Home | History | Annotate | Line # | Download | only in isl
      1 /*
      2  * Copyright 2015 Intel Corporation
      3  *
      4  *  Permission is hereby granted, free of charge, to any person obtaining a
      5  *  copy of this software and associated documentation files (the "Software"),
      6  *  to deal in the Software without restriction, including without limitation
      7  *  the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8  *  and/or sell copies of the Software, and to permit persons to whom the
      9  *  Software is furnished to do so, subject to the following conditions:
     10  *
     11  *  The above copyright notice and this permission notice (including the next
     12  *  paragraph) shall be included in all copies or substantial portions of the
     13  *  Software.
     14  *
     15  *  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  *  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  *  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     18  *  THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19  *  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     20  *  FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
     21  *  IN THE SOFTWARE.
     22  */
     23 
     24 #include "isl_gfx4.h"
     25 #include "isl_priv.h"
     26 
     27 bool
     28 isl_gfx4_choose_msaa_layout(const struct isl_device *dev,
     29                             const struct isl_surf_init_info *info,
     30                             enum isl_tiling tiling,
     31                             enum isl_msaa_layout *msaa_layout)
     32 {
     33    /* Gfx4 and Gfx5 do not support MSAA */
     34    assert(info->samples >= 1);
     35 
     36    *msaa_layout = ISL_MSAA_LAYOUT_NONE;
     37    return true;
     38 }
     39 
     40 void
     41 isl_gfx4_filter_tiling(const struct isl_device *dev,
     42                        const struct isl_surf_init_info *restrict info,
     43                        isl_tiling_flags_t *flags)
     44 {
     45    /* Gfx4-5 only support linear, X, and Y-tiling. */
     46    *flags &= (ISL_TILING_LINEAR_BIT | ISL_TILING_X_BIT | ISL_TILING_Y0_BIT);
     47 
     48    if (isl_surf_usage_is_depth_or_stencil(info->usage)) {
     49       assert(!ISL_DEV_USE_SEPARATE_STENCIL(dev));
     50 
     51       /* From the g35 PRM Vol. 2, 3DSTATE_DEPTH_BUFFER::Tile Walk:
     52        *
     53        *    "The Depth Buffer, if tiled, must use Y-Major tiling"
     54        *
     55        *    Errata   Description    Project
     56        *    BWT014   The Depth Buffer Must be Tiled, it cannot be linear. This
     57        *    field must be set to 1 on DevBW-A.  [DevBW -A,B]
     58        *
     59        * In testing, the linear configuration doesn't seem to work on gfx4.
     60        */
     61       *flags &= (ISL_GFX_VER(dev) == 4 && !ISL_DEV_IS_G4X(dev)) ?
     62                 ISL_TILING_Y0_BIT : (ISL_TILING_Y0_BIT | ISL_TILING_LINEAR_BIT);
     63    }
     64 
     65    if (info->usage & ISL_SURF_USAGE_DISPLAY_BIT) {
     66       /* Before Skylake, the display engine does not accept Y */
     67       *flags &= (ISL_TILING_LINEAR_BIT | ISL_TILING_X_BIT);
     68    }
     69 
     70    assert(info->samples == 1);
     71 
     72    /* From the g35 PRM, Volume 1, 11.5.5, "Per-Stream Tile Format Support":
     73     *
     74     *    "NOTE: 128BPE Format Color buffer ( render target ) MUST be either
     75     *    TileX or Linear."
     76     *
     77     * This is required all the way up to Sandy Bridge.
     78     */
     79    if (isl_format_get_layout(info->format)->bpb >= 128)
     80       *flags &= ~ISL_TILING_Y0_BIT;
     81 }
     82 
     83 void
     84 isl_gfx4_choose_image_alignment_el(const struct isl_device *dev,
     85                                    const struct isl_surf_init_info *restrict info,
     86                                    enum isl_tiling tiling,
     87                                    enum isl_dim_layout dim_layout,
     88                                    enum isl_msaa_layout msaa_layout,
     89                                    struct isl_extent3d *image_align_el)
     90 {
     91    assert(info->samples == 1);
     92    assert(msaa_layout == ISL_MSAA_LAYOUT_NONE);
     93    assert(!isl_tiling_is_std_y(tiling));
     94 
     95    /* Note that neither the surface's horizontal nor vertical image alignment
     96     * is programmable on gfx4 nor gfx5.
     97     *
     98     * From the G35 PRM (2008-01), Volume 1 Graphics Core, Section 6.17.3.4
     99     * Alignment Unit Size:
    100     *
    101     *    Note that the compressed formats are padded to a full compression
    102     *    cell.
    103     *
    104     *    +------------------------+--------+--------+
    105     *    | format                 | halign | valign |
    106     *    +------------------------+--------+--------+
    107     *    | YUV 4:2:2 formats      |      4 |      2 |
    108     *    | uncompressed formats   |      4 |      2 |
    109     *    +------------------------+--------+--------+
    110     */
    111 
    112    if (isl_format_is_compressed(info->format)) {
    113       *image_align_el = isl_extent3d(1, 1, 1);
    114       return;
    115    }
    116 
    117    *image_align_el = isl_extent3d(4, 2, 1);
    118 }
    119