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      1 /*	$NetBSD: cribcur.h,v 1.4 2003/08/07 09:37:09 agc Exp $	*/
      2 
      3 /*
      4  * Copyright (c) 1980, 1993
      5  *	The Regents of the University of California.  All rights reserved.
      6  *
      7  * Redistribution and use in source and binary forms, with or without
      8  * modification, are permitted provided that the following conditions
      9  * are met:
     10  * 1. Redistributions of source code must retain the above copyright
     11  *    notice, this list of conditions and the following disclaimer.
     12  * 2. Redistributions in binary form must reproduce the above copyright
     13  *    notice, this list of conditions and the following disclaimer in the
     14  *    documentation and/or other materials provided with the distribution.
     15  * 3. Neither the name of the University nor the names of its contributors
     16  *    may be used to endorse or promote products derived from this software
     17  *    without specific prior written permission.
     18  *
     19  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     20  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     21  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     22  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     23  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     24  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     25  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     26  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     27  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     28  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     29  * SUCH DAMAGE.
     30  *
     31  *	@(#)cribcur.h	8.1 (Berkeley) 5/31/93
     32  */
     33 
     34 # define	PLAY_Y		15	/* size of player's hand window */
     35 # define	PLAY_X		12
     36 # define	TABLE_Y		21	/* size of table window */
     37 # define	TABLE_X		14
     38 # define	COMP_Y		15	/* size of computer's hand window */
     39 # define	COMP_X		12
     40 # define	Y_SCORE_SZ	9	/* Y size of score board */
     41 # define	X_SCORE_SZ	41	/* X size of score board */
     42 # define	SCORE_Y		0	/* starting position of scoring board */
     43 # define	SCORE_X	 	(PLAY_X + TABLE_X + COMP_X)
     44 # define	CRIB_Y		17	/* position of crib (cut card) */
     45 # define	CRIB_X		(PLAY_X + TABLE_X)
     46 # define	MSG_Y		(LINES - (Y_SCORE_SZ + 1))
     47 # define	MSG_X		(COLS - SCORE_X - 1)
     48 # define	Y_MSG_START	(Y_SCORE_SZ + 1)
     49 
     50 # define	PEG	'*'	/* what a peg looks like on the board */
     51 
     52 extern	WINDOW		*Compwin;		/* computer's hand window */
     53 extern	WINDOW		*Msgwin;		/* message window */
     54 extern	WINDOW		*Playwin;		/* player's hand window */
     55 extern	WINDOW		*Tablewin;		/* table window */
     56