| builtin_variables.cpp | 499 ir_variable *add_const(const char *name, int precision, int value); 500 ir_variable *add_const(const char *name, int value) function in class:__anon674::builtin_variable_generator 502 return add_const(name, GLSL_PRECISION_MEDIUM, value); 695 builtin_variable_generator::add_const(const char *name, int precision, function in class:__anon674::builtin_variable_generator 730 add_const("gl_MaxVertexAttribs", state->Const.MaxVertexAttribs); 731 add_const("gl_MaxVertexTextureImageUnits", 733 add_const("gl_MaxCombinedTextureImageUnits", 735 add_const("gl_MaxTextureImageUnits", state->Const.MaxTextureImageUnits); 736 add_const("gl_MaxDrawBuffers", state->Const.MaxDrawBuffers); 743 add_const("gl_MaxFragmentUniformComponents" [all...] |