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      1 /**************************************************************************
      2  *
      3  * Copyright 2018-2019 Alyssa Rosenzweig
      4  * Copyright 2018-2019 Collabora, Ltd.
      5  * Copyright  2015 Intel Corporation
      6  * All Rights Reserved.
      7  *
      8  * Permission is hereby granted, free of charge, to any person obtaining a
      9  * copy of this software and associated documentation files (the
     10  * "Software"), to deal in the Software without restriction, including
     11  * without limitation the rights to use, copy, modify, merge, publish,
     12  * distribute, sub license, and/or sell copies of the Software, and to
     13  * permit persons to whom the Software is furnished to do so, subject to
     14  * the following conditions:
     15  *
     16  * The above copyright notice and this permission notice (including the
     17  * next paragraph) shall be included in all copies or substantial portions
     18  * of the Software.
     19  *
     20  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     21  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     22  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
     23  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
     24  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     25  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     26  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     27  *
     28  **************************************************************************/
     29 
     30 #ifndef PAN_DEVICE_H
     31 #define PAN_DEVICE_H
     32 
     33 #include <xf86drm.h>
     34 #include "renderonly/renderonly.h"
     35 #include "util/u_dynarray.h"
     36 #include "util/bitset.h"
     37 #include "util/list.h"
     38 #include "util/sparse_array.h"
     39 
     40 #include "panfrost/util/pan_ir.h"
     41 #include "pan_pool.h"
     42 #include "pan_util.h"
     43 
     44 #include <genxml/gen_macros.h>
     45 
     46 #if defined(__cplusplus)
     47 extern "C" {
     48 #endif
     49 
     50 /* Driver limits */
     51 #define PAN_MAX_CONST_BUFFERS 16
     52 
     53 /* How many power-of-two levels in the BO cache do we want? 2^12
     54  * minimum chosen as it is the page size that all allocations are
     55  * rounded to */
     56 
     57 #define MIN_BO_CACHE_BUCKET (12) /* 2^12 = 4KB */
     58 #define MAX_BO_CACHE_BUCKET (22) /* 2^22 = 4MB */
     59 
     60 /* Fencepost problem, hence the off-by-one */
     61 #define NR_BO_CACHE_BUCKETS (MAX_BO_CACHE_BUCKET - MIN_BO_CACHE_BUCKET + 1)
     62 
     63 struct pan_blitter {
     64         struct {
     65                 struct pan_pool *pool;
     66                 struct hash_table *blit;
     67                 struct hash_table *blend;
     68                 pthread_mutex_t lock;
     69         } shaders;
     70         struct {
     71                 struct pan_pool *pool;
     72                 struct hash_table *rsds;
     73                 pthread_mutex_t lock;
     74         } rsds;
     75 };
     76 
     77 struct pan_blend_shaders {
     78         struct hash_table *shaders;
     79         pthread_mutex_t lock;
     80 };
     81 
     82 enum pan_indirect_draw_flags {
     83         PAN_INDIRECT_DRAW_NO_INDEX = 0 << 0,
     84         PAN_INDIRECT_DRAW_1B_INDEX = 1 << 0,
     85         PAN_INDIRECT_DRAW_2B_INDEX = 2 << 0,
     86         PAN_INDIRECT_DRAW_4B_INDEX = 3 << 0,
     87         PAN_INDIRECT_DRAW_INDEX_SIZE_MASK = 3 << 0,
     88         PAN_INDIRECT_DRAW_HAS_PSIZ = 1 << 2,
     89         PAN_INDIRECT_DRAW_PRIMITIVE_RESTART = 1 << 3,
     90         PAN_INDIRECT_DRAW_UPDATE_PRIM_SIZE = 1 << 4,
     91         PAN_INDIRECT_DRAW_LAST_FLAG = PAN_INDIRECT_DRAW_UPDATE_PRIM_SIZE,
     92         PAN_INDIRECT_DRAW_FLAGS_MASK = (PAN_INDIRECT_DRAW_LAST_FLAG << 1) - 1,
     93         PAN_INDIRECT_DRAW_MIN_MAX_SEARCH_1B_INDEX = PAN_INDIRECT_DRAW_LAST_FLAG << 1,
     94         PAN_INDIRECT_DRAW_MIN_MAX_SEARCH_2B_INDEX,
     95         PAN_INDIRECT_DRAW_MIN_MAX_SEARCH_4B_INDEX,
     96         PAN_INDIRECT_DRAW_MIN_MAX_SEARCH_1B_INDEX_PRIM_RESTART,
     97         PAN_INDIRECT_DRAW_MIN_MAX_SEARCH_2B_INDEX_PRIM_RESTART,
     98         PAN_INDIRECT_DRAW_MIN_MAX_SEARCH_3B_INDEX_PRIM_RESTART,
     99         PAN_INDIRECT_DRAW_NUM_SHADERS,
    100 };
    101 
    102 struct pan_indirect_draw_shader {
    103         struct panfrost_ubo_push push;
    104         mali_ptr rsd;
    105 };
    106 
    107 struct pan_indirect_draw_shaders {
    108         struct pan_indirect_draw_shader shaders[PAN_INDIRECT_DRAW_NUM_SHADERS];
    109 
    110         /* Take the lock when initializing the draw shaders context or when
    111          * allocating from the binary pool.
    112          */
    113         pthread_mutex_t lock;
    114 
    115         /* A memory pool for shader binaries. We currently don't allocate a
    116          * single BO for all shaders up-front because estimating shader size
    117          * is not trivial, and changes to the compiler might influence this
    118          * estimation.
    119          */
    120         struct pan_pool *bin_pool;
    121 
    122         /* BO containing all renderer states attached to the compute shaders.
    123          * Those are built at shader compilation time and re-used every time
    124          * panfrost_emit_indirect_draw() is called.
    125          */
    126         struct panfrost_bo *states;
    127 
    128         /* Varying memory is allocated dynamically by compute jobs from this
    129          * heap.
    130          */
    131         struct panfrost_bo *varying_heap;
    132 };
    133 
    134 struct pan_indirect_dispatch {
    135         struct panfrost_ubo_push push;
    136         struct panfrost_bo *bin;
    137         struct panfrost_bo *descs;
    138 };
    139 
    140 /** Implementation-defined tiler features */
    141 struct panfrost_tiler_features {
    142         /** Number of bytes per tiler bin */
    143         unsigned bin_size;
    144 
    145         /** Maximum number of levels that may be simultaneously enabled.
    146          * Invariant: bitcount(hierarchy_mask) <= max_levels */
    147         unsigned max_levels;
    148 };
    149 
    150 struct panfrost_device {
    151         /* For ralloc */
    152         void *memctx;
    153 
    154         int fd;
    155 
    156         /* Properties of the GPU in use */
    157         unsigned arch;
    158         unsigned gpu_id;
    159         unsigned core_count;
    160         unsigned thread_tls_alloc;
    161         struct panfrost_tiler_features tiler_features;
    162         unsigned quirks;
    163         bool has_afbc;
    164 
    165         /* Table of formats, indexed by a PIPE format */
    166         const struct panfrost_format *formats;
    167 
    168         /* Bitmask of supported compressed texture formats */
    169         uint32_t compressed_formats;
    170 
    171         /* debug flags, see pan_util.h how to interpret */
    172         unsigned debug;
    173 
    174         drmVersionPtr kernel_version;
    175 
    176         struct renderonly *ro;
    177 
    178         pthread_mutex_t bo_map_lock;
    179         struct util_sparse_array bo_map;
    180 
    181         struct {
    182                 pthread_mutex_t lock;
    183 
    184                 /* List containing all cached BOs sorted in LRU (Least
    185                  * Recently Used) order. This allows us to quickly evict BOs
    186                  * that are more than 1 second old.
    187                  */
    188                 struct list_head lru;
    189 
    190                 /* The BO cache is a set of buckets with power-of-two sizes
    191                  * ranging from 2^12 (4096, the page size) to
    192                  * 2^(12 + MAX_BO_CACHE_BUCKETS).
    193                  * Each bucket is a linked list of free panfrost_bo objects. */
    194 
    195                 struct list_head buckets[NR_BO_CACHE_BUCKETS];
    196         } bo_cache;
    197 
    198         struct pan_blitter blitter;
    199         struct pan_blend_shaders blend_shaders;
    200         struct pan_indirect_draw_shaders indirect_draw_shaders;
    201         struct pan_indirect_dispatch indirect_dispatch;
    202 
    203         /* Tiler heap shared across all tiler jobs, allocated against the
    204          * device since there's only a single tiler. Since this is invisible to
    205          * the CPU, it's okay for multiple contexts to reference it
    206          * simultaneously; by keeping on the device struct, we eliminate a
    207          * costly per-context allocation. */
    208 
    209         struct panfrost_bo *tiler_heap;
    210 
    211         /* The tiler heap is shared by all contexts, and is written by tiler
    212          * jobs and read by fragment job. We need to ensure that a
    213          * vertex/tiler job chain from one context is not inserted between
    214          * the vertex/tiler and fragment job of another context, otherwise
    215          * we end up with tiler heap corruption.
    216          */
    217         pthread_mutex_t submit_lock;
    218 
    219         /* Sample positions are preloaded into a write-once constant buffer,
    220          * such that they can be referenced fore free later. Needed
    221          * unconditionally on Bifrost, and useful for sharing with Midgard */
    222 
    223         struct panfrost_bo *sample_positions;
    224 };
    225 
    226 void
    227 panfrost_open_device(void *memctx, int fd, struct panfrost_device *dev);
    228 
    229 void
    230 panfrost_close_device(struct panfrost_device *dev);
    231 
    232 bool
    233 panfrost_supports_compressed_format(struct panfrost_device *dev, unsigned fmt);
    234 
    235 void
    236 panfrost_upload_sample_positions(struct panfrost_device *dev);
    237 
    238 mali_ptr
    239 panfrost_sample_positions(const struct panfrost_device *dev,
    240                 enum mali_sample_pattern pattern);
    241 void
    242 panfrost_query_sample_position(
    243                 enum mali_sample_pattern pattern,
    244                 unsigned sample_idx,
    245                 float *out);
    246 
    247 static inline struct panfrost_bo *
    248 pan_lookup_bo(struct panfrost_device *dev, uint32_t gem_handle)
    249 {
    250         return (struct panfrost_bo *)util_sparse_array_get(&dev->bo_map, gem_handle);
    251 }
    252 
    253 static inline bool
    254 pan_is_bifrost(const struct panfrost_device *dev)
    255 {
    256         return dev->arch >= 6 && dev->arch <= 7;
    257 }
    258 
    259 #if defined(__cplusplus)
    260 } // extern "C"
    261 #endif
    262 
    263 #endif
    264