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      1 //===- StackColoring.cpp --------------------------------------------------===//
      2 //
      3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
      4 // See https://llvm.org/LICENSE.txt for license information.
      5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
      6 //
      7 //===----------------------------------------------------------------------===//
      8 //
      9 // This pass implements the stack-coloring optimization that looks for
     10 // lifetime markers machine instructions (LIFESTART_BEGIN and LIFESTART_END),
     11 // which represent the possible lifetime of stack slots. It attempts to
     12 // merge disjoint stack slots and reduce the used stack space.
     13 // NOTE: This pass is not StackSlotColoring, which optimizes spill slots.
     14 //
     15 // TODO: In the future we plan to improve stack coloring in the following ways:
     16 // 1. Allow merging multiple small slots into a single larger slot at different
     17 //    offsets.
     18 // 2. Merge this pass with StackSlotColoring and allow merging of allocas with
     19 //    spill slots.
     20 //
     21 //===----------------------------------------------------------------------===//
     22 
     23 #include "llvm/ADT/BitVector.h"
     24 #include "llvm/ADT/DenseMap.h"
     25 #include "llvm/ADT/DepthFirstIterator.h"
     26 #include "llvm/ADT/SmallPtrSet.h"
     27 #include "llvm/ADT/SmallVector.h"
     28 #include "llvm/ADT/Statistic.h"
     29 #include "llvm/Analysis/ValueTracking.h"
     30 #include "llvm/CodeGen/LiveInterval.h"
     31 #include "llvm/CodeGen/MachineBasicBlock.h"
     32 #include "llvm/CodeGen/MachineFrameInfo.h"
     33 #include "llvm/CodeGen/MachineFunction.h"
     34 #include "llvm/CodeGen/MachineFunctionPass.h"
     35 #include "llvm/CodeGen/MachineInstr.h"
     36 #include "llvm/CodeGen/MachineMemOperand.h"
     37 #include "llvm/CodeGen/MachineOperand.h"
     38 #include "llvm/CodeGen/Passes.h"
     39 #include "llvm/CodeGen/SelectionDAGNodes.h"
     40 #include "llvm/CodeGen/SlotIndexes.h"
     41 #include "llvm/CodeGen/TargetOpcodes.h"
     42 #include "llvm/CodeGen/WinEHFuncInfo.h"
     43 #include "llvm/Config/llvm-config.h"
     44 #include "llvm/IR/Constants.h"
     45 #include "llvm/IR/DebugInfoMetadata.h"
     46 #include "llvm/IR/Function.h"
     47 #include "llvm/IR/Instructions.h"
     48 #include "llvm/IR/Metadata.h"
     49 #include "llvm/IR/Use.h"
     50 #include "llvm/IR/Value.h"
     51 #include "llvm/InitializePasses.h"
     52 #include "llvm/Pass.h"
     53 #include "llvm/Support/Casting.h"
     54 #include "llvm/Support/CommandLine.h"
     55 #include "llvm/Support/Compiler.h"
     56 #include "llvm/Support/Debug.h"
     57 #include "llvm/Support/raw_ostream.h"
     58 #include <algorithm>
     59 #include <cassert>
     60 #include <limits>
     61 #include <memory>
     62 #include <utility>
     63 
     64 using namespace llvm;
     65 
     66 #define DEBUG_TYPE "stack-coloring"
     67 
     68 static cl::opt<bool>
     69 DisableColoring("no-stack-coloring",
     70         cl::init(false), cl::Hidden,
     71         cl::desc("Disable stack coloring"));
     72 
     73 /// The user may write code that uses allocas outside of the declared lifetime
     74 /// zone. This can happen when the user returns a reference to a local
     75 /// data-structure. We can detect these cases and decide not to optimize the
     76 /// code. If this flag is enabled, we try to save the user. This option
     77 /// is treated as overriding LifetimeStartOnFirstUse below.
     78 static cl::opt<bool>
     79 ProtectFromEscapedAllocas("protect-from-escaped-allocas",
     80                           cl::init(false), cl::Hidden,
     81                           cl::desc("Do not optimize lifetime zones that "
     82                                    "are broken"));
     83 
     84 /// Enable enhanced dataflow scheme for lifetime analysis (treat first
     85 /// use of stack slot as start of slot lifetime, as opposed to looking
     86 /// for LIFETIME_START marker). See "Implementation notes" below for
     87 /// more info.
     88 static cl::opt<bool>
     89 LifetimeStartOnFirstUse("stackcoloring-lifetime-start-on-first-use",
     90         cl::init(true), cl::Hidden,
     91         cl::desc("Treat stack lifetimes as starting on first use, not on START marker."));
     92 
     93 
     94 STATISTIC(NumMarkerSeen,  "Number of lifetime markers found.");
     95 STATISTIC(StackSpaceSaved, "Number of bytes saved due to merging slots.");
     96 STATISTIC(StackSlotMerged, "Number of stack slot merged.");
     97 STATISTIC(EscapedAllocas, "Number of allocas that escaped the lifetime region");
     98 
     99 //===----------------------------------------------------------------------===//
    100 //                           StackColoring Pass
    101 //===----------------------------------------------------------------------===//
    102 //
    103 // Stack Coloring reduces stack usage by merging stack slots when they
    104 // can't be used together. For example, consider the following C program:
    105 //
    106 //     void bar(char *, int);
    107 //     void foo(bool var) {
    108 //         A: {
    109 //             char z[4096];
    110 //             bar(z, 0);
    111 //         }
    112 //
    113 //         char *p;
    114 //         char x[4096];
    115 //         char y[4096];
    116 //         if (var) {
    117 //             p = x;
    118 //         } else {
    119 //             bar(y, 1);
    120 //             p = y + 1024;
    121 //         }
    122 //     B:
    123 //         bar(p, 2);
    124 //     }
    125 //
    126 // Naively-compiled, this program would use 12k of stack space. However, the
    127 // stack slot corresponding to `z` is always destroyed before either of the
    128 // stack slots for `x` or `y` are used, and then `x` is only used if `var`
    129 // is true, while `y` is only used if `var` is false. So in no time are 2
    130 // of the stack slots used together, and therefore we can merge them,
    131 // compiling the function using only a single 4k alloca:
    132 //
    133 //     void foo(bool var) { // equivalent
    134 //         char x[4096];
    135 //         char *p;
    136 //         bar(x, 0);
    137 //         if (var) {
    138 //             p = x;
    139 //         } else {
    140 //             bar(x, 1);
    141 //             p = x + 1024;
    142 //         }
    143 //         bar(p, 2);
    144 //     }
    145 //
    146 // This is an important optimization if we want stack space to be under
    147 // control in large functions, both open-coded ones and ones created by
    148 // inlining.
    149 //
    150 // Implementation Notes:
    151 // ---------------------
    152 //
    153 // An important part of the above reasoning is that `z` can't be accessed
    154 // while the latter 2 calls to `bar` are running. This is justified because
    155 // `z`'s lifetime is over after we exit from block `A:`, so any further
    156 // accesses to it would be UB. The way we represent this information
    157 // in LLVM is by having frontends delimit blocks with `lifetime.start`
    158 // and `lifetime.end` intrinsics.
    159 //
    160 // The effect of these intrinsics seems to be as follows (maybe I should
    161 // specify this in the reference?):
    162 //
    163 //   L1) at start, each stack-slot is marked as *out-of-scope*, unless no
    164 //   lifetime intrinsic refers to that stack slot, in which case
    165 //   it is marked as *in-scope*.
    166 //   L2) on a `lifetime.start`, a stack slot is marked as *in-scope* and
    167 //   the stack slot is overwritten with `undef`.
    168 //   L3) on a `lifetime.end`, a stack slot is marked as *out-of-scope*.
    169 //   L4) on function exit, all stack slots are marked as *out-of-scope*.
    170 //   L5) `lifetime.end` is a no-op when called on a slot that is already
    171 //   *out-of-scope*.
    172 //   L6) memory accesses to *out-of-scope* stack slots are UB.
    173 //   L7) when a stack-slot is marked as *out-of-scope*, all pointers to it
    174 //   are invalidated, unless the slot is "degenerate". This is used to
    175 //   justify not marking slots as in-use until the pointer to them is
    176 //   used, but feels a bit hacky in the presence of things like LICM. See
    177 //   the "Degenerate Slots" section for more details.
    178 //
    179 // Now, let's ground stack coloring on these rules. We'll define a slot
    180 // as *in-use* at a (dynamic) point in execution if it either can be
    181 // written to at that point, or if it has a live and non-undef content
    182 // at that point.
    183 //
    184 // Obviously, slots that are never *in-use* together can be merged, and
    185 // in our example `foo`, the slots for `x`, `y` and `z` are never
    186 // in-use together (of course, sometimes slots that *are* in-use together
    187 // might still be mergable, but we don't care about that here).
    188 //
    189 // In this implementation, we successively merge pairs of slots that are
    190 // not *in-use* together. We could be smarter - for example, we could merge
    191 // a single large slot with 2 small slots, or we could construct the
    192 // interference graph and run a "smart" graph coloring algorithm, but with
    193 // that aside, how do we find out whether a pair of slots might be *in-use*
    194 // together?
    195 //
    196 // From our rules, we see that *out-of-scope* slots are never *in-use*,
    197 // and from (L7) we see that "non-degenerate" slots remain non-*in-use*
    198 // until their address is taken. Therefore, we can approximate slot activity
    199 // using dataflow.
    200 //
    201 // A subtle point: naively, we might try to figure out which pairs of
    202 // stack-slots interfere by propagating `S in-use` through the CFG for every
    203 // stack-slot `S`, and having `S` and `T` interfere if there is a CFG point in
    204 // which they are both *in-use*.
    205 //
    206 // That is sound, but overly conservative in some cases: in our (artificial)
    207 // example `foo`, either `x` or `y` might be in use at the label `B:`, but
    208 // as `x` is only in use if we came in from the `var` edge and `y` only
    209 // if we came from the `!var` edge, they still can't be in use together.
    210 // See PR32488 for an important real-life case.
    211 //
    212 // If we wanted to find all points of interference precisely, we could
    213 // propagate `S in-use` and `S&T in-use` predicates through the CFG. That
    214 // would be precise, but requires propagating `O(n^2)` dataflow facts.
    215 //
    216 // However, we aren't interested in the *set* of points of interference
    217 // between 2 stack slots, only *whether* there *is* such a point. So we
    218 // can rely on a little trick: for `S` and `T` to be in-use together,
    219 // one of them needs to become in-use while the other is in-use (or
    220 // they might both become in use simultaneously). We can check this
    221 // by also keeping track of the points at which a stack slot might *start*
    222 // being in-use.
    223 //
    224 // Exact first use:
    225 // ----------------
    226 //
    227 // Consider the following motivating example:
    228 //
    229 //     int foo() {
    230 //       char b1[1024], b2[1024];
    231 //       if (...) {
    232 //         char b3[1024];
    233 //         <uses of b1, b3>;
    234 //         return x;
    235 //       } else {
    236 //         char b4[1024], b5[1024];
    237 //         <uses of b2, b4, b5>;
    238 //         return y;
    239 //       }
    240 //     }
    241 //
    242 // In the code above, "b3" and "b4" are declared in distinct lexical
    243 // scopes, meaning that it is easy to prove that they can share the
    244 // same stack slot. Variables "b1" and "b2" are declared in the same
    245 // scope, meaning that from a lexical point of view, their lifetimes
    246 // overlap. From a control flow pointer of view, however, the two
    247 // variables are accessed in disjoint regions of the CFG, thus it
    248 // should be possible for them to share the same stack slot. An ideal
    249 // stack allocation for the function above would look like:
    250 //
    251 //     slot 0: b1, b2
    252 //     slot 1: b3, b4
    253 //     slot 2: b5
    254 //
    255 // Achieving this allocation is tricky, however, due to the way
    256 // lifetime markers are inserted. Here is a simplified view of the
    257 // control flow graph for the code above:
    258 //
    259 //                +------  block 0 -------+
    260 //               0| LIFETIME_START b1, b2 |
    261 //               1| <test 'if' condition> |
    262 //                +-----------------------+
    263 //                   ./              \.
    264 //   +------  block 1 -------+   +------  block 2 -------+
    265 //  2| LIFETIME_START b3     |  5| LIFETIME_START b4, b5 |
    266 //  3| <uses of b1, b3>      |  6| <uses of b2, b4, b5>  |
    267 //  4| LIFETIME_END b3       |  7| LIFETIME_END b4, b5   |
    268 //   +-----------------------+   +-----------------------+
    269 //                   \.              /.
    270 //                +------  block 3 -------+
    271 //               8| <cleanupcode>         |
    272 //               9| LIFETIME_END b1, b2   |
    273 //              10| return                |
    274 //                +-----------------------+
    275 //
    276 // If we create live intervals for the variables above strictly based
    277 // on the lifetime markers, we'll get the set of intervals on the
    278 // left. If we ignore the lifetime start markers and instead treat a
    279 // variable's lifetime as beginning with the first reference to the
    280 // var, then we get the intervals on the right.
    281 //
    282 //            LIFETIME_START      First Use
    283 //     b1:    [0,9]               [3,4] [8,9]
    284 //     b2:    [0,9]               [6,9]
    285 //     b3:    [2,4]               [3,4]
    286 //     b4:    [5,7]               [6,7]
    287 //     b5:    [5,7]               [6,7]
    288 //
    289 // For the intervals on the left, the best we can do is overlap two
    290 // variables (b3 and b4, for example); this gives us a stack size of
    291 // 4*1024 bytes, not ideal. When treating first-use as the start of a
    292 // lifetime, we can additionally overlap b1 and b5, giving us a 3*1024
    293 // byte stack (better).
    294 //
    295 // Degenerate Slots:
    296 // -----------------
    297 //
    298 // Relying entirely on first-use of stack slots is problematic,
    299 // however, due to the fact that optimizations can sometimes migrate
    300 // uses of a variable outside of its lifetime start/end region. Here
    301 // is an example:
    302 //
    303 //     int bar() {
    304 //       char b1[1024], b2[1024];
    305 //       if (...) {
    306 //         <uses of b2>
    307 //         return y;
    308 //       } else {
    309 //         <uses of b1>
    310 //         while (...) {
    311 //           char b3[1024];
    312 //           <uses of b3>
    313 //         }
    314 //       }
    315 //     }
    316 //
    317 // Before optimization, the control flow graph for the code above
    318 // might look like the following:
    319 //
    320 //                +------  block 0 -------+
    321 //               0| LIFETIME_START b1, b2 |
    322 //               1| <test 'if' condition> |
    323 //                +-----------------------+
    324 //                   ./              \.
    325 //   +------  block 1 -------+    +------- block 2 -------+
    326 //  2| <uses of b2>          |   3| <uses of b1>          |
    327 //   +-----------------------+    +-----------------------+
    328 //              |                            |
    329 //              |                 +------- block 3 -------+ <-\.
    330 //              |                4| <while condition>     |    |
    331 //              |                 +-----------------------+    |
    332 //              |               /          |                   |
    333 //              |              /  +------- block 4 -------+
    334 //              \             /  5| LIFETIME_START b3     |    |
    335 //               \           /   6| <uses of b3>          |    |
    336 //                \         /    7| LIFETIME_END b3       |    |
    337 //                 \        |    +------------------------+    |
    338 //                  \       |                 \                /
    339 //                +------  block 5 -----+      \---------------
    340 //               8| <cleanupcode>       |
    341 //               9| LIFETIME_END b1, b2 |
    342 //              10| return              |
    343 //                +---------------------+
    344 //
    345 // During optimization, however, it can happen that an instruction
    346 // computing an address in "b3" (for example, a loop-invariant GEP) is
    347 // hoisted up out of the loop from block 4 to block 2.  [Note that
    348 // this is not an actual load from the stack, only an instruction that
    349 // computes the address to be loaded]. If this happens, there is now a
    350 // path leading from the first use of b3 to the return instruction
    351 // that does not encounter the b3 LIFETIME_END, hence b3's lifetime is
    352 // now larger than if we were computing live intervals strictly based
    353 // on lifetime markers. In the example above, this lengthened lifetime
    354 // would mean that it would appear illegal to overlap b3 with b2.
    355 //
    356 // To deal with this such cases, the code in ::collectMarkers() below
    357 // tries to identify "degenerate" slots -- those slots where on a single
    358 // forward pass through the CFG we encounter a first reference to slot
    359 // K before we hit the slot K lifetime start marker. For such slots,
    360 // we fall back on using the lifetime start marker as the beginning of
    361 // the variable's lifetime.  NB: with this implementation, slots can
    362 // appear degenerate in cases where there is unstructured control flow:
    363 //
    364 //    if (q) goto mid;
    365 //    if (x > 9) {
    366 //         int b[100];
    367 //         memcpy(&b[0], ...);
    368 //    mid: b[k] = ...;
    369 //         abc(&b);
    370 //    }
    371 //
    372 // If in RPO ordering chosen to walk the CFG  we happen to visit the b[k]
    373 // before visiting the memcpy block (which will contain the lifetime start
    374 // for "b" then it will appear that 'b' has a degenerate lifetime.
    375 //
    376 // Handle Windows Exception with LifetimeStartOnFirstUse:
    377 // -----------------
    378 //
    379 // There was a bug for using LifetimeStartOnFirstUse in win32.
    380 // class Type1 {
    381 // ...
    382 // ~Type1(){ write memory;}
    383 // }
    384 // ...
    385 // try{
    386 // Type1 V
    387 // ...
    388 // } catch (Type2 X){
    389 // ...
    390 // }
    391 // For variable X in catch(X), we put point pX=&(&X) into ConservativeSlots
    392 // to prevent using LifetimeStartOnFirstUse. Because pX may merged with
    393 // object V which may call destructor after implicitly writing pX. All these
    394 // are done in C++ EH runtime libs (through CxxThrowException), and can't
    395 // obviously check it in IR level.
    396 //
    397 // The loader of pX, without obvious writing IR, is usually the first LOAD MI
    398 // in EHPad, Some like:
    399 // bb.x.catch.i (landing-pad, ehfunclet-entry):
    400 // ; predecessors: %bb...
    401 //   successors: %bb...
    402 //  %n:gr32 = MOV32rm %stack.pX ...
    403 //  ...
    404 // The Type2** %stack.pX will only be written in EH runtime libs, so we
    405 // check the StoreSlots to screen it out.
    406 
    407 namespace {
    408 
    409 /// StackColoring - A machine pass for merging disjoint stack allocations,
    410 /// marked by the LIFETIME_START and LIFETIME_END pseudo instructions.
    411 class StackColoring : public MachineFunctionPass {
    412   MachineFrameInfo *MFI;
    413   MachineFunction *MF;
    414 
    415   /// A class representing liveness information for a single basic block.
    416   /// Each bit in the BitVector represents the liveness property
    417   /// for a different stack slot.
    418   struct BlockLifetimeInfo {
    419     /// Which slots BEGINs in each basic block.
    420     BitVector Begin;
    421 
    422     /// Which slots ENDs in each basic block.
    423     BitVector End;
    424 
    425     /// Which slots are marked as LIVE_IN, coming into each basic block.
    426     BitVector LiveIn;
    427 
    428     /// Which slots are marked as LIVE_OUT, coming out of each basic block.
    429     BitVector LiveOut;
    430   };
    431 
    432   /// Maps active slots (per bit) for each basic block.
    433   using LivenessMap = DenseMap<const MachineBasicBlock *, BlockLifetimeInfo>;
    434   LivenessMap BlockLiveness;
    435 
    436   /// Maps serial numbers to basic blocks.
    437   DenseMap<const MachineBasicBlock *, int> BasicBlocks;
    438 
    439   /// Maps basic blocks to a serial number.
    440   SmallVector<const MachineBasicBlock *, 8> BasicBlockNumbering;
    441 
    442   /// Maps slots to their use interval. Outside of this interval, slots
    443   /// values are either dead or `undef` and they will not be written to.
    444   SmallVector<std::unique_ptr<LiveInterval>, 16> Intervals;
    445 
    446   /// Maps slots to the points where they can become in-use.
    447   SmallVector<SmallVector<SlotIndex, 4>, 16> LiveStarts;
    448 
    449   /// VNInfo is used for the construction of LiveIntervals.
    450   VNInfo::Allocator VNInfoAllocator;
    451 
    452   /// SlotIndex analysis object.
    453   SlotIndexes *Indexes;
    454 
    455   /// The list of lifetime markers found. These markers are to be removed
    456   /// once the coloring is done.
    457   SmallVector<MachineInstr*, 8> Markers;
    458 
    459   /// Record the FI slots for which we have seen some sort of
    460   /// lifetime marker (either start or end).
    461   BitVector InterestingSlots;
    462 
    463   /// FI slots that need to be handled conservatively (for these
    464   /// slots lifetime-start-on-first-use is disabled).
    465   BitVector ConservativeSlots;
    466 
    467   /// Record the FI slots referenced by a 'may write to memory'.
    468   BitVector StoreSlots;
    469 
    470   /// Number of iterations taken during data flow analysis.
    471   unsigned NumIterations;
    472 
    473 public:
    474   static char ID;
    475 
    476   StackColoring() : MachineFunctionPass(ID) {
    477     initializeStackColoringPass(*PassRegistry::getPassRegistry());
    478   }
    479 
    480   void getAnalysisUsage(AnalysisUsage &AU) const override;
    481   bool runOnMachineFunction(MachineFunction &Func) override;
    482 
    483 private:
    484   /// Used in collectMarkers
    485   using BlockBitVecMap = DenseMap<const MachineBasicBlock *, BitVector>;
    486 
    487   /// Debug.
    488   void dump() const;
    489   void dumpIntervals() const;
    490   void dumpBB(MachineBasicBlock *MBB) const;
    491   void dumpBV(const char *tag, const BitVector &BV) const;
    492 
    493   /// Removes all of the lifetime marker instructions from the function.
    494   /// \returns true if any markers were removed.
    495   bool removeAllMarkers();
    496 
    497   /// Scan the machine function and find all of the lifetime markers.
    498   /// Record the findings in the BEGIN and END vectors.
    499   /// \returns the number of markers found.
    500   unsigned collectMarkers(unsigned NumSlot);
    501 
    502   /// Perform the dataflow calculation and calculate the lifetime for each of
    503   /// the slots, based on the BEGIN/END vectors. Set the LifetimeLIVE_IN and
    504   /// LifetimeLIVE_OUT maps that represent which stack slots are live coming
    505   /// in and out blocks.
    506   void calculateLocalLiveness();
    507 
    508   /// Returns TRUE if we're using the first-use-begins-lifetime method for
    509   /// this slot (if FALSE, then the start marker is treated as start of lifetime).
    510   bool applyFirstUse(int Slot) {
    511     if (!LifetimeStartOnFirstUse || ProtectFromEscapedAllocas)
    512       return false;
    513     if (ConservativeSlots.test(Slot))
    514       return false;
    515     return true;
    516   }
    517 
    518   /// Examines the specified instruction and returns TRUE if the instruction
    519   /// represents the start or end of an interesting lifetime. The slot or slots
    520   /// starting or ending are added to the vector "slots" and "isStart" is set
    521   /// accordingly.
    522   /// \returns True if inst contains a lifetime start or end
    523   bool isLifetimeStartOrEnd(const MachineInstr &MI,
    524                             SmallVector<int, 4> &slots,
    525                             bool &isStart);
    526 
    527   /// Construct the LiveIntervals for the slots.
    528   void calculateLiveIntervals(unsigned NumSlots);
    529 
    530   /// Go over the machine function and change instructions which use stack
    531   /// slots to use the joint slots.
    532   void remapInstructions(DenseMap<int, int> &SlotRemap);
    533 
    534   /// The input program may contain instructions which are not inside lifetime
    535   /// markers. This can happen due to a bug in the compiler or due to a bug in
    536   /// user code (for example, returning a reference to a local variable).
    537   /// This procedure checks all of the instructions in the function and
    538   /// invalidates lifetime ranges which do not contain all of the instructions
    539   /// which access that frame slot.
    540   void removeInvalidSlotRanges();
    541 
    542   /// Map entries which point to other entries to their destination.
    543   ///   A->B->C becomes A->C.
    544   void expungeSlotMap(DenseMap<int, int> &SlotRemap, unsigned NumSlots);
    545 };
    546 
    547 } // end anonymous namespace
    548 
    549 char StackColoring::ID = 0;
    550 
    551 char &llvm::StackColoringID = StackColoring::ID;
    552 
    553 INITIALIZE_PASS_BEGIN(StackColoring, DEBUG_TYPE,
    554                       "Merge disjoint stack slots", false, false)
    555 INITIALIZE_PASS_DEPENDENCY(SlotIndexes)
    556 INITIALIZE_PASS_END(StackColoring, DEBUG_TYPE,
    557                     "Merge disjoint stack slots", false, false)
    558 
    559 void StackColoring::getAnalysisUsage(AnalysisUsage &AU) const {
    560   AU.addRequired<SlotIndexes>();
    561   MachineFunctionPass::getAnalysisUsage(AU);
    562 }
    563 
    564 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
    565 LLVM_DUMP_METHOD void StackColoring::dumpBV(const char *tag,
    566                                             const BitVector &BV) const {
    567   dbgs() << tag << " : { ";
    568   for (unsigned I = 0, E = BV.size(); I != E; ++I)
    569     dbgs() << BV.test(I) << " ";
    570   dbgs() << "}\n";
    571 }
    572 
    573 LLVM_DUMP_METHOD void StackColoring::dumpBB(MachineBasicBlock *MBB) const {
    574   LivenessMap::const_iterator BI = BlockLiveness.find(MBB);
    575   assert(BI != BlockLiveness.end() && "Block not found");
    576   const BlockLifetimeInfo &BlockInfo = BI->second;
    577 
    578   dumpBV("BEGIN", BlockInfo.Begin);
    579   dumpBV("END", BlockInfo.End);
    580   dumpBV("LIVE_IN", BlockInfo.LiveIn);
    581   dumpBV("LIVE_OUT", BlockInfo.LiveOut);
    582 }
    583 
    584 LLVM_DUMP_METHOD void StackColoring::dump() const {
    585   for (MachineBasicBlock *MBB : depth_first(MF)) {
    586     dbgs() << "Inspecting block #" << MBB->getNumber() << " ["
    587            << MBB->getName() << "]\n";
    588     dumpBB(MBB);
    589   }
    590 }
    591 
    592 LLVM_DUMP_METHOD void StackColoring::dumpIntervals() const {
    593   for (unsigned I = 0, E = Intervals.size(); I != E; ++I) {
    594     dbgs() << "Interval[" << I << "]:\n";
    595     Intervals[I]->dump();
    596   }
    597 }
    598 #endif
    599 
    600 static inline int getStartOrEndSlot(const MachineInstr &MI)
    601 {
    602   assert((MI.getOpcode() == TargetOpcode::LIFETIME_START ||
    603           MI.getOpcode() == TargetOpcode::LIFETIME_END) &&
    604          "Expected LIFETIME_START or LIFETIME_END op");
    605   const MachineOperand &MO = MI.getOperand(0);
    606   int Slot = MO.getIndex();
    607   if (Slot >= 0)
    608     return Slot;
    609   return -1;
    610 }
    611 
    612 // At the moment the only way to end a variable lifetime is with
    613 // a VARIABLE_LIFETIME op (which can't contain a start). If things
    614 // change and the IR allows for a single inst that both begins
    615 // and ends lifetime(s), this interface will need to be reworked.
    616 bool StackColoring::isLifetimeStartOrEnd(const MachineInstr &MI,
    617                                          SmallVector<int, 4> &slots,
    618                                          bool &isStart) {
    619   if (MI.getOpcode() == TargetOpcode::LIFETIME_START ||
    620       MI.getOpcode() == TargetOpcode::LIFETIME_END) {
    621     int Slot = getStartOrEndSlot(MI);
    622     if (Slot < 0)
    623       return false;
    624     if (!InterestingSlots.test(Slot))
    625       return false;
    626     slots.push_back(Slot);
    627     if (MI.getOpcode() == TargetOpcode::LIFETIME_END) {
    628       isStart = false;
    629       return true;
    630     }
    631     if (!applyFirstUse(Slot)) {
    632       isStart = true;
    633       return true;
    634     }
    635   } else if (LifetimeStartOnFirstUse && !ProtectFromEscapedAllocas) {
    636     if (!MI.isDebugInstr()) {
    637       bool found = false;
    638       for (const MachineOperand &MO : MI.operands()) {
    639         if (!MO.isFI())
    640           continue;
    641         int Slot = MO.getIndex();
    642         if (Slot<0)
    643           continue;
    644         if (InterestingSlots.test(Slot) && applyFirstUse(Slot)) {
    645           slots.push_back(Slot);
    646           found = true;
    647         }
    648       }
    649       if (found) {
    650         isStart = true;
    651         return true;
    652       }
    653     }
    654   }
    655   return false;
    656 }
    657 
    658 unsigned StackColoring::collectMarkers(unsigned NumSlot) {
    659   unsigned MarkersFound = 0;
    660   BlockBitVecMap SeenStartMap;
    661   InterestingSlots.clear();
    662   InterestingSlots.resize(NumSlot);
    663   ConservativeSlots.clear();
    664   ConservativeSlots.resize(NumSlot);
    665   StoreSlots.clear();
    666   StoreSlots.resize(NumSlot);
    667 
    668   // number of start and end lifetime ops for each slot
    669   SmallVector<int, 8> NumStartLifetimes(NumSlot, 0);
    670   SmallVector<int, 8> NumEndLifetimes(NumSlot, 0);
    671   SmallVector<int, 8> NumLoadInCatchPad(NumSlot, 0);
    672 
    673   // Step 1: collect markers and populate the "InterestingSlots"
    674   // and "ConservativeSlots" sets.
    675   for (MachineBasicBlock *MBB : depth_first(MF)) {
    676     // Compute the set of slots for which we've seen a START marker but have
    677     // not yet seen an END marker at this point in the walk (e.g. on entry
    678     // to this bb).
    679     BitVector BetweenStartEnd;
    680     BetweenStartEnd.resize(NumSlot);
    681     for (const MachineBasicBlock *Pred : MBB->predecessors()) {
    682       BlockBitVecMap::const_iterator I = SeenStartMap.find(Pred);
    683       if (I != SeenStartMap.end()) {
    684         BetweenStartEnd |= I->second;
    685       }
    686     }
    687 
    688     // Walk the instructions in the block to look for start/end ops.
    689     for (MachineInstr &MI : *MBB) {
    690       if (MI.getOpcode() == TargetOpcode::LIFETIME_START ||
    691           MI.getOpcode() == TargetOpcode::LIFETIME_END) {
    692         int Slot = getStartOrEndSlot(MI);
    693         if (Slot < 0)
    694           continue;
    695         InterestingSlots.set(Slot);
    696         if (MI.getOpcode() == TargetOpcode::LIFETIME_START) {
    697           BetweenStartEnd.set(Slot);
    698           NumStartLifetimes[Slot] += 1;
    699         } else {
    700           BetweenStartEnd.reset(Slot);
    701           NumEndLifetimes[Slot] += 1;
    702         }
    703         const AllocaInst *Allocation = MFI->getObjectAllocation(Slot);
    704         if (Allocation) {
    705           LLVM_DEBUG(dbgs() << "Found a lifetime ");
    706           LLVM_DEBUG(dbgs() << (MI.getOpcode() == TargetOpcode::LIFETIME_START
    707                                     ? "start"
    708                                     : "end"));
    709           LLVM_DEBUG(dbgs() << " marker for slot #" << Slot);
    710           LLVM_DEBUG(dbgs()
    711                      << " with allocation: " << Allocation->getName() << "\n");
    712         }
    713         Markers.push_back(&MI);
    714         MarkersFound += 1;
    715       } else {
    716         for (const MachineOperand &MO : MI.operands()) {
    717           if (!MO.isFI())
    718             continue;
    719           int Slot = MO.getIndex();
    720           if (Slot < 0)
    721             continue;
    722           if (! BetweenStartEnd.test(Slot)) {
    723             ConservativeSlots.set(Slot);
    724           }
    725           // Here we check the StoreSlots to screen catch point out. For more
    726           // information, please refer "Handle Windows Exception with
    727           // LifetimeStartOnFirstUse" at the head of this file.
    728           if (MI.mayStore())
    729             StoreSlots.set(Slot);
    730           if (MF->getWinEHFuncInfo() && MBB->isEHPad() && MI.mayLoad())
    731             NumLoadInCatchPad[Slot] += 1;
    732         }
    733       }
    734     }
    735     BitVector &SeenStart = SeenStartMap[MBB];
    736     SeenStart |= BetweenStartEnd;
    737   }
    738   if (!MarkersFound) {
    739     return 0;
    740   }
    741 
    742   // 1) PR27903: slots with multiple start or end lifetime ops are not
    743   // safe to enable for "lifetime-start-on-first-use".
    744   // 2) And also not safe for variable X in catch(X) in windows.
    745   for (unsigned slot = 0; slot < NumSlot; ++slot) {
    746     if (NumStartLifetimes[slot] > 1 || NumEndLifetimes[slot] > 1 ||
    747         (NumLoadInCatchPad[slot] > 1 && !StoreSlots.test(slot)))
    748       ConservativeSlots.set(slot);
    749   }
    750   LLVM_DEBUG(dumpBV("Conservative slots", ConservativeSlots));
    751 
    752   // Step 2: compute begin/end sets for each block
    753 
    754   // NOTE: We use a depth-first iteration to ensure that we obtain a
    755   // deterministic numbering.
    756   for (MachineBasicBlock *MBB : depth_first(MF)) {
    757     // Assign a serial number to this basic block.
    758     BasicBlocks[MBB] = BasicBlockNumbering.size();
    759     BasicBlockNumbering.push_back(MBB);
    760 
    761     // Keep a reference to avoid repeated lookups.
    762     BlockLifetimeInfo &BlockInfo = BlockLiveness[MBB];
    763 
    764     BlockInfo.Begin.resize(NumSlot);
    765     BlockInfo.End.resize(NumSlot);
    766 
    767     SmallVector<int, 4> slots;
    768     for (MachineInstr &MI : *MBB) {
    769       bool isStart = false;
    770       slots.clear();
    771       if (isLifetimeStartOrEnd(MI, slots, isStart)) {
    772         if (!isStart) {
    773           assert(slots.size() == 1 && "unexpected: MI ends multiple slots");
    774           int Slot = slots[0];
    775           if (BlockInfo.Begin.test(Slot)) {
    776             BlockInfo.Begin.reset(Slot);
    777           }
    778           BlockInfo.End.set(Slot);
    779         } else {
    780           for (auto Slot : slots) {
    781             LLVM_DEBUG(dbgs() << "Found a use of slot #" << Slot);
    782             LLVM_DEBUG(dbgs()
    783                        << " at " << printMBBReference(*MBB) << " index ");
    784             LLVM_DEBUG(Indexes->getInstructionIndex(MI).print(dbgs()));
    785             const AllocaInst *Allocation = MFI->getObjectAllocation(Slot);
    786             if (Allocation) {
    787               LLVM_DEBUG(dbgs()
    788                          << " with allocation: " << Allocation->getName());
    789             }
    790             LLVM_DEBUG(dbgs() << "\n");
    791             if (BlockInfo.End.test(Slot)) {
    792               BlockInfo.End.reset(Slot);
    793             }
    794             BlockInfo.Begin.set(Slot);
    795           }
    796         }
    797       }
    798     }
    799   }
    800 
    801   // Update statistics.
    802   NumMarkerSeen += MarkersFound;
    803   return MarkersFound;
    804 }
    805 
    806 void StackColoring::calculateLocalLiveness() {
    807   unsigned NumIters = 0;
    808   bool changed = true;
    809   while (changed) {
    810     changed = false;
    811     ++NumIters;
    812 
    813     for (const MachineBasicBlock *BB : BasicBlockNumbering) {
    814       // Use an iterator to avoid repeated lookups.
    815       LivenessMap::iterator BI = BlockLiveness.find(BB);
    816       assert(BI != BlockLiveness.end() && "Block not found");
    817       BlockLifetimeInfo &BlockInfo = BI->second;
    818 
    819       // Compute LiveIn by unioning together the LiveOut sets of all preds.
    820       BitVector LocalLiveIn;
    821       for (MachineBasicBlock *Pred : BB->predecessors()) {
    822         LivenessMap::const_iterator I = BlockLiveness.find(Pred);
    823         // PR37130: transformations prior to stack coloring can
    824         // sometimes leave behind statically unreachable blocks; these
    825         // can be safely skipped here.
    826         if (I != BlockLiveness.end())
    827           LocalLiveIn |= I->second.LiveOut;
    828       }
    829 
    830       // Compute LiveOut by subtracting out lifetimes that end in this
    831       // block, then adding in lifetimes that begin in this block.  If
    832       // we have both BEGIN and END markers in the same basic block
    833       // then we know that the BEGIN marker comes after the END,
    834       // because we already handle the case where the BEGIN comes
    835       // before the END when collecting the markers (and building the
    836       // BEGIN/END vectors).
    837       BitVector LocalLiveOut = LocalLiveIn;
    838       LocalLiveOut.reset(BlockInfo.End);
    839       LocalLiveOut |= BlockInfo.Begin;
    840 
    841       // Update block LiveIn set, noting whether it has changed.
    842       if (LocalLiveIn.test(BlockInfo.LiveIn)) {
    843         changed = true;
    844         BlockInfo.LiveIn |= LocalLiveIn;
    845       }
    846 
    847       // Update block LiveOut set, noting whether it has changed.
    848       if (LocalLiveOut.test(BlockInfo.LiveOut)) {
    849         changed = true;
    850         BlockInfo.LiveOut |= LocalLiveOut;
    851       }
    852     }
    853   } // while changed.
    854 
    855   NumIterations = NumIters;
    856 }
    857 
    858 void StackColoring::calculateLiveIntervals(unsigned NumSlots) {
    859   SmallVector<SlotIndex, 16> Starts;
    860   SmallVector<bool, 16> DefinitelyInUse;
    861 
    862   // For each block, find which slots are active within this block
    863   // and update the live intervals.
    864   for (const MachineBasicBlock &MBB : *MF) {
    865     Starts.clear();
    866     Starts.resize(NumSlots);
    867     DefinitelyInUse.clear();
    868     DefinitelyInUse.resize(NumSlots);
    869 
    870     // Start the interval of the slots that we previously found to be 'in-use'.
    871     BlockLifetimeInfo &MBBLiveness = BlockLiveness[&MBB];
    872     for (int pos = MBBLiveness.LiveIn.find_first(); pos != -1;
    873          pos = MBBLiveness.LiveIn.find_next(pos)) {
    874       Starts[pos] = Indexes->getMBBStartIdx(&MBB);
    875     }
    876 
    877     // Create the interval for the basic blocks containing lifetime begin/end.
    878     for (const MachineInstr &MI : MBB) {
    879       SmallVector<int, 4> slots;
    880       bool IsStart = false;
    881       if (!isLifetimeStartOrEnd(MI, slots, IsStart))
    882         continue;
    883       SlotIndex ThisIndex = Indexes->getInstructionIndex(MI);
    884       for (auto Slot : slots) {
    885         if (IsStart) {
    886           // If a slot is already definitely in use, we don't have to emit
    887           // a new start marker because there is already a pre-existing
    888           // one.
    889           if (!DefinitelyInUse[Slot]) {
    890             LiveStarts[Slot].push_back(ThisIndex);
    891             DefinitelyInUse[Slot] = true;
    892           }
    893           if (!Starts[Slot].isValid())
    894             Starts[Slot] = ThisIndex;
    895         } else {
    896           if (Starts[Slot].isValid()) {
    897             VNInfo *VNI = Intervals[Slot]->getValNumInfo(0);
    898             Intervals[Slot]->addSegment(
    899                 LiveInterval::Segment(Starts[Slot], ThisIndex, VNI));
    900             Starts[Slot] = SlotIndex(); // Invalidate the start index
    901             DefinitelyInUse[Slot] = false;
    902           }
    903         }
    904       }
    905     }
    906 
    907     // Finish up started segments
    908     for (unsigned i = 0; i < NumSlots; ++i) {
    909       if (!Starts[i].isValid())
    910         continue;
    911 
    912       SlotIndex EndIdx = Indexes->getMBBEndIdx(&MBB);
    913       VNInfo *VNI = Intervals[i]->getValNumInfo(0);
    914       Intervals[i]->addSegment(LiveInterval::Segment(Starts[i], EndIdx, VNI));
    915     }
    916   }
    917 }
    918 
    919 bool StackColoring::removeAllMarkers() {
    920   unsigned Count = 0;
    921   for (MachineInstr *MI : Markers) {
    922     MI->eraseFromParent();
    923     Count++;
    924   }
    925   Markers.clear();
    926 
    927   LLVM_DEBUG(dbgs() << "Removed " << Count << " markers.\n");
    928   return Count;
    929 }
    930 
    931 void StackColoring::remapInstructions(DenseMap<int, int> &SlotRemap) {
    932   unsigned FixedInstr = 0;
    933   unsigned FixedMemOp = 0;
    934   unsigned FixedDbg = 0;
    935 
    936   // Remap debug information that refers to stack slots.
    937   for (auto &VI : MF->getVariableDbgInfo()) {
    938     if (!VI.Var)
    939       continue;
    940     if (SlotRemap.count(VI.Slot)) {
    941       LLVM_DEBUG(dbgs() << "Remapping debug info for ["
    942                         << cast<DILocalVariable>(VI.Var)->getName() << "].\n");
    943       VI.Slot = SlotRemap[VI.Slot];
    944       FixedDbg++;
    945     }
    946   }
    947 
    948   // Keep a list of *allocas* which need to be remapped.
    949   DenseMap<const AllocaInst*, const AllocaInst*> Allocas;
    950 
    951   // Keep a list of allocas which has been affected by the remap.
    952   SmallPtrSet<const AllocaInst*, 32> MergedAllocas;
    953 
    954   for (const std::pair<int, int> &SI : SlotRemap) {
    955     const AllocaInst *From = MFI->getObjectAllocation(SI.first);
    956     const AllocaInst *To = MFI->getObjectAllocation(SI.second);
    957     assert(To && From && "Invalid allocation object");
    958     Allocas[From] = To;
    959 
    960     // If From is before wo, its possible that there is a use of From between
    961     // them.
    962     if (From->comesBefore(To))
    963       const_cast<AllocaInst*>(To)->moveBefore(const_cast<AllocaInst*>(From));
    964 
    965     // AA might be used later for instruction scheduling, and we need it to be
    966     // able to deduce the correct aliasing releationships between pointers
    967     // derived from the alloca being remapped and the target of that remapping.
    968     // The only safe way, without directly informing AA about the remapping
    969     // somehow, is to directly update the IR to reflect the change being made
    970     // here.
    971     Instruction *Inst = const_cast<AllocaInst *>(To);
    972     if (From->getType() != To->getType()) {
    973       BitCastInst *Cast = new BitCastInst(Inst, From->getType());
    974       Cast->insertAfter(Inst);
    975       Inst = Cast;
    976     }
    977 
    978     // We keep both slots to maintain AliasAnalysis metadata later.
    979     MergedAllocas.insert(From);
    980     MergedAllocas.insert(To);
    981 
    982     // Transfer the stack protector layout tag, but make sure that SSPLK_AddrOf
    983     // does not overwrite SSPLK_SmallArray or SSPLK_LargeArray, and make sure
    984     // that SSPLK_SmallArray does not overwrite SSPLK_LargeArray.
    985     MachineFrameInfo::SSPLayoutKind FromKind
    986         = MFI->getObjectSSPLayout(SI.first);
    987     MachineFrameInfo::SSPLayoutKind ToKind = MFI->getObjectSSPLayout(SI.second);
    988     if (FromKind != MachineFrameInfo::SSPLK_None &&
    989         (ToKind == MachineFrameInfo::SSPLK_None ||
    990          (ToKind != MachineFrameInfo::SSPLK_LargeArray &&
    991           FromKind != MachineFrameInfo::SSPLK_AddrOf)))
    992       MFI->setObjectSSPLayout(SI.second, FromKind);
    993 
    994     // The new alloca might not be valid in a llvm.dbg.declare for this
    995     // variable, so undef out the use to make the verifier happy.
    996     AllocaInst *FromAI = const_cast<AllocaInst *>(From);
    997     if (FromAI->isUsedByMetadata())
    998       ValueAsMetadata::handleRAUW(FromAI, UndefValue::get(FromAI->getType()));
    999     for (auto &Use : FromAI->uses()) {
   1000       if (BitCastInst *BCI = dyn_cast<BitCastInst>(Use.get()))
   1001         if (BCI->isUsedByMetadata())
   1002           ValueAsMetadata::handleRAUW(BCI, UndefValue::get(BCI->getType()));
   1003     }
   1004 
   1005     // Note that this will not replace uses in MMOs (which we'll update below),
   1006     // or anywhere else (which is why we won't delete the original
   1007     // instruction).
   1008     FromAI->replaceAllUsesWith(Inst);
   1009   }
   1010 
   1011   // Remap all instructions to the new stack slots.
   1012   std::vector<std::vector<MachineMemOperand *>> SSRefs(
   1013       MFI->getObjectIndexEnd());
   1014   for (MachineBasicBlock &BB : *MF)
   1015     for (MachineInstr &I : BB) {
   1016       // Skip lifetime markers. We'll remove them soon.
   1017       if (I.getOpcode() == TargetOpcode::LIFETIME_START ||
   1018           I.getOpcode() == TargetOpcode::LIFETIME_END)
   1019         continue;
   1020 
   1021       // Update the MachineMemOperand to use the new alloca.
   1022       for (MachineMemOperand *MMO : I.memoperands()) {
   1023         // We've replaced IR-level uses of the remapped allocas, so we only
   1024         // need to replace direct uses here.
   1025         const AllocaInst *AI = dyn_cast_or_null<AllocaInst>(MMO->getValue());
   1026         if (!AI)
   1027           continue;
   1028 
   1029         if (!Allocas.count(AI))
   1030           continue;
   1031 
   1032         MMO->setValue(Allocas[AI]);
   1033         FixedMemOp++;
   1034       }
   1035 
   1036       // Update all of the machine instruction operands.
   1037       for (MachineOperand &MO : I.operands()) {
   1038         if (!MO.isFI())
   1039           continue;
   1040         int FromSlot = MO.getIndex();
   1041 
   1042         // Don't touch arguments.
   1043         if (FromSlot<0)
   1044           continue;
   1045 
   1046         // Only look at mapped slots.
   1047         if (!SlotRemap.count(FromSlot))
   1048           continue;
   1049 
   1050         // In a debug build, check that the instruction that we are modifying is
   1051         // inside the expected live range. If the instruction is not inside
   1052         // the calculated range then it means that the alloca usage moved
   1053         // outside of the lifetime markers, or that the user has a bug.
   1054         // NOTE: Alloca address calculations which happen outside the lifetime
   1055         // zone are okay, despite the fact that we don't have a good way
   1056         // for validating all of the usages of the calculation.
   1057 #ifndef NDEBUG
   1058         bool TouchesMemory = I.mayLoadOrStore();
   1059         // If we *don't* protect the user from escaped allocas, don't bother
   1060         // validating the instructions.
   1061         if (!I.isDebugInstr() && TouchesMemory && ProtectFromEscapedAllocas) {
   1062           SlotIndex Index = Indexes->getInstructionIndex(I);
   1063           const LiveInterval *Interval = &*Intervals[FromSlot];
   1064           assert(Interval->find(Index) != Interval->end() &&
   1065                  "Found instruction usage outside of live range.");
   1066         }
   1067 #endif
   1068 
   1069         // Fix the machine instructions.
   1070         int ToSlot = SlotRemap[FromSlot];
   1071         MO.setIndex(ToSlot);
   1072         FixedInstr++;
   1073       }
   1074 
   1075       // We adjust AliasAnalysis information for merged stack slots.
   1076       SmallVector<MachineMemOperand *, 2> NewMMOs;
   1077       bool ReplaceMemOps = false;
   1078       for (MachineMemOperand *MMO : I.memoperands()) {
   1079         // Collect MachineMemOperands which reference
   1080         // FixedStackPseudoSourceValues with old frame indices.
   1081         if (const auto *FSV = dyn_cast_or_null<FixedStackPseudoSourceValue>(
   1082                 MMO->getPseudoValue())) {
   1083           int FI = FSV->getFrameIndex();
   1084           auto To = SlotRemap.find(FI);
   1085           if (To != SlotRemap.end())
   1086             SSRefs[FI].push_back(MMO);
   1087         }
   1088 
   1089         // If this memory location can be a slot remapped here,
   1090         // we remove AA information.
   1091         bool MayHaveConflictingAAMD = false;
   1092         if (MMO->getAAInfo()) {
   1093           if (const Value *MMOV = MMO->getValue()) {
   1094             SmallVector<Value *, 4> Objs;
   1095             getUnderlyingObjectsForCodeGen(MMOV, Objs);
   1096 
   1097             if (Objs.empty())
   1098               MayHaveConflictingAAMD = true;
   1099             else
   1100               for (Value *V : Objs) {
   1101                 // If this memory location comes from a known stack slot
   1102                 // that is not remapped, we continue checking.
   1103                 // Otherwise, we need to invalidate AA infomation.
   1104                 const AllocaInst *AI = dyn_cast_or_null<AllocaInst>(V);
   1105                 if (AI && MergedAllocas.count(AI)) {
   1106                   MayHaveConflictingAAMD = true;
   1107                   break;
   1108                 }
   1109               }
   1110           }
   1111         }
   1112         if (MayHaveConflictingAAMD) {
   1113           NewMMOs.push_back(MF->getMachineMemOperand(MMO, AAMDNodes()));
   1114           ReplaceMemOps = true;
   1115         } else {
   1116           NewMMOs.push_back(MMO);
   1117         }
   1118       }
   1119 
   1120       // If any memory operand is updated, set memory references of
   1121       // this instruction.
   1122       if (ReplaceMemOps)
   1123         I.setMemRefs(*MF, NewMMOs);
   1124     }
   1125 
   1126   // Rewrite MachineMemOperands that reference old frame indices.
   1127   for (auto E : enumerate(SSRefs))
   1128     if (!E.value().empty()) {
   1129       const PseudoSourceValue *NewSV =
   1130           MF->getPSVManager().getFixedStack(SlotRemap.find(E.index())->second);
   1131       for (MachineMemOperand *Ref : E.value())
   1132         Ref->setValue(NewSV);
   1133     }
   1134 
   1135   // Update the location of C++ catch objects for the MSVC personality routine.
   1136   if (WinEHFuncInfo *EHInfo = MF->getWinEHFuncInfo())
   1137     for (WinEHTryBlockMapEntry &TBME : EHInfo->TryBlockMap)
   1138       for (WinEHHandlerType &H : TBME.HandlerArray)
   1139         if (H.CatchObj.FrameIndex != std::numeric_limits<int>::max() &&
   1140             SlotRemap.count(H.CatchObj.FrameIndex))
   1141           H.CatchObj.FrameIndex = SlotRemap[H.CatchObj.FrameIndex];
   1142 
   1143   LLVM_DEBUG(dbgs() << "Fixed " << FixedMemOp << " machine memory operands.\n");
   1144   LLVM_DEBUG(dbgs() << "Fixed " << FixedDbg << " debug locations.\n");
   1145   LLVM_DEBUG(dbgs() << "Fixed " << FixedInstr << " machine instructions.\n");
   1146 }
   1147 
   1148 void StackColoring::removeInvalidSlotRanges() {
   1149   for (MachineBasicBlock &BB : *MF)
   1150     for (MachineInstr &I : BB) {
   1151       if (I.getOpcode() == TargetOpcode::LIFETIME_START ||
   1152           I.getOpcode() == TargetOpcode::LIFETIME_END || I.isDebugInstr())
   1153         continue;
   1154 
   1155       // Some intervals are suspicious! In some cases we find address
   1156       // calculations outside of the lifetime zone, but not actual memory
   1157       // read or write. Memory accesses outside of the lifetime zone are a clear
   1158       // violation, but address calculations are okay. This can happen when
   1159       // GEPs are hoisted outside of the lifetime zone.
   1160       // So, in here we only check instructions which can read or write memory.
   1161       if (!I.mayLoad() && !I.mayStore())
   1162         continue;
   1163 
   1164       // Check all of the machine operands.
   1165       for (const MachineOperand &MO : I.operands()) {
   1166         if (!MO.isFI())
   1167           continue;
   1168 
   1169         int Slot = MO.getIndex();
   1170 
   1171         if (Slot<0)
   1172           continue;
   1173 
   1174         if (Intervals[Slot]->empty())
   1175           continue;
   1176 
   1177         // Check that the used slot is inside the calculated lifetime range.
   1178         // If it is not, warn about it and invalidate the range.
   1179         LiveInterval *Interval = &*Intervals[Slot];
   1180         SlotIndex Index = Indexes->getInstructionIndex(I);
   1181         if (Interval->find(Index) == Interval->end()) {
   1182           Interval->clear();
   1183           LLVM_DEBUG(dbgs() << "Invalidating range #" << Slot << "\n");
   1184           EscapedAllocas++;
   1185         }
   1186       }
   1187     }
   1188 }
   1189 
   1190 void StackColoring::expungeSlotMap(DenseMap<int, int> &SlotRemap,
   1191                                    unsigned NumSlots) {
   1192   // Expunge slot remap map.
   1193   for (unsigned i=0; i < NumSlots; ++i) {
   1194     // If we are remapping i
   1195     if (SlotRemap.count(i)) {
   1196       int Target = SlotRemap[i];
   1197       // As long as our target is mapped to something else, follow it.
   1198       while (SlotRemap.count(Target)) {
   1199         Target = SlotRemap[Target];
   1200         SlotRemap[i] = Target;
   1201       }
   1202     }
   1203   }
   1204 }
   1205 
   1206 bool StackColoring::runOnMachineFunction(MachineFunction &Func) {
   1207   LLVM_DEBUG(dbgs() << "********** Stack Coloring **********\n"
   1208                     << "********** Function: " << Func.getName() << '\n');
   1209   MF = &Func;
   1210   MFI = &MF->getFrameInfo();
   1211   Indexes = &getAnalysis<SlotIndexes>();
   1212   BlockLiveness.clear();
   1213   BasicBlocks.clear();
   1214   BasicBlockNumbering.clear();
   1215   Markers.clear();
   1216   Intervals.clear();
   1217   LiveStarts.clear();
   1218   VNInfoAllocator.Reset();
   1219 
   1220   unsigned NumSlots = MFI->getObjectIndexEnd();
   1221 
   1222   // If there are no stack slots then there are no markers to remove.
   1223   if (!NumSlots)
   1224     return false;
   1225 
   1226   SmallVector<int, 8> SortedSlots;
   1227   SortedSlots.reserve(NumSlots);
   1228   Intervals.reserve(NumSlots);
   1229   LiveStarts.resize(NumSlots);
   1230 
   1231   unsigned NumMarkers = collectMarkers(NumSlots);
   1232 
   1233   unsigned TotalSize = 0;
   1234   LLVM_DEBUG(dbgs() << "Found " << NumMarkers << " markers and " << NumSlots
   1235                     << " slots\n");
   1236   LLVM_DEBUG(dbgs() << "Slot structure:\n");
   1237 
   1238   for (int i=0; i < MFI->getObjectIndexEnd(); ++i) {
   1239     LLVM_DEBUG(dbgs() << "Slot #" << i << " - " << MFI->getObjectSize(i)
   1240                       << " bytes.\n");
   1241     TotalSize += MFI->getObjectSize(i);
   1242   }
   1243 
   1244   LLVM_DEBUG(dbgs() << "Total Stack size: " << TotalSize << " bytes\n\n");
   1245 
   1246   // Don't continue because there are not enough lifetime markers, or the
   1247   // stack is too small, or we are told not to optimize the slots.
   1248   if (NumMarkers < 2 || TotalSize < 16 || DisableColoring ||
   1249       skipFunction(Func.getFunction())) {
   1250     LLVM_DEBUG(dbgs() << "Will not try to merge slots.\n");
   1251     return removeAllMarkers();
   1252   }
   1253 
   1254   for (unsigned i=0; i < NumSlots; ++i) {
   1255     std::unique_ptr<LiveInterval> LI(new LiveInterval(i, 0));
   1256     LI->getNextValue(Indexes->getZeroIndex(), VNInfoAllocator);
   1257     Intervals.push_back(std::move(LI));
   1258     SortedSlots.push_back(i);
   1259   }
   1260 
   1261   // Calculate the liveness of each block.
   1262   calculateLocalLiveness();
   1263   LLVM_DEBUG(dbgs() << "Dataflow iterations: " << NumIterations << "\n");
   1264   LLVM_DEBUG(dump());
   1265 
   1266   // Propagate the liveness information.
   1267   calculateLiveIntervals(NumSlots);
   1268   LLVM_DEBUG(dumpIntervals());
   1269 
   1270   // Search for allocas which are used outside of the declared lifetime
   1271   // markers.
   1272   if (ProtectFromEscapedAllocas)
   1273     removeInvalidSlotRanges();
   1274 
   1275   // Maps old slots to new slots.
   1276   DenseMap<int, int> SlotRemap;
   1277   unsigned RemovedSlots = 0;
   1278   unsigned ReducedSize = 0;
   1279 
   1280   // Do not bother looking at empty intervals.
   1281   for (unsigned I = 0; I < NumSlots; ++I) {
   1282     if (Intervals[SortedSlots[I]]->empty())
   1283       SortedSlots[I] = -1;
   1284   }
   1285 
   1286   // This is a simple greedy algorithm for merging allocas. First, sort the
   1287   // slots, placing the largest slots first. Next, perform an n^2 scan and look
   1288   // for disjoint slots. When you find disjoint slots, merge the smaller one
   1289   // into the bigger one and update the live interval. Remove the small alloca
   1290   // and continue.
   1291 
   1292   // Sort the slots according to their size. Place unused slots at the end.
   1293   // Use stable sort to guarantee deterministic code generation.
   1294   llvm::stable_sort(SortedSlots, [this](int LHS, int RHS) {
   1295     // We use -1 to denote a uninteresting slot. Place these slots at the end.
   1296     if (LHS == -1)
   1297       return false;
   1298     if (RHS == -1)
   1299       return true;
   1300     // Sort according to size.
   1301     return MFI->getObjectSize(LHS) > MFI->getObjectSize(RHS);
   1302   });
   1303 
   1304   for (auto &s : LiveStarts)
   1305     llvm::sort(s);
   1306 
   1307   bool Changed = true;
   1308   while (Changed) {
   1309     Changed = false;
   1310     for (unsigned I = 0; I < NumSlots; ++I) {
   1311       if (SortedSlots[I] == -1)
   1312         continue;
   1313 
   1314       for (unsigned J=I+1; J < NumSlots; ++J) {
   1315         if (SortedSlots[J] == -1)
   1316           continue;
   1317 
   1318         int FirstSlot = SortedSlots[I];
   1319         int SecondSlot = SortedSlots[J];
   1320         LiveInterval *First = &*Intervals[FirstSlot];
   1321         LiveInterval *Second = &*Intervals[SecondSlot];
   1322         auto &FirstS = LiveStarts[FirstSlot];
   1323         auto &SecondS = LiveStarts[SecondSlot];
   1324         assert(!First->empty() && !Second->empty() && "Found an empty range");
   1325 
   1326         // Merge disjoint slots. This is a little bit tricky - see the
   1327         // Implementation Notes section for an explanation.
   1328         if (!First->isLiveAtIndexes(SecondS) &&
   1329             !Second->isLiveAtIndexes(FirstS)) {
   1330           Changed = true;
   1331           First->MergeSegmentsInAsValue(*Second, First->getValNumInfo(0));
   1332 
   1333           int OldSize = FirstS.size();
   1334           FirstS.append(SecondS.begin(), SecondS.end());
   1335           auto Mid = FirstS.begin() + OldSize;
   1336           std::inplace_merge(FirstS.begin(), Mid, FirstS.end());
   1337 
   1338           SlotRemap[SecondSlot] = FirstSlot;
   1339           SortedSlots[J] = -1;
   1340           LLVM_DEBUG(dbgs() << "Merging #" << FirstSlot << " and slots #"
   1341                             << SecondSlot << " together.\n");
   1342           Align MaxAlignment = std::max(MFI->getObjectAlign(FirstSlot),
   1343                                         MFI->getObjectAlign(SecondSlot));
   1344 
   1345           assert(MFI->getObjectSize(FirstSlot) >=
   1346                  MFI->getObjectSize(SecondSlot) &&
   1347                  "Merging a small object into a larger one");
   1348 
   1349           RemovedSlots+=1;
   1350           ReducedSize += MFI->getObjectSize(SecondSlot);
   1351           MFI->setObjectAlignment(FirstSlot, MaxAlignment);
   1352           MFI->RemoveStackObject(SecondSlot);
   1353         }
   1354       }
   1355     }
   1356   }// While changed.
   1357 
   1358   // Record statistics.
   1359   StackSpaceSaved += ReducedSize;
   1360   StackSlotMerged += RemovedSlots;
   1361   LLVM_DEBUG(dbgs() << "Merge " << RemovedSlots << " slots. Saved "
   1362                     << ReducedSize << " bytes\n");
   1363 
   1364   // Scan the entire function and update all machine operands that use frame
   1365   // indices to use the remapped frame index.
   1366   expungeSlotMap(SlotRemap, NumSlots);
   1367   remapInstructions(SlotRemap);
   1368 
   1369   return removeAllMarkers();
   1370 }
   1371