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      1 /*
      2  * Copyright (c) Meta Platforms, Inc. and affiliates.
      3  * All rights reserved.
      4  *
      5  * This source code is licensed under both the BSD-style license (found in the
      6  * LICENSE file in the root directory of this source tree) and the GPLv2 (found
      7  * in the COPYING file in the root directory of this source tree).
      8  * You may select, at your option, one of the above-listed licenses.
      9  */
     10 
     11  /*
     12   * FileIO AsyncIO exposes read/write IO pools that allow doing IO asynchronously.
     13   * Current implementation relies on having one thread that reads and one that
     14   * writes.
     15   * Each IO pool supports up to `MAX_IO_JOBS` that can be enqueued for work, but
     16   * are performed serially by the appropriate worker thread.
     17   * Most systems exposes better primitives to perform asynchronous IO, such as
     18   * io_uring on newer linux systems. The API is built in such a way that in the
     19   * future we could replace the threads with better solutions when available.
     20   */
     21 
     22 #ifndef ZSTD_FILEIO_ASYNCIO_H
     23 #define ZSTD_FILEIO_ASYNCIO_H
     24 
     25 #include "../lib/common/mem.h"     /* U32, U64 */
     26 #include "fileio_types.h"
     27 #include "platform.h"
     28 #include "util.h"
     29 #include "../lib/common/pool.h"
     30 #include "../lib/common/threading.h"
     31 
     32 #define MAX_IO_JOBS          (10)
     33 
     34 typedef struct {
     35     /* These struct fields should be set only on creation and not changed afterwards */
     36     POOL_ctx* threadPool;
     37     int threadPoolActive;
     38     int totalIoJobs;
     39     const FIO_prefs_t* prefs;
     40     POOL_function poolFunction;
     41 
     42     /* Controls the file we currently write to, make changes only by using provided utility functions */
     43     FILE* file;
     44 
     45     /* The jobs and availableJobsCount fields are accessed by both the main and worker threads and should
     46      * only be mutated after locking the mutex */
     47     ZSTD_pthread_mutex_t ioJobsMutex;
     48     void* availableJobs[MAX_IO_JOBS];
     49     int availableJobsCount;
     50     size_t jobBufferSize;
     51 } IOPoolCtx_t;
     52 
     53 typedef struct {
     54     IOPoolCtx_t base;
     55 
     56     /* State regarding the currently read file */
     57     int reachedEof;
     58     U64 nextReadOffset;
     59     U64 waitingOnOffset;
     60 
     61     /* We may hold an IOJob object as needed if we actively expose its buffer. */
     62     void *currentJobHeld;
     63 
     64     /* Coalesce buffer is used to join two buffers in case where we need to read more bytes than left in
     65      * the first of them. Shouldn't be accessed from outside ot utility functions. */
     66     U8 *coalesceBuffer;
     67 
     68     /* Read buffer can be used by consumer code, take care when copying this pointer aside as it might
     69      * change when consuming / refilling buffer. */
     70     U8 *srcBuffer;
     71     size_t srcBufferLoaded;
     72 
     73     /* We need to know what tasks completed so we can use their buffers when their time comes.
     74      * Should only be accessed after locking base.ioJobsMutex . */
     75     void* completedJobs[MAX_IO_JOBS];
     76     int completedJobsCount;
     77     ZSTD_pthread_cond_t jobCompletedCond;
     78 } ReadPoolCtx_t;
     79 
     80 typedef struct {
     81     IOPoolCtx_t base;
     82     unsigned storedSkips;
     83 } WritePoolCtx_t;
     84 
     85 typedef struct {
     86     /* These fields are automatically set and shouldn't be changed by non WritePool code. */
     87     void *ctx;
     88     FILE* file;
     89     void *buffer;
     90     size_t bufferSize;
     91 
     92     /* This field should be changed before a job is queued for execution and should contain the number
     93      * of bytes to write from the buffer. */
     94     size_t usedBufferSize;
     95     U64 offset;
     96 } IOJob_t;
     97 
     98 /* AIO_supported:
     99  * Returns 1 if AsyncIO is supported on the system, 0 otherwise. */
    100 int AIO_supported(void);
    101 
    102 
    103 /* AIO_WritePool_releaseIoJob:
    104  * Releases an acquired job back to the pool. Doesn't execute the job. */
    105 void AIO_WritePool_releaseIoJob(IOJob_t *job);
    106 
    107 /* AIO_WritePool_acquireJob:
    108  * Returns an available write job to be used for a future write. */
    109 IOJob_t* AIO_WritePool_acquireJob(WritePoolCtx_t *ctx);
    110 
    111 /* AIO_WritePool_enqueueAndReacquireWriteJob:
    112  * Enqueues a write job for execution and acquires a new one.
    113  * After execution `job`'s pointed value would change to the newly acquired job.
    114  * Make sure to set `usedBufferSize` to the wanted length before call.
    115  * The queued job shouldn't be used directly after queueing it. */
    116 void AIO_WritePool_enqueueAndReacquireWriteJob(IOJob_t **job);
    117 
    118 /* AIO_WritePool_sparseWriteEnd:
    119  * Ends sparse writes to the current file.
    120  * Blocks on completion of all current write jobs before executing. */
    121 void AIO_WritePool_sparseWriteEnd(WritePoolCtx_t *ctx);
    122 
    123 /* AIO_WritePool_setFile:
    124  * Sets the destination file for future writes in the pool.
    125  * Requires completion of all queues write jobs and release of all otherwise acquired jobs.
    126  * Also requires ending of sparse write if a previous file was used in sparse mode. */
    127 void AIO_WritePool_setFile(WritePoolCtx_t *ctx, FILE* file);
    128 
    129 /* AIO_WritePool_getFile:
    130  * Returns the file the writePool is currently set to write to. */
    131 FILE* AIO_WritePool_getFile(const WritePoolCtx_t* ctx);
    132 
    133 /* AIO_WritePool_closeFile:
    134  * Ends sparse write and closes the writePool's current file and sets the file to NULL.
    135  * Requires completion of all queues write jobs and release of all otherwise acquired jobs.  */
    136 int AIO_WritePool_closeFile(WritePoolCtx_t *ctx);
    137 
    138 /* AIO_WritePool_create:
    139  * Allocates and sets and a new write pool including its included jobs.
    140  * bufferSize should be set to the maximal buffer we want to write to at a time. */
    141 WritePoolCtx_t* AIO_WritePool_create(const FIO_prefs_t* prefs, size_t bufferSize);
    142 
    143 /* AIO_WritePool_free:
    144  * Frees and releases a writePool and its resources. Closes destination file. */
    145 void AIO_WritePool_free(WritePoolCtx_t* ctx);
    146 
    147 /* AIO_WritePool_setAsync:
    148  * Allows (de)activating async mode, to be used when the expected overhead
    149  * of asyncio costs more than the expected gains. */
    150 void AIO_WritePool_setAsync(WritePoolCtx_t* ctx, int async);
    151 
    152 /* AIO_ReadPool_create:
    153  * Allocates and sets and a new readPool including its included jobs.
    154  * bufferSize should be set to the maximal buffer we want to read at a time, will also be used
    155  * as our basic read size. */
    156 ReadPoolCtx_t* AIO_ReadPool_create(const FIO_prefs_t* prefs, size_t bufferSize);
    157 
    158 /* AIO_ReadPool_free:
    159  * Frees and releases a readPool and its resources. Closes source file. */
    160 void AIO_ReadPool_free(ReadPoolCtx_t* ctx);
    161 
    162 /* AIO_ReadPool_setAsync:
    163  * Allows (de)activating async mode, to be used when the expected overhead
    164  * of asyncio costs more than the expected gains. */
    165 void AIO_ReadPool_setAsync(ReadPoolCtx_t* ctx, int async);
    166 
    167 /* AIO_ReadPool_consumeBytes:
    168  * Consumes byes from srcBuffer's beginning and updates srcBufferLoaded accordingly. */
    169 void AIO_ReadPool_consumeBytes(ReadPoolCtx_t *ctx, size_t n);
    170 
    171 /* AIO_ReadPool_fillBuffer:
    172  * Makes sure buffer has at least n bytes loaded (as long as n is not bigger than the initialized bufferSize).
    173  * Returns if srcBuffer has at least n bytes loaded or if we've reached the end of the file.
    174  * Return value is the number of bytes added to the buffer.
    175  * Note that srcBuffer might have up to 2 times bufferSize bytes. */
    176 size_t AIO_ReadPool_fillBuffer(ReadPoolCtx_t *ctx, size_t n);
    177 
    178 /* AIO_ReadPool_consumeAndRefill:
    179  * Consumes the current buffer and refills it with bufferSize bytes. */
    180 size_t AIO_ReadPool_consumeAndRefill(ReadPoolCtx_t *ctx);
    181 
    182 /* AIO_ReadPool_setFile:
    183  * Sets the source file for future read in the pool. Initiates reading immediately if file is not NULL.
    184  * Waits for all current enqueued tasks to complete if a previous file was set. */
    185 void AIO_ReadPool_setFile(ReadPoolCtx_t *ctx, FILE* file);
    186 
    187 /* AIO_ReadPool_getFile:
    188  * Returns the current file set for the read pool. */
    189 FILE* AIO_ReadPool_getFile(const ReadPoolCtx_t *ctx);
    190 
    191 /* AIO_ReadPool_closeFile:
    192  * Closes the current set file. Waits for all current enqueued tasks to complete and resets state. */
    193 int AIO_ReadPool_closeFile(ReadPoolCtx_t *ctx);
    194 
    195 #endif /* ZSTD_FILEIO_ASYNCIO_H */
    196