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      1 //===- CoreEngine.cpp - Path-Sensitive Dataflow Engine --------------------===//
      2 //
      3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
      4 // See https://llvm.org/LICENSE.txt for license information.
      5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
      6 //
      7 //===----------------------------------------------------------------------===//
      8 //
      9 //  This file defines a generic engine for intraprocedural, path-sensitive,
     10 //  dataflow analysis via graph reachability engine.
     11 //
     12 //===----------------------------------------------------------------------===//
     13 
     14 #include "clang/StaticAnalyzer/Core/PathSensitive/CoreEngine.h"
     15 #include "clang/AST/Expr.h"
     16 #include "clang/AST/ExprCXX.h"
     17 #include "clang/AST/Stmt.h"
     18 #include "clang/AST/StmtCXX.h"
     19 #include "clang/Analysis/AnalysisDeclContext.h"
     20 #include "clang/Analysis/CFG.h"
     21 #include "clang/Analysis/ProgramPoint.h"
     22 #include "clang/Basic/LLVM.h"
     23 #include "clang/StaticAnalyzer/Core/AnalyzerOptions.h"
     24 #include "clang/StaticAnalyzer/Core/PathSensitive/BlockCounter.h"
     25 #include "clang/StaticAnalyzer/Core/PathSensitive/ExplodedGraph.h"
     26 #include "clang/StaticAnalyzer/Core/PathSensitive/ExprEngine.h"
     27 #include "clang/StaticAnalyzer/Core/PathSensitive/FunctionSummary.h"
     28 #include "clang/StaticAnalyzer/Core/PathSensitive/WorkList.h"
     29 #include "llvm/ADT/Optional.h"
     30 #include "llvm/ADT/STLExtras.h"
     31 #include "llvm/ADT/Statistic.h"
     32 #include "llvm/Support/Casting.h"
     33 #include "llvm/Support/ErrorHandling.h"
     34 #include <algorithm>
     35 #include <cassert>
     36 #include <memory>
     37 #include <utility>
     38 
     39 using namespace clang;
     40 using namespace ento;
     41 
     42 #define DEBUG_TYPE "CoreEngine"
     43 
     44 STATISTIC(NumSteps,
     45             "The # of steps executed.");
     46 STATISTIC(NumReachedMaxSteps,
     47             "The # of times we reached the max number of steps.");
     48 STATISTIC(NumPathsExplored,
     49             "The # of paths explored by the analyzer.");
     50 
     51 //===----------------------------------------------------------------------===//
     52 // Core analysis engine.
     53 //===----------------------------------------------------------------------===//
     54 
     55 static std::unique_ptr<WorkList> generateWorkList(AnalyzerOptions &Opts) {
     56   switch (Opts.getExplorationStrategy()) {
     57     case ExplorationStrategyKind::DFS:
     58       return WorkList::makeDFS();
     59     case ExplorationStrategyKind::BFS:
     60       return WorkList::makeBFS();
     61     case ExplorationStrategyKind::BFSBlockDFSContents:
     62       return WorkList::makeBFSBlockDFSContents();
     63     case ExplorationStrategyKind::UnexploredFirst:
     64       return WorkList::makeUnexploredFirst();
     65     case ExplorationStrategyKind::UnexploredFirstQueue:
     66       return WorkList::makeUnexploredFirstPriorityQueue();
     67     case ExplorationStrategyKind::UnexploredFirstLocationQueue:
     68       return WorkList::makeUnexploredFirstPriorityLocationQueue();
     69   }
     70   llvm_unreachable("Unknown AnalyzerOptions::ExplorationStrategyKind");
     71 }
     72 
     73 CoreEngine::CoreEngine(ExprEngine &exprengine, FunctionSummariesTy *FS,
     74                        AnalyzerOptions &Opts)
     75     : ExprEng(exprengine), WList(generateWorkList(Opts)),
     76       BCounterFactory(G.getAllocator()), FunctionSummaries(FS) {}
     77 
     78 /// ExecuteWorkList - Run the worklist algorithm for a maximum number of steps.
     79 bool CoreEngine::ExecuteWorkList(const LocationContext *L, unsigned Steps,
     80                                    ProgramStateRef InitState) {
     81   if (G.num_roots() == 0) { // Initialize the analysis by constructing
     82     // the root if none exists.
     83 
     84     const CFGBlock *Entry = &(L->getCFG()->getEntry());
     85 
     86     assert(Entry->empty() && "Entry block must be empty.");
     87 
     88     assert(Entry->succ_size() == 1 && "Entry block must have 1 successor.");
     89 
     90     // Mark the entry block as visited.
     91     FunctionSummaries->markVisitedBasicBlock(Entry->getBlockID(),
     92                                              L->getDecl(),
     93                                              L->getCFG()->getNumBlockIDs());
     94 
     95     // Get the solitary successor.
     96     const CFGBlock *Succ = *(Entry->succ_begin());
     97 
     98     // Construct an edge representing the
     99     // starting location in the function.
    100     BlockEdge StartLoc(Entry, Succ, L);
    101 
    102     // Set the current block counter to being empty.
    103     WList->setBlockCounter(BCounterFactory.GetEmptyCounter());
    104 
    105     if (!InitState)
    106       InitState = ExprEng.getInitialState(L);
    107 
    108     bool IsNew;
    109     ExplodedNode *Node = G.getNode(StartLoc, InitState, false, &IsNew);
    110     assert(IsNew);
    111     G.addRoot(Node);
    112 
    113     NodeBuilderContext BuilderCtx(*this, StartLoc.getDst(), Node);
    114     ExplodedNodeSet DstBegin;
    115     ExprEng.processBeginOfFunction(BuilderCtx, Node, DstBegin, StartLoc);
    116 
    117     enqueue(DstBegin);
    118   }
    119 
    120   // Check if we have a steps limit
    121   bool UnlimitedSteps = Steps == 0;
    122   // Cap our pre-reservation in the event that the user specifies
    123   // a very large number of maximum steps.
    124   const unsigned PreReservationCap = 4000000;
    125   if(!UnlimitedSteps)
    126     G.reserve(std::min(Steps,PreReservationCap));
    127 
    128   while (WList->hasWork()) {
    129     if (!UnlimitedSteps) {
    130       if (Steps == 0) {
    131         NumReachedMaxSteps++;
    132         break;
    133       }
    134       --Steps;
    135     }
    136 
    137     NumSteps++;
    138 
    139     const WorkListUnit& WU = WList->dequeue();
    140 
    141     // Set the current block counter.
    142     WList->setBlockCounter(WU.getBlockCounter());
    143 
    144     // Retrieve the node.
    145     ExplodedNode *Node = WU.getNode();
    146 
    147     dispatchWorkItem(Node, Node->getLocation(), WU);
    148   }
    149   ExprEng.processEndWorklist();
    150   return WList->hasWork();
    151 }
    152 
    153 void CoreEngine::dispatchWorkItem(ExplodedNode* Pred, ProgramPoint Loc,
    154                                   const WorkListUnit& WU) {
    155   // Dispatch on the location type.
    156   switch (Loc.getKind()) {
    157     case ProgramPoint::BlockEdgeKind:
    158       HandleBlockEdge(Loc.castAs<BlockEdge>(), Pred);
    159       break;
    160 
    161     case ProgramPoint::BlockEntranceKind:
    162       HandleBlockEntrance(Loc.castAs<BlockEntrance>(), Pred);
    163       break;
    164 
    165     case ProgramPoint::BlockExitKind:
    166       assert(false && "BlockExit location never occur in forward analysis.");
    167       break;
    168 
    169     case ProgramPoint::CallEnterKind:
    170       HandleCallEnter(Loc.castAs<CallEnter>(), Pred);
    171       break;
    172 
    173     case ProgramPoint::CallExitBeginKind:
    174       ExprEng.processCallExit(Pred);
    175       break;
    176 
    177     case ProgramPoint::EpsilonKind: {
    178       assert(Pred->hasSinglePred() &&
    179              "Assume epsilon has exactly one predecessor by construction");
    180       ExplodedNode *PNode = Pred->getFirstPred();
    181       dispatchWorkItem(Pred, PNode->getLocation(), WU);
    182       break;
    183     }
    184     default:
    185       assert(Loc.getAs<PostStmt>() ||
    186              Loc.getAs<PostInitializer>() ||
    187              Loc.getAs<PostImplicitCall>() ||
    188              Loc.getAs<CallExitEnd>() ||
    189              Loc.getAs<LoopExit>() ||
    190              Loc.getAs<PostAllocatorCall>());
    191       HandlePostStmt(WU.getBlock(), WU.getIndex(), Pred);
    192       break;
    193   }
    194 }
    195 
    196 bool CoreEngine::ExecuteWorkListWithInitialState(const LocationContext *L,
    197                                                  unsigned Steps,
    198                                                  ProgramStateRef InitState,
    199                                                  ExplodedNodeSet &Dst) {
    200   bool DidNotFinish = ExecuteWorkList(L, Steps, InitState);
    201   for (ExplodedGraph::eop_iterator I = G.eop_begin(), E = G.eop_end(); I != E;
    202        ++I) {
    203     Dst.Add(*I);
    204   }
    205   return DidNotFinish;
    206 }
    207 
    208 void CoreEngine::HandleBlockEdge(const BlockEdge &L, ExplodedNode *Pred) {
    209   const CFGBlock *Blk = L.getDst();
    210   NodeBuilderContext BuilderCtx(*this, Blk, Pred);
    211 
    212   // Mark this block as visited.
    213   const LocationContext *LC = Pred->getLocationContext();
    214   FunctionSummaries->markVisitedBasicBlock(Blk->getBlockID(),
    215                                            LC->getDecl(),
    216                                            LC->getCFG()->getNumBlockIDs());
    217 
    218   // Display a prunable path note to the user if it's a virtual bases branch
    219   // and we're taking the path that skips virtual base constructors.
    220   if (L.getSrc()->getTerminator().isVirtualBaseBranch() &&
    221       L.getDst() == *L.getSrc()->succ_begin()) {
    222     ProgramPoint P = L.withTag(getNoteTags().makeNoteTag(
    223         [](BugReporterContext &, PathSensitiveBugReport &) -> std::string {
    224           // TODO: Just call out the name of the most derived class
    225           // when we know it.
    226           return "Virtual base initialization skipped because "
    227                  "it has already been handled by the most derived class";
    228         }, /*IsPrunable=*/true));
    229     // Perform the transition.
    230     ExplodedNodeSet Dst;
    231     NodeBuilder Bldr(Pred, Dst, BuilderCtx);
    232     Pred = Bldr.generateNode(P, Pred->getState(), Pred);
    233     if (!Pred)
    234       return;
    235   }
    236 
    237   // Check if we are entering the EXIT block.
    238   if (Blk == &(L.getLocationContext()->getCFG()->getExit())) {
    239     assert(L.getLocationContext()->getCFG()->getExit().empty() &&
    240            "EXIT block cannot contain Stmts.");
    241 
    242     // Get return statement..
    243     const ReturnStmt *RS = nullptr;
    244     if (!L.getSrc()->empty()) {
    245       CFGElement LastElement = L.getSrc()->back();
    246       if (Optional<CFGStmt> LastStmt = LastElement.getAs<CFGStmt>()) {
    247         RS = dyn_cast<ReturnStmt>(LastStmt->getStmt());
    248       } else if (Optional<CFGAutomaticObjDtor> AutoDtor =
    249                  LastElement.getAs<CFGAutomaticObjDtor>()) {
    250         RS = dyn_cast<ReturnStmt>(AutoDtor->getTriggerStmt());
    251       }
    252     }
    253 
    254     // Process the final state transition.
    255     ExprEng.processEndOfFunction(BuilderCtx, Pred, RS);
    256 
    257     // This path is done. Don't enqueue any more nodes.
    258     return;
    259   }
    260 
    261   // Call into the ExprEngine to process entering the CFGBlock.
    262   ExplodedNodeSet dstNodes;
    263   BlockEntrance BE(Blk, Pred->getLocationContext());
    264   NodeBuilderWithSinks nodeBuilder(Pred, dstNodes, BuilderCtx, BE);
    265   ExprEng.processCFGBlockEntrance(L, nodeBuilder, Pred);
    266 
    267   // Auto-generate a node.
    268   if (!nodeBuilder.hasGeneratedNodes()) {
    269     nodeBuilder.generateNode(Pred->State, Pred);
    270   }
    271 
    272   // Enqueue nodes onto the worklist.
    273   enqueue(dstNodes);
    274 }
    275 
    276 void CoreEngine::HandleBlockEntrance(const BlockEntrance &L,
    277                                        ExplodedNode *Pred) {
    278   // Increment the block counter.
    279   const LocationContext *LC = Pred->getLocationContext();
    280   unsigned BlockId = L.getBlock()->getBlockID();
    281   BlockCounter Counter = WList->getBlockCounter();
    282   Counter = BCounterFactory.IncrementCount(Counter, LC->getStackFrame(),
    283                                            BlockId);
    284   WList->setBlockCounter(Counter);
    285 
    286   // Process the entrance of the block.
    287   if (Optional<CFGElement> E = L.getFirstElement()) {
    288     NodeBuilderContext Ctx(*this, L.getBlock(), Pred);
    289     ExprEng.processCFGElement(*E, Pred, 0, &Ctx);
    290   }
    291   else
    292     HandleBlockExit(L.getBlock(), Pred);
    293 }
    294 
    295 void CoreEngine::HandleBlockExit(const CFGBlock * B, ExplodedNode *Pred) {
    296   if (const Stmt *Term = B->getTerminatorStmt()) {
    297     switch (Term->getStmtClass()) {
    298       default:
    299         llvm_unreachable("Analysis for this terminator not implemented.");
    300 
    301       case Stmt::CXXBindTemporaryExprClass:
    302         HandleCleanupTemporaryBranch(
    303             cast<CXXBindTemporaryExpr>(Term), B, Pred);
    304         return;
    305 
    306       // Model static initializers.
    307       case Stmt::DeclStmtClass:
    308         HandleStaticInit(cast<DeclStmt>(Term), B, Pred);
    309         return;
    310 
    311       case Stmt::BinaryOperatorClass: // '&&' and '||'
    312         HandleBranch(cast<BinaryOperator>(Term)->getLHS(), Term, B, Pred);
    313         return;
    314 
    315       case Stmt::BinaryConditionalOperatorClass:
    316       case Stmt::ConditionalOperatorClass:
    317         HandleBranch(cast<AbstractConditionalOperator>(Term)->getCond(),
    318                      Term, B, Pred);
    319         return;
    320 
    321         // FIXME: Use constant-folding in CFG construction to simplify this
    322         // case.
    323 
    324       case Stmt::ChooseExprClass:
    325         HandleBranch(cast<ChooseExpr>(Term)->getCond(), Term, B, Pred);
    326         return;
    327 
    328       case Stmt::CXXTryStmtClass:
    329         // Generate a node for each of the successors.
    330         // Our logic for EH analysis can certainly be improved.
    331         for (CFGBlock::const_succ_iterator it = B->succ_begin(),
    332              et = B->succ_end(); it != et; ++it) {
    333           if (const CFGBlock *succ = *it) {
    334             generateNode(BlockEdge(B, succ, Pred->getLocationContext()),
    335                          Pred->State, Pred);
    336           }
    337         }
    338         return;
    339 
    340       case Stmt::DoStmtClass:
    341         HandleBranch(cast<DoStmt>(Term)->getCond(), Term, B, Pred);
    342         return;
    343 
    344       case Stmt::CXXForRangeStmtClass:
    345         HandleBranch(cast<CXXForRangeStmt>(Term)->getCond(), Term, B, Pred);
    346         return;
    347 
    348       case Stmt::ForStmtClass:
    349         HandleBranch(cast<ForStmt>(Term)->getCond(), Term, B, Pred);
    350         return;
    351 
    352       case Stmt::SEHLeaveStmtClass:
    353       case Stmt::ContinueStmtClass:
    354       case Stmt::BreakStmtClass:
    355       case Stmt::GotoStmtClass:
    356         break;
    357 
    358       case Stmt::IfStmtClass:
    359         HandleBranch(cast<IfStmt>(Term)->getCond(), Term, B, Pred);
    360         return;
    361 
    362       case Stmt::IndirectGotoStmtClass: {
    363         // Only 1 successor: the indirect goto dispatch block.
    364         assert(B->succ_size() == 1);
    365 
    366         IndirectGotoNodeBuilder
    367            builder(Pred, B, cast<IndirectGotoStmt>(Term)->getTarget(),
    368                    *(B->succ_begin()), this);
    369 
    370         ExprEng.processIndirectGoto(builder);
    371         return;
    372       }
    373 
    374       case Stmt::ObjCForCollectionStmtClass:
    375         // In the case of ObjCForCollectionStmt, it appears twice in a CFG:
    376         //
    377         //  (1) inside a basic block, which represents the binding of the
    378         //      'element' variable to a value.
    379         //  (2) in a terminator, which represents the branch.
    380         //
    381         // For (1), ExprEngine will bind a value (i.e., 0 or 1) indicating
    382         // whether or not collection contains any more elements.  We cannot
    383         // just test to see if the element is nil because a container can
    384         // contain nil elements.
    385         HandleBranch(Term, Term, B, Pred);
    386         return;
    387 
    388       case Stmt::SwitchStmtClass: {
    389         SwitchNodeBuilder builder(Pred, B, cast<SwitchStmt>(Term)->getCond(),
    390                                     this);
    391 
    392         ExprEng.processSwitch(builder);
    393         return;
    394       }
    395 
    396       case Stmt::WhileStmtClass:
    397         HandleBranch(cast<WhileStmt>(Term)->getCond(), Term, B, Pred);
    398         return;
    399 
    400       case Stmt::GCCAsmStmtClass:
    401         assert(cast<GCCAsmStmt>(Term)->isAsmGoto() && "Encountered GCCAsmStmt without labels");
    402         // TODO: Handle jumping to labels
    403         return;
    404     }
    405   }
    406 
    407   if (B->getTerminator().isVirtualBaseBranch()) {
    408     HandleVirtualBaseBranch(B, Pred);
    409     return;
    410   }
    411 
    412   assert(B->succ_size() == 1 &&
    413          "Blocks with no terminator should have at most 1 successor.");
    414 
    415   generateNode(BlockEdge(B, *(B->succ_begin()), Pred->getLocationContext()),
    416                Pred->State, Pred);
    417 }
    418 
    419 void CoreEngine::HandleCallEnter(const CallEnter &CE, ExplodedNode *Pred) {
    420   NodeBuilderContext BuilderCtx(*this, CE.getEntry(), Pred);
    421   ExprEng.processCallEnter(BuilderCtx, CE, Pred);
    422 }
    423 
    424 void CoreEngine::HandleBranch(const Stmt *Cond, const Stmt *Term,
    425                                 const CFGBlock * B, ExplodedNode *Pred) {
    426   assert(B->succ_size() == 2);
    427   NodeBuilderContext Ctx(*this, B, Pred);
    428   ExplodedNodeSet Dst;
    429   ExprEng.processBranch(Cond, Ctx, Pred, Dst, *(B->succ_begin()),
    430                        *(B->succ_begin() + 1));
    431   // Enqueue the new frontier onto the worklist.
    432   enqueue(Dst);
    433 }
    434 
    435 void CoreEngine::HandleCleanupTemporaryBranch(const CXXBindTemporaryExpr *BTE,
    436                                               const CFGBlock *B,
    437                                               ExplodedNode *Pred) {
    438   assert(B->succ_size() == 2);
    439   NodeBuilderContext Ctx(*this, B, Pred);
    440   ExplodedNodeSet Dst;
    441   ExprEng.processCleanupTemporaryBranch(BTE, Ctx, Pred, Dst, *(B->succ_begin()),
    442                                        *(B->succ_begin() + 1));
    443   // Enqueue the new frontier onto the worklist.
    444   enqueue(Dst);
    445 }
    446 
    447 void CoreEngine::HandleStaticInit(const DeclStmt *DS, const CFGBlock *B,
    448                                   ExplodedNode *Pred) {
    449   assert(B->succ_size() == 2);
    450   NodeBuilderContext Ctx(*this, B, Pred);
    451   ExplodedNodeSet Dst;
    452   ExprEng.processStaticInitializer(DS, Ctx, Pred, Dst,
    453                                   *(B->succ_begin()), *(B->succ_begin()+1));
    454   // Enqueue the new frontier onto the worklist.
    455   enqueue(Dst);
    456 }
    457 
    458 void CoreEngine::HandlePostStmt(const CFGBlock *B, unsigned StmtIdx,
    459                                 ExplodedNode *Pred) {
    460   assert(B);
    461   assert(!B->empty());
    462 
    463   if (StmtIdx == B->size())
    464     HandleBlockExit(B, Pred);
    465   else {
    466     NodeBuilderContext Ctx(*this, B, Pred);
    467     ExprEng.processCFGElement((*B)[StmtIdx], Pred, StmtIdx, &Ctx);
    468   }
    469 }
    470 
    471 void CoreEngine::HandleVirtualBaseBranch(const CFGBlock *B,
    472                                          ExplodedNode *Pred) {
    473   const LocationContext *LCtx = Pred->getLocationContext();
    474   if (const auto *CallerCtor = dyn_cast_or_null<CXXConstructExpr>(
    475           LCtx->getStackFrame()->getCallSite())) {
    476     switch (CallerCtor->getConstructionKind()) {
    477     case CXXConstructExpr::CK_NonVirtualBase:
    478     case CXXConstructExpr::CK_VirtualBase: {
    479       BlockEdge Loc(B, *B->succ_begin(), LCtx);
    480       HandleBlockEdge(Loc, Pred);
    481       return;
    482     }
    483     default:
    484       break;
    485     }
    486   }
    487 
    488   // We either don't see a parent stack frame because we're in the top frame,
    489   // or the parent stack frame doesn't initialize our virtual bases.
    490   BlockEdge Loc(B, *(B->succ_begin() + 1), LCtx);
    491   HandleBlockEdge(Loc, Pred);
    492 }
    493 
    494 /// generateNode - Utility method to generate nodes, hook up successors,
    495 ///  and add nodes to the worklist.
    496 void CoreEngine::generateNode(const ProgramPoint &Loc,
    497                               ProgramStateRef State,
    498                               ExplodedNode *Pred) {
    499   bool IsNew;
    500   ExplodedNode *Node = G.getNode(Loc, State, false, &IsNew);
    501 
    502   if (Pred)
    503     Node->addPredecessor(Pred, G); // Link 'Node' with its predecessor.
    504   else {
    505     assert(IsNew);
    506     G.addRoot(Node); // 'Node' has no predecessor.  Make it a root.
    507   }
    508 
    509   // Only add 'Node' to the worklist if it was freshly generated.
    510   if (IsNew) WList->enqueue(Node);
    511 }
    512 
    513 void CoreEngine::enqueueStmtNode(ExplodedNode *N,
    514                                  const CFGBlock *Block, unsigned Idx) {
    515   assert(Block);
    516   assert(!N->isSink());
    517 
    518   // Check if this node entered a callee.
    519   if (N->getLocation().getAs<CallEnter>()) {
    520     // Still use the index of the CallExpr. It's needed to create the callee
    521     // StackFrameContext.
    522     WList->enqueue(N, Block, Idx);
    523     return;
    524   }
    525 
    526   // Do not create extra nodes. Move to the next CFG element.
    527   if (N->getLocation().getAs<PostInitializer>() ||
    528       N->getLocation().getAs<PostImplicitCall>()||
    529       N->getLocation().getAs<LoopExit>()) {
    530     WList->enqueue(N, Block, Idx+1);
    531     return;
    532   }
    533 
    534   if (N->getLocation().getAs<EpsilonPoint>()) {
    535     WList->enqueue(N, Block, Idx);
    536     return;
    537   }
    538 
    539   if ((*Block)[Idx].getKind() == CFGElement::NewAllocator) {
    540     WList->enqueue(N, Block, Idx+1);
    541     return;
    542   }
    543 
    544   // At this point, we know we're processing a normal statement.
    545   CFGStmt CS = (*Block)[Idx].castAs<CFGStmt>();
    546   PostStmt Loc(CS.getStmt(), N->getLocationContext());
    547 
    548   if (Loc == N->getLocation().withTag(nullptr)) {
    549     // Note: 'N' should be a fresh node because otherwise it shouldn't be
    550     // a member of Deferred.
    551     WList->enqueue(N, Block, Idx+1);
    552     return;
    553   }
    554 
    555   bool IsNew;
    556   ExplodedNode *Succ = G.getNode(Loc, N->getState(), false, &IsNew);
    557   Succ->addPredecessor(N, G);
    558 
    559   if (IsNew)
    560     WList->enqueue(Succ, Block, Idx+1);
    561 }
    562 
    563 ExplodedNode *CoreEngine::generateCallExitBeginNode(ExplodedNode *N,
    564                                                     const ReturnStmt *RS) {
    565   // Create a CallExitBegin node and enqueue it.
    566   const auto *LocCtx = cast<StackFrameContext>(N->getLocationContext());
    567 
    568   // Use the callee location context.
    569   CallExitBegin Loc(LocCtx, RS);
    570 
    571   bool isNew;
    572   ExplodedNode *Node = G.getNode(Loc, N->getState(), false, &isNew);
    573   Node->addPredecessor(N, G);
    574   return isNew ? Node : nullptr;
    575 }
    576 
    577 void CoreEngine::enqueue(ExplodedNodeSet &Set) {
    578   for (const auto I : Set)
    579     WList->enqueue(I);
    580 }
    581 
    582 void CoreEngine::enqueue(ExplodedNodeSet &Set,
    583                          const CFGBlock *Block, unsigned Idx) {
    584   for (const auto I : Set)
    585     enqueueStmtNode(I, Block, Idx);
    586 }
    587 
    588 void CoreEngine::enqueueEndOfFunction(ExplodedNodeSet &Set, const ReturnStmt *RS) {
    589   for (auto I : Set) {
    590     // If we are in an inlined call, generate CallExitBegin node.
    591     if (I->getLocationContext()->getParent()) {
    592       I = generateCallExitBeginNode(I, RS);
    593       if (I)
    594         WList->enqueue(I);
    595     } else {
    596       // TODO: We should run remove dead bindings here.
    597       G.addEndOfPath(I);
    598       NumPathsExplored++;
    599     }
    600   }
    601 }
    602 
    603 void NodeBuilder::anchor() {}
    604 
    605 ExplodedNode* NodeBuilder::generateNodeImpl(const ProgramPoint &Loc,
    606                                             ProgramStateRef State,
    607                                             ExplodedNode *FromN,
    608                                             bool MarkAsSink) {
    609   HasGeneratedNodes = true;
    610   bool IsNew;
    611   ExplodedNode *N = C.Eng.G.getNode(Loc, State, MarkAsSink, &IsNew);
    612   N->addPredecessor(FromN, C.Eng.G);
    613   Frontier.erase(FromN);
    614 
    615   if (!IsNew)
    616     return nullptr;
    617 
    618   if (!MarkAsSink)
    619     Frontier.Add(N);
    620 
    621   return N;
    622 }
    623 
    624 void NodeBuilderWithSinks::anchor() {}
    625 
    626 StmtNodeBuilder::~StmtNodeBuilder() {
    627   if (EnclosingBldr)
    628     for (const auto I : Frontier)
    629       EnclosingBldr->addNodes(I);
    630 }
    631 
    632 void BranchNodeBuilder::anchor() {}
    633 
    634 ExplodedNode *BranchNodeBuilder::generateNode(ProgramStateRef State,
    635                                               bool branch,
    636                                               ExplodedNode *NodePred) {
    637   // If the branch has been marked infeasible we should not generate a node.
    638   if (!isFeasible(branch))
    639     return nullptr;
    640 
    641   ProgramPoint Loc = BlockEdge(C.Block, branch ? DstT:DstF,
    642                                NodePred->getLocationContext());
    643   ExplodedNode *Succ = generateNodeImpl(Loc, State, NodePred);
    644   return Succ;
    645 }
    646 
    647 ExplodedNode*
    648 IndirectGotoNodeBuilder::generateNode(const iterator &I,
    649                                       ProgramStateRef St,
    650                                       bool IsSink) {
    651   bool IsNew;
    652   ExplodedNode *Succ =
    653       Eng.G.getNode(BlockEdge(Src, I.getBlock(), Pred->getLocationContext()),
    654                     St, IsSink, &IsNew);
    655   Succ->addPredecessor(Pred, Eng.G);
    656 
    657   if (!IsNew)
    658     return nullptr;
    659 
    660   if (!IsSink)
    661     Eng.WList->enqueue(Succ);
    662 
    663   return Succ;
    664 }
    665 
    666 ExplodedNode*
    667 SwitchNodeBuilder::generateCaseStmtNode(const iterator &I,
    668                                         ProgramStateRef St) {
    669   bool IsNew;
    670   ExplodedNode *Succ =
    671       Eng.G.getNode(BlockEdge(Src, I.getBlock(), Pred->getLocationContext()),
    672                     St, false, &IsNew);
    673   Succ->addPredecessor(Pred, Eng.G);
    674   if (!IsNew)
    675     return nullptr;
    676 
    677   Eng.WList->enqueue(Succ);
    678   return Succ;
    679 }
    680 
    681 ExplodedNode*
    682 SwitchNodeBuilder::generateDefaultCaseNode(ProgramStateRef St,
    683                                            bool IsSink) {
    684   // Get the block for the default case.
    685   assert(Src->succ_rbegin() != Src->succ_rend());
    686   CFGBlock *DefaultBlock = *Src->succ_rbegin();
    687 
    688   // Sanity check for default blocks that are unreachable and not caught
    689   // by earlier stages.
    690   if (!DefaultBlock)
    691     return nullptr;
    692 
    693   bool IsNew;
    694   ExplodedNode *Succ =
    695       Eng.G.getNode(BlockEdge(Src, DefaultBlock, Pred->getLocationContext()),
    696                     St, IsSink, &IsNew);
    697   Succ->addPredecessor(Pred, Eng.G);
    698 
    699   if (!IsNew)
    700     return nullptr;
    701 
    702   if (!IsSink)
    703     Eng.WList->enqueue(Succ);
    704 
    705   return Succ;
    706 }
    707