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      1 //===- MSFCommon.h - Common types and functions for MSF files ---*- C++ -*-===//
      2 //
      3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
      4 // See https://llvm.org/LICENSE.txt for license information.
      5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
      6 //
      7 //===----------------------------------------------------------------------===//
      8 
      9 #ifndef LLVM_DEBUGINFO_MSF_MSFCOMMON_H
     10 #define LLVM_DEBUGINFO_MSF_MSFCOMMON_H
     11 
     12 #include "llvm/ADT/ArrayRef.h"
     13 #include "llvm/ADT/BitVector.h"
     14 #include "llvm/Support/Endian.h"
     15 #include "llvm/Support/Error.h"
     16 #include "llvm/Support/MathExtras.h"
     17 #include <cstdint>
     18 #include <vector>
     19 
     20 namespace llvm {
     21 namespace msf {
     22 
     23 static const char Magic[] = {'M',  'i',  'c',    'r', 'o', 's',  'o',  'f',
     24                              't',  ' ',  'C',    '/', 'C', '+',  '+',  ' ',
     25                              'M',  'S',  'F',    ' ', '7', '.',  '0',  '0',
     26                              '\r', '\n', '\x1a', 'D', 'S', '\0', '\0', '\0'};
     27 
     28 // The superblock is overlaid at the beginning of the file (offset 0).
     29 // It starts with a magic header and is followed by information which
     30 // describes the layout of the file system.
     31 struct SuperBlock {
     32   char MagicBytes[sizeof(Magic)];
     33   // The file system is split into a variable number of fixed size elements.
     34   // These elements are referred to as blocks.  The size of a block may vary
     35   // from system to system.
     36   support::ulittle32_t BlockSize;
     37   // The index of the free block map.
     38   support::ulittle32_t FreeBlockMapBlock;
     39   // This contains the number of blocks resident in the file system.  In
     40   // practice, NumBlocks * BlockSize is equivalent to the size of the MSF
     41   // file.
     42   support::ulittle32_t NumBlocks;
     43   // This contains the number of bytes which make up the directory.
     44   support::ulittle32_t NumDirectoryBytes;
     45   // This field's purpose is not yet known.
     46   support::ulittle32_t Unknown1;
     47   // This contains the block # of the block map.
     48   support::ulittle32_t BlockMapAddr;
     49 };
     50 
     51 struct MSFLayout {
     52   MSFLayout() = default;
     53 
     54   uint32_t mainFpmBlock() const {
     55     assert(SB->FreeBlockMapBlock == 1 || SB->FreeBlockMapBlock == 2);
     56     return SB->FreeBlockMapBlock;
     57   }
     58 
     59   uint32_t alternateFpmBlock() const {
     60     // If mainFpmBlock is 1, this is 2.  If mainFpmBlock is 2, this is 1.
     61     return 3U - mainFpmBlock();
     62   }
     63 
     64   const SuperBlock *SB = nullptr;
     65   BitVector FreePageMap;
     66   ArrayRef<support::ulittle32_t> DirectoryBlocks;
     67   ArrayRef<support::ulittle32_t> StreamSizes;
     68   std::vector<ArrayRef<support::ulittle32_t>> StreamMap;
     69 };
     70 
     71 /// Describes the layout of a stream in an MSF layout.  A "stream" here
     72 /// is defined as any logical unit of data which may be arranged inside the MSF
     73 /// file as a sequence of (possibly discontiguous) blocks.  When we want to read
     74 /// from a particular MSF Stream, we fill out a stream layout structure and the
     75 /// reader uses it to determine which blocks in the underlying MSF file contain
     76 /// the data, so that it can be pieced together in the right order.
     77 class MSFStreamLayout {
     78 public:
     79   uint32_t Length;
     80   std::vector<support::ulittle32_t> Blocks;
     81 };
     82 
     83 /// Determine the layout of the FPM stream, given the MSF layout.  An FPM
     84 /// stream spans 1 or more blocks, each at equally spaced intervals throughout
     85 /// the file.
     86 MSFStreamLayout getFpmStreamLayout(const MSFLayout &Msf,
     87                                    bool IncludeUnusedFpmData = false,
     88                                    bool AltFpm = false);
     89 
     90 inline bool isValidBlockSize(uint32_t Size) {
     91   switch (Size) {
     92   case 512:
     93   case 1024:
     94   case 2048:
     95   case 4096:
     96     return true;
     97   }
     98   return false;
     99 }
    100 
    101 // Super Block, Fpm0, Fpm1, and Block Map
    102 inline uint32_t getMinimumBlockCount() { return 4; }
    103 
    104 // Super Block, Fpm0, and Fpm1 are reserved.  The Block Map, although required
    105 // need not be at block 3.
    106 inline uint32_t getFirstUnreservedBlock() { return 3; }
    107 
    108 inline uint64_t bytesToBlocks(uint64_t NumBytes, uint64_t BlockSize) {
    109   return divideCeil(NumBytes, BlockSize);
    110 }
    111 
    112 inline uint64_t blockToOffset(uint64_t BlockNumber, uint64_t BlockSize) {
    113   return BlockNumber * BlockSize;
    114 }
    115 
    116 inline uint32_t getFpmIntervalLength(const MSFLayout &L) {
    117   return L.SB->BlockSize;
    118 }
    119 
    120 /// Given an MSF with the specified block size and number of blocks, determine
    121 /// how many pieces the specified Fpm is split into.
    122 /// \p BlockSize - the block size of the MSF
    123 /// \p NumBlocks - the total number of blocks in the MSF
    124 /// \p IncludeUnusedFpmData - When true, this will count every block that is
    125 ///    both in the file and matches the form of an FPM block, even if some of
    126 ///    those FPM blocks are unused (a single FPM block can describe the
    127 ///    allocation status of up to 32,767 blocks, although one appears only
    128 ///    every 4,096 blocks).  So there are 8x as many blocks that match the
    129 ///    form as there are blocks that are necessary to describe the allocation
    130 ///    status of the file.  When this parameter is false, these extraneous
    131 ///    trailing blocks are not counted.
    132 inline uint32_t getNumFpmIntervals(uint32_t BlockSize, uint32_t NumBlocks,
    133                                    bool IncludeUnusedFpmData, int FpmNumber) {
    134   assert(FpmNumber == 1 || FpmNumber == 2);
    135   if (IncludeUnusedFpmData) {
    136     // This calculation determines how many times a number of the form
    137     // BlockSize * k + N appears in the range [0, NumBlocks).  We only need to
    138     // do this when unused data is included, since the number of blocks dwarfs
    139     // the number of fpm blocks.
    140     return divideCeil(NumBlocks - FpmNumber, BlockSize);
    141   }
    142 
    143   // We want the minimum number of intervals required, where each interval can
    144   // represent BlockSize * 8 blocks.
    145   return divideCeil(NumBlocks, 8 * BlockSize);
    146 }
    147 
    148 inline uint32_t getNumFpmIntervals(const MSFLayout &L,
    149                                    bool IncludeUnusedFpmData = false,
    150                                    bool AltFpm = false) {
    151   return getNumFpmIntervals(L.SB->BlockSize, L.SB->NumBlocks,
    152                             IncludeUnusedFpmData,
    153                             AltFpm ? L.alternateFpmBlock() : L.mainFpmBlock());
    154 }
    155 
    156 Error validateSuperBlock(const SuperBlock &SB);
    157 
    158 } // end namespace msf
    159 } // end namespace llvm
    160 
    161 #endif // LLVM_DEBUGINFO_MSF_MSFCOMMON_H
    162