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/src/games/larn/ | |
data.c | 120 short hitp[MAXX][MAXY]; /* monster hp on level */ variable in typeref:typename:short[][] |
header.h | 59 short hitp; /* monster's hit points */ member in struct:cel 360 extern short diroffx[], diroffy[], hitflag, hit2flag, hit3flag, hitp[MAXX][MAXY]; |