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      1 /*	$NetBSD: ffbreg.h,v 1.12 2022/05/20 19:34:22 andvar Exp $	*/
      2 /*	$OpenBSD: creatorreg.h,v 1.5 2002/07/29 06:21:45 jason Exp $	*/
      3 
      4 /*
      5  * Copyright (c) 2002 Jason L. Wright (jason (at) thought.net)
      6  * All rights reserved.
      7  *
      8  * Redistribution and use in source and binary forms, with or without
      9  * modification, are permitted provided that the following conditions
     10  * are met:
     11  * 1. Redistributions of source code must retain the above copyright
     12  *    notice, this list of conditions and the following disclaimer.
     13  * 2. Redistributions in binary form must reproduce the above copyright
     14  *    notice, this list of conditions and the following disclaimer in the
     15  *    documentation and/or other materials provided with the distribution.
     16  * 3. All advertising materials mentioning features or use of this software
     17  *    must display the following acknowledgement:
     18  *	This product includes software developed by Jason L. Wright
     19  * 4. The name of the author may not be used to endorse or promote products
     20  *    derived from this software without specific prior written permission.
     21  *
     22  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
     23  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
     24  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
     25  * DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,
     26  * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
     27  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
     28  * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     29  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
     30  * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
     31  * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
     32  * POSSIBILITY OF SUCH DAMAGE.
     33  */
     34 
     35 #ifndef FFB_REG_H
     36 #define FFB_REG_H
     37 
     38 /* Number of register sets */
     39 #define	FFB_NREGS		24
     40 
     41 /* Register set numbers */
     42 #define	FFB_REG_PROM		0
     43 #define	FFB_REG_DAC		1
     44 #define	FFB_REG_FBC		2
     45 #define	FFB_REG_DFB8R		3
     46 #define	FFB_REG_DFB8G		4
     47 #define	FFB_REG_DFB8B		5
     48 #define	FFB_REG_DFB8X		6
     49 #define	FFB_REG_DFB24		7
     50 #define	FFB_REG_DFB32		8
     51 #define	FFB_REG_SFB8R		9
     52 #define	FFB_REG_SFB8G		10
     53 #define	FFB_REG_SFB8B		11
     54 #define	FFB_REG_SFB8X		12
     55 #define	FFB_REG_SFB32		13
     56 #define	FFB_REG_SFB64		14
     57 #define	FFB_REG_DFB422A		15
     58 
     59 #define	FFB_DAC_TYPE		0x0
     60 #define	FFB_DAC_VALUE		0x4
     61 #define	FFB_DAC_TYPE2		0x8
     62 #define	FFB_DAC_VALUE2		0xc
     63 
     64 /* DAC "TYPE" commands (registers) */
     65 #define	FFB_DAC_PLL_CTRL	0x0000	/* PLL control (frequency) */
     66 #define	FFB_DAC_PIX_FMT		0x1000	/* Pixel format control */
     67 #define	FFB_DAC_USR_CTRL	0x1001	/* user control */
     68 #define	FFB_DAC_SCMAP		0x2000	/* set (load) cmap */
     69 #define	FFB_DAC_DAC_CTRL	0x5001	/* DAC control */
     70 #define	FFB_DAC_TGC		0x6000	/* timing generator control */
     71 #define	FFB_DAC_VBE		0x6001	/* vertical blank end */
     72 #define	FFB_DAC_VBS		0x6002	/* vertical blank start */
     73 #define	FFB_DAC_VSE		0x6003	/* vertical sync end */
     74 #define	FFB_DAC_VSS		0x6004	/* vertical sync start */
     75 #define	FFB_DAC_HRE		0x6005	/* horizontal serration end */
     76 #define	FFB_DAC_HBE		0x6006	/* horizontal blank end */
     77 #define	FFB_DAC_HBS		0x6007	/* horizontal blank start */
     78 #define	FFB_DAC_HSE		0x6008	/* horizontal sync end */
     79 #define	FFB_DAC_HSS		0x6009	/* horizontal sync start */
     80 #define	FFB_DAC_HCE		0x600a	/* horiz. serial clock enable end */
     81 #define	FFB_DAC_HCS		0x600b	/* horiz. serial clock enable start */
     82 #define	FFB_DAC_EPE		0x600c	/* equalisation pulse end */
     83 #define	FFB_DAC_EIE		0x600d	/* equalisation interval end */
     84 #define	FFB_DAC_EIS		0x600e	/* equalisation interval start */
     85 #define	FFB_DAC_TVC		0x600f	/* timing generator vertical counter */
     86 #define	FFB_DAC_THC		0x6010	/* timing generator horiz. counter */
     87 #define	FFB_DAC_DEVID		0x8000	/* DAC device ID (version) */
     88 #define	FFB_DAC_CFG_MPDATA	0x8001	/* monitor serial port data */
     89 #define	FFB_DAC_CFG_MPSENSE	0x8002	/* monitor serial port sense */
     90 
     91 /* 0x1000 pixel format control */
     92 #define	FFB_DAC_PIX_FMT_421		0x02	/* 4/2:1 */
     93 #define	FFB_DAC_PIX_FMT_821		0x03	/* 8/2:1 */
     94 
     95 /* 0x1001 user control */
     96 #define	FFB_DAC_USR_CTRL_BLANK		0x02	/* asynchronous blank */
     97 #define	FFB_DAC_USR_CTRL_DOUBLE		0x04	/* double-buffer enable */
     98 #define	FFB_DAC_USR_CTRL_OVERLAY	0x08	/* transparent overlay enable */
     99 #define	FFB_DAC_USR_CTRL_WMODE_C	0x00	/* window mode combined */
    100 #define	FFB_DAC_USR_CTRL_WMODE_S4	0x10	/* window mode separate 4 */
    101 #define	FFB_DAC_USR_CTRL_WMODE_S8	0x20	/* window mode separate 8 */
    102 
    103 /* 0x5001 DAC control */
    104 #define	FFB_DAC_DAC_CTRL_SYNC_G		0x0020	/* enable sync on green */
    105 #define FFB_DAC_DAC_CTRL_PED_ENABLE	0x0040	/* enable pedestal */
    106 #define FFB_DAC_DAC_CTRL_VSYNC_DIS	0x0080	/* disable vsync pin */
    107 #define FFB_DAC_DAC_CTRL_POS_VSYNC	0x0100	/* enable pos. vsync */
    108 
    109 /* 0x6000 timing generator control */
    110 #define	FFB_DAC_TGC_VIDEO_ENABLE	0x01	/* enable DAC outputs */
    111 #define	FFB_DAC_TGC_TIMING_ENABLE	0x02	/* enable timing generator */
    112 #define	FFB_DAC_TGC_HSYNC_DISABLE	0x04	/* disable hsync on csync */
    113 #define	FFB_DAC_TGC_VSYNC_DISABLE	0x08	/* disable vsync on csync */
    114 #define	FFB_DAC_TGC_EQUAL_DISABLE	0x10	/* disable equalisation */
    115 #define	FFB_DAC_TGC_MASTER_ENABLE	0x20	/* enable master mode */
    116 #define	FFB_DAC_TGC_ILACE_ENABLE	0x40	/* enable interlaced mode */
    117 
    118 /* 0x8001 monitor serial port data */
    119 #define	FFB_DAC_CFG_MPDATA_SCL		0x01	/* SCL Data */
    120 #define	FFB_DAC_CFG_MPDATA_SDA		0x02	/* SDA Data */
    121 
    122 /* 0x8002 monitor serial port sense */
    123 #define	FFB_DAC_CFG_MPSENSE_SCL		0x01	/* SCL Sense */
    124 #define	FFB_DAC_CFG_MPSENSE_SDA		0x02	/* SDA Sense */
    125 
    126 /* DAC "TYPE2" commands */
    127 #define	FFB_DAC_CURSENAB	0x100	/* cursor enable */
    128 #define	FFB_DAC_CURSECMAP	0x102	/* set cursor colormap */
    129 #define	FFB_DAC_CURSEPOS	0x104	/* set cursor position */
    130 
    131 #define	FFB_FBC_ALPHA		0x00c
    132 #define	FFB_FBC_RED		0x010
    133 #define	FFB_FBC_GREEN		0x014
    134 #define	FFB_FBC_BLUE		0x018
    135 #define	FFB_FBC_DEPTH		0x01c
    136 #define	FFB_FBC_Y		0x020
    137 #define	FFB_FBC_X		0x024
    138 #define	FFB_FBC_RYF		0x030
    139 #define	FFB_FBC_RXF		0x034
    140 #define	FFB_FBC_DMYF		0x040
    141 #define	FFB_FBC_DMXF		0x044
    142 #define	FFB_FBC_EBYI		0x050
    143 #define	FFB_FBC_EBXI		0x054
    144 #define	FFB_FBC_BY		0x060
    145 #define	FFB_FBC_BX		0x064
    146 #define	FFB_FBC_DY		0x068
    147 #define	FFB_FBC_DX		0x06c
    148 #define	FFB_FBC_BH		0x070
    149 #define	FFB_FBC_BW		0x074
    150 #define	FFB_FBC_SUVTX		0x100
    151 #define	FFB_FBC_PPC		0x200	/* pixel processor control */
    152 #define	FFB_FBC_WID		0x204	/* current WID */
    153 #define	FFB_FBC_FG		0x208
    154 #define	FFB_FBC_BG		0x20c
    155 #define	FFB_FBC_CONSTY		0x210
    156 #define	FFB_FBC_CONSTZ		0x214
    157 #define	FFB_FBC_XCLIP		0x218
    158 #define	FFB_FBC_DCSS		0x21c
    159 #define	FFB_FBC_VCLIPMIN	0x220	/* Viewclip XY Min Bounds */
    160 #define	FFB_FBC_VCLIPMAX	0x224
    161 #define	FFB_FBC_VCLIPZMIN	0x228
    162 #define	FFB_FBC_VCLIPZMAX	0x22c
    163 #define	FFB_FBC_DCSF		0x230
    164 #define	FFB_FBC_DCSB		0x234
    165 #define	FFB_FBC_DCZF		0x238
    166 #define	FFB_FBC_DCZB		0x23c
    167 #define	FFB_FBC_BLENDC		0x244
    168 #define	FFB_FBC_BLENDC1		0x248
    169 #define	FFB_FBC_BLENDC2		0x24c
    170 #define	FFB_FBC_FBRAMITC	0x250
    171 #define	FFB_FBC_FBC		0x254	/* Frame Buffer Control	*/
    172 #define	FFB_FBC_ROP		0x258	/* Raster OPeration */
    173 #define	FFB_FBC_CMP		0x25c	/* Frame Buffer Compare */
    174 #define	FFB_FBC_MATCHAB		0x260	/* Buffer AB Match Mask	*/
    175 #define	FFB_FBC_MATCHC		0x264
    176 #define	FFB_FBC_MAGNAB		0x268	/* Buffer AB Magnitude Mask */
    177 #define	FFB_FBC_MAGNC		0x26c
    178 #define	FFB_FBC_FBCFG0		0x270
    179 #define	FFB_FBC_FBCFG1		0x274
    180 #define	FFB_FBC_FBCFG2		0x278
    181 #define	FFB_FBC_FBCFG3		0x27c
    182 #define	FFB_FBC_PPCFG		0x280
    183 #define	FFB_FBC_PICK		0x284
    184 #define	FFB_FBC_FILLMODE	0x288
    185 #define	FFB_FBC_FBRAMWAC	0x28c	/* FB RAM Write Address Control */
    186 #define	FFB_FBC_PMASK		0x290	/* RGB Plane Mask */
    187 #define	FFB_FBC_XPMASK		0x294	/* X PlaneMask */
    188 #define	FFB_FBC_YPMASK		0x298
    189 #define	FFB_FBC_ZPMASK		0x29c
    190 #define	FFB_FBC_CLIP0MIN	0x2a0	/* Auxiliary Viewport Clips */
    191 #define	FFB_FBC_CLIP0MAX	0x2a4
    192 #define	FFB_FBC_CLIP1MIN	0x2a8
    193 #define	FFB_FBC_CLIP1MAX	0x2ac
    194 #define	FFB_FBC_CLIP2MIN	0x2b0
    195 #define	FFB_FBC_CLIP2MAX	0x2b4
    196 #define	FFB_FBC_CLIP3MIN	0x2b8
    197 #define	FFB_FBC_CLIP3MAX	0x2bc
    198 #define	FFB_FBC_RAWBLEND2	0x2c0
    199 #define	FFB_FBC_RAWPREBLEND	0x2c4
    200 #define	FFB_FBC_RAWSTENCIL	0x2c8
    201 #define	FFB_FBC_RAWSTENCILCTL	0x2cc
    202 #define	FFB_FBC_THREEDRAM1	0x2d0
    203 #define	FFB_FBC_THREEDRAM2	0x2d4
    204 #define	FFB_FBC_PASSIN		0x2d8
    205 #define	FFB_FBC_RAWCLRDEPTH	0x2dc
    206 #define	FFB_FBC_RAWPMASK	0x2e0
    207 #define	FFB_FBC_RAWCSRC		0x2e4
    208 #define	FFB_FBC_RAWMATCH	0x2e8
    209 #define	FFB_FBC_RAWMAGN		0x2ec
    210 #define	FFB_FBC_RAWROPBLEND	0x2f0
    211 #define	FFB_FBC_RAWCMP		0x2f4
    212 #define	FFB_FBC_RAWWAC		0x2f8
    213 #define	FFB_FBC_FBRAMID		0x2fc
    214 #define	FFB_FBC_DRAWOP		0x300	/* Draw OPeration */
    215 #define	FFB_FBC_FONTLPAT	0x30c	/* Line Pattern control */
    216 #define	FFB_FBC_FONTXY		0x314	/* XY Font coordinate */
    217 #define	FFB_FBC_FONTW		0x318	/* Font Width */
    218 #define	FFB_FBC_FONTINC		0x31c	/* Font Increment */
    219 #define	FFB_FBC_FONT		0x320
    220 #define	FFB_FBC_BLEND2		0x330
    221 #define	FFB_FBC_PREBLEND	0x334
    222 #define	FFB_FBC_STENCIL		0x338
    223 #define	FFB_FBC_STENCILCTL	0x33c
    224 #define	FFB_FBC_DCSS1		0x350
    225 #define	FFB_FBC_DCSS2		0x354
    226 #define	FFB_FBC_DCSS3		0x358
    227 #define	FFB_FBC_WIDPMASK	0x35c
    228 #define	FFB_FBC_DCS2		0x360
    229 #define	FFB_FBC_DCS3		0x364
    230 #define	FFB_FBC_DCS4		0x368
    231 #define	FFB_FBC_DCD2		0x370
    232 #define	FFB_FBC_DCD3		0x374
    233 #define	FFB_FBC_DCD4		0x378
    234 #define	FFB_FBC_PATTERN		0x380
    235 #define	FFB_FBC_DEVID		0x800
    236 #define	FFB_FBC_UCSR		0x900	/* User Control & Status */
    237 #define	FFB_FBC_MER		0x980
    238 #define	FFB_FBC_RAMCNF0		0x10270	/* FBRAM Configuration 0 */
    239 #define	FFB_FBC_RAMCNF1		0x10274	/* FBRAM Configuration 1 */
    240 #define	FFB_FBC_RAMCNF2		0x10278	/* FBRAM Configuration 2 */
    241 #define	FFB_FBC_RAMCNF3		0x1027c	/* FBRAM Configuration 3 */
    242 #define	FFB_FBC_KCSR		0x10900	/* Kernel Control & Status */
    243 
    244 #define	FFB_FBC_WB_A		0x20000000
    245 #define	FFB_FBC_WB_B		0x40000000
    246 #define FFB_FBC_WE_FORCEOFF	0x00100000
    247 #define FFB_FBC_WE_FORCEON	0x00200000
    248 #define	FFB_FBC_WM_COMBINED	0x00080000
    249 #define	FFB_FBC_RB_A		0x00004000
    250 #define	FFB_FBC_SB_BOTH		0x00003000
    251 #define	FFB_FBC_ZE_OFF		0x00000400
    252 #define	FFB_FBC_YE_OFF		0x00000100
    253 #define	FFB_FBC_XE_ON		0x00000080
    254 #define	FFB_FBC_XE_OFF		0x00000040
    255 #define	FFB_FBC_RGBE_ON		0x0000002a
    256 #define	FFB_FBC_RGBE_OFF	0x00000015
    257 #define	FFB_FBC_RGBE_MASK	0x0000003f
    258 
    259 #define	FBC_PPC_FW_DIS		0x00800000	/* force wid disable */
    260 #define	FBC_PPC_FW_ENA		0x00c00000	/* force wid enable */
    261 #define	FBC_PPC_ACE_DIS		0x00040000	/* aux clip disable */
    262 #define	FBC_PPC_ACE_AUXSUB	0x00080000	/* aux clip add */
    263 #define	FBC_PPC_ACE_AUXADD	0x000c0000	/* aux clip subtract */
    264 #define	FBC_PPC_DCE_DIS		0x00020000	/* depth cue disable */
    265 #define	FBC_PPC_DCE_ENA		0x00020000	/* depth cue enable */
    266 #define	FBC_PPC_ABE_DIS		0x00008000	/* alpha blend disable */
    267 #define	FBC_PPC_ABE_ENA		0x0000c000	/* alpha blend enable */
    268 #define	FBC_PPC_VCE_DIS		0x00001000	/* view clip disable */
    269 #define	FBC_PPC_VCE_2D		0x00002000	/* view clip 2d */
    270 #define	FBC_PPC_VCE_3D		0x00003000	/* view clip 3d */
    271 #define	FBC_PPC_APE_DIS		0x00000800	/* area pattern disable */
    272 #define	FBC_PPC_APE_ENA		0x00000c00	/* area pattern enable */
    273 #define	FBC_PPC_TBE_OPAQUE	0x00000200	/* opaque background */
    274 #define	FBC_PPC_TBE_TRANSPAR	0x00000300	/* transparent background */
    275 #define	FBC_PPC_ZS_VAR		0x00000080	/* z source ??? */
    276 #define	FBC_PPC_ZS_CONST	0x000000c0	/* z source ??? */
    277 #define	FBC_PPC_YS_VAR		0x00000020	/* y source ??? */
    278 #define	FBC_PPC_YS_CONST	0x00000030	/* y source ??? */
    279 #define	FBC_PPC_XS_WID		0x00000004	/* x source ??? */
    280 #define	FBC_PPC_XS_VAR		0x00000008	/* x source ??? */
    281 #define	FBC_PPC_XS_CONST	0x0000000c	/* x source ??? */
    282 #define	FBC_PPC_CS_VAR		0x00000002	/* color source ??? */
    283 #define	FBC_PPC_CS_CONST	0x00000003	/* color source ??? */
    284 
    285 #define	FBC_ROP_NEW		0x83
    286 #define	FBC_ROP_OLD		0x85
    287 #define	FBC_ROP_INVERT		0x8a
    288 
    289 #define	FBC_UCSR_FIFO_MASK	0x00000fff
    290 #define	FBC_UCSR_FB_BUSY	0x01000000
    291 #define	FBC_UCSR_RP_BUSY	0x02000000
    292 #define	FBC_UCSR_READ_ERR	0x40000000
    293 #define	FBC_UCSR_FIFO_OVFL	0x80000000
    294 
    295 #define	FBC_DRAWOP_DOT		0x00
    296 #define	FBC_DRAWOP_AADOT	0x01
    297 #define	FBC_DRAWOP_BRLINECAP	0x02
    298 #define	FBC_DRAWOP_BRLINEOPEN	0x03
    299 #define	FBC_DRAWOP_DDLINE	0x04
    300 #define	FBC_DRAWOP_AALINE	0x05
    301 #define	FBC_DRAWOP_TRIANGLE	0x06
    302 #define	FBC_DRAWOP_POLYGON	0x07
    303 #define	FBC_DRAWOP_RECTANGLE	0x08
    304 #define	FBC_DRAWOP_FASTFILL	0x09
    305 #define	FBC_DRAWOP_BCOPY	0x0a	/* block copy: not implemented */
    306 #define	FBC_DRAWOP_VSCROLL	0x0b	/* vertical scroll */
    307 
    308 #define FBC_CFG0_RES_MASK	0x30	/* Resolution bits */
    309 #define FBC_CFG0_STEREO		0x10	/* Stereo */
    310 #define FBC_CFG0_SINGLE_BUF	0x20	/* Single buffer */
    311 #define FBC_CFG0_DOUBLE_BUF	0x30	/* Double buffer */
    312 
    313 /* Alpha Blend Control */
    314 #define FFB_BLENDC_FORCE_ONE	0x00000010 /* Defines 0xff as 1.0 */
    315 #define FFB_BLENDC_DF_MASK	0x0000000c /* Destination Frac Mask */
    316 #define FFB_BLENDC_DF_ZERO	0x00000000 /* Destination Frac: 0.00 */
    317 #define FFB_BLENDC_DF_ONE	0x00000004 /* Destination Frac: 1.00 */
    318 #define FFB_BLENDC_DF_ONE_M_A	0x00000008 /* Destination Frac: 1.00 - Xsrc */
    319 #define FFB_BLENDC_DF_A		0x0000000c /* Destination Frac: Xsrc */
    320 #define FFB_BLENDC_SF_MASK	0x00000003 /* Source Frac Mask */
    321 #define FFB_BLENDC_SF_ZERO	0x00000000 /* Source Frac: 0.00 */
    322 #define FFB_BLENDC_SF_ONE	0x00000001 /* Source Frac: 1.00 */
    323 #define FFB_BLENDC_SF_ONE_M_A	0x00000002 /* Source Frac: 1.00 - Xsrc */
    324 #define FFB_BLENDC_SF_A		0x00000003 /* Source Frac: Xsrc */
    325 
    326 
    327 #endif /* FFB_REG_H */
    328