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      1 /*	$NetBSD: warp.c,v 1.11 2009/05/24 22:55:03 dholland Exp $	*/
      2 
      3 /*
      4  * Copyright (c) 1980, 1993
      5  *	The Regents of the University of California.  All rights reserved.
      6  *
      7  * Redistribution and use in source and binary forms, with or without
      8  * modification, are permitted provided that the following conditions
      9  * are met:
     10  * 1. Redistributions of source code must retain the above copyright
     11  *    notice, this list of conditions and the following disclaimer.
     12  * 2. Redistributions in binary form must reproduce the above copyright
     13  *    notice, this list of conditions and the following disclaimer in the
     14  *    documentation and/or other materials provided with the distribution.
     15  * 3. Neither the name of the University nor the names of its contributors
     16  *    may be used to endorse or promote products derived from this software
     17  *    without specific prior written permission.
     18  *
     19  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     20  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     21  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     22  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     23  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     24  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     25  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     26  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     27  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     28  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     29  * SUCH DAMAGE.
     30  */
     31 
     32 #include <sys/cdefs.h>
     33 #ifndef lint
     34 #if 0
     35 static char sccsid[] = "@(#)warp.c	8.1 (Berkeley) 5/31/93";
     36 #else
     37 __RCSID("$NetBSD: warp.c,v 1.11 2009/05/24 22:55:03 dholland Exp $");
     38 #endif
     39 #endif /* not lint */
     40 
     41 #include <stdio.h>
     42 #include <math.h>
     43 #include <string.h>
     44 #include <unistd.h>
     45 #include "trek.h"
     46 #include "getpar.h"
     47 
     48 /*
     49 **  MOVE UNDER WARP POWER
     50 **
     51 **	This is both the "move" and the "ram" commands, differing
     52 **	only in the flag 'fl'.  It is also used for automatic
     53 **	emergency override mode, when 'fl' is < 0 and 'c' and 'd'
     54 **	are the course and distance to be moved.  If 'fl' >= 0,
     55 **	the course and distance are asked of the captain.
     56 **
     57 **	The guts of this routine are in the routine move(), which
     58 **	is shared with impulse().  Also, the working part of this
     59 **	routine is very small; the rest is to handle the slight chance
     60 **	that you may be moving at some riduculous speed.  In that
     61 **	case, there is code to handle time warps, etc.
     62 */
     63 
     64 void
     65 dowarp(int fl)
     66 {
     67 	int c;
     68 	double d;
     69 
     70 	if (getcodi(&c, &d))
     71 		return;
     72 	warp(fl, c, d);
     73 }
     74 
     75 void
     76 warp(int fl, int c, double d)
     77 {
     78 	char	       *p;
     79 	int		course;
     80 	double		power;
     81 	double		dist;
     82 	double		time;
     83 	double		speed;
     84 	double		frac;
     85 	int		percent;
     86 	int		i;
     87 	double repairs;
     88 
     89 	if (Ship.cond == DOCKED) {
     90 		printf("%s is docked\n", Ship.shipname);
     91 		return;
     92 	}
     93 	if (damaged(WARP)) {
     94 		out(WARP);
     95 		return;
     96 	}
     97 
     98 	course = c;
     99 	dist = d;
    100 
    101 	/* check to see that we are not using an absurd amount of power */
    102 	power = (dist + 0.05) * Ship.warp3;
    103 	percent = 100 * power / Ship.energy + 0.5;
    104 	if (percent >= 85) {
    105 		printf("Scotty: That would consume %d%% of our remaining "
    106 		       "energy.\n",
    107 			percent);
    108 		if (!getynpar("Are you sure that is wise"))
    109 			return;
    110 	}
    111 
    112 	/* compute the speed we will move at, and the time it will take */
    113 	speed = Ship.warp2 / Param.warptime;
    114 	time = dist / speed;
    115 
    116 	/* check to see that that value is not ridiculous */
    117 	percent = 100 * time / Now.time + 0.5;
    118 	if (percent >= 85) {
    119 		printf("Spock: That would take %d%% of our remaining time.\n",
    120 			percent);
    121 		if (!getynpar("Are you sure that is wise"))
    122 			return;
    123 	}
    124 
    125 	/* compute how far we will go if we get damages */
    126 	if (Ship.warp > 6.0 && ranf(100) < 20 + 15 * (Ship.warp - 6.0)) {
    127 		frac = franf();
    128 		dist *= frac;
    129 		time *= frac;
    130 		repairs = (frac + 1.0) * Ship.warp * (franf() + 0.25) * 0.20;
    131 		damage(WARP, repairs);
    132 	}
    133 
    134 	/* do the move */
    135 	Move.time = move(fl, course, time, speed);
    136 
    137 	/* see how far we actually went, and decrement energy appropriately */
    138 	dist = Move.time * speed;
    139 	Ship.energy -= dist * Ship.warp3 * (Ship.shldup + 1);
    140 
    141 	/* test for bizarre events */
    142 	if (Ship.warp <= 9.0)
    143 		return;
    144 	printf("\n\n  ___ Speed exceeding warp nine ___\n\n");
    145 	sleep(2);
    146 	printf("Ship's safety systems malfunction\n");
    147 	sleep(2);
    148 	printf("Crew experiencing extreme sensory distortion\n");
    149 	sleep(4);
    150 	if (ranf(100) >= 100 * dist) {
    151 		printf("Equilibrium restored -- all systems normal\n");
    152 		return;
    153 	}
    154 
    155 	/* select a bizzare thing to happen to us */
    156 	percent = ranf(100);
    157 	if (percent < 70) {
    158 		/* time warp */
    159 		if (percent < 35 || !Game.snap) {
    160 			/* positive time warp */
    161 			time = (Ship.warp - 8.0) * dist * (franf() + 1.0);
    162 			Now.date += time;
    163 			printf("Positive time portal entered -- "
    164 			       "it is now Stardate %.2f\n",
    165 				Now.date);
    166 			for (i = 0; i < MAXEVENTS; i++) {
    167 				percent = Event[i].evcode;
    168 				if (percent == E_FIXDV || percent == E_LRTB)
    169 					Event[i].date += time;
    170 			}
    171 			return;
    172 		}
    173 
    174 		/* s/he got lucky: a negative time portal */
    175 		time = Now.date;
    176 		p = (char *) Etc.snapshot;
    177 		memcpy(p, Quad, sizeof Quad);
    178 		p += sizeof Quad;
    179 		memcpy(p, Event, sizeof Event);
    180 		p += sizeof Event;
    181 		memcpy(p, &Now, sizeof Now);
    182 		printf("Negative time portal entered -- "
    183 		       "it is now Stardate %.2f\n",
    184 			Now.date);
    185 		for (i = 0; i < MAXEVENTS; i++)
    186 			if (Event[i].evcode == E_FIXDV)
    187 				reschedule(&Event[i], Event[i].date - time);
    188 		return;
    189 	}
    190 
    191 	/* test for just a lot of damage */
    192 	if (percent < 80)
    193 		lose(L_TOOFAST);
    194 	printf("Equilibrium restored -- "
    195 	       "extreme damage occurred to ship systems\n");
    196 	for (i = 0; i < NDEV; i++)
    197 		damage(i, (3.0 * (franf() + franf()) + 1.0) * Param.damfac[i]);
    198 	Ship.shldup = 0;
    199 }
    200