HomeSort by: relevance | last modified time | path
    Searched defs:Root (Results 1 - 2 of 2) sorted by relevancy

  /src/games/warp/
object.h 15 #define Root 0
43 OBJECT root = {0, 0, 0, 0, &root, &root, 0, 0, 0, Root, '?', 0, 0}; variable in typeref:typename:OBJECT
45 EXT OBJECT root; variable in typeref:typename:EXT OBJECT
49 OBJECT free_root = {0, 0, 0, 0, &free_root, &free_root, 0, 0, 0, Root, '?', 0, 0};
  /src/sys/external/bsd/compiler_rt/dist/lib/xray/
xray_function_call_trie.h 30 /// the path from the root to the node its stack trace. Each node in the trie
371 // node(s) and treat it as a root.
484 // We then push the root into a stack, to use as the parent marker for new
496 for (const auto Root : getRoots()) {
497 // Add a node in O for this root.
499 nullptr, NodeIdPairArray(*O.NodeIdPairAllocator), Root->CallCount,
500 Root->CumulativeLocalTime, Root->FId);
511 if (DFSStack.AppendEmplace(Root, NewRoot) == nullptr)
554 for (const auto Root : getRoots())
    [all...]

Completed in 12 milliseconds