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      1 //===- llvm/CodeGen/MachineFunction.h ---------------------------*- C++ -*-===//
      2 //
      3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
      4 // See https://llvm.org/LICENSE.txt for license information.
      5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
      6 //
      7 //===----------------------------------------------------------------------===//
      8 //
      9 // Collect native machine code for a function.  This class contains a list of
     10 // MachineBasicBlock instances that make up the current compiled function.
     11 //
     12 // This class also contains pointers to various classes which hold
     13 // target-specific information about the generated code.
     14 //
     15 //===----------------------------------------------------------------------===//
     16 
     17 #ifndef LLVM_CODEGEN_MACHINEFUNCTION_H
     18 #define LLVM_CODEGEN_MACHINEFUNCTION_H
     19 
     20 #include "llvm/ADT/ArrayRef.h"
     21 #include "llvm/ADT/BitVector.h"
     22 #include "llvm/ADT/DenseMap.h"
     23 #include "llvm/ADT/GraphTraits.h"
     24 #include "llvm/ADT/SmallVector.h"
     25 #include "llvm/ADT/ilist.h"
     26 #include "llvm/ADT/iterator.h"
     27 #include "llvm/Analysis/EHPersonalities.h"
     28 #include "llvm/CodeGen/MachineBasicBlock.h"
     29 #include "llvm/CodeGen/MachineInstr.h"
     30 #include "llvm/CodeGen/MachineMemOperand.h"
     31 #include "llvm/Support/Allocator.h"
     32 #include "llvm/Support/ArrayRecycler.h"
     33 #include "llvm/Support/AtomicOrdering.h"
     34 #include "llvm/Support/Compiler.h"
     35 #include "llvm/Support/Recycler.h"
     36 #include "llvm/Target/TargetOptions.h"
     37 #include <cassert>
     38 #include <cstdint>
     39 #include <memory>
     40 #include <utility>
     41 #include <vector>
     42 
     43 namespace llvm {
     44 
     45 class BasicBlock;
     46 class BlockAddress;
     47 class DataLayout;
     48 class DebugLoc;
     49 struct DenormalMode;
     50 class DIExpression;
     51 class DILocalVariable;
     52 class DILocation;
     53 class Function;
     54 class GISelChangeObserver;
     55 class GlobalValue;
     56 class LLVMTargetMachine;
     57 class MachineConstantPool;
     58 class MachineFrameInfo;
     59 class MachineFunction;
     60 class MachineJumpTableInfo;
     61 class MachineModuleInfo;
     62 class MachineRegisterInfo;
     63 class MCContext;
     64 class MCInstrDesc;
     65 class MCSymbol;
     66 class MCSection;
     67 class Pass;
     68 class PseudoSourceValueManager;
     69 class raw_ostream;
     70 class SlotIndexes;
     71 class StringRef;
     72 class TargetRegisterClass;
     73 class TargetSubtargetInfo;
     74 struct WasmEHFuncInfo;
     75 struct WinEHFuncInfo;
     76 
     77 template <> struct ilist_alloc_traits<MachineBasicBlock> {
     78   void deleteNode(MachineBasicBlock *MBB);
     79 };
     80 
     81 template <> struct ilist_callback_traits<MachineBasicBlock> {
     82   void addNodeToList(MachineBasicBlock* N);
     83   void removeNodeFromList(MachineBasicBlock* N);
     84 
     85   template <class Iterator>
     86   void transferNodesFromList(ilist_callback_traits &OldList, Iterator, Iterator) {
     87     assert(this == &OldList && "never transfer MBBs between functions");
     88   }
     89 };
     90 
     91 /// MachineFunctionInfo - This class can be derived from and used by targets to
     92 /// hold private target-specific information for each MachineFunction.  Objects
     93 /// of type are accessed/created with MF::getInfo and destroyed when the
     94 /// MachineFunction is destroyed.
     95 struct MachineFunctionInfo {
     96   virtual ~MachineFunctionInfo();
     97 
     98   /// Factory function: default behavior is to call new using the
     99   /// supplied allocator.
    100   ///
    101   /// This function can be overridden in a derive class.
    102   template<typename Ty>
    103   static Ty *create(BumpPtrAllocator &Allocator, MachineFunction &MF) {
    104     return new (Allocator.Allocate<Ty>()) Ty(MF);
    105   }
    106 };
    107 
    108 /// Properties which a MachineFunction may have at a given point in time.
    109 /// Each of these has checking code in the MachineVerifier, and passes can
    110 /// require that a property be set.
    111 class MachineFunctionProperties {
    112   // Possible TODO: Allow targets to extend this (perhaps by allowing the
    113   // constructor to specify the size of the bit vector)
    114   // Possible TODO: Allow requiring the negative (e.g. VRegsAllocated could be
    115   // stated as the negative of "has vregs"
    116 
    117 public:
    118   // The properties are stated in "positive" form; i.e. a pass could require
    119   // that the property hold, but not that it does not hold.
    120 
    121   // Property descriptions:
    122   // IsSSA: True when the machine function is in SSA form and virtual registers
    123   //  have a single def.
    124   // NoPHIs: The machine function does not contain any PHI instruction.
    125   // TracksLiveness: True when tracking register liveness accurately.
    126   //  While this property is set, register liveness information in basic block
    127   //  live-in lists and machine instruction operands (e.g. implicit defs) is
    128   //  accurate, kill flags are conservatively accurate (kill flag correctly
    129   //  indicates the last use of a register, an operand without kill flag may or
    130   //  may not be the last use of a register). This means it can be used to
    131   //  change the code in ways that affect the values in registers, for example
    132   //  by the register scavenger.
    133   //  When this property is cleared at a very late time, liveness is no longer
    134   //  reliable.
    135   // NoVRegs: The machine function does not use any virtual registers.
    136   // Legalized: In GlobalISel: the MachineLegalizer ran and all pre-isel generic
    137   //  instructions have been legalized; i.e., all instructions are now one of:
    138   //   - generic and always legal (e.g., COPY)
    139   //   - target-specific
    140   //   - legal pre-isel generic instructions.
    141   // RegBankSelected: In GlobalISel: the RegBankSelect pass ran and all generic
    142   //  virtual registers have been assigned to a register bank.
    143   // Selected: In GlobalISel: the InstructionSelect pass ran and all pre-isel
    144   //  generic instructions have been eliminated; i.e., all instructions are now
    145   //  target-specific or non-pre-isel generic instructions (e.g., COPY).
    146   //  Since only pre-isel generic instructions can have generic virtual register
    147   //  operands, this also means that all generic virtual registers have been
    148   //  constrained to virtual registers (assigned to register classes) and that
    149   //  all sizes attached to them have been eliminated.
    150   // TiedOpsRewritten: The twoaddressinstruction pass will set this flag, it
    151   //  means that tied-def have been rewritten to meet the RegConstraint.
    152   enum class Property : unsigned {
    153     IsSSA,
    154     NoPHIs,
    155     TracksLiveness,
    156     NoVRegs,
    157     FailedISel,
    158     Legalized,
    159     RegBankSelected,
    160     Selected,
    161     TiedOpsRewritten,
    162     LastProperty = TiedOpsRewritten,
    163   };
    164 
    165   bool hasProperty(Property P) const {
    166     return Properties[static_cast<unsigned>(P)];
    167   }
    168 
    169   MachineFunctionProperties &set(Property P) {
    170     Properties.set(static_cast<unsigned>(P));
    171     return *this;
    172   }
    173 
    174   MachineFunctionProperties &reset(Property P) {
    175     Properties.reset(static_cast<unsigned>(P));
    176     return *this;
    177   }
    178 
    179   /// Reset all the properties.
    180   MachineFunctionProperties &reset() {
    181     Properties.reset();
    182     return *this;
    183   }
    184 
    185   MachineFunctionProperties &set(const MachineFunctionProperties &MFP) {
    186     Properties |= MFP.Properties;
    187     return *this;
    188   }
    189 
    190   MachineFunctionProperties &reset(const MachineFunctionProperties &MFP) {
    191     Properties.reset(MFP.Properties);
    192     return *this;
    193   }
    194 
    195   // Returns true if all properties set in V (i.e. required by a pass) are set
    196   // in this.
    197   bool verifyRequiredProperties(const MachineFunctionProperties &V) const {
    198     return !V.Properties.test(Properties);
    199   }
    200 
    201   /// Print the MachineFunctionProperties in human-readable form.
    202   void print(raw_ostream &OS) const;
    203 
    204 private:
    205   BitVector Properties =
    206       BitVector(static_cast<unsigned>(Property::LastProperty)+1);
    207 };
    208 
    209 struct SEHHandler {
    210   /// Filter or finally function. Null indicates a catch-all.
    211   const Function *FilterOrFinally;
    212 
    213   /// Address of block to recover at. Null for a finally handler.
    214   const BlockAddress *RecoverBA;
    215 };
    216 
    217 /// This structure is used to retain landing pad info for the current function.
    218 struct LandingPadInfo {
    219   MachineBasicBlock *LandingPadBlock;      // Landing pad block.
    220   SmallVector<MCSymbol *, 1> BeginLabels;  // Labels prior to invoke.
    221   SmallVector<MCSymbol *, 1> EndLabels;    // Labels after invoke.
    222   SmallVector<SEHHandler, 1> SEHHandlers;  // SEH handlers active at this lpad.
    223   MCSymbol *LandingPadLabel = nullptr;     // Label at beginning of landing pad.
    224   std::vector<int> TypeIds;                // List of type ids (filters negative).
    225 
    226   explicit LandingPadInfo(MachineBasicBlock *MBB)
    227       : LandingPadBlock(MBB) {}
    228 };
    229 
    230 class MachineFunction {
    231   Function &F;
    232   const LLVMTargetMachine &Target;
    233   const TargetSubtargetInfo *STI;
    234   MCContext &Ctx;
    235   MachineModuleInfo &MMI;
    236 
    237   // RegInfo - Information about each register in use in the function.
    238   MachineRegisterInfo *RegInfo;
    239 
    240   // Used to keep track of target-specific per-machine function information for
    241   // the target implementation.
    242   MachineFunctionInfo *MFInfo;
    243 
    244   // Keep track of objects allocated on the stack.
    245   MachineFrameInfo *FrameInfo;
    246 
    247   // Keep track of constants which are spilled to memory
    248   MachineConstantPool *ConstantPool;
    249 
    250   // Keep track of jump tables for switch instructions
    251   MachineJumpTableInfo *JumpTableInfo;
    252 
    253   // Keep track of the function section.
    254   MCSection *Section = nullptr;
    255 
    256   // Keeps track of Wasm exception handling related data. This will be null for
    257   // functions that aren't using a wasm EH personality.
    258   WasmEHFuncInfo *WasmEHInfo = nullptr;
    259 
    260   // Keeps track of Windows exception handling related data. This will be null
    261   // for functions that aren't using a funclet-based EH personality.
    262   WinEHFuncInfo *WinEHInfo = nullptr;
    263 
    264   // Function-level unique numbering for MachineBasicBlocks.  When a
    265   // MachineBasicBlock is inserted into a MachineFunction is it automatically
    266   // numbered and this vector keeps track of the mapping from ID's to MBB's.
    267   std::vector<MachineBasicBlock*> MBBNumbering;
    268 
    269   // Unary encoding of basic block symbols is used to reduce size of ".strtab".
    270   // Basic block number 'i' gets a prefix of length 'i'.  The ith character also
    271   // denotes the type of basic block number 'i'.  Return blocks are marked with
    272   // 'r', landing pads with 'l' and regular blocks with 'a'.
    273   std::vector<char> BBSectionsSymbolPrefix;
    274 
    275   // Pool-allocate MachineFunction-lifetime and IR objects.
    276   BumpPtrAllocator Allocator;
    277 
    278   // Allocation management for instructions in function.
    279   Recycler<MachineInstr> InstructionRecycler;
    280 
    281   // Allocation management for operand arrays on instructions.
    282   ArrayRecycler<MachineOperand> OperandRecycler;
    283 
    284   // Allocation management for basic blocks in function.
    285   Recycler<MachineBasicBlock> BasicBlockRecycler;
    286 
    287   // List of machine basic blocks in function
    288   using BasicBlockListType = ilist<MachineBasicBlock>;
    289   BasicBlockListType BasicBlocks;
    290 
    291   /// FunctionNumber - This provides a unique ID for each function emitted in
    292   /// this translation unit.
    293   ///
    294   unsigned FunctionNumber;
    295 
    296   /// Alignment - The alignment of the function.
    297   Align Alignment;
    298 
    299   /// ExposesReturnsTwice - True if the function calls setjmp or related
    300   /// functions with attribute "returns twice", but doesn't have
    301   /// the attribute itself.
    302   /// This is used to limit optimizations which cannot reason
    303   /// about the control flow of such functions.
    304   bool ExposesReturnsTwice = false;
    305 
    306   /// True if the function includes any inline assembly.
    307   bool HasInlineAsm = false;
    308 
    309   /// True if any WinCFI instruction have been emitted in this function.
    310   bool HasWinCFI = false;
    311 
    312   /// Current high-level properties of the IR of the function (e.g. is in SSA
    313   /// form or whether registers have been allocated)
    314   MachineFunctionProperties Properties;
    315 
    316   // Allocation management for pseudo source values.
    317   std::unique_ptr<PseudoSourceValueManager> PSVManager;
    318 
    319   /// List of moves done by a function's prolog.  Used to construct frame maps
    320   /// by debug and exception handling consumers.
    321   std::vector<MCCFIInstruction> FrameInstructions;
    322 
    323   /// List of basic blocks immediately following calls to _setjmp. Used to
    324   /// construct a table of valid longjmp targets for Windows Control Flow Guard.
    325   std::vector<MCSymbol *> LongjmpTargets;
    326 
    327   /// List of basic blocks that are the target of catchrets. Used to construct
    328   /// a table of valid targets for Windows EHCont Guard.
    329   std::vector<MCSymbol *> CatchretTargets;
    330 
    331   /// \name Exception Handling
    332   /// \{
    333 
    334   /// List of LandingPadInfo describing the landing pad information.
    335   std::vector<LandingPadInfo> LandingPads;
    336 
    337   /// Map a landing pad's EH symbol to the call site indexes.
    338   DenseMap<MCSymbol*, SmallVector<unsigned, 4>> LPadToCallSiteMap;
    339 
    340   /// Map a landing pad to its index.
    341   DenseMap<const MachineBasicBlock *, unsigned> WasmLPadToIndexMap;
    342 
    343   /// Map of invoke call site index values to associated begin EH_LABEL.
    344   DenseMap<MCSymbol*, unsigned> CallSiteMap;
    345 
    346   /// CodeView label annotations.
    347   std::vector<std::pair<MCSymbol *, MDNode *>> CodeViewAnnotations;
    348 
    349   bool CallsEHReturn = false;
    350   bool CallsUnwindInit = false;
    351   bool HasEHCatchret = false;
    352   bool HasEHScopes = false;
    353   bool HasEHFunclets = false;
    354 
    355   /// Section Type for basic blocks, only relevant with basic block sections.
    356   BasicBlockSection BBSectionsType = BasicBlockSection::None;
    357 
    358   /// List of C++ TypeInfo used.
    359   std::vector<const GlobalValue *> TypeInfos;
    360 
    361   /// List of typeids encoding filters used.
    362   std::vector<unsigned> FilterIds;
    363 
    364   /// List of the indices in FilterIds corresponding to filter terminators.
    365   std::vector<unsigned> FilterEnds;
    366 
    367   EHPersonality PersonalityTypeCache = EHPersonality::Unknown;
    368 
    369   /// \}
    370 
    371   /// Clear all the members of this MachineFunction, but the ones used
    372   /// to initialize again the MachineFunction.
    373   /// More specifically, this deallocates all the dynamically allocated
    374   /// objects and get rid of all the XXXInfo data structure, but keep
    375   /// unchanged the references to Fn, Target, MMI, and FunctionNumber.
    376   void clear();
    377   /// Allocate and initialize the different members.
    378   /// In particular, the XXXInfo data structure.
    379   /// \pre Fn, Target, MMI, and FunctionNumber are properly set.
    380   void init();
    381 
    382 public:
    383   struct VariableDbgInfo {
    384     const DILocalVariable *Var;
    385     const DIExpression *Expr;
    386     // The Slot can be negative for fixed stack objects.
    387     int Slot;
    388     const DILocation *Loc;
    389 
    390     VariableDbgInfo(const DILocalVariable *Var, const DIExpression *Expr,
    391                     int Slot, const DILocation *Loc)
    392         : Var(Var), Expr(Expr), Slot(Slot), Loc(Loc) {}
    393   };
    394 
    395   class Delegate {
    396     virtual void anchor();
    397 
    398   public:
    399     virtual ~Delegate() = default;
    400     /// Callback after an insertion. This should not modify the MI directly.
    401     virtual void MF_HandleInsertion(MachineInstr &MI) = 0;
    402     /// Callback before a removal. This should not modify the MI directly.
    403     virtual void MF_HandleRemoval(MachineInstr &MI) = 0;
    404   };
    405 
    406   /// Structure used to represent pair of argument number after call lowering
    407   /// and register used to transfer that argument.
    408   /// For now we support only cases when argument is transferred through one
    409   /// register.
    410   struct ArgRegPair {
    411     Register Reg;
    412     uint16_t ArgNo;
    413     ArgRegPair(Register R, unsigned Arg) : Reg(R), ArgNo(Arg) {
    414       assert(Arg < (1 << 16) && "Arg out of range");
    415     }
    416   };
    417   /// Vector of call argument and its forwarding register.
    418   using CallSiteInfo = SmallVector<ArgRegPair, 1>;
    419   using CallSiteInfoImpl = SmallVectorImpl<ArgRegPair>;
    420 
    421 private:
    422   Delegate *TheDelegate = nullptr;
    423   GISelChangeObserver *Observer = nullptr;
    424 
    425   using CallSiteInfoMap = DenseMap<const MachineInstr *, CallSiteInfo>;
    426   /// Map a call instruction to call site arguments forwarding info.
    427   CallSiteInfoMap CallSitesInfo;
    428 
    429   /// A helper function that returns call site info for a give call
    430   /// instruction if debug entry value support is enabled.
    431   CallSiteInfoMap::iterator getCallSiteInfo(const MachineInstr *MI);
    432 
    433   // Callbacks for insertion and removal.
    434   void handleInsertion(MachineInstr &MI);
    435   void handleRemoval(MachineInstr &MI);
    436   friend struct ilist_traits<MachineInstr>;
    437 
    438 public:
    439   using VariableDbgInfoMapTy = SmallVector<VariableDbgInfo, 4>;
    440   VariableDbgInfoMapTy VariableDbgInfos;
    441 
    442   /// A count of how many instructions in the function have had numbers
    443   /// assigned to them. Used for debug value tracking, to determine the
    444   /// next instruction number.
    445   unsigned DebugInstrNumberingCount = 0;
    446 
    447   /// Set value of DebugInstrNumberingCount field. Avoid using this unless
    448   /// you're deserializing this data.
    449   void setDebugInstrNumberingCount(unsigned Num);
    450 
    451   /// Pair of instruction number and operand number.
    452   using DebugInstrOperandPair = std::pair<unsigned, unsigned>;
    453 
    454   /// Substitution map: from one <inst,operand> pair to another. Used to
    455   /// record changes in where a value is defined, so that debug variable
    456   /// locations can find it later.
    457   std::map<DebugInstrOperandPair, DebugInstrOperandPair>
    458       DebugValueSubstitutions;
    459 
    460   /// Create a substitution between one <instr,operand> value to a different,
    461   /// new value.
    462   void makeDebugValueSubstitution(DebugInstrOperandPair, DebugInstrOperandPair);
    463 
    464   /// Create substitutions for any tracked values in \p Old, to point at
    465   /// \p New. Needed when we re-create an instruction during optimization,
    466   /// which has the same signature (i.e., def operands in the same place) but
    467   /// a modified instruction type, flags, or otherwise. An example: X86 moves
    468   /// are sometimes transformed into equivalent LEAs.
    469   /// If the two instructions are not the same opcode, limit which operands to
    470   /// examine for substitutions to the first N operands by setting
    471   /// \p MaxOperand.
    472   void substituteDebugValuesForInst(const MachineInstr &Old, MachineInstr &New,
    473                                     unsigned MaxOperand = UINT_MAX);
    474 
    475   MachineFunction(Function &F, const LLVMTargetMachine &Target,
    476                   const TargetSubtargetInfo &STI, unsigned FunctionNum,
    477                   MachineModuleInfo &MMI);
    478   MachineFunction(const MachineFunction &) = delete;
    479   MachineFunction &operator=(const MachineFunction &) = delete;
    480   ~MachineFunction();
    481 
    482   /// Reset the instance as if it was just created.
    483   void reset() {
    484     clear();
    485     init();
    486   }
    487 
    488   /// Reset the currently registered delegate - otherwise assert.
    489   void resetDelegate(Delegate *delegate) {
    490     assert(TheDelegate == delegate &&
    491            "Only the current delegate can perform reset!");
    492     TheDelegate = nullptr;
    493   }
    494 
    495   /// Set the delegate. resetDelegate must be called before attempting
    496   /// to set.
    497   void setDelegate(Delegate *delegate) {
    498     assert(delegate && !TheDelegate &&
    499            "Attempted to set delegate to null, or to change it without "
    500            "first resetting it!");
    501 
    502     TheDelegate = delegate;
    503   }
    504 
    505   void setObserver(GISelChangeObserver *O) { Observer = O; }
    506 
    507   GISelChangeObserver *getObserver() const { return Observer; }
    508 
    509   MachineModuleInfo &getMMI() const { return MMI; }
    510   MCContext &getContext() const { return Ctx; }
    511 
    512   /// Returns the Section this function belongs to.
    513   MCSection *getSection() const { return Section; }
    514 
    515   /// Indicates the Section this function belongs to.
    516   void setSection(MCSection *S) { Section = S; }
    517 
    518   PseudoSourceValueManager &getPSVManager() const { return *PSVManager; }
    519 
    520   /// Return the DataLayout attached to the Module associated to this MF.
    521   const DataLayout &getDataLayout() const;
    522 
    523   /// Return the LLVM function that this machine code represents
    524   Function &getFunction() { return F; }
    525 
    526   /// Return the LLVM function that this machine code represents
    527   const Function &getFunction() const { return F; }
    528 
    529   /// getName - Return the name of the corresponding LLVM function.
    530   StringRef getName() const;
    531 
    532   /// getFunctionNumber - Return a unique ID for the current function.
    533   unsigned getFunctionNumber() const { return FunctionNumber; }
    534 
    535   /// Returns true if this function has basic block sections enabled.
    536   bool hasBBSections() const {
    537     return (BBSectionsType == BasicBlockSection::All ||
    538             BBSectionsType == BasicBlockSection::List ||
    539             BBSectionsType == BasicBlockSection::Preset);
    540   }
    541 
    542   /// Returns true if basic block labels are to be generated for this function.
    543   bool hasBBLabels() const {
    544     return BBSectionsType == BasicBlockSection::Labels;
    545   }
    546 
    547   void setBBSectionsType(BasicBlockSection V) { BBSectionsType = V; }
    548 
    549   /// Assign IsBeginSection IsEndSection fields for basic blocks in this
    550   /// function.
    551   void assignBeginEndSections();
    552 
    553   /// getTarget - Return the target machine this machine code is compiled with
    554   const LLVMTargetMachine &getTarget() const { return Target; }
    555 
    556   /// getSubtarget - Return the subtarget for which this machine code is being
    557   /// compiled.
    558   const TargetSubtargetInfo &getSubtarget() const { return *STI; }
    559 
    560   /// getSubtarget - This method returns a pointer to the specified type of
    561   /// TargetSubtargetInfo.  In debug builds, it verifies that the object being
    562   /// returned is of the correct type.
    563   template<typename STC> const STC &getSubtarget() const {
    564     return *static_cast<const STC *>(STI);
    565   }
    566 
    567   /// getRegInfo - Return information about the registers currently in use.
    568   MachineRegisterInfo &getRegInfo() { return *RegInfo; }
    569   const MachineRegisterInfo &getRegInfo() const { return *RegInfo; }
    570 
    571   /// getFrameInfo - Return the frame info object for the current function.
    572   /// This object contains information about objects allocated on the stack
    573   /// frame of the current function in an abstract way.
    574   MachineFrameInfo &getFrameInfo() { return *FrameInfo; }
    575   const MachineFrameInfo &getFrameInfo() const { return *FrameInfo; }
    576 
    577   /// getJumpTableInfo - Return the jump table info object for the current
    578   /// function.  This object contains information about jump tables in the
    579   /// current function.  If the current function has no jump tables, this will
    580   /// return null.
    581   const MachineJumpTableInfo *getJumpTableInfo() const { return JumpTableInfo; }
    582   MachineJumpTableInfo *getJumpTableInfo() { return JumpTableInfo; }
    583 
    584   /// getOrCreateJumpTableInfo - Get the JumpTableInfo for this function, if it
    585   /// does already exist, allocate one.
    586   MachineJumpTableInfo *getOrCreateJumpTableInfo(unsigned JTEntryKind);
    587 
    588   /// getConstantPool - Return the constant pool object for the current
    589   /// function.
    590   MachineConstantPool *getConstantPool() { return ConstantPool; }
    591   const MachineConstantPool *getConstantPool() const { return ConstantPool; }
    592 
    593   /// getWasmEHFuncInfo - Return information about how the current function uses
    594   /// Wasm exception handling. Returns null for functions that don't use wasm
    595   /// exception handling.
    596   const WasmEHFuncInfo *getWasmEHFuncInfo() const { return WasmEHInfo; }
    597   WasmEHFuncInfo *getWasmEHFuncInfo() { return WasmEHInfo; }
    598 
    599   /// getWinEHFuncInfo - Return information about how the current function uses
    600   /// Windows exception handling. Returns null for functions that don't use
    601   /// funclets for exception handling.
    602   const WinEHFuncInfo *getWinEHFuncInfo() const { return WinEHInfo; }
    603   WinEHFuncInfo *getWinEHFuncInfo() { return WinEHInfo; }
    604 
    605   /// getAlignment - Return the alignment of the function.
    606   Align getAlignment() const { return Alignment; }
    607 
    608   /// setAlignment - Set the alignment of the function.
    609   void setAlignment(Align A) { Alignment = A; }
    610 
    611   /// ensureAlignment - Make sure the function is at least A bytes aligned.
    612   void ensureAlignment(Align A) {
    613     if (Alignment < A)
    614       Alignment = A;
    615   }
    616 
    617   /// exposesReturnsTwice - Returns true if the function calls setjmp or
    618   /// any other similar functions with attribute "returns twice" without
    619   /// having the attribute itself.
    620   bool exposesReturnsTwice() const {
    621     return ExposesReturnsTwice;
    622   }
    623 
    624   /// setCallsSetJmp - Set a flag that indicates if there's a call to
    625   /// a "returns twice" function.
    626   void setExposesReturnsTwice(bool B) {
    627     ExposesReturnsTwice = B;
    628   }
    629 
    630   /// Returns true if the function contains any inline assembly.
    631   bool hasInlineAsm() const {
    632     return HasInlineAsm;
    633   }
    634 
    635   /// Set a flag that indicates that the function contains inline assembly.
    636   void setHasInlineAsm(bool B) {
    637     HasInlineAsm = B;
    638   }
    639 
    640   bool hasWinCFI() const {
    641     return HasWinCFI;
    642   }
    643   void setHasWinCFI(bool v) { HasWinCFI = v; }
    644 
    645   /// True if this function needs frame moves for debug or exceptions.
    646   bool needsFrameMoves() const;
    647 
    648   /// Get the function properties
    649   const MachineFunctionProperties &getProperties() const { return Properties; }
    650   MachineFunctionProperties &getProperties() { return Properties; }
    651 
    652   /// getInfo - Keep track of various per-function pieces of information for
    653   /// backends that would like to do so.
    654   ///
    655   template<typename Ty>
    656   Ty *getInfo() {
    657     if (!MFInfo)
    658       MFInfo = Ty::template create<Ty>(Allocator, *this);
    659     return static_cast<Ty*>(MFInfo);
    660   }
    661 
    662   template<typename Ty>
    663   const Ty *getInfo() const {
    664      return const_cast<MachineFunction*>(this)->getInfo<Ty>();
    665   }
    666 
    667   /// Returns the denormal handling type for the default rounding mode of the
    668   /// function.
    669   DenormalMode getDenormalMode(const fltSemantics &FPType) const;
    670 
    671   /// getBlockNumbered - MachineBasicBlocks are automatically numbered when they
    672   /// are inserted into the machine function.  The block number for a machine
    673   /// basic block can be found by using the MBB::getNumber method, this method
    674   /// provides the inverse mapping.
    675   MachineBasicBlock *getBlockNumbered(unsigned N) const {
    676     assert(N < MBBNumbering.size() && "Illegal block number");
    677     assert(MBBNumbering[N] && "Block was removed from the machine function!");
    678     return MBBNumbering[N];
    679   }
    680 
    681   /// Should we be emitting segmented stack stuff for the function
    682   bool shouldSplitStack() const;
    683 
    684   /// getNumBlockIDs - Return the number of MBB ID's allocated.
    685   unsigned getNumBlockIDs() const { return (unsigned)MBBNumbering.size(); }
    686 
    687   /// RenumberBlocks - This discards all of the MachineBasicBlock numbers and
    688   /// recomputes them.  This guarantees that the MBB numbers are sequential,
    689   /// dense, and match the ordering of the blocks within the function.  If a
    690   /// specific MachineBasicBlock is specified, only that block and those after
    691   /// it are renumbered.
    692   void RenumberBlocks(MachineBasicBlock *MBBFrom = nullptr);
    693 
    694   /// print - Print out the MachineFunction in a format suitable for debugging
    695   /// to the specified stream.
    696   void print(raw_ostream &OS, const SlotIndexes* = nullptr) const;
    697 
    698   /// viewCFG - This function is meant for use from the debugger.  You can just
    699   /// say 'call F->viewCFG()' and a ghostview window should pop up from the
    700   /// program, displaying the CFG of the current function with the code for each
    701   /// basic block inside.  This depends on there being a 'dot' and 'gv' program
    702   /// in your path.
    703   void viewCFG() const;
    704 
    705   /// viewCFGOnly - This function is meant for use from the debugger.  It works
    706   /// just like viewCFG, but it does not include the contents of basic blocks
    707   /// into the nodes, just the label.  If you are only interested in the CFG
    708   /// this can make the graph smaller.
    709   ///
    710   void viewCFGOnly() const;
    711 
    712   /// dump - Print the current MachineFunction to cerr, useful for debugger use.
    713   void dump() const;
    714 
    715   /// Run the current MachineFunction through the machine code verifier, useful
    716   /// for debugger use.
    717   /// \returns true if no problems were found.
    718   bool verify(Pass *p = nullptr, const char *Banner = nullptr,
    719               bool AbortOnError = true) const;
    720 
    721   // Provide accessors for the MachineBasicBlock list...
    722   using iterator = BasicBlockListType::iterator;
    723   using const_iterator = BasicBlockListType::const_iterator;
    724   using const_reverse_iterator = BasicBlockListType::const_reverse_iterator;
    725   using reverse_iterator = BasicBlockListType::reverse_iterator;
    726 
    727   /// Support for MachineBasicBlock::getNextNode().
    728   static BasicBlockListType MachineFunction::*
    729   getSublistAccess(MachineBasicBlock *) {
    730     return &MachineFunction::BasicBlocks;
    731   }
    732 
    733   /// addLiveIn - Add the specified physical register as a live-in value and
    734   /// create a corresponding virtual register for it.
    735   Register addLiveIn(MCRegister PReg, const TargetRegisterClass *RC);
    736 
    737   //===--------------------------------------------------------------------===//
    738   // BasicBlock accessor functions.
    739   //
    740   iterator                 begin()       { return BasicBlocks.begin(); }
    741   const_iterator           begin() const { return BasicBlocks.begin(); }
    742   iterator                 end  ()       { return BasicBlocks.end();   }
    743   const_iterator           end  () const { return BasicBlocks.end();   }
    744 
    745   reverse_iterator        rbegin()       { return BasicBlocks.rbegin(); }
    746   const_reverse_iterator  rbegin() const { return BasicBlocks.rbegin(); }
    747   reverse_iterator        rend  ()       { return BasicBlocks.rend();   }
    748   const_reverse_iterator  rend  () const { return BasicBlocks.rend();   }
    749 
    750   unsigned                  size() const { return (unsigned)BasicBlocks.size();}
    751   bool                     empty() const { return BasicBlocks.empty(); }
    752   const MachineBasicBlock &front() const { return BasicBlocks.front(); }
    753         MachineBasicBlock &front()       { return BasicBlocks.front(); }
    754   const MachineBasicBlock & back() const { return BasicBlocks.back(); }
    755         MachineBasicBlock & back()       { return BasicBlocks.back(); }
    756 
    757   void push_back (MachineBasicBlock *MBB) { BasicBlocks.push_back (MBB); }
    758   void push_front(MachineBasicBlock *MBB) { BasicBlocks.push_front(MBB); }
    759   void insert(iterator MBBI, MachineBasicBlock *MBB) {
    760     BasicBlocks.insert(MBBI, MBB);
    761   }
    762   void splice(iterator InsertPt, iterator MBBI) {
    763     BasicBlocks.splice(InsertPt, BasicBlocks, MBBI);
    764   }
    765   void splice(iterator InsertPt, MachineBasicBlock *MBB) {
    766     BasicBlocks.splice(InsertPt, BasicBlocks, MBB);
    767   }
    768   void splice(iterator InsertPt, iterator MBBI, iterator MBBE) {
    769     BasicBlocks.splice(InsertPt, BasicBlocks, MBBI, MBBE);
    770   }
    771 
    772   void remove(iterator MBBI) { BasicBlocks.remove(MBBI); }
    773   void remove(MachineBasicBlock *MBBI) { BasicBlocks.remove(MBBI); }
    774   void erase(iterator MBBI) { BasicBlocks.erase(MBBI); }
    775   void erase(MachineBasicBlock *MBBI) { BasicBlocks.erase(MBBI); }
    776 
    777   template <typename Comp>
    778   void sort(Comp comp) {
    779     BasicBlocks.sort(comp);
    780   }
    781 
    782   /// Return the number of \p MachineInstrs in this \p MachineFunction.
    783   unsigned getInstructionCount() const {
    784     unsigned InstrCount = 0;
    785     for (const MachineBasicBlock &MBB : BasicBlocks)
    786       InstrCount += MBB.size();
    787     return InstrCount;
    788   }
    789 
    790   //===--------------------------------------------------------------------===//
    791   // Internal functions used to automatically number MachineBasicBlocks
    792 
    793   /// Adds the MBB to the internal numbering. Returns the unique number
    794   /// assigned to the MBB.
    795   unsigned addToMBBNumbering(MachineBasicBlock *MBB) {
    796     MBBNumbering.push_back(MBB);
    797     return (unsigned)MBBNumbering.size()-1;
    798   }
    799 
    800   /// removeFromMBBNumbering - Remove the specific machine basic block from our
    801   /// tracker, this is only really to be used by the MachineBasicBlock
    802   /// implementation.
    803   void removeFromMBBNumbering(unsigned N) {
    804     assert(N < MBBNumbering.size() && "Illegal basic block #");
    805     MBBNumbering[N] = nullptr;
    806   }
    807 
    808   /// CreateMachineInstr - Allocate a new MachineInstr. Use this instead
    809   /// of `new MachineInstr'.
    810   MachineInstr *CreateMachineInstr(const MCInstrDesc &MCID, const DebugLoc &DL,
    811                                    bool NoImplicit = false);
    812 
    813   /// Create a new MachineInstr which is a copy of \p Orig, identical in all
    814   /// ways except the instruction has no parent, prev, or next. Bundling flags
    815   /// are reset.
    816   ///
    817   /// Note: Clones a single instruction, not whole instruction bundles.
    818   /// Does not perform target specific adjustments; consider using
    819   /// TargetInstrInfo::duplicate() instead.
    820   MachineInstr *CloneMachineInstr(const MachineInstr *Orig);
    821 
    822   /// Clones instruction or the whole instruction bundle \p Orig and insert
    823   /// into \p MBB before \p InsertBefore.
    824   ///
    825   /// Note: Does not perform target specific adjustments; consider using
    826   /// TargetInstrInfo::duplicate() intead.
    827   MachineInstr &CloneMachineInstrBundle(MachineBasicBlock &MBB,
    828       MachineBasicBlock::iterator InsertBefore, const MachineInstr &Orig);
    829 
    830   /// DeleteMachineInstr - Delete the given MachineInstr.
    831   void DeleteMachineInstr(MachineInstr *MI);
    832 
    833   /// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this
    834   /// instead of `new MachineBasicBlock'.
    835   MachineBasicBlock *CreateMachineBasicBlock(const BasicBlock *bb = nullptr);
    836 
    837   /// DeleteMachineBasicBlock - Delete the given MachineBasicBlock.
    838   void DeleteMachineBasicBlock(MachineBasicBlock *MBB);
    839 
    840   /// getMachineMemOperand - Allocate a new MachineMemOperand.
    841   /// MachineMemOperands are owned by the MachineFunction and need not be
    842   /// explicitly deallocated.
    843   MachineMemOperand *getMachineMemOperand(
    844       MachinePointerInfo PtrInfo, MachineMemOperand::Flags f, uint64_t s,
    845       Align base_alignment, const AAMDNodes &AAInfo = AAMDNodes(),
    846       const MDNode *Ranges = nullptr, SyncScope::ID SSID = SyncScope::System,
    847       AtomicOrdering Ordering = AtomicOrdering::NotAtomic,
    848       AtomicOrdering FailureOrdering = AtomicOrdering::NotAtomic);
    849 
    850   /// getMachineMemOperand - Allocate a new MachineMemOperand by copying
    851   /// an existing one, adjusting by an offset and using the given size.
    852   /// MachineMemOperands are owned by the MachineFunction and need not be
    853   /// explicitly deallocated.
    854   MachineMemOperand *getMachineMemOperand(const MachineMemOperand *MMO,
    855                                           int64_t Offset, uint64_t Size);
    856 
    857   /// getMachineMemOperand - Allocate a new MachineMemOperand by copying
    858   /// an existing one, replacing only the MachinePointerInfo and size.
    859   /// MachineMemOperands are owned by the MachineFunction and need not be
    860   /// explicitly deallocated.
    861   MachineMemOperand *getMachineMemOperand(const MachineMemOperand *MMO,
    862                                           MachinePointerInfo &PtrInfo,
    863                                           uint64_t Size);
    864 
    865   /// Allocate a new MachineMemOperand by copying an existing one,
    866   /// replacing only AliasAnalysis information. MachineMemOperands are owned
    867   /// by the MachineFunction and need not be explicitly deallocated.
    868   MachineMemOperand *getMachineMemOperand(const MachineMemOperand *MMO,
    869                                           const AAMDNodes &AAInfo);
    870 
    871   /// Allocate a new MachineMemOperand by copying an existing one,
    872   /// replacing the flags. MachineMemOperands are owned
    873   /// by the MachineFunction and need not be explicitly deallocated.
    874   MachineMemOperand *getMachineMemOperand(const MachineMemOperand *MMO,
    875                                           MachineMemOperand::Flags Flags);
    876 
    877   using OperandCapacity = ArrayRecycler<MachineOperand>::Capacity;
    878 
    879   /// Allocate an array of MachineOperands. This is only intended for use by
    880   /// internal MachineInstr functions.
    881   MachineOperand *allocateOperandArray(OperandCapacity Cap) {
    882     return OperandRecycler.allocate(Cap, Allocator);
    883   }
    884 
    885   /// Dellocate an array of MachineOperands and recycle the memory. This is
    886   /// only intended for use by internal MachineInstr functions.
    887   /// Cap must be the same capacity that was used to allocate the array.
    888   void deallocateOperandArray(OperandCapacity Cap, MachineOperand *Array) {
    889     OperandRecycler.deallocate(Cap, Array);
    890   }
    891 
    892   /// Allocate and initialize a register mask with @p NumRegister bits.
    893   uint32_t *allocateRegMask();
    894 
    895   ArrayRef<int> allocateShuffleMask(ArrayRef<int> Mask);
    896 
    897   /// Allocate and construct an extra info structure for a `MachineInstr`.
    898   ///
    899   /// This is allocated on the function's allocator and so lives the life of
    900   /// the function.
    901   MachineInstr::ExtraInfo *createMIExtraInfo(
    902       ArrayRef<MachineMemOperand *> MMOs, MCSymbol *PreInstrSymbol = nullptr,
    903       MCSymbol *PostInstrSymbol = nullptr, MDNode *HeapAllocMarker = nullptr);
    904 
    905   /// Allocate a string and populate it with the given external symbol name.
    906   const char *createExternalSymbolName(StringRef Name);
    907 
    908   //===--------------------------------------------------------------------===//
    909   // Label Manipulation.
    910 
    911   /// getJTISymbol - Return the MCSymbol for the specified non-empty jump table.
    912   /// If isLinkerPrivate is specified, an 'l' label is returned, otherwise a
    913   /// normal 'L' label is returned.
    914   MCSymbol *getJTISymbol(unsigned JTI, MCContext &Ctx,
    915                          bool isLinkerPrivate = false) const;
    916 
    917   /// getPICBaseSymbol - Return a function-local symbol to represent the PIC
    918   /// base.
    919   MCSymbol *getPICBaseSymbol() const;
    920 
    921   /// Returns a reference to a list of cfi instructions in the function's
    922   /// prologue.  Used to construct frame maps for debug and exception handling
    923   /// comsumers.
    924   const std::vector<MCCFIInstruction> &getFrameInstructions() const {
    925     return FrameInstructions;
    926   }
    927 
    928   LLVM_NODISCARD unsigned addFrameInst(const MCCFIInstruction &Inst);
    929 
    930   /// Returns a reference to a list of symbols immediately following calls to
    931   /// _setjmp in the function. Used to construct the longjmp target table used
    932   /// by Windows Control Flow Guard.
    933   const std::vector<MCSymbol *> &getLongjmpTargets() const {
    934     return LongjmpTargets;
    935   }
    936 
    937   /// Add the specified symbol to the list of valid longjmp targets for Windows
    938   /// Control Flow Guard.
    939   void addLongjmpTarget(MCSymbol *Target) { LongjmpTargets.push_back(Target); }
    940 
    941   /// Returns a reference to a list of symbols that we have catchrets.
    942   /// Used to construct the catchret target table used by Windows EHCont Guard.
    943   const std::vector<MCSymbol *> &getCatchretTargets() const {
    944     return CatchretTargets;
    945   }
    946 
    947   /// Add the specified symbol to the list of valid catchret targets for Windows
    948   /// EHCont Guard.
    949   void addCatchretTarget(MCSymbol *Target) {
    950     CatchretTargets.push_back(Target);
    951   }
    952 
    953   /// \name Exception Handling
    954   /// \{
    955 
    956   bool callsEHReturn() const { return CallsEHReturn; }
    957   void setCallsEHReturn(bool b) { CallsEHReturn = b; }
    958 
    959   bool callsUnwindInit() const { return CallsUnwindInit; }
    960   void setCallsUnwindInit(bool b) { CallsUnwindInit = b; }
    961 
    962   bool hasEHCatchret() const { return HasEHCatchret; }
    963   void setHasEHCatchret(bool V) { HasEHCatchret = V; }
    964 
    965   bool hasEHScopes() const { return HasEHScopes; }
    966   void setHasEHScopes(bool V) { HasEHScopes = V; }
    967 
    968   bool hasEHFunclets() const { return HasEHFunclets; }
    969   void setHasEHFunclets(bool V) { HasEHFunclets = V; }
    970 
    971   /// Find or create an LandingPadInfo for the specified MachineBasicBlock.
    972   LandingPadInfo &getOrCreateLandingPadInfo(MachineBasicBlock *LandingPad);
    973 
    974   /// Remap landing pad labels and remove any deleted landing pads.
    975   void tidyLandingPads(DenseMap<MCSymbol *, uintptr_t> *LPMap = nullptr,
    976                        bool TidyIfNoBeginLabels = true);
    977 
    978   /// Return a reference to the landing pad info for the current function.
    979   const std::vector<LandingPadInfo> &getLandingPads() const {
    980     return LandingPads;
    981   }
    982 
    983   /// Provide the begin and end labels of an invoke style call and associate it
    984   /// with a try landing pad block.
    985   void addInvoke(MachineBasicBlock *LandingPad,
    986                  MCSymbol *BeginLabel, MCSymbol *EndLabel);
    987 
    988   /// Add a new panding pad, and extract the exception handling information from
    989   /// the landingpad instruction. Returns the label ID for the landing pad
    990   /// entry.
    991   MCSymbol *addLandingPad(MachineBasicBlock *LandingPad);
    992 
    993   /// Provide the catch typeinfo for a landing pad.
    994   void addCatchTypeInfo(MachineBasicBlock *LandingPad,
    995                         ArrayRef<const GlobalValue *> TyInfo);
    996 
    997   /// Provide the filter typeinfo for a landing pad.
    998   void addFilterTypeInfo(MachineBasicBlock *LandingPad,
    999                          ArrayRef<const GlobalValue *> TyInfo);
   1000 
   1001   /// Add a cleanup action for a landing pad.
   1002   void addCleanup(MachineBasicBlock *LandingPad);
   1003 
   1004   void addSEHCatchHandler(MachineBasicBlock *LandingPad, const Function *Filter,
   1005                           const BlockAddress *RecoverBA);
   1006 
   1007   void addSEHCleanupHandler(MachineBasicBlock *LandingPad,
   1008                             const Function *Cleanup);
   1009 
   1010   /// Return the type id for the specified typeinfo.  This is function wide.
   1011   unsigned getTypeIDFor(const GlobalValue *TI);
   1012 
   1013   /// Return the id of the filter encoded by TyIds.  This is function wide.
   1014   int getFilterIDFor(std::vector<unsigned> &TyIds);
   1015 
   1016   /// Map the landing pad's EH symbol to the call site indexes.
   1017   void setCallSiteLandingPad(MCSymbol *Sym, ArrayRef<unsigned> Sites);
   1018 
   1019   /// Map the landing pad to its index. Used for Wasm exception handling.
   1020   void setWasmLandingPadIndex(const MachineBasicBlock *LPad, unsigned Index) {
   1021     WasmLPadToIndexMap[LPad] = Index;
   1022   }
   1023 
   1024   /// Returns true if the landing pad has an associate index in wasm EH.
   1025   bool hasWasmLandingPadIndex(const MachineBasicBlock *LPad) const {
   1026     return WasmLPadToIndexMap.count(LPad);
   1027   }
   1028 
   1029   /// Get the index in wasm EH for a given landing pad.
   1030   unsigned getWasmLandingPadIndex(const MachineBasicBlock *LPad) const {
   1031     assert(hasWasmLandingPadIndex(LPad));
   1032     return WasmLPadToIndexMap.lookup(LPad);
   1033   }
   1034 
   1035   /// Get the call site indexes for a landing pad EH symbol.
   1036   SmallVectorImpl<unsigned> &getCallSiteLandingPad(MCSymbol *Sym) {
   1037     assert(hasCallSiteLandingPad(Sym) &&
   1038            "missing call site number for landing pad!");
   1039     return LPadToCallSiteMap[Sym];
   1040   }
   1041 
   1042   /// Return true if the landing pad Eh symbol has an associated call site.
   1043   bool hasCallSiteLandingPad(MCSymbol *Sym) {
   1044     return !LPadToCallSiteMap[Sym].empty();
   1045   }
   1046 
   1047   /// Map the begin label for a call site.
   1048   void setCallSiteBeginLabel(MCSymbol *BeginLabel, unsigned Site) {
   1049     CallSiteMap[BeginLabel] = Site;
   1050   }
   1051 
   1052   /// Get the call site number for a begin label.
   1053   unsigned getCallSiteBeginLabel(MCSymbol *BeginLabel) const {
   1054     assert(hasCallSiteBeginLabel(BeginLabel) &&
   1055            "Missing call site number for EH_LABEL!");
   1056     return CallSiteMap.lookup(BeginLabel);
   1057   }
   1058 
   1059   /// Return true if the begin label has a call site number associated with it.
   1060   bool hasCallSiteBeginLabel(MCSymbol *BeginLabel) const {
   1061     return CallSiteMap.count(BeginLabel);
   1062   }
   1063 
   1064   /// Record annotations associated with a particular label.
   1065   void addCodeViewAnnotation(MCSymbol *Label, MDNode *MD) {
   1066     CodeViewAnnotations.push_back({Label, MD});
   1067   }
   1068 
   1069   ArrayRef<std::pair<MCSymbol *, MDNode *>> getCodeViewAnnotations() const {
   1070     return CodeViewAnnotations;
   1071   }
   1072 
   1073   /// Return a reference to the C++ typeinfo for the current function.
   1074   const std::vector<const GlobalValue *> &getTypeInfos() const {
   1075     return TypeInfos;
   1076   }
   1077 
   1078   /// Return a reference to the typeids encoding filters used in the current
   1079   /// function.
   1080   const std::vector<unsigned> &getFilterIds() const {
   1081     return FilterIds;
   1082   }
   1083 
   1084   /// \}
   1085 
   1086   /// Collect information used to emit debugging information of a variable.
   1087   void setVariableDbgInfo(const DILocalVariable *Var, const DIExpression *Expr,
   1088                           int Slot, const DILocation *Loc) {
   1089     VariableDbgInfos.emplace_back(Var, Expr, Slot, Loc);
   1090   }
   1091 
   1092   VariableDbgInfoMapTy &getVariableDbgInfo() { return VariableDbgInfos; }
   1093   const VariableDbgInfoMapTy &getVariableDbgInfo() const {
   1094     return VariableDbgInfos;
   1095   }
   1096 
   1097   /// Start tracking the arguments passed to the call \p CallI.
   1098   void addCallArgsForwardingRegs(const MachineInstr *CallI,
   1099                                  CallSiteInfoImpl &&CallInfo) {
   1100     assert(CallI->isCandidateForCallSiteEntry());
   1101     bool Inserted =
   1102         CallSitesInfo.try_emplace(CallI, std::move(CallInfo)).second;
   1103     (void)Inserted;
   1104     assert(Inserted && "Call site info not unique");
   1105   }
   1106 
   1107   const CallSiteInfoMap &getCallSitesInfo() const {
   1108     return CallSitesInfo;
   1109   }
   1110 
   1111   /// Following functions update call site info. They should be called before
   1112   /// removing, replacing or copying call instruction.
   1113 
   1114   /// Erase the call site info for \p MI. It is used to remove a call
   1115   /// instruction from the instruction stream.
   1116   void eraseCallSiteInfo(const MachineInstr *MI);
   1117   /// Copy the call site info from \p Old to \ New. Its usage is when we are
   1118   /// making a copy of the instruction that will be inserted at different point
   1119   /// of the instruction stream.
   1120   void copyCallSiteInfo(const MachineInstr *Old,
   1121                         const MachineInstr *New);
   1122 
   1123   const std::vector<char> &getBBSectionsSymbolPrefix() const {
   1124     return BBSectionsSymbolPrefix;
   1125   }
   1126 
   1127   /// Move the call site info from \p Old to \New call site info. This function
   1128   /// is used when we are replacing one call instruction with another one to
   1129   /// the same callee.
   1130   void moveCallSiteInfo(const MachineInstr *Old,
   1131                         const MachineInstr *New);
   1132 
   1133   unsigned getNewDebugInstrNum() {
   1134     return ++DebugInstrNumberingCount;
   1135   }
   1136 };
   1137 
   1138 //===--------------------------------------------------------------------===//
   1139 // GraphTraits specializations for function basic block graphs (CFGs)
   1140 //===--------------------------------------------------------------------===//
   1141 
   1142 // Provide specializations of GraphTraits to be able to treat a
   1143 // machine function as a graph of machine basic blocks... these are
   1144 // the same as the machine basic block iterators, except that the root
   1145 // node is implicitly the first node of the function.
   1146 //
   1147 template <> struct GraphTraits<MachineFunction*> :
   1148   public GraphTraits<MachineBasicBlock*> {
   1149   static NodeRef getEntryNode(MachineFunction *F) { return &F->front(); }
   1150 
   1151   // nodes_iterator/begin/end - Allow iteration over all nodes in the graph
   1152   using nodes_iterator = pointer_iterator<MachineFunction::iterator>;
   1153 
   1154   static nodes_iterator nodes_begin(MachineFunction *F) {
   1155     return nodes_iterator(F->begin());
   1156   }
   1157 
   1158   static nodes_iterator nodes_end(MachineFunction *F) {
   1159     return nodes_iterator(F->end());
   1160   }
   1161 
   1162   static unsigned       size       (MachineFunction *F) { return F->size(); }
   1163 };
   1164 template <> struct GraphTraits<const MachineFunction*> :
   1165   public GraphTraits<const MachineBasicBlock*> {
   1166   static NodeRef getEntryNode(const MachineFunction *F) { return &F->front(); }
   1167 
   1168   // nodes_iterator/begin/end - Allow iteration over all nodes in the graph
   1169   using nodes_iterator = pointer_iterator<MachineFunction::const_iterator>;
   1170 
   1171   static nodes_iterator nodes_begin(const MachineFunction *F) {
   1172     return nodes_iterator(F->begin());
   1173   }
   1174 
   1175   static nodes_iterator nodes_end  (const MachineFunction *F) {
   1176     return nodes_iterator(F->end());
   1177   }
   1178 
   1179   static unsigned       size       (const MachineFunction *F)  {
   1180     return F->size();
   1181   }
   1182 };
   1183 
   1184 // Provide specializations of GraphTraits to be able to treat a function as a
   1185 // graph of basic blocks... and to walk it in inverse order.  Inverse order for
   1186 // a function is considered to be when traversing the predecessor edges of a BB
   1187 // instead of the successor edges.
   1188 //
   1189 template <> struct GraphTraits<Inverse<MachineFunction*>> :
   1190   public GraphTraits<Inverse<MachineBasicBlock*>> {
   1191   static NodeRef getEntryNode(Inverse<MachineFunction *> G) {
   1192     return &G.Graph->front();
   1193   }
   1194 };
   1195 template <> struct GraphTraits<Inverse<const MachineFunction*>> :
   1196   public GraphTraits<Inverse<const MachineBasicBlock*>> {
   1197   static NodeRef getEntryNode(Inverse<const MachineFunction *> G) {
   1198     return &G.Graph->front();
   1199   }
   1200 };
   1201 
   1202 class MachineFunctionAnalysisManager;
   1203 void verifyMachineFunction(MachineFunctionAnalysisManager *,
   1204                            const std::string &Banner,
   1205                            const MachineFunction &MF);
   1206 
   1207 } // end namespace llvm
   1208 
   1209 #endif // LLVM_CODEGEN_MACHINEFUNCTION_H
   1210