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      1 /*
      2  * Copyright  2020 Google, Inc.
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
     20  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
     21  * SOFTWARE.
     22  */
     23 
     24 #include "nir_serialize.h"
     25 
     26 #include "ir3_compiler.h"
     27 #include "ir3_nir.h"
     28 
     29 #define debug 0
     30 
     31 /*
     32  * Shader disk-cache implementation.
     33  *
     34  * Note that at least in the EGL_ANDROID_blob_cache, we should never
     35  * rely on inter-dependencies between different cache entries:
     36  *
     37  *    No guarantees are made as to whether a given key/value pair is present in
     38  *    the cache after the set call.  If a different value has been associated
     39  *    with the given key in the past then it is undefined which value, if any,
     40  *    is associated with the key after the set call.  Note that while there are
     41  *    no guarantees, the cache implementation should attempt to cache the most
     42  *    recently set value for a given key.
     43  *
     44  * for this reason, because binning pass variants share const_state with
     45  * their draw-pass counterpart, both variants are serialized together.
     46  */
     47 
     48 void
     49 ir3_disk_cache_init(struct ir3_compiler *compiler)
     50 {
     51    if (ir3_shader_debug & IR3_DBG_NOCACHE)
     52       return;
     53 
     54    const char *renderer = fd_dev_name(compiler->dev_id);
     55    const struct build_id_note *note =
     56       build_id_find_nhdr_for_addr(ir3_disk_cache_init);
     57    assert(note && build_id_length(note) == 20); /* sha1 */
     58 
     59    const uint8_t *id_sha1 = build_id_data(note);
     60    assert(id_sha1);
     61 
     62    char timestamp[41];
     63    _mesa_sha1_format(timestamp, id_sha1);
     64 
     65    uint64_t driver_flags = ir3_shader_debug;
     66    if (compiler->robust_ubo_access)
     67       driver_flags |= IR3_DBG_ROBUST_UBO_ACCESS;
     68    compiler->disk_cache = disk_cache_create(renderer, timestamp, driver_flags);
     69 }
     70 
     71 void
     72 ir3_disk_cache_init_shader_key(struct ir3_compiler *compiler,
     73                                struct ir3_shader *shader)
     74 {
     75    if (!compiler->disk_cache)
     76       return;
     77 
     78    struct mesa_sha1 ctx;
     79 
     80    _mesa_sha1_init(&ctx);
     81 
     82    /* Serialize the NIR to a binary blob that we can hash for the disk
     83     * cache.  Drop unnecessary information (like variable names)
     84     * so the serialized NIR is smaller, and also to let us detect more
     85     * isomorphic shaders when hashing, increasing cache hits.
     86     */
     87    struct blob blob;
     88    blob_init(&blob);
     89    nir_serialize(&blob, shader->nir, true);
     90    _mesa_sha1_update(&ctx, blob.data, blob.size);
     91    blob_finish(&blob);
     92 
     93    /* Note that on some gens stream-out is lowered in ir3 to stg.  For later
     94     * gens we maybe don't need to include stream-out in the cache key.
     95     */
     96    _mesa_sha1_update(&ctx, &shader->stream_output,
     97                      sizeof(shader->stream_output));
     98 
     99    _mesa_sha1_final(&ctx, shader->cache_key);
    100 }
    101 
    102 static void
    103 compute_variant_key(struct ir3_compiler *compiler, struct ir3_shader_variant *v,
    104                     cache_key cache_key)
    105 {
    106    struct blob blob;
    107    blob_init(&blob);
    108 
    109    blob_write_bytes(&blob, &v->shader->cache_key, sizeof(v->shader->cache_key));
    110    blob_write_bytes(&blob, &v->key, sizeof(v->key));
    111    blob_write_uint8(&blob, v->binning_pass);
    112 
    113    disk_cache_compute_key(compiler->disk_cache, blob.data, blob.size,
    114                           cache_key);
    115 
    116    blob_finish(&blob);
    117 }
    118 
    119 static void
    120 retrieve_variant(struct blob_reader *blob, struct ir3_shader_variant *v)
    121 {
    122    blob_copy_bytes(blob, VARIANT_CACHE_PTR(v), VARIANT_CACHE_SIZE);
    123 
    124    /*
    125     * pointers need special handling:
    126     */
    127 
    128    v->bin = rzalloc_size(v, v->info.size);
    129    blob_copy_bytes(blob, v->bin, v->info.size);
    130 
    131    if (!v->binning_pass) {
    132       blob_copy_bytes(blob, v->const_state, sizeof(*v->const_state));
    133       unsigned immeds_sz = v->const_state->immediates_size *
    134                            sizeof(v->const_state->immediates[0]);
    135       v->const_state->immediates = ralloc_size(v->const_state, immeds_sz);
    136       blob_copy_bytes(blob, v->const_state->immediates, immeds_sz);
    137    }
    138 }
    139 
    140 static void
    141 store_variant(struct blob *blob, struct ir3_shader_variant *v)
    142 {
    143    blob_write_bytes(blob, VARIANT_CACHE_PTR(v), VARIANT_CACHE_SIZE);
    144 
    145    /*
    146     * pointers need special handling:
    147     */
    148 
    149    blob_write_bytes(blob, v->bin, v->info.size);
    150 
    151    /* No saving constant_data, it's already baked into bin at this point. */
    152 
    153    if (!v->binning_pass) {
    154       blob_write_bytes(blob, v->const_state, sizeof(*v->const_state));
    155       unsigned immeds_sz = v->const_state->immediates_size *
    156                            sizeof(v->const_state->immediates[0]);
    157       blob_write_bytes(blob, v->const_state->immediates, immeds_sz);
    158    }
    159 }
    160 
    161 bool
    162 ir3_disk_cache_retrieve(struct ir3_compiler *compiler,
    163                         struct ir3_shader_variant *v)
    164 {
    165    if (!compiler->disk_cache)
    166       return false;
    167 
    168    cache_key cache_key;
    169 
    170    compute_variant_key(compiler, v, cache_key);
    171 
    172    if (debug) {
    173       char sha1[41];
    174       _mesa_sha1_format(sha1, cache_key);
    175       fprintf(stderr, "[mesa disk cache] retrieving variant %s: ", sha1);
    176    }
    177 
    178    size_t size;
    179    void *buffer = disk_cache_get(compiler->disk_cache, cache_key, &size);
    180 
    181    if (debug)
    182       fprintf(stderr, "%s\n", buffer ? "found" : "missing");
    183 
    184    if (!buffer)
    185       return false;
    186 
    187    struct blob_reader blob;
    188    blob_reader_init(&blob, buffer, size);
    189 
    190    retrieve_variant(&blob, v);
    191 
    192    if (v->binning)
    193       retrieve_variant(&blob, v->binning);
    194 
    195    free(buffer);
    196 
    197    return true;
    198 }
    199 
    200 void
    201 ir3_disk_cache_store(struct ir3_compiler *compiler,
    202                      struct ir3_shader_variant *v)
    203 {
    204    if (!compiler->disk_cache)
    205       return;
    206 
    207    cache_key cache_key;
    208 
    209    compute_variant_key(compiler, v, cache_key);
    210 
    211    if (debug) {
    212       char sha1[41];
    213       _mesa_sha1_format(sha1, cache_key);
    214       fprintf(stderr, "[mesa disk cache] storing variant %s\n", sha1);
    215    }
    216 
    217    struct blob blob;
    218    blob_init(&blob);
    219 
    220    store_variant(&blob, v);
    221 
    222    if (v->binning)
    223       store_variant(&blob, v->binning);
    224 
    225    disk_cache_put(compiler->disk_cache, cache_key, blob.data, blob.size, NULL);
    226    blob_finish(&blob);
    227 }
    228