HomeSort by: relevance | last modified time | path
    Searched defs:attack (Results 1 - 6 of 6) sorted by relevancy

  /src/games/trek/
attack.c 1 /* $NetBSD: attack.c,v 1.9 2009/05/24 22:55:03 dholland Exp $ */
35 static char sccsid[] = "@(#)attack.c 8.1 (Berkeley) 5/31/93";
37 __RCSID("$NetBSD: attack.c,v 1.9 2009/05/24 22:55:03 dholland Exp $");
46 ** Klingon Attack Routine
48 ** This routine performs the Klingon attack provided that
55 ** attack. They will tend to move toward you before the
56 ** attack and away from you after the attack.
74 ** resting -- set if attack while resting
78 attack(int resting function in typeref:typename:void
    [all...]
  /src/games/hack/
hack.fight.c 224 tmp = rnd(2); /* attack with bare hands */
343 /* try to attack; return FALSE if monster evaded */
346 attack(struct monst *mtmp) function in typeref:typename:int
  /src/games/warp/
weapon.c 101 attack(OBJECT *attackee) function in typeref:typename:void
  /src/games/hunt/hunt/
otto.c 143 STATIC void attack(int, struct item *);
197 attack(i, &flbr[i]);
455 attack(int rel_dir, struct item *itemp) function in typeref:typename:STATIC void
  /src/games/adventure/
init.c 123 int tk[21], stick, dtotal, attack; variable in typeref:typename:int[21]
  /src/games/larn/
header.h 39 char attack; member in struct:monst

Completed in 15 milliseconds