| /xsrc/external/mit/mesa-demos/dist/src/tests/ |
| minmag.c | 26 static GLint TexWidth = 256, TexHeight = 256; 91 texImage = (GLubyte*) malloc(4 * TexWidth * TexHeight * sizeof(GLubyte)); 96 GLint w = TexWidth, h = TexHeight;
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| viewmemory.c | 26 static GLuint TexWidth = 1024, TexHeight = 512; 61 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, TexWidth, TexHeight, 0,
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| subtexrate.c | 16 static GLint TexWidth = 512, TexHeight = 512; 27 * draw teapot image, size TexWidth by TexHeight 34 glViewport(0, 0, TexWidth, TexHeight); 35 glScissor(0, 0, TexWidth, TexHeight); 41 ar = (float) TexWidth / TexHeight; 77 int w = TexWidth / 2, h = TexHeight / 2; 94 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, TexWidth, TexHeight); 108 int w = TexWidth / 2, h = TexHeight / 2; 136 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, TexWidth, TexHeight, 165 image = (GLubyte *) malloc(TexWidth * TexHeight * bpp) [all...] |
| manytex.c | 24 static GLint TexWidth = 128, TexHeight = 128; 152 TexWidth, TexHeight); 211 TexHeight = 1 << k; 214 TexHeight = 1 << RandomInt(2, 7); 215 printf("Random size of %3d: %d x %d\n", i, TexWidth, TexHeight); 220 TextureHeight[i] = TexHeight; 222 texImage = (GLubyte*) malloc(4 * TexWidth * TexHeight * sizeof(GLubyte)); 232 for (j = 0; j < TexWidth * TexHeight; j++) { 241 GLint w = TexWidth, h = TexHeight; 271 k = (TexWidth * TexHeight - TexWidth) * 4 [all...] |
| mipmap_view.c | 22 static int TexWidth = SIZE, TexHeight = SIZE; 67 /* resize to TexWidth x TexHeight */ 68 if (width != TexWidth || height != TexHeight) { 69 GLubyte *newImage = malloc(TexWidth * TexHeight * 4); 72 TexWidth, TexHeight); 76 TexWidth, TexHeight, GL_UNSIGNED_BYTE, newImage); 82 glTexImage2D(GL_TEXTURE_2D, 0, format, TexWidth, TexHeight, 0, 88 height = TexHeight; 113 GLint Height = TexHeight / (1 << i); 199 TexHeight / (1 << RenderTextureLevel)) [all...] |
| texdown.c | 44 static GLsizei TexWidth = 1024, TexHeight = 1024, TexBorder = 0; 163 const int h = TexHeight + 2 * TexBorder; 315 const int h = TexHeight + 2 * TexBorder; 436 if (TexHeight < MaxSize) 437 TexHeight *= 2; 440 if (TexHeight > 1) 441 TexHeight /= 2;
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| /xsrc/external/mit/mesa-demos/dist/src/trivial/ |
| clear-fbo-tex.c | 14 static int TexWidth = 512, TexHeight = 512; 49 glTexImage2D(TexTarget, 0, TexIntFormat, TexWidth, TexHeight, 0, 109 glViewport(0, 0, TexWidth, TexHeight);
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| tri-fbo-tex-mip.c | 17 static int TexWidth = 512, TexHeight = 512; 68 TexHeight / (1 << TextureLevel)); 207 glTexImage2D(TexTarget, 0, TexIntFormat, TexWidth, TexHeight, 0, 210 TexWidth / (1 << TextureLevel), TexHeight / (1 << TextureLevel), 0,
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| tri-fbo-tex.c | 17 static int TexWidth = 512, TexHeight = 512; 66 glViewport(0, 0, TexWidth, TexHeight); 206 glTexImage2D(TexTarget, 0, TexIntFormat, TexWidth, TexHeight, 0,
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| /xsrc/external/mit/mesa-demos/dist/src/perf/ |
| genmipmap.c | 110 const GLint TexWidth = 2048, TexHeight = 2048; 115 img = (GLubyte *) malloc(TexWidth * TexHeight * 4); 116 memset(img, 128, TexWidth * TexHeight * 4); 118 GL_RGBA, TexWidth, TexHeight, 0, 123 TexWidth, TexHeight, NumLevels);
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| /xsrc/external/mit/mesa-demos/dist/src/demos/ |
| gearbox.c | 19 static GLint TexWidth, TexHeight; 273 glScissor(0, TexHeight, TexWidth, WinHeight - TexHeight); 278 glViewport(0, 0, TexWidth, TexHeight); 279 glScissor(0, 0, TexWidth, TexHeight); 291 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, TexWidth, TexHeight); 444 TexHeight = 256; 447 glTexImage2D(GL_TEXTURE_2D, 0, IntFormat, TexWidth, TexHeight, 0,
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| fbotexture.c | 49 static int TexWidth = 512, TexHeight = 512; 53 static int TexWidth = 200, TexHeight = 200; 108 glViewport(0, 0, TexWidth, TexHeight); 181 PrintStencilHistogram(TexWidth, TexHeight); 245 glTexCoord2f(TexWidth, TexHeight); 247 glTexCoord2f(0, TexHeight); 556 TexHeight - sizeFudge, 564 TexHeight - sizeFudge, 585 printf("Color/Texture size: %d x %d\n", TexWidth, TexHeight); 651 glTexImage2D(TexTarget, 0, TexIntFormat, TexWidth, TexHeight, 0 [all...] |
| fbo_firecube.c | 152 static GLint TexWidth, TexHeight; 461 glViewport(0, 0, (GLint) TexWidth, (GLint) TexHeight); 464 gluPerspective(70.0, TexWidth/ (float) TexHeight, 0.1, 30.0); 600 glTexImage2D(GL_TEXTURE_2D, 0, TEXINTFORMAT, TexWidth, TexHeight, 0, 962 glTexImage2D(GL_TEXTURE_2D, 0, TEXINTFORMAT, TexWidth, TexHeight, 0, 985 TexWidth, TexHeight); 1027 TexHeight = 512;
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| /xsrc/external/mit/mesa-demos/dist/src/fpglsl/ |
| fp-tri.c | 203 static int TexWidth = SIZE, TexHeight = SIZE; 213 GLint Height = TexHeight / (1 << i);
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| /xsrc/external/mit/mesa-demos/dist/src/egl/opengles1/ |
| render_tex.c | 25 static int TexWidth = 256, TexHeight = 256; 133 glViewport(0, 0, TexWidth, TexHeight); 162 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, TexWidth, TexHeight); 297 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, TexWidth, TexHeight, 0, 627 egl_pbuf = make_pbuffer(x_dpy, egl_dpy, TexWidth, TexHeight);
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| /xsrc/external/mit/MesaLib/dist/src/imgui/ |
| imgui.h | 2064 unsigned char* TexPixelsAlpha8; // 1 component per pixel, each component is unsigned 8-bit. Total size = TexWidth * TexHeight 2065 unsigned int* TexPixelsRGBA32; // 4 component per pixel, each component is unsigned 8-bit. Total size = TexWidth * TexHeight * 4 2067 int TexHeight; // Texture height calculated during Build(). 2068 ImVec2 TexUvScale; // = (1.0f/TexWidth, 1.0f/TexHeight)
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| /xsrc/external/mit/MesaLib.old/dist/src/imgui/ |
| imgui.h | 2064 unsigned char* TexPixelsAlpha8; // 1 component per pixel, each component is unsigned 8-bit. Total size = TexWidth * TexHeight 2065 unsigned int* TexPixelsRGBA32; // 4 component per pixel, each component is unsigned 8-bit. Total size = TexWidth * TexHeight * 4 2067 int TexHeight; // Texture height calculated during Build(). 2068 ImVec2 TexUvScale; // = (1.0f/TexWidth, 1.0f/TexHeight)
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