Home | History | Annotate | Line # | Download | only in vulkan
      1 /*
      2  * Copyright  2015 Intel Corporation
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
     21  * IN THE SOFTWARE.
     22  */
     23 
     24 #include <assert.h>
     25 #include <stdbool.h>
     26 #include <string.h>
     27 #include <unistd.h>
     28 #include <fcntl.h>
     29 
     30 #include "anv_private.h"
     31 #include "anv_measure.h"
     32 
     33 #include "genxml/gen8_pack.h"
     34 #include "genxml/genX_bits.h"
     35 #include "perf/intel_perf.h"
     36 
     37 #include "util/debug.h"
     38 
     39 /** \file anv_batch_chain.c
     40  *
     41  * This file contains functions related to anv_cmd_buffer as a data
     42  * structure.  This involves everything required to create and destroy
     43  * the actual batch buffers as well as link them together and handle
     44  * relocations and surface state.  It specifically does *not* contain any
     45  * handling of actual vkCmd calls beyond vkCmdExecuteCommands.
     46  */
     47 
     48 /*-----------------------------------------------------------------------*
     49  * Functions related to anv_reloc_list
     50  *-----------------------------------------------------------------------*/
     51 
     52 VkResult
     53 anv_reloc_list_init(struct anv_reloc_list *list,
     54                     const VkAllocationCallbacks *alloc)
     55 {
     56    memset(list, 0, sizeof(*list));
     57    return VK_SUCCESS;
     58 }
     59 
     60 static VkResult
     61 anv_reloc_list_init_clone(struct anv_reloc_list *list,
     62                           const VkAllocationCallbacks *alloc,
     63                           const struct anv_reloc_list *other_list)
     64 {
     65    list->num_relocs = other_list->num_relocs;
     66    list->array_length = other_list->array_length;
     67 
     68    if (list->num_relocs > 0) {
     69       list->relocs =
     70          vk_alloc(alloc, list->array_length * sizeof(*list->relocs), 8,
     71                    VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
     72       if (list->relocs == NULL)
     73          return vk_error(NULL, VK_ERROR_OUT_OF_HOST_MEMORY);
     74 
     75       list->reloc_bos =
     76          vk_alloc(alloc, list->array_length * sizeof(*list->reloc_bos), 8,
     77                    VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
     78       if (list->reloc_bos == NULL) {
     79          vk_free(alloc, list->relocs);
     80          return vk_error(NULL, VK_ERROR_OUT_OF_HOST_MEMORY);
     81       }
     82 
     83       memcpy(list->relocs, other_list->relocs,
     84              list->array_length * sizeof(*list->relocs));
     85       memcpy(list->reloc_bos, other_list->reloc_bos,
     86              list->array_length * sizeof(*list->reloc_bos));
     87    } else {
     88       list->relocs = NULL;
     89       list->reloc_bos = NULL;
     90    }
     91 
     92    list->dep_words = other_list->dep_words;
     93 
     94    if (list->dep_words > 0) {
     95       list->deps =
     96          vk_alloc(alloc, list->dep_words * sizeof(BITSET_WORD), 8,
     97                   VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
     98       memcpy(list->deps, other_list->deps,
     99              list->dep_words * sizeof(BITSET_WORD));
    100    } else {
    101       list->deps = NULL;
    102    }
    103 
    104    return VK_SUCCESS;
    105 }
    106 
    107 void
    108 anv_reloc_list_finish(struct anv_reloc_list *list,
    109                       const VkAllocationCallbacks *alloc)
    110 {
    111    vk_free(alloc, list->relocs);
    112    vk_free(alloc, list->reloc_bos);
    113    vk_free(alloc, list->deps);
    114 }
    115 
    116 static VkResult
    117 anv_reloc_list_grow(struct anv_reloc_list *list,
    118                     const VkAllocationCallbacks *alloc,
    119                     size_t num_additional_relocs)
    120 {
    121    if (list->num_relocs + num_additional_relocs <= list->array_length)
    122       return VK_SUCCESS;
    123 
    124    size_t new_length = MAX2(16, list->array_length * 2);
    125    while (new_length < list->num_relocs + num_additional_relocs)
    126       new_length *= 2;
    127 
    128    struct drm_i915_gem_relocation_entry *new_relocs =
    129       vk_realloc(alloc, list->relocs,
    130                  new_length * sizeof(*list->relocs), 8,
    131                  VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
    132    if (new_relocs == NULL)
    133       return vk_error(NULL, VK_ERROR_OUT_OF_HOST_MEMORY);
    134    list->relocs = new_relocs;
    135 
    136    struct anv_bo **new_reloc_bos =
    137       vk_realloc(alloc, list->reloc_bos,
    138                  new_length * sizeof(*list->reloc_bos), 8,
    139                  VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
    140    if (new_reloc_bos == NULL)
    141       return vk_error(NULL, VK_ERROR_OUT_OF_HOST_MEMORY);
    142    list->reloc_bos = new_reloc_bos;
    143 
    144    list->array_length = new_length;
    145 
    146    return VK_SUCCESS;
    147 }
    148 
    149 static VkResult
    150 anv_reloc_list_grow_deps(struct anv_reloc_list *list,
    151                          const VkAllocationCallbacks *alloc,
    152                          uint32_t min_num_words)
    153 {
    154    if (min_num_words <= list->dep_words)
    155       return VK_SUCCESS;
    156 
    157    uint32_t new_length = MAX2(32, list->dep_words * 2);
    158    while (new_length < min_num_words)
    159       new_length *= 2;
    160 
    161    BITSET_WORD *new_deps =
    162       vk_realloc(alloc, list->deps, new_length * sizeof(BITSET_WORD), 8,
    163                  VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
    164    if (new_deps == NULL)
    165       return vk_error(NULL, VK_ERROR_OUT_OF_HOST_MEMORY);
    166    list->deps = new_deps;
    167 
    168    /* Zero out the new data */
    169    memset(list->deps + list->dep_words, 0,
    170           (new_length - list->dep_words) * sizeof(BITSET_WORD));
    171    list->dep_words = new_length;
    172 
    173    return VK_SUCCESS;
    174 }
    175 
    176 #define READ_ONCE(x) (*(volatile __typeof__(x) *)&(x))
    177 
    178 VkResult
    179 anv_reloc_list_add_bo(struct anv_reloc_list *list,
    180                       const VkAllocationCallbacks *alloc,
    181                       struct anv_bo *target_bo)
    182 {
    183    assert(!target_bo->is_wrapper);
    184    assert(target_bo->flags & EXEC_OBJECT_PINNED);
    185 
    186    uint32_t idx = target_bo->gem_handle;
    187    VkResult result = anv_reloc_list_grow_deps(list, alloc,
    188                                               (idx / BITSET_WORDBITS) + 1);
    189    if (unlikely(result != VK_SUCCESS))
    190       return result;
    191 
    192    BITSET_SET(list->deps, idx);
    193 
    194    return VK_SUCCESS;
    195 }
    196 
    197 VkResult
    198 anv_reloc_list_add(struct anv_reloc_list *list,
    199                    const VkAllocationCallbacks *alloc,
    200                    uint32_t offset, struct anv_bo *target_bo, uint32_t delta,
    201                    uint64_t *address_u64_out)
    202 {
    203    struct drm_i915_gem_relocation_entry *entry;
    204    int index;
    205 
    206    struct anv_bo *unwrapped_target_bo = anv_bo_unwrap(target_bo);
    207    uint64_t target_bo_offset = READ_ONCE(unwrapped_target_bo->offset);
    208    if (address_u64_out)
    209       *address_u64_out = target_bo_offset + delta;
    210 
    211    assert(unwrapped_target_bo->gem_handle > 0);
    212    assert(unwrapped_target_bo->refcount > 0);
    213 
    214    if (unwrapped_target_bo->flags & EXEC_OBJECT_PINNED)
    215       return anv_reloc_list_add_bo(list, alloc, unwrapped_target_bo);
    216 
    217    VkResult result = anv_reloc_list_grow(list, alloc, 1);
    218    if (result != VK_SUCCESS)
    219       return result;
    220 
    221    /* XXX: Can we use I915_EXEC_HANDLE_LUT? */
    222    index = list->num_relocs++;
    223    list->reloc_bos[index] = target_bo;
    224    entry = &list->relocs[index];
    225    entry->target_handle = -1; /* See also anv_cmd_buffer_process_relocs() */
    226    entry->delta = delta;
    227    entry->offset = offset;
    228    entry->presumed_offset = target_bo_offset;
    229    entry->read_domains = 0;
    230    entry->write_domain = 0;
    231    VG(VALGRIND_CHECK_MEM_IS_DEFINED(entry, sizeof(*entry)));
    232 
    233    return VK_SUCCESS;
    234 }
    235 
    236 static void
    237 anv_reloc_list_clear(struct anv_reloc_list *list)
    238 {
    239    list->num_relocs = 0;
    240    if (list->dep_words > 0)
    241       memset(list->deps, 0, list->dep_words * sizeof(BITSET_WORD));
    242 }
    243 
    244 static VkResult
    245 anv_reloc_list_append(struct anv_reloc_list *list,
    246                       const VkAllocationCallbacks *alloc,
    247                       struct anv_reloc_list *other, uint32_t offset)
    248 {
    249    VkResult result = anv_reloc_list_grow(list, alloc, other->num_relocs);
    250    if (result != VK_SUCCESS)
    251       return result;
    252 
    253    if (other->num_relocs > 0) {
    254       memcpy(&list->relocs[list->num_relocs], &other->relocs[0],
    255              other->num_relocs * sizeof(other->relocs[0]));
    256       memcpy(&list->reloc_bos[list->num_relocs], &other->reloc_bos[0],
    257              other->num_relocs * sizeof(other->reloc_bos[0]));
    258 
    259       for (uint32_t i = 0; i < other->num_relocs; i++)
    260          list->relocs[i + list->num_relocs].offset += offset;
    261 
    262       list->num_relocs += other->num_relocs;
    263    }
    264 
    265    anv_reloc_list_grow_deps(list, alloc, other->dep_words);
    266    for (uint32_t w = 0; w < other->dep_words; w++)
    267       list->deps[w] |= other->deps[w];
    268 
    269    return VK_SUCCESS;
    270 }
    271 
    272 /*-----------------------------------------------------------------------*
    273  * Functions related to anv_batch
    274  *-----------------------------------------------------------------------*/
    275 
    276 void *
    277 anv_batch_emit_dwords(struct anv_batch *batch, int num_dwords)
    278 {
    279    if (batch->next + num_dwords * 4 > batch->end) {
    280       VkResult result = batch->extend_cb(batch, batch->user_data);
    281       if (result != VK_SUCCESS) {
    282          anv_batch_set_error(batch, result);
    283          return NULL;
    284       }
    285    }
    286 
    287    void *p = batch->next;
    288 
    289    batch->next += num_dwords * 4;
    290    assert(batch->next <= batch->end);
    291 
    292    return p;
    293 }
    294 
    295 struct anv_address
    296 anv_batch_address(struct anv_batch *batch, void *batch_location)
    297 {
    298    assert(batch->start < batch_location);
    299 
    300    /* Allow a jump at the current location of the batch. */
    301    assert(batch->next >= batch_location);
    302 
    303    return anv_address_add(batch->start_addr, batch_location - batch->start);
    304 }
    305 
    306 void
    307 anv_batch_emit_batch(struct anv_batch *batch, struct anv_batch *other)
    308 {
    309    uint32_t size, offset;
    310 
    311    size = other->next - other->start;
    312    assert(size % 4 == 0);
    313 
    314    if (batch->next + size > batch->end) {
    315       VkResult result = batch->extend_cb(batch, batch->user_data);
    316       if (result != VK_SUCCESS) {
    317          anv_batch_set_error(batch, result);
    318          return;
    319       }
    320    }
    321 
    322    assert(batch->next + size <= batch->end);
    323 
    324    VG(VALGRIND_CHECK_MEM_IS_DEFINED(other->start, size));
    325    memcpy(batch->next, other->start, size);
    326 
    327    offset = batch->next - batch->start;
    328    VkResult result = anv_reloc_list_append(batch->relocs, batch->alloc,
    329                                            other->relocs, offset);
    330    if (result != VK_SUCCESS) {
    331       anv_batch_set_error(batch, result);
    332       return;
    333    }
    334 
    335    batch->next += size;
    336 }
    337 
    338 /*-----------------------------------------------------------------------*
    339  * Functions related to anv_batch_bo
    340  *-----------------------------------------------------------------------*/
    341 
    342 static VkResult
    343 anv_batch_bo_create(struct anv_cmd_buffer *cmd_buffer,
    344                     uint32_t size,
    345                     struct anv_batch_bo **bbo_out)
    346 {
    347    VkResult result;
    348 
    349    struct anv_batch_bo *bbo = vk_alloc(&cmd_buffer->pool->alloc, sizeof(*bbo),
    350                                         8, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
    351    if (bbo == NULL)
    352       return vk_error(cmd_buffer, VK_ERROR_OUT_OF_HOST_MEMORY);
    353 
    354    result = anv_bo_pool_alloc(&cmd_buffer->device->batch_bo_pool,
    355                               size, &bbo->bo);
    356    if (result != VK_SUCCESS)
    357       goto fail_alloc;
    358 
    359    result = anv_reloc_list_init(&bbo->relocs, &cmd_buffer->pool->alloc);
    360    if (result != VK_SUCCESS)
    361       goto fail_bo_alloc;
    362 
    363    *bbo_out = bbo;
    364 
    365    return VK_SUCCESS;
    366 
    367  fail_bo_alloc:
    368    anv_bo_pool_free(&cmd_buffer->device->batch_bo_pool, bbo->bo);
    369  fail_alloc:
    370    vk_free(&cmd_buffer->pool->alloc, bbo);
    371 
    372    return result;
    373 }
    374 
    375 static VkResult
    376 anv_batch_bo_clone(struct anv_cmd_buffer *cmd_buffer,
    377                    const struct anv_batch_bo *other_bbo,
    378                    struct anv_batch_bo **bbo_out)
    379 {
    380    VkResult result;
    381 
    382    struct anv_batch_bo *bbo = vk_alloc(&cmd_buffer->pool->alloc, sizeof(*bbo),
    383                                         8, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
    384    if (bbo == NULL)
    385       return vk_error(cmd_buffer, VK_ERROR_OUT_OF_HOST_MEMORY);
    386 
    387    result = anv_bo_pool_alloc(&cmd_buffer->device->batch_bo_pool,
    388                               other_bbo->bo->size, &bbo->bo);
    389    if (result != VK_SUCCESS)
    390       goto fail_alloc;
    391 
    392    result = anv_reloc_list_init_clone(&bbo->relocs, &cmd_buffer->pool->alloc,
    393                                       &other_bbo->relocs);
    394    if (result != VK_SUCCESS)
    395       goto fail_bo_alloc;
    396 
    397    bbo->length = other_bbo->length;
    398    memcpy(bbo->bo->map, other_bbo->bo->map, other_bbo->length);
    399    *bbo_out = bbo;
    400 
    401    return VK_SUCCESS;
    402 
    403  fail_bo_alloc:
    404    anv_bo_pool_free(&cmd_buffer->device->batch_bo_pool, bbo->bo);
    405  fail_alloc:
    406    vk_free(&cmd_buffer->pool->alloc, bbo);
    407 
    408    return result;
    409 }
    410 
    411 static void
    412 anv_batch_bo_start(struct anv_batch_bo *bbo, struct anv_batch *batch,
    413                    size_t batch_padding)
    414 {
    415    anv_batch_set_storage(batch, (struct anv_address) { .bo = bbo->bo, },
    416                          bbo->bo->map, bbo->bo->size - batch_padding);
    417    batch->relocs = &bbo->relocs;
    418    anv_reloc_list_clear(&bbo->relocs);
    419 }
    420 
    421 static void
    422 anv_batch_bo_continue(struct anv_batch_bo *bbo, struct anv_batch *batch,
    423                       size_t batch_padding)
    424 {
    425    batch->start_addr = (struct anv_address) { .bo = bbo->bo, };
    426    batch->start = bbo->bo->map;
    427    batch->next = bbo->bo->map + bbo->length;
    428    batch->end = bbo->bo->map + bbo->bo->size - batch_padding;
    429    batch->relocs = &bbo->relocs;
    430 }
    431 
    432 static void
    433 anv_batch_bo_finish(struct anv_batch_bo *bbo, struct anv_batch *batch)
    434 {
    435    assert(batch->start == bbo->bo->map);
    436    bbo->length = batch->next - batch->start;
    437    VG(VALGRIND_CHECK_MEM_IS_DEFINED(batch->start, bbo->length));
    438 }
    439 
    440 static VkResult
    441 anv_batch_bo_grow(struct anv_cmd_buffer *cmd_buffer, struct anv_batch_bo *bbo,
    442                   struct anv_batch *batch, size_t aditional,
    443                   size_t batch_padding)
    444 {
    445    assert(batch->start == bbo->bo->map);
    446    bbo->length = batch->next - batch->start;
    447 
    448    size_t new_size = bbo->bo->size;
    449    while (new_size <= bbo->length + aditional + batch_padding)
    450       new_size *= 2;
    451 
    452    if (new_size == bbo->bo->size)
    453       return VK_SUCCESS;
    454 
    455    struct anv_bo *new_bo;
    456    VkResult result = anv_bo_pool_alloc(&cmd_buffer->device->batch_bo_pool,
    457                                        new_size, &new_bo);
    458    if (result != VK_SUCCESS)
    459       return result;
    460 
    461    memcpy(new_bo->map, bbo->bo->map, bbo->length);
    462 
    463    anv_bo_pool_free(&cmd_buffer->device->batch_bo_pool, bbo->bo);
    464 
    465    bbo->bo = new_bo;
    466    anv_batch_bo_continue(bbo, batch, batch_padding);
    467 
    468    return VK_SUCCESS;
    469 }
    470 
    471 static void
    472 anv_batch_bo_link(struct anv_cmd_buffer *cmd_buffer,
    473                   struct anv_batch_bo *prev_bbo,
    474                   struct anv_batch_bo *next_bbo,
    475                   uint32_t next_bbo_offset)
    476 {
    477    const uint32_t bb_start_offset =
    478       prev_bbo->length - GFX8_MI_BATCH_BUFFER_START_length * 4;
    479    ASSERTED const uint32_t *bb_start = prev_bbo->bo->map + bb_start_offset;
    480 
    481    /* Make sure we're looking at a MI_BATCH_BUFFER_START */
    482    assert(((*bb_start >> 29) & 0x07) == 0);
    483    assert(((*bb_start >> 23) & 0x3f) == 49);
    484 
    485    if (cmd_buffer->device->physical->use_softpin) {
    486       assert(prev_bbo->bo->flags & EXEC_OBJECT_PINNED);
    487       assert(next_bbo->bo->flags & EXEC_OBJECT_PINNED);
    488 
    489       write_reloc(cmd_buffer->device,
    490                   prev_bbo->bo->map + bb_start_offset + 4,
    491                   next_bbo->bo->offset + next_bbo_offset, true);
    492    } else {
    493       uint32_t reloc_idx = prev_bbo->relocs.num_relocs - 1;
    494       assert(prev_bbo->relocs.relocs[reloc_idx].offset == bb_start_offset + 4);
    495 
    496       prev_bbo->relocs.reloc_bos[reloc_idx] = next_bbo->bo;
    497       prev_bbo->relocs.relocs[reloc_idx].delta = next_bbo_offset;
    498 
    499       /* Use a bogus presumed offset to force a relocation */
    500       prev_bbo->relocs.relocs[reloc_idx].presumed_offset = -1;
    501    }
    502 }
    503 
    504 static void
    505 anv_batch_bo_destroy(struct anv_batch_bo *bbo,
    506                      struct anv_cmd_buffer *cmd_buffer)
    507 {
    508    anv_reloc_list_finish(&bbo->relocs, &cmd_buffer->pool->alloc);
    509    anv_bo_pool_free(&cmd_buffer->device->batch_bo_pool, bbo->bo);
    510    vk_free(&cmd_buffer->pool->alloc, bbo);
    511 }
    512 
    513 static VkResult
    514 anv_batch_bo_list_clone(const struct list_head *list,
    515                         struct anv_cmd_buffer *cmd_buffer,
    516                         struct list_head *new_list)
    517 {
    518    VkResult result = VK_SUCCESS;
    519 
    520    list_inithead(new_list);
    521 
    522    struct anv_batch_bo *prev_bbo = NULL;
    523    list_for_each_entry(struct anv_batch_bo, bbo, list, link) {
    524       struct anv_batch_bo *new_bbo = NULL;
    525       result = anv_batch_bo_clone(cmd_buffer, bbo, &new_bbo);
    526       if (result != VK_SUCCESS)
    527          break;
    528       list_addtail(&new_bbo->link, new_list);
    529 
    530       if (prev_bbo)
    531          anv_batch_bo_link(cmd_buffer, prev_bbo, new_bbo, 0);
    532 
    533       prev_bbo = new_bbo;
    534    }
    535 
    536    if (result != VK_SUCCESS) {
    537       list_for_each_entry_safe(struct anv_batch_bo, bbo, new_list, link) {
    538          list_del(&bbo->link);
    539          anv_batch_bo_destroy(bbo, cmd_buffer);
    540       }
    541    }
    542 
    543    return result;
    544 }
    545 
    546 /*-----------------------------------------------------------------------*
    547  * Functions related to anv_batch_bo
    548  *-----------------------------------------------------------------------*/
    549 
    550 static struct anv_batch_bo *
    551 anv_cmd_buffer_current_batch_bo(struct anv_cmd_buffer *cmd_buffer)
    552 {
    553    return LIST_ENTRY(struct anv_batch_bo, cmd_buffer->batch_bos.prev, link);
    554 }
    555 
    556 struct anv_address
    557 anv_cmd_buffer_surface_base_address(struct anv_cmd_buffer *cmd_buffer)
    558 {
    559    struct anv_state_pool *pool = anv_binding_table_pool(cmd_buffer->device);
    560    struct anv_state *bt_block = u_vector_head(&cmd_buffer->bt_block_states);
    561    return (struct anv_address) {
    562       .bo = pool->block_pool.bo,
    563       .offset = bt_block->offset - pool->start_offset,
    564    };
    565 }
    566 
    567 static void
    568 emit_batch_buffer_start(struct anv_cmd_buffer *cmd_buffer,
    569                         struct anv_bo *bo, uint32_t offset)
    570 {
    571    /* In gfx8+ the address field grew to two dwords to accomodate 48 bit
    572     * offsets. The high 16 bits are in the last dword, so we can use the gfx8
    573     * version in either case, as long as we set the instruction length in the
    574     * header accordingly.  This means that we always emit three dwords here
    575     * and all the padding and adjustment we do in this file works for all
    576     * gens.
    577     */
    578 
    579 #define GFX7_MI_BATCH_BUFFER_START_length      2
    580 #define GFX7_MI_BATCH_BUFFER_START_length_bias      2
    581 
    582    const uint32_t gfx7_length =
    583       GFX7_MI_BATCH_BUFFER_START_length - GFX7_MI_BATCH_BUFFER_START_length_bias;
    584    const uint32_t gfx8_length =
    585       GFX8_MI_BATCH_BUFFER_START_length - GFX8_MI_BATCH_BUFFER_START_length_bias;
    586 
    587    anv_batch_emit(&cmd_buffer->batch, GFX8_MI_BATCH_BUFFER_START, bbs) {
    588       bbs.DWordLength               = cmd_buffer->device->info.ver < 8 ?
    589                                       gfx7_length : gfx8_length;
    590       bbs.SecondLevelBatchBuffer    = Firstlevelbatch;
    591       bbs.AddressSpaceIndicator     = ASI_PPGTT;
    592       bbs.BatchBufferStartAddress   = (struct anv_address) { bo, offset };
    593    }
    594 }
    595 
    596 static void
    597 cmd_buffer_chain_to_batch_bo(struct anv_cmd_buffer *cmd_buffer,
    598                              struct anv_batch_bo *bbo)
    599 {
    600    struct anv_batch *batch = &cmd_buffer->batch;
    601    struct anv_batch_bo *current_bbo =
    602       anv_cmd_buffer_current_batch_bo(cmd_buffer);
    603 
    604    /* We set the end of the batch a little short so we would be sure we
    605     * have room for the chaining command.  Since we're about to emit the
    606     * chaining command, let's set it back where it should go.
    607     */
    608    batch->end += GFX8_MI_BATCH_BUFFER_START_length * 4;
    609    assert(batch->end == current_bbo->bo->map + current_bbo->bo->size);
    610 
    611    emit_batch_buffer_start(cmd_buffer, bbo->bo, 0);
    612 
    613    anv_batch_bo_finish(current_bbo, batch);
    614 }
    615 
    616 static void
    617 anv_cmd_buffer_record_chain_submit(struct anv_cmd_buffer *cmd_buffer_from,
    618                                    struct anv_cmd_buffer *cmd_buffer_to)
    619 {
    620    assert(cmd_buffer_from->device->physical->use_softpin);
    621 
    622    uint32_t *bb_start = cmd_buffer_from->batch_end;
    623 
    624    struct anv_batch_bo *last_bbo =
    625       list_last_entry(&cmd_buffer_from->batch_bos, struct anv_batch_bo, link);
    626    struct anv_batch_bo *first_bbo =
    627       list_first_entry(&cmd_buffer_to->batch_bos, struct anv_batch_bo, link);
    628 
    629    struct GFX8_MI_BATCH_BUFFER_START gen_bb_start = {
    630       __anv_cmd_header(GFX8_MI_BATCH_BUFFER_START),
    631       .SecondLevelBatchBuffer    = Firstlevelbatch,
    632       .AddressSpaceIndicator     = ASI_PPGTT,
    633       .BatchBufferStartAddress   = (struct anv_address) { first_bbo->bo, 0 },
    634    };
    635    struct anv_batch local_batch = {
    636       .start  = last_bbo->bo->map,
    637       .end    = last_bbo->bo->map + last_bbo->bo->size,
    638       .relocs = &last_bbo->relocs,
    639       .alloc  = &cmd_buffer_from->pool->alloc,
    640    };
    641 
    642    __anv_cmd_pack(GFX8_MI_BATCH_BUFFER_START)(&local_batch, bb_start, &gen_bb_start);
    643 
    644    last_bbo->chained = true;
    645 }
    646 
    647 static void
    648 anv_cmd_buffer_record_end_submit(struct anv_cmd_buffer *cmd_buffer)
    649 {
    650    assert(cmd_buffer->device->physical->use_softpin);
    651 
    652    struct anv_batch_bo *last_bbo =
    653       list_last_entry(&cmd_buffer->batch_bos, struct anv_batch_bo, link);
    654    last_bbo->chained = false;
    655 
    656    uint32_t *batch = cmd_buffer->batch_end;
    657    anv_pack_struct(batch, GFX8_MI_BATCH_BUFFER_END,
    658                    __anv_cmd_header(GFX8_MI_BATCH_BUFFER_END));
    659 }
    660 
    661 static VkResult
    662 anv_cmd_buffer_chain_batch(struct anv_batch *batch, void *_data)
    663 {
    664    struct anv_cmd_buffer *cmd_buffer = _data;
    665    struct anv_batch_bo *new_bbo;
    666    /* Cap reallocation to chunk. */
    667    uint32_t alloc_size = MIN2(cmd_buffer->total_batch_size,
    668                               ANV_MAX_CMD_BUFFER_BATCH_SIZE);
    669 
    670    VkResult result = anv_batch_bo_create(cmd_buffer, alloc_size, &new_bbo);
    671    if (result != VK_SUCCESS)
    672       return result;
    673 
    674    cmd_buffer->total_batch_size += alloc_size;
    675 
    676    struct anv_batch_bo **seen_bbo = u_vector_add(&cmd_buffer->seen_bbos);
    677    if (seen_bbo == NULL) {
    678       anv_batch_bo_destroy(new_bbo, cmd_buffer);
    679       return vk_error(cmd_buffer, VK_ERROR_OUT_OF_HOST_MEMORY);
    680    }
    681    *seen_bbo = new_bbo;
    682 
    683    cmd_buffer_chain_to_batch_bo(cmd_buffer, new_bbo);
    684 
    685    list_addtail(&new_bbo->link, &cmd_buffer->batch_bos);
    686 
    687    anv_batch_bo_start(new_bbo, batch, GFX8_MI_BATCH_BUFFER_START_length * 4);
    688 
    689    return VK_SUCCESS;
    690 }
    691 
    692 static VkResult
    693 anv_cmd_buffer_grow_batch(struct anv_batch *batch, void *_data)
    694 {
    695    struct anv_cmd_buffer *cmd_buffer = _data;
    696    struct anv_batch_bo *bbo = anv_cmd_buffer_current_batch_bo(cmd_buffer);
    697 
    698    anv_batch_bo_grow(cmd_buffer, bbo, &cmd_buffer->batch, 4096,
    699                      GFX8_MI_BATCH_BUFFER_START_length * 4);
    700 
    701    return VK_SUCCESS;
    702 }
    703 
    704 /** Allocate a binding table
    705  *
    706  * This function allocates a binding table.  This is a bit more complicated
    707  * than one would think due to a combination of Vulkan driver design and some
    708  * unfortunate hardware restrictions.
    709  *
    710  * The 3DSTATE_BINDING_TABLE_POINTERS_* packets only have a 16-bit field for
    711  * the binding table pointer which means that all binding tables need to live
    712  * in the bottom 64k of surface state base address.  The way the GL driver has
    713  * classically dealt with this restriction is to emit all surface states
    714  * on-the-fly into the batch and have a batch buffer smaller than 64k.  This
    715  * isn't really an option in Vulkan for a couple of reasons:
    716  *
    717  *  1) In Vulkan, we have growing (or chaining) batches so surface states have
    718  *     to live in their own buffer and we have to be able to re-emit
    719  *     STATE_BASE_ADDRESS as needed which requires a full pipeline stall.  In
    720  *     order to avoid emitting STATE_BASE_ADDRESS any more often than needed
    721  *     (it's not that hard to hit 64k of just binding tables), we allocate
    722  *     surface state objects up-front when VkImageView is created.  In order
    723  *     for this to work, surface state objects need to be allocated from a
    724  *     global buffer.
    725  *
    726  *  2) We tried to design the surface state system in such a way that it's
    727  *     already ready for bindless texturing.  The way bindless texturing works
    728  *     on our hardware is that you have a big pool of surface state objects
    729  *     (with its own state base address) and the bindless handles are simply
    730  *     offsets into that pool.  With the architecture we chose, we already
    731  *     have that pool and it's exactly the same pool that we use for regular
    732  *     surface states so we should already be ready for bindless.
    733  *
    734  *  3) For render targets, we need to be able to fill out the surface states
    735  *     later in vkBeginRenderPass so that we can assign clear colors
    736  *     correctly.  One way to do this would be to just create the surface
    737  *     state data and then repeatedly copy it into the surface state BO every
    738  *     time we have to re-emit STATE_BASE_ADDRESS.  While this works, it's
    739  *     rather annoying and just being able to allocate them up-front and
    740  *     re-use them for the entire render pass.
    741  *
    742  * While none of these are technically blockers for emitting state on the fly
    743  * like we do in GL, the ability to have a single surface state pool is
    744  * simplifies things greatly.  Unfortunately, it comes at a cost...
    745  *
    746  * Because of the 64k limitation of 3DSTATE_BINDING_TABLE_POINTERS_*, we can't
    747  * place the binding tables just anywhere in surface state base address.
    748  * Because 64k isn't a whole lot of space, we can't simply restrict the
    749  * surface state buffer to 64k, we have to be more clever.  The solution we've
    750  * chosen is to have a block pool with a maximum size of 2G that starts at
    751  * zero and grows in both directions.  All surface states are allocated from
    752  * the top of the pool (positive offsets) and we allocate blocks (< 64k) of
    753  * binding tables from the bottom of the pool (negative offsets).  Every time
    754  * we allocate a new binding table block, we set surface state base address to
    755  * point to the bottom of the binding table block.  This way all of the
    756  * binding tables in the block are in the bottom 64k of surface state base
    757  * address.  When we fill out the binding table, we add the distance between
    758  * the bottom of our binding table block and zero of the block pool to the
    759  * surface state offsets so that they are correct relative to out new surface
    760  * state base address at the bottom of the binding table block.
    761  *
    762  * \see adjust_relocations_from_block_pool()
    763  * \see adjust_relocations_too_block_pool()
    764  *
    765  * \param[in]  entries        The number of surface state entries the binding
    766  *                            table should be able to hold.
    767  *
    768  * \param[out] state_offset   The offset surface surface state base address
    769  *                            where the surface states live.  This must be
    770  *                            added to the surface state offset when it is
    771  *                            written into the binding table entry.
    772  *
    773  * \return                    An anv_state representing the binding table
    774  */
    775 struct anv_state
    776 anv_cmd_buffer_alloc_binding_table(struct anv_cmd_buffer *cmd_buffer,
    777                                    uint32_t entries, uint32_t *state_offset)
    778 {
    779    struct anv_state *bt_block = u_vector_head(&cmd_buffer->bt_block_states);
    780 
    781    uint32_t bt_size = align_u32(entries * 4, 32);
    782 
    783    struct anv_state state = cmd_buffer->bt_next;
    784    if (bt_size > state.alloc_size)
    785       return (struct anv_state) { 0 };
    786 
    787    state.alloc_size = bt_size;
    788    cmd_buffer->bt_next.offset += bt_size;
    789    cmd_buffer->bt_next.map += bt_size;
    790    cmd_buffer->bt_next.alloc_size -= bt_size;
    791 
    792    assert(bt_block->offset < 0);
    793    *state_offset = -bt_block->offset;
    794 
    795    return state;
    796 }
    797 
    798 struct anv_state
    799 anv_cmd_buffer_alloc_surface_state(struct anv_cmd_buffer *cmd_buffer)
    800 {
    801    struct isl_device *isl_dev = &cmd_buffer->device->isl_dev;
    802    return anv_state_stream_alloc(&cmd_buffer->surface_state_stream,
    803                                  isl_dev->ss.size, isl_dev->ss.align);
    804 }
    805 
    806 struct anv_state
    807 anv_cmd_buffer_alloc_dynamic_state(struct anv_cmd_buffer *cmd_buffer,
    808                                    uint32_t size, uint32_t alignment)
    809 {
    810    return anv_state_stream_alloc(&cmd_buffer->dynamic_state_stream,
    811                                  size, alignment);
    812 }
    813 
    814 VkResult
    815 anv_cmd_buffer_new_binding_table_block(struct anv_cmd_buffer *cmd_buffer)
    816 {
    817    struct anv_state *bt_block = u_vector_add(&cmd_buffer->bt_block_states);
    818    if (bt_block == NULL) {
    819       anv_batch_set_error(&cmd_buffer->batch, VK_ERROR_OUT_OF_HOST_MEMORY);
    820       return vk_error(cmd_buffer, VK_ERROR_OUT_OF_HOST_MEMORY);
    821    }
    822 
    823    *bt_block = anv_binding_table_pool_alloc(cmd_buffer->device);
    824 
    825    /* The bt_next state is a rolling state (we update it as we suballocate
    826     * from it) which is relative to the start of the binding table block.
    827     */
    828    cmd_buffer->bt_next = *bt_block;
    829    cmd_buffer->bt_next.offset = 0;
    830 
    831    return VK_SUCCESS;
    832 }
    833 
    834 VkResult
    835 anv_cmd_buffer_init_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer)
    836 {
    837    struct anv_batch_bo *batch_bo;
    838    VkResult result;
    839 
    840    list_inithead(&cmd_buffer->batch_bos);
    841 
    842    cmd_buffer->total_batch_size = ANV_MIN_CMD_BUFFER_BATCH_SIZE;
    843 
    844    result = anv_batch_bo_create(cmd_buffer,
    845                                 cmd_buffer->total_batch_size,
    846                                 &batch_bo);
    847    if (result != VK_SUCCESS)
    848       return result;
    849 
    850    list_addtail(&batch_bo->link, &cmd_buffer->batch_bos);
    851 
    852    cmd_buffer->batch.alloc = &cmd_buffer->pool->alloc;
    853    cmd_buffer->batch.user_data = cmd_buffer;
    854 
    855    if (cmd_buffer->device->can_chain_batches) {
    856       cmd_buffer->batch.extend_cb = anv_cmd_buffer_chain_batch;
    857    } else {
    858       cmd_buffer->batch.extend_cb = anv_cmd_buffer_grow_batch;
    859    }
    860 
    861    anv_batch_bo_start(batch_bo, &cmd_buffer->batch,
    862                       GFX8_MI_BATCH_BUFFER_START_length * 4);
    863 
    864    int success = u_vector_init_pow2(&cmd_buffer->seen_bbos, 8,
    865                                     sizeof(struct anv_bo *));
    866    if (!success)
    867       goto fail_batch_bo;
    868 
    869    *(struct anv_batch_bo **)u_vector_add(&cmd_buffer->seen_bbos) = batch_bo;
    870 
    871    success = u_vector_init(&cmd_buffer->bt_block_states, 8,
    872                            sizeof(struct anv_state));
    873    if (!success)
    874       goto fail_seen_bbos;
    875 
    876    result = anv_reloc_list_init(&cmd_buffer->surface_relocs,
    877                                 &cmd_buffer->pool->alloc);
    878    if (result != VK_SUCCESS)
    879       goto fail_bt_blocks;
    880    cmd_buffer->last_ss_pool_center = 0;
    881 
    882    result = anv_cmd_buffer_new_binding_table_block(cmd_buffer);
    883    if (result != VK_SUCCESS)
    884       goto fail_bt_blocks;
    885 
    886    return VK_SUCCESS;
    887 
    888  fail_bt_blocks:
    889    u_vector_finish(&cmd_buffer->bt_block_states);
    890  fail_seen_bbos:
    891    u_vector_finish(&cmd_buffer->seen_bbos);
    892  fail_batch_bo:
    893    anv_batch_bo_destroy(batch_bo, cmd_buffer);
    894 
    895    return result;
    896 }
    897 
    898 void
    899 anv_cmd_buffer_fini_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer)
    900 {
    901    struct anv_state *bt_block;
    902    u_vector_foreach(bt_block, &cmd_buffer->bt_block_states)
    903       anv_binding_table_pool_free(cmd_buffer->device, *bt_block);
    904    u_vector_finish(&cmd_buffer->bt_block_states);
    905 
    906    anv_reloc_list_finish(&cmd_buffer->surface_relocs, &cmd_buffer->pool->alloc);
    907 
    908    u_vector_finish(&cmd_buffer->seen_bbos);
    909 
    910    /* Destroy all of the batch buffers */
    911    list_for_each_entry_safe(struct anv_batch_bo, bbo,
    912                             &cmd_buffer->batch_bos, link) {
    913       list_del(&bbo->link);
    914       anv_batch_bo_destroy(bbo, cmd_buffer);
    915    }
    916 }
    917 
    918 void
    919 anv_cmd_buffer_reset_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer)
    920 {
    921    /* Delete all but the first batch bo */
    922    assert(!list_is_empty(&cmd_buffer->batch_bos));
    923    while (cmd_buffer->batch_bos.next != cmd_buffer->batch_bos.prev) {
    924       struct anv_batch_bo *bbo = anv_cmd_buffer_current_batch_bo(cmd_buffer);
    925       list_del(&bbo->link);
    926       anv_batch_bo_destroy(bbo, cmd_buffer);
    927    }
    928    assert(!list_is_empty(&cmd_buffer->batch_bos));
    929 
    930    anv_batch_bo_start(anv_cmd_buffer_current_batch_bo(cmd_buffer),
    931                       &cmd_buffer->batch,
    932                       GFX8_MI_BATCH_BUFFER_START_length * 4);
    933 
    934    while (u_vector_length(&cmd_buffer->bt_block_states) > 1) {
    935       struct anv_state *bt_block = u_vector_remove(&cmd_buffer->bt_block_states);
    936       anv_binding_table_pool_free(cmd_buffer->device, *bt_block);
    937    }
    938    assert(u_vector_length(&cmd_buffer->bt_block_states) == 1);
    939    cmd_buffer->bt_next = *(struct anv_state *)u_vector_head(&cmd_buffer->bt_block_states);
    940    cmd_buffer->bt_next.offset = 0;
    941 
    942    anv_reloc_list_clear(&cmd_buffer->surface_relocs);
    943    cmd_buffer->last_ss_pool_center = 0;
    944 
    945    /* Reset the list of seen buffers */
    946    cmd_buffer->seen_bbos.head = 0;
    947    cmd_buffer->seen_bbos.tail = 0;
    948 
    949    struct anv_batch_bo *first_bbo = anv_cmd_buffer_current_batch_bo(cmd_buffer);
    950 
    951    *(struct anv_batch_bo **)u_vector_add(&cmd_buffer->seen_bbos) = first_bbo;
    952 
    953 
    954    assert(!cmd_buffer->device->can_chain_batches ||
    955           first_bbo->bo->size == ANV_MIN_CMD_BUFFER_BATCH_SIZE);
    956    cmd_buffer->total_batch_size = first_bbo->bo->size;
    957 }
    958 
    959 void
    960 anv_cmd_buffer_end_batch_buffer(struct anv_cmd_buffer *cmd_buffer)
    961 {
    962    struct anv_batch_bo *batch_bo = anv_cmd_buffer_current_batch_bo(cmd_buffer);
    963 
    964    if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY) {
    965       /* When we start a batch buffer, we subtract a certain amount of
    966        * padding from the end to ensure that we always have room to emit a
    967        * BATCH_BUFFER_START to chain to the next BO.  We need to remove
    968        * that padding before we end the batch; otherwise, we may end up
    969        * with our BATCH_BUFFER_END in another BO.
    970        */
    971       cmd_buffer->batch.end += GFX8_MI_BATCH_BUFFER_START_length * 4;
    972       assert(cmd_buffer->batch.start == batch_bo->bo->map);
    973       assert(cmd_buffer->batch.end == batch_bo->bo->map + batch_bo->bo->size);
    974 
    975       /* Save end instruction location to override it later. */
    976       cmd_buffer->batch_end = cmd_buffer->batch.next;
    977 
    978       /* If we can chain this command buffer to another one, leave some place
    979        * for the jump instruction.
    980        */
    981       batch_bo->chained = anv_cmd_buffer_is_chainable(cmd_buffer);
    982       if (batch_bo->chained)
    983          emit_batch_buffer_start(cmd_buffer, batch_bo->bo, 0);
    984       else
    985          anv_batch_emit(&cmd_buffer->batch, GFX8_MI_BATCH_BUFFER_END, bbe);
    986 
    987       /* Round batch up to an even number of dwords. */
    988       if ((cmd_buffer->batch.next - cmd_buffer->batch.start) & 4)
    989          anv_batch_emit(&cmd_buffer->batch, GFX8_MI_NOOP, noop);
    990 
    991       cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_PRIMARY;
    992    } else {
    993       assert(cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY);
    994       /* If this is a secondary command buffer, we need to determine the
    995        * mode in which it will be executed with vkExecuteCommands.  We
    996        * determine this statically here so that this stays in sync with the
    997        * actual ExecuteCommands implementation.
    998        */
    999       const uint32_t length = cmd_buffer->batch.next - cmd_buffer->batch.start;
   1000       if (!cmd_buffer->device->can_chain_batches) {
   1001          cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_GROW_AND_EMIT;
   1002       } else if (cmd_buffer->device->physical->use_call_secondary) {
   1003          cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_CALL_AND_RETURN;
   1004          /* If the secondary command buffer begins & ends in the same BO and
   1005           * its length is less than the length of CS prefetch, add some NOOPs
   1006           * instructions so the last MI_BATCH_BUFFER_START is outside the CS
   1007           * prefetch.
   1008           */
   1009          if (cmd_buffer->batch_bos.next == cmd_buffer->batch_bos.prev) {
   1010             const struct intel_device_info *devinfo = &cmd_buffer->device->info;
   1011             /* Careful to have everything in signed integer. */
   1012             int32_t prefetch_len = devinfo->cs_prefetch_size;
   1013             int32_t batch_len =
   1014                cmd_buffer->batch.next - cmd_buffer->batch.start;
   1015 
   1016             for (int32_t i = 0; i < (prefetch_len - batch_len); i += 4)
   1017                anv_batch_emit(&cmd_buffer->batch, GFX8_MI_NOOP, noop);
   1018          }
   1019 
   1020          void *jump_addr =
   1021             anv_batch_emitn(&cmd_buffer->batch,
   1022                             GFX8_MI_BATCH_BUFFER_START_length,
   1023                             GFX8_MI_BATCH_BUFFER_START,
   1024                             .AddressSpaceIndicator = ASI_PPGTT,
   1025                             .SecondLevelBatchBuffer = Firstlevelbatch) +
   1026             (GFX8_MI_BATCH_BUFFER_START_BatchBufferStartAddress_start / 8);
   1027          cmd_buffer->return_addr = anv_batch_address(&cmd_buffer->batch, jump_addr);
   1028 
   1029          /* The emit above may have caused us to chain batch buffers which
   1030           * would mean that batch_bo is no longer valid.
   1031           */
   1032          batch_bo = anv_cmd_buffer_current_batch_bo(cmd_buffer);
   1033       } else if ((cmd_buffer->batch_bos.next == cmd_buffer->batch_bos.prev) &&
   1034                  (length < ANV_MIN_CMD_BUFFER_BATCH_SIZE / 2)) {
   1035          /* If the secondary has exactly one batch buffer in its list *and*
   1036           * that batch buffer is less than half of the maximum size, we're
   1037           * probably better of simply copying it into our batch.
   1038           */
   1039          cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_EMIT;
   1040       } else if (!(cmd_buffer->usage_flags &
   1041                    VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT)) {
   1042          cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_CHAIN;
   1043 
   1044          /* In order to chain, we need this command buffer to contain an
   1045           * MI_BATCH_BUFFER_START which will jump back to the calling batch.
   1046           * It doesn't matter where it points now so long as has a valid
   1047           * relocation.  We'll adjust it later as part of the chaining
   1048           * process.
   1049           *
   1050           * We set the end of the batch a little short so we would be sure we
   1051           * have room for the chaining command.  Since we're about to emit the
   1052           * chaining command, let's set it back where it should go.
   1053           */
   1054          cmd_buffer->batch.end += GFX8_MI_BATCH_BUFFER_START_length * 4;
   1055          assert(cmd_buffer->batch.start == batch_bo->bo->map);
   1056          assert(cmd_buffer->batch.end == batch_bo->bo->map + batch_bo->bo->size);
   1057 
   1058          emit_batch_buffer_start(cmd_buffer, batch_bo->bo, 0);
   1059          assert(cmd_buffer->batch.start == batch_bo->bo->map);
   1060       } else {
   1061          cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_COPY_AND_CHAIN;
   1062       }
   1063    }
   1064 
   1065    anv_batch_bo_finish(batch_bo, &cmd_buffer->batch);
   1066 }
   1067 
   1068 static VkResult
   1069 anv_cmd_buffer_add_seen_bbos(struct anv_cmd_buffer *cmd_buffer,
   1070                              struct list_head *list)
   1071 {
   1072    list_for_each_entry(struct anv_batch_bo, bbo, list, link) {
   1073       struct anv_batch_bo **bbo_ptr = u_vector_add(&cmd_buffer->seen_bbos);
   1074       if (bbo_ptr == NULL)
   1075          return vk_error(cmd_buffer, VK_ERROR_OUT_OF_HOST_MEMORY);
   1076 
   1077       *bbo_ptr = bbo;
   1078    }
   1079 
   1080    return VK_SUCCESS;
   1081 }
   1082 
   1083 void
   1084 anv_cmd_buffer_add_secondary(struct anv_cmd_buffer *primary,
   1085                              struct anv_cmd_buffer *secondary)
   1086 {
   1087    anv_measure_add_secondary(primary, secondary);
   1088    switch (secondary->exec_mode) {
   1089    case ANV_CMD_BUFFER_EXEC_MODE_EMIT:
   1090       anv_batch_emit_batch(&primary->batch, &secondary->batch);
   1091       break;
   1092    case ANV_CMD_BUFFER_EXEC_MODE_GROW_AND_EMIT: {
   1093       struct anv_batch_bo *bbo = anv_cmd_buffer_current_batch_bo(primary);
   1094       unsigned length = secondary->batch.end - secondary->batch.start;
   1095       anv_batch_bo_grow(primary, bbo, &primary->batch, length,
   1096                         GFX8_MI_BATCH_BUFFER_START_length * 4);
   1097       anv_batch_emit_batch(&primary->batch, &secondary->batch);
   1098       break;
   1099    }
   1100    case ANV_CMD_BUFFER_EXEC_MODE_CHAIN: {
   1101       struct anv_batch_bo *first_bbo =
   1102          list_first_entry(&secondary->batch_bos, struct anv_batch_bo, link);
   1103       struct anv_batch_bo *last_bbo =
   1104          list_last_entry(&secondary->batch_bos, struct anv_batch_bo, link);
   1105 
   1106       emit_batch_buffer_start(primary, first_bbo->bo, 0);
   1107 
   1108       struct anv_batch_bo *this_bbo = anv_cmd_buffer_current_batch_bo(primary);
   1109       assert(primary->batch.start == this_bbo->bo->map);
   1110       uint32_t offset = primary->batch.next - primary->batch.start;
   1111 
   1112       /* Make the tail of the secondary point back to right after the
   1113        * MI_BATCH_BUFFER_START in the primary batch.
   1114        */
   1115       anv_batch_bo_link(primary, last_bbo, this_bbo, offset);
   1116 
   1117       anv_cmd_buffer_add_seen_bbos(primary, &secondary->batch_bos);
   1118       break;
   1119    }
   1120    case ANV_CMD_BUFFER_EXEC_MODE_COPY_AND_CHAIN: {
   1121       struct list_head copy_list;
   1122       VkResult result = anv_batch_bo_list_clone(&secondary->batch_bos,
   1123                                                 secondary,
   1124                                                 &copy_list);
   1125       if (result != VK_SUCCESS)
   1126          return; /* FIXME */
   1127 
   1128       anv_cmd_buffer_add_seen_bbos(primary, &copy_list);
   1129 
   1130       struct anv_batch_bo *first_bbo =
   1131          list_first_entry(&copy_list, struct anv_batch_bo, link);
   1132       struct anv_batch_bo *last_bbo =
   1133          list_last_entry(&copy_list, struct anv_batch_bo, link);
   1134 
   1135       cmd_buffer_chain_to_batch_bo(primary, first_bbo);
   1136 
   1137       list_splicetail(&copy_list, &primary->batch_bos);
   1138 
   1139       anv_batch_bo_continue(last_bbo, &primary->batch,
   1140                             GFX8_MI_BATCH_BUFFER_START_length * 4);
   1141       break;
   1142    }
   1143    case ANV_CMD_BUFFER_EXEC_MODE_CALL_AND_RETURN: {
   1144       struct anv_batch_bo *first_bbo =
   1145          list_first_entry(&secondary->batch_bos, struct anv_batch_bo, link);
   1146 
   1147       uint64_t *write_return_addr =
   1148          anv_batch_emitn(&primary->batch,
   1149                          GFX8_MI_STORE_DATA_IMM_length + 1 /* QWord write */,
   1150                          GFX8_MI_STORE_DATA_IMM,
   1151                          .Address = secondary->return_addr)
   1152          + (GFX8_MI_STORE_DATA_IMM_ImmediateData_start / 8);
   1153 
   1154       emit_batch_buffer_start(primary, first_bbo->bo, 0);
   1155 
   1156       *write_return_addr =
   1157          anv_address_physical(anv_batch_address(&primary->batch,
   1158                                                 primary->batch.next));
   1159 
   1160       anv_cmd_buffer_add_seen_bbos(primary, &secondary->batch_bos);
   1161       break;
   1162    }
   1163    default:
   1164       assert(!"Invalid execution mode");
   1165    }
   1166 
   1167    anv_reloc_list_append(&primary->surface_relocs, &primary->pool->alloc,
   1168                          &secondary->surface_relocs, 0);
   1169 }
   1170 
   1171 struct anv_execbuf {
   1172    struct drm_i915_gem_execbuffer2           execbuf;
   1173 
   1174    struct drm_i915_gem_execbuffer_ext_timeline_fences timeline_fences;
   1175 
   1176    struct drm_i915_gem_exec_object2 *        objects;
   1177    uint32_t                                  bo_count;
   1178    struct anv_bo **                          bos;
   1179 
   1180    /* Allocated length of the 'objects' and 'bos' arrays */
   1181    uint32_t                                  array_length;
   1182 
   1183    /* List of relocations for surface states, only used with platforms not
   1184     * using softpin.
   1185     */
   1186    void *                                    surface_states_relocs;
   1187 
   1188    /* Indicates whether any of the command buffers have relocations. This
   1189     * doesn't not necessarily mean we'll need the kernel to process them. It
   1190     * might be that a previous execbuf has already placed things in the VMA
   1191     * and we can make i915 skip the relocations.
   1192     */
   1193    bool                                      has_relocs;
   1194 
   1195    const VkAllocationCallbacks *             alloc;
   1196    VkSystemAllocationScope                   alloc_scope;
   1197 
   1198    int                                       perf_query_pass;
   1199 };
   1200 
   1201 static void
   1202 anv_execbuf_init(struct anv_execbuf *exec)
   1203 {
   1204    memset(exec, 0, sizeof(*exec));
   1205 }
   1206 
   1207 static void
   1208 anv_execbuf_finish(struct anv_execbuf *exec)
   1209 {
   1210    vk_free(exec->alloc, exec->surface_states_relocs);
   1211    vk_free(exec->alloc, exec->objects);
   1212    vk_free(exec->alloc, exec->bos);
   1213 }
   1214 
   1215 static void
   1216 anv_execbuf_add_ext(struct anv_execbuf *exec,
   1217                     uint32_t ext_name,
   1218                     struct i915_user_extension *ext)
   1219 {
   1220    __u64 *iter = &exec->execbuf.cliprects_ptr;
   1221 
   1222    exec->execbuf.flags |= I915_EXEC_USE_EXTENSIONS;
   1223 
   1224    while (*iter != 0) {
   1225       iter = (__u64 *) &((struct i915_user_extension *)(uintptr_t)*iter)->next_extension;
   1226    }
   1227 
   1228    ext->name = ext_name;
   1229 
   1230    *iter = (uintptr_t) ext;
   1231 }
   1232 
   1233 static VkResult
   1234 anv_execbuf_add_bo_bitset(struct anv_device *device,
   1235                           struct anv_execbuf *exec,
   1236                           uint32_t dep_words,
   1237                           BITSET_WORD *deps,
   1238                           uint32_t extra_flags);
   1239 
   1240 static VkResult
   1241 anv_execbuf_add_bo(struct anv_device *device,
   1242                    struct anv_execbuf *exec,
   1243                    struct anv_bo *bo,
   1244                    struct anv_reloc_list *relocs,
   1245                    uint32_t extra_flags)
   1246 {
   1247    struct drm_i915_gem_exec_object2 *obj = NULL;
   1248 
   1249    bo = anv_bo_unwrap(bo);
   1250 
   1251    if (bo->index < exec->bo_count && exec->bos[bo->index] == bo)
   1252       obj = &exec->objects[bo->index];
   1253 
   1254    if (obj == NULL) {
   1255       /* We've never seen this one before.  Add it to the list and assign
   1256        * an id that we can use later.
   1257        */
   1258       if (exec->bo_count >= exec->array_length) {
   1259          uint32_t new_len = exec->objects ? exec->array_length * 2 : 64;
   1260 
   1261          struct drm_i915_gem_exec_object2 *new_objects =
   1262             vk_alloc(exec->alloc, new_len * sizeof(*new_objects), 8, exec->alloc_scope);
   1263          if (new_objects == NULL)
   1264             return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
   1265 
   1266          struct anv_bo **new_bos =
   1267             vk_alloc(exec->alloc, new_len * sizeof(*new_bos), 8, exec->alloc_scope);
   1268          if (new_bos == NULL) {
   1269             vk_free(exec->alloc, new_objects);
   1270             return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
   1271          }
   1272 
   1273          if (exec->objects) {
   1274             memcpy(new_objects, exec->objects,
   1275                    exec->bo_count * sizeof(*new_objects));
   1276             memcpy(new_bos, exec->bos,
   1277                    exec->bo_count * sizeof(*new_bos));
   1278          }
   1279 
   1280          vk_free(exec->alloc, exec->objects);
   1281          vk_free(exec->alloc, exec->bos);
   1282 
   1283          exec->objects = new_objects;
   1284          exec->bos = new_bos;
   1285          exec->array_length = new_len;
   1286       }
   1287 
   1288       assert(exec->bo_count < exec->array_length);
   1289 
   1290       bo->index = exec->bo_count++;
   1291       obj = &exec->objects[bo->index];
   1292       exec->bos[bo->index] = bo;
   1293 
   1294       obj->handle = bo->gem_handle;
   1295       obj->relocation_count = 0;
   1296       obj->relocs_ptr = 0;
   1297       obj->alignment = 0;
   1298       obj->offset = bo->offset;
   1299       obj->flags = bo->flags | extra_flags;
   1300       obj->rsvd1 = 0;
   1301       obj->rsvd2 = 0;
   1302    }
   1303 
   1304    if (extra_flags & EXEC_OBJECT_WRITE) {
   1305       obj->flags |= EXEC_OBJECT_WRITE;
   1306       obj->flags &= ~EXEC_OBJECT_ASYNC;
   1307    }
   1308 
   1309    if (relocs != NULL) {
   1310       assert(obj->relocation_count == 0);
   1311 
   1312       if (relocs->num_relocs > 0) {
   1313          /* This is the first time we've ever seen a list of relocations for
   1314           * this BO.  Go ahead and set the relocations and then walk the list
   1315           * of relocations and add them all.
   1316           */
   1317          exec->has_relocs = true;
   1318          obj->relocation_count = relocs->num_relocs;
   1319          obj->relocs_ptr = (uintptr_t) relocs->relocs;
   1320 
   1321          for (size_t i = 0; i < relocs->num_relocs; i++) {
   1322             VkResult result;
   1323 
   1324             /* A quick sanity check on relocations */
   1325             assert(relocs->relocs[i].offset < bo->size);
   1326             result = anv_execbuf_add_bo(device, exec, relocs->reloc_bos[i],
   1327                                         NULL, extra_flags);
   1328             if (result != VK_SUCCESS)
   1329                return result;
   1330          }
   1331       }
   1332 
   1333       return anv_execbuf_add_bo_bitset(device, exec, relocs->dep_words,
   1334                                        relocs->deps, extra_flags);
   1335    }
   1336 
   1337    return VK_SUCCESS;
   1338 }
   1339 
   1340 /* Add BO dependencies to execbuf */
   1341 static VkResult
   1342 anv_execbuf_add_bo_bitset(struct anv_device *device,
   1343                           struct anv_execbuf *exec,
   1344                           uint32_t dep_words,
   1345                           BITSET_WORD *deps,
   1346                           uint32_t extra_flags)
   1347 {
   1348    for (uint32_t w = 0; w < dep_words; w++) {
   1349       BITSET_WORD mask = deps[w];
   1350       while (mask) {
   1351          int i = u_bit_scan(&mask);
   1352          uint32_t gem_handle = w * BITSET_WORDBITS + i;
   1353          struct anv_bo *bo = anv_device_lookup_bo(device, gem_handle);
   1354          assert(bo->refcount > 0);
   1355          VkResult result =
   1356             anv_execbuf_add_bo(device, exec, bo, NULL, extra_flags);
   1357          if (result != VK_SUCCESS)
   1358             return result;
   1359       }
   1360    }
   1361 
   1362    return VK_SUCCESS;
   1363 }
   1364 
   1365 static void
   1366 anv_cmd_buffer_process_relocs(struct anv_cmd_buffer *cmd_buffer,
   1367                               struct anv_reloc_list *list)
   1368 {
   1369    for (size_t i = 0; i < list->num_relocs; i++)
   1370       list->relocs[i].target_handle = anv_bo_unwrap(list->reloc_bos[i])->index;
   1371 }
   1372 
   1373 static void
   1374 adjust_relocations_from_state_pool(struct anv_state_pool *pool,
   1375                                    struct anv_reloc_list *relocs,
   1376                                    uint32_t last_pool_center_bo_offset)
   1377 {
   1378    assert(last_pool_center_bo_offset <= pool->block_pool.center_bo_offset);
   1379    uint32_t delta = pool->block_pool.center_bo_offset - last_pool_center_bo_offset;
   1380 
   1381    for (size_t i = 0; i < relocs->num_relocs; i++) {
   1382       /* All of the relocations from this block pool to other BO's should
   1383        * have been emitted relative to the surface block pool center.  We
   1384        * need to add the center offset to make them relative to the
   1385        * beginning of the actual GEM bo.
   1386        */
   1387       relocs->relocs[i].offset += delta;
   1388    }
   1389 }
   1390 
   1391 static void
   1392 adjust_relocations_to_state_pool(struct anv_state_pool *pool,
   1393                                  struct anv_bo *from_bo,
   1394                                  struct anv_reloc_list *relocs,
   1395                                  uint32_t last_pool_center_bo_offset)
   1396 {
   1397    assert(!from_bo->is_wrapper);
   1398    assert(last_pool_center_bo_offset <= pool->block_pool.center_bo_offset);
   1399    uint32_t delta = pool->block_pool.center_bo_offset - last_pool_center_bo_offset;
   1400 
   1401    /* When we initially emit relocations into a block pool, we don't
   1402     * actually know what the final center_bo_offset will be so we just emit
   1403     * it as if center_bo_offset == 0.  Now that we know what the center
   1404     * offset is, we need to walk the list of relocations and adjust any
   1405     * relocations that point to the pool bo with the correct offset.
   1406     */
   1407    for (size_t i = 0; i < relocs->num_relocs; i++) {
   1408       if (relocs->reloc_bos[i] == pool->block_pool.bo) {
   1409          /* Adjust the delta value in the relocation to correctly
   1410           * correspond to the new delta.  Initially, this value may have
   1411           * been negative (if treated as unsigned), but we trust in
   1412           * uint32_t roll-over to fix that for us at this point.
   1413           */
   1414          relocs->relocs[i].delta += delta;
   1415 
   1416          /* Since the delta has changed, we need to update the actual
   1417           * relocated value with the new presumed value.  This function
   1418           * should only be called on batch buffers, so we know it isn't in
   1419           * use by the GPU at the moment.
   1420           */
   1421          assert(relocs->relocs[i].offset < from_bo->size);
   1422          write_reloc(pool->block_pool.device,
   1423                      from_bo->map + relocs->relocs[i].offset,
   1424                      relocs->relocs[i].presumed_offset +
   1425                      relocs->relocs[i].delta, false);
   1426       }
   1427    }
   1428 }
   1429 
   1430 static void
   1431 anv_reloc_list_apply(struct anv_device *device,
   1432                      struct anv_reloc_list *list,
   1433                      struct anv_bo *bo,
   1434                      bool always_relocate)
   1435 {
   1436    bo = anv_bo_unwrap(bo);
   1437 
   1438    for (size_t i = 0; i < list->num_relocs; i++) {
   1439       struct anv_bo *target_bo = anv_bo_unwrap(list->reloc_bos[i]);
   1440       if (list->relocs[i].presumed_offset == target_bo->offset &&
   1441           !always_relocate)
   1442          continue;
   1443 
   1444       void *p = bo->map + list->relocs[i].offset;
   1445       write_reloc(device, p, target_bo->offset + list->relocs[i].delta, true);
   1446       list->relocs[i].presumed_offset = target_bo->offset;
   1447    }
   1448 }
   1449 
   1450 /**
   1451  * This function applies the relocation for a command buffer and writes the
   1452  * actual addresses into the buffers as per what we were told by the kernel on
   1453  * the previous execbuf2 call.  This should be safe to do because, for each
   1454  * relocated address, we have two cases:
   1455  *
   1456  *  1) The target BO is inactive (as seen by the kernel).  In this case, it is
   1457  *     not in use by the GPU so updating the address is 100% ok.  It won't be
   1458  *     in-use by the GPU (from our context) again until the next execbuf2
   1459  *     happens.  If the kernel decides to move it in the next execbuf2, it
   1460  *     will have to do the relocations itself, but that's ok because it should
   1461  *     have all of the information needed to do so.
   1462  *
   1463  *  2) The target BO is active (as seen by the kernel).  In this case, it
   1464  *     hasn't moved since the last execbuffer2 call because GTT shuffling
   1465  *     *only* happens when the BO is idle. (From our perspective, it only
   1466  *     happens inside the execbuffer2 ioctl, but the shuffling may be
   1467  *     triggered by another ioctl, with full-ppgtt this is limited to only
   1468  *     execbuffer2 ioctls on the same context, or memory pressure.)  Since the
   1469  *     target BO hasn't moved, our anv_bo::offset exactly matches the BO's GTT
   1470  *     address and the relocated value we are writing into the BO will be the
   1471  *     same as the value that is already there.
   1472  *
   1473  *     There is also a possibility that the target BO is active but the exact
   1474  *     RENDER_SURFACE_STATE object we are writing the relocation into isn't in
   1475  *     use.  In this case, the address currently in the RENDER_SURFACE_STATE
   1476  *     may be stale but it's still safe to write the relocation because that
   1477  *     particular RENDER_SURFACE_STATE object isn't in-use by the GPU and
   1478  *     won't be until the next execbuf2 call.
   1479  *
   1480  * By doing relocations on the CPU, we can tell the kernel that it doesn't
   1481  * need to bother.  We want to do this because the surface state buffer is
   1482  * used by every command buffer so, if the kernel does the relocations, it
   1483  * will always be busy and the kernel will always stall.  This is also
   1484  * probably the fastest mechanism for doing relocations since the kernel would
   1485  * have to make a full copy of all the relocations lists.
   1486  */
   1487 static bool
   1488 execbuf_can_skip_relocations(struct anv_execbuf *exec)
   1489 {
   1490    if (!exec->has_relocs)
   1491       return true;
   1492 
   1493    static int userspace_relocs = -1;
   1494    if (userspace_relocs < 0)
   1495       userspace_relocs = env_var_as_boolean("ANV_USERSPACE_RELOCS", true);
   1496    if (!userspace_relocs)
   1497       return false;
   1498 
   1499    /* First, we have to check to see whether or not we can even do the
   1500     * relocation.  New buffers which have never been submitted to the kernel
   1501     * don't have a valid offset so we need to let the kernel do relocations so
   1502     * that we can get offsets for them.  On future execbuf2 calls, those
   1503     * buffers will have offsets and we will be able to skip relocating.
   1504     * Invalid offsets are indicated by anv_bo::offset == (uint64_t)-1.
   1505     */
   1506    for (uint32_t i = 0; i < exec->bo_count; i++) {
   1507       assert(!exec->bos[i]->is_wrapper);
   1508       if (exec->bos[i]->offset == (uint64_t)-1)
   1509          return false;
   1510    }
   1511 
   1512    return true;
   1513 }
   1514 
   1515 static void
   1516 relocate_cmd_buffer(struct anv_cmd_buffer *cmd_buffer,
   1517                     struct anv_execbuf *exec)
   1518 {
   1519    /* Since surface states are shared between command buffers and we don't
   1520     * know what order they will be submitted to the kernel, we don't know
   1521     * what address is actually written in the surface state object at any
   1522     * given time.  The only option is to always relocate them.
   1523     */
   1524    struct anv_bo *surface_state_bo =
   1525       anv_bo_unwrap(cmd_buffer->device->surface_state_pool.block_pool.bo);
   1526    anv_reloc_list_apply(cmd_buffer->device, &cmd_buffer->surface_relocs,
   1527                         surface_state_bo,
   1528                         true /* always relocate surface states */);
   1529 
   1530    /* Since we own all of the batch buffers, we know what values are stored
   1531     * in the relocated addresses and only have to update them if the offsets
   1532     * have changed.
   1533     */
   1534    struct anv_batch_bo **bbo;
   1535    u_vector_foreach(bbo, &cmd_buffer->seen_bbos) {
   1536       anv_reloc_list_apply(cmd_buffer->device,
   1537                            &(*bbo)->relocs, (*bbo)->bo, false);
   1538    }
   1539 
   1540    for (uint32_t i = 0; i < exec->bo_count; i++)
   1541       exec->objects[i].offset = exec->bos[i]->offset;
   1542 }
   1543 
   1544 static void
   1545 reset_cmd_buffer_surface_offsets(struct anv_cmd_buffer *cmd_buffer)
   1546 {
   1547    /* In the case where we fall back to doing kernel relocations, we need to
   1548     * ensure that the relocation list is valid. All relocations on the batch
   1549     * buffers are already valid and kept up-to-date. Since surface states are
   1550     * shared between command buffers and we don't know what order they will be
   1551     * submitted to the kernel, we don't know what address is actually written
   1552     * in the surface state object at any given time. The only option is to set
   1553     * a bogus presumed offset and let the kernel relocate them.
   1554     */
   1555    for (size_t i = 0; i < cmd_buffer->surface_relocs.num_relocs; i++)
   1556       cmd_buffer->surface_relocs.relocs[i].presumed_offset = -1;
   1557 }
   1558 
   1559 static VkResult
   1560 setup_execbuf_for_cmd_buffer(struct anv_execbuf *execbuf,
   1561                              struct anv_cmd_buffer *cmd_buffer)
   1562 {
   1563    struct anv_state_pool *ss_pool =
   1564       &cmd_buffer->device->surface_state_pool;
   1565 
   1566    adjust_relocations_from_state_pool(ss_pool, &cmd_buffer->surface_relocs,
   1567                                       cmd_buffer->last_ss_pool_center);
   1568    VkResult result;
   1569    if (cmd_buffer->device->physical->use_softpin) {
   1570       /* Add surface dependencies (BOs) to the execbuf */
   1571       anv_execbuf_add_bo_bitset(cmd_buffer->device, execbuf,
   1572                                 cmd_buffer->surface_relocs.dep_words,
   1573                                 cmd_buffer->surface_relocs.deps, 0);
   1574    } else {
   1575       /* Since we aren't in the softpin case, all of our STATE_BASE_ADDRESS BOs
   1576        * will get added automatically by processing relocations on the batch
   1577        * buffer.  We have to add the surface state BO manually because it has
   1578        * relocations of its own that we need to be sure are processsed.
   1579        */
   1580       result = anv_execbuf_add_bo(cmd_buffer->device, execbuf,
   1581                                   ss_pool->block_pool.bo,
   1582                                   &cmd_buffer->surface_relocs, 0);
   1583       if (result != VK_SUCCESS)
   1584          return result;
   1585    }
   1586 
   1587    /* First, we walk over all of the bos we've seen and add them and their
   1588     * relocations to the validate list.
   1589     */
   1590    struct anv_batch_bo **bbo;
   1591    u_vector_foreach(bbo, &cmd_buffer->seen_bbos) {
   1592       adjust_relocations_to_state_pool(ss_pool, (*bbo)->bo, &(*bbo)->relocs,
   1593                                        cmd_buffer->last_ss_pool_center);
   1594 
   1595       result = anv_execbuf_add_bo(cmd_buffer->device, execbuf,
   1596                                   (*bbo)->bo, &(*bbo)->relocs, 0);
   1597       if (result != VK_SUCCESS)
   1598          return result;
   1599    }
   1600 
   1601    /* Now that we've adjusted all of the surface state relocations, we need to
   1602     * record the surface state pool center so future executions of the command
   1603     * buffer can adjust correctly.
   1604     */
   1605    cmd_buffer->last_ss_pool_center = ss_pool->block_pool.center_bo_offset;
   1606 
   1607    return VK_SUCCESS;
   1608 }
   1609 
   1610 static void
   1611 chain_command_buffers(struct anv_cmd_buffer **cmd_buffers,
   1612                       uint32_t num_cmd_buffers)
   1613 {
   1614    if (!anv_cmd_buffer_is_chainable(cmd_buffers[0])) {
   1615       assert(num_cmd_buffers == 1);
   1616       return;
   1617    }
   1618 
   1619    /* Chain the N-1 first batch buffers */
   1620    for (uint32_t i = 0; i < (num_cmd_buffers - 1); i++)
   1621       anv_cmd_buffer_record_chain_submit(cmd_buffers[i], cmd_buffers[i + 1]);
   1622 
   1623    /* Put an end to the last one */
   1624    anv_cmd_buffer_record_end_submit(cmd_buffers[num_cmd_buffers - 1]);
   1625 }
   1626 
   1627 static VkResult
   1628 setup_execbuf_for_cmd_buffers(struct anv_execbuf *execbuf,
   1629                               struct anv_queue *queue,
   1630                               struct anv_cmd_buffer **cmd_buffers,
   1631                               uint32_t num_cmd_buffers)
   1632 {
   1633    struct anv_device *device = queue->device;
   1634    struct anv_state_pool *ss_pool = &device->surface_state_pool;
   1635    VkResult result;
   1636 
   1637    /* Edit the tail of the command buffers to chain them all together if they
   1638     * can be.
   1639     */
   1640    chain_command_buffers(cmd_buffers, num_cmd_buffers);
   1641 
   1642    for (uint32_t i = 0; i < num_cmd_buffers; i++) {
   1643       result = setup_execbuf_for_cmd_buffer(execbuf, cmd_buffers[i]);
   1644       if (result != VK_SUCCESS)
   1645          return result;
   1646    }
   1647 
   1648    /* Add all the global BOs to the object list for softpin case. */
   1649    if (device->physical->use_softpin) {
   1650       anv_block_pool_foreach_bo(bo, &ss_pool->block_pool) {
   1651          result = anv_execbuf_add_bo(device, execbuf, bo, NULL, 0);
   1652          if (result != VK_SUCCESS)
   1653             return result;
   1654       }
   1655 
   1656       struct anv_block_pool *pool;
   1657       pool = &device->dynamic_state_pool.block_pool;
   1658       anv_block_pool_foreach_bo(bo, pool) {
   1659          result = anv_execbuf_add_bo(device, execbuf, bo, NULL, 0);
   1660          if (result != VK_SUCCESS)
   1661             return result;
   1662       }
   1663 
   1664       pool = &device->general_state_pool.block_pool;
   1665       anv_block_pool_foreach_bo(bo, pool) {
   1666          result = anv_execbuf_add_bo(device, execbuf, bo, NULL, 0);
   1667          if (result != VK_SUCCESS)
   1668             return result;
   1669       }
   1670 
   1671       pool = &device->instruction_state_pool.block_pool;
   1672       anv_block_pool_foreach_bo(bo, pool) {
   1673          result = anv_execbuf_add_bo(device, execbuf, bo, NULL, 0);
   1674          if (result != VK_SUCCESS)
   1675             return result;
   1676       }
   1677 
   1678       pool = &device->binding_table_pool.block_pool;
   1679       anv_block_pool_foreach_bo(bo, pool) {
   1680          result = anv_execbuf_add_bo(device, execbuf, bo, NULL, 0);
   1681          if (result != VK_SUCCESS)
   1682             return result;
   1683       }
   1684 
   1685       /* Add the BOs for all user allocated memory objects because we can't
   1686        * track after binding updates of VK_EXT_descriptor_indexing.
   1687        */
   1688       list_for_each_entry(struct anv_device_memory, mem,
   1689                           &device->memory_objects, link) {
   1690          result = anv_execbuf_add_bo(device, execbuf, mem->bo, NULL, 0);
   1691          if (result != VK_SUCCESS)
   1692             return result;
   1693       }
   1694    } else {
   1695       /* We do not support chaining primary command buffers without
   1696        * softpin.
   1697        */
   1698       assert(num_cmd_buffers == 1);
   1699    }
   1700 
   1701    bool no_reloc = true;
   1702    if (execbuf->has_relocs) {
   1703       no_reloc = execbuf_can_skip_relocations(execbuf);
   1704       if (no_reloc) {
   1705          /* If we were able to successfully relocate everything, tell the
   1706           * kernel that it can skip doing relocations. The requirement for
   1707           * using NO_RELOC is:
   1708           *
   1709           *  1) The addresses written in the objects must match the
   1710           *     corresponding reloc.presumed_offset which in turn must match
   1711           *     the corresponding execobject.offset.
   1712           *
   1713           *  2) To avoid stalling, execobject.offset should match the current
   1714           *     address of that object within the active context.
   1715           *
   1716           * In order to satisfy all of the invariants that make userspace
   1717           * relocations to be safe (see relocate_cmd_buffer()), we need to
   1718           * further ensure that the addresses we use match those used by the
   1719           * kernel for the most recent execbuf2.
   1720           *
   1721           * The kernel may still choose to do relocations anyway if something
   1722           * has moved in the GTT. In this case, the relocation list still
   1723           * needs to be valid. All relocations on the batch buffers are
   1724           * already valid and kept up-to-date. For surface state relocations,
   1725           * by applying the relocations in relocate_cmd_buffer, we ensured
   1726           * that the address in the RENDER_SURFACE_STATE matches
   1727           * presumed_offset, so it should be safe for the kernel to relocate
   1728           * them as needed.
   1729           */
   1730          for (uint32_t i = 0; i < num_cmd_buffers; i++) {
   1731             relocate_cmd_buffer(cmd_buffers[i], execbuf);
   1732 
   1733             anv_reloc_list_apply(device, &cmd_buffers[i]->surface_relocs,
   1734                                  device->surface_state_pool.block_pool.bo,
   1735                                  true /* always relocate surface states */);
   1736          }
   1737       } else {
   1738          /* In the case where we fall back to doing kernel relocations, we
   1739           * need to ensure that the relocation list is valid. All relocations
   1740           * on the batch buffers are already valid and kept up-to-date. Since
   1741           * surface states are shared between command buffers and we don't
   1742           * know what order they will be submitted to the kernel, we don't
   1743           * know what address is actually written in the surface state object
   1744           * at any given time. The only option is to set a bogus presumed
   1745           * offset and let the kernel relocate them.
   1746           */
   1747          for (uint32_t i = 0; i < num_cmd_buffers; i++)
   1748             reset_cmd_buffer_surface_offsets(cmd_buffers[i]);
   1749       }
   1750    }
   1751 
   1752    struct anv_batch_bo *first_batch_bo =
   1753       list_first_entry(&cmd_buffers[0]->batch_bos, struct anv_batch_bo, link);
   1754 
   1755    /* The kernel requires that the last entry in the validation list be the
   1756     * batch buffer to execute.  We can simply swap the element
   1757     * corresponding to the first batch_bo in the chain with the last
   1758     * element in the list.
   1759     */
   1760    if (first_batch_bo->bo->index != execbuf->bo_count - 1) {
   1761       uint32_t idx = first_batch_bo->bo->index;
   1762       uint32_t last_idx = execbuf->bo_count - 1;
   1763 
   1764       struct drm_i915_gem_exec_object2 tmp_obj = execbuf->objects[idx];
   1765       assert(execbuf->bos[idx] == first_batch_bo->bo);
   1766 
   1767       execbuf->objects[idx] = execbuf->objects[last_idx];
   1768       execbuf->bos[idx] = execbuf->bos[last_idx];
   1769       execbuf->bos[idx]->index = idx;
   1770 
   1771       execbuf->objects[last_idx] = tmp_obj;
   1772       execbuf->bos[last_idx] = first_batch_bo->bo;
   1773       first_batch_bo->bo->index = last_idx;
   1774    }
   1775 
   1776    /* If we are pinning our BOs, we shouldn't have to relocate anything */
   1777    if (device->physical->use_softpin)
   1778       assert(!execbuf->has_relocs);
   1779 
   1780    /* Now we go through and fixup all of the relocation lists to point to the
   1781     * correct indices in the object array (I915_EXEC_HANDLE_LUT).  We have to
   1782     * do this after we reorder the list above as some of the indices may have
   1783     * changed.
   1784     */
   1785    struct anv_batch_bo **bbo;
   1786    if (execbuf->has_relocs) {
   1787       assert(num_cmd_buffers == 1);
   1788       u_vector_foreach(bbo, &cmd_buffers[0]->seen_bbos)
   1789          anv_cmd_buffer_process_relocs(cmd_buffers[0], &(*bbo)->relocs);
   1790 
   1791       anv_cmd_buffer_process_relocs(cmd_buffers[0], &cmd_buffers[0]->surface_relocs);
   1792    }
   1793 
   1794    if (!device->info.has_llc) {
   1795       __builtin_ia32_mfence();
   1796       for (uint32_t i = 0; i < num_cmd_buffers; i++) {
   1797          u_vector_foreach(bbo, &cmd_buffers[i]->seen_bbos) {
   1798             for (uint32_t i = 0; i < (*bbo)->length; i += CACHELINE_SIZE)
   1799                __builtin_ia32_clflush((*bbo)->bo->map + i);
   1800          }
   1801       }
   1802    }
   1803 
   1804    struct anv_batch *batch = &cmd_buffers[0]->batch;
   1805    execbuf->execbuf = (struct drm_i915_gem_execbuffer2) {
   1806       .buffers_ptr = (uintptr_t) execbuf->objects,
   1807       .buffer_count = execbuf->bo_count,
   1808       .batch_start_offset = 0,
   1809       /* On platforms that cannot chain batch buffers because of the i915
   1810        * command parser, we have to provide the batch length. Everywhere else
   1811        * we'll chain batches so no point in passing a length.
   1812        */
   1813       .batch_len = device->can_chain_batches ? 0 : batch->next - batch->start,
   1814       .cliprects_ptr = 0,
   1815       .num_cliprects = 0,
   1816       .DR1 = 0,
   1817       .DR4 = 0,
   1818       .flags = I915_EXEC_HANDLE_LUT | queue->exec_flags | (no_reloc ? I915_EXEC_NO_RELOC : 0),
   1819       .rsvd1 = device->context_id,
   1820       .rsvd2 = 0,
   1821    };
   1822 
   1823    return VK_SUCCESS;
   1824 }
   1825 
   1826 static VkResult
   1827 setup_empty_execbuf(struct anv_execbuf *execbuf, struct anv_queue *queue)
   1828 {
   1829    struct anv_device *device = queue->device;
   1830    VkResult result = anv_execbuf_add_bo(device, execbuf,
   1831                                         device->trivial_batch_bo,
   1832                                         NULL, 0);
   1833    if (result != VK_SUCCESS)
   1834       return result;
   1835 
   1836    execbuf->execbuf = (struct drm_i915_gem_execbuffer2) {
   1837       .buffers_ptr = (uintptr_t) execbuf->objects,
   1838       .buffer_count = execbuf->bo_count,
   1839       .batch_start_offset = 0,
   1840       .batch_len = 8, /* GFX7_MI_BATCH_BUFFER_END and NOOP */
   1841       .flags = I915_EXEC_HANDLE_LUT | queue->exec_flags | I915_EXEC_NO_RELOC,
   1842       .rsvd1 = device->context_id,
   1843       .rsvd2 = 0,
   1844    };
   1845 
   1846    return VK_SUCCESS;
   1847 }
   1848 
   1849 /* We lock around execbuf for three main reasons:
   1850  *
   1851  *  1) When a block pool is resized, we create a new gem handle with a
   1852  *     different size and, in the case of surface states, possibly a different
   1853  *     center offset but we re-use the same anv_bo struct when we do so. If
   1854  *     this happens in the middle of setting up an execbuf, we could end up
   1855  *     with our list of BOs out of sync with our list of gem handles.
   1856  *
   1857  *  2) The algorithm we use for building the list of unique buffers isn't
   1858  *     thread-safe. While the client is supposed to syncronize around
   1859  *     QueueSubmit, this would be extremely difficult to debug if it ever came
   1860  *     up in the wild due to a broken app. It's better to play it safe and
   1861  *     just lock around QueueSubmit.
   1862  *
   1863  *  3) The anv_cmd_buffer_execbuf function may perform relocations in
   1864  *      userspace. Due to the fact that the surface state buffer is shared
   1865  *      between batches, we can't afford to have that happen from multiple
   1866  *      threads at the same time. Even though the user is supposed to ensure
   1867  *      this doesn't happen, we play it safe as in (2) above.
   1868  *
   1869  * Since the only other things that ever take the device lock such as block
   1870  * pool resize only rarely happen, this will almost never be contended so
   1871  * taking a lock isn't really an expensive operation in this case.
   1872  */
   1873 VkResult
   1874 anv_queue_execbuf_locked(struct anv_queue *queue,
   1875                          struct anv_queue_submit *submit)
   1876 {
   1877    struct anv_device *device = queue->device;
   1878    struct anv_execbuf execbuf;
   1879    anv_execbuf_init(&execbuf);
   1880    execbuf.alloc = submit->alloc;
   1881    execbuf.alloc_scope = submit->alloc_scope;
   1882    execbuf.perf_query_pass = submit->perf_query_pass;
   1883 
   1884    /* Always add the workaround BO as it includes a driver identifier for the
   1885     * error_state.
   1886     */
   1887    VkResult result =
   1888       anv_execbuf_add_bo(device, &execbuf, device->workaround_bo, NULL, 0);
   1889    if (result != VK_SUCCESS)
   1890       goto error;
   1891 
   1892    for (uint32_t i = 0; i < submit->fence_bo_count; i++) {
   1893       int signaled;
   1894       struct anv_bo *bo = anv_unpack_ptr(submit->fence_bos[i], 1, &signaled);
   1895 
   1896       result = anv_execbuf_add_bo(device, &execbuf, bo, NULL,
   1897                                   signaled ? EXEC_OBJECT_WRITE : 0);
   1898       if (result != VK_SUCCESS)
   1899          goto error;
   1900    }
   1901 
   1902    if (submit->cmd_buffer_count) {
   1903       result = setup_execbuf_for_cmd_buffers(&execbuf, queue,
   1904                                              submit->cmd_buffers,
   1905                                              submit->cmd_buffer_count);
   1906    } else if (submit->simple_bo) {
   1907       result = anv_execbuf_add_bo(device, &execbuf, submit->simple_bo, NULL, 0);
   1908       if (result != VK_SUCCESS)
   1909          goto error;
   1910 
   1911       execbuf.execbuf = (struct drm_i915_gem_execbuffer2) {
   1912          .buffers_ptr = (uintptr_t) execbuf.objects,
   1913          .buffer_count = execbuf.bo_count,
   1914          .batch_start_offset = 0,
   1915          .batch_len = submit->simple_bo_size,
   1916          .flags = I915_EXEC_HANDLE_LUT | queue->exec_flags | I915_EXEC_NO_RELOC,
   1917          .rsvd1 = device->context_id,
   1918          .rsvd2 = 0,
   1919       };
   1920    } else {
   1921       result = setup_empty_execbuf(&execbuf, queue);
   1922    }
   1923 
   1924    if (result != VK_SUCCESS)
   1925       goto error;
   1926 
   1927    const bool has_perf_query =
   1928       submit->perf_query_pass >= 0 &&
   1929       submit->cmd_buffer_count &&
   1930       submit->perf_query_pool;
   1931 
   1932    if (INTEL_DEBUG(DEBUG_SUBMIT)) {
   1933       fprintf(stderr, "Batch offset=0x%x len=0x%x on queue 0\n",
   1934               execbuf.execbuf.batch_start_offset, execbuf.execbuf.batch_len);
   1935       for (uint32_t i = 0; i < execbuf.bo_count; i++) {
   1936          const struct anv_bo *bo = execbuf.bos[i];
   1937 
   1938          fprintf(stderr, "   BO: addr=0x%016"PRIx64" size=%010"PRIx64" handle=%05u name=%s\n",
   1939                  bo->offset, bo->size, bo->gem_handle, bo->name);
   1940       }
   1941    }
   1942 
   1943    if (INTEL_DEBUG(DEBUG_BATCH)) {
   1944       fprintf(stderr, "Batch on queue %d\n", (int)(queue - device->queues));
   1945       if (submit->cmd_buffer_count) {
   1946          if (has_perf_query) {
   1947             struct anv_query_pool *query_pool = submit->perf_query_pool;
   1948             struct anv_bo *pass_batch_bo = query_pool->bo;
   1949             uint64_t pass_batch_offset =
   1950                khr_perf_query_preamble_offset(query_pool,
   1951                                               submit->perf_query_pass);
   1952 
   1953             intel_print_batch(&device->decoder_ctx,
   1954                               pass_batch_bo->map + pass_batch_offset, 64,
   1955                               pass_batch_bo->offset + pass_batch_offset, false);
   1956          }
   1957 
   1958          for (uint32_t i = 0; i < submit->cmd_buffer_count; i++) {
   1959             struct anv_batch_bo **bo =
   1960                u_vector_tail(&submit->cmd_buffers[i]->seen_bbos);
   1961             device->cmd_buffer_being_decoded = submit->cmd_buffers[i];
   1962             intel_print_batch(&device->decoder_ctx, (*bo)->bo->map,
   1963                               (*bo)->bo->size, (*bo)->bo->offset, false);
   1964             device->cmd_buffer_being_decoded = NULL;
   1965          }
   1966       } else if (submit->simple_bo) {
   1967          intel_print_batch(&device->decoder_ctx, submit->simple_bo->map,
   1968                            submit->simple_bo->size, submit->simple_bo->offset, false);
   1969       } else {
   1970          intel_print_batch(&device->decoder_ctx,
   1971                            device->trivial_batch_bo->map,
   1972                            device->trivial_batch_bo->size,
   1973                            device->trivial_batch_bo->offset, false);
   1974       }
   1975    }
   1976 
   1977    if (submit->fence_count > 0) {
   1978       if (device->has_thread_submit) {
   1979          execbuf.timeline_fences.fence_count = submit->fence_count;
   1980          execbuf.timeline_fences.handles_ptr = (uintptr_t)submit->fences;
   1981          execbuf.timeline_fences.values_ptr = (uintptr_t)submit->fence_values;
   1982          anv_execbuf_add_ext(&execbuf,
   1983                              DRM_I915_GEM_EXECBUFFER_EXT_TIMELINE_FENCES,
   1984                              &execbuf.timeline_fences.base);
   1985       } else {
   1986          execbuf.execbuf.flags |= I915_EXEC_FENCE_ARRAY;
   1987          execbuf.execbuf.num_cliprects = submit->fence_count;
   1988          execbuf.execbuf.cliprects_ptr = (uintptr_t)submit->fences;
   1989       }
   1990    }
   1991 
   1992    if (submit->in_fence != -1) {
   1993       assert(!device->has_thread_submit);
   1994       execbuf.execbuf.flags |= I915_EXEC_FENCE_IN;
   1995       execbuf.execbuf.rsvd2 |= (uint32_t)submit->in_fence;
   1996    }
   1997 
   1998    if (submit->need_out_fence) {
   1999       assert(!device->has_thread_submit);
   2000       execbuf.execbuf.flags |= I915_EXEC_FENCE_OUT;
   2001    }
   2002 
   2003    if (has_perf_query) {
   2004       struct anv_query_pool *query_pool = submit->perf_query_pool;
   2005       assert(submit->perf_query_pass < query_pool->n_passes);
   2006       struct intel_perf_query_info *query_info =
   2007          query_pool->pass_query[submit->perf_query_pass];
   2008 
   2009       /* Some performance queries just the pipeline statistic HW, no need for
   2010        * OA in that case, so no need to reconfigure.
   2011        */
   2012       if (!INTEL_DEBUG(DEBUG_NO_OACONFIG) &&
   2013           (query_info->kind == INTEL_PERF_QUERY_TYPE_OA ||
   2014            query_info->kind == INTEL_PERF_QUERY_TYPE_RAW)) {
   2015          int ret = intel_ioctl(device->perf_fd, I915_PERF_IOCTL_CONFIG,
   2016                                (void *)(uintptr_t) query_info->oa_metrics_set_id);
   2017          if (ret < 0) {
   2018             result = anv_device_set_lost(device,
   2019                                          "i915-perf config failed: %s",
   2020                                          strerror(errno));
   2021          }
   2022       }
   2023 
   2024       struct anv_bo *pass_batch_bo = query_pool->bo;
   2025 
   2026       struct drm_i915_gem_exec_object2 query_pass_object = {
   2027          .handle = pass_batch_bo->gem_handle,
   2028          .offset = pass_batch_bo->offset,
   2029          .flags  = pass_batch_bo->flags,
   2030       };
   2031       struct drm_i915_gem_execbuffer2 query_pass_execbuf = {
   2032          .buffers_ptr = (uintptr_t) &query_pass_object,
   2033          .buffer_count = 1,
   2034          .batch_start_offset = khr_perf_query_preamble_offset(query_pool,
   2035                                                               submit->perf_query_pass),
   2036          .flags = I915_EXEC_HANDLE_LUT | queue->exec_flags,
   2037          .rsvd1 = device->context_id,
   2038       };
   2039 
   2040       int ret = queue->device->info.no_hw ? 0 :
   2041          anv_gem_execbuffer(queue->device, &query_pass_execbuf);
   2042       if (ret)
   2043          result = anv_queue_set_lost(queue, "execbuf2 failed: %m");
   2044    }
   2045 
   2046    int ret = queue->device->info.no_hw ? 0 :
   2047       anv_gem_execbuffer(queue->device, &execbuf.execbuf);
   2048    if (ret)
   2049       result = anv_queue_set_lost(queue, "execbuf2 failed: %m");
   2050 
   2051    struct drm_i915_gem_exec_object2 *objects = execbuf.objects;
   2052    for (uint32_t k = 0; k < execbuf.bo_count; k++) {
   2053       if (execbuf.bos[k]->flags & EXEC_OBJECT_PINNED)
   2054          assert(execbuf.bos[k]->offset == objects[k].offset);
   2055       execbuf.bos[k]->offset = objects[k].offset;
   2056    }
   2057 
   2058    if (result == VK_SUCCESS && submit->need_out_fence)
   2059       submit->out_fence = execbuf.execbuf.rsvd2 >> 32;
   2060 
   2061  error:
   2062    pthread_cond_broadcast(&device->queue_submit);
   2063 
   2064    anv_execbuf_finish(&execbuf);
   2065 
   2066    return result;
   2067 }
   2068