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      1 /* xf86drmHash.c -- Small hash table support for integer -> integer mapping
      2  * Created: Sun Apr 18 09:35:45 1999 by faith (at) precisioninsight.com
      3  *
      4  * Copyright 1999 Precision Insight, Inc., Cedar Park, Texas.
      5  * All Rights Reserved.
      6  *
      7  * Permission is hereby granted, free of charge, to any person obtaining a
      8  * copy of this software and associated documentation files (the "Software"),
      9  * to deal in the Software without restriction, including without limitation
     10  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     11  * and/or sell copies of the Software, and to permit persons to whom the
     12  * Software is furnished to do so, subject to the following conditions:
     13  *
     14  * The above copyright notice and this permission notice (including the next
     15  * paragraph) shall be included in all copies or substantial portions of the
     16  * Software.
     17  *
     18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     19  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     20  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     21  * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
     22  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
     23  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
     24  * DEALINGS IN THE SOFTWARE.
     25  *
     26  * Authors: Rickard E. (Rik) Faith <faith (at) valinux.com>
     27  *
     28  * DESCRIPTION
     29  *
     30  * This file contains a straightforward implementation of a fixed-sized
     31  * hash table using self-organizing linked lists [Knuth73, pp. 398-399] for
     32  * collision resolution.  There are two potentially interesting things
     33  * about this implementation:
     34  *
     35  * 1) The table is power-of-two sized.  Prime sized tables are more
     36  * traditional, but do not have a significant advantage over power-of-two
     37  * sized table, especially when double hashing is not used for collision
     38  * resolution.
     39  *
     40  * 2) The hash computation uses a table of random integers [Hanson97,
     41  * pp. 39-41].
     42  *
     43  * FUTURE ENHANCEMENTS
     44  *
     45  * With a table size of 512, the current implementation is sufficient for a
     46  * few hundred keys.  Since this is well above the expected size of the
     47  * tables for which this implementation was designed, the implementation of
     48  * dynamic hash tables was postponed until the need arises.  A common (and
     49  * naive) approach to dynamic hash table implementation simply creates a
     50  * new hash table when necessary, rehashes all the data into the new table,
     51  * and destroys the old table.  The approach in [Larson88] is superior in
     52  * two ways: 1) only a portion of the table is expanded when needed,
     53  * distributing the expansion cost over several insertions, and 2) portions
     54  * of the table can be locked, enabling a scalable thread-safe
     55  * implementation.
     56  *
     57  * REFERENCES
     58  *
     59  * [Hanson97] David R. Hanson.  C Interfaces and Implementations:
     60  * Techniques for Creating Reusable Software.  Reading, Massachusetts:
     61  * Addison-Wesley, 1997.
     62  *
     63  * [Knuth73] Donald E. Knuth. The Art of Computer Programming.  Volume 3:
     64  * Sorting and Searching.  Reading, Massachusetts: Addison-Wesley, 1973.
     65  *
     66  * [Larson88] Per-Ake Larson. "Dynamic Hash Tables".  CACM 31(4), April
     67  * 1988, pp. 446-457.
     68  *
     69  */
     70 
     71 #include <stdio.h>
     72 #include <stdlib.h>
     73 
     74 #include "libdrm_macros.h"
     75 #include "xf86drm.h"
     76 #include "xf86drmHash.h"
     77 
     78 #define HASH_MAGIC 0xdeadbeef
     79 
     80 static unsigned long HashHash(unsigned long key)
     81 {
     82     unsigned long        hash = 0;
     83     unsigned long        tmp  = key;
     84     static int           init = 0;
     85     static unsigned long scatter[256];
     86     int                  i;
     87 
     88     if (!init) {
     89 	void *state;
     90 	state = drmRandomCreate(37);
     91 	for (i = 0; i < 256; i++) scatter[i] = drmRandom(state);
     92 	drmRandomDestroy(state);
     93 	++init;
     94     }
     95 
     96     while (tmp) {
     97 	hash = (hash << 1) + scatter[tmp & 0xff];
     98 	tmp >>= 8;
     99     }
    100 
    101     hash %= HASH_SIZE;
    102     return hash;
    103 }
    104 
    105 drm_public void *drmHashCreate(void)
    106 {
    107     HashTablePtr table;
    108 
    109     table           = drmMalloc(sizeof(*table));
    110     if (!table) return NULL;
    111     table->magic    = HASH_MAGIC;
    112 
    113     return table;
    114 }
    115 
    116 drm_public int drmHashDestroy(void *t)
    117 {
    118     HashTablePtr  table = (HashTablePtr)t;
    119     HashBucketPtr bucket;
    120     HashBucketPtr next;
    121     int           i;
    122 
    123     if (table->magic != HASH_MAGIC) return -1; /* Bad magic */
    124 
    125     for (i = 0; i < HASH_SIZE; i++) {
    126 	for (bucket = table->buckets[i]; bucket;) {
    127 	    next = bucket->next;
    128 	    drmFree(bucket);
    129 	    bucket = next;
    130 	}
    131     }
    132     drmFree(table);
    133     return 0;
    134 }
    135 
    136 /* Find the bucket and organize the list so that this bucket is at the
    137    top. */
    138 
    139 static HashBucketPtr HashFind(HashTablePtr table,
    140 			      unsigned long key, unsigned long *h)
    141 {
    142     unsigned long hash = HashHash(key);
    143     HashBucketPtr prev = NULL;
    144     HashBucketPtr bucket;
    145 
    146     if (h) *h = hash;
    147 
    148     for (bucket = table->buckets[hash]; bucket; bucket = bucket->next) {
    149 	if (bucket->key == key) {
    150 	    if (prev) {
    151 				/* Organize */
    152 		prev->next           = bucket->next;
    153 		bucket->next         = table->buckets[hash];
    154 		table->buckets[hash] = bucket;
    155 		++table->partials;
    156 	    } else {
    157 		++table->hits;
    158 	    }
    159 	    return bucket;
    160 	}
    161 	prev = bucket;
    162     }
    163     ++table->misses;
    164     return NULL;
    165 }
    166 
    167 drm_public int drmHashLookup(void *t, unsigned long key, void **value)
    168 {
    169     HashTablePtr  table = (HashTablePtr)t;
    170     HashBucketPtr bucket;
    171 
    172     if (!table || table->magic != HASH_MAGIC) return -1; /* Bad magic */
    173 
    174     bucket = HashFind(table, key, NULL);
    175     if (!bucket) return 1;	/* Not found */
    176     *value = bucket->value;
    177     return 0;			/* Found */
    178 }
    179 
    180 drm_public int drmHashInsert(void *t, unsigned long key, void *value)
    181 {
    182     HashTablePtr  table = (HashTablePtr)t;
    183     HashBucketPtr bucket;
    184     unsigned long hash;
    185 
    186     if (table->magic != HASH_MAGIC) return -1; /* Bad magic */
    187 
    188     if (HashFind(table, key, &hash)) return 1; /* Already in table */
    189 
    190     bucket               = drmMalloc(sizeof(*bucket));
    191     if (!bucket) return -1;	/* Error */
    192     bucket->key          = key;
    193     bucket->value        = value;
    194     bucket->next         = table->buckets[hash];
    195     table->buckets[hash] = bucket;
    196     return 0;			/* Added to table */
    197 }
    198 
    199 drm_public int drmHashDelete(void *t, unsigned long key)
    200 {
    201     HashTablePtr  table = (HashTablePtr)t;
    202     unsigned long hash;
    203     HashBucketPtr bucket;
    204 
    205     if (table->magic != HASH_MAGIC) return -1; /* Bad magic */
    206 
    207     bucket = HashFind(table, key, &hash);
    208 
    209     if (!bucket) return 1;	/* Not found */
    210 
    211     table->buckets[hash] = bucket->next;
    212     drmFree(bucket);
    213     return 0;
    214 }
    215 
    216 drm_public int drmHashNext(void *t, unsigned long *key, void **value)
    217 {
    218     HashTablePtr  table = (HashTablePtr)t;
    219 
    220     while (table->p0 < HASH_SIZE) {
    221 	if (table->p1) {
    222 	    *key       = table->p1->key;
    223 	    *value     = table->p1->value;
    224 	    table->p1  = table->p1->next;
    225 	    return 1;
    226 	}
    227 	table->p1 = table->buckets[table->p0];
    228 	++table->p0;
    229     }
    230     return 0;
    231 }
    232 
    233 drm_public int drmHashFirst(void *t, unsigned long *key, void **value)
    234 {
    235     HashTablePtr  table = (HashTablePtr)t;
    236 
    237     if (table->magic != HASH_MAGIC) return -1; /* Bad magic */
    238 
    239     table->p0 = 0;
    240     table->p1 = table->buckets[0];
    241     return drmHashNext(table, key, value);
    242 }
    243