Home | History | Annotate | Line # | Download | only in libtess
      1 /*
      2  * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
      3  * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
      4  *
      5  * Permission is hereby granted, free of charge, to any person obtaining a
      6  * copy of this software and associated documentation files (the "Software"),
      7  * to deal in the Software without restriction, including without limitation
      8  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      9  * and/or sell copies of the Software, and to permit persons to whom the
     10  * Software is furnished to do so, subject to the following conditions:
     11  *
     12  * The above copyright notice including the dates of first publication and
     13  * either this permission notice or a reference to
     14  * http://oss.sgi.com/projects/FreeB/
     15  * shall be included in all copies or substantial portions of the Software.
     16  *
     17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
     20  * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
     21  * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
     22  * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
     23  * SOFTWARE.
     24  *
     25  * Except as contained in this notice, the name of Silicon Graphics, Inc.
     26  * shall not be used in advertising or otherwise to promote the sale, use or
     27  * other dealings in this Software without prior written authorization from
     28  * Silicon Graphics, Inc.
     29  */
     30 /*
     31 ** Author: Eric Veach, July 1994.
     32 **
     33 */
     34 
     35 #include "gluos.h"
     36 #include <stddef.h>
     37 #include <assert.h>
     38 #include <setjmp.h>
     39 #include "memalloc.h"
     40 #include "tess.h"
     41 #include "mesh.h"
     42 #include "normal.h"
     43 #include "sweep.h"
     44 #include "tessmono.h"
     45 #include "render.h"
     46 
     47 #define GLU_TESS_DEFAULT_TOLERANCE 0.0
     48 #define GLU_TESS_MESH		100112	/* void (*)(GLUmesh *mesh)	    */
     49 
     50 #ifndef TRUE
     51 #define TRUE 1
     52 #endif
     53 #ifndef FALSE
     54 #define FALSE 0
     55 #endif
     56 
     57 /*ARGSUSED*/ static void GLAPIENTRY noBegin( GLenum type ) {}
     58 /*ARGSUSED*/ static void GLAPIENTRY noEdgeFlag( GLboolean boundaryEdge ) {}
     59 /*ARGSUSED*/ static void GLAPIENTRY noVertex( void *data ) {}
     60 /*ARGSUSED*/ static void GLAPIENTRY noEnd( void ) {}
     61 /*ARGSUSED*/ static void GLAPIENTRY noError( GLenum errnum ) {}
     62 /*ARGSUSED*/ static void GLAPIENTRY noCombine( GLdouble coords[3], void *data[4],
     63 				    GLfloat weight[4], void **dataOut ) {}
     64 /*ARGSUSED*/ static void GLAPIENTRY noMesh( GLUmesh *mesh ) {}
     65 
     66 
     67 /*ARGSUSED*/ void GLAPIENTRY __gl_noBeginData( GLenum type,
     68 					     void *polygonData ) {}
     69 /*ARGSUSED*/ void GLAPIENTRY __gl_noEdgeFlagData( GLboolean boundaryEdge,
     70 				       void *polygonData ) {}
     71 /*ARGSUSED*/ void GLAPIENTRY __gl_noVertexData( void *data,
     72 					      void *polygonData ) {}
     73 /*ARGSUSED*/ void GLAPIENTRY __gl_noEndData( void *polygonData ) {}
     74 /*ARGSUSED*/ void GLAPIENTRY __gl_noErrorData( GLenum errnum,
     75 					     void *polygonData ) {}
     76 /*ARGSUSED*/ void GLAPIENTRY __gl_noCombineData( GLdouble coords[3],
     77 					       void *data[4],
     78 					       GLfloat weight[4],
     79 					       void **outData,
     80 					       void *polygonData ) {}
     81 
     82 /* Half-edges are allocated in pairs (see mesh.c) */
     83 typedef struct { GLUhalfEdge e, eSym; } EdgePair;
     84 
     85 #undef	MAX
     86 #define MAX(a,b)	((a) > (b) ? (a) : (b))
     87 #define MAX_FAST_ALLOC	(MAX(sizeof(EdgePair), \
     88                          MAX(sizeof(GLUvertex),sizeof(GLUface))))
     89 
     90 
     91 GLUtesselator * GLAPIENTRY
     92 gluNewTess( void )
     93 {
     94   GLUtesselator *tess;
     95 
     96   /* Only initialize fields which can be changed by the api.  Other fields
     97    * are initialized where they are used.
     98    */
     99 
    100   if (memInit( MAX_FAST_ALLOC ) == 0) {
    101      return 0;			/* out of memory */
    102   }
    103   tess = (GLUtesselator *)memAlloc( sizeof( GLUtesselator ));
    104   if (tess == NULL) {
    105      return 0;			/* out of memory */
    106   }
    107 
    108   tess->state = T_DORMANT;
    109 
    110   tess->normal[0] = 0;
    111   tess->normal[1] = 0;
    112   tess->normal[2] = 0;
    113 
    114   tess->relTolerance = GLU_TESS_DEFAULT_TOLERANCE;
    115   tess->windingRule = GLU_TESS_WINDING_ODD;
    116   tess->flagBoundary = FALSE;
    117   tess->boundaryOnly = FALSE;
    118 
    119   tess->callBegin = &noBegin;
    120   tess->callEdgeFlag = &noEdgeFlag;
    121   tess->callVertex = &noVertex;
    122   tess->callEnd = &noEnd;
    123 
    124   tess->callError = &noError;
    125   tess->callCombine = &noCombine;
    126   tess->callMesh = &noMesh;
    127 
    128   tess->callBeginData= &__gl_noBeginData;
    129   tess->callEdgeFlagData= &__gl_noEdgeFlagData;
    130   tess->callVertexData= &__gl_noVertexData;
    131   tess->callEndData= &__gl_noEndData;
    132   tess->callErrorData= &__gl_noErrorData;
    133   tess->callCombineData= &__gl_noCombineData;
    134 
    135   tess->polygonData= NULL;
    136 
    137   return tess;
    138 }
    139 
    140 static void MakeDormant( GLUtesselator *tess )
    141 {
    142   /* Return the tessellator to its original dormant state. */
    143 
    144   if( tess->mesh != NULL ) {
    145     __gl_meshDeleteMesh( tess->mesh );
    146   }
    147   tess->state = T_DORMANT;
    148   tess->lastEdge = NULL;
    149   tess->mesh = NULL;
    150 }
    151 
    152 #define RequireState( tess, s )   if( tess->state != s ) GotoState(tess,s)
    153 
    154 static void GotoState( GLUtesselator *tess, enum TessState newState )
    155 {
    156   while( tess->state != newState ) {
    157     /* We change the current state one level at a time, to get to
    158      * the desired state.
    159      */
    160     if( tess->state < newState ) {
    161       switch( tess->state ) {
    162       case T_DORMANT:
    163 	CALL_ERROR_OR_ERROR_DATA( GLU_TESS_MISSING_BEGIN_POLYGON );
    164 	gluTessBeginPolygon( tess, NULL );
    165 	break;
    166       case T_IN_POLYGON:
    167 	CALL_ERROR_OR_ERROR_DATA( GLU_TESS_MISSING_BEGIN_CONTOUR );
    168 	gluTessBeginContour( tess );
    169 	break;
    170       default:
    171 	 ;
    172       }
    173     } else {
    174       switch( tess->state ) {
    175       case T_IN_CONTOUR:
    176 	CALL_ERROR_OR_ERROR_DATA( GLU_TESS_MISSING_END_CONTOUR );
    177 	gluTessEndContour( tess );
    178 	break;
    179       case T_IN_POLYGON:
    180 	CALL_ERROR_OR_ERROR_DATA( GLU_TESS_MISSING_END_POLYGON );
    181 	/* gluTessEndPolygon( tess ) is too much work! */
    182 	MakeDormant( tess );
    183 	break;
    184       default:
    185 	 ;
    186       }
    187     }
    188   }
    189 }
    190 
    191 
    192 void GLAPIENTRY
    193 gluDeleteTess( GLUtesselator *tess )
    194 {
    195   RequireState( tess, T_DORMANT );
    196   memFree( tess );
    197 }
    198 
    199 
    200 void GLAPIENTRY
    201 gluTessProperty( GLUtesselator *tess, GLenum which, GLdouble value )
    202 {
    203   GLenum windingRule;
    204 
    205   switch( which ) {
    206   case GLU_TESS_TOLERANCE:
    207     if( value < 0.0 || value > 1.0 ) break;
    208     tess->relTolerance = value;
    209     return;
    210 
    211   case GLU_TESS_WINDING_RULE:
    212     windingRule = (GLenum) value;
    213     if( windingRule != value ) break;	/* not an integer */
    214 
    215     switch( windingRule ) {
    216     case GLU_TESS_WINDING_ODD:
    217     case GLU_TESS_WINDING_NONZERO:
    218     case GLU_TESS_WINDING_POSITIVE:
    219     case GLU_TESS_WINDING_NEGATIVE:
    220     case GLU_TESS_WINDING_ABS_GEQ_TWO:
    221       tess->windingRule = windingRule;
    222       return;
    223     default:
    224       break;
    225     }
    226 
    227   case GLU_TESS_BOUNDARY_ONLY:
    228     tess->boundaryOnly = (value != 0);
    229     return;
    230 
    231   default:
    232     CALL_ERROR_OR_ERROR_DATA( GLU_INVALID_ENUM );
    233     return;
    234   }
    235   CALL_ERROR_OR_ERROR_DATA( GLU_INVALID_VALUE );
    236 }
    237 
    238 /* Returns tessellator property */
    239 void GLAPIENTRY
    240 gluGetTessProperty( GLUtesselator *tess, GLenum which, GLdouble *value )
    241 {
    242    switch (which) {
    243    case GLU_TESS_TOLERANCE:
    244       /* tolerance should be in range [0..1] */
    245       assert(0.0 <= tess->relTolerance && tess->relTolerance <= 1.0);
    246       *value= tess->relTolerance;
    247       break;
    248    case GLU_TESS_WINDING_RULE:
    249       assert(tess->windingRule == GLU_TESS_WINDING_ODD ||
    250 	     tess->windingRule == GLU_TESS_WINDING_NONZERO ||
    251 	     tess->windingRule == GLU_TESS_WINDING_POSITIVE ||
    252 	     tess->windingRule == GLU_TESS_WINDING_NEGATIVE ||
    253 	     tess->windingRule == GLU_TESS_WINDING_ABS_GEQ_TWO);
    254       *value= tess->windingRule;
    255       break;
    256    case GLU_TESS_BOUNDARY_ONLY:
    257       assert(tess->boundaryOnly == TRUE || tess->boundaryOnly == FALSE);
    258       *value= tess->boundaryOnly;
    259       break;
    260    default:
    261       *value= 0.0;
    262       CALL_ERROR_OR_ERROR_DATA( GLU_INVALID_ENUM );
    263       break;
    264    }
    265 } /* gluGetTessProperty() */
    266 
    267 void GLAPIENTRY
    268 gluTessNormal( GLUtesselator *tess, GLdouble x, GLdouble y, GLdouble z )
    269 {
    270   tess->normal[0] = x;
    271   tess->normal[1] = y;
    272   tess->normal[2] = z;
    273 }
    274 
    275 void GLAPIENTRY
    276 gluTessCallback( GLUtesselator *tess, GLenum which, _GLUfuncptr fn)
    277 {
    278   switch( which ) {
    279   case GLU_TESS_BEGIN:
    280     tess->callBegin = (fn == NULL) ? &noBegin : (void (GLAPIENTRY *)(GLenum)) fn;
    281     return;
    282   case GLU_TESS_BEGIN_DATA:
    283     tess->callBeginData = (fn == NULL) ?
    284 	&__gl_noBeginData : (void (GLAPIENTRY *)(GLenum, void *)) fn;
    285     return;
    286   case GLU_TESS_EDGE_FLAG:
    287     tess->callEdgeFlag = (fn == NULL) ? &noEdgeFlag :
    288 					(void (GLAPIENTRY *)(GLboolean)) fn;
    289     /* If the client wants boundary edges to be flagged,
    290      * we render everything as separate triangles (no strips or fans).
    291      */
    292     tess->flagBoundary = (fn != NULL);
    293     return;
    294   case GLU_TESS_EDGE_FLAG_DATA:
    295     tess->callEdgeFlagData= (fn == NULL) ?
    296 	&__gl_noEdgeFlagData : (void (GLAPIENTRY *)(GLboolean, void *)) fn;
    297     /* If the client wants boundary edges to be flagged,
    298      * we render everything as separate triangles (no strips or fans).
    299      */
    300     tess->flagBoundary = (fn != NULL);
    301     return;
    302   case GLU_TESS_VERTEX:
    303     tess->callVertex = (fn == NULL) ? &noVertex :
    304 				      (void (GLAPIENTRY *)(void *)) fn;
    305     return;
    306   case GLU_TESS_VERTEX_DATA:
    307     tess->callVertexData = (fn == NULL) ?
    308 	&__gl_noVertexData : (void (GLAPIENTRY *)(void *, void *)) fn;
    309     return;
    310   case GLU_TESS_END:
    311     tess->callEnd = (fn == NULL) ? &noEnd : (void (GLAPIENTRY *)(void)) fn;
    312     return;
    313   case GLU_TESS_END_DATA:
    314     tess->callEndData = (fn == NULL) ? &__gl_noEndData :
    315 				       (void (GLAPIENTRY *)(void *)) fn;
    316     return;
    317   case GLU_TESS_ERROR:
    318     tess->callError = (fn == NULL) ? &noError : (void (GLAPIENTRY *)(GLenum)) fn;
    319     return;
    320   case GLU_TESS_ERROR_DATA:
    321     tess->callErrorData = (fn == NULL) ?
    322 	&__gl_noErrorData : (void (GLAPIENTRY *)(GLenum, void *)) fn;
    323     return;
    324   case GLU_TESS_COMBINE:
    325     tess->callCombine = (fn == NULL) ? &noCombine :
    326 	(void (GLAPIENTRY *)(GLdouble [3],void *[4], GLfloat [4], void ** )) fn;
    327     return;
    328   case GLU_TESS_COMBINE_DATA:
    329     tess->callCombineData = (fn == NULL) ? &__gl_noCombineData :
    330 					   (void (GLAPIENTRY *)(GLdouble [3],
    331 						     void *[4],
    332 						     GLfloat [4],
    333 						     void **,
    334 						     void *)) fn;
    335     return;
    336   case GLU_TESS_MESH:
    337     tess->callMesh = (fn == NULL) ? &noMesh : (void (GLAPIENTRY *)(GLUmesh *)) fn;
    338     return;
    339   default:
    340     CALL_ERROR_OR_ERROR_DATA( GLU_INVALID_ENUM );
    341     return;
    342   }
    343 }
    344 
    345 static int AddVertex( GLUtesselator *tess, GLdouble coords[3], void *data )
    346 {
    347   GLUhalfEdge *e;
    348 
    349   e = tess->lastEdge;
    350   if( e == NULL ) {
    351     /* Make a self-loop (one vertex, one edge). */
    352 
    353     e = __gl_meshMakeEdge( tess->mesh );
    354     if (e == NULL) return 0;
    355     if ( !__gl_meshSplice( e, e->Sym ) ) return 0;
    356   } else {
    357     /* Create a new vertex and edge which immediately follow e
    358      * in the ordering around the left face.
    359      */
    360     if (__gl_meshSplitEdge( e ) == NULL) return 0;
    361     e = e->Lnext;
    362   }
    363 
    364   /* The new vertex is now e->Org. */
    365   e->Org->data = data;
    366   e->Org->coords[0] = coords[0];
    367   e->Org->coords[1] = coords[1];
    368   e->Org->coords[2] = coords[2];
    369 
    370   /* The winding of an edge says how the winding number changes as we
    371    * cross from the edge''s right face to its left face.  We add the
    372    * vertices in such an order that a CCW contour will add +1 to
    373    * the winding number of the region inside the contour.
    374    */
    375   e->winding = 1;
    376   e->Sym->winding = -1;
    377 
    378   tess->lastEdge = e;
    379 
    380   return 1;
    381 }
    382 
    383 
    384 static void CacheVertex( GLUtesselator *tess, GLdouble coords[3], void *data )
    385 {
    386   CachedVertex *v = &tess->cache[tess->cacheCount];
    387 
    388   v->data = data;
    389   v->coords[0] = coords[0];
    390   v->coords[1] = coords[1];
    391   v->coords[2] = coords[2];
    392   ++tess->cacheCount;
    393 }
    394 
    395 
    396 static int EmptyCache( GLUtesselator *tess )
    397 {
    398   CachedVertex *v = tess->cache;
    399   CachedVertex *vLast;
    400 
    401   tess->mesh = __gl_meshNewMesh();
    402   if (tess->mesh == NULL) return 0;
    403 
    404   for( vLast = v + tess->cacheCount; v < vLast; ++v ) {
    405     if ( !AddVertex( tess, v->coords, v->data ) ) return 0;
    406   }
    407   tess->cacheCount = 0;
    408   tess->emptyCache = FALSE;
    409 
    410   return 1;
    411 }
    412 
    413 
    414 void GLAPIENTRY
    415 gluTessVertex( GLUtesselator *tess, GLdouble coords[3], void *data )
    416 {
    417   int i, tooLarge = FALSE;
    418   GLdouble x, clamped[3];
    419 
    420   RequireState( tess, T_IN_CONTOUR );
    421 
    422   if( tess->emptyCache ) {
    423     if ( !EmptyCache( tess ) ) {
    424        CALL_ERROR_OR_ERROR_DATA( GLU_OUT_OF_MEMORY );
    425        return;
    426     }
    427     tess->lastEdge = NULL;
    428   }
    429   for( i = 0; i < 3; ++i ) {
    430     x = coords[i];
    431     if( x < - GLU_TESS_MAX_COORD ) {
    432       x = - GLU_TESS_MAX_COORD;
    433       tooLarge = TRUE;
    434     }
    435     if( x > GLU_TESS_MAX_COORD ) {
    436       x = GLU_TESS_MAX_COORD;
    437       tooLarge = TRUE;
    438     }
    439     clamped[i] = x;
    440   }
    441   if( tooLarge ) {
    442     CALL_ERROR_OR_ERROR_DATA( GLU_TESS_COORD_TOO_LARGE );
    443   }
    444 
    445   if( tess->mesh == NULL ) {
    446     if( tess->cacheCount < TESS_MAX_CACHE ) {
    447       CacheVertex( tess, clamped, data );
    448       return;
    449     }
    450     if ( !EmptyCache( tess ) ) {
    451        CALL_ERROR_OR_ERROR_DATA( GLU_OUT_OF_MEMORY );
    452        return;
    453     }
    454   }
    455   if ( !AddVertex( tess, clamped, data ) ) {
    456        CALL_ERROR_OR_ERROR_DATA( GLU_OUT_OF_MEMORY );
    457   }
    458 }
    459 
    460 
    461 void GLAPIENTRY
    462 gluTessBeginPolygon( GLUtesselator *tess, void *data )
    463 {
    464   RequireState( tess, T_DORMANT );
    465 
    466   tess->state = T_IN_POLYGON;
    467   tess->cacheCount = 0;
    468   tess->emptyCache = FALSE;
    469   tess->mesh = NULL;
    470 
    471   tess->polygonData= data;
    472 }
    473 
    474 
    475 void GLAPIENTRY
    476 gluTessBeginContour( GLUtesselator *tess )
    477 {
    478   RequireState( tess, T_IN_POLYGON );
    479 
    480   tess->state = T_IN_CONTOUR;
    481   tess->lastEdge = NULL;
    482   if( tess->cacheCount > 0 ) {
    483     /* Just set a flag so we don't get confused by empty contours
    484      * -- these can be generated accidentally with the obsolete
    485      * NextContour() interface.
    486      */
    487     tess->emptyCache = TRUE;
    488   }
    489 }
    490 
    491 
    492 void GLAPIENTRY
    493 gluTessEndContour( GLUtesselator *tess )
    494 {
    495   RequireState( tess, T_IN_CONTOUR );
    496   tess->state = T_IN_POLYGON;
    497 }
    498 
    499 void GLAPIENTRY
    500 gluTessEndPolygon( GLUtesselator *tess )
    501 {
    502   GLUmesh *mesh;
    503 
    504   if (setjmp(tess->env) != 0) {
    505      /* come back here if out of memory */
    506      CALL_ERROR_OR_ERROR_DATA( GLU_OUT_OF_MEMORY );
    507      return;
    508   }
    509 
    510   RequireState( tess, T_IN_POLYGON );
    511   tess->state = T_DORMANT;
    512 
    513   if( tess->mesh == NULL ) {
    514     if( ! tess->flagBoundary && tess->callMesh == &noMesh ) {
    515 
    516       /* Try some special code to make the easy cases go quickly
    517        * (eg. convex polygons).  This code does NOT handle multiple contours,
    518        * intersections, edge flags, and of course it does not generate
    519        * an explicit mesh either.
    520        */
    521       if( __gl_renderCache( tess )) {
    522 	tess->polygonData= NULL;
    523 	return;
    524       }
    525     }
    526     if ( !EmptyCache( tess ) ) longjmp(tess->env,1); /* could've used a label*/
    527   }
    528 
    529   /* Determine the polygon normal and project vertices onto the plane
    530    * of the polygon.
    531    */
    532   __gl_projectPolygon( tess );
    533 
    534   /* __gl_computeInterior( tess ) computes the planar arrangement specified
    535    * by the given contours, and further subdivides this arrangement
    536    * into regions.  Each region is marked "inside" if it belongs
    537    * to the polygon, according to the rule given by tess->windingRule.
    538    * Each interior region is guaranteed be monotone.
    539    */
    540   if ( !__gl_computeInterior( tess ) ) {
    541      longjmp(tess->env,1);	/* could've used a label */
    542   }
    543 
    544   mesh = tess->mesh;
    545   if( ! tess->fatalError ) {
    546     int rc = 1;
    547 
    548     /* If the user wants only the boundary contours, we throw away all edges
    549      * except those which separate the interior from the exterior.
    550      * Otherwise we tessellate all the regions marked "inside".
    551      */
    552     if( tess->boundaryOnly ) {
    553       rc = __gl_meshSetWindingNumber( mesh, 1, TRUE );
    554     } else {
    555       rc = __gl_meshTessellateInterior( mesh );
    556     }
    557     if (rc == 0) longjmp(tess->env,1);	/* could've used a label */
    558 
    559     __gl_meshCheckMesh( mesh );
    560 
    561     if( tess->callBegin != &noBegin || tess->callEnd != &noEnd
    562        || tess->callVertex != &noVertex || tess->callEdgeFlag != &noEdgeFlag
    563        || tess->callBeginData != &__gl_noBeginData
    564        || tess->callEndData != &__gl_noEndData
    565        || tess->callVertexData != &__gl_noVertexData
    566        || tess->callEdgeFlagData != &__gl_noEdgeFlagData )
    567     {
    568       if( tess->boundaryOnly ) {
    569 	__gl_renderBoundary( tess, mesh );  /* output boundary contours */
    570       } else {
    571 	__gl_renderMesh( tess, mesh );	   /* output strips and fans */
    572       }
    573     }
    574     if( tess->callMesh != &noMesh ) {
    575 
    576       /* Throw away the exterior faces, so that all faces are interior.
    577        * This way the user doesn't have to check the "inside" flag,
    578        * and we don't need to even reveal its existence.  It also leaves
    579        * the freedom for an implementation to not generate the exterior
    580        * faces in the first place.
    581        */
    582       __gl_meshDiscardExterior( mesh );
    583       (*tess->callMesh)( mesh );		/* user wants the mesh itself */
    584       tess->mesh = NULL;
    585       tess->polygonData= NULL;
    586       return;
    587     }
    588   }
    589   __gl_meshDeleteMesh( mesh );
    590   tess->polygonData= NULL;
    591   tess->mesh = NULL;
    592 }
    593 
    594 
    595 /*XXXblythe unused function*/
    596 #if 0
    597 void GLAPIENTRY
    598 gluDeleteMesh( GLUmesh *mesh )
    599 {
    600   __gl_meshDeleteMesh( mesh );
    601 }
    602 #endif
    603 
    604 
    605 
    606 /*******************************************************/
    607 
    608 /* Obsolete calls -- for backward compatibility */
    609 
    610 void GLAPIENTRY
    611 gluBeginPolygon( GLUtesselator *tess )
    612 {
    613   gluTessBeginPolygon( tess, NULL );
    614   gluTessBeginContour( tess );
    615 }
    616 
    617 
    618 /*ARGSUSED*/
    619 void GLAPIENTRY
    620 gluNextContour( GLUtesselator *tess, GLenum type )
    621 {
    622   gluTessEndContour( tess );
    623   gluTessBeginContour( tess );
    624 }
    625 
    626 
    627 void GLAPIENTRY
    628 gluEndPolygon( GLUtesselator *tess )
    629 {
    630   gluTessEndContour( tess );
    631   gluTessEndPolygon( tess );
    632 }
    633