Home | History | Annotate | Line # | Download | only in nir
      1 /*
      2  * Copyright  2015 Red Hat
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
     21  * IN THE SOFTWARE.
     22  *
     23  * Authors:
     24  *    Rob Clark <robclark (at) freedesktop.org>
     25  */
     26 
     27 #include "nir.h"
     28 #include "nir_builder.h"
     29 
     30 #define MAX_CLIP_PLANES 8
     31 
     32 /* Generates the lowering code for user-clip-planes, generating CLIPDIST
     33  * from UCP[n] + CLIPVERTEX or POSITION.  Additionally, an optional pass
     34  * for fragment shaders to insert conditional kills based on the inter-
     35  * polated CLIPDIST
     36  *
     37  * NOTE: should be run after nir_lower_outputs_to_temporaries() (or at
     38  * least in scenarios where you can count on each output written once
     39  * and only once).
     40  */
     41 
     42 
     43 static nir_variable *
     44 create_clipdist_var(nir_shader *shader,
     45                     bool output, gl_varying_slot slot, unsigned array_size)
     46 {
     47    nir_variable *var = rzalloc(shader, nir_variable);
     48 
     49    /* TODO use type_size() for num_inputs/outputs */
     50    if (output) {
     51       var->data.driver_location = shader->num_outputs++;
     52       var->data.mode = nir_var_shader_out;
     53    } else {
     54       var->data.driver_location = shader->num_inputs++;
     55       var->data.mode = nir_var_shader_in;
     56    }
     57    var->name = ralloc_asprintf(var, "clipdist_%d", var->data.driver_location);
     58    var->data.index = 0;
     59    var->data.location = slot;
     60 
     61    if (array_size > 0) {
     62       var->type = glsl_array_type(glsl_float_type(), array_size,
     63                                   sizeof(float));
     64       var->data.compact = 1;
     65    } else
     66       var->type = glsl_vec4_type();
     67 
     68    nir_shader_add_variable(shader, var);
     69    return var;
     70 }
     71 
     72 static void
     73 create_clipdist_vars(nir_shader *shader, nir_variable **io_vars,
     74                      unsigned ucp_enables, bool output,
     75                      bool use_clipdist_array)
     76 {
     77    if (use_clipdist_array) {
     78       shader->info.clip_distance_array_size = util_last_bit(ucp_enables);
     79       io_vars[0] =
     80          create_clipdist_var(shader, output,
     81                              VARYING_SLOT_CLIP_DIST0,
     82                              shader->info.clip_distance_array_size);
     83    } else {
     84       if (ucp_enables & 0x0f)
     85          io_vars[0] =
     86             create_clipdist_var(shader, output,
     87                                 VARYING_SLOT_CLIP_DIST0, 0);
     88       if (ucp_enables & 0xf0)
     89          io_vars[1] =
     90             create_clipdist_var(shader, output,
     91                                 VARYING_SLOT_CLIP_DIST1, 0);
     92    }
     93 }
     94 
     95 static void
     96 store_clipdist_output(nir_builder *b, nir_variable *out, nir_ssa_def **val)
     97 {
     98    nir_io_semantics semantics = {
     99       .location = out->data.location,
    100       .num_slots = 1,
    101    };
    102 
    103    nir_store_output(b, nir_vec4(b, val[0], val[1], val[2], val[3]), nir_imm_int(b, 0),
    104                     .base = out->data.driver_location,
    105                     .write_mask = 0xf,
    106                     .io_semantics = semantics);
    107 }
    108 
    109 static void
    110 load_clipdist_input(nir_builder *b, nir_variable *in, int location_offset,
    111                     nir_ssa_def **val)
    112 {
    113    nir_io_semantics semantics = {
    114       .location = in->data.location,
    115       .num_slots = 1,
    116    };
    117 
    118    nir_ssa_def *load =
    119       nir_load_input(b, 4, 32, nir_imm_int(b, 0),
    120                      .base = in->data.driver_location + location_offset,
    121                      .io_semantics = semantics);
    122 
    123    val[0] = nir_channel(b, load, 0);
    124    val[1] = nir_channel(b, load, 1);
    125    val[2] = nir_channel(b, load, 2);
    126    val[3] = nir_channel(b, load, 3);
    127 }
    128 
    129 static nir_ssa_def *
    130 find_output_in_block(nir_block *block, unsigned drvloc)
    131 {
    132    nir_foreach_instr(instr, block) {
    133 
    134       if (instr->type == nir_instr_type_intrinsic) {
    135          nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
    136          if ((intr->intrinsic == nir_intrinsic_store_output) &&
    137              nir_intrinsic_base(intr) == drvloc) {
    138             assert(intr->src[0].is_ssa);
    139             assert(nir_src_is_const(intr->src[1]));
    140             return intr->src[0].ssa;
    141          }
    142       }
    143    }
    144 
    145    return NULL;
    146 }
    147 
    148 /* TODO: maybe this would be a useful helper?
    149  * NOTE: assumes each output is written exactly once (and unconditionally)
    150  * so if needed nir_lower_outputs_to_temporaries()
    151  */
    152 static nir_ssa_def *
    153 find_output(nir_shader *shader, unsigned drvloc)
    154 {
    155    nir_ssa_def *def = NULL;
    156    nir_foreach_function(function, shader) {
    157       if (function->impl) {
    158          nir_foreach_block_reverse(block, function->impl) {
    159             nir_ssa_def *new_def = find_output_in_block(block, drvloc);
    160             assert(!(new_def && def));
    161             def = new_def;
    162 #if !defined(DEBUG)
    163             /* for debug builds, scan entire shader to assert
    164              * if output is written multiple times.  For release
    165              * builds just assume all is well and bail when we
    166              * find first:
    167              */
    168             if (def)
    169                break;
    170 #endif
    171          }
    172       }
    173    }
    174 
    175    return def;
    176 }
    177 
    178 static bool
    179 find_clipvertex_and_position_outputs(nir_shader *shader,
    180                                      nir_variable **clipvertex,
    181                                      nir_variable **position)
    182 {
    183    nir_foreach_shader_out_variable(var, shader) {
    184       switch (var->data.location) {
    185       case VARYING_SLOT_POS:
    186          *position = var;
    187          break;
    188       case VARYING_SLOT_CLIP_VERTEX:
    189          *clipvertex = var;
    190          break;
    191       case VARYING_SLOT_CLIP_DIST0:
    192       case VARYING_SLOT_CLIP_DIST1:
    193          /* if shader is already writing CLIPDIST, then
    194           * there should be no user-clip-planes to deal
    195           * with.
    196           *
    197           * We assume nir_remove_dead_variables has removed the clipdist
    198           * variables if they're not written.
    199           */
    200          return false;
    201       }
    202    }
    203 
    204    return *clipvertex || *position;
    205 }
    206 
    207 static nir_ssa_def *
    208 get_ucp(nir_builder *b, int plane,
    209         const gl_state_index16 clipplane_state_tokens[][STATE_LENGTH])
    210 {
    211    if (clipplane_state_tokens) {
    212       char tmp[100];
    213       snprintf(tmp, ARRAY_SIZE(tmp), "gl_ClipPlane%dMESA", plane);
    214       nir_variable *var = nir_variable_create(b->shader,
    215                                               nir_var_uniform,
    216                                               glsl_vec4_type(),
    217                                               tmp);
    218 
    219       var->num_state_slots = 1;
    220       var->state_slots = ralloc_array(var, nir_state_slot, 1);
    221       memcpy(var->state_slots[0].tokens,
    222              clipplane_state_tokens[plane],
    223              sizeof(var->state_slots[0].tokens));
    224       return nir_load_var(b, var);
    225    } else
    226       return nir_load_user_clip_plane(b, plane);
    227 }
    228 
    229 
    230 static void
    231 lower_clip_outputs(nir_builder *b, nir_variable *position,
    232                    nir_variable *clipvertex, nir_variable **out,
    233                    unsigned ucp_enables, bool use_vars,
    234                    bool use_clipdist_array,
    235                    const gl_state_index16 clipplane_state_tokens[][STATE_LENGTH])
    236 {
    237    nir_ssa_def *clipdist[MAX_CLIP_PLANES];
    238    nir_ssa_def *cv;
    239 
    240    if (use_vars) {
    241       cv = nir_load_var(b, clipvertex ? clipvertex : position);
    242 
    243       if (clipvertex) {
    244          clipvertex->data.mode = nir_var_shader_temp;
    245          nir_fixup_deref_modes(b->shader);
    246       }
    247    } else {
    248       if (clipvertex)
    249          cv = find_output(b->shader, clipvertex->data.driver_location);
    250       else {
    251          assert(position);
    252          cv = find_output(b->shader, position->data.driver_location);
    253       }
    254    }
    255 
    256    for (int plane = 0; plane < MAX_CLIP_PLANES; plane++) {
    257       if (ucp_enables & (1 << plane)) {
    258          nir_ssa_def *ucp = get_ucp(b, plane, clipplane_state_tokens);
    259 
    260          /* calculate clipdist[plane] - dot(ucp, cv): */
    261          clipdist[plane] = nir_fdot(b, ucp, cv);
    262       } else {
    263          /* 0.0 == don't-clip == disabled: */
    264          clipdist[plane] = nir_imm_float(b, 0.0);
    265       }
    266       if (use_clipdist_array && plane < util_last_bit(ucp_enables)) {
    267          assert(use_vars);
    268          nir_deref_instr *deref;
    269          deref = nir_build_deref_array_imm(b,
    270                                            nir_build_deref_var(b, out[0]),
    271                                            plane);
    272          nir_store_deref(b, deref, clipdist[plane], 1);
    273       }
    274    }
    275 
    276    if (!use_clipdist_array) {
    277       if (use_vars) {
    278          if (ucp_enables & 0x0f)
    279             nir_store_var(b, out[0], nir_vec(b, clipdist, 4), 0xf);
    280          if (ucp_enables & 0xf0)
    281             nir_store_var(b, out[1], nir_vec(b, &clipdist[4], 4), 0xf);
    282       } else {
    283          if (ucp_enables & 0x0f)
    284             store_clipdist_output(b, out[0], &clipdist[0]);
    285          if (ucp_enables & 0xf0)
    286             store_clipdist_output(b, out[1], &clipdist[4]);
    287       }
    288    }
    289 }
    290 
    291 /*
    292  * VS lowering
    293  */
    294 
    295 /* ucp_enables is bitmask of enabled ucps.  Actual ucp values are
    296  * passed in to shader via user_clip_plane system-values
    297  *
    298  * If use_vars is true, the pass will use variable loads and stores instead
    299  * of working with store_output intrinsics.
    300  *
    301  * If use_clipdist_array is true, the pass will use compact arrays for the
    302  * clipdist output instead of two vec4s.
    303  */
    304 bool
    305 nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables, bool use_vars,
    306                   bool use_clipdist_array,
    307                   const gl_state_index16 clipplane_state_tokens[][STATE_LENGTH])
    308 {
    309    nir_function_impl *impl = nir_shader_get_entrypoint(shader);
    310    nir_builder b;
    311    nir_variable *position = NULL;
    312    nir_variable *clipvertex = NULL;
    313    nir_variable *out[2] = { NULL };
    314 
    315    if (!ucp_enables)
    316       return false;
    317 
    318    nir_builder_init(&b, impl);
    319 
    320    /* NIR should ensure that, even in case of loops/if-else, there
    321     * should be only a single predecessor block to end_block, which
    322     * makes the perfect place to insert the clipdist calculations.
    323     *
    324     * NOTE: in case of early returns, these would have to be lowered
    325     * to jumps to end_block predecessor in a previous pass.  Not sure
    326     * if there is a good way to sanity check this, but for now the
    327     * users of this pass don't support sub-routines.
    328     */
    329    assert(impl->end_block->predecessors->entries == 1);
    330    b.cursor = nir_after_cf_list(&impl->body);
    331 
    332    /* find clipvertex/position outputs */
    333    if (!find_clipvertex_and_position_outputs(shader, &clipvertex, &position))
    334       return false;
    335 
    336    /* insert CLIPDIST outputs */
    337    create_clipdist_vars(shader, out, ucp_enables, true,
    338                         use_clipdist_array);
    339 
    340    lower_clip_outputs(&b, position, clipvertex, out, ucp_enables, use_vars,
    341                       use_clipdist_array, clipplane_state_tokens);
    342 
    343    nir_metadata_preserve(impl, nir_metadata_dominance);
    344 
    345    return true;
    346 }
    347 
    348 static void
    349 lower_clip_in_gs_block(nir_builder *b, nir_block *block, nir_variable *position,
    350                        nir_variable *clipvertex, nir_variable **out,
    351                        unsigned ucp_enables, bool use_clipdist_array,
    352                        const gl_state_index16 clipplane_state_tokens[][STATE_LENGTH])
    353 {
    354    nir_foreach_instr_safe(instr, block) {
    355       if (instr->type != nir_instr_type_intrinsic)
    356          continue;
    357 
    358       nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
    359       switch (intrin->intrinsic) {
    360       case nir_intrinsic_emit_vertex_with_counter:
    361       case nir_intrinsic_emit_vertex:
    362          b->cursor = nir_before_instr(instr);
    363          lower_clip_outputs(b, position, clipvertex, out, ucp_enables, true,
    364                             use_clipdist_array, clipplane_state_tokens);
    365          break;
    366       default:
    367          /* not interesting; skip this */
    368          break;
    369       }
    370    }
    371 }
    372 
    373 /*
    374  * GS lowering
    375  */
    376 
    377 bool
    378 nir_lower_clip_gs(nir_shader *shader, unsigned ucp_enables,
    379                   bool use_clipdist_array,
    380                   const gl_state_index16 clipplane_state_tokens[][STATE_LENGTH])
    381 {
    382    nir_function_impl *impl = nir_shader_get_entrypoint(shader);
    383    nir_builder b;
    384    nir_variable *position = NULL;
    385    nir_variable *clipvertex = NULL;
    386    nir_variable *out[2] = { NULL };
    387 
    388    if (!ucp_enables)
    389       return false;
    390 
    391    /* find clipvertex/position outputs */
    392    if (!find_clipvertex_and_position_outputs(shader, &clipvertex, &position))
    393       return false;
    394 
    395    /* insert CLIPDIST outputs */
    396    create_clipdist_vars(shader, out, ucp_enables, true,
    397                         use_clipdist_array);
    398 
    399    nir_builder_init(&b, impl);
    400 
    401    nir_foreach_block(block, impl)
    402       lower_clip_in_gs_block(&b, block, position, clipvertex, out,
    403                              ucp_enables, use_clipdist_array,
    404                              clipplane_state_tokens);
    405 
    406    nir_metadata_preserve(impl, nir_metadata_dominance);
    407 
    408    return true;
    409 }
    410 
    411 /*
    412  * FS lowering
    413  */
    414 
    415 static void
    416 lower_clip_fs(nir_function_impl *impl, unsigned ucp_enables,
    417               nir_variable **in, bool use_clipdist_array)
    418 {
    419    nir_ssa_def *clipdist[MAX_CLIP_PLANES];
    420    nir_builder b;
    421 
    422    nir_builder_init(&b, impl);
    423    b.cursor = nir_before_cf_list(&impl->body);
    424 
    425    if (!use_clipdist_array) {
    426       if (ucp_enables & 0x0f)
    427          load_clipdist_input(&b, in[0], 0, &clipdist[0]);
    428       if (ucp_enables & 0xf0)
    429          load_clipdist_input(&b, in[1], 0, &clipdist[4]);
    430    } else {
    431       if (ucp_enables & 0x0f)
    432          load_clipdist_input(&b, in[0], 0, &clipdist[0]);
    433       if (ucp_enables & 0xf0)
    434          load_clipdist_input(&b, in[0], 1, &clipdist[4]);
    435    }
    436 
    437    for (int plane = 0; plane < MAX_CLIP_PLANES; plane++) {
    438       if (ucp_enables & (1 << plane)) {
    439          nir_ssa_def *cond;
    440 
    441          cond = nir_flt(&b, clipdist[plane], nir_imm_float(&b, 0.0));
    442          nir_discard_if(&b, cond);
    443 
    444          b.shader->info.fs.uses_discard = true;
    445       }
    446    }
    447 
    448    nir_metadata_preserve(impl, nir_metadata_dominance);
    449 }
    450 
    451 static bool
    452 fs_has_clip_dist_input_var(nir_shader *shader, nir_variable **io_vars,
    453                             unsigned *ucp_enables)
    454 {
    455    assert(shader->info.stage == MESA_SHADER_FRAGMENT);
    456    nir_foreach_shader_in_variable(var, shader) {
    457       switch (var->data.location) {
    458       case VARYING_SLOT_CLIP_DIST0:
    459          assert(var->data.compact);
    460          io_vars[0] = var;
    461          *ucp_enables &= (1 << glsl_get_length(var->type)) - 1;
    462          return true;
    463       default:
    464          break;
    465       }
    466    }
    467    return false;
    468 }
    469 
    470 /* insert conditional kill based on interpolated CLIPDIST
    471  */
    472 bool
    473 nir_lower_clip_fs(nir_shader *shader, unsigned ucp_enables,
    474                   bool use_clipdist_array)
    475 {
    476    nir_variable *in[2] = {0};
    477 
    478    if (!ucp_enables)
    479       return false;
    480 
    481    /* Fragment shaders can't read gl_ClipDistance[] in OpenGL so it will not
    482     * have the variable defined, but Vulkan allows this, in which case the
    483     * SPIR-V compiler would have already added it as a compact array.
    484     */
    485    if (!fs_has_clip_dist_input_var(shader, in, &ucp_enables))
    486       create_clipdist_vars(shader, in, ucp_enables, false, use_clipdist_array);
    487    else
    488       assert(use_clipdist_array);
    489 
    490    nir_foreach_function(function, shader) {
    491       if (!strcmp(function->name, "main"))
    492          lower_clip_fs(function->impl, ucp_enables, in, use_clipdist_array);
    493    }
    494 
    495    return true;
    496 }
    497