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      1 /*
      2  * Copyright  2016 Broadcom
      3  * Copyright  2009 Intel Corporation
      4  * Copyright  1998 Keith Packard
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the "Software"),
      8  * to deal in the Software without restriction, including without limitation
      9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     10  * and/or sell copies of the Software, and to permit persons to whom the
     11  * Software is furnished to do so, subject to the following conditions:
     12  *
     13  * The above copyright notice and this permission notice (including the next
     14  * paragraph) shall be included in all copies or substantial portions of the
     15  * Software.
     16  *
     17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     18  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     20  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     21  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     22  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
     23  * IN THE SOFTWARE.
     24  */
     25 
     26 /**
     27  * @file glamor_picture.c
     28  *
     29  * Implements temporary uploads of GL_MEMORY Pixmaps to a texture that
     30  * is swizzled appropriately for a given Render picture format.
     31  * laid *
     32  *
     33  * This is important because GTK likes to use SHM Pixmaps for Render
     34  * blending operations, and we don't want a blend operation to fall
     35  * back to software (readback is more expensive than the upload we do
     36  * here, and you'd have to re-upload the fallback output anyway).
     37  */
     38 
     39 #include <stdlib.h>
     40 
     41 #include "glamor_priv.h"
     42 #include "mipict.h"
     43 
     44 static void byte_swap_swizzle(GLenum *swizzle)
     45 {
     46     GLenum temp;
     47 
     48     temp = swizzle[0];
     49     swizzle[0] = swizzle[3];
     50     swizzle[3] = temp;
     51 
     52     temp = swizzle[1];
     53     swizzle[1] = swizzle[2];
     54     swizzle[2] = temp;
     55 }
     56 
     57 /**
     58  * Returns the GL format and type for uploading our bits to a given PictFormat.
     59  *
     60  * We may need to tell the caller to translate the bits to another
     61  * format, as in PICT_a1 (which GL doesn't support).  We may also need
     62  * to tell the GL to swizzle the texture on sampling, because GLES3
     63  * doesn't support the GL_UNSIGNED_INT_8_8_8_8{,_REV} types, so we
     64  * don't have enough channel reordering options at upload time without
     65  * it.
     66  */
     67 static Bool
     68 glamor_get_tex_format_type_from_pictformat(ScreenPtr pScreen,
     69                                            PictFormatShort format,
     70                                            PictFormatShort *temp_format,
     71                                            GLenum *tex_format,
     72                                            GLenum *tex_type,
     73                                            GLenum *swizzle)
     74 {
     75     glamor_screen_private *glamor_priv = glamor_get_screen_private(pScreen);
     76     Bool is_little_endian = IMAGE_BYTE_ORDER == LSBFirst;
     77 
     78     *temp_format = format;
     79     swizzle[0] = GL_RED;
     80     swizzle[1] = GL_GREEN;
     81     swizzle[2] = GL_BLUE;
     82     swizzle[3] = GL_ALPHA;
     83 
     84     switch (format) {
     85     case PICT_a1:
     86         *tex_format = glamor_priv->formats[1].format;
     87         *tex_type = GL_UNSIGNED_BYTE;
     88         *temp_format = PICT_a8;
     89         break;
     90 
     91     case PICT_b8g8r8x8:
     92     case PICT_b8g8r8a8:
     93         if (!glamor_priv->is_gles) {
     94             *tex_format = GL_BGRA;
     95             *tex_type = GL_UNSIGNED_INT_8_8_8_8;
     96         } else {
     97             *tex_format = GL_BGRA;
     98             *tex_type = GL_UNSIGNED_BYTE;
     99 
    100             swizzle[0] = GL_GREEN;
    101             swizzle[1] = GL_BLUE;
    102             swizzle[2] = GL_ALPHA;
    103             swizzle[3] = GL_RED;
    104 
    105             if (!is_little_endian)
    106                 byte_swap_swizzle(swizzle);
    107         }
    108         break;
    109 
    110     case PICT_x8r8g8b8:
    111     case PICT_a8r8g8b8:
    112         if (!glamor_priv->is_gles) {
    113             *tex_format = GL_BGRA;
    114             *tex_type = GL_UNSIGNED_INT_8_8_8_8_REV;
    115         } else {
    116             *tex_format = GL_BGRA;
    117             *tex_type = GL_UNSIGNED_BYTE;
    118 
    119             if (!is_little_endian)
    120                 byte_swap_swizzle(swizzle);
    121             break;
    122         }
    123         break;
    124 
    125     case PICT_x8b8g8r8:
    126     case PICT_a8b8g8r8:
    127         *tex_format = GL_RGBA;
    128         if (!glamor_priv->is_gles) {
    129             *tex_type = GL_UNSIGNED_INT_8_8_8_8_REV;
    130         } else {
    131             *tex_format = GL_RGBA;
    132             *tex_type = GL_UNSIGNED_BYTE;
    133 
    134             if (!is_little_endian)
    135                 byte_swap_swizzle(swizzle);
    136         }
    137         break;
    138 
    139     case PICT_x2r10g10b10:
    140     case PICT_a2r10g10b10:
    141         if (!glamor_priv->is_gles) {
    142             *tex_format = GL_BGRA;
    143             *tex_type = GL_UNSIGNED_INT_2_10_10_10_REV;
    144         } else {
    145             return FALSE;
    146         }
    147         break;
    148 
    149     case PICT_x2b10g10r10:
    150     case PICT_a2b10g10r10:
    151         if (!glamor_priv->is_gles) {
    152             *tex_format = GL_RGBA;
    153             *tex_type = GL_UNSIGNED_INT_2_10_10_10_REV;
    154         } else {
    155             return FALSE;
    156         }
    157         break;
    158 
    159     case PICT_r5g6b5:
    160         *tex_format = GL_RGB;
    161         *tex_type = GL_UNSIGNED_SHORT_5_6_5;
    162         break;
    163     case PICT_b5g6r5:
    164         *tex_format = GL_RGB;
    165         if (!glamor_priv->is_gles) {
    166             *tex_type = GL_UNSIGNED_SHORT_5_6_5_REV;
    167         } else {
    168             *tex_type = GL_UNSIGNED_SHORT_5_6_5;
    169             swizzle[0] = GL_BLUE;
    170             swizzle[2] = GL_RED;
    171         }
    172         break;
    173 
    174     case PICT_x1b5g5r5:
    175     case PICT_a1b5g5r5:
    176         *tex_format = GL_RGBA;
    177         if (!glamor_priv->is_gles) {
    178             *tex_type = GL_UNSIGNED_SHORT_1_5_5_5_REV;
    179         } else {
    180             return FALSE;
    181         }
    182         break;
    183 
    184     case PICT_x1r5g5b5:
    185     case PICT_a1r5g5b5:
    186         if (!glamor_priv->is_gles) {
    187             *tex_format = GL_BGRA;
    188             *tex_type = GL_UNSIGNED_SHORT_1_5_5_5_REV;
    189         } else {
    190             return FALSE;
    191         }
    192         break;
    193 
    194     case PICT_a8:
    195         *tex_format = glamor_priv->formats[8].format;
    196         *tex_type = GL_UNSIGNED_BYTE;
    197         break;
    198 
    199     case PICT_x4r4g4b4:
    200     case PICT_a4r4g4b4:
    201         if (!glamor_priv->is_gles) {
    202             *tex_format = GL_BGRA;
    203             *tex_type = GL_UNSIGNED_SHORT_4_4_4_4_REV;
    204         } else {
    205             /* XXX */
    206             *tex_format = GL_RGBA;
    207             *tex_type = GL_UNSIGNED_SHORT_4_4_4_4;
    208         }
    209         break;
    210 
    211     case PICT_x4b4g4r4:
    212     case PICT_a4b4g4r4:
    213         if (!glamor_priv->is_gles) {
    214             *tex_format = GL_RGBA;
    215             *tex_type = GL_UNSIGNED_SHORT_4_4_4_4_REV;
    216         } else {
    217             /* XXX */
    218             *tex_format = GL_RGBA;
    219             *tex_type = GL_UNSIGNED_SHORT_4_4_4_4;
    220         }
    221         break;
    222 
    223     default:
    224         return FALSE;
    225     }
    226 
    227     if (!PICT_FORMAT_A(format))
    228         swizzle[3] = GL_ONE;
    229 
    230     return TRUE;
    231 }
    232 
    233 /**
    234  * Takes a set of source bits with a given format and returns an
    235  * in-memory pixman image of those bits in a destination format.
    236  */
    237 static pixman_image_t *
    238 glamor_get_converted_image(PictFormatShort dst_format,
    239                            PictFormatShort src_format,
    240                            void *src_bits,
    241                            int src_stride,
    242                            int w, int h)
    243 {
    244     pixman_image_t *dst_image;
    245     pixman_image_t *src_image;
    246 
    247     dst_image = pixman_image_create_bits(dst_format, w, h, NULL, 0);
    248     if (dst_image == NULL) {
    249         return NULL;
    250     }
    251 
    252     src_image = pixman_image_create_bits(src_format, w, h, src_bits, src_stride);
    253 
    254     if (src_image == NULL) {
    255         pixman_image_unref(dst_image);
    256         return NULL;
    257     }
    258 
    259     pixman_image_composite(PictOpSrc, src_image, NULL, dst_image,
    260                            0, 0, 0, 0, 0, 0, w, h);
    261 
    262     pixman_image_unref(src_image);
    263     return dst_image;
    264 }
    265 
    266 /**
    267  * Uploads a picture based on a GLAMOR_MEMORY pixmap to a texture in a
    268  * temporary FBO.
    269  */
    270 Bool
    271 glamor_upload_picture_to_texture(PicturePtr picture)
    272 {
    273     PixmapPtr pixmap = glamor_get_drawable_pixmap(picture->pDrawable);
    274     ScreenPtr screen = pixmap->drawable.pScreen;
    275     glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
    276     glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap);
    277     PictFormatShort converted_format;
    278     void *bits = pixmap->devPrivate.ptr;
    279     int stride = pixmap->devKind;
    280     GLenum format, type;
    281     GLenum swizzle[4];
    282     GLenum iformat;
    283     Bool ret = TRUE;
    284     Bool needs_swizzle;
    285     pixman_image_t *converted_image = NULL;
    286     const struct glamor_format *f = glamor_format_for_pixmap(pixmap);
    287 
    288     assert(glamor_pixmap_is_memory(pixmap));
    289     assert(!pixmap_priv->fbo);
    290 
    291     glamor_make_current(glamor_priv);
    292 
    293     /* No handling of large pixmap pictures here (would need to make
    294      * an FBO array and split the uploads across it).
    295      */
    296     if (!glamor_check_fbo_size(glamor_priv,
    297                                pixmap->drawable.width,
    298                                pixmap->drawable.height)) {
    299         return FALSE;
    300     }
    301 
    302     if (!glamor_get_tex_format_type_from_pictformat(screen,
    303                                                     picture->format,
    304                                                     &converted_format,
    305                                                     &format,
    306                                                     &type,
    307                                                     swizzle)) {
    308         glamor_fallback("Unknown pixmap depth %d.\n", pixmap->drawable.depth);
    309         return FALSE;
    310     }
    311 
    312     needs_swizzle = (swizzle[0] != GL_RED ||
    313                      swizzle[1] != GL_GREEN ||
    314                      swizzle[2] != GL_BLUE ||
    315                      swizzle[3] != GL_ALPHA);
    316 
    317     if (!glamor_priv->has_texture_swizzle && needs_swizzle) {
    318         glamor_fallback("Couldn't upload temporary picture due to missing "
    319                         "GL_ARB_texture_swizzle.\n");
    320         return FALSE;
    321     }
    322 
    323     if (converted_format != picture->format) {
    324         converted_image = glamor_get_converted_image(converted_format,
    325                                                      picture->format,
    326                                                      bits, stride,
    327                                                      pixmap->drawable.width,
    328                                                      pixmap->drawable.height);
    329         if (!converted_image)
    330             return FALSE;
    331 
    332         bits = pixman_image_get_data(converted_image);
    333         stride = pixman_image_get_stride(converted_image);
    334     }
    335 
    336     if (!glamor_priv->is_gles)
    337         iformat = f->internalformat;
    338     else
    339         iformat = format;
    340 
    341     if (!glamor_pixmap_ensure_fbo(pixmap, GLAMOR_CREATE_FBO_NO_FBO)) {
    342         ret = FALSE;
    343         goto fail;
    344     }
    345 
    346     glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
    347 
    348     glamor_priv->suppress_gl_out_of_memory_logging = true;
    349 
    350     /* We can't use glamor_pixmap_loop() because GLAMOR_MEMORY pixmaps
    351      * don't have initialized boxes.
    352      */
    353     glBindTexture(GL_TEXTURE_2D, pixmap_priv->fbo->tex);
    354     glTexImage2D(GL_TEXTURE_2D, 0, iformat,
    355                  pixmap->drawable.width, pixmap->drawable.height, 0,
    356                  format, type, bits);
    357 
    358     if (needs_swizzle) {
    359         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, swizzle[0]);
    360         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_G, swizzle[1]);
    361         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, swizzle[2]);
    362         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, swizzle[3]);
    363     }
    364 
    365     glamor_priv->suppress_gl_out_of_memory_logging = false;
    366     if (glGetError() == GL_OUT_OF_MEMORY) {
    367         ret = FALSE;
    368     }
    369 
    370 fail:
    371     if (converted_image)
    372         pixman_image_unref(converted_image);
    373 
    374     return ret;
    375 }
    376