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      1 //===- InstCombineVectorOps.cpp -------------------------------------------===//
      2 //
      3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
      4 // See https://llvm.org/LICENSE.txt for license information.
      5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
      6 //
      7 //===----------------------------------------------------------------------===//
      8 //
      9 // This file implements instcombine for ExtractElement, InsertElement and
     10 // ShuffleVector.
     11 //
     12 //===----------------------------------------------------------------------===//
     13 
     14 #include "InstCombineInternal.h"
     15 #include "llvm/ADT/APInt.h"
     16 #include "llvm/ADT/ArrayRef.h"
     17 #include "llvm/ADT/DenseMap.h"
     18 #include "llvm/ADT/STLExtras.h"
     19 #include "llvm/ADT/SmallBitVector.h"
     20 #include "llvm/ADT/SmallVector.h"
     21 #include "llvm/ADT/Statistic.h"
     22 #include "llvm/Analysis/InstructionSimplify.h"
     23 #include "llvm/Analysis/VectorUtils.h"
     24 #include "llvm/IR/BasicBlock.h"
     25 #include "llvm/IR/Constant.h"
     26 #include "llvm/IR/Constants.h"
     27 #include "llvm/IR/DerivedTypes.h"
     28 #include "llvm/IR/InstrTypes.h"
     29 #include "llvm/IR/Instruction.h"
     30 #include "llvm/IR/Instructions.h"
     31 #include "llvm/IR/Operator.h"
     32 #include "llvm/IR/PatternMatch.h"
     33 #include "llvm/IR/Type.h"
     34 #include "llvm/IR/User.h"
     35 #include "llvm/IR/Value.h"
     36 #include "llvm/Support/Casting.h"
     37 #include "llvm/Support/ErrorHandling.h"
     38 #include "llvm/Transforms/InstCombine/InstCombineWorklist.h"
     39 #include "llvm/Transforms/InstCombine/InstCombiner.h"
     40 #include <cassert>
     41 #include <cstdint>
     42 #include <iterator>
     43 #include <utility>
     44 
     45 using namespace llvm;
     46 using namespace PatternMatch;
     47 
     48 #define DEBUG_TYPE "instcombine"
     49 
     50 STATISTIC(NumAggregateReconstructionsSimplified,
     51           "Number of aggregate reconstructions turned into reuse of the "
     52           "original aggregate");
     53 
     54 /// Return true if the value is cheaper to scalarize than it is to leave as a
     55 /// vector operation. IsConstantExtractIndex indicates whether we are extracting
     56 /// one known element from a vector constant.
     57 ///
     58 /// FIXME: It's possible to create more instructions than previously existed.
     59 static bool cheapToScalarize(Value *V, bool IsConstantExtractIndex) {
     60   // If we can pick a scalar constant value out of a vector, that is free.
     61   if (auto *C = dyn_cast<Constant>(V))
     62     return IsConstantExtractIndex || C->getSplatValue();
     63 
     64   // An insertelement to the same constant index as our extract will simplify
     65   // to the scalar inserted element. An insertelement to a different constant
     66   // index is irrelevant to our extract.
     67   if (match(V, m_InsertElt(m_Value(), m_Value(), m_ConstantInt())))
     68     return IsConstantExtractIndex;
     69 
     70   if (match(V, m_OneUse(m_Load(m_Value()))))
     71     return true;
     72 
     73   if (match(V, m_OneUse(m_UnOp())))
     74     return true;
     75 
     76   Value *V0, *V1;
     77   if (match(V, m_OneUse(m_BinOp(m_Value(V0), m_Value(V1)))))
     78     if (cheapToScalarize(V0, IsConstantExtractIndex) ||
     79         cheapToScalarize(V1, IsConstantExtractIndex))
     80       return true;
     81 
     82   CmpInst::Predicate UnusedPred;
     83   if (match(V, m_OneUse(m_Cmp(UnusedPred, m_Value(V0), m_Value(V1)))))
     84     if (cheapToScalarize(V0, IsConstantExtractIndex) ||
     85         cheapToScalarize(V1, IsConstantExtractIndex))
     86       return true;
     87 
     88   return false;
     89 }
     90 
     91 // If we have a PHI node with a vector type that is only used to feed
     92 // itself and be an operand of extractelement at a constant location,
     93 // try to replace the PHI of the vector type with a PHI of a scalar type.
     94 Instruction *InstCombinerImpl::scalarizePHI(ExtractElementInst &EI,
     95                                             PHINode *PN) {
     96   SmallVector<Instruction *, 2> Extracts;
     97   // The users we want the PHI to have are:
     98   // 1) The EI ExtractElement (we already know this)
     99   // 2) Possibly more ExtractElements with the same index.
    100   // 3) Another operand, which will feed back into the PHI.
    101   Instruction *PHIUser = nullptr;
    102   for (auto U : PN->users()) {
    103     if (ExtractElementInst *EU = dyn_cast<ExtractElementInst>(U)) {
    104       if (EI.getIndexOperand() == EU->getIndexOperand())
    105         Extracts.push_back(EU);
    106       else
    107         return nullptr;
    108     } else if (!PHIUser) {
    109       PHIUser = cast<Instruction>(U);
    110     } else {
    111       return nullptr;
    112     }
    113   }
    114 
    115   if (!PHIUser)
    116     return nullptr;
    117 
    118   // Verify that this PHI user has one use, which is the PHI itself,
    119   // and that it is a binary operation which is cheap to scalarize.
    120   // otherwise return nullptr.
    121   if (!PHIUser->hasOneUse() || !(PHIUser->user_back() == PN) ||
    122       !(isa<BinaryOperator>(PHIUser)) || !cheapToScalarize(PHIUser, true))
    123     return nullptr;
    124 
    125   // Create a scalar PHI node that will replace the vector PHI node
    126   // just before the current PHI node.
    127   PHINode *scalarPHI = cast<PHINode>(InsertNewInstWith(
    128       PHINode::Create(EI.getType(), PN->getNumIncomingValues(), ""), *PN));
    129   // Scalarize each PHI operand.
    130   for (unsigned i = 0; i < PN->getNumIncomingValues(); i++) {
    131     Value *PHIInVal = PN->getIncomingValue(i);
    132     BasicBlock *inBB = PN->getIncomingBlock(i);
    133     Value *Elt = EI.getIndexOperand();
    134     // If the operand is the PHI induction variable:
    135     if (PHIInVal == PHIUser) {
    136       // Scalarize the binary operation. Its first operand is the
    137       // scalar PHI, and the second operand is extracted from the other
    138       // vector operand.
    139       BinaryOperator *B0 = cast<BinaryOperator>(PHIUser);
    140       unsigned opId = (B0->getOperand(0) == PN) ? 1 : 0;
    141       Value *Op = InsertNewInstWith(
    142           ExtractElementInst::Create(B0->getOperand(opId), Elt,
    143                                      B0->getOperand(opId)->getName() + ".Elt"),
    144           *B0);
    145       Value *newPHIUser = InsertNewInstWith(
    146           BinaryOperator::CreateWithCopiedFlags(B0->getOpcode(),
    147                                                 scalarPHI, Op, B0), *B0);
    148       scalarPHI->addIncoming(newPHIUser, inBB);
    149     } else {
    150       // Scalarize PHI input:
    151       Instruction *newEI = ExtractElementInst::Create(PHIInVal, Elt, "");
    152       // Insert the new instruction into the predecessor basic block.
    153       Instruction *pos = dyn_cast<Instruction>(PHIInVal);
    154       BasicBlock::iterator InsertPos;
    155       if (pos && !isa<PHINode>(pos)) {
    156         InsertPos = ++pos->getIterator();
    157       } else {
    158         InsertPos = inBB->getFirstInsertionPt();
    159       }
    160 
    161       InsertNewInstWith(newEI, *InsertPos);
    162 
    163       scalarPHI->addIncoming(newEI, inBB);
    164     }
    165   }
    166 
    167   for (auto E : Extracts)
    168     replaceInstUsesWith(*E, scalarPHI);
    169 
    170   return &EI;
    171 }
    172 
    173 static Instruction *foldBitcastExtElt(ExtractElementInst &Ext,
    174                                       InstCombiner::BuilderTy &Builder,
    175                                       bool IsBigEndian) {
    176   Value *X;
    177   uint64_t ExtIndexC;
    178   if (!match(Ext.getVectorOperand(), m_BitCast(m_Value(X))) ||
    179       !X->getType()->isVectorTy() ||
    180       !match(Ext.getIndexOperand(), m_ConstantInt(ExtIndexC)))
    181     return nullptr;
    182 
    183   // If this extractelement is using a bitcast from a vector of the same number
    184   // of elements, see if we can find the source element from the source vector:
    185   // extelt (bitcast VecX), IndexC --> bitcast X[IndexC]
    186   auto *SrcTy = cast<VectorType>(X->getType());
    187   Type *DestTy = Ext.getType();
    188   ElementCount NumSrcElts = SrcTy->getElementCount();
    189   ElementCount NumElts =
    190       cast<VectorType>(Ext.getVectorOperandType())->getElementCount();
    191   if (NumSrcElts == NumElts)
    192     if (Value *Elt = findScalarElement(X, ExtIndexC))
    193       return new BitCastInst(Elt, DestTy);
    194 
    195   assert(NumSrcElts.isScalable() == NumElts.isScalable() &&
    196          "Src and Dst must be the same sort of vector type");
    197 
    198   // If the source elements are wider than the destination, try to shift and
    199   // truncate a subset of scalar bits of an insert op.
    200   if (NumSrcElts.getKnownMinValue() < NumElts.getKnownMinValue()) {
    201     Value *Scalar;
    202     uint64_t InsIndexC;
    203     if (!match(X, m_InsertElt(m_Value(), m_Value(Scalar),
    204                               m_ConstantInt(InsIndexC))))
    205       return nullptr;
    206 
    207     // The extract must be from the subset of vector elements that we inserted
    208     // into. Example: if we inserted element 1 of a <2 x i64> and we are
    209     // extracting an i16 (narrowing ratio = 4), then this extract must be from 1
    210     // of elements 4-7 of the bitcasted vector.
    211     unsigned NarrowingRatio =
    212         NumElts.getKnownMinValue() / NumSrcElts.getKnownMinValue();
    213     if (ExtIndexC / NarrowingRatio != InsIndexC)
    214       return nullptr;
    215 
    216     // We are extracting part of the original scalar. How that scalar is
    217     // inserted into the vector depends on the endian-ness. Example:
    218     //              Vector Byte Elt Index:    0  1  2  3  4  5  6  7
    219     //                                       +--+--+--+--+--+--+--+--+
    220     // inselt <2 x i32> V, <i32> S, 1:       |V0|V1|V2|V3|S0|S1|S2|S3|
    221     // extelt <4 x i16> V', 3:               |                 |S2|S3|
    222     //                                       +--+--+--+--+--+--+--+--+
    223     // If this is little-endian, S2|S3 are the MSB of the 32-bit 'S' value.
    224     // If this is big-endian, S2|S3 are the LSB of the 32-bit 'S' value.
    225     // In this example, we must right-shift little-endian. Big-endian is just a
    226     // truncate.
    227     unsigned Chunk = ExtIndexC % NarrowingRatio;
    228     if (IsBigEndian)
    229       Chunk = NarrowingRatio - 1 - Chunk;
    230 
    231     // Bail out if this is an FP vector to FP vector sequence. That would take
    232     // more instructions than we started with unless there is no shift, and it
    233     // may not be handled as well in the backend.
    234     bool NeedSrcBitcast = SrcTy->getScalarType()->isFloatingPointTy();
    235     bool NeedDestBitcast = DestTy->isFloatingPointTy();
    236     if (NeedSrcBitcast && NeedDestBitcast)
    237       return nullptr;
    238 
    239     unsigned SrcWidth = SrcTy->getScalarSizeInBits();
    240     unsigned DestWidth = DestTy->getPrimitiveSizeInBits();
    241     unsigned ShAmt = Chunk * DestWidth;
    242 
    243     // TODO: This limitation is more strict than necessary. We could sum the
    244     // number of new instructions and subtract the number eliminated to know if
    245     // we can proceed.
    246     if (!X->hasOneUse() || !Ext.getVectorOperand()->hasOneUse())
    247       if (NeedSrcBitcast || NeedDestBitcast)
    248         return nullptr;
    249 
    250     if (NeedSrcBitcast) {
    251       Type *SrcIntTy = IntegerType::getIntNTy(Scalar->getContext(), SrcWidth);
    252       Scalar = Builder.CreateBitCast(Scalar, SrcIntTy);
    253     }
    254 
    255     if (ShAmt) {
    256       // Bail out if we could end with more instructions than we started with.
    257       if (!Ext.getVectorOperand()->hasOneUse())
    258         return nullptr;
    259       Scalar = Builder.CreateLShr(Scalar, ShAmt);
    260     }
    261 
    262     if (NeedDestBitcast) {
    263       Type *DestIntTy = IntegerType::getIntNTy(Scalar->getContext(), DestWidth);
    264       return new BitCastInst(Builder.CreateTrunc(Scalar, DestIntTy), DestTy);
    265     }
    266     return new TruncInst(Scalar, DestTy);
    267   }
    268 
    269   return nullptr;
    270 }
    271 
    272 /// Find elements of V demanded by UserInstr.
    273 static APInt findDemandedEltsBySingleUser(Value *V, Instruction *UserInstr) {
    274   unsigned VWidth = cast<FixedVectorType>(V->getType())->getNumElements();
    275 
    276   // Conservatively assume that all elements are needed.
    277   APInt UsedElts(APInt::getAllOnesValue(VWidth));
    278 
    279   switch (UserInstr->getOpcode()) {
    280   case Instruction::ExtractElement: {
    281     ExtractElementInst *EEI = cast<ExtractElementInst>(UserInstr);
    282     assert(EEI->getVectorOperand() == V);
    283     ConstantInt *EEIIndexC = dyn_cast<ConstantInt>(EEI->getIndexOperand());
    284     if (EEIIndexC && EEIIndexC->getValue().ult(VWidth)) {
    285       UsedElts = APInt::getOneBitSet(VWidth, EEIIndexC->getZExtValue());
    286     }
    287     break;
    288   }
    289   case Instruction::ShuffleVector: {
    290     ShuffleVectorInst *Shuffle = cast<ShuffleVectorInst>(UserInstr);
    291     unsigned MaskNumElts =
    292         cast<FixedVectorType>(UserInstr->getType())->getNumElements();
    293 
    294     UsedElts = APInt(VWidth, 0);
    295     for (unsigned i = 0; i < MaskNumElts; i++) {
    296       unsigned MaskVal = Shuffle->getMaskValue(i);
    297       if (MaskVal == -1u || MaskVal >= 2 * VWidth)
    298         continue;
    299       if (Shuffle->getOperand(0) == V && (MaskVal < VWidth))
    300         UsedElts.setBit(MaskVal);
    301       if (Shuffle->getOperand(1) == V &&
    302           ((MaskVal >= VWidth) && (MaskVal < 2 * VWidth)))
    303         UsedElts.setBit(MaskVal - VWidth);
    304     }
    305     break;
    306   }
    307   default:
    308     break;
    309   }
    310   return UsedElts;
    311 }
    312 
    313 /// Find union of elements of V demanded by all its users.
    314 /// If it is known by querying findDemandedEltsBySingleUser that
    315 /// no user demands an element of V, then the corresponding bit
    316 /// remains unset in the returned value.
    317 static APInt findDemandedEltsByAllUsers(Value *V) {
    318   unsigned VWidth = cast<FixedVectorType>(V->getType())->getNumElements();
    319 
    320   APInt UnionUsedElts(VWidth, 0);
    321   for (const Use &U : V->uses()) {
    322     if (Instruction *I = dyn_cast<Instruction>(U.getUser())) {
    323       UnionUsedElts |= findDemandedEltsBySingleUser(V, I);
    324     } else {
    325       UnionUsedElts = APInt::getAllOnesValue(VWidth);
    326       break;
    327     }
    328 
    329     if (UnionUsedElts.isAllOnesValue())
    330       break;
    331   }
    332 
    333   return UnionUsedElts;
    334 }
    335 
    336 Instruction *InstCombinerImpl::visitExtractElementInst(ExtractElementInst &EI) {
    337   Value *SrcVec = EI.getVectorOperand();
    338   Value *Index = EI.getIndexOperand();
    339   if (Value *V = SimplifyExtractElementInst(SrcVec, Index,
    340                                             SQ.getWithInstruction(&EI)))
    341     return replaceInstUsesWith(EI, V);
    342 
    343   // If extracting a specified index from the vector, see if we can recursively
    344   // find a previously computed scalar that was inserted into the vector.
    345   auto *IndexC = dyn_cast<ConstantInt>(Index);
    346   if (IndexC) {
    347     ElementCount EC = EI.getVectorOperandType()->getElementCount();
    348     unsigned NumElts = EC.getKnownMinValue();
    349 
    350     // InstSimplify should handle cases where the index is invalid.
    351     // For fixed-length vector, it's invalid to extract out-of-range element.
    352     if (!EC.isScalable() && IndexC->getValue().uge(NumElts))
    353       return nullptr;
    354 
    355     // This instruction only demands the single element from the input vector.
    356     // Skip for scalable type, the number of elements is unknown at
    357     // compile-time.
    358     if (!EC.isScalable() && NumElts != 1) {
    359       // If the input vector has a single use, simplify it based on this use
    360       // property.
    361       if (SrcVec->hasOneUse()) {
    362         APInt UndefElts(NumElts, 0);
    363         APInt DemandedElts(NumElts, 0);
    364         DemandedElts.setBit(IndexC->getZExtValue());
    365         if (Value *V =
    366                 SimplifyDemandedVectorElts(SrcVec, DemandedElts, UndefElts))
    367           return replaceOperand(EI, 0, V);
    368       } else {
    369         // If the input vector has multiple uses, simplify it based on a union
    370         // of all elements used.
    371         APInt DemandedElts = findDemandedEltsByAllUsers(SrcVec);
    372         if (!DemandedElts.isAllOnesValue()) {
    373           APInt UndefElts(NumElts, 0);
    374           if (Value *V = SimplifyDemandedVectorElts(
    375                   SrcVec, DemandedElts, UndefElts, 0 /* Depth */,
    376                   true /* AllowMultipleUsers */)) {
    377             if (V != SrcVec) {
    378               SrcVec->replaceAllUsesWith(V);
    379               return &EI;
    380             }
    381           }
    382         }
    383       }
    384     }
    385     if (Instruction *I = foldBitcastExtElt(EI, Builder, DL.isBigEndian()))
    386       return I;
    387 
    388     // If there's a vector PHI feeding a scalar use through this extractelement
    389     // instruction, try to scalarize the PHI.
    390     if (auto *Phi = dyn_cast<PHINode>(SrcVec))
    391       if (Instruction *ScalarPHI = scalarizePHI(EI, Phi))
    392         return ScalarPHI;
    393   }
    394 
    395   // TODO come up with a n-ary matcher that subsumes both unary and
    396   // binary matchers.
    397   UnaryOperator *UO;
    398   if (match(SrcVec, m_UnOp(UO)) && cheapToScalarize(SrcVec, IndexC)) {
    399     // extelt (unop X), Index --> unop (extelt X, Index)
    400     Value *X = UO->getOperand(0);
    401     Value *E = Builder.CreateExtractElement(X, Index);
    402     return UnaryOperator::CreateWithCopiedFlags(UO->getOpcode(), E, UO);
    403   }
    404 
    405   BinaryOperator *BO;
    406   if (match(SrcVec, m_BinOp(BO)) && cheapToScalarize(SrcVec, IndexC)) {
    407     // extelt (binop X, Y), Index --> binop (extelt X, Index), (extelt Y, Index)
    408     Value *X = BO->getOperand(0), *Y = BO->getOperand(1);
    409     Value *E0 = Builder.CreateExtractElement(X, Index);
    410     Value *E1 = Builder.CreateExtractElement(Y, Index);
    411     return BinaryOperator::CreateWithCopiedFlags(BO->getOpcode(), E0, E1, BO);
    412   }
    413 
    414   Value *X, *Y;
    415   CmpInst::Predicate Pred;
    416   if (match(SrcVec, m_Cmp(Pred, m_Value(X), m_Value(Y))) &&
    417       cheapToScalarize(SrcVec, IndexC)) {
    418     // extelt (cmp X, Y), Index --> cmp (extelt X, Index), (extelt Y, Index)
    419     Value *E0 = Builder.CreateExtractElement(X, Index);
    420     Value *E1 = Builder.CreateExtractElement(Y, Index);
    421     return CmpInst::Create(cast<CmpInst>(SrcVec)->getOpcode(), Pred, E0, E1);
    422   }
    423 
    424   if (auto *I = dyn_cast<Instruction>(SrcVec)) {
    425     if (auto *IE = dyn_cast<InsertElementInst>(I)) {
    426       // Extracting the inserted element?
    427       if (IE->getOperand(2) == Index)
    428         return replaceInstUsesWith(EI, IE->getOperand(1));
    429       // If the inserted and extracted elements are constants, they must not
    430       // be the same value, extract from the pre-inserted value instead.
    431       if (isa<Constant>(IE->getOperand(2)) && IndexC)
    432         return replaceOperand(EI, 0, IE->getOperand(0));
    433     } else if (auto *SVI = dyn_cast<ShuffleVectorInst>(I)) {
    434       // If this is extracting an element from a shufflevector, figure out where
    435       // it came from and extract from the appropriate input element instead.
    436       // Restrict the following transformation to fixed-length vector.
    437       if (isa<FixedVectorType>(SVI->getType()) && isa<ConstantInt>(Index)) {
    438         int SrcIdx =
    439             SVI->getMaskValue(cast<ConstantInt>(Index)->getZExtValue());
    440         Value *Src;
    441         unsigned LHSWidth = cast<FixedVectorType>(SVI->getOperand(0)->getType())
    442                                 ->getNumElements();
    443 
    444         if (SrcIdx < 0)
    445           return replaceInstUsesWith(EI, UndefValue::get(EI.getType()));
    446         if (SrcIdx < (int)LHSWidth)
    447           Src = SVI->getOperand(0);
    448         else {
    449           SrcIdx -= LHSWidth;
    450           Src = SVI->getOperand(1);
    451         }
    452         Type *Int32Ty = Type::getInt32Ty(EI.getContext());
    453         return ExtractElementInst::Create(
    454             Src, ConstantInt::get(Int32Ty, SrcIdx, false));
    455       }
    456     } else if (auto *CI = dyn_cast<CastInst>(I)) {
    457       // Canonicalize extractelement(cast) -> cast(extractelement).
    458       // Bitcasts can change the number of vector elements, and they cost
    459       // nothing.
    460       if (CI->hasOneUse() && (CI->getOpcode() != Instruction::BitCast)) {
    461         Value *EE = Builder.CreateExtractElement(CI->getOperand(0), Index);
    462         return CastInst::Create(CI->getOpcode(), EE, EI.getType());
    463       }
    464     }
    465   }
    466   return nullptr;
    467 }
    468 
    469 /// If V is a shuffle of values that ONLY returns elements from either LHS or
    470 /// RHS, return the shuffle mask and true. Otherwise, return false.
    471 static bool collectSingleShuffleElements(Value *V, Value *LHS, Value *RHS,
    472                                          SmallVectorImpl<int> &Mask) {
    473   assert(LHS->getType() == RHS->getType() &&
    474          "Invalid CollectSingleShuffleElements");
    475   unsigned NumElts = cast<FixedVectorType>(V->getType())->getNumElements();
    476 
    477   if (match(V, m_Undef())) {
    478     Mask.assign(NumElts, -1);
    479     return true;
    480   }
    481 
    482   if (V == LHS) {
    483     for (unsigned i = 0; i != NumElts; ++i)
    484       Mask.push_back(i);
    485     return true;
    486   }
    487 
    488   if (V == RHS) {
    489     for (unsigned i = 0; i != NumElts; ++i)
    490       Mask.push_back(i + NumElts);
    491     return true;
    492   }
    493 
    494   if (InsertElementInst *IEI = dyn_cast<InsertElementInst>(V)) {
    495     // If this is an insert of an extract from some other vector, include it.
    496     Value *VecOp    = IEI->getOperand(0);
    497     Value *ScalarOp = IEI->getOperand(1);
    498     Value *IdxOp    = IEI->getOperand(2);
    499 
    500     if (!isa<ConstantInt>(IdxOp))
    501       return false;
    502     unsigned InsertedIdx = cast<ConstantInt>(IdxOp)->getZExtValue();
    503 
    504     if (isa<UndefValue>(ScalarOp)) {  // inserting undef into vector.
    505       // We can handle this if the vector we are inserting into is
    506       // transitively ok.
    507       if (collectSingleShuffleElements(VecOp, LHS, RHS, Mask)) {
    508         // If so, update the mask to reflect the inserted undef.
    509         Mask[InsertedIdx] = -1;
    510         return true;
    511       }
    512     } else if (ExtractElementInst *EI = dyn_cast<ExtractElementInst>(ScalarOp)){
    513       if (isa<ConstantInt>(EI->getOperand(1))) {
    514         unsigned ExtractedIdx =
    515         cast<ConstantInt>(EI->getOperand(1))->getZExtValue();
    516         unsigned NumLHSElts =
    517             cast<FixedVectorType>(LHS->getType())->getNumElements();
    518 
    519         // This must be extracting from either LHS or RHS.
    520         if (EI->getOperand(0) == LHS || EI->getOperand(0) == RHS) {
    521           // We can handle this if the vector we are inserting into is
    522           // transitively ok.
    523           if (collectSingleShuffleElements(VecOp, LHS, RHS, Mask)) {
    524             // If so, update the mask to reflect the inserted value.
    525             if (EI->getOperand(0) == LHS) {
    526               Mask[InsertedIdx % NumElts] = ExtractedIdx;
    527             } else {
    528               assert(EI->getOperand(0) == RHS);
    529               Mask[InsertedIdx % NumElts] = ExtractedIdx + NumLHSElts;
    530             }
    531             return true;
    532           }
    533         }
    534       }
    535     }
    536   }
    537 
    538   return false;
    539 }
    540 
    541 /// If we have insertion into a vector that is wider than the vector that we
    542 /// are extracting from, try to widen the source vector to allow a single
    543 /// shufflevector to replace one or more insert/extract pairs.
    544 static void replaceExtractElements(InsertElementInst *InsElt,
    545                                    ExtractElementInst *ExtElt,
    546                                    InstCombinerImpl &IC) {
    547   auto *InsVecType = cast<FixedVectorType>(InsElt->getType());
    548   auto *ExtVecType = cast<FixedVectorType>(ExtElt->getVectorOperandType());
    549   unsigned NumInsElts = InsVecType->getNumElements();
    550   unsigned NumExtElts = ExtVecType->getNumElements();
    551 
    552   // The inserted-to vector must be wider than the extracted-from vector.
    553   if (InsVecType->getElementType() != ExtVecType->getElementType() ||
    554       NumExtElts >= NumInsElts)
    555     return;
    556 
    557   // Create a shuffle mask to widen the extended-from vector using undefined
    558   // values. The mask selects all of the values of the original vector followed
    559   // by as many undefined values as needed to create a vector of the same length
    560   // as the inserted-to vector.
    561   SmallVector<int, 16> ExtendMask;
    562   for (unsigned i = 0; i < NumExtElts; ++i)
    563     ExtendMask.push_back(i);
    564   for (unsigned i = NumExtElts; i < NumInsElts; ++i)
    565     ExtendMask.push_back(-1);
    566 
    567   Value *ExtVecOp = ExtElt->getVectorOperand();
    568   auto *ExtVecOpInst = dyn_cast<Instruction>(ExtVecOp);
    569   BasicBlock *InsertionBlock = (ExtVecOpInst && !isa<PHINode>(ExtVecOpInst))
    570                                    ? ExtVecOpInst->getParent()
    571                                    : ExtElt->getParent();
    572 
    573   // TODO: This restriction matches the basic block check below when creating
    574   // new extractelement instructions. If that limitation is removed, this one
    575   // could also be removed. But for now, we just bail out to ensure that we
    576   // will replace the extractelement instruction that is feeding our
    577   // insertelement instruction. This allows the insertelement to then be
    578   // replaced by a shufflevector. If the insertelement is not replaced, we can
    579   // induce infinite looping because there's an optimization for extractelement
    580   // that will delete our widening shuffle. This would trigger another attempt
    581   // here to create that shuffle, and we spin forever.
    582   if (InsertionBlock != InsElt->getParent())
    583     return;
    584 
    585   // TODO: This restriction matches the check in visitInsertElementInst() and
    586   // prevents an infinite loop caused by not turning the extract/insert pair
    587   // into a shuffle. We really should not need either check, but we're lacking
    588   // folds for shufflevectors because we're afraid to generate shuffle masks
    589   // that the backend can't handle.
    590   if (InsElt->hasOneUse() && isa<InsertElementInst>(InsElt->user_back()))
    591     return;
    592 
    593   auto *WideVec =
    594       new ShuffleVectorInst(ExtVecOp, UndefValue::get(ExtVecType), ExtendMask);
    595 
    596   // Insert the new shuffle after the vector operand of the extract is defined
    597   // (as long as it's not a PHI) or at the start of the basic block of the
    598   // extract, so any subsequent extracts in the same basic block can use it.
    599   // TODO: Insert before the earliest ExtractElementInst that is replaced.
    600   if (ExtVecOpInst && !isa<PHINode>(ExtVecOpInst))
    601     WideVec->insertAfter(ExtVecOpInst);
    602   else
    603     IC.InsertNewInstWith(WideVec, *ExtElt->getParent()->getFirstInsertionPt());
    604 
    605   // Replace extracts from the original narrow vector with extracts from the new
    606   // wide vector.
    607   for (User *U : ExtVecOp->users()) {
    608     ExtractElementInst *OldExt = dyn_cast<ExtractElementInst>(U);
    609     if (!OldExt || OldExt->getParent() != WideVec->getParent())
    610       continue;
    611     auto *NewExt = ExtractElementInst::Create(WideVec, OldExt->getOperand(1));
    612     NewExt->insertAfter(OldExt);
    613     IC.replaceInstUsesWith(*OldExt, NewExt);
    614   }
    615 }
    616 
    617 /// We are building a shuffle to create V, which is a sequence of insertelement,
    618 /// extractelement pairs. If PermittedRHS is set, then we must either use it or
    619 /// not rely on the second vector source. Return a std::pair containing the
    620 /// left and right vectors of the proposed shuffle (or 0), and set the Mask
    621 /// parameter as required.
    622 ///
    623 /// Note: we intentionally don't try to fold earlier shuffles since they have
    624 /// often been chosen carefully to be efficiently implementable on the target.
    625 using ShuffleOps = std::pair<Value *, Value *>;
    626 
    627 static ShuffleOps collectShuffleElements(Value *V, SmallVectorImpl<int> &Mask,
    628                                          Value *PermittedRHS,
    629                                          InstCombinerImpl &IC) {
    630   assert(V->getType()->isVectorTy() && "Invalid shuffle!");
    631   unsigned NumElts = cast<FixedVectorType>(V->getType())->getNumElements();
    632 
    633   if (match(V, m_Undef())) {
    634     Mask.assign(NumElts, -1);
    635     return std::make_pair(
    636         PermittedRHS ? UndefValue::get(PermittedRHS->getType()) : V, nullptr);
    637   }
    638 
    639   if (isa<ConstantAggregateZero>(V)) {
    640     Mask.assign(NumElts, 0);
    641     return std::make_pair(V, nullptr);
    642   }
    643 
    644   if (InsertElementInst *IEI = dyn_cast<InsertElementInst>(V)) {
    645     // If this is an insert of an extract from some other vector, include it.
    646     Value *VecOp    = IEI->getOperand(0);
    647     Value *ScalarOp = IEI->getOperand(1);
    648     Value *IdxOp    = IEI->getOperand(2);
    649 
    650     if (ExtractElementInst *EI = dyn_cast<ExtractElementInst>(ScalarOp)) {
    651       if (isa<ConstantInt>(EI->getOperand(1)) && isa<ConstantInt>(IdxOp)) {
    652         unsigned ExtractedIdx =
    653           cast<ConstantInt>(EI->getOperand(1))->getZExtValue();
    654         unsigned InsertedIdx = cast<ConstantInt>(IdxOp)->getZExtValue();
    655 
    656         // Either the extracted from or inserted into vector must be RHSVec,
    657         // otherwise we'd end up with a shuffle of three inputs.
    658         if (EI->getOperand(0) == PermittedRHS || PermittedRHS == nullptr) {
    659           Value *RHS = EI->getOperand(0);
    660           ShuffleOps LR = collectShuffleElements(VecOp, Mask, RHS, IC);
    661           assert(LR.second == nullptr || LR.second == RHS);
    662 
    663           if (LR.first->getType() != RHS->getType()) {
    664             // Although we are giving up for now, see if we can create extracts
    665             // that match the inserts for another round of combining.
    666             replaceExtractElements(IEI, EI, IC);
    667 
    668             // We tried our best, but we can't find anything compatible with RHS
    669             // further up the chain. Return a trivial shuffle.
    670             for (unsigned i = 0; i < NumElts; ++i)
    671               Mask[i] = i;
    672             return std::make_pair(V, nullptr);
    673           }
    674 
    675           unsigned NumLHSElts =
    676               cast<FixedVectorType>(RHS->getType())->getNumElements();
    677           Mask[InsertedIdx % NumElts] = NumLHSElts + ExtractedIdx;
    678           return std::make_pair(LR.first, RHS);
    679         }
    680 
    681         if (VecOp == PermittedRHS) {
    682           // We've gone as far as we can: anything on the other side of the
    683           // extractelement will already have been converted into a shuffle.
    684           unsigned NumLHSElts =
    685               cast<FixedVectorType>(EI->getOperand(0)->getType())
    686                   ->getNumElements();
    687           for (unsigned i = 0; i != NumElts; ++i)
    688             Mask.push_back(i == InsertedIdx ? ExtractedIdx : NumLHSElts + i);
    689           return std::make_pair(EI->getOperand(0), PermittedRHS);
    690         }
    691 
    692         // If this insertelement is a chain that comes from exactly these two
    693         // vectors, return the vector and the effective shuffle.
    694         if (EI->getOperand(0)->getType() == PermittedRHS->getType() &&
    695             collectSingleShuffleElements(IEI, EI->getOperand(0), PermittedRHS,
    696                                          Mask))
    697           return std::make_pair(EI->getOperand(0), PermittedRHS);
    698       }
    699     }
    700   }
    701 
    702   // Otherwise, we can't do anything fancy. Return an identity vector.
    703   for (unsigned i = 0; i != NumElts; ++i)
    704     Mask.push_back(i);
    705   return std::make_pair(V, nullptr);
    706 }
    707 
    708 /// Look for chain of insertvalue's that fully define an aggregate, and trace
    709 /// back the values inserted, see if they are all were extractvalue'd from
    710 /// the same source aggregate from the exact same element indexes.
    711 /// If they were, just reuse the source aggregate.
    712 /// This potentially deals with PHI indirections.
    713 Instruction *InstCombinerImpl::foldAggregateConstructionIntoAggregateReuse(
    714     InsertValueInst &OrigIVI) {
    715   Type *AggTy = OrigIVI.getType();
    716   unsigned NumAggElts;
    717   switch (AggTy->getTypeID()) {
    718   case Type::StructTyID:
    719     NumAggElts = AggTy->getStructNumElements();
    720     break;
    721   case Type::ArrayTyID:
    722     NumAggElts = AggTy->getArrayNumElements();
    723     break;
    724   default:
    725     llvm_unreachable("Unhandled aggregate type?");
    726   }
    727 
    728   // Arbitrary aggregate size cut-off. Motivation for limit of 2 is to be able
    729   // to handle clang C++ exception struct (which is hardcoded as {i8*, i32}),
    730   // FIXME: any interesting patterns to be caught with larger limit?
    731   assert(NumAggElts > 0 && "Aggregate should have elements.");
    732   if (NumAggElts > 2)
    733     return nullptr;
    734 
    735   static constexpr auto NotFound = None;
    736   static constexpr auto FoundMismatch = nullptr;
    737 
    738   // Try to find a value of each element of an aggregate.
    739   // FIXME: deal with more complex, not one-dimensional, aggregate types
    740   SmallVector<Optional<Value *>, 2> AggElts(NumAggElts, NotFound);
    741 
    742   // Do we know values for each element of the aggregate?
    743   auto KnowAllElts = [&AggElts]() {
    744     return all_of(AggElts,
    745                   [](Optional<Value *> Elt) { return Elt != NotFound; });
    746   };
    747 
    748   int Depth = 0;
    749 
    750   // Arbitrary `insertvalue` visitation depth limit. Let's be okay with
    751   // every element being overwritten twice, which should never happen.
    752   static const int DepthLimit = 2 * NumAggElts;
    753 
    754   // Recurse up the chain of `insertvalue` aggregate operands until either we've
    755   // reconstructed full initializer or can't visit any more `insertvalue`'s.
    756   for (InsertValueInst *CurrIVI = &OrigIVI;
    757        Depth < DepthLimit && CurrIVI && !KnowAllElts();
    758        CurrIVI = dyn_cast<InsertValueInst>(CurrIVI->getAggregateOperand()),
    759                        ++Depth) {
    760     Value *InsertedValue = CurrIVI->getInsertedValueOperand();
    761     ArrayRef<unsigned int> Indices = CurrIVI->getIndices();
    762 
    763     // Don't bother with more than single-level aggregates.
    764     if (Indices.size() != 1)
    765       return nullptr; // FIXME: deal with more complex aggregates?
    766 
    767     // Now, we may have already previously recorded the value for this element
    768     // of an aggregate. If we did, that means the CurrIVI will later be
    769     // overwritten with the already-recorded value. But if not, let's record it!
    770     Optional<Value *> &Elt = AggElts[Indices.front()];
    771     Elt = Elt.getValueOr(InsertedValue);
    772 
    773     // FIXME: should we handle chain-terminating undef base operand?
    774   }
    775 
    776   // Was that sufficient to deduce the full initializer for the aggregate?
    777   if (!KnowAllElts())
    778     return nullptr; // Give up then.
    779 
    780   // We now want to find the source[s] of the aggregate elements we've found.
    781   // And with "source" we mean the original aggregate[s] from which
    782   // the inserted elements were extracted. This may require PHI translation.
    783 
    784   enum class AggregateDescription {
    785     /// When analyzing the value that was inserted into an aggregate, we did
    786     /// not manage to find defining `extractvalue` instruction to analyze.
    787     NotFound,
    788     /// When analyzing the value that was inserted into an aggregate, we did
    789     /// manage to find defining `extractvalue` instruction[s], and everything
    790     /// matched perfectly - aggregate type, element insertion/extraction index.
    791     Found,
    792     /// When analyzing the value that was inserted into an aggregate, we did
    793     /// manage to find defining `extractvalue` instruction, but there was
    794     /// a mismatch: either the source type from which the extraction was didn't
    795     /// match the aggregate type into which the insertion was,
    796     /// or the extraction/insertion channels mismatched,
    797     /// or different elements had different source aggregates.
    798     FoundMismatch
    799   };
    800   auto Describe = [](Optional<Value *> SourceAggregate) {
    801     if (SourceAggregate == NotFound)
    802       return AggregateDescription::NotFound;
    803     if (*SourceAggregate == FoundMismatch)
    804       return AggregateDescription::FoundMismatch;
    805     return AggregateDescription::Found;
    806   };
    807 
    808   // Given the value \p Elt that was being inserted into element \p EltIdx of an
    809   // aggregate AggTy, see if \p Elt was originally defined by an
    810   // appropriate extractvalue (same element index, same aggregate type).
    811   // If found, return the source aggregate from which the extraction was.
    812   // If \p PredBB is provided, does PHI translation of an \p Elt first.
    813   auto FindSourceAggregate =
    814       [&](Value *Elt, unsigned EltIdx, Optional<BasicBlock *> UseBB,
    815           Optional<BasicBlock *> PredBB) -> Optional<Value *> {
    816     // For now(?), only deal with, at most, a single level of PHI indirection.
    817     if (UseBB && PredBB)
    818       Elt = Elt->DoPHITranslation(*UseBB, *PredBB);
    819     // FIXME: deal with multiple levels of PHI indirection?
    820 
    821     // Did we find an extraction?
    822     auto *EVI = dyn_cast<ExtractValueInst>(Elt);
    823     if (!EVI)
    824       return NotFound;
    825 
    826     Value *SourceAggregate = EVI->getAggregateOperand();
    827 
    828     // Is the extraction from the same type into which the insertion was?
    829     if (SourceAggregate->getType() != AggTy)
    830       return FoundMismatch;
    831     // And the element index doesn't change between extraction and insertion?
    832     if (EVI->getNumIndices() != 1 || EltIdx != EVI->getIndices().front())
    833       return FoundMismatch;
    834 
    835     return SourceAggregate; // AggregateDescription::Found
    836   };
    837 
    838   // Given elements AggElts that were constructing an aggregate OrigIVI,
    839   // see if we can find appropriate source aggregate for each of the elements,
    840   // and see it's the same aggregate for each element. If so, return it.
    841   auto FindCommonSourceAggregate =
    842       [&](Optional<BasicBlock *> UseBB,
    843           Optional<BasicBlock *> PredBB) -> Optional<Value *> {
    844     Optional<Value *> SourceAggregate;
    845 
    846     for (auto I : enumerate(AggElts)) {
    847       assert(Describe(SourceAggregate) != AggregateDescription::FoundMismatch &&
    848              "We don't store nullptr in SourceAggregate!");
    849       assert((Describe(SourceAggregate) == AggregateDescription::Found) ==
    850                  (I.index() != 0) &&
    851              "SourceAggregate should be valid after the the first element,");
    852 
    853       // For this element, is there a plausible source aggregate?
    854       // FIXME: we could special-case undef element, IFF we know that in the
    855       //        source aggregate said element isn't poison.
    856       Optional<Value *> SourceAggregateForElement =
    857           FindSourceAggregate(*I.value(), I.index(), UseBB, PredBB);
    858 
    859       // Okay, what have we found? Does that correlate with previous findings?
    860 
    861       // Regardless of whether or not we have previously found source
    862       // aggregate for previous elements (if any), if we didn't find one for
    863       // this element, passthrough whatever we have just found.
    864       if (Describe(SourceAggregateForElement) != AggregateDescription::Found)
    865         return SourceAggregateForElement;
    866 
    867       // Okay, we have found source aggregate for this element.
    868       // Let's see what we already know from previous elements, if any.
    869       switch (Describe(SourceAggregate)) {
    870       case AggregateDescription::NotFound:
    871         // This is apparently the first element that we have examined.
    872         SourceAggregate = SourceAggregateForElement; // Record the aggregate!
    873         continue; // Great, now look at next element.
    874       case AggregateDescription::Found:
    875         // We have previously already successfully examined other elements.
    876         // Is this the same source aggregate we've found for other elements?
    877         if (*SourceAggregateForElement != *SourceAggregate)
    878           return FoundMismatch;
    879         continue; // Still the same aggregate, look at next element.
    880       case AggregateDescription::FoundMismatch:
    881         llvm_unreachable("Can't happen. We would have early-exited then.");
    882       };
    883     }
    884 
    885     assert(Describe(SourceAggregate) == AggregateDescription::Found &&
    886            "Must be a valid Value");
    887     return *SourceAggregate;
    888   };
    889 
    890   Optional<Value *> SourceAggregate;
    891 
    892   // Can we find the source aggregate without looking at predecessors?
    893   SourceAggregate = FindCommonSourceAggregate(/*UseBB=*/None, /*PredBB=*/None);
    894   if (Describe(SourceAggregate) != AggregateDescription::NotFound) {
    895     if (Describe(SourceAggregate) == AggregateDescription::FoundMismatch)
    896       return nullptr; // Conflicting source aggregates!
    897     ++NumAggregateReconstructionsSimplified;
    898     return replaceInstUsesWith(OrigIVI, *SourceAggregate);
    899   }
    900 
    901   // Okay, apparently we need to look at predecessors.
    902 
    903   // We should be smart about picking the "use" basic block, which will be the
    904   // merge point for aggregate, where we'll insert the final PHI that will be
    905   // used instead of OrigIVI. Basic block of OrigIVI is *not* the right choice.
    906   // We should look in which blocks each of the AggElts is being defined,
    907   // they all should be defined in the same basic block.
    908   BasicBlock *UseBB = nullptr;
    909 
    910   for (const Optional<Value *> &Elt : AggElts) {
    911     // If this element's value was not defined by an instruction, ignore it.
    912     auto *I = dyn_cast<Instruction>(*Elt);
    913     if (!I)
    914       continue;
    915     // Otherwise, in which basic block is this instruction located?
    916     BasicBlock *BB = I->getParent();
    917     // If it's the first instruction we've encountered, record the basic block.
    918     if (!UseBB) {
    919       UseBB = BB;
    920       continue;
    921     }
    922     // Otherwise, this must be the same basic block we've seen previously.
    923     if (UseBB != BB)
    924       return nullptr;
    925   }
    926 
    927   // If *all* of the elements are basic-block-independent, meaning they are
    928   // either function arguments, or constant expressions, then if we didn't
    929   // handle them without predecessor-aware handling, we won't handle them now.
    930   if (!UseBB)
    931     return nullptr;
    932 
    933   // If we didn't manage to find source aggregate without looking at
    934   // predecessors, and there are no predecessors to look at, then we're done.
    935   if (pred_empty(UseBB))
    936     return nullptr;
    937 
    938   // Arbitrary predecessor count limit.
    939   static const int PredCountLimit = 64;
    940 
    941   // Cache the (non-uniqified!) list of predecessors in a vector,
    942   // checking the limit at the same time for efficiency.
    943   SmallVector<BasicBlock *, 4> Preds; // May have duplicates!
    944   for (BasicBlock *Pred : predecessors(UseBB)) {
    945     // Don't bother if there are too many predecessors.
    946     if (Preds.size() >= PredCountLimit) // FIXME: only count duplicates once?
    947       return nullptr;
    948     Preds.emplace_back(Pred);
    949   }
    950 
    951   // For each predecessor, what is the source aggregate,
    952   // from which all the elements were originally extracted from?
    953   // Note that we want for the map to have stable iteration order!
    954   SmallDenseMap<BasicBlock *, Value *, 4> SourceAggregates;
    955   for (BasicBlock *Pred : Preds) {
    956     std::pair<decltype(SourceAggregates)::iterator, bool> IV =
    957         SourceAggregates.insert({Pred, nullptr});
    958     // Did we already evaluate this predecessor?
    959     if (!IV.second)
    960       continue;
    961 
    962     // Let's hope that when coming from predecessor Pred, all elements of the
    963     // aggregate produced by OrigIVI must have been originally extracted from
    964     // the same aggregate. Is that so? Can we find said original aggregate?
    965     SourceAggregate = FindCommonSourceAggregate(UseBB, Pred);
    966     if (Describe(SourceAggregate) != AggregateDescription::Found)
    967       return nullptr; // Give up.
    968     IV.first->second = *SourceAggregate;
    969   }
    970 
    971   // All good! Now we just need to thread the source aggregates here.
    972   // Note that we have to insert the new PHI here, ourselves, because we can't
    973   // rely on InstCombinerImpl::run() inserting it into the right basic block.
    974   // Note that the same block can be a predecessor more than once,
    975   // and we need to preserve that invariant for the PHI node.
    976   BuilderTy::InsertPointGuard Guard(Builder);
    977   Builder.SetInsertPoint(UseBB->getFirstNonPHI());
    978   auto *PHI =
    979       Builder.CreatePHI(AggTy, Preds.size(), OrigIVI.getName() + ".merged");
    980   for (BasicBlock *Pred : Preds)
    981     PHI->addIncoming(SourceAggregates[Pred], Pred);
    982 
    983   ++NumAggregateReconstructionsSimplified;
    984   return replaceInstUsesWith(OrigIVI, PHI);
    985 }
    986 
    987 /// Try to find redundant insertvalue instructions, like the following ones:
    988 ///  %0 = insertvalue { i8, i32 } undef, i8 %x, 0
    989 ///  %1 = insertvalue { i8, i32 } %0,    i8 %y, 0
    990 /// Here the second instruction inserts values at the same indices, as the
    991 /// first one, making the first one redundant.
    992 /// It should be transformed to:
    993 ///  %0 = insertvalue { i8, i32 } undef, i8 %y, 0
    994 Instruction *InstCombinerImpl::visitInsertValueInst(InsertValueInst &I) {
    995   bool IsRedundant = false;
    996   ArrayRef<unsigned int> FirstIndices = I.getIndices();
    997 
    998   // If there is a chain of insertvalue instructions (each of them except the
    999   // last one has only one use and it's another insertvalue insn from this
   1000   // chain), check if any of the 'children' uses the same indices as the first
   1001   // instruction. In this case, the first one is redundant.
   1002   Value *V = &I;
   1003   unsigned Depth = 0;
   1004   while (V->hasOneUse() && Depth < 10) {
   1005     User *U = V->user_back();
   1006     auto UserInsInst = dyn_cast<InsertValueInst>(U);
   1007     if (!UserInsInst || U->getOperand(0) != V)
   1008       break;
   1009     if (UserInsInst->getIndices() == FirstIndices) {
   1010       IsRedundant = true;
   1011       break;
   1012     }
   1013     V = UserInsInst;
   1014     Depth++;
   1015   }
   1016 
   1017   if (IsRedundant)
   1018     return replaceInstUsesWith(I, I.getOperand(0));
   1019 
   1020   if (Instruction *NewI = foldAggregateConstructionIntoAggregateReuse(I))
   1021     return NewI;
   1022 
   1023   return nullptr;
   1024 }
   1025 
   1026 static bool isShuffleEquivalentToSelect(ShuffleVectorInst &Shuf) {
   1027   // Can not analyze scalable type, the number of elements is not a compile-time
   1028   // constant.
   1029   if (isa<ScalableVectorType>(Shuf.getOperand(0)->getType()))
   1030     return false;
   1031 
   1032   int MaskSize = Shuf.getShuffleMask().size();
   1033   int VecSize =
   1034       cast<FixedVectorType>(Shuf.getOperand(0)->getType())->getNumElements();
   1035 
   1036   // A vector select does not change the size of the operands.
   1037   if (MaskSize != VecSize)
   1038     return false;
   1039 
   1040   // Each mask element must be undefined or choose a vector element from one of
   1041   // the source operands without crossing vector lanes.
   1042   for (int i = 0; i != MaskSize; ++i) {
   1043     int Elt = Shuf.getMaskValue(i);
   1044     if (Elt != -1 && Elt != i && Elt != i + VecSize)
   1045       return false;
   1046   }
   1047 
   1048   return true;
   1049 }
   1050 
   1051 /// Turn a chain of inserts that splats a value into an insert + shuffle:
   1052 /// insertelt(insertelt(insertelt(insertelt X, %k, 0), %k, 1), %k, 2) ... ->
   1053 /// shufflevector(insertelt(X, %k, 0), undef, zero)
   1054 static Instruction *foldInsSequenceIntoSplat(InsertElementInst &InsElt) {
   1055   // We are interested in the last insert in a chain. So if this insert has a
   1056   // single user and that user is an insert, bail.
   1057   if (InsElt.hasOneUse() && isa<InsertElementInst>(InsElt.user_back()))
   1058     return nullptr;
   1059 
   1060   VectorType *VecTy = InsElt.getType();
   1061   // Can not handle scalable type, the number of elements is not a compile-time
   1062   // constant.
   1063   if (isa<ScalableVectorType>(VecTy))
   1064     return nullptr;
   1065   unsigned NumElements = cast<FixedVectorType>(VecTy)->getNumElements();
   1066 
   1067   // Do not try to do this for a one-element vector, since that's a nop,
   1068   // and will cause an inf-loop.
   1069   if (NumElements == 1)
   1070     return nullptr;
   1071 
   1072   Value *SplatVal = InsElt.getOperand(1);
   1073   InsertElementInst *CurrIE = &InsElt;
   1074   SmallBitVector ElementPresent(NumElements, false);
   1075   InsertElementInst *FirstIE = nullptr;
   1076 
   1077   // Walk the chain backwards, keeping track of which indices we inserted into,
   1078   // until we hit something that isn't an insert of the splatted value.
   1079   while (CurrIE) {
   1080     auto *Idx = dyn_cast<ConstantInt>(CurrIE->getOperand(2));
   1081     if (!Idx || CurrIE->getOperand(1) != SplatVal)
   1082       return nullptr;
   1083 
   1084     auto *NextIE = dyn_cast<InsertElementInst>(CurrIE->getOperand(0));
   1085     // Check none of the intermediate steps have any additional uses, except
   1086     // for the root insertelement instruction, which can be re-used, if it
   1087     // inserts at position 0.
   1088     if (CurrIE != &InsElt &&
   1089         (!CurrIE->hasOneUse() && (NextIE != nullptr || !Idx->isZero())))
   1090       return nullptr;
   1091 
   1092     ElementPresent[Idx->getZExtValue()] = true;
   1093     FirstIE = CurrIE;
   1094     CurrIE = NextIE;
   1095   }
   1096 
   1097   // If this is just a single insertelement (not a sequence), we are done.
   1098   if (FirstIE == &InsElt)
   1099     return nullptr;
   1100 
   1101   // If we are not inserting into an undef vector, make sure we've seen an
   1102   // insert into every element.
   1103   // TODO: If the base vector is not undef, it might be better to create a splat
   1104   //       and then a select-shuffle (blend) with the base vector.
   1105   if (!match(FirstIE->getOperand(0), m_Undef()))
   1106     if (!ElementPresent.all())
   1107       return nullptr;
   1108 
   1109   // Create the insert + shuffle.
   1110   Type *Int32Ty = Type::getInt32Ty(InsElt.getContext());
   1111   UndefValue *UndefVec = UndefValue::get(VecTy);
   1112   Constant *Zero = ConstantInt::get(Int32Ty, 0);
   1113   if (!cast<ConstantInt>(FirstIE->getOperand(2))->isZero())
   1114     FirstIE = InsertElementInst::Create(UndefVec, SplatVal, Zero, "", &InsElt);
   1115 
   1116   // Splat from element 0, but replace absent elements with undef in the mask.
   1117   SmallVector<int, 16> Mask(NumElements, 0);
   1118   for (unsigned i = 0; i != NumElements; ++i)
   1119     if (!ElementPresent[i])
   1120       Mask[i] = -1;
   1121 
   1122   return new ShuffleVectorInst(FirstIE, UndefVec, Mask);
   1123 }
   1124 
   1125 /// Try to fold an insert element into an existing splat shuffle by changing
   1126 /// the shuffle's mask to include the index of this insert element.
   1127 static Instruction *foldInsEltIntoSplat(InsertElementInst &InsElt) {
   1128   // Check if the vector operand of this insert is a canonical splat shuffle.
   1129   auto *Shuf = dyn_cast<ShuffleVectorInst>(InsElt.getOperand(0));
   1130   if (!Shuf || !Shuf->isZeroEltSplat())
   1131     return nullptr;
   1132 
   1133   // Bail out early if shuffle is scalable type. The number of elements in
   1134   // shuffle mask is unknown at compile-time.
   1135   if (isa<ScalableVectorType>(Shuf->getType()))
   1136     return nullptr;
   1137 
   1138   // Check for a constant insertion index.
   1139   uint64_t IdxC;
   1140   if (!match(InsElt.getOperand(2), m_ConstantInt(IdxC)))
   1141     return nullptr;
   1142 
   1143   // Check if the splat shuffle's input is the same as this insert's scalar op.
   1144   Value *X = InsElt.getOperand(1);
   1145   Value *Op0 = Shuf->getOperand(0);
   1146   if (!match(Op0, m_InsertElt(m_Undef(), m_Specific(X), m_ZeroInt())))
   1147     return nullptr;
   1148 
   1149   // Replace the shuffle mask element at the index of this insert with a zero.
   1150   // For example:
   1151   // inselt (shuf (inselt undef, X, 0), undef, <0,undef,0,undef>), X, 1
   1152   //   --> shuf (inselt undef, X, 0), undef, <0,0,0,undef>
   1153   unsigned NumMaskElts =
   1154       cast<FixedVectorType>(Shuf->getType())->getNumElements();
   1155   SmallVector<int, 16> NewMask(NumMaskElts);
   1156   for (unsigned i = 0; i != NumMaskElts; ++i)
   1157     NewMask[i] = i == IdxC ? 0 : Shuf->getMaskValue(i);
   1158 
   1159   return new ShuffleVectorInst(Op0, UndefValue::get(Op0->getType()), NewMask);
   1160 }
   1161 
   1162 /// Try to fold an extract+insert element into an existing identity shuffle by
   1163 /// changing the shuffle's mask to include the index of this insert element.
   1164 static Instruction *foldInsEltIntoIdentityShuffle(InsertElementInst &InsElt) {
   1165   // Check if the vector operand of this insert is an identity shuffle.
   1166   auto *Shuf = dyn_cast<ShuffleVectorInst>(InsElt.getOperand(0));
   1167   if (!Shuf || !match(Shuf->getOperand(1), m_Undef()) ||
   1168       !(Shuf->isIdentityWithExtract() || Shuf->isIdentityWithPadding()))
   1169     return nullptr;
   1170 
   1171   // Bail out early if shuffle is scalable type. The number of elements in
   1172   // shuffle mask is unknown at compile-time.
   1173   if (isa<ScalableVectorType>(Shuf->getType()))
   1174     return nullptr;
   1175 
   1176   // Check for a constant insertion index.
   1177   uint64_t IdxC;
   1178   if (!match(InsElt.getOperand(2), m_ConstantInt(IdxC)))
   1179     return nullptr;
   1180 
   1181   // Check if this insert's scalar op is extracted from the identity shuffle's
   1182   // input vector.
   1183   Value *Scalar = InsElt.getOperand(1);
   1184   Value *X = Shuf->getOperand(0);
   1185   if (!match(Scalar, m_ExtractElt(m_Specific(X), m_SpecificInt(IdxC))))
   1186     return nullptr;
   1187 
   1188   // Replace the shuffle mask element at the index of this extract+insert with
   1189   // that same index value.
   1190   // For example:
   1191   // inselt (shuf X, IdMask), (extelt X, IdxC), IdxC --> shuf X, IdMask'
   1192   unsigned NumMaskElts =
   1193       cast<FixedVectorType>(Shuf->getType())->getNumElements();
   1194   SmallVector<int, 16> NewMask(NumMaskElts);
   1195   ArrayRef<int> OldMask = Shuf->getShuffleMask();
   1196   for (unsigned i = 0; i != NumMaskElts; ++i) {
   1197     if (i != IdxC) {
   1198       // All mask elements besides the inserted element remain the same.
   1199       NewMask[i] = OldMask[i];
   1200     } else if (OldMask[i] == (int)IdxC) {
   1201       // If the mask element was already set, there's nothing to do
   1202       // (demanded elements analysis may unset it later).
   1203       return nullptr;
   1204     } else {
   1205       assert(OldMask[i] == UndefMaskElem &&
   1206              "Unexpected shuffle mask element for identity shuffle");
   1207       NewMask[i] = IdxC;
   1208     }
   1209   }
   1210 
   1211   return new ShuffleVectorInst(X, Shuf->getOperand(1), NewMask);
   1212 }
   1213 
   1214 /// If we have an insertelement instruction feeding into another insertelement
   1215 /// and the 2nd is inserting a constant into the vector, canonicalize that
   1216 /// constant insertion before the insertion of a variable:
   1217 ///
   1218 /// insertelement (insertelement X, Y, IdxC1), ScalarC, IdxC2 -->
   1219 /// insertelement (insertelement X, ScalarC, IdxC2), Y, IdxC1
   1220 ///
   1221 /// This has the potential of eliminating the 2nd insertelement instruction
   1222 /// via constant folding of the scalar constant into a vector constant.
   1223 static Instruction *hoistInsEltConst(InsertElementInst &InsElt2,
   1224                                      InstCombiner::BuilderTy &Builder) {
   1225   auto *InsElt1 = dyn_cast<InsertElementInst>(InsElt2.getOperand(0));
   1226   if (!InsElt1 || !InsElt1->hasOneUse())
   1227     return nullptr;
   1228 
   1229   Value *X, *Y;
   1230   Constant *ScalarC;
   1231   ConstantInt *IdxC1, *IdxC2;
   1232   if (match(InsElt1->getOperand(0), m_Value(X)) &&
   1233       match(InsElt1->getOperand(1), m_Value(Y)) && !isa<Constant>(Y) &&
   1234       match(InsElt1->getOperand(2), m_ConstantInt(IdxC1)) &&
   1235       match(InsElt2.getOperand(1), m_Constant(ScalarC)) &&
   1236       match(InsElt2.getOperand(2), m_ConstantInt(IdxC2)) && IdxC1 != IdxC2) {
   1237     Value *NewInsElt1 = Builder.CreateInsertElement(X, ScalarC, IdxC2);
   1238     return InsertElementInst::Create(NewInsElt1, Y, IdxC1);
   1239   }
   1240 
   1241   return nullptr;
   1242 }
   1243 
   1244 /// insertelt (shufflevector X, CVec, Mask|insertelt X, C1, CIndex1), C, CIndex
   1245 /// --> shufflevector X, CVec', Mask'
   1246 static Instruction *foldConstantInsEltIntoShuffle(InsertElementInst &InsElt) {
   1247   auto *Inst = dyn_cast<Instruction>(InsElt.getOperand(0));
   1248   // Bail out if the parent has more than one use. In that case, we'd be
   1249   // replacing the insertelt with a shuffle, and that's not a clear win.
   1250   if (!Inst || !Inst->hasOneUse())
   1251     return nullptr;
   1252   if (auto *Shuf = dyn_cast<ShuffleVectorInst>(InsElt.getOperand(0))) {
   1253     // The shuffle must have a constant vector operand. The insertelt must have
   1254     // a constant scalar being inserted at a constant position in the vector.
   1255     Constant *ShufConstVec, *InsEltScalar;
   1256     uint64_t InsEltIndex;
   1257     if (!match(Shuf->getOperand(1), m_Constant(ShufConstVec)) ||
   1258         !match(InsElt.getOperand(1), m_Constant(InsEltScalar)) ||
   1259         !match(InsElt.getOperand(2), m_ConstantInt(InsEltIndex)))
   1260       return nullptr;
   1261 
   1262     // Adding an element to an arbitrary shuffle could be expensive, but a
   1263     // shuffle that selects elements from vectors without crossing lanes is
   1264     // assumed cheap.
   1265     // If we're just adding a constant into that shuffle, it will still be
   1266     // cheap.
   1267     if (!isShuffleEquivalentToSelect(*Shuf))
   1268       return nullptr;
   1269 
   1270     // From the above 'select' check, we know that the mask has the same number
   1271     // of elements as the vector input operands. We also know that each constant
   1272     // input element is used in its lane and can not be used more than once by
   1273     // the shuffle. Therefore, replace the constant in the shuffle's constant
   1274     // vector with the insertelt constant. Replace the constant in the shuffle's
   1275     // mask vector with the insertelt index plus the length of the vector
   1276     // (because the constant vector operand of a shuffle is always the 2nd
   1277     // operand).
   1278     ArrayRef<int> Mask = Shuf->getShuffleMask();
   1279     unsigned NumElts = Mask.size();
   1280     SmallVector<Constant *, 16> NewShufElts(NumElts);
   1281     SmallVector<int, 16> NewMaskElts(NumElts);
   1282     for (unsigned I = 0; I != NumElts; ++I) {
   1283       if (I == InsEltIndex) {
   1284         NewShufElts[I] = InsEltScalar;
   1285         NewMaskElts[I] = InsEltIndex + NumElts;
   1286       } else {
   1287         // Copy over the existing values.
   1288         NewShufElts[I] = ShufConstVec->getAggregateElement(I);
   1289         NewMaskElts[I] = Mask[I];
   1290       }
   1291     }
   1292 
   1293     // Create new operands for a shuffle that includes the constant of the
   1294     // original insertelt. The old shuffle will be dead now.
   1295     return new ShuffleVectorInst(Shuf->getOperand(0),
   1296                                  ConstantVector::get(NewShufElts), NewMaskElts);
   1297   } else if (auto *IEI = dyn_cast<InsertElementInst>(Inst)) {
   1298     // Transform sequences of insertelements ops with constant data/indexes into
   1299     // a single shuffle op.
   1300     // Can not handle scalable type, the number of elements needed to create
   1301     // shuffle mask is not a compile-time constant.
   1302     if (isa<ScalableVectorType>(InsElt.getType()))
   1303       return nullptr;
   1304     unsigned NumElts =
   1305         cast<FixedVectorType>(InsElt.getType())->getNumElements();
   1306 
   1307     uint64_t InsertIdx[2];
   1308     Constant *Val[2];
   1309     if (!match(InsElt.getOperand(2), m_ConstantInt(InsertIdx[0])) ||
   1310         !match(InsElt.getOperand(1), m_Constant(Val[0])) ||
   1311         !match(IEI->getOperand(2), m_ConstantInt(InsertIdx[1])) ||
   1312         !match(IEI->getOperand(1), m_Constant(Val[1])))
   1313       return nullptr;
   1314     SmallVector<Constant *, 16> Values(NumElts);
   1315     SmallVector<int, 16> Mask(NumElts);
   1316     auto ValI = std::begin(Val);
   1317     // Generate new constant vector and mask.
   1318     // We have 2 values/masks from the insertelements instructions. Insert them
   1319     // into new value/mask vectors.
   1320     for (uint64_t I : InsertIdx) {
   1321       if (!Values[I]) {
   1322         Values[I] = *ValI;
   1323         Mask[I] = NumElts + I;
   1324       }
   1325       ++ValI;
   1326     }
   1327     // Remaining values are filled with 'undef' values.
   1328     for (unsigned I = 0; I < NumElts; ++I) {
   1329       if (!Values[I]) {
   1330         Values[I] = UndefValue::get(InsElt.getType()->getElementType());
   1331         Mask[I] = I;
   1332       }
   1333     }
   1334     // Create new operands for a shuffle that includes the constant of the
   1335     // original insertelt.
   1336     return new ShuffleVectorInst(IEI->getOperand(0),
   1337                                  ConstantVector::get(Values), Mask);
   1338   }
   1339   return nullptr;
   1340 }
   1341 
   1342 Instruction *InstCombinerImpl::visitInsertElementInst(InsertElementInst &IE) {
   1343   Value *VecOp    = IE.getOperand(0);
   1344   Value *ScalarOp = IE.getOperand(1);
   1345   Value *IdxOp    = IE.getOperand(2);
   1346 
   1347   if (auto *V = SimplifyInsertElementInst(
   1348           VecOp, ScalarOp, IdxOp, SQ.getWithInstruction(&IE)))
   1349     return replaceInstUsesWith(IE, V);
   1350 
   1351   // If the scalar is bitcast and inserted into undef, do the insert in the
   1352   // source type followed by bitcast.
   1353   // TODO: Generalize for insert into any constant, not just undef?
   1354   Value *ScalarSrc;
   1355   if (match(VecOp, m_Undef()) &&
   1356       match(ScalarOp, m_OneUse(m_BitCast(m_Value(ScalarSrc)))) &&
   1357       (ScalarSrc->getType()->isIntegerTy() ||
   1358        ScalarSrc->getType()->isFloatingPointTy())) {
   1359     // inselt undef, (bitcast ScalarSrc), IdxOp -->
   1360     //   bitcast (inselt undef, ScalarSrc, IdxOp)
   1361     Type *ScalarTy = ScalarSrc->getType();
   1362     Type *VecTy = VectorType::get(ScalarTy, IE.getType()->getElementCount());
   1363     UndefValue *NewUndef = UndefValue::get(VecTy);
   1364     Value *NewInsElt = Builder.CreateInsertElement(NewUndef, ScalarSrc, IdxOp);
   1365     return new BitCastInst(NewInsElt, IE.getType());
   1366   }
   1367 
   1368   // If the vector and scalar are both bitcast from the same element type, do
   1369   // the insert in that source type followed by bitcast.
   1370   Value *VecSrc;
   1371   if (match(VecOp, m_BitCast(m_Value(VecSrc))) &&
   1372       match(ScalarOp, m_BitCast(m_Value(ScalarSrc))) &&
   1373       (VecOp->hasOneUse() || ScalarOp->hasOneUse()) &&
   1374       VecSrc->getType()->isVectorTy() && !ScalarSrc->getType()->isVectorTy() &&
   1375       cast<VectorType>(VecSrc->getType())->getElementType() ==
   1376           ScalarSrc->getType()) {
   1377     // inselt (bitcast VecSrc), (bitcast ScalarSrc), IdxOp -->
   1378     //   bitcast (inselt VecSrc, ScalarSrc, IdxOp)
   1379     Value *NewInsElt = Builder.CreateInsertElement(VecSrc, ScalarSrc, IdxOp);
   1380     return new BitCastInst(NewInsElt, IE.getType());
   1381   }
   1382 
   1383   // If the inserted element was extracted from some other fixed-length vector
   1384   // and both indexes are valid constants, try to turn this into a shuffle.
   1385   // Can not handle scalable vector type, the number of elements needed to
   1386   // create shuffle mask is not a compile-time constant.
   1387   uint64_t InsertedIdx, ExtractedIdx;
   1388   Value *ExtVecOp;
   1389   if (isa<FixedVectorType>(IE.getType()) &&
   1390       match(IdxOp, m_ConstantInt(InsertedIdx)) &&
   1391       match(ScalarOp,
   1392             m_ExtractElt(m_Value(ExtVecOp), m_ConstantInt(ExtractedIdx))) &&
   1393       isa<FixedVectorType>(ExtVecOp->getType()) &&
   1394       ExtractedIdx <
   1395           cast<FixedVectorType>(ExtVecOp->getType())->getNumElements()) {
   1396     // TODO: Looking at the user(s) to determine if this insert is a
   1397     // fold-to-shuffle opportunity does not match the usual instcombine
   1398     // constraints. We should decide if the transform is worthy based only
   1399     // on this instruction and its operands, but that may not work currently.
   1400     //
   1401     // Here, we are trying to avoid creating shuffles before reaching
   1402     // the end of a chain of extract-insert pairs. This is complicated because
   1403     // we do not generally form arbitrary shuffle masks in instcombine
   1404     // (because those may codegen poorly), but collectShuffleElements() does
   1405     // exactly that.
   1406     //
   1407     // The rules for determining what is an acceptable target-independent
   1408     // shuffle mask are fuzzy because they evolve based on the backend's
   1409     // capabilities and real-world impact.
   1410     auto isShuffleRootCandidate = [](InsertElementInst &Insert) {
   1411       if (!Insert.hasOneUse())
   1412         return true;
   1413       auto *InsertUser = dyn_cast<InsertElementInst>(Insert.user_back());
   1414       if (!InsertUser)
   1415         return true;
   1416       return false;
   1417     };
   1418 
   1419     // Try to form a shuffle from a chain of extract-insert ops.
   1420     if (isShuffleRootCandidate(IE)) {
   1421       SmallVector<int, 16> Mask;
   1422       ShuffleOps LR = collectShuffleElements(&IE, Mask, nullptr, *this);
   1423 
   1424       // The proposed shuffle may be trivial, in which case we shouldn't
   1425       // perform the combine.
   1426       if (LR.first != &IE && LR.second != &IE) {
   1427         // We now have a shuffle of LHS, RHS, Mask.
   1428         if (LR.second == nullptr)
   1429           LR.second = UndefValue::get(LR.first->getType());
   1430         return new ShuffleVectorInst(LR.first, LR.second, Mask);
   1431       }
   1432     }
   1433   }
   1434 
   1435   if (auto VecTy = dyn_cast<FixedVectorType>(VecOp->getType())) {
   1436     unsigned VWidth = VecTy->getNumElements();
   1437     APInt UndefElts(VWidth, 0);
   1438     APInt AllOnesEltMask(APInt::getAllOnesValue(VWidth));
   1439     if (Value *V = SimplifyDemandedVectorElts(&IE, AllOnesEltMask, UndefElts)) {
   1440       if (V != &IE)
   1441         return replaceInstUsesWith(IE, V);
   1442       return &IE;
   1443     }
   1444   }
   1445 
   1446   if (Instruction *Shuf = foldConstantInsEltIntoShuffle(IE))
   1447     return Shuf;
   1448 
   1449   if (Instruction *NewInsElt = hoistInsEltConst(IE, Builder))
   1450     return NewInsElt;
   1451 
   1452   if (Instruction *Broadcast = foldInsSequenceIntoSplat(IE))
   1453     return Broadcast;
   1454 
   1455   if (Instruction *Splat = foldInsEltIntoSplat(IE))
   1456     return Splat;
   1457 
   1458   if (Instruction *IdentityShuf = foldInsEltIntoIdentityShuffle(IE))
   1459     return IdentityShuf;
   1460 
   1461   return nullptr;
   1462 }
   1463 
   1464 /// Return true if we can evaluate the specified expression tree if the vector
   1465 /// elements were shuffled in a different order.
   1466 static bool canEvaluateShuffled(Value *V, ArrayRef<int> Mask,
   1467                                 unsigned Depth = 5) {
   1468   // We can always reorder the elements of a constant.
   1469   if (isa<Constant>(V))
   1470     return true;
   1471 
   1472   // We won't reorder vector arguments. No IPO here.
   1473   Instruction *I = dyn_cast<Instruction>(V);
   1474   if (!I) return false;
   1475 
   1476   // Two users may expect different orders of the elements. Don't try it.
   1477   if (!I->hasOneUse())
   1478     return false;
   1479 
   1480   if (Depth == 0) return false;
   1481 
   1482   switch (I->getOpcode()) {
   1483     case Instruction::UDiv:
   1484     case Instruction::SDiv:
   1485     case Instruction::URem:
   1486     case Instruction::SRem:
   1487       // Propagating an undefined shuffle mask element to integer div/rem is not
   1488       // allowed because those opcodes can create immediate undefined behavior
   1489       // from an undefined element in an operand.
   1490       if (llvm::is_contained(Mask, -1))
   1491         return false;
   1492       LLVM_FALLTHROUGH;
   1493     case Instruction::Add:
   1494     case Instruction::FAdd:
   1495     case Instruction::Sub:
   1496     case Instruction::FSub:
   1497     case Instruction::Mul:
   1498     case Instruction::FMul:
   1499     case Instruction::FDiv:
   1500     case Instruction::FRem:
   1501     case Instruction::Shl:
   1502     case Instruction::LShr:
   1503     case Instruction::AShr:
   1504     case Instruction::And:
   1505     case Instruction::Or:
   1506     case Instruction::Xor:
   1507     case Instruction::ICmp:
   1508     case Instruction::FCmp:
   1509     case Instruction::Trunc:
   1510     case Instruction::ZExt:
   1511     case Instruction::SExt:
   1512     case Instruction::FPToUI:
   1513     case Instruction::FPToSI:
   1514     case Instruction::UIToFP:
   1515     case Instruction::SIToFP:
   1516     case Instruction::FPTrunc:
   1517     case Instruction::FPExt:
   1518     case Instruction::GetElementPtr: {
   1519       // Bail out if we would create longer vector ops. We could allow creating
   1520       // longer vector ops, but that may result in more expensive codegen.
   1521       Type *ITy = I->getType();
   1522       if (ITy->isVectorTy() &&
   1523           Mask.size() > cast<FixedVectorType>(ITy)->getNumElements())
   1524         return false;
   1525       for (Value *Operand : I->operands()) {
   1526         if (!canEvaluateShuffled(Operand, Mask, Depth - 1))
   1527           return false;
   1528       }
   1529       return true;
   1530     }
   1531     case Instruction::InsertElement: {
   1532       ConstantInt *CI = dyn_cast<ConstantInt>(I->getOperand(2));
   1533       if (!CI) return false;
   1534       int ElementNumber = CI->getLimitedValue();
   1535 
   1536       // Verify that 'CI' does not occur twice in Mask. A single 'insertelement'
   1537       // can't put an element into multiple indices.
   1538       bool SeenOnce = false;
   1539       for (int i = 0, e = Mask.size(); i != e; ++i) {
   1540         if (Mask[i] == ElementNumber) {
   1541           if (SeenOnce)
   1542             return false;
   1543           SeenOnce = true;
   1544         }
   1545       }
   1546       return canEvaluateShuffled(I->getOperand(0), Mask, Depth - 1);
   1547     }
   1548   }
   1549   return false;
   1550 }
   1551 
   1552 /// Rebuild a new instruction just like 'I' but with the new operands given.
   1553 /// In the event of type mismatch, the type of the operands is correct.
   1554 static Value *buildNew(Instruction *I, ArrayRef<Value*> NewOps) {
   1555   // We don't want to use the IRBuilder here because we want the replacement
   1556   // instructions to appear next to 'I', not the builder's insertion point.
   1557   switch (I->getOpcode()) {
   1558     case Instruction::Add:
   1559     case Instruction::FAdd:
   1560     case Instruction::Sub:
   1561     case Instruction::FSub:
   1562     case Instruction::Mul:
   1563     case Instruction::FMul:
   1564     case Instruction::UDiv:
   1565     case Instruction::SDiv:
   1566     case Instruction::FDiv:
   1567     case Instruction::URem:
   1568     case Instruction::SRem:
   1569     case Instruction::FRem:
   1570     case Instruction::Shl:
   1571     case Instruction::LShr:
   1572     case Instruction::AShr:
   1573     case Instruction::And:
   1574     case Instruction::Or:
   1575     case Instruction::Xor: {
   1576       BinaryOperator *BO = cast<BinaryOperator>(I);
   1577       assert(NewOps.size() == 2 && "binary operator with #ops != 2");
   1578       BinaryOperator *New =
   1579           BinaryOperator::Create(cast<BinaryOperator>(I)->getOpcode(),
   1580                                  NewOps[0], NewOps[1], "", BO);
   1581       if (isa<OverflowingBinaryOperator>(BO)) {
   1582         New->setHasNoUnsignedWrap(BO->hasNoUnsignedWrap());
   1583         New->setHasNoSignedWrap(BO->hasNoSignedWrap());
   1584       }
   1585       if (isa<PossiblyExactOperator>(BO)) {
   1586         New->setIsExact(BO->isExact());
   1587       }
   1588       if (isa<FPMathOperator>(BO))
   1589         New->copyFastMathFlags(I);
   1590       return New;
   1591     }
   1592     case Instruction::ICmp:
   1593       assert(NewOps.size() == 2 && "icmp with #ops != 2");
   1594       return new ICmpInst(I, cast<ICmpInst>(I)->getPredicate(),
   1595                           NewOps[0], NewOps[1]);
   1596     case Instruction::FCmp:
   1597       assert(NewOps.size() == 2 && "fcmp with #ops != 2");
   1598       return new FCmpInst(I, cast<FCmpInst>(I)->getPredicate(),
   1599                           NewOps[0], NewOps[1]);
   1600     case Instruction::Trunc:
   1601     case Instruction::ZExt:
   1602     case Instruction::SExt:
   1603     case Instruction::FPToUI:
   1604     case Instruction::FPToSI:
   1605     case Instruction::UIToFP:
   1606     case Instruction::SIToFP:
   1607     case Instruction::FPTrunc:
   1608     case Instruction::FPExt: {
   1609       // It's possible that the mask has a different number of elements from
   1610       // the original cast. We recompute the destination type to match the mask.
   1611       Type *DestTy = VectorType::get(
   1612           I->getType()->getScalarType(),
   1613           cast<VectorType>(NewOps[0]->getType())->getElementCount());
   1614       assert(NewOps.size() == 1 && "cast with #ops != 1");
   1615       return CastInst::Create(cast<CastInst>(I)->getOpcode(), NewOps[0], DestTy,
   1616                               "", I);
   1617     }
   1618     case Instruction::GetElementPtr: {
   1619       Value *Ptr = NewOps[0];
   1620       ArrayRef<Value*> Idx = NewOps.slice(1);
   1621       GetElementPtrInst *GEP = GetElementPtrInst::Create(
   1622           cast<GetElementPtrInst>(I)->getSourceElementType(), Ptr, Idx, "", I);
   1623       GEP->setIsInBounds(cast<GetElementPtrInst>(I)->isInBounds());
   1624       return GEP;
   1625     }
   1626   }
   1627   llvm_unreachable("failed to rebuild vector instructions");
   1628 }
   1629 
   1630 static Value *evaluateInDifferentElementOrder(Value *V, ArrayRef<int> Mask) {
   1631   // Mask.size() does not need to be equal to the number of vector elements.
   1632 
   1633   assert(V->getType()->isVectorTy() && "can't reorder non-vector elements");
   1634   Type *EltTy = V->getType()->getScalarType();
   1635   Type *I32Ty = IntegerType::getInt32Ty(V->getContext());
   1636   if (match(V, m_Undef()))
   1637     return UndefValue::get(FixedVectorType::get(EltTy, Mask.size()));
   1638 
   1639   if (isa<ConstantAggregateZero>(V))
   1640     return ConstantAggregateZero::get(FixedVectorType::get(EltTy, Mask.size()));
   1641 
   1642   if (Constant *C = dyn_cast<Constant>(V))
   1643     return ConstantExpr::getShuffleVector(C, UndefValue::get(C->getType()),
   1644                                           Mask);
   1645 
   1646   Instruction *I = cast<Instruction>(V);
   1647   switch (I->getOpcode()) {
   1648     case Instruction::Add:
   1649     case Instruction::FAdd:
   1650     case Instruction::Sub:
   1651     case Instruction::FSub:
   1652     case Instruction::Mul:
   1653     case Instruction::FMul:
   1654     case Instruction::UDiv:
   1655     case Instruction::SDiv:
   1656     case Instruction::FDiv:
   1657     case Instruction::URem:
   1658     case Instruction::SRem:
   1659     case Instruction::FRem:
   1660     case Instruction::Shl:
   1661     case Instruction::LShr:
   1662     case Instruction::AShr:
   1663     case Instruction::And:
   1664     case Instruction::Or:
   1665     case Instruction::Xor:
   1666     case Instruction::ICmp:
   1667     case Instruction::FCmp:
   1668     case Instruction::Trunc:
   1669     case Instruction::ZExt:
   1670     case Instruction::SExt:
   1671     case Instruction::FPToUI:
   1672     case Instruction::FPToSI:
   1673     case Instruction::UIToFP:
   1674     case Instruction::SIToFP:
   1675     case Instruction::FPTrunc:
   1676     case Instruction::FPExt:
   1677     case Instruction::Select:
   1678     case Instruction::GetElementPtr: {
   1679       SmallVector<Value*, 8> NewOps;
   1680       bool NeedsRebuild =
   1681           (Mask.size() !=
   1682            cast<FixedVectorType>(I->getType())->getNumElements());
   1683       for (int i = 0, e = I->getNumOperands(); i != e; ++i) {
   1684         Value *V;
   1685         // Recursively call evaluateInDifferentElementOrder on vector arguments
   1686         // as well. E.g. GetElementPtr may have scalar operands even if the
   1687         // return value is a vector, so we need to examine the operand type.
   1688         if (I->getOperand(i)->getType()->isVectorTy())
   1689           V = evaluateInDifferentElementOrder(I->getOperand(i), Mask);
   1690         else
   1691           V = I->getOperand(i);
   1692         NewOps.push_back(V);
   1693         NeedsRebuild |= (V != I->getOperand(i));
   1694       }
   1695       if (NeedsRebuild) {
   1696         return buildNew(I, NewOps);
   1697       }
   1698       return I;
   1699     }
   1700     case Instruction::InsertElement: {
   1701       int Element = cast<ConstantInt>(I->getOperand(2))->getLimitedValue();
   1702 
   1703       // The insertelement was inserting at Element. Figure out which element
   1704       // that becomes after shuffling. The answer is guaranteed to be unique
   1705       // by CanEvaluateShuffled.
   1706       bool Found = false;
   1707       int Index = 0;
   1708       for (int e = Mask.size(); Index != e; ++Index) {
   1709         if (Mask[Index] == Element) {
   1710           Found = true;
   1711           break;
   1712         }
   1713       }
   1714 
   1715       // If element is not in Mask, no need to handle the operand 1 (element to
   1716       // be inserted). Just evaluate values in operand 0 according to Mask.
   1717       if (!Found)
   1718         return evaluateInDifferentElementOrder(I->getOperand(0), Mask);
   1719 
   1720       Value *V = evaluateInDifferentElementOrder(I->getOperand(0), Mask);
   1721       return InsertElementInst::Create(V, I->getOperand(1),
   1722                                        ConstantInt::get(I32Ty, Index), "", I);
   1723     }
   1724   }
   1725   llvm_unreachable("failed to reorder elements of vector instruction!");
   1726 }
   1727 
   1728 // Returns true if the shuffle is extracting a contiguous range of values from
   1729 // LHS, for example:
   1730 //                 +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
   1731 //   Input:        |AA|BB|CC|DD|EE|FF|GG|HH|II|JJ|KK|LL|MM|NN|OO|PP|
   1732 //   Shuffles to:  |EE|FF|GG|HH|
   1733 //                 +--+--+--+--+
   1734 static bool isShuffleExtractingFromLHS(ShuffleVectorInst &SVI,
   1735                                        ArrayRef<int> Mask) {
   1736   unsigned LHSElems =
   1737       cast<FixedVectorType>(SVI.getOperand(0)->getType())->getNumElements();
   1738   unsigned MaskElems = Mask.size();
   1739   unsigned BegIdx = Mask.front();
   1740   unsigned EndIdx = Mask.back();
   1741   if (BegIdx > EndIdx || EndIdx >= LHSElems || EndIdx - BegIdx != MaskElems - 1)
   1742     return false;
   1743   for (unsigned I = 0; I != MaskElems; ++I)
   1744     if (static_cast<unsigned>(Mask[I]) != BegIdx + I)
   1745       return false;
   1746   return true;
   1747 }
   1748 
   1749 /// These are the ingredients in an alternate form binary operator as described
   1750 /// below.
   1751 struct BinopElts {
   1752   BinaryOperator::BinaryOps Opcode;
   1753   Value *Op0;
   1754   Value *Op1;
   1755   BinopElts(BinaryOperator::BinaryOps Opc = (BinaryOperator::BinaryOps)0,
   1756             Value *V0 = nullptr, Value *V1 = nullptr) :
   1757       Opcode(Opc), Op0(V0), Op1(V1) {}
   1758   operator bool() const { return Opcode != 0; }
   1759 };
   1760 
   1761 /// Binops may be transformed into binops with different opcodes and operands.
   1762 /// Reverse the usual canonicalization to enable folds with the non-canonical
   1763 /// form of the binop. If a transform is possible, return the elements of the
   1764 /// new binop. If not, return invalid elements.
   1765 static BinopElts getAlternateBinop(BinaryOperator *BO, const DataLayout &DL) {
   1766   Value *BO0 = BO->getOperand(0), *BO1 = BO->getOperand(1);
   1767   Type *Ty = BO->getType();
   1768   switch (BO->getOpcode()) {
   1769     case Instruction::Shl: {
   1770       // shl X, C --> mul X, (1 << C)
   1771       Constant *C;
   1772       if (match(BO1, m_Constant(C))) {
   1773         Constant *ShlOne = ConstantExpr::getShl(ConstantInt::get(Ty, 1), C);
   1774         return { Instruction::Mul, BO0, ShlOne };
   1775       }
   1776       break;
   1777     }
   1778     case Instruction::Or: {
   1779       // or X, C --> add X, C (when X and C have no common bits set)
   1780       const APInt *C;
   1781       if (match(BO1, m_APInt(C)) && MaskedValueIsZero(BO0, *C, DL))
   1782         return { Instruction::Add, BO0, BO1 };
   1783       break;
   1784     }
   1785     default:
   1786       break;
   1787   }
   1788   return {};
   1789 }
   1790 
   1791 static Instruction *foldSelectShuffleWith1Binop(ShuffleVectorInst &Shuf) {
   1792   assert(Shuf.isSelect() && "Must have select-equivalent shuffle");
   1793 
   1794   // Are we shuffling together some value and that same value after it has been
   1795   // modified by a binop with a constant?
   1796   Value *Op0 = Shuf.getOperand(0), *Op1 = Shuf.getOperand(1);
   1797   Constant *C;
   1798   bool Op0IsBinop;
   1799   if (match(Op0, m_BinOp(m_Specific(Op1), m_Constant(C))))
   1800     Op0IsBinop = true;
   1801   else if (match(Op1, m_BinOp(m_Specific(Op0), m_Constant(C))))
   1802     Op0IsBinop = false;
   1803   else
   1804     return nullptr;
   1805 
   1806   // The identity constant for a binop leaves a variable operand unchanged. For
   1807   // a vector, this is a splat of something like 0, -1, or 1.
   1808   // If there's no identity constant for this binop, we're done.
   1809   auto *BO = cast<BinaryOperator>(Op0IsBinop ? Op0 : Op1);
   1810   BinaryOperator::BinaryOps BOpcode = BO->getOpcode();
   1811   Constant *IdC = ConstantExpr::getBinOpIdentity(BOpcode, Shuf.getType(), true);
   1812   if (!IdC)
   1813     return nullptr;
   1814 
   1815   // Shuffle identity constants into the lanes that return the original value.
   1816   // Example: shuf (mul X, {-1,-2,-3,-4}), X, {0,5,6,3} --> mul X, {-1,1,1,-4}
   1817   // Example: shuf X, (add X, {-1,-2,-3,-4}), {0,1,6,7} --> add X, {0,0,-3,-4}
   1818   // The existing binop constant vector remains in the same operand position.
   1819   ArrayRef<int> Mask = Shuf.getShuffleMask();
   1820   Constant *NewC = Op0IsBinop ? ConstantExpr::getShuffleVector(C, IdC, Mask) :
   1821                                 ConstantExpr::getShuffleVector(IdC, C, Mask);
   1822 
   1823   bool MightCreatePoisonOrUB =
   1824       is_contained(Mask, UndefMaskElem) &&
   1825       (Instruction::isIntDivRem(BOpcode) || Instruction::isShift(BOpcode));
   1826   if (MightCreatePoisonOrUB)
   1827     NewC = InstCombiner::getSafeVectorConstantForBinop(BOpcode, NewC, true);
   1828 
   1829   // shuf (bop X, C), X, M --> bop X, C'
   1830   // shuf X, (bop X, C), M --> bop X, C'
   1831   Value *X = Op0IsBinop ? Op1 : Op0;
   1832   Instruction *NewBO = BinaryOperator::Create(BOpcode, X, NewC);
   1833   NewBO->copyIRFlags(BO);
   1834 
   1835   // An undef shuffle mask element may propagate as an undef constant element in
   1836   // the new binop. That would produce poison where the original code might not.
   1837   // If we already made a safe constant, then there's no danger.
   1838   if (is_contained(Mask, UndefMaskElem) && !MightCreatePoisonOrUB)
   1839     NewBO->dropPoisonGeneratingFlags();
   1840   return NewBO;
   1841 }
   1842 
   1843 /// If we have an insert of a scalar to a non-zero element of an undefined
   1844 /// vector and then shuffle that value, that's the same as inserting to the zero
   1845 /// element and shuffling. Splatting from the zero element is recognized as the
   1846 /// canonical form of splat.
   1847 static Instruction *canonicalizeInsertSplat(ShuffleVectorInst &Shuf,
   1848                                             InstCombiner::BuilderTy &Builder) {
   1849   Value *Op0 = Shuf.getOperand(0), *Op1 = Shuf.getOperand(1);
   1850   ArrayRef<int> Mask = Shuf.getShuffleMask();
   1851   Value *X;
   1852   uint64_t IndexC;
   1853 
   1854   // Match a shuffle that is a splat to a non-zero element.
   1855   if (!match(Op0, m_OneUse(m_InsertElt(m_Undef(), m_Value(X),
   1856                                        m_ConstantInt(IndexC)))) ||
   1857       !match(Op1, m_Undef()) || match(Mask, m_ZeroMask()) || IndexC == 0)
   1858     return nullptr;
   1859 
   1860   // Insert into element 0 of an undef vector.
   1861   UndefValue *UndefVec = UndefValue::get(Shuf.getType());
   1862   Constant *Zero = Builder.getInt32(0);
   1863   Value *NewIns = Builder.CreateInsertElement(UndefVec, X, Zero);
   1864 
   1865   // Splat from element 0. Any mask element that is undefined remains undefined.
   1866   // For example:
   1867   // shuf (inselt undef, X, 2), undef, <2,2,undef>
   1868   //   --> shuf (inselt undef, X, 0), undef, <0,0,undef>
   1869   unsigned NumMaskElts =
   1870       cast<FixedVectorType>(Shuf.getType())->getNumElements();
   1871   SmallVector<int, 16> NewMask(NumMaskElts, 0);
   1872   for (unsigned i = 0; i != NumMaskElts; ++i)
   1873     if (Mask[i] == UndefMaskElem)
   1874       NewMask[i] = Mask[i];
   1875 
   1876   return new ShuffleVectorInst(NewIns, UndefVec, NewMask);
   1877 }
   1878 
   1879 /// Try to fold shuffles that are the equivalent of a vector select.
   1880 static Instruction *foldSelectShuffle(ShuffleVectorInst &Shuf,
   1881                                       InstCombiner::BuilderTy &Builder,
   1882                                       const DataLayout &DL) {
   1883   if (!Shuf.isSelect())
   1884     return nullptr;
   1885 
   1886   // Canonicalize to choose from operand 0 first unless operand 1 is undefined.
   1887   // Commuting undef to operand 0 conflicts with another canonicalization.
   1888   unsigned NumElts = cast<FixedVectorType>(Shuf.getType())->getNumElements();
   1889   if (!match(Shuf.getOperand(1), m_Undef()) &&
   1890       Shuf.getMaskValue(0) >= (int)NumElts) {
   1891     // TODO: Can we assert that both operands of a shuffle-select are not undef
   1892     // (otherwise, it would have been folded by instsimplify?
   1893     Shuf.commute();
   1894     return &Shuf;
   1895   }
   1896 
   1897   if (Instruction *I = foldSelectShuffleWith1Binop(Shuf))
   1898     return I;
   1899 
   1900   BinaryOperator *B0, *B1;
   1901   if (!match(Shuf.getOperand(0), m_BinOp(B0)) ||
   1902       !match(Shuf.getOperand(1), m_BinOp(B1)))
   1903     return nullptr;
   1904 
   1905   Value *X, *Y;
   1906   Constant *C0, *C1;
   1907   bool ConstantsAreOp1;
   1908   if (match(B0, m_BinOp(m_Value(X), m_Constant(C0))) &&
   1909       match(B1, m_BinOp(m_Value(Y), m_Constant(C1))))
   1910     ConstantsAreOp1 = true;
   1911   else if (match(B0, m_BinOp(m_Constant(C0), m_Value(X))) &&
   1912            match(B1, m_BinOp(m_Constant(C1), m_Value(Y))))
   1913     ConstantsAreOp1 = false;
   1914   else
   1915     return nullptr;
   1916 
   1917   // We need matching binops to fold the lanes together.
   1918   BinaryOperator::BinaryOps Opc0 = B0->getOpcode();
   1919   BinaryOperator::BinaryOps Opc1 = B1->getOpcode();
   1920   bool DropNSW = false;
   1921   if (ConstantsAreOp1 && Opc0 != Opc1) {
   1922     // TODO: We drop "nsw" if shift is converted into multiply because it may
   1923     // not be correct when the shift amount is BitWidth - 1. We could examine
   1924     // each vector element to determine if it is safe to keep that flag.
   1925     if (Opc0 == Instruction::Shl || Opc1 == Instruction::Shl)
   1926       DropNSW = true;
   1927     if (BinopElts AltB0 = getAlternateBinop(B0, DL)) {
   1928       assert(isa<Constant>(AltB0.Op1) && "Expecting constant with alt binop");
   1929       Opc0 = AltB0.Opcode;
   1930       C0 = cast<Constant>(AltB0.Op1);
   1931     } else if (BinopElts AltB1 = getAlternateBinop(B1, DL)) {
   1932       assert(isa<Constant>(AltB1.Op1) && "Expecting constant with alt binop");
   1933       Opc1 = AltB1.Opcode;
   1934       C1 = cast<Constant>(AltB1.Op1);
   1935     }
   1936   }
   1937 
   1938   if (Opc0 != Opc1)
   1939     return nullptr;
   1940 
   1941   // The opcodes must be the same. Use a new name to make that clear.
   1942   BinaryOperator::BinaryOps BOpc = Opc0;
   1943 
   1944   // Select the constant elements needed for the single binop.
   1945   ArrayRef<int> Mask = Shuf.getShuffleMask();
   1946   Constant *NewC = ConstantExpr::getShuffleVector(C0, C1, Mask);
   1947 
   1948   // We are moving a binop after a shuffle. When a shuffle has an undefined
   1949   // mask element, the result is undefined, but it is not poison or undefined
   1950   // behavior. That is not necessarily true for div/rem/shift.
   1951   bool MightCreatePoisonOrUB =
   1952       is_contained(Mask, UndefMaskElem) &&
   1953       (Instruction::isIntDivRem(BOpc) || Instruction::isShift(BOpc));
   1954   if (MightCreatePoisonOrUB)
   1955     NewC = InstCombiner::getSafeVectorConstantForBinop(BOpc, NewC,
   1956                                                        ConstantsAreOp1);
   1957 
   1958   Value *V;
   1959   if (X == Y) {
   1960     // Remove a binop and the shuffle by rearranging the constant:
   1961     // shuffle (op V, C0), (op V, C1), M --> op V, C'
   1962     // shuffle (op C0, V), (op C1, V), M --> op C', V
   1963     V = X;
   1964   } else {
   1965     // If there are 2 different variable operands, we must create a new shuffle
   1966     // (select) first, so check uses to ensure that we don't end up with more
   1967     // instructions than we started with.
   1968     if (!B0->hasOneUse() && !B1->hasOneUse())
   1969       return nullptr;
   1970 
   1971     // If we use the original shuffle mask and op1 is *variable*, we would be
   1972     // putting an undef into operand 1 of div/rem/shift. This is either UB or
   1973     // poison. We do not have to guard against UB when *constants* are op1
   1974     // because safe constants guarantee that we do not overflow sdiv/srem (and
   1975     // there's no danger for other opcodes).
   1976     // TODO: To allow this case, create a new shuffle mask with no undefs.
   1977     if (MightCreatePoisonOrUB && !ConstantsAreOp1)
   1978       return nullptr;
   1979 
   1980     // Note: In general, we do not create new shuffles in InstCombine because we
   1981     // do not know if a target can lower an arbitrary shuffle optimally. In this
   1982     // case, the shuffle uses the existing mask, so there is no additional risk.
   1983 
   1984     // Select the variable vectors first, then perform the binop:
   1985     // shuffle (op X, C0), (op Y, C1), M --> op (shuffle X, Y, M), C'
   1986     // shuffle (op C0, X), (op C1, Y), M --> op C', (shuffle X, Y, M)
   1987     V = Builder.CreateShuffleVector(X, Y, Mask);
   1988   }
   1989 
   1990   Instruction *NewBO = ConstantsAreOp1 ? BinaryOperator::Create(BOpc, V, NewC) :
   1991                                          BinaryOperator::Create(BOpc, NewC, V);
   1992 
   1993   // Flags are intersected from the 2 source binops. But there are 2 exceptions:
   1994   // 1. If we changed an opcode, poison conditions might have changed.
   1995   // 2. If the shuffle had undef mask elements, the new binop might have undefs
   1996   //    where the original code did not. But if we already made a safe constant,
   1997   //    then there's no danger.
   1998   NewBO->copyIRFlags(B0);
   1999   NewBO->andIRFlags(B1);
   2000   if (DropNSW)
   2001     NewBO->setHasNoSignedWrap(false);
   2002   if (is_contained(Mask, UndefMaskElem) && !MightCreatePoisonOrUB)
   2003     NewBO->dropPoisonGeneratingFlags();
   2004   return NewBO;
   2005 }
   2006 
   2007 /// Convert a narrowing shuffle of a bitcasted vector into a vector truncate.
   2008 /// Example (little endian):
   2009 /// shuf (bitcast <4 x i16> X to <8 x i8>), <0, 2, 4, 6> --> trunc X to <4 x i8>
   2010 static Instruction *foldTruncShuffle(ShuffleVectorInst &Shuf,
   2011                                      bool IsBigEndian) {
   2012   // This must be a bitcasted shuffle of 1 vector integer operand.
   2013   Type *DestType = Shuf.getType();
   2014   Value *X;
   2015   if (!match(Shuf.getOperand(0), m_BitCast(m_Value(X))) ||
   2016       !match(Shuf.getOperand(1), m_Undef()) || !DestType->isIntOrIntVectorTy())
   2017     return nullptr;
   2018 
   2019   // The source type must have the same number of elements as the shuffle,
   2020   // and the source element type must be larger than the shuffle element type.
   2021   Type *SrcType = X->getType();
   2022   if (!SrcType->isVectorTy() || !SrcType->isIntOrIntVectorTy() ||
   2023       cast<FixedVectorType>(SrcType)->getNumElements() !=
   2024           cast<FixedVectorType>(DestType)->getNumElements() ||
   2025       SrcType->getScalarSizeInBits() % DestType->getScalarSizeInBits() != 0)
   2026     return nullptr;
   2027 
   2028   assert(Shuf.changesLength() && !Shuf.increasesLength() &&
   2029          "Expected a shuffle that decreases length");
   2030 
   2031   // Last, check that the mask chooses the correct low bits for each narrow
   2032   // element in the result.
   2033   uint64_t TruncRatio =
   2034       SrcType->getScalarSizeInBits() / DestType->getScalarSizeInBits();
   2035   ArrayRef<int> Mask = Shuf.getShuffleMask();
   2036   for (unsigned i = 0, e = Mask.size(); i != e; ++i) {
   2037     if (Mask[i] == UndefMaskElem)
   2038       continue;
   2039     uint64_t LSBIndex = IsBigEndian ? (i + 1) * TruncRatio - 1 : i * TruncRatio;
   2040     assert(LSBIndex <= INT32_MAX && "Overflowed 32-bits");
   2041     if (Mask[i] != (int)LSBIndex)
   2042       return nullptr;
   2043   }
   2044 
   2045   return new TruncInst(X, DestType);
   2046 }
   2047 
   2048 /// Match a shuffle-select-shuffle pattern where the shuffles are widening and
   2049 /// narrowing (concatenating with undef and extracting back to the original
   2050 /// length). This allows replacing the wide select with a narrow select.
   2051 static Instruction *narrowVectorSelect(ShuffleVectorInst &Shuf,
   2052                                        InstCombiner::BuilderTy &Builder) {
   2053   // This must be a narrowing identity shuffle. It extracts the 1st N elements
   2054   // of the 1st vector operand of a shuffle.
   2055   if (!match(Shuf.getOperand(1), m_Undef()) || !Shuf.isIdentityWithExtract())
   2056     return nullptr;
   2057 
   2058   // The vector being shuffled must be a vector select that we can eliminate.
   2059   // TODO: The one-use requirement could be eased if X and/or Y are constants.
   2060   Value *Cond, *X, *Y;
   2061   if (!match(Shuf.getOperand(0),
   2062              m_OneUse(m_Select(m_Value(Cond), m_Value(X), m_Value(Y)))))
   2063     return nullptr;
   2064 
   2065   // We need a narrow condition value. It must be extended with undef elements
   2066   // and have the same number of elements as this shuffle.
   2067   unsigned NarrowNumElts =
   2068       cast<FixedVectorType>(Shuf.getType())->getNumElements();
   2069   Value *NarrowCond;
   2070   if (!match(Cond, m_OneUse(m_Shuffle(m_Value(NarrowCond), m_Undef()))) ||
   2071       cast<FixedVectorType>(NarrowCond->getType())->getNumElements() !=
   2072           NarrowNumElts ||
   2073       !cast<ShuffleVectorInst>(Cond)->isIdentityWithPadding())
   2074     return nullptr;
   2075 
   2076   // shuf (sel (shuf NarrowCond, undef, WideMask), X, Y), undef, NarrowMask) -->
   2077   // sel NarrowCond, (shuf X, undef, NarrowMask), (shuf Y, undef, NarrowMask)
   2078   Value *NarrowX = Builder.CreateShuffleVector(X, Shuf.getShuffleMask());
   2079   Value *NarrowY = Builder.CreateShuffleVector(Y, Shuf.getShuffleMask());
   2080   return SelectInst::Create(NarrowCond, NarrowX, NarrowY);
   2081 }
   2082 
   2083 /// Try to fold an extract subvector operation.
   2084 static Instruction *foldIdentityExtractShuffle(ShuffleVectorInst &Shuf) {
   2085   Value *Op0 = Shuf.getOperand(0), *Op1 = Shuf.getOperand(1);
   2086   if (!Shuf.isIdentityWithExtract() || !match(Op1, m_Undef()))
   2087     return nullptr;
   2088 
   2089   // Check if we are extracting all bits of an inserted scalar:
   2090   // extract-subvec (bitcast (inselt ?, X, 0) --> bitcast X to subvec type
   2091   Value *X;
   2092   if (match(Op0, m_BitCast(m_InsertElt(m_Value(), m_Value(X), m_Zero()))) &&
   2093       X->getType()->getPrimitiveSizeInBits() ==
   2094           Shuf.getType()->getPrimitiveSizeInBits())
   2095     return new BitCastInst(X, Shuf.getType());
   2096 
   2097   // Try to combine 2 shuffles into 1 shuffle by concatenating a shuffle mask.
   2098   Value *Y;
   2099   ArrayRef<int> Mask;
   2100   if (!match(Op0, m_Shuffle(m_Value(X), m_Value(Y), m_Mask(Mask))))
   2101     return nullptr;
   2102 
   2103   // Be conservative with shuffle transforms. If we can't kill the 1st shuffle,
   2104   // then combining may result in worse codegen.
   2105   if (!Op0->hasOneUse())
   2106     return nullptr;
   2107 
   2108   // We are extracting a subvector from a shuffle. Remove excess elements from
   2109   // the 1st shuffle mask to eliminate the extract.
   2110   //
   2111   // This transform is conservatively limited to identity extracts because we do
   2112   // not allow arbitrary shuffle mask creation as a target-independent transform
   2113   // (because we can't guarantee that will lower efficiently).
   2114   //
   2115   // If the extracting shuffle has an undef mask element, it transfers to the
   2116   // new shuffle mask. Otherwise, copy the original mask element. Example:
   2117   //   shuf (shuf X, Y, <C0, C1, C2, undef, C4>), undef, <0, undef, 2, 3> -->
   2118   //   shuf X, Y, <C0, undef, C2, undef>
   2119   unsigned NumElts = cast<FixedVectorType>(Shuf.getType())->getNumElements();
   2120   SmallVector<int, 16> NewMask(NumElts);
   2121   assert(NumElts < Mask.size() &&
   2122          "Identity with extract must have less elements than its inputs");
   2123 
   2124   for (unsigned i = 0; i != NumElts; ++i) {
   2125     int ExtractMaskElt = Shuf.getMaskValue(i);
   2126     int MaskElt = Mask[i];
   2127     NewMask[i] = ExtractMaskElt == UndefMaskElem ? ExtractMaskElt : MaskElt;
   2128   }
   2129   return new ShuffleVectorInst(X, Y, NewMask);
   2130 }
   2131 
   2132 /// Try to replace a shuffle with an insertelement or try to replace a shuffle
   2133 /// operand with the operand of an insertelement.
   2134 static Instruction *foldShuffleWithInsert(ShuffleVectorInst &Shuf,
   2135                                           InstCombinerImpl &IC) {
   2136   Value *V0 = Shuf.getOperand(0), *V1 = Shuf.getOperand(1);
   2137   SmallVector<int, 16> Mask;
   2138   Shuf.getShuffleMask(Mask);
   2139 
   2140   // The shuffle must not change vector sizes.
   2141   // TODO: This restriction could be removed if the insert has only one use
   2142   //       (because the transform would require a new length-changing shuffle).
   2143   int NumElts = Mask.size();
   2144   if (NumElts != (int)(cast<FixedVectorType>(V0->getType())->getNumElements()))
   2145     return nullptr;
   2146 
   2147   // This is a specialization of a fold in SimplifyDemandedVectorElts. We may
   2148   // not be able to handle it there if the insertelement has >1 use.
   2149   // If the shuffle has an insertelement operand but does not choose the
   2150   // inserted scalar element from that value, then we can replace that shuffle
   2151   // operand with the source vector of the insertelement.
   2152   Value *X;
   2153   uint64_t IdxC;
   2154   if (match(V0, m_InsertElt(m_Value(X), m_Value(), m_ConstantInt(IdxC)))) {
   2155     // shuf (inselt X, ?, IdxC), ?, Mask --> shuf X, ?, Mask
   2156     if (!is_contained(Mask, (int)IdxC))
   2157       return IC.replaceOperand(Shuf, 0, X);
   2158   }
   2159   if (match(V1, m_InsertElt(m_Value(X), m_Value(), m_ConstantInt(IdxC)))) {
   2160     // Offset the index constant by the vector width because we are checking for
   2161     // accesses to the 2nd vector input of the shuffle.
   2162     IdxC += NumElts;
   2163     // shuf ?, (inselt X, ?, IdxC), Mask --> shuf ?, X, Mask
   2164     if (!is_contained(Mask, (int)IdxC))
   2165       return IC.replaceOperand(Shuf, 1, X);
   2166   }
   2167 
   2168   // shuffle (insert ?, Scalar, IndexC), V1, Mask --> insert V1, Scalar, IndexC'
   2169   auto isShufflingScalarIntoOp1 = [&](Value *&Scalar, ConstantInt *&IndexC) {
   2170     // We need an insertelement with a constant index.
   2171     if (!match(V0, m_InsertElt(m_Value(), m_Value(Scalar),
   2172                                m_ConstantInt(IndexC))))
   2173       return false;
   2174 
   2175     // Test the shuffle mask to see if it splices the inserted scalar into the
   2176     // operand 1 vector of the shuffle.
   2177     int NewInsIndex = -1;
   2178     for (int i = 0; i != NumElts; ++i) {
   2179       // Ignore undef mask elements.
   2180       if (Mask[i] == -1)
   2181         continue;
   2182 
   2183       // The shuffle takes elements of operand 1 without lane changes.
   2184       if (Mask[i] == NumElts + i)
   2185         continue;
   2186 
   2187       // The shuffle must choose the inserted scalar exactly once.
   2188       if (NewInsIndex != -1 || Mask[i] != IndexC->getSExtValue())
   2189         return false;
   2190 
   2191       // The shuffle is placing the inserted scalar into element i.
   2192       NewInsIndex = i;
   2193     }
   2194 
   2195     assert(NewInsIndex != -1 && "Did not fold shuffle with unused operand?");
   2196 
   2197     // Index is updated to the potentially translated insertion lane.
   2198     IndexC = ConstantInt::get(IndexC->getType(), NewInsIndex);
   2199     return true;
   2200   };
   2201 
   2202   // If the shuffle is unnecessary, insert the scalar operand directly into
   2203   // operand 1 of the shuffle. Example:
   2204   // shuffle (insert ?, S, 1), V1, <1, 5, 6, 7> --> insert V1, S, 0
   2205   Value *Scalar;
   2206   ConstantInt *IndexC;
   2207   if (isShufflingScalarIntoOp1(Scalar, IndexC))
   2208     return InsertElementInst::Create(V1, Scalar, IndexC);
   2209 
   2210   // Try again after commuting shuffle. Example:
   2211   // shuffle V0, (insert ?, S, 0), <0, 1, 2, 4> -->
   2212   // shuffle (insert ?, S, 0), V0, <4, 5, 6, 0> --> insert V0, S, 3
   2213   std::swap(V0, V1);
   2214   ShuffleVectorInst::commuteShuffleMask(Mask, NumElts);
   2215   if (isShufflingScalarIntoOp1(Scalar, IndexC))
   2216     return InsertElementInst::Create(V1, Scalar, IndexC);
   2217 
   2218   return nullptr;
   2219 }
   2220 
   2221 static Instruction *foldIdentityPaddedShuffles(ShuffleVectorInst &Shuf) {
   2222   // Match the operands as identity with padding (also known as concatenation
   2223   // with undef) shuffles of the same source type. The backend is expected to
   2224   // recreate these concatenations from a shuffle of narrow operands.
   2225   auto *Shuffle0 = dyn_cast<ShuffleVectorInst>(Shuf.getOperand(0));
   2226   auto *Shuffle1 = dyn_cast<ShuffleVectorInst>(Shuf.getOperand(1));
   2227   if (!Shuffle0 || !Shuffle0->isIdentityWithPadding() ||
   2228       !Shuffle1 || !Shuffle1->isIdentityWithPadding())
   2229     return nullptr;
   2230 
   2231   // We limit this transform to power-of-2 types because we expect that the
   2232   // backend can convert the simplified IR patterns to identical nodes as the
   2233   // original IR.
   2234   // TODO: If we can verify the same behavior for arbitrary types, the
   2235   //       power-of-2 checks can be removed.
   2236   Value *X = Shuffle0->getOperand(0);
   2237   Value *Y = Shuffle1->getOperand(0);
   2238   if (X->getType() != Y->getType() ||
   2239       !isPowerOf2_32(cast<FixedVectorType>(Shuf.getType())->getNumElements()) ||
   2240       !isPowerOf2_32(
   2241           cast<FixedVectorType>(Shuffle0->getType())->getNumElements()) ||
   2242       !isPowerOf2_32(cast<FixedVectorType>(X->getType())->getNumElements()) ||
   2243       match(X, m_Undef()) || match(Y, m_Undef()))
   2244     return nullptr;
   2245   assert(match(Shuffle0->getOperand(1), m_Undef()) &&
   2246          match(Shuffle1->getOperand(1), m_Undef()) &&
   2247          "Unexpected operand for identity shuffle");
   2248 
   2249   // This is a shuffle of 2 widening shuffles. We can shuffle the narrow source
   2250   // operands directly by adjusting the shuffle mask to account for the narrower
   2251   // types:
   2252   // shuf (widen X), (widen Y), Mask --> shuf X, Y, Mask'
   2253   int NarrowElts = cast<FixedVectorType>(X->getType())->getNumElements();
   2254   int WideElts = cast<FixedVectorType>(Shuffle0->getType())->getNumElements();
   2255   assert(WideElts > NarrowElts && "Unexpected types for identity with padding");
   2256 
   2257   ArrayRef<int> Mask = Shuf.getShuffleMask();
   2258   SmallVector<int, 16> NewMask(Mask.size(), -1);
   2259   for (int i = 0, e = Mask.size(); i != e; ++i) {
   2260     if (Mask[i] == -1)
   2261       continue;
   2262 
   2263     // If this shuffle is choosing an undef element from 1 of the sources, that
   2264     // element is undef.
   2265     if (Mask[i] < WideElts) {
   2266       if (Shuffle0->getMaskValue(Mask[i]) == -1)
   2267         continue;
   2268     } else {
   2269       if (Shuffle1->getMaskValue(Mask[i] - WideElts) == -1)
   2270         continue;
   2271     }
   2272 
   2273     // If this shuffle is choosing from the 1st narrow op, the mask element is
   2274     // the same. If this shuffle is choosing from the 2nd narrow op, the mask
   2275     // element is offset down to adjust for the narrow vector widths.
   2276     if (Mask[i] < WideElts) {
   2277       assert(Mask[i] < NarrowElts && "Unexpected shuffle mask");
   2278       NewMask[i] = Mask[i];
   2279     } else {
   2280       assert(Mask[i] < (WideElts + NarrowElts) && "Unexpected shuffle mask");
   2281       NewMask[i] = Mask[i] - (WideElts - NarrowElts);
   2282     }
   2283   }
   2284   return new ShuffleVectorInst(X, Y, NewMask);
   2285 }
   2286 
   2287 Instruction *InstCombinerImpl::visitShuffleVectorInst(ShuffleVectorInst &SVI) {
   2288   Value *LHS = SVI.getOperand(0);
   2289   Value *RHS = SVI.getOperand(1);
   2290   SimplifyQuery ShufQuery = SQ.getWithInstruction(&SVI);
   2291   if (auto *V = SimplifyShuffleVectorInst(LHS, RHS, SVI.getShuffleMask(),
   2292                                           SVI.getType(), ShufQuery))
   2293     return replaceInstUsesWith(SVI, V);
   2294 
   2295   // Bail out for scalable vectors
   2296   if (isa<ScalableVectorType>(LHS->getType()))
   2297     return nullptr;
   2298 
   2299   unsigned VWidth = cast<FixedVectorType>(SVI.getType())->getNumElements();
   2300   unsigned LHSWidth = cast<FixedVectorType>(LHS->getType())->getNumElements();
   2301 
   2302   // shuffle (bitcast X), (bitcast Y), Mask --> bitcast (shuffle X, Y, Mask)
   2303   //
   2304   // if X and Y are of the same (vector) type, and the element size is not
   2305   // changed by the bitcasts, we can distribute the bitcasts through the
   2306   // shuffle, hopefully reducing the number of instructions. We make sure that
   2307   // at least one bitcast only has one use, so we don't *increase* the number of
   2308   // instructions here.
   2309   Value *X, *Y;
   2310   if (match(LHS, m_BitCast(m_Value(X))) && match(RHS, m_BitCast(m_Value(Y))) &&
   2311       X->getType()->isVectorTy() && X->getType() == Y->getType() &&
   2312       X->getType()->getScalarSizeInBits() ==
   2313           SVI.getType()->getScalarSizeInBits() &&
   2314       (LHS->hasOneUse() || RHS->hasOneUse())) {
   2315     Value *V = Builder.CreateShuffleVector(X, Y, SVI.getShuffleMask(),
   2316                                            SVI.getName() + ".uncasted");
   2317     return new BitCastInst(V, SVI.getType());
   2318   }
   2319 
   2320   ArrayRef<int> Mask = SVI.getShuffleMask();
   2321   Type *Int32Ty = Type::getInt32Ty(SVI.getContext());
   2322 
   2323   // Peek through a bitcasted shuffle operand by scaling the mask. If the
   2324   // simulated shuffle can simplify, then this shuffle is unnecessary:
   2325   // shuf (bitcast X), undef, Mask --> bitcast X'
   2326   // TODO: This could be extended to allow length-changing shuffles.
   2327   //       The transform might also be obsoleted if we allowed canonicalization
   2328   //       of bitcasted shuffles.
   2329   if (match(LHS, m_BitCast(m_Value(X))) && match(RHS, m_Undef()) &&
   2330       X->getType()->isVectorTy() && VWidth == LHSWidth) {
   2331     // Try to create a scaled mask constant.
   2332     auto *XType = cast<FixedVectorType>(X->getType());
   2333     unsigned XNumElts = XType->getNumElements();
   2334     SmallVector<int, 16> ScaledMask;
   2335     if (XNumElts >= VWidth) {
   2336       assert(XNumElts % VWidth == 0 && "Unexpected vector bitcast");
   2337       narrowShuffleMaskElts(XNumElts / VWidth, Mask, ScaledMask);
   2338     } else {
   2339       assert(VWidth % XNumElts == 0 && "Unexpected vector bitcast");
   2340       if (!widenShuffleMaskElts(VWidth / XNumElts, Mask, ScaledMask))
   2341         ScaledMask.clear();
   2342     }
   2343     if (!ScaledMask.empty()) {
   2344       // If the shuffled source vector simplifies, cast that value to this
   2345       // shuffle's type.
   2346       if (auto *V = SimplifyShuffleVectorInst(X, UndefValue::get(XType),
   2347                                               ScaledMask, XType, ShufQuery))
   2348         return BitCastInst::Create(Instruction::BitCast, V, SVI.getType());
   2349     }
   2350   }
   2351 
   2352   // shuffle x, x, mask --> shuffle x, undef, mask'
   2353   if (LHS == RHS) {
   2354     assert(!match(RHS, m_Undef()) &&
   2355            "Shuffle with 2 undef ops not simplified?");
   2356     // Remap any references to RHS to use LHS.
   2357     SmallVector<int, 16> Elts;
   2358     for (unsigned i = 0; i != VWidth; ++i) {
   2359       // Propagate undef elements or force mask to LHS.
   2360       if (Mask[i] < 0)
   2361         Elts.push_back(UndefMaskElem);
   2362       else
   2363         Elts.push_back(Mask[i] % LHSWidth);
   2364     }
   2365     return new ShuffleVectorInst(LHS, UndefValue::get(RHS->getType()), Elts);
   2366   }
   2367 
   2368   // shuffle undef, x, mask --> shuffle x, undef, mask'
   2369   if (match(LHS, m_Undef())) {
   2370     SVI.commute();
   2371     return &SVI;
   2372   }
   2373 
   2374   if (Instruction *I = canonicalizeInsertSplat(SVI, Builder))
   2375     return I;
   2376 
   2377   if (Instruction *I = foldSelectShuffle(SVI, Builder, DL))
   2378     return I;
   2379 
   2380   if (Instruction *I = foldTruncShuffle(SVI, DL.isBigEndian()))
   2381     return I;
   2382 
   2383   if (Instruction *I = narrowVectorSelect(SVI, Builder))
   2384     return I;
   2385 
   2386   APInt UndefElts(VWidth, 0);
   2387   APInt AllOnesEltMask(APInt::getAllOnesValue(VWidth));
   2388   if (Value *V = SimplifyDemandedVectorElts(&SVI, AllOnesEltMask, UndefElts)) {
   2389     if (V != &SVI)
   2390       return replaceInstUsesWith(SVI, V);
   2391     return &SVI;
   2392   }
   2393 
   2394   if (Instruction *I = foldIdentityExtractShuffle(SVI))
   2395     return I;
   2396 
   2397   // These transforms have the potential to lose undef knowledge, so they are
   2398   // intentionally placed after SimplifyDemandedVectorElts().
   2399   if (Instruction *I = foldShuffleWithInsert(SVI, *this))
   2400     return I;
   2401   if (Instruction *I = foldIdentityPaddedShuffles(SVI))
   2402     return I;
   2403 
   2404   if (match(RHS, m_Undef()) && canEvaluateShuffled(LHS, Mask)) {
   2405     Value *V = evaluateInDifferentElementOrder(LHS, Mask);
   2406     return replaceInstUsesWith(SVI, V);
   2407   }
   2408 
   2409   // SROA generates shuffle+bitcast when the extracted sub-vector is bitcast to
   2410   // a non-vector type. We can instead bitcast the original vector followed by
   2411   // an extract of the desired element:
   2412   //
   2413   //   %sroa = shufflevector <16 x i8> %in, <16 x i8> undef,
   2414   //                         <4 x i32> <i32 0, i32 1, i32 2, i32 3>
   2415   //   %1 = bitcast <4 x i8> %sroa to i32
   2416   // Becomes:
   2417   //   %bc = bitcast <16 x i8> %in to <4 x i32>
   2418   //   %ext = extractelement <4 x i32> %bc, i32 0
   2419   //
   2420   // If the shuffle is extracting a contiguous range of values from the input
   2421   // vector then each use which is a bitcast of the extracted size can be
   2422   // replaced. This will work if the vector types are compatible, and the begin
   2423   // index is aligned to a value in the casted vector type. If the begin index
   2424   // isn't aligned then we can shuffle the original vector (keeping the same
   2425   // vector type) before extracting.
   2426   //
   2427   // This code will bail out if the target type is fundamentally incompatible
   2428   // with vectors of the source type.
   2429   //
   2430   // Example of <16 x i8>, target type i32:
   2431   // Index range [4,8):         v-----------v Will work.
   2432   //                +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
   2433   //     <16 x i8>: |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
   2434   //     <4 x i32>: |           |           |           |           |
   2435   //                +-----------+-----------+-----------+-----------+
   2436   // Index range [6,10):              ^-----------^ Needs an extra shuffle.
   2437   // Target type i40:           ^--------------^ Won't work, bail.
   2438   bool MadeChange = false;
   2439   if (isShuffleExtractingFromLHS(SVI, Mask)) {
   2440     Value *V = LHS;
   2441     unsigned MaskElems = Mask.size();
   2442     auto *SrcTy = cast<FixedVectorType>(V->getType());
   2443     unsigned VecBitWidth = SrcTy->getPrimitiveSizeInBits().getFixedSize();
   2444     unsigned SrcElemBitWidth = DL.getTypeSizeInBits(SrcTy->getElementType());
   2445     assert(SrcElemBitWidth && "vector elements must have a bitwidth");
   2446     unsigned SrcNumElems = SrcTy->getNumElements();
   2447     SmallVector<BitCastInst *, 8> BCs;
   2448     DenseMap<Type *, Value *> NewBCs;
   2449     for (User *U : SVI.users())
   2450       if (BitCastInst *BC = dyn_cast<BitCastInst>(U))
   2451         if (!BC->use_empty())
   2452           // Only visit bitcasts that weren't previously handled.
   2453           BCs.push_back(BC);
   2454     for (BitCastInst *BC : BCs) {
   2455       unsigned BegIdx = Mask.front();
   2456       Type *TgtTy = BC->getDestTy();
   2457       unsigned TgtElemBitWidth = DL.getTypeSizeInBits(TgtTy);
   2458       if (!TgtElemBitWidth)
   2459         continue;
   2460       unsigned TgtNumElems = VecBitWidth / TgtElemBitWidth;
   2461       bool VecBitWidthsEqual = VecBitWidth == TgtNumElems * TgtElemBitWidth;
   2462       bool BegIsAligned = 0 == ((SrcElemBitWidth * BegIdx) % TgtElemBitWidth);
   2463       if (!VecBitWidthsEqual)
   2464         continue;
   2465       if (!VectorType::isValidElementType(TgtTy))
   2466         continue;
   2467       auto *CastSrcTy = FixedVectorType::get(TgtTy, TgtNumElems);
   2468       if (!BegIsAligned) {
   2469         // Shuffle the input so [0,NumElements) contains the output, and
   2470         // [NumElems,SrcNumElems) is undef.
   2471         SmallVector<int, 16> ShuffleMask(SrcNumElems, -1);
   2472         for (unsigned I = 0, E = MaskElems, Idx = BegIdx; I != E; ++Idx, ++I)
   2473           ShuffleMask[I] = Idx;
   2474         V = Builder.CreateShuffleVector(V, ShuffleMask,
   2475                                         SVI.getName() + ".extract");
   2476         BegIdx = 0;
   2477       }
   2478       unsigned SrcElemsPerTgtElem = TgtElemBitWidth / SrcElemBitWidth;
   2479       assert(SrcElemsPerTgtElem);
   2480       BegIdx /= SrcElemsPerTgtElem;
   2481       bool BCAlreadyExists = NewBCs.find(CastSrcTy) != NewBCs.end();
   2482       auto *NewBC =
   2483           BCAlreadyExists
   2484               ? NewBCs[CastSrcTy]
   2485               : Builder.CreateBitCast(V, CastSrcTy, SVI.getName() + ".bc");
   2486       if (!BCAlreadyExists)
   2487         NewBCs[CastSrcTy] = NewBC;
   2488       auto *Ext = Builder.CreateExtractElement(
   2489           NewBC, ConstantInt::get(Int32Ty, BegIdx), SVI.getName() + ".extract");
   2490       // The shufflevector isn't being replaced: the bitcast that used it
   2491       // is. InstCombine will visit the newly-created instructions.
   2492       replaceInstUsesWith(*BC, Ext);
   2493       MadeChange = true;
   2494     }
   2495   }
   2496 
   2497   // If the LHS is a shufflevector itself, see if we can combine it with this
   2498   // one without producing an unusual shuffle.
   2499   // Cases that might be simplified:
   2500   // 1.
   2501   // x1=shuffle(v1,v2,mask1)
   2502   //  x=shuffle(x1,undef,mask)
   2503   //        ==>
   2504   //  x=shuffle(v1,undef,newMask)
   2505   // newMask[i] = (mask[i] < x1.size()) ? mask1[mask[i]] : -1
   2506   // 2.
   2507   // x1=shuffle(v1,undef,mask1)
   2508   //  x=shuffle(x1,x2,mask)
   2509   // where v1.size() == mask1.size()
   2510   //        ==>
   2511   //  x=shuffle(v1,x2,newMask)
   2512   // newMask[i] = (mask[i] < x1.size()) ? mask1[mask[i]] : mask[i]
   2513   // 3.
   2514   // x2=shuffle(v2,undef,mask2)
   2515   //  x=shuffle(x1,x2,mask)
   2516   // where v2.size() == mask2.size()
   2517   //        ==>
   2518   //  x=shuffle(x1,v2,newMask)
   2519   // newMask[i] = (mask[i] < x1.size())
   2520   //              ? mask[i] : mask2[mask[i]-x1.size()]+x1.size()
   2521   // 4.
   2522   // x1=shuffle(v1,undef,mask1)
   2523   // x2=shuffle(v2,undef,mask2)
   2524   //  x=shuffle(x1,x2,mask)
   2525   // where v1.size() == v2.size()
   2526   //        ==>
   2527   //  x=shuffle(v1,v2,newMask)
   2528   // newMask[i] = (mask[i] < x1.size())
   2529   //              ? mask1[mask[i]] : mask2[mask[i]-x1.size()]+v1.size()
   2530   //
   2531   // Here we are really conservative:
   2532   // we are absolutely afraid of producing a shuffle mask not in the input
   2533   // program, because the code gen may not be smart enough to turn a merged
   2534   // shuffle into two specific shuffles: it may produce worse code.  As such,
   2535   // we only merge two shuffles if the result is either a splat or one of the
   2536   // input shuffle masks.  In this case, merging the shuffles just removes
   2537   // one instruction, which we know is safe.  This is good for things like
   2538   // turning: (splat(splat)) -> splat, or
   2539   // merge(V[0..n], V[n+1..2n]) -> V[0..2n]
   2540   ShuffleVectorInst* LHSShuffle = dyn_cast<ShuffleVectorInst>(LHS);
   2541   ShuffleVectorInst* RHSShuffle = dyn_cast<ShuffleVectorInst>(RHS);
   2542   if (LHSShuffle)
   2543     if (!match(LHSShuffle->getOperand(1), m_Undef()) && !match(RHS, m_Undef()))
   2544       LHSShuffle = nullptr;
   2545   if (RHSShuffle)
   2546     if (!match(RHSShuffle->getOperand(1), m_Undef()))
   2547       RHSShuffle = nullptr;
   2548   if (!LHSShuffle && !RHSShuffle)
   2549     return MadeChange ? &SVI : nullptr;
   2550 
   2551   Value* LHSOp0 = nullptr;
   2552   Value* LHSOp1 = nullptr;
   2553   Value* RHSOp0 = nullptr;
   2554   unsigned LHSOp0Width = 0;
   2555   unsigned RHSOp0Width = 0;
   2556   if (LHSShuffle) {
   2557     LHSOp0 = LHSShuffle->getOperand(0);
   2558     LHSOp1 = LHSShuffle->getOperand(1);
   2559     LHSOp0Width = cast<FixedVectorType>(LHSOp0->getType())->getNumElements();
   2560   }
   2561   if (RHSShuffle) {
   2562     RHSOp0 = RHSShuffle->getOperand(0);
   2563     RHSOp0Width = cast<FixedVectorType>(RHSOp0->getType())->getNumElements();
   2564   }
   2565   Value* newLHS = LHS;
   2566   Value* newRHS = RHS;
   2567   if (LHSShuffle) {
   2568     // case 1
   2569     if (match(RHS, m_Undef())) {
   2570       newLHS = LHSOp0;
   2571       newRHS = LHSOp1;
   2572     }
   2573     // case 2 or 4
   2574     else if (LHSOp0Width == LHSWidth) {
   2575       newLHS = LHSOp0;
   2576     }
   2577   }
   2578   // case 3 or 4
   2579   if (RHSShuffle && RHSOp0Width == LHSWidth) {
   2580     newRHS = RHSOp0;
   2581   }
   2582   // case 4
   2583   if (LHSOp0 == RHSOp0) {
   2584     newLHS = LHSOp0;
   2585     newRHS = nullptr;
   2586   }
   2587 
   2588   if (newLHS == LHS && newRHS == RHS)
   2589     return MadeChange ? &SVI : nullptr;
   2590 
   2591   ArrayRef<int> LHSMask;
   2592   ArrayRef<int> RHSMask;
   2593   if (newLHS != LHS)
   2594     LHSMask = LHSShuffle->getShuffleMask();
   2595   if (RHSShuffle && newRHS != RHS)
   2596     RHSMask = RHSShuffle->getShuffleMask();
   2597 
   2598   unsigned newLHSWidth = (newLHS != LHS) ? LHSOp0Width : LHSWidth;
   2599   SmallVector<int, 16> newMask;
   2600   bool isSplat = true;
   2601   int SplatElt = -1;
   2602   // Create a new mask for the new ShuffleVectorInst so that the new
   2603   // ShuffleVectorInst is equivalent to the original one.
   2604   for (unsigned i = 0; i < VWidth; ++i) {
   2605     int eltMask;
   2606     if (Mask[i] < 0) {
   2607       // This element is an undef value.
   2608       eltMask = -1;
   2609     } else if (Mask[i] < (int)LHSWidth) {
   2610       // This element is from left hand side vector operand.
   2611       //
   2612       // If LHS is going to be replaced (case 1, 2, or 4), calculate the
   2613       // new mask value for the element.
   2614       if (newLHS != LHS) {
   2615         eltMask = LHSMask[Mask[i]];
   2616         // If the value selected is an undef value, explicitly specify it
   2617         // with a -1 mask value.
   2618         if (eltMask >= (int)LHSOp0Width && isa<UndefValue>(LHSOp1))
   2619           eltMask = -1;
   2620       } else
   2621         eltMask = Mask[i];
   2622     } else {
   2623       // This element is from right hand side vector operand
   2624       //
   2625       // If the value selected is an undef value, explicitly specify it
   2626       // with a -1 mask value. (case 1)
   2627       if (match(RHS, m_Undef()))
   2628         eltMask = -1;
   2629       // If RHS is going to be replaced (case 3 or 4), calculate the
   2630       // new mask value for the element.
   2631       else if (newRHS != RHS) {
   2632         eltMask = RHSMask[Mask[i]-LHSWidth];
   2633         // If the value selected is an undef value, explicitly specify it
   2634         // with a -1 mask value.
   2635         if (eltMask >= (int)RHSOp0Width) {
   2636           assert(match(RHSShuffle->getOperand(1), m_Undef()) &&
   2637                  "should have been check above");
   2638           eltMask = -1;
   2639         }
   2640       } else
   2641         eltMask = Mask[i]-LHSWidth;
   2642 
   2643       // If LHS's width is changed, shift the mask value accordingly.
   2644       // If newRHS == nullptr, i.e. LHSOp0 == RHSOp0, we want to remap any
   2645       // references from RHSOp0 to LHSOp0, so we don't need to shift the mask.
   2646       // If newRHS == newLHS, we want to remap any references from newRHS to
   2647       // newLHS so that we can properly identify splats that may occur due to
   2648       // obfuscation across the two vectors.
   2649       if (eltMask >= 0 && newRHS != nullptr && newLHS != newRHS)
   2650         eltMask += newLHSWidth;
   2651     }
   2652 
   2653     // Check if this could still be a splat.
   2654     if (eltMask >= 0) {
   2655       if (SplatElt >= 0 && SplatElt != eltMask)
   2656         isSplat = false;
   2657       SplatElt = eltMask;
   2658     }
   2659 
   2660     newMask.push_back(eltMask);
   2661   }
   2662 
   2663   // If the result mask is equal to one of the original shuffle masks,
   2664   // or is a splat, do the replacement.
   2665   if (isSplat || newMask == LHSMask || newMask == RHSMask || newMask == Mask) {
   2666     if (!newRHS)
   2667       newRHS = UndefValue::get(newLHS->getType());
   2668     return new ShuffleVectorInst(newLHS, newRHS, newMask);
   2669   }
   2670 
   2671   return MadeChange ? &SVI : nullptr;
   2672 }
   2673