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      1 /*	$NetBSD: robots.h,v 1.22 2009/08/12 08:30:55 dholland Exp $	*/
      2 
      3 /*
      4  * Copyright (c) 1980, 1993
      5  *	The Regents of the University of California.  All rights reserved.
      6  *
      7  * Redistribution and use in source and binary forms, with or without
      8  * modification, are permitted provided that the following conditions
      9  * are met:
     10  * 1. Redistributions of source code must retain the above copyright
     11  *    notice, this list of conditions and the following disclaimer.
     12  * 2. Redistributions in binary form must reproduce the above copyright
     13  *    notice, this list of conditions and the following disclaimer in the
     14  *    documentation and/or other materials provided with the distribution.
     15  * 3. Neither the name of the University nor the names of its contributors
     16  *    may be used to endorse or promote products derived from this software
     17  *    without specific prior written permission.
     18  *
     19  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     20  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     21  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     22  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     23  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     24  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     25  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     26  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     27  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     28  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     29  * SUCH DAMAGE.
     30  *
     31  *	@(#)robots.h	8.1 (Berkeley) 5/31/93
     32  */
     33 
     34 #include <sys/cdefs.h>
     35 
     36 #include <setjmp.h>
     37 #include <stdbool.h>
     38 #include <stdint.h>
     39 
     40 /*
     41  * miscellaneous constants
     42  */
     43 
     44 #define Y_FIELDSIZE	23
     45 #define X_FIELDSIZE	60
     46 #define Y_SIZE		24
     47 #define X_SIZE		80
     48 #define MAXLEVELS	4
     49 #define MAXROBOTS	(MAXLEVELS * 10)
     50 #define ROB_SCORE	10
     51 #undef  S_BONUS
     52 #define S_BONUS		(60 * ROB_SCORE)
     53 #define Y_SCORE		21
     54 #define X_SCORE		(X_FIELDSIZE + 9)
     55 #define Y_PROMPT	(Y_FIELDSIZE - 1)
     56 #define X_PROMPT	(X_FIELDSIZE + 2)
     57 #define MAXSCORES	(Y_SIZE - 2)
     58 #define MAXNAME		16
     59 #define MS_NAME		"Ten"
     60 
     61 /*
     62  * characters on screen
     63  */
     64 
     65 #define ROBOT	'+'
     66 #define HEAP	'*'
     67 #define PLAYER	'@'
     68 
     69 /*
     70  * type definitions
     71  */
     72 
     73 typedef struct {
     74 	int y, x;
     75 } COORD;
     76 
     77 typedef struct {
     78 	uint32_t s_uid;
     79 	uint32_t s_score;
     80 	uint32_t s_auto;
     81 	uint32_t s_level;
     82 	char s_name[MAXNAME];
     83 } SCORE;
     84 
     85 /*
     86  * global variables
     87  */
     88 
     89 extern bool Dead, Full_clear, Jump, Newscore, Real_time, Running,
     90 	Teleport, Waiting, Was_bonus, Auto_bot;
     91 
     92 #ifdef FANCY
     93 extern bool Pattern_roll, Stand_still;
     94 #endif
     95 
     96 extern char Cnt_move, Field[Y_FIELDSIZE][X_FIELDSIZE], Run_ch;
     97 extern const char *Next_move, *Move_list;
     98 
     99 extern int Count, Level, Num_robots, Num_scrap, Num_scores,
    100 	Start_level, Wait_bonus, Num_games;
    101 
    102 extern uint32_t Score;
    103 
    104 extern COORD Max, Min, My_pos, Robots[], Scrap[];
    105 
    106 extern jmp_buf End_move;
    107 
    108 /*
    109  * functions
    110  */
    111 
    112 void add_score(int);
    113 char automove(void);
    114 void flush_in(void);
    115 void get_move(void);
    116 void init_field(void);
    117 bool jumping(void);
    118 void make_level(void);
    119 void move_robots(int);
    120 void play_level(void);
    121 int query(const char *);
    122 void quit(int) __dead;
    123 void reset_count(void);
    124 COORD *rnd_pos(void);
    125 void score(int);
    126 void show_score(void);
    127 int sign(int);
    128 void telmsg(int);
    129