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      1 /* -*- mesa-c++  -*-
      2  *
      3  * Copyright (c) 2019 Collabora LTD
      4  *
      5  * Author: Gert Wollny <gert.wollny (at) collabora.com>
      6  *
      7  * Permission is hereby granted, free of charge, to any person obtaining a
      8  * copy of this software and associated documentation files (the "Software"),
      9  * to deal in the Software without restriction, including without limitation
     10  * on the rights to use, copy, modify, merge, publish, distribute, sub
     11  * license, and/or sell copies of the Software, and to permit persons to whom
     12  * the Software is furnished to do so, subject to the following conditions:
     13  *
     14  * The above copyright notice and this permission notice (including the next
     15  * paragraph) shall be included in all copies or substantial portions of the
     16  * Software.
     17  *
     18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     19  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     20  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
     21  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
     22  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
     23  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
     24  * USE OR OTHER DEALINGS IN THE SOFTWARE.
     25  */
     26 
     27 #ifndef sfn_shader_from_nir_h
     28 #define sfn_shader_from_nir_h
     29 
     30 
     31 #include "gallium/drivers/r600/r600_shader.h"
     32 
     33 #include "compiler/nir/nir.h"
     34 #include "compiler/nir_types.h"
     35 
     36 #include "sfn_instruction_block.h"
     37 #include "sfn_instruction_export.h"
     38 #include "sfn_alu_defines.h"
     39 #include "sfn_valuepool.h"
     40 #include "sfn_debug.h"
     41 #include "sfn_instruction_cf.h"
     42 #include "sfn_emittexinstruction.h"
     43 #include "sfn_emitaluinstruction.h"
     44 #include "sfn_emitssboinstruction.h"
     45 
     46 #include <vector>
     47 #include <set>
     48 #include <stack>
     49 #include <unordered_map>
     50 
     51 struct nir_instr;
     52 
     53 namespace r600 {
     54 
     55 extern SfnLog sfn_log;
     56 
     57 class ShaderFromNirProcessor : public ValuePool {
     58 public:
     59    ShaderFromNirProcessor(pipe_shader_type ptype, r600_pipe_shader_selector& sel,
     60                           r600_shader& sh_info, int scratch_size, enum chip_class _chip_class,
     61                           int atomic_base);
     62    virtual ~ShaderFromNirProcessor();
     63 
     64    void emit_instruction(Instruction *ir);
     65 
     66    PValue from_nir_with_fetch_constant(const nir_src& src, unsigned component, int channel = -1);
     67    GPRVector vec_from_nir_with_fetch_constant(const nir_src& src, unsigned mask,
     68                                               const GPRVector::Swizzle& swizzle, bool match = false);
     69 
     70    bool emit_instruction(EAluOp opcode, PValue dest,
     71                          std::vector<PValue> src0,
     72                          const std::set<AluModifiers>& m_flags);
     73    void emit_export_instruction(WriteoutInstruction *ir);
     74    void emit_instruction(AluInstruction *ir);
     75 
     76    void split_constants(nir_alu_instr* instr);
     77    void remap_registers();
     78 
     79    const nir_variable *get_deref_location(const nir_src& src) const;
     80 
     81    r600_shader& sh_info() {return m_sh_info;}
     82    void add_param_output_reg(int loc, const GPRVector *gpr);
     83    void set_output(unsigned pos, int sel);
     84    const GPRVector *output_register(unsigned location) const;
     85    void evaluate_spi_sid(r600_shader_io &io);
     86 
     87    enum chip_class get_chip_class() const;
     88 
     89    int remap_atomic_base(int base) {
     90       return m_atomic_base_map[base];
     91    }
     92 
     93    void get_array_info(r600_shader& shader) const;
     94 
     95    virtual bool scan_inputs_read(const nir_shader *sh);
     96    void set_shader_info(const nir_shader *sh);
     97 
     98 protected:
     99 
    100    void set_var_address(nir_deref_instr *instr);
    101    void set_input(unsigned pos, PValue var);
    102 
    103    bool scan_instruction(nir_instr *instr);
    104 
    105    virtual bool scan_sysvalue_access(nir_instr *instr) = 0;
    106 
    107    bool emit_if_start(int if_id, nir_if *if_stmt);
    108    bool emit_else_start(int if_id);
    109    bool emit_ifelse_end(int if_id);
    110 
    111    bool emit_loop_start(int loop_id);
    112    bool emit_loop_end(int loop_id);
    113    bool emit_jump_instruction(nir_jump_instr *instr);
    114 
    115    bool emit_load_tcs_param_base(nir_intrinsic_instr* instr, int offset);
    116    bool emit_load_local_shared(nir_intrinsic_instr* instr);
    117    bool emit_store_local_shared(nir_intrinsic_instr* instr);
    118    bool emit_atomic_local_shared(nir_intrinsic_instr* instr);
    119 
    120    bool emit_barrier(nir_intrinsic_instr* instr);
    121 
    122    bool load_preloaded_value(const nir_dest& dest, int chan, PValue value,
    123                              bool as_last = true);
    124 
    125    void inc_atomic_file_count();
    126 
    127    virtual void do_set_shader_info(const nir_shader *sh);
    128 
    129    enum ESlots {
    130       es_face,
    131       es_instanceid,
    132       es_invocation_id,
    133       es_patch_id,
    134       es_pos,
    135       es_rel_patch_id,
    136       es_sample_mask_in,
    137       es_sample_id,
    138       es_sample_pos,
    139       es_tess_factor_base,
    140       es_vertexid,
    141       es_tess_coord,
    142       es_primitive_id,
    143       es_helper_invocation,
    144       es_last
    145    };
    146 
    147    std::bitset<es_last> m_sv_values;
    148 
    149    bool allocate_reserved_registers();
    150 
    151 
    152 private:
    153    virtual bool do_allocate_reserved_registers() = 0;
    154 
    155 
    156    void emit_instruction_internal(Instruction *ir);
    157 
    158    bool emit_alu_instruction(nir_instr *instr);
    159    bool emit_deref_instruction(nir_deref_instr* instr);
    160    bool emit_intrinsic_instruction(nir_intrinsic_instr* instr);
    161    virtual bool emit_intrinsic_instruction_override(nir_intrinsic_instr* instr);
    162    bool emit_tex_instruction(nir_instr* instr);
    163    bool emit_discard_if(nir_intrinsic_instr* instr);
    164    bool emit_load_ubo_vec4(nir_intrinsic_instr* instr);
    165    bool emit_ssbo_atomic_add(nir_intrinsic_instr* instr);
    166    bool load_uniform_indirect(nir_intrinsic_instr* instr, PValue addr, int offest, int bufid);
    167 
    168    /* Code creating functions */
    169    bool emit_load_function_temp(const nir_variable *var, nir_intrinsic_instr *instr);
    170    AluInstruction *emit_load_literal(const nir_load_const_instr *literal, const nir_src& src, unsigned writemask);
    171 
    172    bool load_uniform(nir_intrinsic_instr* instr);
    173    bool process_uniforms(nir_variable *uniform);
    174 
    175    void append_block(int nesting_change);
    176 
    177    virtual void emit_shader_start();
    178    virtual bool emit_deref_instruction_override(nir_deref_instr* instr);
    179 
    180    bool emit_store_scratch(nir_intrinsic_instr* instr);
    181    bool emit_load_scratch(nir_intrinsic_instr* instr);
    182    bool emit_shader_clock(nir_intrinsic_instr* instr);
    183    virtual void do_finalize() = 0;
    184 
    185    void finalize();
    186    friend class ShaderFromNir;
    187 
    188    std::set<nir_variable*> m_arrays;
    189 
    190    std::map<unsigned, PValue> m_inputs;
    191    std::map<unsigned, int> m_outputs;
    192 
    193    std::map<unsigned, nir_variable*> m_var_derefs;
    194    std::map<const nir_variable *, nir_variable_mode> m_var_mode;
    195 
    196    std::map<unsigned, const glsl_type*>  m_uniform_type_map;
    197    std::map<int, IfElseInstruction *> m_if_block_start_map;
    198    std::map<int, LoopBeginInstruction *> m_loop_begin_block_map;
    199 
    200    pipe_shader_type m_processor_type;
    201 
    202    std::vector<InstructionBlock> m_output;
    203    unsigned m_nesting_depth;
    204    unsigned m_block_number;
    205    InstructionBlock m_export_output;
    206    r600_shader& m_sh_info;
    207    enum chip_class m_chip_class;
    208    EmitTexInstruction m_tex_instr;
    209    EmitAluInstruction m_alu_instr;
    210    EmitSSBOInstruction m_ssbo_instr;
    211    OutputRegisterMap m_output_register_map;
    212 
    213    IfElseInstruction *m_pending_else;
    214    int m_scratch_size;
    215    int m_next_hwatomic_loc;
    216 
    217    r600_pipe_shader_selector& m_sel;
    218    int m_atomic_base ;
    219    int m_image_count;
    220 
    221    std::unordered_map<int, int> m_atomic_base_map;
    222    AluInstruction *last_emitted_alu;
    223 };
    224 
    225 }
    226 
    227 #endif
    228