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      1 /*
      2  * Copyright  2014 Broadcom
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
     21  * IN THE SOFTWARE.
     22  */
     23 
     24 #ifndef V3D_TILING_H
     25 #define V3D_TILING_H
     26 
     27 #include "util/u_box.h"
     28 
     29 /* A UIFblock is a 256-byte region of memory that's 256-byte aligned.  These
     30  * will be grouped in 4x4 blocks (left-to-right, then top-to-bottom) in a 4KB
     31  * page.  Those pages are then arranged left-to-right, top-to-bottom, to cover
     32  * an image.
     33  *
     34  * The inside of a UIFblock, for packed pixels, will be split into 4 64-byte
     35  * utiles.  Utiles may be 8x8 (8bpp), 8x4(16bpp) or 4x4 (32bpp).
     36  */
     37 
     38 /**
     39  * Tiling mode enum used for v3d_resource.c, which maps directly to the Memory
     40  * Format field of render target and Z/Stencil config.
     41  */
     42 enum v3d_tiling_mode {
     43         /* Untiled resources.  Not valid as texture inputs. */
     44         V3D_TILING_RASTER,
     45 
     46         /* Single line of u-tiles. */
     47         V3D_TILING_LINEARTILE,
     48 
     49         /* Departure from standard 4-UIF block column format. */
     50         V3D_TILING_UBLINEAR_1_COLUMN,
     51 
     52         /* Departure from standard 4-UIF block column format. */
     53         V3D_TILING_UBLINEAR_2_COLUMN,
     54 
     55         /* Normal tiling format: grouped in 4x4 UIFblocks, each of which is
     56          * split 2x2 into utiles.
     57          */
     58         V3D_TILING_UIF_NO_XOR,
     59 
     60         /* Normal tiling format: grouped in 4x4 UIFblocks, each of which is
     61          * split 2x2 into utiles.
     62          */
     63         V3D_TILING_UIF_XOR,
     64 };
     65 
     66 uint32_t v3d_utile_width(int cpp) ATTRIBUTE_CONST;
     67 uint32_t v3d_utile_height(int cpp) ATTRIBUTE_CONST;
     68 bool v3d_size_is_lt(uint32_t width, uint32_t height, int cpp) ATTRIBUTE_CONST;
     69 void v3d_load_tiled_image(void *dst, uint32_t dst_stride,
     70                           void *src, uint32_t src_stride,
     71                           enum v3d_tiling_mode tiling_format, int cpp,
     72                           uint32_t image_h,
     73                           const struct pipe_box *box);
     74 void v3d_store_tiled_image(void *dst, uint32_t dst_stride,
     75                            void *src, uint32_t src_stride,
     76                            enum v3d_tiling_mode tiling_format, int cpp,
     77                            uint32_t image_h,
     78                            const struct pipe_box *box);
     79 
     80 #endif /* V3D_TILING_H */
     81