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      1 /*	$NetBSD: ttyscrn.h,v 1.5 2021/12/05 09:22:45 rillig Exp $	*/
      2 
      3 /*-
      4  * Copyright (c) 2003 The NetBSD Foundation, Inc.
      5  * All rights reserved.
      6  *
      7  * This code is derived from software contributed to The NetBSD Foundation
      8  * by Christos Zoulas.
      9  *
     10  * Redistribution and use in source and binary forms, with or without
     11  * modification, are permitted provided that the following conditions
     12  * are met:
     13  * 1. Redistributions of source code must retain the above copyright
     14  *    notice, this list of conditions and the following disclaimer.
     15  * 2. Redistributions in binary form must reproduce the above copyright
     16  *    notice, this list of conditions and the following disclaimer in the
     17  *    documentation and/or other materials provided with the distribution.
     18  *
     19  * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
     20  * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
     21  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     22  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
     23  * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
     24  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
     25  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
     26  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
     27  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
     28  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
     29  * POSSIBILITY OF SUCH DAMAGE.
     30  */
     31 
     32 /*
     33  * Curses based screen for dots
     34  */
     35 
     36 #ifndef _H_TTYSCRN
     37 #define _H_TTYSCRN
     38 
     39 #include "gamescreen.h"
     40 
     41 class TTYSCRN : public GAMESCREEN {
     42   public:
     43     // Constructor that can fail
     44     static TTYSCRN*  create(int acs, size_t *y, size_t *x);
     45     ~TTYSCRN();
     46 
     47     // Screen virtuals
     48     void clean(void);
     49     void moveto(size_t y, size_t x);
     50     void addsym(const int sym);
     51     void addedge(const int sym);
     52     void redraw(void);
     53     void bell(void);
     54     int getinput(void);
     55     void score(size_t s, const PLAYER& p);
     56     void games(size_t s, const PLAYER& p);
     57     void total(size_t s, const PLAYER& p);
     58     void ties(const PLAYER& p);
     59 
     60   private:
     61     enum {
     62 	offsx = 2,	// board x offset from top left corner
     63 	offsy = 2,	// board y offset from top left corner
     64 	offsscore = 0,	// score y offset from top of the board
     65 	offstotal = 3,	// total y offset from top of the board
     66 	offsgames = 6,	// games y offset from top of the board
     67 	offsties = 8	// ties y offset from top of the board
     68     };
     69     size_t _sx, _sy;	// board size
     70     size_t _tx, _ty;	// tty size
     71     int _acs;		// do we want acs?
     72 };
     73 
     74 #endif
     75