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      1 //===- RegAllocBase.h - basic regalloc interface and driver -----*- C++ -*-===//
      2 //
      3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
      4 // See https://llvm.org/LICENSE.txt for license information.
      5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
      6 //
      7 //===----------------------------------------------------------------------===//
      8 //
      9 // This file defines the RegAllocBase class, which is the skeleton of a basic
     10 // register allocation algorithm and interface for extending it. It provides the
     11 // building blocks on which to construct other experimental allocators and test
     12 // the validity of two principles:
     13 //
     14 // - If virtual and physical register liveness is modeled using intervals, then
     15 // on-the-fly interference checking is cheap. Furthermore, interferences can be
     16 // lazily cached and reused.
     17 //
     18 // - Register allocation complexity, and generated code performance is
     19 // determined by the effectiveness of live range splitting rather than optimal
     20 // coloring.
     21 //
     22 // Following the first principle, interfering checking revolves around the
     23 // LiveIntervalUnion data structure.
     24 //
     25 // To fulfill the second principle, the basic allocator provides a driver for
     26 // incremental splitting. It essentially punts on the problem of register
     27 // coloring, instead driving the assignment of virtual to physical registers by
     28 // the cost of splitting. The basic allocator allows for heuristic reassignment
     29 // of registers, if a more sophisticated allocator chooses to do that.
     30 //
     31 // This framework provides a way to engineer the compile time vs. code
     32 // quality trade-off without relying on a particular theoretical solver.
     33 //
     34 //===----------------------------------------------------------------------===//
     35 
     36 #ifndef LLVM_LIB_CODEGEN_REGALLOCBASE_H
     37 #define LLVM_LIB_CODEGEN_REGALLOCBASE_H
     38 
     39 #include "llvm/ADT/SmallPtrSet.h"
     40 #include "llvm/CodeGen/RegisterClassInfo.h"
     41 
     42 namespace llvm {
     43 
     44 class LiveInterval;
     45 class LiveIntervals;
     46 class LiveRegMatrix;
     47 class MachineInstr;
     48 class MachineRegisterInfo;
     49 template<typename T> class SmallVectorImpl;
     50 class Spiller;
     51 class TargetRegisterInfo;
     52 class VirtRegMap;
     53 
     54 /// RegAllocBase provides the register allocation driver and interface that can
     55 /// be extended to add interesting heuristics.
     56 ///
     57 /// Register allocators must override the selectOrSplit() method to implement
     58 /// live range splitting. They must also override enqueue/dequeue to provide an
     59 /// assignment order.
     60 class RegAllocBase {
     61   virtual void anchor();
     62 
     63 protected:
     64   const TargetRegisterInfo *TRI = nullptr;
     65   MachineRegisterInfo *MRI = nullptr;
     66   VirtRegMap *VRM = nullptr;
     67   LiveIntervals *LIS = nullptr;
     68   LiveRegMatrix *Matrix = nullptr;
     69   RegisterClassInfo RegClassInfo;
     70 
     71   /// Inst which is a def of an original reg and whose defs are already all
     72   /// dead after remat is saved in DeadRemats. The deletion of such inst is
     73   /// postponed till all the allocations are done, so its remat expr is
     74   /// always available for the remat of all the siblings of the original reg.
     75   SmallPtrSet<MachineInstr *, 32> DeadRemats;
     76 
     77   RegAllocBase() = default;
     78   virtual ~RegAllocBase() = default;
     79 
     80   // A RegAlloc pass should call this before allocatePhysRegs.
     81   void init(VirtRegMap &vrm, LiveIntervals &lis, LiveRegMatrix &mat);
     82 
     83   // The top-level driver. The output is a VirtRegMap that us updated with
     84   // physical register assignments.
     85   void allocatePhysRegs();
     86 
     87   // Include spiller post optimization and removing dead defs left because of
     88   // rematerialization.
     89   virtual void postOptimization();
     90 
     91   // Get a temporary reference to a Spiller instance.
     92   virtual Spiller &spiller() = 0;
     93 
     94   /// enqueue - Add VirtReg to the priority queue of unassigned registers.
     95   virtual void enqueue(LiveInterval *LI) = 0;
     96 
     97   /// dequeue - Return the next unassigned register, or NULL.
     98   virtual LiveInterval *dequeue() = 0;
     99 
    100   // A RegAlloc pass should override this to provide the allocation heuristics.
    101   // Each call must guarantee forward progess by returning an available PhysReg
    102   // or new set of split live virtual registers. It is up to the splitter to
    103   // converge quickly toward fully spilled live ranges.
    104   virtual MCRegister selectOrSplit(LiveInterval &VirtReg,
    105                                    SmallVectorImpl<Register> &splitLVRs) = 0;
    106 
    107   // Use this group name for NamedRegionTimer.
    108   static const char TimerGroupName[];
    109   static const char TimerGroupDescription[];
    110 
    111   /// Method called when the allocator is about to remove a LiveInterval.
    112   virtual void aboutToRemoveInterval(LiveInterval &LI) {}
    113 
    114 public:
    115   /// VerifyEnabled - True when -verify-regalloc is given.
    116   static bool VerifyEnabled;
    117 
    118 private:
    119   void seedLiveRegs();
    120 };
    121 
    122 } // end namespace llvm
    123 
    124 #endif // LLVM_LIB_CODEGEN_REGALLOCBASE_H
    125