1 /* $NetBSD: amdgpu_freesync.c,v 1.2 2021/12/18 23:45:07 riastradh Exp $ */ 2 3 /* 4 * Copyright 2016 Advanced Micro Devices, Inc. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the "Software"), 8 * to deal in the Software without restriction, including without limitation 9 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10 * and/or sell copies of the Software, and to permit persons to whom the 11 * Software is furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice shall be included in 14 * all copies or substantial portions of the Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR 20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 22 * OTHER DEALINGS IN THE SOFTWARE. 23 * 24 * Authors: AMD 25 * 26 */ 27 28 #include <sys/cdefs.h> 29 __KERNEL_RCSID(0, "$NetBSD: amdgpu_freesync.c,v 1.2 2021/12/18 23:45:07 riastradh Exp $"); 30 31 #include <linux/slab.h> 32 33 #include "dm_services.h" 34 #include "dc.h" 35 #include "mod_freesync.h" 36 #include "core_types.h" 37 38 #define MOD_FREESYNC_MAX_CONCURRENT_STREAMS 32 39 40 #define MIN_REFRESH_RANGE_IN_US 10000000 41 /* Refresh rate ramp at a fixed rate of 65 Hz/second */ 42 #define STATIC_SCREEN_RAMP_DELTA_REFRESH_RATE_PER_FRAME ((1000 / 60) * 65) 43 /* Number of elements in the render times cache array */ 44 #define RENDER_TIMES_MAX_COUNT 10 45 /* Threshold to exit/exit BTR (to avoid frequent enter-exits at the lower limit) */ 46 #define BTR_MAX_MARGIN 2500 47 /* Threshold to change BTR multiplier (to avoid frequent changes) */ 48 #define BTR_DRIFT_MARGIN 2000 49 /*Threshold to exit fixed refresh rate*/ 50 #define FIXED_REFRESH_EXIT_MARGIN_IN_HZ 4 51 /* Number of consecutive frames to check before entering/exiting fixed refresh*/ 52 #define FIXED_REFRESH_ENTER_FRAME_COUNT 5 53 #define FIXED_REFRESH_EXIT_FRAME_COUNT 5 54 55 struct core_freesync { 56 struct mod_freesync public; 57 struct dc *dc; 58 }; 59 60 #define MOD_FREESYNC_TO_CORE(mod_freesync)\ 61 container_of(mod_freesync, struct core_freesync, public) 62 63 struct mod_freesync *mod_freesync_create(struct dc *dc) 64 { 65 struct core_freesync *core_freesync = 66 kzalloc(sizeof(struct core_freesync), GFP_KERNEL); 67 68 if (core_freesync == NULL) 69 goto fail_alloc_context; 70 71 if (dc == NULL) 72 goto fail_construct; 73 74 core_freesync->dc = dc; 75 return &core_freesync->public; 76 77 fail_construct: 78 kfree(core_freesync); 79 80 fail_alloc_context: 81 return NULL; 82 } 83 84 void mod_freesync_destroy(struct mod_freesync *mod_freesync) 85 { 86 struct core_freesync *core_freesync = NULL; 87 if (mod_freesync == NULL) 88 return; 89 core_freesync = MOD_FREESYNC_TO_CORE(mod_freesync); 90 kfree(core_freesync); 91 } 92 93 #if 0 /* unused currently */ 94 static unsigned int calc_refresh_in_uhz_from_duration( 95 unsigned int duration_in_ns) 96 { 97 unsigned int refresh_in_uhz = 98 ((unsigned int)(div64_u64((1000000000ULL * 1000000), 99 duration_in_ns))); 100 return refresh_in_uhz; 101 } 102 #endif 103 104 static unsigned int calc_duration_in_us_from_refresh_in_uhz( 105 unsigned int refresh_in_uhz) 106 { 107 unsigned int duration_in_us = 108 ((unsigned int)(div64_u64((1000000000ULL * 1000), 109 refresh_in_uhz))); 110 return duration_in_us; 111 } 112 113 static unsigned int calc_duration_in_us_from_v_total( 114 const struct dc_stream_state *stream, 115 const struct mod_vrr_params *in_vrr, 116 unsigned int v_total) 117 { 118 unsigned int duration_in_us = 119 (unsigned int)(div64_u64(((unsigned long long)(v_total) 120 * 10000) * stream->timing.h_total, 121 stream->timing.pix_clk_100hz)); 122 123 return duration_in_us; 124 } 125 126 static unsigned int calc_v_total_from_refresh( 127 const struct dc_stream_state *stream, 128 unsigned int refresh_in_uhz) 129 { 130 unsigned int v_total; 131 unsigned int frame_duration_in_ns; 132 133 frame_duration_in_ns = 134 ((unsigned int)(div64_u64((1000000000ULL * 1000000), 135 refresh_in_uhz))); 136 137 v_total = div64_u64(div64_u64(((unsigned long long)( 138 frame_duration_in_ns) * (stream->timing.pix_clk_100hz / 10)), 139 stream->timing.h_total), 1000000); 140 141 /* v_total cannot be less than nominal */ 142 if (v_total < stream->timing.v_total) { 143 ASSERT(v_total < stream->timing.v_total); 144 v_total = stream->timing.v_total; 145 } 146 147 return v_total; 148 } 149 150 static unsigned int calc_v_total_from_duration( 151 const struct dc_stream_state *stream, 152 const struct mod_vrr_params *vrr, 153 unsigned int duration_in_us) 154 { 155 unsigned int v_total = 0; 156 157 if (duration_in_us < vrr->min_duration_in_us) 158 duration_in_us = vrr->min_duration_in_us; 159 160 if (duration_in_us > vrr->max_duration_in_us) 161 duration_in_us = vrr->max_duration_in_us; 162 163 v_total = div64_u64(div64_u64(((unsigned long long)( 164 duration_in_us) * (stream->timing.pix_clk_100hz / 10)), 165 stream->timing.h_total), 1000); 166 167 /* v_total cannot be less than nominal */ 168 if (v_total < stream->timing.v_total) { 169 ASSERT(v_total < stream->timing.v_total); 170 v_total = stream->timing.v_total; 171 } 172 173 return v_total; 174 } 175 176 static void update_v_total_for_static_ramp( 177 struct core_freesync *core_freesync, 178 const struct dc_stream_state *stream, 179 struct mod_vrr_params *in_out_vrr) 180 { 181 unsigned int v_total = 0; 182 unsigned int current_duration_in_us = 183 calc_duration_in_us_from_v_total( 184 stream, in_out_vrr, 185 in_out_vrr->adjust.v_total_max); 186 unsigned int target_duration_in_us = 187 calc_duration_in_us_from_refresh_in_uhz( 188 in_out_vrr->fixed.target_refresh_in_uhz); 189 bool ramp_direction_is_up = (current_duration_in_us > 190 target_duration_in_us) ? true : false; 191 192 /* Calc ratio between new and current frame duration with 3 digit */ 193 unsigned int frame_duration_ratio = div64_u64(1000000, 194 (1000 + div64_u64(((unsigned long long)( 195 STATIC_SCREEN_RAMP_DELTA_REFRESH_RATE_PER_FRAME) * 196 current_duration_in_us), 197 1000000))); 198 199 /* Calculate delta between new and current frame duration in us */ 200 unsigned int frame_duration_delta = div64_u64(((unsigned long long)( 201 current_duration_in_us) * 202 (1000 - frame_duration_ratio)), 1000); 203 204 /* Adjust frame duration delta based on ratio between current and 205 * standard frame duration (frame duration at 60 Hz refresh rate). 206 */ 207 unsigned int ramp_rate_interpolated = div64_u64(((unsigned long long)( 208 frame_duration_delta) * current_duration_in_us), 16666); 209 210 /* Going to a higher refresh rate (lower frame duration) */ 211 if (ramp_direction_is_up) { 212 /* reduce frame duration */ 213 current_duration_in_us -= ramp_rate_interpolated; 214 215 /* adjust for frame duration below min */ 216 if (current_duration_in_us <= target_duration_in_us) { 217 in_out_vrr->fixed.ramping_active = false; 218 in_out_vrr->fixed.ramping_done = true; 219 current_duration_in_us = 220 calc_duration_in_us_from_refresh_in_uhz( 221 in_out_vrr->fixed.target_refresh_in_uhz); 222 } 223 /* Going to a lower refresh rate (larger frame duration) */ 224 } else { 225 /* increase frame duration */ 226 current_duration_in_us += ramp_rate_interpolated; 227 228 /* adjust for frame duration above max */ 229 if (current_duration_in_us >= target_duration_in_us) { 230 in_out_vrr->fixed.ramping_active = false; 231 in_out_vrr->fixed.ramping_done = true; 232 current_duration_in_us = 233 calc_duration_in_us_from_refresh_in_uhz( 234 in_out_vrr->fixed.target_refresh_in_uhz); 235 } 236 } 237 238 v_total = div64_u64(div64_u64(((unsigned long long)( 239 current_duration_in_us) * (stream->timing.pix_clk_100hz / 10)), 240 stream->timing.h_total), 1000); 241 242 /* v_total cannot be less than nominal */ 243 if (v_total < stream->timing.v_total) 244 v_total = stream->timing.v_total; 245 246 in_out_vrr->adjust.v_total_min = v_total; 247 in_out_vrr->adjust.v_total_max = v_total; 248 } 249 250 static void apply_below_the_range(struct core_freesync *core_freesync, 251 const struct dc_stream_state *stream, 252 unsigned int last_render_time_in_us, 253 struct mod_vrr_params *in_out_vrr) 254 { 255 unsigned int inserted_frame_duration_in_us = 0; 256 unsigned int mid_point_frames_ceil = 0; 257 unsigned int mid_point_frames_floor = 0; 258 unsigned int frame_time_in_us = 0; 259 unsigned int delta_from_mid_point_in_us_1 = 0xFFFFFFFF; 260 unsigned int delta_from_mid_point_in_us_2 = 0xFFFFFFFF; 261 unsigned int frames_to_insert = 0; 262 unsigned int delta_from_mid_point_delta_in_us; 263 unsigned int max_render_time_in_us = 264 in_out_vrr->max_duration_in_us - in_out_vrr->btr.margin_in_us; 265 266 /* Program BTR */ 267 if ((last_render_time_in_us + in_out_vrr->btr.margin_in_us / 2) < max_render_time_in_us) { 268 /* Exit Below the Range */ 269 if (in_out_vrr->btr.btr_active) { 270 in_out_vrr->btr.frame_counter = 0; 271 in_out_vrr->btr.btr_active = false; 272 } 273 } else if (last_render_time_in_us > (max_render_time_in_us + in_out_vrr->btr.margin_in_us / 2)) { 274 /* Enter Below the Range */ 275 if (!in_out_vrr->btr.btr_active) { 276 in_out_vrr->btr.btr_active = true; 277 } 278 } 279 280 /* BTR set to "not active" so disengage */ 281 if (!in_out_vrr->btr.btr_active) { 282 in_out_vrr->btr.inserted_duration_in_us = 0; 283 in_out_vrr->btr.frames_to_insert = 0; 284 in_out_vrr->btr.frame_counter = 0; 285 286 /* Restore FreeSync */ 287 in_out_vrr->adjust.v_total_min = 288 calc_v_total_from_refresh(stream, 289 in_out_vrr->max_refresh_in_uhz); 290 in_out_vrr->adjust.v_total_max = 291 calc_v_total_from_refresh(stream, 292 in_out_vrr->min_refresh_in_uhz); 293 /* BTR set to "active" so engage */ 294 } else { 295 296 /* Calculate number of midPoint frames that could fit within 297 * the render time interval- take ceil of this value 298 */ 299 mid_point_frames_ceil = (last_render_time_in_us + 300 in_out_vrr->btr.mid_point_in_us - 1) / 301 in_out_vrr->btr.mid_point_in_us; 302 303 if (mid_point_frames_ceil > 0) { 304 frame_time_in_us = last_render_time_in_us / 305 mid_point_frames_ceil; 306 delta_from_mid_point_in_us_1 = 307 (in_out_vrr->btr.mid_point_in_us > 308 frame_time_in_us) ? 309 (in_out_vrr->btr.mid_point_in_us - frame_time_in_us) : 310 (frame_time_in_us - in_out_vrr->btr.mid_point_in_us); 311 } 312 313 /* Calculate number of midPoint frames that could fit within 314 * the render time interval- take floor of this value 315 */ 316 mid_point_frames_floor = last_render_time_in_us / 317 in_out_vrr->btr.mid_point_in_us; 318 319 if (mid_point_frames_floor > 0) { 320 321 frame_time_in_us = last_render_time_in_us / 322 mid_point_frames_floor; 323 delta_from_mid_point_in_us_2 = 324 (in_out_vrr->btr.mid_point_in_us > 325 frame_time_in_us) ? 326 (in_out_vrr->btr.mid_point_in_us - frame_time_in_us) : 327 (frame_time_in_us - in_out_vrr->btr.mid_point_in_us); 328 } 329 330 /* Choose number of frames to insert based on how close it 331 * can get to the mid point of the variable range. 332 */ 333 if ((frame_time_in_us / mid_point_frames_ceil) > in_out_vrr->min_duration_in_us && 334 (delta_from_mid_point_in_us_1 < delta_from_mid_point_in_us_2 || 335 mid_point_frames_floor < 2)) { 336 frames_to_insert = mid_point_frames_ceil; 337 delta_from_mid_point_delta_in_us = delta_from_mid_point_in_us_2 - 338 delta_from_mid_point_in_us_1; 339 } else { 340 frames_to_insert = mid_point_frames_floor; 341 delta_from_mid_point_delta_in_us = delta_from_mid_point_in_us_1 - 342 delta_from_mid_point_in_us_2; 343 } 344 345 /* Prefer current frame multiplier when BTR is enabled unless it drifts 346 * too far from the midpoint 347 */ 348 if (in_out_vrr->btr.frames_to_insert != 0 && 349 delta_from_mid_point_delta_in_us < BTR_DRIFT_MARGIN) { 350 if (((last_render_time_in_us / in_out_vrr->btr.frames_to_insert) < 351 max_render_time_in_us) && 352 ((last_render_time_in_us / in_out_vrr->btr.frames_to_insert) > 353 in_out_vrr->min_duration_in_us)) 354 frames_to_insert = in_out_vrr->btr.frames_to_insert; 355 } 356 357 /* Either we've calculated the number of frames to insert, 358 * or we need to insert min duration frames 359 */ 360 if (last_render_time_in_us / frames_to_insert < 361 in_out_vrr->min_duration_in_us){ 362 frames_to_insert -= (frames_to_insert > 1) ? 363 1 : 0; 364 } 365 366 if (frames_to_insert > 0) 367 inserted_frame_duration_in_us = last_render_time_in_us / 368 frames_to_insert; 369 370 if (inserted_frame_duration_in_us < in_out_vrr->min_duration_in_us) 371 inserted_frame_duration_in_us = in_out_vrr->min_duration_in_us; 372 373 /* Cache the calculated variables */ 374 in_out_vrr->btr.inserted_duration_in_us = 375 inserted_frame_duration_in_us; 376 in_out_vrr->btr.frames_to_insert = frames_to_insert; 377 in_out_vrr->btr.frame_counter = frames_to_insert; 378 } 379 } 380 381 static void apply_fixed_refresh(struct core_freesync *core_freesync, 382 const struct dc_stream_state *stream, 383 unsigned int last_render_time_in_us, 384 struct mod_vrr_params *in_out_vrr) 385 { 386 bool update = false; 387 unsigned int max_render_time_in_us = in_out_vrr->max_duration_in_us; 388 389 /* Compute the exit refresh rate and exit frame duration */ 390 unsigned int exit_refresh_rate_in_milli_hz = ((1000000000/max_render_time_in_us) 391 + (1000*FIXED_REFRESH_EXIT_MARGIN_IN_HZ)); 392 unsigned int exit_frame_duration_in_us = 1000000000/exit_refresh_rate_in_milli_hz; 393 394 if (last_render_time_in_us < exit_frame_duration_in_us) { 395 /* Exit Fixed Refresh mode */ 396 if (in_out_vrr->fixed.fixed_active) { 397 in_out_vrr->fixed.frame_counter++; 398 399 if (in_out_vrr->fixed.frame_counter > 400 FIXED_REFRESH_EXIT_FRAME_COUNT) { 401 in_out_vrr->fixed.frame_counter = 0; 402 in_out_vrr->fixed.fixed_active = false; 403 in_out_vrr->fixed.target_refresh_in_uhz = 0; 404 update = true; 405 } 406 } 407 } else if (last_render_time_in_us > max_render_time_in_us) { 408 /* Enter Fixed Refresh mode */ 409 if (!in_out_vrr->fixed.fixed_active) { 410 in_out_vrr->fixed.frame_counter++; 411 412 if (in_out_vrr->fixed.frame_counter > 413 FIXED_REFRESH_ENTER_FRAME_COUNT) { 414 in_out_vrr->fixed.frame_counter = 0; 415 in_out_vrr->fixed.fixed_active = true; 416 in_out_vrr->fixed.target_refresh_in_uhz = 417 in_out_vrr->max_refresh_in_uhz; 418 update = true; 419 } 420 } 421 } 422 423 if (update) { 424 if (in_out_vrr->fixed.fixed_active) { 425 in_out_vrr->adjust.v_total_min = 426 calc_v_total_from_refresh( 427 stream, in_out_vrr->max_refresh_in_uhz); 428 in_out_vrr->adjust.v_total_max = 429 in_out_vrr->adjust.v_total_min; 430 } else { 431 in_out_vrr->adjust.v_total_min = 432 calc_v_total_from_refresh(stream, 433 in_out_vrr->max_refresh_in_uhz); 434 in_out_vrr->adjust.v_total_max = 435 calc_v_total_from_refresh(stream, 436 in_out_vrr->min_refresh_in_uhz); 437 } 438 } 439 } 440 441 static bool vrr_settings_require_update(struct core_freesync *core_freesync, 442 struct mod_freesync_config *in_config, 443 unsigned int min_refresh_in_uhz, 444 unsigned int max_refresh_in_uhz, 445 struct mod_vrr_params *in_vrr) 446 { 447 if (in_vrr->state != in_config->state) { 448 return true; 449 } else if (in_vrr->state == VRR_STATE_ACTIVE_FIXED && 450 in_vrr->fixed.target_refresh_in_uhz != 451 in_config->min_refresh_in_uhz) { 452 return true; 453 } else if (in_vrr->min_refresh_in_uhz != min_refresh_in_uhz) { 454 return true; 455 } else if (in_vrr->max_refresh_in_uhz != max_refresh_in_uhz) { 456 return true; 457 } 458 459 return false; 460 } 461 462 bool mod_freesync_get_vmin_vmax(struct mod_freesync *mod_freesync, 463 const struct dc_stream_state *stream, 464 unsigned int *vmin, 465 unsigned int *vmax) 466 { 467 *vmin = stream->adjust.v_total_min; 468 *vmax = stream->adjust.v_total_max; 469 470 return true; 471 } 472 473 bool mod_freesync_get_v_position(struct mod_freesync *mod_freesync, 474 struct dc_stream_state *stream, 475 unsigned int *nom_v_pos, 476 unsigned int *v_pos) 477 { 478 struct core_freesync *core_freesync = NULL; 479 struct crtc_position position; 480 481 if (mod_freesync == NULL) 482 return false; 483 484 core_freesync = MOD_FREESYNC_TO_CORE(mod_freesync); 485 486 if (dc_stream_get_crtc_position(core_freesync->dc, &stream, 1, 487 &position.vertical_count, 488 &position.nominal_vcount)) { 489 490 *nom_v_pos = position.nominal_vcount; 491 *v_pos = position.vertical_count; 492 493 return true; 494 } 495 496 return false; 497 } 498 499 static void build_vrr_infopacket_data(const struct mod_vrr_params *vrr, 500 struct dc_info_packet *infopacket) 501 { 502 /* PB1 = 0x1A (24bit AMD IEEE OUI (0x00001A) - Byte 0) */ 503 infopacket->sb[1] = 0x1A; 504 505 /* PB2 = 0x00 (24bit AMD IEEE OUI (0x00001A) - Byte 1) */ 506 infopacket->sb[2] = 0x00; 507 508 /* PB3 = 0x00 (24bit AMD IEEE OUI (0x00001A) - Byte 2) */ 509 infopacket->sb[3] = 0x00; 510 511 /* PB4 = Reserved */ 512 513 /* PB5 = Reserved */ 514 515 /* PB6 = [Bits 7:3 = Reserved] */ 516 517 /* PB6 = [Bit 0 = FreeSync Supported] */ 518 if (vrr->state != VRR_STATE_UNSUPPORTED) 519 infopacket->sb[6] |= 0x01; 520 521 /* PB6 = [Bit 1 = FreeSync Enabled] */ 522 if (vrr->state != VRR_STATE_DISABLED && 523 vrr->state != VRR_STATE_UNSUPPORTED) 524 infopacket->sb[6] |= 0x02; 525 526 /* PB6 = [Bit 2 = FreeSync Active] */ 527 if (vrr->state == VRR_STATE_ACTIVE_VARIABLE || 528 vrr->state == VRR_STATE_ACTIVE_FIXED) 529 infopacket->sb[6] |= 0x04; 530 531 /* PB7 = FreeSync Minimum refresh rate (Hz) */ 532 infopacket->sb[7] = (unsigned char)(vrr->min_refresh_in_uhz / 1000000); 533 534 /* PB8 = FreeSync Maximum refresh rate (Hz) 535 * Note: We should never go above the field rate of the mode timing set. 536 */ 537 infopacket->sb[8] = (unsigned char)(vrr->max_refresh_in_uhz / 1000000); 538 539 540 //FreeSync HDR 541 infopacket->sb[9] = 0; 542 infopacket->sb[10] = 0; 543 } 544 545 static void build_vrr_infopacket_fs2_data(enum color_transfer_func app_tf, 546 struct dc_info_packet *infopacket) 547 { 548 if (app_tf != TRANSFER_FUNC_UNKNOWN) { 549 infopacket->valid = true; 550 551 infopacket->sb[6] |= 0x08; // PB6 = [Bit 3 = Native Color Active] 552 553 if (app_tf == TRANSFER_FUNC_GAMMA_22) { 554 infopacket->sb[9] |= 0x04; // PB6 = [Bit 2 = Gamma 2.2 EOTF Active] 555 } 556 } 557 } 558 559 static void build_vrr_infopacket_header_v1(enum signal_type signal, 560 struct dc_info_packet *infopacket, 561 unsigned int *payload_size) 562 { 563 if (dc_is_hdmi_signal(signal)) { 564 565 /* HEADER */ 566 567 /* HB0 = Packet Type = 0x83 (Source Product 568 * Descriptor InfoFrame) 569 */ 570 infopacket->hb0 = DC_HDMI_INFOFRAME_TYPE_SPD; 571 572 /* HB1 = Version = 0x01 */ 573 infopacket->hb1 = 0x01; 574 575 /* HB2 = [Bits 7:5 = 0] [Bits 4:0 = Length = 0x08] */ 576 infopacket->hb2 = 0x08; 577 578 *payload_size = 0x08; 579 580 } else if (dc_is_dp_signal(signal)) { 581 582 /* HEADER */ 583 584 /* HB0 = Secondary-data Packet ID = 0 - Only non-zero 585 * when used to associate audio related info packets 586 */ 587 infopacket->hb0 = 0x00; 588 589 /* HB1 = Packet Type = 0x83 (Source Product 590 * Descriptor InfoFrame) 591 */ 592 infopacket->hb1 = DC_HDMI_INFOFRAME_TYPE_SPD; 593 594 /* HB2 = [Bits 7:0 = Least significant eight bits - 595 * For INFOFRAME, the value must be 1Bh] 596 */ 597 infopacket->hb2 = 0x1B; 598 599 /* HB3 = [Bits 7:2 = INFOFRAME SDP Version Number = 0x1] 600 * [Bits 1:0 = Most significant two bits = 0x00] 601 */ 602 infopacket->hb3 = 0x04; 603 604 *payload_size = 0x1B; 605 } 606 } 607 608 static void build_vrr_infopacket_header_v2(enum signal_type signal, 609 struct dc_info_packet *infopacket, 610 unsigned int *payload_size) 611 { 612 if (dc_is_hdmi_signal(signal)) { 613 614 /* HEADER */ 615 616 /* HB0 = Packet Type = 0x83 (Source Product 617 * Descriptor InfoFrame) 618 */ 619 infopacket->hb0 = DC_HDMI_INFOFRAME_TYPE_SPD; 620 621 /* HB1 = Version = 0x02 */ 622 infopacket->hb1 = 0x02; 623 624 /* HB2 = [Bits 7:5 = 0] [Bits 4:0 = Length = 0x09] */ 625 infopacket->hb2 = 0x09; 626 627 *payload_size = 0x0A; 628 629 } else if (dc_is_dp_signal(signal)) { 630 631 /* HEADER */ 632 633 /* HB0 = Secondary-data Packet ID = 0 - Only non-zero 634 * when used to associate audio related info packets 635 */ 636 infopacket->hb0 = 0x00; 637 638 /* HB1 = Packet Type = 0x83 (Source Product 639 * Descriptor InfoFrame) 640 */ 641 infopacket->hb1 = DC_HDMI_INFOFRAME_TYPE_SPD; 642 643 /* HB2 = [Bits 7:0 = Least significant eight bits - 644 * For INFOFRAME, the value must be 1Bh] 645 */ 646 infopacket->hb2 = 0x1B; 647 648 /* HB3 = [Bits 7:2 = INFOFRAME SDP Version Number = 0x2] 649 * [Bits 1:0 = Most significant two bits = 0x00] 650 */ 651 infopacket->hb3 = 0x08; 652 653 *payload_size = 0x1B; 654 } 655 } 656 657 static void build_vrr_infopacket_checksum(unsigned int *payload_size, 658 struct dc_info_packet *infopacket) 659 { 660 /* Calculate checksum */ 661 unsigned int idx = 0; 662 unsigned char checksum = 0; 663 664 checksum += infopacket->hb0; 665 checksum += infopacket->hb1; 666 checksum += infopacket->hb2; 667 checksum += infopacket->hb3; 668 669 for (idx = 1; idx <= *payload_size; idx++) 670 checksum += infopacket->sb[idx]; 671 672 /* PB0 = Checksum (one byte complement) */ 673 infopacket->sb[0] = (unsigned char)(0x100 - checksum); 674 675 infopacket->valid = true; 676 } 677 678 static void build_vrr_infopacket_v1(enum signal_type signal, 679 const struct mod_vrr_params *vrr, 680 struct dc_info_packet *infopacket) 681 { 682 /* SPD info packet for FreeSync */ 683 unsigned int payload_size = 0; 684 685 build_vrr_infopacket_header_v1(signal, infopacket, &payload_size); 686 build_vrr_infopacket_data(vrr, infopacket); 687 build_vrr_infopacket_checksum(&payload_size, infopacket); 688 689 infopacket->valid = true; 690 } 691 692 static void build_vrr_infopacket_v2(enum signal_type signal, 693 const struct mod_vrr_params *vrr, 694 enum color_transfer_func app_tf, 695 struct dc_info_packet *infopacket) 696 { 697 unsigned int payload_size = 0; 698 699 build_vrr_infopacket_header_v2(signal, infopacket, &payload_size); 700 build_vrr_infopacket_data(vrr, infopacket); 701 702 build_vrr_infopacket_fs2_data(app_tf, infopacket); 703 704 build_vrr_infopacket_checksum(&payload_size, infopacket); 705 706 infopacket->valid = true; 707 } 708 709 void mod_freesync_build_vrr_infopacket(struct mod_freesync *mod_freesync, 710 const struct dc_stream_state *stream, 711 const struct mod_vrr_params *vrr, 712 enum vrr_packet_type packet_type, 713 enum color_transfer_func app_tf, 714 struct dc_info_packet *infopacket) 715 { 716 /* SPD info packet for FreeSync 717 * VTEM info packet for HdmiVRR 718 * Check if Freesync is supported. Return if false. If true, 719 * set the corresponding bit in the info packet 720 */ 721 if (!vrr->supported || (!vrr->send_info_frame)) 722 return; 723 724 switch (packet_type) { 725 case PACKET_TYPE_FS2: 726 build_vrr_infopacket_v2(stream->signal, vrr, app_tf, infopacket); 727 break; 728 case PACKET_TYPE_VRR: 729 case PACKET_TYPE_FS1: 730 default: 731 build_vrr_infopacket_v1(stream->signal, vrr, infopacket); 732 } 733 } 734 735 void mod_freesync_build_vrr_params(struct mod_freesync *mod_freesync, 736 const struct dc_stream_state *stream, 737 struct mod_freesync_config *in_config, 738 struct mod_vrr_params *in_out_vrr) 739 { 740 struct core_freesync *core_freesync = NULL; 741 unsigned long long nominal_field_rate_in_uhz = 0; 742 unsigned int refresh_range = 0; 743 unsigned long long min_refresh_in_uhz = 0; 744 unsigned long long max_refresh_in_uhz = 0; 745 746 if (mod_freesync == NULL) 747 return; 748 749 core_freesync = MOD_FREESYNC_TO_CORE(mod_freesync); 750 751 /* Calculate nominal field rate for stream */ 752 nominal_field_rate_in_uhz = 753 mod_freesync_calc_nominal_field_rate(stream); 754 755 /* Rounded to the nearest Hz */ 756 nominal_field_rate_in_uhz = 1000000ULL * 757 div_u64(nominal_field_rate_in_uhz + 500000, 1000000); 758 759 min_refresh_in_uhz = in_config->min_refresh_in_uhz; 760 max_refresh_in_uhz = in_config->max_refresh_in_uhz; 761 762 // Don't allow min > max 763 if (min_refresh_in_uhz > max_refresh_in_uhz) 764 min_refresh_in_uhz = max_refresh_in_uhz; 765 766 // Full range may be larger than current video timing, so cap at nominal 767 if (max_refresh_in_uhz > nominal_field_rate_in_uhz) 768 max_refresh_in_uhz = nominal_field_rate_in_uhz; 769 770 // Full range may be larger than current video timing, so cap at nominal 771 if (min_refresh_in_uhz > nominal_field_rate_in_uhz) 772 min_refresh_in_uhz = nominal_field_rate_in_uhz; 773 774 if (!vrr_settings_require_update(core_freesync, 775 in_config, (unsigned int)min_refresh_in_uhz, (unsigned int)max_refresh_in_uhz, 776 in_out_vrr)) 777 return; 778 779 in_out_vrr->state = in_config->state; 780 in_out_vrr->send_info_frame = in_config->vsif_supported; 781 782 if (in_config->state == VRR_STATE_UNSUPPORTED) { 783 in_out_vrr->state = VRR_STATE_UNSUPPORTED; 784 in_out_vrr->supported = false; 785 in_out_vrr->adjust.v_total_min = stream->timing.v_total; 786 in_out_vrr->adjust.v_total_max = stream->timing.v_total; 787 788 return; 789 790 } else { 791 in_out_vrr->min_refresh_in_uhz = (unsigned int)min_refresh_in_uhz; 792 in_out_vrr->max_duration_in_us = 793 calc_duration_in_us_from_refresh_in_uhz( 794 (unsigned int)min_refresh_in_uhz); 795 796 in_out_vrr->max_refresh_in_uhz = (unsigned int)max_refresh_in_uhz; 797 in_out_vrr->min_duration_in_us = 798 calc_duration_in_us_from_refresh_in_uhz( 799 (unsigned int)max_refresh_in_uhz); 800 801 refresh_range = in_out_vrr->max_refresh_in_uhz - 802 in_out_vrr->min_refresh_in_uhz; 803 804 in_out_vrr->btr.margin_in_us = in_out_vrr->max_duration_in_us - 805 2 * in_out_vrr->min_duration_in_us; 806 if (in_out_vrr->btr.margin_in_us > BTR_MAX_MARGIN) 807 in_out_vrr->btr.margin_in_us = BTR_MAX_MARGIN; 808 809 in_out_vrr->supported = true; 810 } 811 812 in_out_vrr->fixed.ramping_active = in_config->ramping; 813 814 in_out_vrr->btr.btr_enabled = in_config->btr; 815 816 if (in_out_vrr->max_refresh_in_uhz < 817 2 * in_out_vrr->min_refresh_in_uhz) 818 in_out_vrr->btr.btr_enabled = false; 819 820 in_out_vrr->btr.btr_active = false; 821 in_out_vrr->btr.inserted_duration_in_us = 0; 822 in_out_vrr->btr.frames_to_insert = 0; 823 in_out_vrr->btr.frame_counter = 0; 824 in_out_vrr->fixed.fixed_active = false; 825 in_out_vrr->fixed.target_refresh_in_uhz = 0; 826 827 in_out_vrr->btr.mid_point_in_us = 828 (in_out_vrr->min_duration_in_us + 829 in_out_vrr->max_duration_in_us) / 2; 830 831 if (in_out_vrr->state == VRR_STATE_UNSUPPORTED) { 832 in_out_vrr->adjust.v_total_min = stream->timing.v_total; 833 in_out_vrr->adjust.v_total_max = stream->timing.v_total; 834 } else if (in_out_vrr->state == VRR_STATE_DISABLED) { 835 in_out_vrr->adjust.v_total_min = stream->timing.v_total; 836 in_out_vrr->adjust.v_total_max = stream->timing.v_total; 837 } else if (in_out_vrr->state == VRR_STATE_INACTIVE) { 838 in_out_vrr->adjust.v_total_min = stream->timing.v_total; 839 in_out_vrr->adjust.v_total_max = stream->timing.v_total; 840 } else if (in_out_vrr->state == VRR_STATE_ACTIVE_VARIABLE && 841 refresh_range >= MIN_REFRESH_RANGE_IN_US) { 842 843 in_out_vrr->adjust.v_total_min = 844 calc_v_total_from_refresh(stream, 845 in_out_vrr->max_refresh_in_uhz); 846 in_out_vrr->adjust.v_total_max = 847 calc_v_total_from_refresh(stream, 848 in_out_vrr->min_refresh_in_uhz); 849 } else if (in_out_vrr->state == VRR_STATE_ACTIVE_FIXED) { 850 in_out_vrr->fixed.target_refresh_in_uhz = 851 in_out_vrr->min_refresh_in_uhz; 852 if (in_out_vrr->fixed.ramping_active && 853 in_out_vrr->fixed.fixed_active) { 854 /* Do not update vtotals if ramping is already active 855 * in order to continue ramp from current refresh. 856 */ 857 in_out_vrr->fixed.fixed_active = true; 858 } else { 859 in_out_vrr->fixed.fixed_active = true; 860 in_out_vrr->adjust.v_total_min = 861 calc_v_total_from_refresh(stream, 862 in_out_vrr->fixed.target_refresh_in_uhz); 863 in_out_vrr->adjust.v_total_max = 864 in_out_vrr->adjust.v_total_min; 865 } 866 } else { 867 in_out_vrr->state = VRR_STATE_INACTIVE; 868 in_out_vrr->adjust.v_total_min = stream->timing.v_total; 869 in_out_vrr->adjust.v_total_max = stream->timing.v_total; 870 } 871 } 872 873 void mod_freesync_handle_preflip(struct mod_freesync *mod_freesync, 874 const struct dc_plane_state *plane, 875 const struct dc_stream_state *stream, 876 unsigned int curr_time_stamp_in_us, 877 struct mod_vrr_params *in_out_vrr) 878 { 879 struct core_freesync *core_freesync = NULL; 880 unsigned int last_render_time_in_us = 0; 881 unsigned int average_render_time_in_us = 0; 882 883 if (mod_freesync == NULL) 884 return; 885 886 core_freesync = MOD_FREESYNC_TO_CORE(mod_freesync); 887 888 if (in_out_vrr->supported && 889 in_out_vrr->state == VRR_STATE_ACTIVE_VARIABLE) { 890 unsigned int i = 0; 891 unsigned int oldest_index = plane->time.index + 1; 892 893 if (oldest_index >= DC_PLANE_UPDATE_TIMES_MAX) 894 oldest_index = 0; 895 896 last_render_time_in_us = curr_time_stamp_in_us - 897 plane->time.prev_update_time_in_us; 898 899 // Sum off all entries except oldest one 900 for (i = 0; i < DC_PLANE_UPDATE_TIMES_MAX; i++) { 901 average_render_time_in_us += 902 plane->time.time_elapsed_in_us[i]; 903 } 904 average_render_time_in_us -= 905 plane->time.time_elapsed_in_us[oldest_index]; 906 907 // Add render time for current flip 908 average_render_time_in_us += last_render_time_in_us; 909 average_render_time_in_us /= DC_PLANE_UPDATE_TIMES_MAX; 910 911 if (in_out_vrr->btr.btr_enabled) { 912 apply_below_the_range(core_freesync, 913 stream, 914 last_render_time_in_us, 915 in_out_vrr); 916 } else { 917 apply_fixed_refresh(core_freesync, 918 stream, 919 last_render_time_in_us, 920 in_out_vrr); 921 } 922 923 } 924 } 925 926 void mod_freesync_handle_v_update(struct mod_freesync *mod_freesync, 927 const struct dc_stream_state *stream, 928 struct mod_vrr_params *in_out_vrr) 929 { 930 struct core_freesync *core_freesync = NULL; 931 932 if ((mod_freesync == NULL) || (stream == NULL) || (in_out_vrr == NULL)) 933 return; 934 935 core_freesync = MOD_FREESYNC_TO_CORE(mod_freesync); 936 937 if (in_out_vrr->supported == false) 938 return; 939 940 /* Below the Range Logic */ 941 942 /* Only execute if in fullscreen mode */ 943 if (in_out_vrr->state == VRR_STATE_ACTIVE_VARIABLE && 944 in_out_vrr->btr.btr_active) { 945 /* TODO: pass in flag for Pre-DCE12 ASIC 946 * in order for frame variable duration to take affect, 947 * it needs to be done one VSYNC early, which is at 948 * frameCounter == 1. 949 * For DCE12 and newer updates to V_TOTAL_MIN/MAX 950 * will take affect on current frame 951 */ 952 if (in_out_vrr->btr.frames_to_insert == 953 in_out_vrr->btr.frame_counter) { 954 in_out_vrr->adjust.v_total_min = 955 calc_v_total_from_duration(stream, 956 in_out_vrr, 957 in_out_vrr->btr.inserted_duration_in_us); 958 in_out_vrr->adjust.v_total_max = 959 in_out_vrr->adjust.v_total_min; 960 } 961 962 if (in_out_vrr->btr.frame_counter > 0) 963 in_out_vrr->btr.frame_counter--; 964 965 /* Restore FreeSync */ 966 if (in_out_vrr->btr.frame_counter == 0) { 967 in_out_vrr->adjust.v_total_min = 968 calc_v_total_from_refresh(stream, 969 in_out_vrr->max_refresh_in_uhz); 970 in_out_vrr->adjust.v_total_max = 971 calc_v_total_from_refresh(stream, 972 in_out_vrr->min_refresh_in_uhz); 973 } 974 } 975 976 /* If in fullscreen freesync mode or in video, do not program 977 * static screen ramp values 978 */ 979 if (in_out_vrr->state == VRR_STATE_ACTIVE_VARIABLE) 980 in_out_vrr->fixed.ramping_active = false; 981 982 /* Gradual Static Screen Ramping Logic */ 983 /* Execute if ramp is active and user enabled freesync static screen*/ 984 if (in_out_vrr->state == VRR_STATE_ACTIVE_FIXED && 985 in_out_vrr->fixed.ramping_active) { 986 update_v_total_for_static_ramp( 987 core_freesync, stream, in_out_vrr); 988 } 989 } 990 991 void mod_freesync_get_settings(struct mod_freesync *mod_freesync, 992 const struct mod_vrr_params *vrr, 993 unsigned int *v_total_min, unsigned int *v_total_max, 994 unsigned int *event_triggers, 995 unsigned int *window_min, unsigned int *window_max, 996 unsigned int *lfc_mid_point_in_us, 997 unsigned int *inserted_frames, 998 unsigned int *inserted_duration_in_us) 999 { 1000 if (mod_freesync == NULL) 1001 return; 1002 1003 if (vrr->supported) { 1004 *v_total_min = vrr->adjust.v_total_min; 1005 *v_total_max = vrr->adjust.v_total_max; 1006 *event_triggers = 0; 1007 *lfc_mid_point_in_us = vrr->btr.mid_point_in_us; 1008 *inserted_frames = vrr->btr.frames_to_insert; 1009 *inserted_duration_in_us = vrr->btr.inserted_duration_in_us; 1010 } 1011 } 1012 1013 unsigned long long mod_freesync_calc_nominal_field_rate( 1014 const struct dc_stream_state *stream) 1015 { 1016 unsigned long long nominal_field_rate_in_uhz = 0; 1017 unsigned int total = stream->timing.h_total * stream->timing.v_total; 1018 1019 /* Calculate nominal field rate for stream, rounded up to nearest integer */ 1020 nominal_field_rate_in_uhz = stream->timing.pix_clk_100hz / 10; 1021 nominal_field_rate_in_uhz *= 1000ULL * 1000ULL * 1000ULL; 1022 1023 nominal_field_rate_in_uhz = div_u64(nominal_field_rate_in_uhz, total); 1024 1025 return nominal_field_rate_in_uhz; 1026 } 1027 1028 bool mod_freesync_is_valid_range(struct mod_freesync *mod_freesync, 1029 const struct dc_stream_state *stream, 1030 uint32_t min_refresh_cap_in_uhz, 1031 uint32_t max_refresh_cap_in_uhz, 1032 uint32_t min_refresh_request_in_uhz, 1033 uint32_t max_refresh_request_in_uhz) 1034 { 1035 /* Calculate nominal field rate for stream */ 1036 unsigned long long nominal_field_rate_in_uhz = 1037 mod_freesync_calc_nominal_field_rate(stream); 1038 1039 /* Typically nominal refresh calculated can have some fractional part. 1040 * Allow for some rounding error of actual video timing by taking floor 1041 * of caps and request. Round the nominal refresh rate. 1042 * 1043 * Dividing will convert everything to units in Hz although input 1044 * variable name is in uHz! 1045 * 1046 * Also note, this takes care of rounding error on the nominal refresh 1047 * so by rounding error we only expect it to be off by a small amount, 1048 * such as < 0.1 Hz. i.e. 143.9xxx or 144.1xxx. 1049 * 1050 * Example 1. Caps Min = 40 Hz, Max = 144 Hz 1051 * Request Min = 40 Hz, Max = 144 Hz 1052 * Nominal = 143.5x Hz rounded to 144 Hz 1053 * This function should allow this as valid request 1054 * 1055 * Example 2. Caps Min = 40 Hz, Max = 144 Hz 1056 * Request Min = 40 Hz, Max = 144 Hz 1057 * Nominal = 144.4x Hz rounded to 144 Hz 1058 * This function should allow this as valid request 1059 * 1060 * Example 3. Caps Min = 40 Hz, Max = 144 Hz 1061 * Request Min = 40 Hz, Max = 144 Hz 1062 * Nominal = 120.xx Hz rounded to 120 Hz 1063 * This function should return NOT valid since the requested 1064 * max is greater than current timing's nominal 1065 * 1066 * Example 4. Caps Min = 40 Hz, Max = 120 Hz 1067 * Request Min = 40 Hz, Max = 120 Hz 1068 * Nominal = 144.xx Hz rounded to 144 Hz 1069 * This function should return NOT valid since the nominal 1070 * is greater than the capability's max refresh 1071 */ 1072 nominal_field_rate_in_uhz = 1073 div_u64(nominal_field_rate_in_uhz + 500000, 1000000); 1074 min_refresh_cap_in_uhz /= 1000000; 1075 max_refresh_cap_in_uhz /= 1000000; 1076 min_refresh_request_in_uhz /= 1000000; 1077 max_refresh_request_in_uhz /= 1000000; 1078 1079 // Check nominal is within range 1080 if (nominal_field_rate_in_uhz > max_refresh_cap_in_uhz || 1081 nominal_field_rate_in_uhz < min_refresh_cap_in_uhz) 1082 return false; 1083 1084 // If nominal is less than max, limit the max allowed refresh rate 1085 if (nominal_field_rate_in_uhz < max_refresh_cap_in_uhz) 1086 max_refresh_cap_in_uhz = nominal_field_rate_in_uhz; 1087 1088 // Don't allow min > max 1089 if (min_refresh_request_in_uhz > max_refresh_request_in_uhz) 1090 return false; 1091 1092 // Check min is within range 1093 if (min_refresh_request_in_uhz > max_refresh_cap_in_uhz || 1094 min_refresh_request_in_uhz < min_refresh_cap_in_uhz) 1095 return false; 1096 1097 // Check max is within range 1098 if (max_refresh_request_in_uhz > max_refresh_cap_in_uhz || 1099 max_refresh_request_in_uhz < min_refresh_cap_in_uhz) 1100 return false; 1101 1102 // For variable range, check for at least 10 Hz range 1103 if ((max_refresh_request_in_uhz != min_refresh_request_in_uhz) && 1104 (max_refresh_request_in_uhz - min_refresh_request_in_uhz < 10)) 1105 return false; 1106 1107 return true; 1108 } 1109 1110