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  /src/games/hack/
def.objects.h 77 #define FOOD(name,prob,delay,weight,nutrition) { name, NULL, NULL, 1, 1,\
81 /* food 4 can be read */
82 /* food 5 improves your vision */
83 /* food 6 makes you stronger (like Popeye) */
86 FOOD("food ration", 50, 5, 4, 800),
87 FOOD("tripe ration", 20, 1, 2, 200),
88 FOOD("pancake", 3, 1, 1, 200),
89 FOOD("dead lizard", 3, 0, 1, 40),
90 FOOD("fortune cookie", 7, 0, 1, 40)
    [all...]
  /src/games/rogue/
rogue.h 67 #define FOOD ((unsigned short) 040)

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