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  /src/games/hack/
def.permonst.h 69 schar mlevel,mmove,ac,damn,damd; member in struct:permonst
  /src/games/larn/
movem.c 10 * mmove(x,y,xd,yd) Function to actually perform the monster movement
22 static void mmove(int, int, int, int);
162 mmove(i, j, xl, yl);
224 mmove(i, j, w1x[0] = xl, w1y[0] = yl);
266 mmove(i, j, w1x[tmp], w1y[tmp]);
270 * mmove(x,y,xd,yd) Function to actually perform the monster movement
277 mmove(int aa, int bb, int cc, int dd) function in typeref:typename:void

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