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    Searched defs:fbo (Results 1 - 9 of 9) sorted by relevancy

  /xsrc/external/mit/libdrm/dist/tests/tegra/
drm-test-tegra.c 70 struct drm_tegra_bo *fbo = fb->data; local
81 err = drm_tegra_channel_map(gr2d->channel, fbo, 0, &map);
  /xsrc/external/mit/xorg-server/dist/glamor/
glamor_transfer.c 51 glamor_pixmap_fbo *fbo = glamor_pixmap_fbo_at(priv, box_index); local
55 glamor_bind_texture(glamor_priv, GL_TEXTURE0, fbo, TRUE);
111 * Take the data in the pixmap and stuff it back into the FBO
150 glamor_pixmap_fbo *fbo = glamor_pixmap_fbo_at(priv, box_index); local
155 assert(fbo->fb);
156 glBindFramebuffer(GL_FRAMEBUFFER, fbo->fb);
187 * Read data from the pixmap FBO
204 * Pull the data from the FBO down to the pixmap
glamor_fbo.c 35 glamor_pixmap_fbo *fbo)
39 if (fbo->fb)
40 glDeleteFramebuffers(1, &fbo->fb);
41 if (fbo->tex)
42 glDeleteTextures(1, &fbo->tex);
44 free(fbo);
49 glamor_pixmap_fbo *fbo)
55 if (fbo->fb == 0)
56 glGenFramebuffers(1, &fbo->fb);
57 assert(fbo->tex != 0)
101 glamor_pixmap_fbo *fbo; local
266 glamor_pixmap_fbo *fbo; local
308 glamor_pixmap_fbo *fbo; local
330 glamor_pixmap_fbo *fbo; local
    [all...]
glamor_spans.c 203 glamor_pixmap_fbo *fbo = glamor_pixmap_fbo_at(pixmap_priv, box_index); local
205 glBindFramebuffer(GL_FRAMEBUFFER, fbo->fb);
294 glamor_pixmap_fbo *fbo = glamor_pixmap_fbo_at(pixmap_priv, box_index); local
296 glamor_bind_texture(glamor_priv, GL_TEXTURE0, fbo, TRUE);
glamor.c 89 pixmap_priv->fbo_array = &pixmap_priv->fbo;
108 glamor_pixmap_fbo *fbo; local
113 if (pixmap_priv->fbo) {
114 fbo = glamor_pixmap_detach_fbo(pixmap_priv);
115 glamor_destroy_fbo(glamor_priv, fbo);
118 fbo = glamor_create_fbo_from_tex(glamor_priv, pixmap,
122 if (fbo == NULL) {
123 ErrorF("XXX fail to create fbo.\n");
127 glamor_pixmap_attach_fbo(pixmap, fbo);
144 assert(pixmap_priv->fbo != NULL)
208 glamor_pixmap_fbo *fbo = NULL; local
462 unsigned fbo, tex; local
    [all...]
glamor_render.c 576 glamor_pixmap_fbo *fbo = pixmap_priv->fbo; local
583 * 'fbo' as source or mask as we must have the same answer in case
584 * the same fbo is being used for both. That means the mask
588 glamor_bind_texture(glamor_priv, GL_TEXTURE0 + unit, fbo,
589 dest_priv->fbo->is_red);
822 * format for a pixmap that is permanently stored in an FBO (as
889 glamor_fallback("dest has no fbo.\n");
glamor_priv.h 359 * The pixmap has FBO storage attached, but devPrivate.ptr doesn't
367 GLuint fb; /**< GL FBO name */
387 glamor_pixmap_fbo *fbo; member in struct:glamor_pixmap_private
388 /** current fbo's coords in the whole pixmap. */
411 * For a 2048x2048 pixmap with GL FBO size limits of 1024x1024:
428 * Array of fbo structs containing the actual GL texture/fbo
492 * Returns TRUE if pixmap has an FBO
506 priv->fbo = priv->fbo_array[idx];
582 void glamor_pixmap_attach_fbo(PixmapPtr pixmap, glamor_pixmap_fbo *fbo);
    [all...]
  /xsrc/external/mit/mesa-demos/dist/src/demos/
cuberender.c 318 GLuint fbo, face, depthStencilRb; local
329 * Make FBO.
331 glGenFramebuffersEXT(1, &fbo);
332 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fbo);
364 fprintf(stderr, "FBO not complete! status = 0x%04x\n", status);
379 glDeleteFramebuffersEXT(1, &fbo);
  /xsrc/external/mit/mesa-demos/dist/src/egl/opengl/
xeglgears.c 357 GLuint fbo; member in struct:egl_manager
729 glBindFramebuffer(GL_FRAMEBUFFER_EXT, eman->fbo);
905 glGenFramebuffers(1, &eman->fbo);
906 glBindFramebuffer(GL_FRAMEBUFFER_EXT, eman->fbo);

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