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      1 //===- Transform/Utils/BasicBlockUtils.h - BasicBlock Utils -----*- C++ -*-===//
      2 //
      3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
      4 // See https://llvm.org/LICENSE.txt for license information.
      5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
      6 //
      7 //===----------------------------------------------------------------------===//
      8 //
      9 // This family of functions perform manipulations on basic blocks, and
     10 // instructions contained within basic blocks.
     11 //
     12 //===----------------------------------------------------------------------===//
     13 
     14 #ifndef LLVM_TRANSFORMS_UTILS_BASICBLOCKUTILS_H
     15 #define LLVM_TRANSFORMS_UTILS_BASICBLOCKUTILS_H
     16 
     17 // FIXME: Move to this file: BasicBlock::removePredecessor, BB::splitBasicBlock
     18 
     19 #include "llvm/ADT/ArrayRef.h"
     20 #include "llvm/ADT/SetVector.h"
     21 #include "llvm/Analysis/DomTreeUpdater.h"
     22 #include "llvm/Analysis/LoopInfo.h"
     23 #include "llvm/IR/BasicBlock.h"
     24 #include "llvm/IR/CFG.h"
     25 #include "llvm/IR/InstrTypes.h"
     26 #include <cassert>
     27 
     28 namespace llvm {
     29 
     30 class BlockFrequencyInfo;
     31 class BranchProbabilityInfo;
     32 class DominatorTree;
     33 class DomTreeUpdater;
     34 class Function;
     35 class Instruction;
     36 class LoopInfo;
     37 class MDNode;
     38 class MemoryDependenceResults;
     39 class MemorySSAUpdater;
     40 class PostDominatorTree;
     41 class ReturnInst;
     42 class TargetLibraryInfo;
     43 class Value;
     44 
     45 /// Replace contents of every block in \p BBs with single unreachable
     46 /// instruction. If \p Updates is specified, collect all necessary DT updates
     47 /// into this vector. If \p KeepOneInputPHIs is true, one-input Phis in
     48 /// successors of blocks being deleted will be preserved.
     49 void DetatchDeadBlocks(ArrayRef <BasicBlock *> BBs,
     50                        SmallVectorImpl<DominatorTree::UpdateType> *Updates,
     51                        bool KeepOneInputPHIs = false);
     52 
     53 /// Delete the specified block, which must have no predecessors.
     54 void DeleteDeadBlock(BasicBlock *BB, DomTreeUpdater *DTU = nullptr,
     55                      bool KeepOneInputPHIs = false);
     56 
     57 /// Delete the specified blocks from \p BB. The set of deleted blocks must have
     58 /// no predecessors that are not being deleted themselves. \p BBs must have no
     59 /// duplicating blocks. If there are loops among this set of blocks, all
     60 /// relevant loop info updates should be done before this function is called.
     61 /// If \p KeepOneInputPHIs is true, one-input Phis in successors of blocks
     62 /// being deleted will be preserved.
     63 void DeleteDeadBlocks(ArrayRef <BasicBlock *> BBs,
     64                       DomTreeUpdater *DTU = nullptr,
     65                       bool KeepOneInputPHIs = false);
     66 
     67 /// Delete all basic blocks from \p F that are not reachable from its entry
     68 /// node. If \p KeepOneInputPHIs is true, one-input Phis in successors of
     69 /// blocks being deleted will be preserved.
     70 bool EliminateUnreachableBlocks(Function &F, DomTreeUpdater *DTU = nullptr,
     71                                 bool KeepOneInputPHIs = false);
     72 
     73 /// We know that BB has one predecessor. If there are any single-entry PHI nodes
     74 /// in it, fold them away. This handles the case when all entries to the PHI
     75 /// nodes in a block are guaranteed equal, such as when the block has exactly
     76 /// one predecessor.
     77 bool FoldSingleEntryPHINodes(BasicBlock *BB,
     78                              MemoryDependenceResults *MemDep = nullptr);
     79 
     80 /// Examine each PHI in the given block and delete it if it is dead. Also
     81 /// recursively delete any operands that become dead as a result. This includes
     82 /// tracing the def-use list from the PHI to see if it is ultimately unused or
     83 /// if it reaches an unused cycle. Return true if any PHIs were deleted.
     84 bool DeleteDeadPHIs(BasicBlock *BB, const TargetLibraryInfo *TLI = nullptr,
     85                     MemorySSAUpdater *MSSAU = nullptr);
     86 
     87 /// Attempts to merge a block into its predecessor, if possible. The return
     88 /// value indicates success or failure.
     89 /// By default do not merge blocks if BB's predecessor has multiple successors.
     90 /// If PredecessorWithTwoSuccessors = true, the blocks can only be merged
     91 /// if BB's Pred has a branch to BB and to AnotherBB, and BB has a single
     92 /// successor Sing. In this case the branch will be updated with Sing instead of
     93 /// BB, and BB will still be merged into its predecessor and removed.
     94 bool MergeBlockIntoPredecessor(BasicBlock *BB, DomTreeUpdater *DTU = nullptr,
     95                                LoopInfo *LI = nullptr,
     96                                MemorySSAUpdater *MSSAU = nullptr,
     97                                MemoryDependenceResults *MemDep = nullptr,
     98                                bool PredecessorWithTwoSuccessors = false);
     99 
    100 /// Merge block(s) sucessors, if possible. Return true if at least two
    101 /// of the blocks were merged together.
    102 /// In order to merge, each block must be terminated by an unconditional
    103 /// branch. If L is provided, then the blocks merged into their predecessors
    104 /// must be in L. In addition, This utility calls on another utility:
    105 /// MergeBlockIntoPredecessor. Blocks are successfully merged when the call to
    106 /// MergeBlockIntoPredecessor returns true.
    107 bool MergeBlockSuccessorsIntoGivenBlocks(
    108     SmallPtrSetImpl<BasicBlock *> &MergeBlocks, Loop *L = nullptr,
    109     DomTreeUpdater *DTU = nullptr, LoopInfo *LI = nullptr);
    110 
    111 /// Try to remove redundant dbg.value instructions from given basic block.
    112 /// Returns true if at least one instruction was removed. Remove redundant
    113 /// pseudo ops when RemovePseudoOp is true.
    114 bool RemoveRedundantDbgInstrs(BasicBlock *BB, bool RemovePseudoOp = false);
    115 
    116 /// Replace all uses of an instruction (specified by BI) with a value, then
    117 /// remove and delete the original instruction.
    118 void ReplaceInstWithValue(BasicBlock::InstListType &BIL,
    119                           BasicBlock::iterator &BI, Value *V);
    120 
    121 /// Replace the instruction specified by BI with the instruction specified by I.
    122 /// Copies DebugLoc from BI to I, if I doesn't already have a DebugLoc. The
    123 /// original instruction is deleted and BI is updated to point to the new
    124 /// instruction.
    125 void ReplaceInstWithInst(BasicBlock::InstListType &BIL,
    126                          BasicBlock::iterator &BI, Instruction *I);
    127 
    128 /// Replace the instruction specified by From with the instruction specified by
    129 /// To. Copies DebugLoc from BI to I, if I doesn't already have a DebugLoc.
    130 void ReplaceInstWithInst(Instruction *From, Instruction *To);
    131 
    132 /// Option class for critical edge splitting.
    133 ///
    134 /// This provides a builder interface for overriding the default options used
    135 /// during critical edge splitting.
    136 struct CriticalEdgeSplittingOptions {
    137   DominatorTree *DT;
    138   PostDominatorTree *PDT;
    139   LoopInfo *LI;
    140   MemorySSAUpdater *MSSAU;
    141   bool MergeIdenticalEdges = false;
    142   bool KeepOneInputPHIs = false;
    143   bool PreserveLCSSA = false;
    144   bool IgnoreUnreachableDests = false;
    145   /// SplitCriticalEdge is guaranteed to preserve loop-simplify form if LI is
    146   /// provided. If it cannot be preserved, no splitting will take place. If it
    147   /// is not set, preserve loop-simplify form if possible.
    148   bool PreserveLoopSimplify = true;
    149 
    150   CriticalEdgeSplittingOptions(DominatorTree *DT = nullptr,
    151                                LoopInfo *LI = nullptr,
    152                                MemorySSAUpdater *MSSAU = nullptr,
    153                                PostDominatorTree *PDT = nullptr)
    154       : DT(DT), PDT(PDT), LI(LI), MSSAU(MSSAU) {}
    155 
    156   CriticalEdgeSplittingOptions &setMergeIdenticalEdges() {
    157     MergeIdenticalEdges = true;
    158     return *this;
    159   }
    160 
    161   CriticalEdgeSplittingOptions &setKeepOneInputPHIs() {
    162     KeepOneInputPHIs = true;
    163     return *this;
    164   }
    165 
    166   CriticalEdgeSplittingOptions &setPreserveLCSSA() {
    167     PreserveLCSSA = true;
    168     return *this;
    169   }
    170 
    171   CriticalEdgeSplittingOptions &setIgnoreUnreachableDests() {
    172     IgnoreUnreachableDests = true;
    173     return *this;
    174   }
    175 
    176   CriticalEdgeSplittingOptions &unsetPreserveLoopSimplify() {
    177     PreserveLoopSimplify = false;
    178     return *this;
    179   }
    180 };
    181 
    182 /// When a loop exit edge is split, LCSSA form may require new PHIs in the new
    183 /// exit block. This function inserts the new PHIs, as needed. Preds is a list
    184 /// of preds inside the loop, SplitBB is the new loop exit block, and DestBB is
    185 /// the old loop exit, now the successor of SplitBB.
    186 void createPHIsForSplitLoopExit(ArrayRef<BasicBlock *> Preds,
    187                                 BasicBlock *SplitBB, BasicBlock *DestBB);
    188 
    189 /// If this edge is a critical edge, insert a new node to split the critical
    190 /// edge. This will update the analyses passed in through the option struct.
    191 /// This returns the new block if the edge was split, null otherwise.
    192 ///
    193 /// If MergeIdenticalEdges in the options struct is true (not the default),
    194 /// *all* edges from TI to the specified successor will be merged into the same
    195 /// critical edge block. This is most commonly interesting with switch
    196 /// instructions, which may have many edges to any one destination.  This
    197 /// ensures that all edges to that dest go to one block instead of each going
    198 /// to a different block, but isn't the standard definition of a "critical
    199 /// edge".
    200 ///
    201 /// It is invalid to call this function on a critical edge that starts at an
    202 /// IndirectBrInst.  Splitting these edges will almost always create an invalid
    203 /// program because the address of the new block won't be the one that is jumped
    204 /// to.
    205 BasicBlock *SplitCriticalEdge(Instruction *TI, unsigned SuccNum,
    206                               const CriticalEdgeSplittingOptions &Options =
    207                                   CriticalEdgeSplittingOptions(),
    208                               const Twine &BBName = "");
    209 
    210 /// If it is known that an edge is critical, SplitKnownCriticalEdge can be
    211 /// called directly, rather than calling SplitCriticalEdge first.
    212 BasicBlock *SplitKnownCriticalEdge(Instruction *TI, unsigned SuccNum,
    213                                    const CriticalEdgeSplittingOptions &Options =
    214                                        CriticalEdgeSplittingOptions(),
    215                                    const Twine &BBName = "");
    216 
    217 inline BasicBlock *
    218 SplitCriticalEdge(BasicBlock *BB, succ_iterator SI,
    219                   const CriticalEdgeSplittingOptions &Options =
    220                       CriticalEdgeSplittingOptions()) {
    221   return SplitCriticalEdge(BB->getTerminator(), SI.getSuccessorIndex(),
    222                            Options);
    223 }
    224 
    225 /// If the edge from *PI to BB is not critical, return false. Otherwise, split
    226 /// all edges between the two blocks and return true. This updates all of the
    227 /// same analyses as the other SplitCriticalEdge function. If P is specified, it
    228 /// updates the analyses described above.
    229 inline bool SplitCriticalEdge(BasicBlock *Succ, pred_iterator PI,
    230                               const CriticalEdgeSplittingOptions &Options =
    231                                   CriticalEdgeSplittingOptions()) {
    232   bool MadeChange = false;
    233   Instruction *TI = (*PI)->getTerminator();
    234   for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i)
    235     if (TI->getSuccessor(i) == Succ)
    236       MadeChange |= !!SplitCriticalEdge(TI, i, Options);
    237   return MadeChange;
    238 }
    239 
    240 /// If an edge from Src to Dst is critical, split the edge and return true,
    241 /// otherwise return false. This method requires that there be an edge between
    242 /// the two blocks. It updates the analyses passed in the options struct
    243 inline BasicBlock *
    244 SplitCriticalEdge(BasicBlock *Src, BasicBlock *Dst,
    245                   const CriticalEdgeSplittingOptions &Options =
    246                       CriticalEdgeSplittingOptions()) {
    247   Instruction *TI = Src->getTerminator();
    248   unsigned i = 0;
    249   while (true) {
    250     assert(i != TI->getNumSuccessors() && "Edge doesn't exist!");
    251     if (TI->getSuccessor(i) == Dst)
    252       return SplitCriticalEdge(TI, i, Options);
    253     ++i;
    254   }
    255 }
    256 
    257 /// Loop over all of the edges in the CFG, breaking critical edges as they are
    258 /// found. Returns the number of broken edges.
    259 unsigned SplitAllCriticalEdges(Function &F,
    260                                const CriticalEdgeSplittingOptions &Options =
    261                                    CriticalEdgeSplittingOptions());
    262 
    263 /// Split the edge connecting the specified blocks, and return the newly created
    264 /// basic block between \p From and \p To.
    265 BasicBlock *SplitEdge(BasicBlock *From, BasicBlock *To,
    266                       DominatorTree *DT = nullptr, LoopInfo *LI = nullptr,
    267                       MemorySSAUpdater *MSSAU = nullptr,
    268                       const Twine &BBName = "");
    269 
    270 /// Sets the unwind edge of an instruction to a particular successor.
    271 void setUnwindEdgeTo(Instruction *TI, BasicBlock *Succ);
    272 
    273 /// Replaces all uses of OldPred with the NewPred block in all PHINodes in a
    274 /// block.
    275 void updatePhiNodes(BasicBlock *DestBB, BasicBlock *OldPred,
    276                     BasicBlock *NewPred, PHINode *Until = nullptr);
    277 
    278 /// Split the edge connect the specficed blocks in the case that \p Succ is an
    279 /// Exception Handling Block
    280 BasicBlock *ehAwareSplitEdge(BasicBlock *BB, BasicBlock *Succ,
    281                              LandingPadInst *OriginalPad = nullptr,
    282                              PHINode *LandingPadReplacement = nullptr,
    283                              const CriticalEdgeSplittingOptions &Options =
    284                                  CriticalEdgeSplittingOptions(),
    285                              const Twine &BBName = "");
    286 
    287 /// Split the specified block at the specified instruction.
    288 ///
    289 /// If \p Before is true, splitBlockBefore handles the block
    290 /// splitting. Otherwise, execution proceeds as described below.
    291 ///
    292 /// Everything before \p SplitPt stays in \p Old and everything starting with \p
    293 /// SplitPt moves to a new block. The two blocks are joined by an unconditional
    294 /// branch. The new block with name \p BBName is returned.
    295 ///
    296 /// FIXME: deprecated, switch to the DomTreeUpdater-based one.
    297 BasicBlock *SplitBlock(BasicBlock *Old, Instruction *SplitPt, DominatorTree *DT,
    298                        LoopInfo *LI = nullptr,
    299                        MemorySSAUpdater *MSSAU = nullptr,
    300                        const Twine &BBName = "", bool Before = false);
    301 
    302 /// Split the specified block at the specified instruction.
    303 ///
    304 /// If \p Before is true, splitBlockBefore handles the block
    305 /// splitting. Otherwise, execution proceeds as described below.
    306 ///
    307 /// Everything before \p SplitPt stays in \p Old and everything starting with \p
    308 /// SplitPt moves to a new block. The two blocks are joined by an unconditional
    309 /// branch. The new block with name \p BBName is returned.
    310 BasicBlock *SplitBlock(BasicBlock *Old, Instruction *SplitPt,
    311                        DomTreeUpdater *DTU = nullptr, LoopInfo *LI = nullptr,
    312                        MemorySSAUpdater *MSSAU = nullptr,
    313                        const Twine &BBName = "", bool Before = false);
    314 
    315 /// Split the specified block at the specified instruction \p SplitPt.
    316 /// All instructions before \p SplitPt are moved to a new block and all
    317 /// instructions after \p SplitPt stay in the old block. The new block and the
    318 /// old block are joined by inserting an unconditional branch to the end of the
    319 /// new block. The new block with name \p BBName is returned.
    320 BasicBlock *splitBlockBefore(BasicBlock *Old, Instruction *SplitPt,
    321                              DomTreeUpdater *DTU, LoopInfo *LI,
    322                              MemorySSAUpdater *MSSAU, const Twine &BBName = "");
    323 
    324 /// This method introduces at least one new basic block into the function and
    325 /// moves some of the predecessors of BB to be predecessors of the new block.
    326 /// The new predecessors are indicated by the Preds array. The new block is
    327 /// given a suffix of 'Suffix'. Returns new basic block to which predecessors
    328 /// from Preds are now pointing.
    329 ///
    330 /// If BB is a landingpad block then additional basicblock might be introduced.
    331 /// It will have Suffix+".split_lp". See SplitLandingPadPredecessors for more
    332 /// details on this case.
    333 ///
    334 /// This currently updates the LLVM IR, DominatorTree, LoopInfo, and LCCSA but
    335 /// no other analyses. In particular, it does not preserve LoopSimplify
    336 /// (because it's complicated to handle the case where one of the edges being
    337 /// split is an exit of a loop with other exits).
    338 ///
    339 /// FIXME: deprecated, switch to the DomTreeUpdater-based one.
    340 BasicBlock *SplitBlockPredecessors(BasicBlock *BB, ArrayRef<BasicBlock *> Preds,
    341                                    const char *Suffix, DominatorTree *DT,
    342                                    LoopInfo *LI = nullptr,
    343                                    MemorySSAUpdater *MSSAU = nullptr,
    344                                    bool PreserveLCSSA = false);
    345 
    346 /// This method introduces at least one new basic block into the function and
    347 /// moves some of the predecessors of BB to be predecessors of the new block.
    348 /// The new predecessors are indicated by the Preds array. The new block is
    349 /// given a suffix of 'Suffix'. Returns new basic block to which predecessors
    350 /// from Preds are now pointing.
    351 ///
    352 /// If BB is a landingpad block then additional basicblock might be introduced.
    353 /// It will have Suffix+".split_lp". See SplitLandingPadPredecessors for more
    354 /// details on this case.
    355 ///
    356 /// This currently updates the LLVM IR, DominatorTree, LoopInfo, and LCCSA but
    357 /// no other analyses. In particular, it does not preserve LoopSimplify
    358 /// (because it's complicated to handle the case where one of the edges being
    359 /// split is an exit of a loop with other exits).
    360 BasicBlock *SplitBlockPredecessors(BasicBlock *BB, ArrayRef<BasicBlock *> Preds,
    361                                    const char *Suffix,
    362                                    DomTreeUpdater *DTU = nullptr,
    363                                    LoopInfo *LI = nullptr,
    364                                    MemorySSAUpdater *MSSAU = nullptr,
    365                                    bool PreserveLCSSA = false);
    366 
    367 /// This method transforms the landing pad, OrigBB, by introducing two new basic
    368 /// blocks into the function. One of those new basic blocks gets the
    369 /// predecessors listed in Preds. The other basic block gets the remaining
    370 /// predecessors of OrigBB. The landingpad instruction OrigBB is clone into both
    371 /// of the new basic blocks. The new blocks are given the suffixes 'Suffix1' and
    372 /// 'Suffix2', and are returned in the NewBBs vector.
    373 ///
    374 /// This currently updates the LLVM IR, DominatorTree, LoopInfo, and LCCSA but
    375 /// no other analyses. In particular, it does not preserve LoopSimplify
    376 /// (because it's complicated to handle the case where one of the edges being
    377 /// split is an exit of a loop with other exits).
    378 ///
    379 /// FIXME: deprecated, switch to the DomTreeUpdater-based one.
    380 void SplitLandingPadPredecessors(BasicBlock *OrigBB,
    381                                  ArrayRef<BasicBlock *> Preds,
    382                                  const char *Suffix, const char *Suffix2,
    383                                  SmallVectorImpl<BasicBlock *> &NewBBs,
    384                                  DominatorTree *DT, LoopInfo *LI = nullptr,
    385                                  MemorySSAUpdater *MSSAU = nullptr,
    386                                  bool PreserveLCSSA = false);
    387 
    388 /// This method transforms the landing pad, OrigBB, by introducing two new basic
    389 /// blocks into the function. One of those new basic blocks gets the
    390 /// predecessors listed in Preds. The other basic block gets the remaining
    391 /// predecessors of OrigBB. The landingpad instruction OrigBB is clone into both
    392 /// of the new basic blocks. The new blocks are given the suffixes 'Suffix1' and
    393 /// 'Suffix2', and are returned in the NewBBs vector.
    394 ///
    395 /// This currently updates the LLVM IR, DominatorTree, LoopInfo, and LCCSA but
    396 /// no other analyses. In particular, it does not preserve LoopSimplify
    397 /// (because it's complicated to handle the case where one of the edges being
    398 /// split is an exit of a loop with other exits).
    399 void SplitLandingPadPredecessors(
    400     BasicBlock *OrigBB, ArrayRef<BasicBlock *> Preds, const char *Suffix,
    401     const char *Suffix2, SmallVectorImpl<BasicBlock *> &NewBBs,
    402     DomTreeUpdater *DTU = nullptr, LoopInfo *LI = nullptr,
    403     MemorySSAUpdater *MSSAU = nullptr, bool PreserveLCSSA = false);
    404 
    405 /// This method duplicates the specified return instruction into a predecessor
    406 /// which ends in an unconditional branch. If the return instruction returns a
    407 /// value defined by a PHI, propagate the right value into the return. It
    408 /// returns the new return instruction in the predecessor.
    409 ReturnInst *FoldReturnIntoUncondBranch(ReturnInst *RI, BasicBlock *BB,
    410                                        BasicBlock *Pred,
    411                                        DomTreeUpdater *DTU = nullptr);
    412 
    413 /// Split the containing block at the specified instruction - everything before
    414 /// SplitBefore stays in the old basic block, and the rest of the instructions
    415 /// in the BB are moved to a new block. The two blocks are connected by a
    416 /// conditional branch (with value of Cmp being the condition).
    417 /// Before:
    418 ///   Head
    419 ///   SplitBefore
    420 ///   Tail
    421 /// After:
    422 ///   Head
    423 ///   if (Cond)
    424 ///     ThenBlock
    425 ///   SplitBefore
    426 ///   Tail
    427 ///
    428 /// If \p ThenBlock is not specified, a new block will be created for it.
    429 /// If \p Unreachable is true, the newly created block will end with
    430 /// UnreachableInst, otherwise it branches to Tail.
    431 /// Returns the NewBasicBlock's terminator.
    432 ///
    433 /// Updates DT and LI if given.
    434 ///
    435 /// FIXME: deprecated, switch to the DomTreeUpdater-based one.
    436 Instruction *SplitBlockAndInsertIfThen(Value *Cond, Instruction *SplitBefore,
    437                                        bool Unreachable, MDNode *BranchWeights,
    438                                        DominatorTree *DT,
    439                                        LoopInfo *LI = nullptr,
    440                                        BasicBlock *ThenBlock = nullptr);
    441 
    442 /// Split the containing block at the specified instruction - everything before
    443 /// SplitBefore stays in the old basic block, and the rest of the instructions
    444 /// in the BB are moved to a new block. The two blocks are connected by a
    445 /// conditional branch (with value of Cmp being the condition).
    446 /// Before:
    447 ///   Head
    448 ///   SplitBefore
    449 ///   Tail
    450 /// After:
    451 ///   Head
    452 ///   if (Cond)
    453 ///     ThenBlock
    454 ///   SplitBefore
    455 ///   Tail
    456 ///
    457 /// If \p ThenBlock is not specified, a new block will be created for it.
    458 /// If \p Unreachable is true, the newly created block will end with
    459 /// UnreachableInst, otherwise it branches to Tail.
    460 /// Returns the NewBasicBlock's terminator.
    461 ///
    462 /// Updates DT and LI if given.
    463 Instruction *SplitBlockAndInsertIfThen(Value *Cond, Instruction *SplitBefore,
    464                                        bool Unreachable,
    465                                        MDNode *BranchWeights = nullptr,
    466                                        DomTreeUpdater *DTU = nullptr,
    467                                        LoopInfo *LI = nullptr,
    468                                        BasicBlock *ThenBlock = nullptr);
    469 
    470 /// SplitBlockAndInsertIfThenElse is similar to SplitBlockAndInsertIfThen,
    471 /// but also creates the ElseBlock.
    472 /// Before:
    473 ///   Head
    474 ///   SplitBefore
    475 ///   Tail
    476 /// After:
    477 ///   Head
    478 ///   if (Cond)
    479 ///     ThenBlock
    480 ///   else
    481 ///     ElseBlock
    482 ///   SplitBefore
    483 ///   Tail
    484 void SplitBlockAndInsertIfThenElse(Value *Cond, Instruction *SplitBefore,
    485                                    Instruction **ThenTerm,
    486                                    Instruction **ElseTerm,
    487                                    MDNode *BranchWeights = nullptr);
    488 
    489 /// Check whether BB is the merge point of a if-region.
    490 /// If so, return the boolean condition that determines which entry into
    491 /// BB will be taken.  Also, return by references the block that will be
    492 /// entered from if the condition is true, and the block that will be
    493 /// entered if the condition is false.
    494 ///
    495 /// This does no checking to see if the true/false blocks have large or unsavory
    496 /// instructions in them.
    497 Value *GetIfCondition(BasicBlock *BB, BasicBlock *&IfTrue,
    498                       BasicBlock *&IfFalse);
    499 
    500 // Split critical edges where the source of the edge is an indirectbr
    501 // instruction. This isn't always possible, but we can handle some easy cases.
    502 // This is useful because MI is unable to split such critical edges,
    503 // which means it will not be able to sink instructions along those edges.
    504 // This is especially painful for indirect branches with many successors, where
    505 // we end up having to prepare all outgoing values in the origin block.
    506 //
    507 // Our normal algorithm for splitting critical edges requires us to update
    508 // the outgoing edges of the edge origin block, but for an indirectbr this
    509 // is hard, since it would require finding and updating the block addresses
    510 // the indirect branch uses. But if a block only has a single indirectbr
    511 // predecessor, with the others being regular branches, we can do it in a
    512 // different way.
    513 // Say we have A -> D, B -> D, I -> D where only I -> D is an indirectbr.
    514 // We can split D into D0 and D1, where D0 contains only the PHIs from D,
    515 // and D1 is the D block body. We can then duplicate D0 as D0A and D0B, and
    516 // create the following structure:
    517 // A -> D0A, B -> D0A, I -> D0B, D0A -> D1, D0B -> D1
    518 // If BPI and BFI aren't non-null, BPI/BFI will be updated accordingly.
    519 bool SplitIndirectBrCriticalEdges(Function &F,
    520                                   BranchProbabilityInfo *BPI = nullptr,
    521                                   BlockFrequencyInfo *BFI = nullptr);
    522 
    523 /// Given a set of incoming and outgoing blocks, create a "hub" such that every
    524 /// edge from an incoming block InBB to an outgoing block OutBB is now split
    525 /// into two edges, one from InBB to the hub and another from the hub to
    526 /// OutBB. The hub consists of a series of guard blocks, one for each outgoing
    527 /// block. Each guard block conditionally branches to the corresponding outgoing
    528 /// block, or the next guard block in the chain. These guard blocks are returned
    529 /// in the argument vector.
    530 ///
    531 /// Since the control flow edges from InBB to OutBB have now been replaced, the
    532 /// function also updates any PHINodes in OutBB. For each such PHINode, the
    533 /// operands corresponding to incoming blocks are moved to a new PHINode in the
    534 /// hub, and the hub is made an operand of the original PHINode.
    535 ///
    536 /// Input CFG:
    537 /// ----------
    538 ///
    539 ///                    Def
    540 ///                     |
    541 ///                     v
    542 ///           In1      In2
    543 ///            |        |
    544 ///            |        |
    545 ///            v        v
    546 ///  Foo ---> Out1     Out2
    547 ///                     |
    548 ///                     v
    549 ///                    Use
    550 ///
    551 ///
    552 /// Create hub: Incoming = {In1, In2}, Outgoing = {Out1, Out2}
    553 /// ----------------------------------------------------------
    554 ///
    555 ///             Def
    556 ///              |
    557 ///              v
    558 ///  In1        In2          Foo
    559 ///   |    Hub   |            |
    560 ///   |    + - - | - - +      |
    561 ///   |    '     v     '      V
    562 ///   +------> Guard1 -----> Out1
    563 ///        '     |     '
    564 ///        '     v     '
    565 ///        '   Guard2 -----> Out2
    566 ///        '           '      |
    567 ///        + - - - - - +      |
    568 ///                           v
    569 ///                          Use
    570 ///
    571 /// Limitations:
    572 /// -----------
    573 /// 1. This assumes that all terminators in the CFG are direct branches (the
    574 ///    "br" instruction). The presence of any other control flow such as
    575 ///    indirectbr, switch or callbr will cause an assert.
    576 ///
    577 /// 2. The updates to the PHINodes are not sufficient to restore SSA
    578 ///    form. Consider a definition Def, its use Use, incoming block In2 and
    579 ///    outgoing block Out2, such that:
    580 ///    a. In2 is reachable from D or contains D.
    581 ///    b. U is reachable from Out2 or is contained in Out2.
    582 ///    c. U is not a PHINode if U is contained in Out2.
    583 ///
    584 ///    Clearly, Def dominates Out2 since the program is valid SSA. But when the
    585 ///    hub is introduced, there is a new path through the hub along which Use is
    586 ///    reachable from entry without passing through Def, and SSA is no longer
    587 ///    valid. To fix this, we need to look at all the blocks post-dominated by
    588 ///    the hub on the one hand, and dominated by Out2 on the other. This is left
    589 ///    for the caller to accomplish, since each specific use of this function
    590 ///    may have additional information which simplifies this fixup. For example,
    591 ///    see restoreSSA() in the UnifyLoopExits pass.
    592 BasicBlock *CreateControlFlowHub(DomTreeUpdater *DTU,
    593                                  SmallVectorImpl<BasicBlock *> &GuardBlocks,
    594                                  const SetVector<BasicBlock *> &Predecessors,
    595                                  const SetVector<BasicBlock *> &Successors,
    596                                  const StringRef Prefix);
    597 
    598 } // end namespace llvm
    599 
    600 #endif // LLVM_TRANSFORMS_UTILS_BASICBLOCKUTILS_H
    601