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      1 //===-- CodeGenTBAA.cpp - TBAA information for LLVM CodeGen ---------------===//
      2 //
      3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
      4 // See https://llvm.org/LICENSE.txt for license information.
      5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
      6 //
      7 //===----------------------------------------------------------------------===//
      8 //
      9 // This is the code that manages TBAA information and defines the TBAA policy
     10 // for the optimizer to use. Relevant standards text includes:
     11 //
     12 //   C99 6.5p7
     13 //   C++ [basic.lval] (p10 in n3126, p15 in some earlier versions)
     14 //
     15 //===----------------------------------------------------------------------===//
     16 
     17 #include "CodeGenTBAA.h"
     18 #include "clang/AST/ASTContext.h"
     19 #include "clang/AST/Attr.h"
     20 #include "clang/AST/Mangle.h"
     21 #include "clang/AST/RecordLayout.h"
     22 #include "clang/Basic/CodeGenOptions.h"
     23 #include "llvm/ADT/SmallSet.h"
     24 #include "llvm/IR/Constants.h"
     25 #include "llvm/IR/LLVMContext.h"
     26 #include "llvm/IR/Metadata.h"
     27 #include "llvm/IR/Module.h"
     28 #include "llvm/IR/Type.h"
     29 using namespace clang;
     30 using namespace CodeGen;
     31 
     32 CodeGenTBAA::CodeGenTBAA(ASTContext &Ctx, llvm::Module &M,
     33                          const CodeGenOptions &CGO,
     34                          const LangOptions &Features, MangleContext &MContext)
     35   : Context(Ctx), Module(M), CodeGenOpts(CGO),
     36     Features(Features), MContext(MContext), MDHelper(M.getContext()),
     37     Root(nullptr), Char(nullptr)
     38 {}
     39 
     40 CodeGenTBAA::~CodeGenTBAA() {
     41 }
     42 
     43 llvm::MDNode *CodeGenTBAA::getRoot() {
     44   // Define the root of the tree. This identifies the tree, so that
     45   // if our LLVM IR is linked with LLVM IR from a different front-end
     46   // (or a different version of this front-end), their TBAA trees will
     47   // remain distinct, and the optimizer will treat them conservatively.
     48   if (!Root) {
     49     if (Features.CPlusPlus)
     50       Root = MDHelper.createTBAARoot("Simple C++ TBAA");
     51     else
     52       Root = MDHelper.createTBAARoot("Simple C/C++ TBAA");
     53   }
     54 
     55   return Root;
     56 }
     57 
     58 llvm::MDNode *CodeGenTBAA::createScalarTypeNode(StringRef Name,
     59                                                 llvm::MDNode *Parent,
     60                                                 uint64_t Size) {
     61   if (CodeGenOpts.NewStructPathTBAA) {
     62     llvm::Metadata *Id = MDHelper.createString(Name);
     63     return MDHelper.createTBAATypeNode(Parent, Size, Id);
     64   }
     65   return MDHelper.createTBAAScalarTypeNode(Name, Parent);
     66 }
     67 
     68 llvm::MDNode *CodeGenTBAA::getChar() {
     69   // Define the root of the tree for user-accessible memory. C and C++
     70   // give special powers to char and certain similar types. However,
     71   // these special powers only cover user-accessible memory, and doesn't
     72   // include things like vtables.
     73   if (!Char)
     74     Char = createScalarTypeNode("omnipotent char", getRoot(), /* Size= */ 1);
     75 
     76   return Char;
     77 }
     78 
     79 static bool TypeHasMayAlias(QualType QTy) {
     80   // Tagged types have declarations, and therefore may have attributes.
     81   if (auto *TD = QTy->getAsTagDecl())
     82     if (TD->hasAttr<MayAliasAttr>())
     83       return true;
     84 
     85   // Also look for may_alias as a declaration attribute on a typedef.
     86   // FIXME: We should follow GCC and model may_alias as a type attribute
     87   // rather than as a declaration attribute.
     88   while (auto *TT = QTy->getAs<TypedefType>()) {
     89     if (TT->getDecl()->hasAttr<MayAliasAttr>())
     90       return true;
     91     QTy = TT->desugar();
     92   }
     93   return false;
     94 }
     95 
     96 /// Check if the given type is a valid base type to be used in access tags.
     97 static bool isValidBaseType(QualType QTy) {
     98   if (QTy->isReferenceType())
     99     return false;
    100   if (const RecordType *TTy = QTy->getAs<RecordType>()) {
    101     const RecordDecl *RD = TTy->getDecl()->getDefinition();
    102     // Incomplete types are not valid base access types.
    103     if (!RD)
    104       return false;
    105     if (RD->hasFlexibleArrayMember())
    106       return false;
    107     // RD can be struct, union, class, interface or enum.
    108     // For now, we only handle struct and class.
    109     if (RD->isStruct() || RD->isClass())
    110       return true;
    111   }
    112   return false;
    113 }
    114 
    115 llvm::MDNode *CodeGenTBAA::getTypeInfoHelper(const Type *Ty) {
    116   uint64_t Size = Context.getTypeSizeInChars(Ty).getQuantity();
    117 
    118   // Handle builtin types.
    119   if (const BuiltinType *BTy = dyn_cast<BuiltinType>(Ty)) {
    120     switch (BTy->getKind()) {
    121     // Character types are special and can alias anything.
    122     // In C++, this technically only includes "char" and "unsigned char",
    123     // and not "signed char". In C, it includes all three. For now,
    124     // the risk of exploiting this detail in C++ seems likely to outweigh
    125     // the benefit.
    126     case BuiltinType::Char_U:
    127     case BuiltinType::Char_S:
    128     case BuiltinType::UChar:
    129     case BuiltinType::SChar:
    130       return getChar();
    131 
    132     // Unsigned types can alias their corresponding signed types.
    133     case BuiltinType::UShort:
    134       return getTypeInfo(Context.ShortTy);
    135     case BuiltinType::UInt:
    136       return getTypeInfo(Context.IntTy);
    137     case BuiltinType::ULong:
    138       return getTypeInfo(Context.LongTy);
    139     case BuiltinType::ULongLong:
    140       return getTypeInfo(Context.LongLongTy);
    141     case BuiltinType::UInt128:
    142       return getTypeInfo(Context.Int128Ty);
    143 
    144     case BuiltinType::UShortFract:
    145       return getTypeInfo(Context.ShortFractTy);
    146     case BuiltinType::UFract:
    147       return getTypeInfo(Context.FractTy);
    148     case BuiltinType::ULongFract:
    149       return getTypeInfo(Context.LongFractTy);
    150 
    151     case BuiltinType::SatUShortFract:
    152       return getTypeInfo(Context.SatShortFractTy);
    153     case BuiltinType::SatUFract:
    154       return getTypeInfo(Context.SatFractTy);
    155     case BuiltinType::SatULongFract:
    156       return getTypeInfo(Context.SatLongFractTy);
    157 
    158     case BuiltinType::UShortAccum:
    159       return getTypeInfo(Context.ShortAccumTy);
    160     case BuiltinType::UAccum:
    161       return getTypeInfo(Context.AccumTy);
    162     case BuiltinType::ULongAccum:
    163       return getTypeInfo(Context.LongAccumTy);
    164 
    165     case BuiltinType::SatUShortAccum:
    166       return getTypeInfo(Context.SatShortAccumTy);
    167     case BuiltinType::SatUAccum:
    168       return getTypeInfo(Context.SatAccumTy);
    169     case BuiltinType::SatULongAccum:
    170       return getTypeInfo(Context.SatLongAccumTy);
    171 
    172     // Treat all other builtin types as distinct types. This includes
    173     // treating wchar_t, char16_t, and char32_t as distinct from their
    174     // "underlying types".
    175     default:
    176       return createScalarTypeNode(BTy->getName(Features), getChar(), Size);
    177     }
    178   }
    179 
    180   // C++1z [basic.lval]p10: "If a program attempts to access the stored value of
    181   // an object through a glvalue of other than one of the following types the
    182   // behavior is undefined: [...] a char, unsigned char, or std::byte type."
    183   if (Ty->isStdByteType())
    184     return getChar();
    185 
    186   // Handle pointers and references.
    187   // TODO: Implement C++'s type "similarity" and consider dis-"similar"
    188   // pointers distinct.
    189   if (Ty->isPointerType() || Ty->isReferenceType())
    190     return createScalarTypeNode("any pointer", getChar(), Size);
    191 
    192   // Accesses to arrays are accesses to objects of their element types.
    193   if (CodeGenOpts.NewStructPathTBAA && Ty->isArrayType())
    194     return getTypeInfo(cast<ArrayType>(Ty)->getElementType());
    195 
    196   // Enum types are distinct types. In C++ they have "underlying types",
    197   // however they aren't related for TBAA.
    198   if (const EnumType *ETy = dyn_cast<EnumType>(Ty)) {
    199     // In C++ mode, types have linkage, so we can rely on the ODR and
    200     // on their mangled names, if they're external.
    201     // TODO: Is there a way to get a program-wide unique name for a
    202     // decl with local linkage or no linkage?
    203     if (!Features.CPlusPlus || !ETy->getDecl()->isExternallyVisible())
    204       return getChar();
    205 
    206     SmallString<256> OutName;
    207     llvm::raw_svector_ostream Out(OutName);
    208     MContext.mangleTypeName(QualType(ETy, 0), Out);
    209     return createScalarTypeNode(OutName, getChar(), Size);
    210   }
    211 
    212   if (const auto *EIT = dyn_cast<ExtIntType>(Ty)) {
    213     SmallString<256> OutName;
    214     llvm::raw_svector_ostream Out(OutName);
    215     // Don't specify signed/unsigned since integer types can alias despite sign
    216     // differences.
    217     Out << "_ExtInt(" << EIT->getNumBits() << ')';
    218     return createScalarTypeNode(OutName, getChar(), Size);
    219   }
    220 
    221   // For now, handle any other kind of type conservatively.
    222   return getChar();
    223 }
    224 
    225 llvm::MDNode *CodeGenTBAA::getTypeInfo(QualType QTy) {
    226   // At -O0 or relaxed aliasing, TBAA is not emitted for regular types.
    227   if (CodeGenOpts.OptimizationLevel == 0 || CodeGenOpts.RelaxedAliasing)
    228     return nullptr;
    229 
    230   // If the type has the may_alias attribute (even on a typedef), it is
    231   // effectively in the general char alias class.
    232   if (TypeHasMayAlias(QTy))
    233     return getChar();
    234 
    235   // We need this function to not fall back to returning the "omnipotent char"
    236   // type node for aggregate and union types. Otherwise, any dereference of an
    237   // aggregate will result into the may-alias access descriptor, meaning all
    238   // subsequent accesses to direct and indirect members of that aggregate will
    239   // be considered may-alias too.
    240   // TODO: Combine getTypeInfo() and getBaseTypeInfo() into a single function.
    241   if (isValidBaseType(QTy))
    242     return getBaseTypeInfo(QTy);
    243 
    244   const Type *Ty = Context.getCanonicalType(QTy).getTypePtr();
    245   if (llvm::MDNode *N = MetadataCache[Ty])
    246     return N;
    247 
    248   // Note that the following helper call is allowed to add new nodes to the
    249   // cache, which invalidates all its previously obtained iterators. So we
    250   // first generate the node for the type and then add that node to the cache.
    251   llvm::MDNode *TypeNode = getTypeInfoHelper(Ty);
    252   return MetadataCache[Ty] = TypeNode;
    253 }
    254 
    255 TBAAAccessInfo CodeGenTBAA::getAccessInfo(QualType AccessType) {
    256   // Pointee values may have incomplete types, but they shall never be
    257   // dereferenced.
    258   if (AccessType->isIncompleteType())
    259     return TBAAAccessInfo::getIncompleteInfo();
    260 
    261   if (TypeHasMayAlias(AccessType))
    262     return TBAAAccessInfo::getMayAliasInfo();
    263 
    264   uint64_t Size = Context.getTypeSizeInChars(AccessType).getQuantity();
    265   return TBAAAccessInfo(getTypeInfo(AccessType), Size);
    266 }
    267 
    268 TBAAAccessInfo CodeGenTBAA::getVTablePtrAccessInfo(llvm::Type *VTablePtrType) {
    269   llvm::DataLayout DL(&Module);
    270   unsigned Size = DL.getPointerTypeSize(VTablePtrType);
    271   return TBAAAccessInfo(createScalarTypeNode("vtable pointer", getRoot(), Size),
    272                         Size);
    273 }
    274 
    275 bool
    276 CodeGenTBAA::CollectFields(uint64_t BaseOffset,
    277                            QualType QTy,
    278                            SmallVectorImpl<llvm::MDBuilder::TBAAStructField> &
    279                              Fields,
    280                            bool MayAlias) {
    281   /* Things not handled yet include: C++ base classes, bitfields, */
    282 
    283   if (const RecordType *TTy = QTy->getAs<RecordType>()) {
    284     const RecordDecl *RD = TTy->getDecl()->getDefinition();
    285     if (RD->hasFlexibleArrayMember())
    286       return false;
    287 
    288     // TODO: Handle C++ base classes.
    289     if (const CXXRecordDecl *Decl = dyn_cast<CXXRecordDecl>(RD))
    290       if (Decl->bases_begin() != Decl->bases_end())
    291         return false;
    292 
    293     const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD);
    294 
    295     unsigned idx = 0;
    296     for (RecordDecl::field_iterator i = RD->field_begin(),
    297          e = RD->field_end(); i != e; ++i, ++idx) {
    298       if ((*i)->isZeroSize(Context) || (*i)->isUnnamedBitfield())
    299         continue;
    300       uint64_t Offset = BaseOffset +
    301                         Layout.getFieldOffset(idx) / Context.getCharWidth();
    302       QualType FieldQTy = i->getType();
    303       if (!CollectFields(Offset, FieldQTy, Fields,
    304                          MayAlias || TypeHasMayAlias(FieldQTy)))
    305         return false;
    306     }
    307     return true;
    308   }
    309 
    310   /* Otherwise, treat whatever it is as a field. */
    311   uint64_t Offset = BaseOffset;
    312   uint64_t Size = Context.getTypeSizeInChars(QTy).getQuantity();
    313   llvm::MDNode *TBAAType = MayAlias ? getChar() : getTypeInfo(QTy);
    314   llvm::MDNode *TBAATag = getAccessTagInfo(TBAAAccessInfo(TBAAType, Size));
    315   Fields.push_back(llvm::MDBuilder::TBAAStructField(Offset, Size, TBAATag));
    316   return true;
    317 }
    318 
    319 llvm::MDNode *
    320 CodeGenTBAA::getTBAAStructInfo(QualType QTy) {
    321   const Type *Ty = Context.getCanonicalType(QTy).getTypePtr();
    322 
    323   if (llvm::MDNode *N = StructMetadataCache[Ty])
    324     return N;
    325 
    326   SmallVector<llvm::MDBuilder::TBAAStructField, 4> Fields;
    327   if (CollectFields(0, QTy, Fields, TypeHasMayAlias(QTy)))
    328     return MDHelper.createTBAAStructNode(Fields);
    329 
    330   // For now, handle any other kind of type conservatively.
    331   return StructMetadataCache[Ty] = nullptr;
    332 }
    333 
    334 llvm::MDNode *CodeGenTBAA::getBaseTypeInfoHelper(const Type *Ty) {
    335   if (auto *TTy = dyn_cast<RecordType>(Ty)) {
    336     const RecordDecl *RD = TTy->getDecl()->getDefinition();
    337     const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD);
    338     SmallVector<llvm::MDBuilder::TBAAStructField, 4> Fields;
    339     for (FieldDecl *Field : RD->fields()) {
    340       if (Field->isZeroSize(Context) || Field->isUnnamedBitfield())
    341         continue;
    342       QualType FieldQTy = Field->getType();
    343       llvm::MDNode *TypeNode = isValidBaseType(FieldQTy) ?
    344           getBaseTypeInfo(FieldQTy) : getTypeInfo(FieldQTy);
    345       if (!TypeNode)
    346         return BaseTypeMetadataCache[Ty] = nullptr;
    347 
    348       uint64_t BitOffset = Layout.getFieldOffset(Field->getFieldIndex());
    349       uint64_t Offset = Context.toCharUnitsFromBits(BitOffset).getQuantity();
    350       uint64_t Size = Context.getTypeSizeInChars(FieldQTy).getQuantity();
    351       Fields.push_back(llvm::MDBuilder::TBAAStructField(Offset, Size,
    352                                                         TypeNode));
    353     }
    354 
    355     SmallString<256> OutName;
    356     if (Features.CPlusPlus) {
    357       // Don't use the mangler for C code.
    358       llvm::raw_svector_ostream Out(OutName);
    359       MContext.mangleTypeName(QualType(Ty, 0), Out);
    360     } else {
    361       OutName = RD->getName();
    362     }
    363 
    364     if (CodeGenOpts.NewStructPathTBAA) {
    365       llvm::MDNode *Parent = getChar();
    366       uint64_t Size = Context.getTypeSizeInChars(Ty).getQuantity();
    367       llvm::Metadata *Id = MDHelper.createString(OutName);
    368       return MDHelper.createTBAATypeNode(Parent, Size, Id, Fields);
    369     }
    370 
    371     // Create the struct type node with a vector of pairs (offset, type).
    372     SmallVector<std::pair<llvm::MDNode*, uint64_t>, 4> OffsetsAndTypes;
    373     for (const auto &Field : Fields)
    374         OffsetsAndTypes.push_back(std::make_pair(Field.Type, Field.Offset));
    375     return MDHelper.createTBAAStructTypeNode(OutName, OffsetsAndTypes);
    376   }
    377 
    378   return nullptr;
    379 }
    380 
    381 llvm::MDNode *CodeGenTBAA::getBaseTypeInfo(QualType QTy) {
    382   if (!isValidBaseType(QTy))
    383     return nullptr;
    384 
    385   const Type *Ty = Context.getCanonicalType(QTy).getTypePtr();
    386   if (llvm::MDNode *N = BaseTypeMetadataCache[Ty])
    387     return N;
    388 
    389   // Note that the following helper call is allowed to add new nodes to the
    390   // cache, which invalidates all its previously obtained iterators. So we
    391   // first generate the node for the type and then add that node to the cache.
    392   llvm::MDNode *TypeNode = getBaseTypeInfoHelper(Ty);
    393   return BaseTypeMetadataCache[Ty] = TypeNode;
    394 }
    395 
    396 llvm::MDNode *CodeGenTBAA::getAccessTagInfo(TBAAAccessInfo Info) {
    397   assert(!Info.isIncomplete() && "Access to an object of an incomplete type!");
    398 
    399   if (Info.isMayAlias())
    400     Info = TBAAAccessInfo(getChar(), Info.Size);
    401 
    402   if (!Info.AccessType)
    403     return nullptr;
    404 
    405   if (!CodeGenOpts.StructPathTBAA)
    406     Info = TBAAAccessInfo(Info.AccessType, Info.Size);
    407 
    408   llvm::MDNode *&N = AccessTagMetadataCache[Info];
    409   if (N)
    410     return N;
    411 
    412   if (!Info.BaseType) {
    413     Info.BaseType = Info.AccessType;
    414     assert(!Info.Offset && "Nonzero offset for an access with no base type!");
    415   }
    416   if (CodeGenOpts.NewStructPathTBAA) {
    417     return N = MDHelper.createTBAAAccessTag(Info.BaseType, Info.AccessType,
    418                                             Info.Offset, Info.Size);
    419   }
    420   return N = MDHelper.createTBAAStructTagNode(Info.BaseType, Info.AccessType,
    421                                               Info.Offset);
    422 }
    423 
    424 TBAAAccessInfo CodeGenTBAA::mergeTBAAInfoForCast(TBAAAccessInfo SourceInfo,
    425                                                  TBAAAccessInfo TargetInfo) {
    426   if (SourceInfo.isMayAlias() || TargetInfo.isMayAlias())
    427     return TBAAAccessInfo::getMayAliasInfo();
    428   return TargetInfo;
    429 }
    430 
    431 TBAAAccessInfo
    432 CodeGenTBAA::mergeTBAAInfoForConditionalOperator(TBAAAccessInfo InfoA,
    433                                                  TBAAAccessInfo InfoB) {
    434   if (InfoA == InfoB)
    435     return InfoA;
    436 
    437   if (!InfoA || !InfoB)
    438     return TBAAAccessInfo();
    439 
    440   if (InfoA.isMayAlias() || InfoB.isMayAlias())
    441     return TBAAAccessInfo::getMayAliasInfo();
    442 
    443   // TODO: Implement the rest of the logic here. For example, two accesses
    444   // with same final access types result in an access to an object of that final
    445   // access type regardless of their base types.
    446   return TBAAAccessInfo::getMayAliasInfo();
    447 }
    448 
    449 TBAAAccessInfo
    450 CodeGenTBAA::mergeTBAAInfoForMemoryTransfer(TBAAAccessInfo DestInfo,
    451                                             TBAAAccessInfo SrcInfo) {
    452   if (DestInfo == SrcInfo)
    453     return DestInfo;
    454 
    455   if (!DestInfo || !SrcInfo)
    456     return TBAAAccessInfo();
    457 
    458   if (DestInfo.isMayAlias() || SrcInfo.isMayAlias())
    459     return TBAAAccessInfo::getMayAliasInfo();
    460 
    461   // TODO: Implement the rest of the logic here. For example, two accesses
    462   // with same final access types result in an access to an object of that final
    463   // access type regardless of their base types.
    464   return TBAAAccessInfo::getMayAliasInfo();
    465 }
    466