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      1 /*	$NetBSD: prop.c,v 1.20 2012/06/19 05:35:32 dholland Exp $	*/
      2 
      3 /*
      4  * Copyright (c) 1980, 1993
      5  *	The Regents of the University of California.  All rights reserved.
      6  *
      7  * Redistribution and use in source and binary forms, with or without
      8  * modification, are permitted provided that the following conditions
      9  * are met:
     10  * 1. Redistributions of source code must retain the above copyright
     11  *    notice, this list of conditions and the following disclaimer.
     12  * 2. Redistributions in binary form must reproduce the above copyright
     13  *    notice, this list of conditions and the following disclaimer in the
     14  *    documentation and/or other materials provided with the distribution.
     15  * 3. Neither the name of the University nor the names of its contributors
     16  *    may be used to endorse or promote products derived from this software
     17  *    without specific prior written permission.
     18  *
     19  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     20  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     21  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     22  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     23  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     24  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     25  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     26  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     27  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     28  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     29  * SUCH DAMAGE.
     30  */
     31 
     32 #include <sys/cdefs.h>
     33 #ifndef lint
     34 #if 0
     35 static char sccsid[] = "@(#)prop.c	8.1 (Berkeley) 5/31/93";
     36 #else
     37 __RCSID("$NetBSD: prop.c,v 1.20 2012/06/19 05:35:32 dholland Exp $");
     38 #endif
     39 #endif /* not lint */
     40 
     41 #include <stdlib.h>
     42 
     43 #include "monop.h"
     44 
     45 static int value(SQUARE *);
     46 
     47 /*
     48  *	This routine deals with buying property, setting all the
     49  * appropriate flags.
     50  */
     51 void
     52 buy(int playernum, SQUARE *sqrp)
     53 {
     54 	trading = FALSE;
     55 	sqrp->owner = playernum;
     56 	add_list(playernum, &(play[playernum].own_list), cur_p->loc);
     57 }
     58 
     59 /*
     60  *	This routine adds an item to the list.
     61  */
     62 void
     63 add_list(int plr, OWN **head, int op_sqr)
     64 {
     65 	int val;
     66 	OWN *tp, *last_tp;
     67 	OWN *op;
     68 
     69 	op = calloc(1, sizeof (OWN));
     70 	if (op == NULL)
     71 		errx(1, "out of memory");
     72 	op->sqr = &board[op_sqr];
     73 	val = value(op->sqr);
     74 	last_tp = NULL;
     75 	for (tp = *head; tp && value(tp->sqr) < val; tp = tp->next)
     76 		if (val == value(tp->sqr)) {
     77 			free(op);
     78 			return;
     79 		}
     80 		else
     81 			last_tp = tp;
     82 	op->next = tp;
     83 	if (last_tp != NULL)
     84 		last_tp->next = op;
     85 	else
     86 		*head = op;
     87 	if (!trading)
     88 		set_ownlist(plr);
     89 }
     90 
     91 /*
     92  *	This routine deletes property from the list.
     93  */
     94 void
     95 del_list(int plr, OWN **head, short op_sqr)
     96 {
     97 	OWN *op, *last_op;
     98 
     99 	switch (board[op_sqr].type) {
    100 	  case PRPTY:
    101 		board[op_sqr].desc->mon_desc->num_own--;
    102 		break;
    103 	  case RR:
    104 		play[plr].num_rr--;
    105 		break;
    106 	  case UTIL:
    107 		play[plr].num_util--;
    108 		break;
    109 	}
    110 	last_op = NULL;
    111 	for (op = *head; op; op = op->next)
    112 		if (op->sqr == &board[op_sqr])
    113 			break;
    114 		else
    115 			last_op = op;
    116 	if (op == NULL)
    117 		return;
    118 	if (last_op == NULL)
    119 		*head = op->next;
    120 	else {
    121 		last_op->next = op->next;
    122 		free(op);
    123 	}
    124 }
    125 
    126 /*
    127  *	This routine calculates the value for sorting of the
    128  * given square.
    129  */
    130 static int
    131 value(SQUARE *sqp)
    132 {
    133 	int sqr;
    134 
    135 	sqr = sqnum(sqp);
    136 	switch (sqp->type) {
    137 	  case SAFE:
    138 		return 0;
    139 	  default:		/* Specials, etc */
    140 		return 1;
    141 	  case UTIL:
    142 		if (sqr == 12)
    143 			return 2;
    144 		else
    145 			return 3;
    146 	  case RR:
    147 		return 4 + sqr/10;
    148 	  case PRPTY:
    149 		return 8 + (sqp->desc) - prop;
    150 	}
    151 }
    152 
    153 /*
    154  * This routine accepts bids for the current piece of property.
    155  */
    156 void
    157 bid(void)
    158 {
    159 	static bool in[MAX_PL];
    160 	int i, num_in, cur_max;
    161 	char buf[257];
    162 	int cur_bid;
    163 
    164 	printf("\nSo it goes up for auction.  Type your bid after your name\n");
    165 	for (i = 0; i < num_play; i++)
    166 		in[i] = TRUE;
    167 	i = -1;
    168 	cur_max = 0;
    169 	num_in = num_play;
    170 	while (num_in > 1 || (cur_max == 0 && num_in > 0)) {
    171 		i = (i + 1) % num_play;
    172 		if (in[i]) {
    173 			do {
    174 				(void)snprintf(buf, sizeof(buf), "%s: ",
    175 				    name_list[i]);
    176 				cur_bid = get_int(buf);
    177 				if (cur_bid == 0) {
    178 					in[i] = FALSE;
    179 					if (--num_in == 0)
    180 						break;
    181 				} else if (cur_bid <= cur_max) {
    182 					printf("You must bid higher than %d "
    183 					    "to stay in\n", cur_max);
    184 					printf("(bid of 0 drops you out)\n");
    185 				} else if (cur_bid > play[i].money) {
    186 					printf("You can't bid more than your cash ($%d)\n",
    187 					    play[i].money);
    188 					cur_bid = -1;
    189 				}
    190 			} while (cur_bid != 0 && cur_bid <= cur_max);
    191 			cur_max = (cur_bid ? cur_bid : cur_max);
    192 		}
    193 	}
    194 	if (cur_max != 0) {
    195 		while (!in[i])
    196 			i = (i + 1) % num_play;
    197 		printf("It goes to %s (%d) for $%d\n",play[i].name,i+1,cur_max);
    198 		buy(i, &board[cur_p->loc]);
    199 		play[i].money -= cur_max;
    200 	}
    201 	else
    202 		printf("Nobody seems to want it, so we'll leave it for "
    203 		    "later\n");
    204 }
    205 
    206 /*
    207  *	This routine calculates the value of the property
    208  * of given player.
    209  */
    210 int
    211 prop_worth(PLAY *plp)
    212 {
    213 	OWN *op;
    214 	int worth;
    215 
    216 	worth = 0;
    217 	for (op = plp->own_list; op; op = op->next) {
    218 		if (op->sqr->type == PRPTY && op->sqr->desc->monop)
    219 			worth += op->sqr->desc->mon_desc->h_cost * 50 *
    220 			    op->sqr->desc->houses;
    221 		worth += op->sqr->cost;
    222 	}
    223 	return worth;
    224 }
    225