/src/games/canfield/canfield/ |
betinfo.h | 38 long game; /* cost of buying game */ member in struct:betinfo
|
canfield.c | 187 static struct betinfo this, game, total; variable in typeref:struct:betinfo 307 printw("|q = quit to end the game |"); 322 printw("|Costs Hand Game Total |"); 447 * clean up the board for another game 635 * the game, so the pile will have exactly one card in it. 670 game.wins += valuepercardup; 679 * procedure to initialize the things necessary for the game 725 * procedure to print the beginning cards and to start each game 735 game.hand += costofhand; 738 this.game = 0 [all...] |
/src/games/sail/ |
globals.c | 581 int game; variable in typeref:typename:int
|
/src/games/cribbage/ |
crib.c | 61 static void game(void); 158 game(); 159 msg("Another game? "); 205 * Print out the current game score 219 * game: 220 * Play one game up to glimit points. Actually, we only ASK the 224 game(void) function in typeref:typename:void 315 * Do up one hand of the game
|
/src/games/dm/ |
dm.c | 65 static int priority = 0; /* priority game runs at */ 66 static char *game, /* requested game */ variable in typeref:typename:char * 89 game = (cp = strrchr(*argv, '/')) ? ++cp : *argv; 91 if (!strcmp(game, "dm")) 108 * play the game 115 snprintf(pbuf, sizeof(pbuf), "%s%s", _PATH_HIDE, game); 142 case 'g': /* game */ 144 f1, f2, f3, f4, f5) != 5 || strcasecmp(f1, "game")) 210 * see if game can be played now [all...] |
/src/games/atc/ |
struct.h | 109 char game[256]; member in struct:__anon439b482b0508
|
/src/games/gomoku/ |
main.c | 82 struct game game; variable in typeref:struct:game 118 for (unsigned int m = 0; m < game.nmoves; m++) 119 fprintf(fp, "%s\n", stoc(game.moves[m])); 313 game.nmoves + 1, color == BLACK ? 2 : 9, "", 507 if (game.nmoves > 0) { 508 game.nmoves--; 509 board[game.moves[game.nmoves]].s_occ = EMPTY; 519 board[game.moves[game.nmoves]].s_occ [all...] |
gomoku.h | 250 struct game { struct 268 extern struct game game;
|