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    Searched defs:game (Results 1 - 8 of 8) sorted by relevancy

  /src/games/canfield/canfield/
betinfo.h 38 long game; /* cost of buying game */ member in struct:betinfo
canfield.c 187 static struct betinfo this, game, total; variable in typeref:struct:betinfo
307 printw("|q = quit to end the game |");
322 printw("|Costs Hand Game Total |");
447 * clean up the board for another game
635 * the game, so the pile will have exactly one card in it.
670 game.wins += valuepercardup;
679 * procedure to initialize the things necessary for the game
725 * procedure to print the beginning cards and to start each game
735 game.hand += costofhand;
738 this.game = 0
    [all...]
  /src/games/sail/
globals.c 581 int game; variable in typeref:typename:int
  /src/games/cribbage/
crib.c 61 static void game(void);
158 game();
159 msg("Another game? ");
205 * Print out the current game score
219 * game:
220 * Play one game up to glimit points. Actually, we only ASK the
224 game(void) function in typeref:typename:void
315 * Do up one hand of the game
  /src/games/dm/
dm.c 65 static int priority = 0; /* priority game runs at */
66 static char *game, /* requested game */ variable in typeref:typename:char *
89 game = (cp = strrchr(*argv, '/')) ? ++cp : *argv;
91 if (!strcmp(game, "dm"))
108 * play the game
115 snprintf(pbuf, sizeof(pbuf), "%s%s", _PATH_HIDE, game);
142 case 'g': /* game */
144 f1, f2, f3, f4, f5) != 5 || strcasecmp(f1, "game"))
210 * see if game can be played now
    [all...]
  /src/games/atc/
struct.h 109 char game[256]; member in struct:__anon439b482b0508
  /src/games/gomoku/
main.c 82 struct game game; variable in typeref:struct:game
118 for (unsigned int m = 0; m < game.nmoves; m++)
119 fprintf(fp, "%s\n", stoc(game.moves[m]));
313 game.nmoves + 1, color == BLACK ? 2 : 9, "",
507 if (game.nmoves > 0) {
508 game.nmoves--;
509 board[game.moves[game.nmoves]].s_occ = EMPTY;
519 board[game.moves[game.nmoves]].s_occ
    [all...]
gomoku.h 250 struct game { struct
268 extern struct game game;

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