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      1 /*
      2  * Copyright 2017 Intel Corporation
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * on the rights to use, copy, modify, merge, publish, distribute, sub
      8  * license, and/or sell copies of the Software, and to permit persons to whom
      9  * the Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
     18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
     19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
     20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
     21  * USE OR OTHER DEALINGS IN THE SOFTWARE.
     22  */
     23 #ifndef IRIS_RESOURCE_H
     24 #define IRIS_RESOURCE_H
     25 
     26 #include "pipe/p_state.h"
     27 #include "util/u_inlines.h"
     28 #include "util/u_range.h"
     29 #include "util/u_threaded_context.h"
     30 #include "intel/isl/isl.h"
     31 #include "iris_bufmgr.h"
     32 
     33 struct iris_batch;
     34 struct iris_context;
     35 struct shader_info;
     36 
     37 #define IRIS_MAX_MIPLEVELS 15
     38 
     39 struct iris_format_info {
     40    enum isl_format fmt;
     41    struct isl_swizzle swizzle;
     42 };
     43 
     44 #define IRIS_RESOURCE_FLAG_SHADER_MEMZONE   (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
     45 #define IRIS_RESOURCE_FLAG_SURFACE_MEMZONE  (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
     46 #define IRIS_RESOURCE_FLAG_DYNAMIC_MEMZONE  (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
     47 #define IRIS_RESOURCE_FLAG_BINDLESS_MEMZONE (PIPE_RESOURCE_FLAG_DRV_PRIV << 3)
     48 #define IRIS_RESOURCE_FLAG_DEVICE_MEM       (PIPE_RESOURCE_FLAG_DRV_PRIV << 4)
     49 
     50 /**
     51  * Resources represent a GPU buffer object or image (mipmap tree).
     52  *
     53  * They contain the storage (BO) and layout information (ISL surface).
     54  */
     55 struct iris_resource {
     56    struct threaded_resource base;
     57    enum pipe_format internal_format;
     58 
     59    /**
     60     * The ISL surface layout information for this resource.
     61     *
     62     * This is not filled out for PIPE_BUFFER resources, but is guaranteed
     63     * to be zeroed.  Note that this also guarantees that res->surf.tiling
     64     * will be ISL_TILING_LINEAR, so it's safe to check that.
     65     */
     66    struct isl_surf surf;
     67 
     68    /** Backing storage for the resource */
     69    struct iris_bo *bo;
     70 
     71    /** offset at which data starts in the BO */
     72    uint64_t offset;
     73 
     74    /**
     75     * A bitfield of PIPE_BIND_* indicating how this resource was bound
     76     * in the past.  Only meaningful for PIPE_BUFFER; used for flushing.
     77     */
     78    unsigned bind_history;
     79 
     80    /**
     81     * A bitfield of MESA_SHADER_* stages indicating where this resource
     82     * was bound.
     83     */
     84    unsigned bind_stages;
     85 
     86    /**
     87     * For PIPE_BUFFER resources, a range which may contain valid data.
     88     *
     89     * This is a conservative estimate of what part of the buffer contains
     90     * valid data that we have to preserve.  The rest of the buffer is
     91     * considered invalid, and we can promote writes to that region to
     92     * be unsynchronized writes, avoiding blit copies.
     93     */
     94    struct util_range valid_buffer_range;
     95 
     96    /**
     97     * Auxiliary buffer information (CCS, MCS, or HiZ).
     98     */
     99    struct {
    100       /** The surface layout for the auxiliary buffer. */
    101       struct isl_surf surf;
    102 
    103       /** The buffer object containing the auxiliary data. */
    104       struct iris_bo *bo;
    105 
    106       /** Offset into 'bo' where the auxiliary surface starts. */
    107       uint32_t offset;
    108 
    109       struct {
    110          struct isl_surf surf;
    111 
    112          /** Offset into 'bo' where the auxiliary surface starts. */
    113          uint32_t offset;
    114       } extra_aux;
    115 
    116       /**
    117        * When importing resources with a clear color, we may not know the
    118        * clear color on the CPU at first.
    119        */
    120       bool clear_color_unknown;
    121 
    122       /**
    123        * Fast clear color for this surface.  For depth surfaces, the clear
    124        * value is stored as a float32 in the red component.
    125        *
    126        * Do not rely on this value if clear_color_unknown is set.
    127        */
    128       union isl_color_value clear_color;
    129 
    130       /** Buffer object containing the indirect clear color.  */
    131       struct iris_bo *clear_color_bo;
    132 
    133       /** Offset into bo where the clear color can be found.  */
    134       uint64_t clear_color_offset;
    135 
    136       /**
    137        * \brief The type of auxiliary compression used by this resource.
    138        *
    139        * This describes the type of auxiliary compression that is intended to
    140        * be used by this resource.  An aux usage of ISL_AUX_USAGE_NONE means
    141        * that auxiliary compression is permanently disabled.  An aux usage
    142        * other than ISL_AUX_USAGE_NONE does not imply that auxiliary
    143        * compression will always be enabled for this surface.
    144        */
    145       enum isl_aux_usage usage;
    146 
    147       /**
    148        * A bitfield of ISL_AUX_* modes that might this resource might use.
    149        *
    150        * For example, a surface might use both CCS_E and CCS_D at times.
    151        */
    152       unsigned possible_usages;
    153 
    154       /**
    155        * Same as possible_usages, but only with modes supported for sampling.
    156        */
    157       unsigned sampler_usages;
    158 
    159       /**
    160        * \brief Maps miptree slices to their current aux state.
    161        *
    162        * This two-dimensional array is indexed as [level][layer] and stores an
    163        * aux state for each slice.
    164        */
    165       enum isl_aux_state **state;
    166    } aux;
    167 
    168    /**
    169     * For external surfaces, this is format that was used to create or import
    170     * the surface. For internal surfaces, this will always be
    171     * PIPE_FORMAT_NONE.
    172     */
    173    enum pipe_format external_format;
    174 
    175    /**
    176     * For external surfaces, this is DRM format modifier that was used to
    177     * create or import the surface.  For internal surfaces, this will always
    178     * be DRM_FORMAT_MOD_INVALID.
    179     */
    180    const struct isl_drm_modifier_info *mod_info;
    181 
    182    /**
    183     * The screen the resource was originally created with, stored for refcounting.
    184     */
    185    struct pipe_screen *orig_screen;
    186 };
    187 
    188 /**
    189  * A simple <resource, offset> tuple for storing a reference to a
    190  * piece of state stored in a GPU buffer object.
    191  */
    192 struct iris_state_ref {
    193    struct pipe_resource *res;
    194    uint32_t offset;
    195 };
    196 
    197 /**
    198  * The SURFACE_STATE descriptors for a resource.
    199  */
    200 struct iris_surface_state {
    201    /**
    202     * CPU-side copy of the packed SURFACE_STATE structures, already
    203     * aligned so they can be uploaded as a contiguous pile of bytes.
    204     *
    205     * This can be updated and re-uploaded if (e.g.) addresses need to change.
    206     */
    207    uint32_t *cpu;
    208 
    209    /**
    210     * How many states are there?  (Each aux mode has its own state.)
    211     */
    212    unsigned num_states;
    213 
    214    /**
    215     * Address of the resource (res->bo->address).  Note that "Surface
    216     * Base Address" may be offset from this value.
    217     */
    218    uint64_t bo_address;
    219 
    220    /** A reference to the GPU buffer holding our uploaded SURFACE_STATE */
    221    struct iris_state_ref ref;
    222 };
    223 
    224 /**
    225  * Gallium CSO for sampler views (texture views).
    226  *
    227  * In addition to the normal pipe_resource, this adds an ISL view
    228  * which may reinterpret the format or restrict levels/layers.
    229  *
    230  * These can also be linear texture buffers.
    231  */
    232 struct iris_sampler_view {
    233    struct pipe_sampler_view base;
    234    struct isl_view view;
    235 
    236    union isl_color_value clear_color;
    237 
    238    /* A short-cut (not a reference) to the actual resource being viewed.
    239     * Multi-planar (or depth+stencil) images may have multiple resources
    240     * chained together; this skips having to traverse base->texture->*.
    241     */
    242    struct iris_resource *res;
    243 
    244    /** The resource (BO) holding our SURFACE_STATE. */
    245    struct iris_surface_state surface_state;
    246 };
    247 
    248 /**
    249  * Image view representation.
    250  */
    251 struct iris_image_view {
    252    struct pipe_image_view base;
    253 
    254    /** The resource (BO) holding our SURFACE_STATE. */
    255    struct iris_surface_state surface_state;
    256 };
    257 
    258 /**
    259  * Gallium CSO for surfaces (framebuffer attachments).
    260  *
    261  * A view of a surface that can be bound to a color render target or
    262  * depth/stencil attachment.
    263  */
    264 struct iris_surface {
    265    struct pipe_surface base;
    266    struct isl_view view;
    267    struct isl_view read_view;
    268    union isl_color_value clear_color;
    269 
    270    /** The resource (BO) holding our SURFACE_STATE. */
    271    struct iris_surface_state surface_state;
    272    /** The resource (BO) holding our SURFACE_STATE for read. */
    273    struct iris_surface_state surface_state_read;
    274 };
    275 
    276 /**
    277  * Transfer object - information about a buffer mapping.
    278  */
    279 struct iris_transfer {
    280    struct threaded_transfer base;
    281    struct pipe_debug_callback *dbg;
    282    void *buffer;
    283    void *ptr;
    284 
    285    /** A linear staging resource for GPU-based copy_region transfers. */
    286    struct pipe_resource *staging;
    287    struct blorp_context *blorp;
    288    struct iris_batch *batch;
    289 
    290    bool dest_had_defined_contents;
    291 
    292    void (*unmap)(struct iris_transfer *);
    293 };
    294 
    295 /**
    296  * Memory Object
    297  */
    298 struct iris_memory_object {
    299    struct pipe_memory_object b;
    300    struct iris_bo *bo;
    301    uint64_t format;
    302    unsigned stride;
    303 };
    304 
    305 /**
    306  * Unwrap a pipe_resource to get the underlying iris_bo (for convenience).
    307  */
    308 static inline struct iris_bo *
    309 iris_resource_bo(struct pipe_resource *p_res)
    310 {
    311    struct iris_resource *res = (void *) p_res;
    312    return res->bo;
    313 }
    314 
    315 static inline uint32_t
    316 iris_mocs(const struct iris_bo *bo,
    317           const struct isl_device *dev,
    318           isl_surf_usage_flags_t usage)
    319 {
    320    return isl_mocs(dev, usage, bo && iris_bo_is_external(bo));
    321 }
    322 
    323 struct iris_format_info iris_format_for_usage(const struct intel_device_info *,
    324                                               enum pipe_format pf,
    325                                               isl_surf_usage_flags_t usage);
    326 
    327 struct pipe_resource *iris_resource_get_separate_stencil(struct pipe_resource *);
    328 
    329 void iris_get_depth_stencil_resources(struct pipe_resource *res,
    330                                       struct iris_resource **out_z,
    331                                       struct iris_resource **out_s);
    332 bool iris_resource_set_clear_color(struct iris_context *ice,
    333                                    struct iris_resource *res,
    334                                    union isl_color_value color);
    335 
    336 void iris_replace_buffer_storage(struct pipe_context *ctx,
    337                                  struct pipe_resource *dst,
    338                                  struct pipe_resource *src,
    339                                  unsigned num_rebinds,
    340                                  uint32_t rebind_mask,
    341                                  uint32_t delete_buffer_id);
    342 
    343 
    344 void iris_init_screen_resource_functions(struct pipe_screen *pscreen);
    345 
    346 void iris_dirty_for_history(struct iris_context *ice,
    347                             struct iris_resource *res);
    348 uint32_t iris_flush_bits_for_history(struct iris_context *ice,
    349                                      struct iris_resource *res);
    350 
    351 void iris_flush_and_dirty_for_history(struct iris_context *ice,
    352                                       struct iris_batch *batch,
    353                                       struct iris_resource *res,
    354                                       uint32_t extra_flags,
    355                                       const char *reason);
    356 
    357 unsigned iris_get_num_logical_layers(const struct iris_resource *res,
    358                                      unsigned level);
    359 
    360 void iris_resource_disable_aux(struct iris_resource *res);
    361 
    362 #define INTEL_REMAINING_LAYERS UINT32_MAX
    363 #define INTEL_REMAINING_LEVELS UINT32_MAX
    364 
    365 void
    366 iris_hiz_exec(struct iris_context *ice,
    367               struct iris_batch *batch,
    368               struct iris_resource *res,
    369               unsigned int level, unsigned int start_layer,
    370               unsigned int num_layers, enum isl_aux_op op,
    371               bool update_clear_depth);
    372 
    373 /**
    374  * Prepare a miptree for access
    375  *
    376  * This function should be called prior to any access to miptree in order to
    377  * perform any needed resolves.
    378  *
    379  * \param[in]  start_level    The first mip level to be accessed
    380  *
    381  * \param[in]  num_levels     The number of miplevels to be accessed or
    382  *                            INTEL_REMAINING_LEVELS to indicate every level
    383  *                            above start_level will be accessed
    384  *
    385  * \param[in]  start_layer    The first array slice or 3D layer to be accessed
    386  *
    387  * \param[in]  num_layers     The number of array slices or 3D layers be
    388  *                            accessed or INTEL_REMAINING_LAYERS to indicate
    389  *                            every layer above start_layer will be accessed
    390  *
    391  * \param[in]  aux_supported  Whether or not the access will support the
    392  *                            miptree's auxiliary compression format;  this
    393  *                            must be false for uncompressed miptrees
    394  *
    395  * \param[in]  fast_clear_supported Whether or not the access will support
    396  *                                  fast clears in the miptree's auxiliary
    397  *                                  compression format
    398  */
    399 void
    400 iris_resource_prepare_access(struct iris_context *ice,
    401                              struct iris_resource *res,
    402                              uint32_t start_level, uint32_t num_levels,
    403                              uint32_t start_layer, uint32_t num_layers,
    404                              enum isl_aux_usage aux_usage,
    405                              bool fast_clear_supported);
    406 
    407 /**
    408  * Complete a write operation
    409  *
    410  * This function should be called after any operation writes to a miptree.
    411  * This will update the miptree's compression state so that future resolves
    412  * happen correctly.  Technically, this function can be called before the
    413  * write occurs but the caller must ensure that they don't interlace
    414  * iris_resource_prepare_access and iris_resource_finish_write calls to
    415  * overlapping layer/level ranges.
    416  *
    417  * \param[in]  level             The mip level that was written
    418  *
    419  * \param[in]  start_layer       The first array slice or 3D layer written
    420  *
    421  * \param[in]  num_layers        The number of array slices or 3D layers
    422  *                               written or INTEL_REMAINING_LAYERS to indicate
    423  *                               every layer above start_layer was written
    424  *
    425  * \param[in]  written_with_aux  Whether or not the write was done with
    426  *                               auxiliary compression enabled
    427  */
    428 void
    429 iris_resource_finish_write(struct iris_context *ice,
    430                            struct iris_resource *res, uint32_t level,
    431                            uint32_t start_layer, uint32_t num_layers,
    432                            enum isl_aux_usage aux_usage);
    433 
    434 /** Get the auxiliary compression state of a miptree slice */
    435 enum isl_aux_state
    436 iris_resource_get_aux_state(const struct iris_resource *res,
    437                             uint32_t level, uint32_t layer);
    438 
    439 /**
    440  * Set the auxiliary compression state of a miptree slice range
    441  *
    442  * This function directly sets the auxiliary compression state of a slice
    443  * range of a miptree.  It only modifies data structures and does not do any
    444  * resolves.  This should only be called by code which directly performs
    445  * compression operations such as fast clears and resolves.  Most code should
    446  * use iris_resource_prepare_access or iris_resource_finish_write.
    447  */
    448 void
    449 iris_resource_set_aux_state(struct iris_context *ice,
    450                             struct iris_resource *res, uint32_t level,
    451                             uint32_t start_layer, uint32_t num_layers,
    452                             enum isl_aux_state aux_state);
    453 
    454 /**
    455  * Prepare a miptree for raw access
    456  *
    457  * This helper prepares the miptree for access that knows nothing about any
    458  * sort of compression whatsoever.  This is useful when mapping the surface or
    459  * using it with the blitter.
    460  */
    461 static inline void
    462 iris_resource_access_raw(struct iris_context *ice,
    463                          struct iris_resource *res,
    464                          uint32_t level, uint32_t layer,
    465                          uint32_t num_layers,
    466                          bool write)
    467 {
    468    iris_resource_prepare_access(ice, res, level, 1, layer, num_layers,
    469                                 ISL_AUX_USAGE_NONE, false);
    470    if (write) {
    471       iris_resource_finish_write(ice, res, level, layer, num_layers,
    472                                  ISL_AUX_USAGE_NONE);
    473    }
    474 }
    475 
    476 enum isl_aux_usage iris_resource_texture_aux_usage(struct iris_context *ice,
    477                                                    const struct iris_resource *res,
    478                                                    enum isl_format view_fmt);
    479 void iris_resource_prepare_texture(struct iris_context *ice,
    480                                    struct iris_resource *res,
    481                                    enum isl_format view_format,
    482                                    uint32_t start_level, uint32_t num_levels,
    483                                    uint32_t start_layer, uint32_t num_layers);
    484 
    485 enum isl_aux_usage iris_image_view_aux_usage(struct iris_context *ice,
    486                                              const struct pipe_image_view *pview,
    487                                              const struct shader_info *info);
    488 enum isl_format iris_image_view_get_format(struct iris_context *ice,
    489                                            const struct pipe_image_view *img);
    490 
    491 bool iris_has_invalid_primary(const struct iris_resource *res,
    492                               unsigned start_level, unsigned num_levels,
    493                               unsigned start_layer, unsigned num_layers);
    494 
    495 void iris_resource_check_level_layer(const struct iris_resource *res,
    496                                      uint32_t level, uint32_t layer);
    497 
    498 bool iris_resource_level_has_hiz(const struct iris_resource *res,
    499                                  uint32_t level);
    500 
    501 bool iris_sample_with_depth_aux(const struct intel_device_info *devinfo,
    502                                 const struct iris_resource *res);
    503 
    504 bool iris_can_sample_mcs_with_clear(const struct intel_device_info *devinfo,
    505                                     const struct iris_resource *res);
    506 
    507 bool iris_has_color_unresolved(const struct iris_resource *res,
    508                                unsigned start_level, unsigned num_levels,
    509                                unsigned start_layer, unsigned num_layers);
    510 
    511 bool iris_render_formats_color_compatible(enum isl_format a,
    512                                           enum isl_format b,
    513                                           union isl_color_value color,
    514                                           bool clear_color_unknown);
    515 enum isl_aux_usage iris_resource_render_aux_usage(struct iris_context *ice,
    516                                                   struct iris_resource *res,
    517                                                   uint32_t level,
    518                                                   enum isl_format render_fmt,
    519                                                   bool draw_aux_disabled);
    520 void iris_resource_prepare_render(struct iris_context *ice,
    521                                   struct iris_resource *res, uint32_t level,
    522                                   uint32_t start_layer, uint32_t layer_count,
    523                                   enum isl_aux_usage aux_usage);
    524 void iris_resource_finish_render(struct iris_context *ice,
    525                                  struct iris_resource *res, uint32_t level,
    526                                  uint32_t start_layer, uint32_t layer_count,
    527                                  enum isl_aux_usage aux_usage);
    528 #endif
    529