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      1 /*
      2  * Copyright  2014 Connor Abbott
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
     21  * IN THE SOFTWARE.
     22  *
     23  * Authors:
     24  *    Connor Abbott (cwabbott0 (at) gmail.com)
     25  *
     26  */
     27 
     28 #ifndef NIR_H
     29 #define NIR_H
     30 
     31 #include "util/hash_table.h"
     32 #include "compiler/glsl/list.h"
     33 #include "GL/gl.h" /* GLenum */
     34 #include "util/list.h"
     35 #include "util/log.h"
     36 #include "util/ralloc.h"
     37 #include "util/set.h"
     38 #include "util/bitscan.h"
     39 #include "util/bitset.h"
     40 #include "util/compiler.h"
     41 #include "util/enum_operators.h"
     42 #include "util/macros.h"
     43 #include "util/format/u_format.h"
     44 #include "compiler/nir_types.h"
     45 #include "compiler/shader_enums.h"
     46 #include "compiler/shader_info.h"
     47 #define XXH_INLINE_ALL
     48 #include "util/xxhash.h"
     49 #include <stdio.h>
     50 
     51 #ifndef NDEBUG
     52 #include "util/debug.h"
     53 #endif /* NDEBUG */
     54 
     55 #include "nir_opcodes.h"
     56 
     57 #if defined(_WIN32) && !defined(snprintf)
     58 #define snprintf _snprintf
     59 #endif
     60 
     61 #ifdef __cplusplus
     62 extern "C" {
     63 #endif
     64 
     65 #define NIR_FALSE 0u
     66 #define NIR_TRUE (~0u)
     67 #define NIR_MAX_VEC_COMPONENTS 16
     68 #define NIR_MAX_MATRIX_COLUMNS 4
     69 #define NIR_STREAM_PACKED (1 << 8)
     70 typedef uint16_t nir_component_mask_t;
     71 
     72 static inline bool
     73 nir_num_components_valid(unsigned num_components)
     74 {
     75    return (num_components >= 1  &&
     76            num_components <= 5) ||
     77            num_components == 8  ||
     78            num_components == 16;
     79 }
     80 
     81 bool nir_component_mask_can_reinterpret(nir_component_mask_t mask,
     82                                         unsigned old_bit_size,
     83                                         unsigned new_bit_size);
     84 nir_component_mask_t
     85 nir_component_mask_reinterpret(nir_component_mask_t mask,
     86                                unsigned old_bit_size,
     87                                unsigned new_bit_size);
     88 
     89 /** Defines a cast function
     90  *
     91  * This macro defines a cast function from in_type to out_type where
     92  * out_type is some structure type that contains a field of type out_type.
     93  *
     94  * Note that you have to be a bit careful as the generated cast function
     95  * destroys constness.
     96  */
     97 #define NIR_DEFINE_CAST(name, in_type, out_type, field, \
     98                         type_field, type_value)         \
     99 static inline out_type *                                \
    100 name(const in_type *parent)                             \
    101 {                                                       \
    102    assert(parent && parent->type_field == type_value);  \
    103    return exec_node_data(out_type, parent, field);      \
    104 }
    105 
    106 struct nir_function;
    107 struct nir_shader;
    108 struct nir_instr;
    109 struct nir_builder;
    110 
    111 
    112 /**
    113  * Description of built-in state associated with a uniform
    114  *
    115  * \sa nir_variable::state_slots
    116  */
    117 typedef struct {
    118    gl_state_index16 tokens[STATE_LENGTH];
    119    uint16_t swizzle;
    120 } nir_state_slot;
    121 
    122 typedef enum {
    123    nir_var_shader_in       = (1 << 0),
    124    nir_var_shader_out      = (1 << 1),
    125    nir_var_shader_temp     = (1 << 2),
    126    nir_var_function_temp   = (1 << 3),
    127    nir_var_uniform         = (1 << 4),
    128    nir_var_mem_ubo         = (1 << 5),
    129    nir_var_system_value    = (1 << 6),
    130    nir_var_mem_ssbo        = (1 << 7),
    131    nir_var_mem_shared      = (1 << 8),
    132    nir_var_mem_global      = (1 << 9),
    133    nir_var_mem_generic     = (nir_var_shader_temp |
    134                               nir_var_function_temp |
    135                               nir_var_mem_shared |
    136                               nir_var_mem_global),
    137    nir_var_mem_push_const  = (1 << 10), /* not actually used for variables */
    138    nir_var_mem_constant    = (1 << 11),
    139    /** Incoming call or ray payload data for ray-tracing shaders */
    140    nir_var_shader_call_data = (1 << 12),
    141    /** Ray hit attributes */
    142    nir_var_ray_hit_attrib  = (1 << 13),
    143    nir_var_read_only_modes = nir_var_shader_in | nir_var_uniform |
    144                              nir_var_system_value | nir_var_mem_constant |
    145                              nir_var_mem_ubo,
    146    /** Modes where vector derefs can be indexed as arrays */
    147    nir_var_vec_indexable_modes = nir_var_mem_ubo | nir_var_mem_ssbo |
    148                                  nir_var_mem_shared | nir_var_mem_global |
    149                                  nir_var_mem_push_const,
    150    nir_num_variable_modes  = 14,
    151    nir_var_all             = (1 << nir_num_variable_modes) - 1,
    152 } nir_variable_mode;
    153 MESA_DEFINE_CPP_ENUM_BITFIELD_OPERATORS(nir_variable_mode)
    154 
    155 /**
    156  * Rounding modes.
    157  */
    158 typedef enum {
    159    nir_rounding_mode_undef = 0,
    160    nir_rounding_mode_rtne  = 1, /* round to nearest even */
    161    nir_rounding_mode_ru    = 2, /* round up */
    162    nir_rounding_mode_rd    = 3, /* round down */
    163    nir_rounding_mode_rtz   = 4, /* round towards zero */
    164 } nir_rounding_mode;
    165 
    166 typedef union {
    167    bool b;
    168    float f32;
    169    double f64;
    170    int8_t i8;
    171    uint8_t u8;
    172    int16_t i16;
    173    uint16_t u16;
    174    int32_t i32;
    175    uint32_t u32;
    176    int64_t i64;
    177    uint64_t u64;
    178 } nir_const_value;
    179 
    180 #define nir_const_value_to_array(arr, c, components, m) \
    181 { \
    182    for (unsigned i = 0; i < components; ++i) \
    183       arr[i] = c[i].m; \
    184 } while (false)
    185 
    186 static inline nir_const_value
    187 nir_const_value_for_raw_uint(uint64_t x, unsigned bit_size)
    188 {
    189    nir_const_value v;
    190    memset(&v, 0, sizeof(v));
    191 
    192    switch (bit_size) {
    193    case 1:  v.b   = x;  break;
    194    case 8:  v.u8  = x;  break;
    195    case 16: v.u16 = x;  break;
    196    case 32: v.u32 = x;  break;
    197    case 64: v.u64 = x;  break;
    198    default:
    199       unreachable("Invalid bit size");
    200    }
    201 
    202    return v;
    203 }
    204 
    205 static inline nir_const_value
    206 nir_const_value_for_int(int64_t i, unsigned bit_size)
    207 {
    208    nir_const_value v;
    209    memset(&v, 0, sizeof(v));
    210 
    211    assert(bit_size <= 64);
    212    if (bit_size < 64) {
    213       assert(i >= (-(1ll << (bit_size - 1))));
    214       assert(i < (1ll << (bit_size - 1)));
    215    }
    216 
    217    return nir_const_value_for_raw_uint(i, bit_size);
    218 }
    219 
    220 static inline nir_const_value
    221 nir_const_value_for_uint(uint64_t u, unsigned bit_size)
    222 {
    223    nir_const_value v;
    224    memset(&v, 0, sizeof(v));
    225 
    226    assert(bit_size <= 64);
    227    if (bit_size < 64)
    228       assert(u < (1ull << bit_size));
    229 
    230    return nir_const_value_for_raw_uint(u, bit_size);
    231 }
    232 
    233 static inline nir_const_value
    234 nir_const_value_for_bool(bool b, unsigned bit_size)
    235 {
    236    /* Booleans use a 0/-1 convention */
    237    return nir_const_value_for_int(-(int)b, bit_size);
    238 }
    239 
    240 /* This one isn't inline because it requires half-float conversion */
    241 nir_const_value nir_const_value_for_float(double b, unsigned bit_size);
    242 
    243 static inline int64_t
    244 nir_const_value_as_int(nir_const_value value, unsigned bit_size)
    245 {
    246    switch (bit_size) {
    247    /* int1_t uses 0/-1 convention */
    248    case 1:  return -(int)value.b;
    249    case 8:  return value.i8;
    250    case 16: return value.i16;
    251    case 32: return value.i32;
    252    case 64: return value.i64;
    253    default:
    254       unreachable("Invalid bit size");
    255    }
    256 }
    257 
    258 static inline uint64_t
    259 nir_const_value_as_uint(nir_const_value value, unsigned bit_size)
    260 {
    261    switch (bit_size) {
    262    case 1:  return value.b;
    263    case 8:  return value.u8;
    264    case 16: return value.u16;
    265    case 32: return value.u32;
    266    case 64: return value.u64;
    267    default:
    268       unreachable("Invalid bit size");
    269    }
    270 }
    271 
    272 static inline bool
    273 nir_const_value_as_bool(nir_const_value value, unsigned bit_size)
    274 {
    275    int64_t i = nir_const_value_as_int(value, bit_size);
    276 
    277    /* Booleans of any size use 0/-1 convention */
    278    assert(i == 0 || i == -1);
    279 
    280    return i;
    281 }
    282 
    283 /* This one isn't inline because it requires half-float conversion */
    284 double nir_const_value_as_float(nir_const_value value, unsigned bit_size);
    285 
    286 typedef struct nir_constant {
    287    /**
    288     * Value of the constant.
    289     *
    290     * The field used to back the values supplied by the constant is determined
    291     * by the type associated with the \c nir_variable.  Constants may be
    292     * scalars, vectors, or matrices.
    293     */
    294    nir_const_value values[NIR_MAX_VEC_COMPONENTS];
    295 
    296    /* we could get this from the var->type but makes clone *much* easier to
    297     * not have to care about the type.
    298     */
    299    unsigned num_elements;
    300 
    301    /* Array elements / Structure Fields */
    302    struct nir_constant **elements;
    303 } nir_constant;
    304 
    305 /**
    306  * \brief Layout qualifiers for gl_FragDepth.
    307  *
    308  * The AMD/ARB_conservative_depth extensions allow gl_FragDepth to be redeclared
    309  * with a layout qualifier.
    310  */
    311 typedef enum {
    312     nir_depth_layout_none, /**< No depth layout is specified. */
    313     nir_depth_layout_any,
    314     nir_depth_layout_greater,
    315     nir_depth_layout_less,
    316     nir_depth_layout_unchanged
    317 } nir_depth_layout;
    318 
    319 /**
    320  * Enum keeping track of how a variable was declared.
    321  */
    322 typedef enum {
    323    /**
    324     * Normal declaration.
    325     */
    326    nir_var_declared_normally = 0,
    327 
    328    /**
    329     * Variable is implicitly generated by the compiler and should not be
    330     * visible via the API.
    331     */
    332    nir_var_hidden,
    333 } nir_var_declaration_type;
    334 
    335 /**
    336  * Either a uniform, global variable, shader input, or shader output. Based on
    337  * ir_variable - it should be easy to translate between the two.
    338  */
    339 
    340 typedef struct nir_variable {
    341    struct exec_node node;
    342 
    343    /**
    344     * Declared type of the variable
    345     */
    346    const struct glsl_type *type;
    347 
    348    /**
    349     * Declared name of the variable
    350     */
    351    char *name;
    352 
    353    struct nir_variable_data {
    354       /**
    355        * Storage class of the variable.
    356        *
    357        * \sa nir_variable_mode
    358        */
    359       unsigned mode:14;
    360 
    361       /**
    362        * Is the variable read-only?
    363        *
    364        * This is set for variables declared as \c const, shader inputs,
    365        * and uniforms.
    366        */
    367       unsigned read_only:1;
    368       unsigned centroid:1;
    369       unsigned sample:1;
    370       unsigned patch:1;
    371       unsigned invariant:1;
    372 
    373      /**
    374        * Precision qualifier.
    375        *
    376        * In desktop GLSL we do not care about precision qualifiers at all, in
    377        * fact, the spec says that precision qualifiers are ignored.
    378        *
    379        * To make things easy, we make it so that this field is always
    380        * GLSL_PRECISION_NONE on desktop shaders. This way all the variables
    381        * have the same precision value and the checks we add in the compiler
    382        * for this field will never break a desktop shader compile.
    383        */
    384       unsigned precision:2;
    385 
    386       /**
    387        * Can this variable be coalesced with another?
    388        *
    389        * This is set by nir_lower_io_to_temporaries to say that any
    390        * copies involving this variable should stay put. Propagating it can
    391        * duplicate the resulting load/store, which is not wanted, and may
    392        * result in a load/store of the variable with an indirect offset which
    393        * the backend may not be able to handle.
    394        */
    395       unsigned cannot_coalesce:1;
    396 
    397       /**
    398        * When separate shader programs are enabled, only input/outputs between
    399        * the stages of a multi-stage separate program can be safely removed
    400        * from the shader interface. Other input/outputs must remains active.
    401        *
    402        * This is also used to make sure xfb varyings that are unused by the
    403        * fragment shader are not removed.
    404        */
    405       unsigned always_active_io:1;
    406 
    407       /**
    408        * Interpolation mode for shader inputs / outputs
    409        *
    410        * \sa glsl_interp_mode
    411        */
    412       unsigned interpolation:3;
    413 
    414       /**
    415        * If non-zero, then this variable may be packed along with other variables
    416        * into a single varying slot, so this offset should be applied when
    417        * accessing components.  For example, an offset of 1 means that the x
    418        * component of this variable is actually stored in component y of the
    419        * location specified by \c location.
    420        */
    421       unsigned location_frac:2;
    422 
    423       /**
    424        * If true, this variable represents an array of scalars that should
    425        * be tightly packed.  In other words, consecutive array elements
    426        * should be stored one component apart, rather than one slot apart.
    427        */
    428       unsigned compact:1;
    429 
    430       /**
    431        * Whether this is a fragment shader output implicitly initialized with
    432        * the previous contents of the specified render target at the
    433        * framebuffer location corresponding to this shader invocation.
    434        */
    435       unsigned fb_fetch_output:1;
    436 
    437       /**
    438        * Non-zero if this variable is considered bindless as defined by
    439        * ARB_bindless_texture.
    440        */
    441       unsigned bindless:1;
    442 
    443       /**
    444        * Was an explicit binding set in the shader?
    445        */
    446       unsigned explicit_binding:1;
    447 
    448       /**
    449        * Was the location explicitly set in the shader?
    450        *
    451        * If the location is explicitly set in the shader, it \b cannot be changed
    452        * by the linker or by the API (e.g., calls to \c glBindAttribLocation have
    453        * no effect).
    454        */
    455       unsigned explicit_location:1;
    456 
    457       /**
    458        * Was a transfer feedback buffer set in the shader?
    459        */
    460       unsigned explicit_xfb_buffer:1;
    461 
    462       /**
    463        * Was a transfer feedback stride set in the shader?
    464        */
    465       unsigned explicit_xfb_stride:1;
    466 
    467       /**
    468        * Was an explicit offset set in the shader?
    469        */
    470       unsigned explicit_offset:1;
    471 
    472       /**
    473        * Layout of the matrix.  Uses glsl_matrix_layout values.
    474        */
    475       unsigned matrix_layout:2;
    476 
    477       /**
    478        * Non-zero if this variable was created by lowering a named interface
    479        * block.
    480        */
    481       unsigned from_named_ifc_block:1;
    482 
    483       /**
    484        * How the variable was declared.  See nir_var_declaration_type.
    485        *
    486        * This is used to detect variables generated by the compiler, so should
    487        * not be visible via the API.
    488        */
    489       unsigned how_declared:2;
    490 
    491       /**
    492        * Is this variable per-view?  If so, we know it must be an array with
    493        * size corresponding to the number of views.
    494        */
    495       unsigned per_view:1;
    496 
    497       /**
    498        * Whether the variable is per-primitive.
    499        * Can be use by Mesh Shader outputs and corresponding Fragment Shader inputs.
    500        */
    501       unsigned per_primitive:1;
    502 
    503       /**
    504        * \brief Layout qualifier for gl_FragDepth. See nir_depth_layout.
    505        *
    506        * This is not equal to \c ir_depth_layout_none if and only if this
    507        * variable is \c gl_FragDepth and a layout qualifier is specified.
    508        */
    509       unsigned depth_layout:3;
    510 
    511       /**
    512        * Vertex stream output identifier.
    513        *
    514        * For packed outputs, NIR_STREAM_PACKED is set and bits [2*i+1,2*i]
    515        * indicate the stream of the i-th component.
    516        */
    517       unsigned stream:9;
    518 
    519       /**
    520        * See gl_access_qualifier.
    521        *
    522        * Access flags for memory variables (SSBO/global), image uniforms, and
    523        * bindless images in uniforms/inputs/outputs.
    524        */
    525       unsigned access:8;
    526 
    527       /**
    528        * Descriptor set binding for sampler or UBO.
    529        */
    530       unsigned descriptor_set:5;
    531 
    532       /**
    533        * output index for dual source blending.
    534        */
    535       unsigned index;
    536 
    537       /**
    538        * Initial binding point for a sampler or UBO.
    539        *
    540        * For array types, this represents the binding point for the first element.
    541        */
    542       unsigned binding;
    543 
    544       /**
    545        * Storage location of the base of this variable
    546        *
    547        * The precise meaning of this field depends on the nature of the variable.
    548        *
    549        *   - Vertex shader input: one of the values from \c gl_vert_attrib.
    550        *   - Vertex shader output: one of the values from \c gl_varying_slot.
    551        *   - Geometry shader input: one of the values from \c gl_varying_slot.
    552        *   - Geometry shader output: one of the values from \c gl_varying_slot.
    553        *   - Fragment shader input: one of the values from \c gl_varying_slot.
    554        *   - Fragment shader output: one of the values from \c gl_frag_result.
    555        *   - Task shader output: one of the values from \c gl_varying_slot.
    556        *   - Mesh shader input: one of the values from \c gl_varying_slot.
    557        *   - Mesh shader output: one of the values from \c gl_varying_slot.
    558        *   - Uniforms: Per-stage uniform slot number for default uniform block.
    559        *   - Uniforms: Index within the uniform block definition for UBO members.
    560        *   - Non-UBO Uniforms: uniform slot number.
    561        *   - Other: This field is not currently used.
    562        *
    563        * If the variable is a uniform, shader input, or shader output, and the
    564        * slot has not been assigned, the value will be -1.
    565        */
    566       int location;
    567 
    568       /**
    569        * The actual location of the variable in the IR. Only valid for inputs,
    570        * outputs, uniforms (including samplers and images), and for UBO and SSBO
    571        * variables in GLSL.
    572        */
    573       unsigned driver_location;
    574 
    575       /**
    576        * Location an atomic counter or transform feedback is stored at.
    577        */
    578       unsigned offset;
    579 
    580       union {
    581          struct {
    582             /** Image internal format if specified explicitly, otherwise PIPE_FORMAT_NONE. */
    583             enum pipe_format format;
    584          } image;
    585 
    586          struct {
    587             /**
    588              * For OpenCL inline samplers. See cl_sampler_addressing_mode and cl_sampler_filter_mode
    589              */
    590             unsigned is_inline_sampler : 1;
    591             unsigned addressing_mode : 3;
    592             unsigned normalized_coordinates : 1;
    593             unsigned filter_mode : 1;
    594          } sampler;
    595 
    596          struct {
    597             /**
    598              * Transform feedback buffer.
    599              */
    600             uint16_t buffer:2;
    601 
    602             /**
    603              * Transform feedback stride.
    604              */
    605             uint16_t stride;
    606          } xfb;
    607       };
    608    } data;
    609 
    610    /**
    611     * Identifier for this variable generated by nir_index_vars() that is unique
    612     * among other variables in the same exec_list.
    613     */
    614    unsigned index;
    615 
    616    /* Number of nir_variable_data members */
    617    uint16_t num_members;
    618 
    619    /**
    620     * Built-in state that backs this uniform
    621     *
    622     * Once set at variable creation, \c state_slots must remain invariant.
    623     * This is because, ideally, this array would be shared by all clones of
    624     * this variable in the IR tree.  In other words, we'd really like for it
    625     * to be a fly-weight.
    626     *
    627     * If the variable is not a uniform, \c num_state_slots will be zero and
    628     * \c state_slots will be \c NULL.
    629     */
    630    /*@{*/
    631    uint16_t num_state_slots;    /**< Number of state slots used */
    632    nir_state_slot *state_slots;  /**< State descriptors. */
    633    /*@}*/
    634 
    635    /**
    636     * Constant expression assigned in the initializer of the variable
    637     *
    638     * This field should only be used temporarily by creators of NIR shaders
    639     * and then nir_lower_variable_initializers can be used to get rid of them.
    640     * Most of the rest of NIR ignores this field or asserts that it's NULL.
    641     */
    642    nir_constant *constant_initializer;
    643 
    644    /**
    645     * Global variable assigned in the initializer of the variable
    646     * This field should only be used temporarily by creators of NIR shaders
    647     * and then nir_lower_variable_initializers can be used to get rid of them.
    648     * Most of the rest of NIR ignores this field or asserts that it's NULL.
    649     */
    650    struct nir_variable *pointer_initializer;
    651 
    652    /**
    653     * For variables that are in an interface block or are an instance of an
    654     * interface block, this is the \c GLSL_TYPE_INTERFACE type for that block.
    655     *
    656     * \sa ir_variable::location
    657     */
    658    const struct glsl_type *interface_type;
    659 
    660    /**
    661     * Description of per-member data for per-member struct variables
    662     *
    663     * This is used for variables which are actually an amalgamation of
    664     * multiple entities such as a struct of built-in values or a struct of
    665     * inputs each with their own layout specifier.  This is only allowed on
    666     * variables with a struct or array of array of struct type.
    667     */
    668    struct nir_variable_data *members;
    669 } nir_variable;
    670 
    671 static inline bool
    672 _nir_shader_variable_has_mode(nir_variable *var, unsigned modes)
    673 {
    674    /* This isn't a shader variable */
    675    assert(!(modes & nir_var_function_temp));
    676    return var->data.mode & modes;
    677 }
    678 
    679 #define nir_foreach_variable_in_list(var, var_list) \
    680    foreach_list_typed(nir_variable, var, node, var_list)
    681 
    682 #define nir_foreach_variable_in_list_safe(var, var_list) \
    683    foreach_list_typed_safe(nir_variable, var, node, var_list)
    684 
    685 #define nir_foreach_variable_in_shader(var, shader) \
    686    nir_foreach_variable_in_list(var, &(shader)->variables)
    687 
    688 #define nir_foreach_variable_in_shader_safe(var, shader) \
    689    nir_foreach_variable_in_list_safe(var, &(shader)->variables)
    690 
    691 #define nir_foreach_variable_with_modes(var, shader, modes) \
    692    nir_foreach_variable_in_shader(var, shader) \
    693       if (_nir_shader_variable_has_mode(var, modes))
    694 
    695 #define nir_foreach_variable_with_modes_safe(var, shader, modes) \
    696    nir_foreach_variable_in_shader_safe(var, shader) \
    697       if (_nir_shader_variable_has_mode(var, modes))
    698 
    699 #define nir_foreach_shader_in_variable(var, shader) \
    700    nir_foreach_variable_with_modes(var, shader, nir_var_shader_in)
    701 
    702 #define nir_foreach_shader_in_variable_safe(var, shader) \
    703    nir_foreach_variable_with_modes_safe(var, shader, nir_var_shader_in)
    704 
    705 #define nir_foreach_shader_out_variable(var, shader) \
    706    nir_foreach_variable_with_modes(var, shader, nir_var_shader_out)
    707 
    708 #define nir_foreach_shader_out_variable_safe(var, shader) \
    709    nir_foreach_variable_with_modes_safe(var, shader, nir_var_shader_out)
    710 
    711 #define nir_foreach_uniform_variable(var, shader) \
    712    nir_foreach_variable_with_modes(var, shader, nir_var_uniform)
    713 
    714 #define nir_foreach_uniform_variable_safe(var, shader) \
    715    nir_foreach_variable_with_modes_safe(var, shader, nir_var_uniform)
    716 
    717 static inline bool
    718 nir_variable_is_global(const nir_variable *var)
    719 {
    720    return var->data.mode != nir_var_function_temp;
    721 }
    722 
    723 typedef struct nir_register {
    724    struct exec_node node;
    725 
    726    unsigned num_components; /** < number of vector components */
    727    unsigned num_array_elems; /** < size of array (0 for no array) */
    728 
    729    /* The bit-size of each channel; must be one of 8, 16, 32, or 64 */
    730    uint8_t bit_size;
    731 
    732    /**
    733     * True if this register may have different values in different SIMD
    734     * invocations of the shader.
    735     */
    736    bool divergent;
    737 
    738    /** generic register index. */
    739    unsigned index;
    740 
    741    /** set of nir_srcs where this register is used (read from) */
    742    struct list_head uses;
    743 
    744    /** set of nir_dests where this register is defined (written to) */
    745    struct list_head defs;
    746 
    747    /** set of nir_ifs where this register is used as a condition */
    748    struct list_head if_uses;
    749 } nir_register;
    750 
    751 #define nir_foreach_register(reg, reg_list) \
    752    foreach_list_typed(nir_register, reg, node, reg_list)
    753 #define nir_foreach_register_safe(reg, reg_list) \
    754    foreach_list_typed_safe(nir_register, reg, node, reg_list)
    755 
    756 typedef enum PACKED {
    757    nir_instr_type_alu,
    758    nir_instr_type_deref,
    759    nir_instr_type_call,
    760    nir_instr_type_tex,
    761    nir_instr_type_intrinsic,
    762    nir_instr_type_load_const,
    763    nir_instr_type_jump,
    764    nir_instr_type_ssa_undef,
    765    nir_instr_type_phi,
    766    nir_instr_type_parallel_copy,
    767 } nir_instr_type;
    768 
    769 typedef struct nir_instr {
    770    struct exec_node node;
    771    struct list_head gc_node;
    772    struct nir_block *block;
    773    nir_instr_type type;
    774 
    775    /* A temporary for optimization and analysis passes to use for storing
    776     * flags.  For instance, DCE uses this to store the "dead/live" info.
    777     */
    778    uint8_t pass_flags;
    779 
    780    /** generic instruction index. */
    781    uint32_t index;
    782 } nir_instr;
    783 
    784 static inline nir_instr *
    785 nir_instr_next(nir_instr *instr)
    786 {
    787    struct exec_node *next = exec_node_get_next(&instr->node);
    788    if (exec_node_is_tail_sentinel(next))
    789       return NULL;
    790    else
    791       return exec_node_data(nir_instr, next, node);
    792 }
    793 
    794 static inline nir_instr *
    795 nir_instr_prev(nir_instr *instr)
    796 {
    797    struct exec_node *prev = exec_node_get_prev(&instr->node);
    798    if (exec_node_is_head_sentinel(prev))
    799       return NULL;
    800    else
    801       return exec_node_data(nir_instr, prev, node);
    802 }
    803 
    804 static inline bool
    805 nir_instr_is_first(const nir_instr *instr)
    806 {
    807    return exec_node_is_head_sentinel(exec_node_get_prev_const(&instr->node));
    808 }
    809 
    810 static inline bool
    811 nir_instr_is_last(const nir_instr *instr)
    812 {
    813    return exec_node_is_tail_sentinel(exec_node_get_next_const(&instr->node));
    814 }
    815 
    816 typedef struct nir_ssa_def {
    817    /** Instruction which produces this SSA value. */
    818    nir_instr *parent_instr;
    819 
    820    /** set of nir_instrs where this register is used (read from) */
    821    struct list_head uses;
    822 
    823    /** set of nir_ifs where this register is used as a condition */
    824    struct list_head if_uses;
    825 
    826    /** generic SSA definition index. */
    827    unsigned index;
    828 
    829    uint8_t num_components;
    830 
    831    /* The bit-size of each channel; must be one of 8, 16, 32, or 64 */
    832    uint8_t bit_size;
    833 
    834    /**
    835     * True if this SSA value may have different values in different SIMD
    836     * invocations of the shader.  This is set by nir_divergence_analysis.
    837     */
    838    bool divergent;
    839 } nir_ssa_def;
    840 
    841 struct nir_src;
    842 
    843 typedef struct {
    844    nir_register *reg;
    845    struct nir_src *indirect; /** < NULL for no indirect offset */
    846    unsigned base_offset;
    847 
    848    /* TODO use-def chain goes here */
    849 } nir_reg_src;
    850 
    851 typedef struct {
    852    nir_instr *parent_instr;
    853    struct list_head def_link;
    854 
    855    nir_register *reg;
    856    struct nir_src *indirect; /** < NULL for no indirect offset */
    857    unsigned base_offset;
    858 
    859    /* TODO def-use chain goes here */
    860 } nir_reg_dest;
    861 
    862 struct nir_if;
    863 
    864 typedef struct nir_src {
    865    union {
    866       /** Instruction that consumes this value as a source. */
    867       nir_instr *parent_instr;
    868       struct nir_if *parent_if;
    869    };
    870 
    871    struct list_head use_link;
    872 
    873    union {
    874       nir_reg_src reg;
    875       nir_ssa_def *ssa;
    876    };
    877 
    878    bool is_ssa;
    879 } nir_src;
    880 
    881 static inline nir_src
    882 nir_src_init(void)
    883 {
    884    nir_src src = { { NULL } };
    885    return src;
    886 }
    887 
    888 #define NIR_SRC_INIT nir_src_init()
    889 
    890 #define nir_foreach_use(src, reg_or_ssa_def) \
    891    list_for_each_entry(nir_src, src, &(reg_or_ssa_def)->uses, use_link)
    892 
    893 #define nir_foreach_use_safe(src, reg_or_ssa_def) \
    894    list_for_each_entry_safe(nir_src, src, &(reg_or_ssa_def)->uses, use_link)
    895 
    896 #define nir_foreach_if_use(src, reg_or_ssa_def) \
    897    list_for_each_entry(nir_src, src, &(reg_or_ssa_def)->if_uses, use_link)
    898 
    899 #define nir_foreach_if_use_safe(src, reg_or_ssa_def) \
    900    list_for_each_entry_safe(nir_src, src, &(reg_or_ssa_def)->if_uses, use_link)
    901 
    902 typedef struct {
    903    union {
    904       nir_reg_dest reg;
    905       nir_ssa_def ssa;
    906    };
    907 
    908    bool is_ssa;
    909 } nir_dest;
    910 
    911 static inline nir_dest
    912 nir_dest_init(void)
    913 {
    914    nir_dest dest = { { { NULL } } };
    915    return dest;
    916 }
    917 
    918 #define NIR_DEST_INIT nir_dest_init()
    919 
    920 #define nir_foreach_def(dest, reg) \
    921    list_for_each_entry(nir_dest, dest, &(reg)->defs, reg.def_link)
    922 
    923 #define nir_foreach_def_safe(dest, reg) \
    924    list_for_each_entry_safe(nir_dest, dest, &(reg)->defs, reg.def_link)
    925 
    926 static inline nir_src
    927 nir_src_for_ssa(nir_ssa_def *def)
    928 {
    929    nir_src src = NIR_SRC_INIT;
    930 
    931    src.is_ssa = true;
    932    src.ssa = def;
    933 
    934    return src;
    935 }
    936 
    937 static inline nir_src
    938 nir_src_for_reg(nir_register *reg)
    939 {
    940    nir_src src = NIR_SRC_INIT;
    941 
    942    src.is_ssa = false;
    943    src.reg.reg = reg;
    944    src.reg.indirect = NULL;
    945    src.reg.base_offset = 0;
    946 
    947    return src;
    948 }
    949 
    950 static inline nir_dest
    951 nir_dest_for_reg(nir_register *reg)
    952 {
    953    nir_dest dest = NIR_DEST_INIT;
    954 
    955    dest.reg.reg = reg;
    956 
    957    return dest;
    958 }
    959 
    960 static inline unsigned
    961 nir_src_bit_size(nir_src src)
    962 {
    963    return src.is_ssa ? src.ssa->bit_size : src.reg.reg->bit_size;
    964 }
    965 
    966 static inline unsigned
    967 nir_src_num_components(nir_src src)
    968 {
    969    return src.is_ssa ? src.ssa->num_components : src.reg.reg->num_components;
    970 }
    971 
    972 static inline bool
    973 nir_src_is_const(nir_src src)
    974 {
    975    return src.is_ssa &&
    976           src.ssa->parent_instr->type == nir_instr_type_load_const;
    977 }
    978 
    979 static inline bool
    980 nir_src_is_undef(nir_src src)
    981 {
    982    return src.is_ssa &&
    983           src.ssa->parent_instr->type == nir_instr_type_ssa_undef;
    984 }
    985 
    986 static inline bool
    987 nir_src_is_divergent(nir_src src)
    988 {
    989    return src.is_ssa ? src.ssa->divergent : src.reg.reg->divergent;
    990 }
    991 
    992 static inline unsigned
    993 nir_dest_bit_size(nir_dest dest)
    994 {
    995    return dest.is_ssa ? dest.ssa.bit_size : dest.reg.reg->bit_size;
    996 }
    997 
    998 static inline unsigned
    999 nir_dest_num_components(nir_dest dest)
   1000 {
   1001    return dest.is_ssa ? dest.ssa.num_components : dest.reg.reg->num_components;
   1002 }
   1003 
   1004 static inline bool
   1005 nir_dest_is_divergent(nir_dest dest)
   1006 {
   1007    return dest.is_ssa ? dest.ssa.divergent : dest.reg.reg->divergent;
   1008 }
   1009 
   1010 /* Are all components the same, ie. .xxxx */
   1011 static inline bool
   1012 nir_is_same_comp_swizzle(uint8_t *swiz, unsigned nr_comp)
   1013 {
   1014    for (unsigned i = 1; i < nr_comp; i++)
   1015       if (swiz[i] != swiz[0])
   1016          return false;
   1017    return true;
   1018 }
   1019 
   1020 /* Are all components sequential, ie. .yzw */
   1021 static inline bool
   1022 nir_is_sequential_comp_swizzle(uint8_t *swiz, unsigned nr_comp)
   1023 {
   1024    for (unsigned i = 1; i < nr_comp; i++)
   1025       if (swiz[i] != (swiz[0] + i))
   1026          return false;
   1027    return true;
   1028 }
   1029 
   1030 void nir_src_copy(nir_src *dest, const nir_src *src);
   1031 void nir_dest_copy(nir_dest *dest, const nir_dest *src);
   1032 
   1033 typedef struct {
   1034    /** Base source */
   1035    nir_src src;
   1036 
   1037    /**
   1038     * \name input modifiers
   1039     */
   1040    /*@{*/
   1041    /**
   1042     * For inputs interpreted as floating point, flips the sign bit. For
   1043     * inputs interpreted as integers, performs the two's complement negation.
   1044     */
   1045    bool negate;
   1046 
   1047    /**
   1048     * Clears the sign bit for floating point values, and computes the integer
   1049     * absolute value for integers. Note that the negate modifier acts after
   1050     * the absolute value modifier, therefore if both are set then all inputs
   1051     * will become negative.
   1052     */
   1053    bool abs;
   1054    /*@}*/
   1055 
   1056    /**
   1057     * For each input component, says which component of the register it is
   1058     * chosen from.
   1059     *
   1060     * Note that which elements of the swizzle are used and which are ignored
   1061     * are based on the write mask for most opcodes - for example, a statement
   1062     * like "foo.xzw = bar.zyx" would have a writemask of 1101b and a swizzle
   1063     * of {2, 1, x, 0} where x means "don't care."
   1064     */
   1065    uint8_t swizzle[NIR_MAX_VEC_COMPONENTS];
   1066 } nir_alu_src;
   1067 
   1068 typedef struct {
   1069    /** Base destination */
   1070    nir_dest dest;
   1071 
   1072    /**
   1073     * Saturate output modifier
   1074     *
   1075     * Only valid for opcodes that output floating-point numbers. Clamps the
   1076     * output to between 0.0 and 1.0 inclusive.
   1077     */
   1078    bool saturate;
   1079 
   1080    /**
   1081     * Write-mask
   1082     *
   1083     * Ignored if dest.is_ssa is true
   1084     */
   1085    unsigned write_mask : NIR_MAX_VEC_COMPONENTS;
   1086 } nir_alu_dest;
   1087 
   1088 /** NIR sized and unsized types
   1089  *
   1090  * The values in this enum are carefully chosen so that the sized type is
   1091  * just the unsized type OR the number of bits.
   1092  */
   1093 typedef enum PACKED {
   1094    nir_type_invalid = 0, /* Not a valid type */
   1095    nir_type_int =       2,
   1096    nir_type_uint =      4,
   1097    nir_type_bool =      6,
   1098    nir_type_float =     128,
   1099    nir_type_bool1 =     1  | nir_type_bool,
   1100    nir_type_bool8 =     8  | nir_type_bool,
   1101    nir_type_bool16 =    16 | nir_type_bool,
   1102    nir_type_bool32 =    32 | nir_type_bool,
   1103    nir_type_int1 =      1  | nir_type_int,
   1104    nir_type_int8 =      8  | nir_type_int,
   1105    nir_type_int16 =     16 | nir_type_int,
   1106    nir_type_int32 =     32 | nir_type_int,
   1107    nir_type_int64 =     64 | nir_type_int,
   1108    nir_type_uint1 =     1  | nir_type_uint,
   1109    nir_type_uint8 =     8  | nir_type_uint,
   1110    nir_type_uint16 =    16 | nir_type_uint,
   1111    nir_type_uint32 =    32 | nir_type_uint,
   1112    nir_type_uint64 =    64 | nir_type_uint,
   1113    nir_type_float16 =   16 | nir_type_float,
   1114    nir_type_float32 =   32 | nir_type_float,
   1115    nir_type_float64 =   64 | nir_type_float,
   1116 } nir_alu_type;
   1117 
   1118 #define NIR_ALU_TYPE_SIZE_MASK 0x79
   1119 #define NIR_ALU_TYPE_BASE_TYPE_MASK 0x86
   1120 
   1121 static inline unsigned
   1122 nir_alu_type_get_type_size(nir_alu_type type)
   1123 {
   1124    return type & NIR_ALU_TYPE_SIZE_MASK;
   1125 }
   1126 
   1127 static inline nir_alu_type
   1128 nir_alu_type_get_base_type(nir_alu_type type)
   1129 {
   1130    return (nir_alu_type)(type & NIR_ALU_TYPE_BASE_TYPE_MASK);
   1131 }
   1132 
   1133 static inline nir_alu_type
   1134 nir_get_nir_type_for_glsl_base_type(enum glsl_base_type base_type)
   1135 {
   1136    switch (base_type) {
   1137    case GLSL_TYPE_BOOL:
   1138       return nir_type_bool1;
   1139       break;
   1140    case GLSL_TYPE_UINT:
   1141       return nir_type_uint32;
   1142       break;
   1143    case GLSL_TYPE_INT:
   1144       return nir_type_int32;
   1145       break;
   1146    case GLSL_TYPE_UINT16:
   1147       return nir_type_uint16;
   1148       break;
   1149    case GLSL_TYPE_INT16:
   1150       return nir_type_int16;
   1151       break;
   1152    case GLSL_TYPE_UINT8:
   1153       return nir_type_uint8;
   1154    case GLSL_TYPE_INT8:
   1155       return nir_type_int8;
   1156    case GLSL_TYPE_UINT64:
   1157       return nir_type_uint64;
   1158       break;
   1159    case GLSL_TYPE_INT64:
   1160       return nir_type_int64;
   1161       break;
   1162    case GLSL_TYPE_FLOAT:
   1163       return nir_type_float32;
   1164       break;
   1165    case GLSL_TYPE_FLOAT16:
   1166       return nir_type_float16;
   1167       break;
   1168    case GLSL_TYPE_DOUBLE:
   1169       return nir_type_float64;
   1170       break;
   1171 
   1172    case GLSL_TYPE_SAMPLER:
   1173    case GLSL_TYPE_IMAGE:
   1174    case GLSL_TYPE_ATOMIC_UINT:
   1175    case GLSL_TYPE_STRUCT:
   1176    case GLSL_TYPE_INTERFACE:
   1177    case GLSL_TYPE_ARRAY:
   1178    case GLSL_TYPE_VOID:
   1179    case GLSL_TYPE_SUBROUTINE:
   1180    case GLSL_TYPE_FUNCTION:
   1181    case GLSL_TYPE_ERROR:
   1182       return nir_type_invalid;
   1183    }
   1184 
   1185    unreachable("unknown type");
   1186 }
   1187 
   1188 static inline nir_alu_type
   1189 nir_get_nir_type_for_glsl_type(const struct glsl_type *type)
   1190 {
   1191    return nir_get_nir_type_for_glsl_base_type(glsl_get_base_type(type));
   1192 }
   1193 
   1194 static inline enum glsl_base_type
   1195 nir_get_glsl_base_type_for_nir_type(nir_alu_type base_type)
   1196 {
   1197    switch (base_type) {
   1198    case nir_type_bool1:
   1199       return GLSL_TYPE_BOOL;
   1200    case nir_type_uint32:
   1201       return GLSL_TYPE_UINT;
   1202    case nir_type_int32:
   1203       return GLSL_TYPE_INT;
   1204    case nir_type_uint16:
   1205       return GLSL_TYPE_UINT16;
   1206    case nir_type_int16:
   1207       return GLSL_TYPE_INT16;
   1208    case nir_type_uint8:
   1209       return GLSL_TYPE_UINT8;
   1210    case nir_type_int8:
   1211       return GLSL_TYPE_INT8;
   1212    case nir_type_uint64:
   1213       return GLSL_TYPE_UINT64;
   1214    case nir_type_int64:
   1215       return GLSL_TYPE_INT64;
   1216    case nir_type_float32:
   1217       return GLSL_TYPE_FLOAT;
   1218    case nir_type_float16:
   1219       return GLSL_TYPE_FLOAT16;
   1220    case nir_type_float64:
   1221       return GLSL_TYPE_DOUBLE;
   1222 
   1223    default: unreachable("Not a sized nir_alu_type");
   1224    }
   1225 }
   1226 
   1227 nir_op nir_type_conversion_op(nir_alu_type src, nir_alu_type dst,
   1228                               nir_rounding_mode rnd);
   1229 
   1230 static inline nir_op
   1231 nir_op_vec(unsigned components)
   1232 {
   1233    switch (components) {
   1234    case  1: return nir_op_mov;
   1235    case  2: return nir_op_vec2;
   1236    case  3: return nir_op_vec3;
   1237    case  4: return nir_op_vec4;
   1238    case  5: return nir_op_vec5;
   1239    case  8: return nir_op_vec8;
   1240    case 16: return nir_op_vec16;
   1241    default: unreachable("bad component count");
   1242    }
   1243 }
   1244 
   1245 static inline bool
   1246 nir_op_is_vec(nir_op op)
   1247 {
   1248    switch (op) {
   1249    case nir_op_mov:
   1250    case nir_op_vec2:
   1251    case nir_op_vec3:
   1252    case nir_op_vec4:
   1253    case nir_op_vec5:
   1254    case nir_op_vec8:
   1255    case nir_op_vec16:
   1256       return true;
   1257    default:
   1258       return false;
   1259    }
   1260 }
   1261 
   1262 static inline bool
   1263 nir_is_float_control_signed_zero_inf_nan_preserve(unsigned execution_mode, unsigned bit_size)
   1264 {
   1265     return (16 == bit_size && execution_mode & FLOAT_CONTROLS_SIGNED_ZERO_INF_NAN_PRESERVE_FP16) ||
   1266         (32 == bit_size && execution_mode & FLOAT_CONTROLS_SIGNED_ZERO_INF_NAN_PRESERVE_FP32) ||
   1267         (64 == bit_size && execution_mode & FLOAT_CONTROLS_SIGNED_ZERO_INF_NAN_PRESERVE_FP64);
   1268 }
   1269 
   1270 static inline bool
   1271 nir_is_denorm_flush_to_zero(unsigned execution_mode, unsigned bit_size)
   1272 {
   1273     return (16 == bit_size && execution_mode & FLOAT_CONTROLS_DENORM_FLUSH_TO_ZERO_FP16) ||
   1274         (32 == bit_size && execution_mode & FLOAT_CONTROLS_DENORM_FLUSH_TO_ZERO_FP32) ||
   1275         (64 == bit_size && execution_mode & FLOAT_CONTROLS_DENORM_FLUSH_TO_ZERO_FP64);
   1276 }
   1277 
   1278 static inline bool
   1279 nir_is_denorm_preserve(unsigned execution_mode, unsigned bit_size)
   1280 {
   1281     return (16 == bit_size && execution_mode & FLOAT_CONTROLS_DENORM_PRESERVE_FP16) ||
   1282         (32 == bit_size && execution_mode & FLOAT_CONTROLS_DENORM_PRESERVE_FP32) ||
   1283         (64 == bit_size && execution_mode & FLOAT_CONTROLS_DENORM_PRESERVE_FP64);
   1284 }
   1285 
   1286 static inline bool
   1287 nir_is_rounding_mode_rtne(unsigned execution_mode, unsigned bit_size)
   1288 {
   1289     return (16 == bit_size && execution_mode & FLOAT_CONTROLS_ROUNDING_MODE_RTE_FP16) ||
   1290         (32 == bit_size && execution_mode & FLOAT_CONTROLS_ROUNDING_MODE_RTE_FP32) ||
   1291         (64 == bit_size && execution_mode & FLOAT_CONTROLS_ROUNDING_MODE_RTE_FP64);
   1292 }
   1293 
   1294 static inline bool
   1295 nir_is_rounding_mode_rtz(unsigned execution_mode, unsigned bit_size)
   1296 {
   1297     return (16 == bit_size && execution_mode & FLOAT_CONTROLS_ROUNDING_MODE_RTZ_FP16) ||
   1298         (32 == bit_size && execution_mode & FLOAT_CONTROLS_ROUNDING_MODE_RTZ_FP32) ||
   1299         (64 == bit_size && execution_mode & FLOAT_CONTROLS_ROUNDING_MODE_RTZ_FP64);
   1300 }
   1301 
   1302 static inline bool
   1303 nir_has_any_rounding_mode_rtz(unsigned execution_mode)
   1304 {
   1305     return (execution_mode & FLOAT_CONTROLS_ROUNDING_MODE_RTZ_FP16) ||
   1306         (execution_mode & FLOAT_CONTROLS_ROUNDING_MODE_RTZ_FP32) ||
   1307         (execution_mode & FLOAT_CONTROLS_ROUNDING_MODE_RTZ_FP64);
   1308 }
   1309 
   1310 static inline bool
   1311 nir_has_any_rounding_mode_rtne(unsigned execution_mode)
   1312 {
   1313     return (execution_mode & FLOAT_CONTROLS_ROUNDING_MODE_RTE_FP16) ||
   1314         (execution_mode & FLOAT_CONTROLS_ROUNDING_MODE_RTE_FP32) ||
   1315         (execution_mode & FLOAT_CONTROLS_ROUNDING_MODE_RTE_FP64);
   1316 }
   1317 
   1318 static inline nir_rounding_mode
   1319 nir_get_rounding_mode_from_float_controls(unsigned execution_mode,
   1320                                           nir_alu_type type)
   1321 {
   1322    if (nir_alu_type_get_base_type(type) != nir_type_float)
   1323       return nir_rounding_mode_undef;
   1324 
   1325    unsigned bit_size = nir_alu_type_get_type_size(type);
   1326 
   1327    if (nir_is_rounding_mode_rtz(execution_mode, bit_size))
   1328       return nir_rounding_mode_rtz;
   1329    if (nir_is_rounding_mode_rtne(execution_mode, bit_size))
   1330       return nir_rounding_mode_rtne;
   1331    return nir_rounding_mode_undef;
   1332 }
   1333 
   1334 static inline bool
   1335 nir_has_any_rounding_mode_enabled(unsigned execution_mode)
   1336 {
   1337    bool result =
   1338       nir_has_any_rounding_mode_rtne(execution_mode) ||
   1339       nir_has_any_rounding_mode_rtz(execution_mode);
   1340    return result;
   1341 }
   1342 
   1343 typedef enum {
   1344    /**
   1345     * Operation where the first two sources are commutative.
   1346     *
   1347     * For 2-source operations, this just mathematical commutativity.  Some
   1348     * 3-source operations, like ffma, are only commutative in the first two
   1349     * sources.
   1350     */
   1351    NIR_OP_IS_2SRC_COMMUTATIVE = (1 << 0),
   1352 
   1353    /**
   1354     * Operation is associative
   1355     */
   1356    NIR_OP_IS_ASSOCIATIVE = (1 << 1),
   1357 } nir_op_algebraic_property;
   1358 
   1359 /* vec16 is the widest ALU op in NIR, making the max number of input of ALU
   1360  * instructions to be the same as NIR_MAX_VEC_COMPONENTS.
   1361  */
   1362 #define NIR_ALU_MAX_INPUTS NIR_MAX_VEC_COMPONENTS
   1363 
   1364 typedef struct nir_op_info {
   1365    /** Name of the NIR ALU opcode */
   1366    const char *name;
   1367 
   1368    /** Number of inputs (sources) */
   1369    uint8_t num_inputs;
   1370 
   1371    /**
   1372     * The number of components in the output
   1373     *
   1374     * If non-zero, this is the size of the output and input sizes are
   1375     * explicitly given; swizzle and writemask are still in effect, but if
   1376     * the output component is masked out, then the input component may
   1377     * still be in use.
   1378     *
   1379     * If zero, the opcode acts in the standard, per-component manner; the
   1380     * operation is performed on each component (except the ones that are
   1381     * masked out) with the input being taken from the input swizzle for
   1382     * that component.
   1383     *
   1384     * The size of some of the inputs may be given (i.e. non-zero) even
   1385     * though output_size is zero; in that case, the inputs with a zero
   1386     * size act per-component, while the inputs with non-zero size don't.
   1387     */
   1388    uint8_t output_size;
   1389 
   1390    /**
   1391     * The type of vector that the instruction outputs. Note that the
   1392     * staurate modifier is only allowed on outputs with the float type.
   1393     */
   1394    nir_alu_type output_type;
   1395 
   1396    /**
   1397     * The number of components in each input
   1398     *
   1399     * See nir_op_infos::output_size for more detail about the relationship
   1400     * between input and output sizes.
   1401     */
   1402    uint8_t input_sizes[NIR_ALU_MAX_INPUTS];
   1403 
   1404    /**
   1405     * The type of vector that each input takes. Note that negate and
   1406     * absolute value are only allowed on inputs with int or float type and
   1407     * behave differently on the two.
   1408     */
   1409    nir_alu_type input_types[NIR_ALU_MAX_INPUTS];
   1410 
   1411    /** Algebraic properties of this opcode */
   1412    nir_op_algebraic_property algebraic_properties;
   1413 
   1414    /** Whether this represents a numeric conversion opcode */
   1415    bool is_conversion;
   1416 } nir_op_info;
   1417 
   1418 /** Metadata for each nir_op, indexed by opcode */
   1419 extern const nir_op_info nir_op_infos[nir_num_opcodes];
   1420 
   1421 typedef struct nir_alu_instr {
   1422    /** Base instruction */
   1423    nir_instr instr;
   1424 
   1425    /** Opcode */
   1426    nir_op op;
   1427 
   1428    /** Indicates that this ALU instruction generates an exact value
   1429     *
   1430     * This is kind of a mixture of GLSL "precise" and "invariant" and not
   1431     * really equivalent to either.  This indicates that the value generated by
   1432     * this operation is high-precision and any code transformations that touch
   1433     * it must ensure that the resulting value is bit-for-bit identical to the
   1434     * original.
   1435     */
   1436    bool exact:1;
   1437 
   1438    /**
   1439     * Indicates that this instruction doese not cause signed integer wrapping
   1440     * to occur, in the form of overflow or underflow.
   1441     */
   1442    bool no_signed_wrap:1;
   1443 
   1444    /**
   1445     * Indicates that this instruction does not cause unsigned integer wrapping
   1446     * to occur, in the form of overflow or underflow.
   1447     */
   1448    bool no_unsigned_wrap:1;
   1449 
   1450    /** Destination */
   1451    nir_alu_dest dest;
   1452 
   1453    /** Sources
   1454     *
   1455     * The size of the array is given by nir_op_info::num_inputs.
   1456     */
   1457    nir_alu_src src[];
   1458 } nir_alu_instr;
   1459 
   1460 void nir_alu_src_copy(nir_alu_src *dest, const nir_alu_src *src);
   1461 void nir_alu_dest_copy(nir_alu_dest *dest, const nir_alu_dest *src);
   1462 
   1463 bool nir_alu_instr_is_copy(nir_alu_instr *instr);
   1464 
   1465 /* is this source channel used? */
   1466 static inline bool
   1467 nir_alu_instr_channel_used(const nir_alu_instr *instr, unsigned src,
   1468                            unsigned channel)
   1469 {
   1470    if (nir_op_infos[instr->op].input_sizes[src] > 0)
   1471       return channel < nir_op_infos[instr->op].input_sizes[src];
   1472 
   1473    return (instr->dest.write_mask >> channel) & 1;
   1474 }
   1475 
   1476 static inline nir_component_mask_t
   1477 nir_alu_instr_src_read_mask(const nir_alu_instr *instr, unsigned src)
   1478 {
   1479    nir_component_mask_t read_mask = 0;
   1480    for (unsigned c = 0; c < NIR_MAX_VEC_COMPONENTS; c++) {
   1481       if (!nir_alu_instr_channel_used(instr, src, c))
   1482          continue;
   1483 
   1484       read_mask |= (1 << instr->src[src].swizzle[c]);
   1485    }
   1486    return read_mask;
   1487 }
   1488 
   1489 /**
   1490  * Get the number of channels used for a source
   1491  */
   1492 static inline unsigned
   1493 nir_ssa_alu_instr_src_components(const nir_alu_instr *instr, unsigned src)
   1494 {
   1495    if (nir_op_infos[instr->op].input_sizes[src] > 0)
   1496       return nir_op_infos[instr->op].input_sizes[src];
   1497 
   1498    return nir_dest_num_components(instr->dest.dest);
   1499 }
   1500 
   1501 static inline bool
   1502 nir_alu_instr_is_comparison(const nir_alu_instr *instr)
   1503 {
   1504    switch (instr->op) {
   1505    case nir_op_flt:
   1506    case nir_op_fge:
   1507    case nir_op_feq:
   1508    case nir_op_fneu:
   1509    case nir_op_ilt:
   1510    case nir_op_ult:
   1511    case nir_op_ige:
   1512    case nir_op_uge:
   1513    case nir_op_ieq:
   1514    case nir_op_ine:
   1515    case nir_op_i2b1:
   1516    case nir_op_f2b1:
   1517    case nir_op_inot:
   1518       return true;
   1519    default:
   1520       return false;
   1521    }
   1522 }
   1523 
   1524 bool nir_const_value_negative_equal(nir_const_value c1, nir_const_value c2,
   1525                                     nir_alu_type full_type);
   1526 
   1527 bool nir_alu_srcs_equal(const nir_alu_instr *alu1, const nir_alu_instr *alu2,
   1528                         unsigned src1, unsigned src2);
   1529 
   1530 bool nir_alu_srcs_negative_equal(const nir_alu_instr *alu1,
   1531                                  const nir_alu_instr *alu2,
   1532                                  unsigned src1, unsigned src2);
   1533 
   1534 bool nir_alu_src_is_trivial_ssa(const nir_alu_instr *alu, unsigned srcn);
   1535 
   1536 typedef enum {
   1537    nir_deref_type_var,
   1538    nir_deref_type_array,
   1539    nir_deref_type_array_wildcard,
   1540    nir_deref_type_ptr_as_array,
   1541    nir_deref_type_struct,
   1542    nir_deref_type_cast,
   1543 } nir_deref_type;
   1544 
   1545 typedef struct {
   1546    nir_instr instr;
   1547 
   1548    /** The type of this deref instruction */
   1549    nir_deref_type deref_type;
   1550 
   1551    /** Bitmask what modes the underlying variable might be
   1552     *
   1553     * For OpenCL-style generic pointers, we may not know exactly what mode it
   1554     * is at any given point in time in the compile process.  This bitfield
   1555     * contains the set of modes which it MAY be.
   1556     *
   1557     * Generally, this field should not be accessed directly.  Use one of the
   1558     * nir_deref_mode_ helpers instead.
   1559     */
   1560    nir_variable_mode modes;
   1561 
   1562    /** The dereferenced type of the resulting pointer value */
   1563    const struct glsl_type *type;
   1564 
   1565    union {
   1566       /** Variable being dereferenced if deref_type is a deref_var */
   1567       nir_variable *var;
   1568 
   1569       /** Parent deref if deref_type is not deref_var */
   1570       nir_src parent;
   1571    };
   1572 
   1573    /** Additional deref parameters */
   1574    union {
   1575       struct {
   1576          nir_src index;
   1577       } arr;
   1578 
   1579       struct {
   1580          unsigned index;
   1581       } strct;
   1582 
   1583       struct {
   1584          unsigned ptr_stride;
   1585          unsigned align_mul;
   1586          unsigned align_offset;
   1587       } cast;
   1588    };
   1589 
   1590    /** Destination to store the resulting "pointer" */
   1591    nir_dest dest;
   1592 } nir_deref_instr;
   1593 
   1594 /** Returns true if deref might have one of the given modes
   1595  *
   1596  * For multi-mode derefs, this returns true if any of the possible modes for
   1597  * the deref to have any of the specified modes.  This function returning true
   1598  * does NOT mean that the deref definitely has one of those modes.  It simply
   1599  * means that, with the best information we have at the time, it might.
   1600  */
   1601 static inline bool
   1602 nir_deref_mode_may_be(const nir_deref_instr *deref, nir_variable_mode modes)
   1603 {
   1604    assert(!(modes & ~nir_var_all));
   1605    assert(deref->modes != 0);
   1606    return deref->modes & modes;
   1607 }
   1608 
   1609 /** Returns true if deref must have one of the given modes
   1610  *
   1611  * For multi-mode derefs, this returns true if NIR can prove that the given
   1612  * deref has one of the specified modes.  This function returning false does
   1613  * NOT mean that deref doesn't have one of the given mode.  It very well may
   1614  * have one of those modes, we just don't have enough information to prove
   1615  * that it does for sure.
   1616  */
   1617 static inline bool
   1618 nir_deref_mode_must_be(const nir_deref_instr *deref, nir_variable_mode modes)
   1619 {
   1620    assert(!(modes & ~nir_var_all));
   1621    assert(deref->modes != 0);
   1622    return !(deref->modes & ~modes);
   1623 }
   1624 
   1625 /** Returns true if deref has the given mode
   1626  *
   1627  * This returns true if the deref has exactly the mode specified.  If the
   1628  * deref may have that mode but may also have a different mode (i.e. modes has
   1629  * multiple bits set), this will assert-fail.
   1630  *
   1631  * If you're confused about which nir_deref_mode_ helper to use, use this one
   1632  * or nir_deref_mode_is_one_of below.
   1633  */
   1634 static inline bool
   1635 nir_deref_mode_is(const nir_deref_instr *deref, nir_variable_mode mode)
   1636 {
   1637    assert(util_bitcount(mode) == 1 && (mode & nir_var_all));
   1638    assert(deref->modes != 0);
   1639 
   1640    /* This is only for "simple" cases so, if modes might interact with this
   1641     * deref then the deref has to have a single mode.
   1642     */
   1643    if (nir_deref_mode_may_be(deref, mode)) {
   1644       assert(util_bitcount(deref->modes) == 1);
   1645       assert(deref->modes == mode);
   1646    }
   1647 
   1648    return deref->modes == mode;
   1649 }
   1650 
   1651 /** Returns true if deref has one of the given modes
   1652  *
   1653  * This returns true if the deref has exactly one possible mode and that mode
   1654  * is one of the modes specified.  If the deref may have one of those modes
   1655  * but may also have a different mode (i.e. modes has multiple bits set), this
   1656  * will assert-fail.
   1657  */
   1658 static inline bool
   1659 nir_deref_mode_is_one_of(const nir_deref_instr *deref, nir_variable_mode modes)
   1660 {
   1661    /* This is only for "simple" cases so, if modes might interact with this
   1662     * deref then the deref has to have a single mode.
   1663     */
   1664    if (nir_deref_mode_may_be(deref, modes)) {
   1665       assert(util_bitcount(deref->modes) == 1);
   1666       assert(nir_deref_mode_must_be(deref, modes));
   1667    }
   1668 
   1669    return nir_deref_mode_may_be(deref, modes);
   1670 }
   1671 
   1672 /** Returns true if deref's possible modes lie in the given set of modes
   1673  *
   1674  * This returns true if the deref's modes lie in the given set of modes.  If
   1675  * the deref's modes overlap with the specified modes but aren't entirely
   1676  * contained in the specified set of modes, this will assert-fail.  In
   1677  * particular, if this is used in a generic pointers scenario, the specified
   1678  * modes has to contain all or none of the possible generic pointer modes.
   1679  *
   1680  * This is intended mostly for mass-lowering of derefs which might have
   1681  * generic pointers.
   1682  */
   1683 static inline bool
   1684 nir_deref_mode_is_in_set(const nir_deref_instr *deref, nir_variable_mode modes)
   1685 {
   1686    if (nir_deref_mode_may_be(deref, modes))
   1687       assert(nir_deref_mode_must_be(deref, modes));
   1688 
   1689    return nir_deref_mode_may_be(deref, modes);
   1690 }
   1691 
   1692 static inline nir_deref_instr *nir_src_as_deref(nir_src src);
   1693 
   1694 static inline nir_deref_instr *
   1695 nir_deref_instr_parent(const nir_deref_instr *instr)
   1696 {
   1697    if (instr->deref_type == nir_deref_type_var)
   1698       return NULL;
   1699    else
   1700       return nir_src_as_deref(instr->parent);
   1701 }
   1702 
   1703 static inline nir_variable *
   1704 nir_deref_instr_get_variable(const nir_deref_instr *instr)
   1705 {
   1706    while (instr->deref_type != nir_deref_type_var) {
   1707       if (instr->deref_type == nir_deref_type_cast)
   1708          return NULL;
   1709 
   1710       instr = nir_deref_instr_parent(instr);
   1711    }
   1712 
   1713    return instr->var;
   1714 }
   1715 
   1716 bool nir_deref_instr_has_indirect(nir_deref_instr *instr);
   1717 bool nir_deref_instr_is_known_out_of_bounds(nir_deref_instr *instr);
   1718 bool nir_deref_instr_has_complex_use(nir_deref_instr *instr);
   1719 
   1720 bool nir_deref_instr_remove_if_unused(nir_deref_instr *instr);
   1721 
   1722 unsigned nir_deref_instr_array_stride(nir_deref_instr *instr);
   1723 
   1724 typedef struct {
   1725    nir_instr instr;
   1726 
   1727    struct nir_function *callee;
   1728 
   1729    unsigned num_params;
   1730    nir_src params[];
   1731 } nir_call_instr;
   1732 
   1733 #include "nir_intrinsics.h"
   1734 
   1735 #define NIR_INTRINSIC_MAX_CONST_INDEX 5
   1736 
   1737 /** Represents an intrinsic
   1738  *
   1739  * An intrinsic is an instruction type for handling things that are
   1740  * more-or-less regular operations but don't just consume and produce SSA
   1741  * values like ALU operations do.  Intrinsics are not for things that have
   1742  * special semantic meaning such as phi nodes and parallel copies.
   1743  * Examples of intrinsics include variable load/store operations, system
   1744  * value loads, and the like.  Even though texturing more-or-less falls
   1745  * under this category, texturing is its own instruction type because
   1746  * trying to represent texturing with intrinsics would lead to a
   1747  * combinatorial explosion of intrinsic opcodes.
   1748  *
   1749  * By having a single instruction type for handling a lot of different
   1750  * cases, optimization passes can look for intrinsics and, for the most
   1751  * part, completely ignore them.  Each intrinsic type also has a few
   1752  * possible flags that govern whether or not they can be reordered or
   1753  * eliminated.  That way passes like dead code elimination can still work
   1754  * on intrisics without understanding the meaning of each.
   1755  *
   1756  * Each intrinsic has some number of constant indices, some number of
   1757  * variables, and some number of sources.  What these sources, variables,
   1758  * and indices mean depends on the intrinsic and is documented with the
   1759  * intrinsic declaration in nir_intrinsics.h.  Intrinsics and texture
   1760  * instructions are the only types of instruction that can operate on
   1761  * variables.
   1762  */
   1763 typedef struct {
   1764    nir_instr instr;
   1765 
   1766    nir_intrinsic_op intrinsic;
   1767 
   1768    nir_dest dest;
   1769 
   1770    /** number of components if this is a vectorized intrinsic
   1771     *
   1772     * Similarly to ALU operations, some intrinsics are vectorized.
   1773     * An intrinsic is vectorized if nir_intrinsic_infos.dest_components == 0.
   1774     * For vectorized intrinsics, the num_components field specifies the
   1775     * number of destination components and the number of source components
   1776     * for all sources with nir_intrinsic_infos.src_components[i] == 0.
   1777     */
   1778    uint8_t num_components;
   1779 
   1780    int const_index[NIR_INTRINSIC_MAX_CONST_INDEX];
   1781 
   1782    nir_src src[];
   1783 } nir_intrinsic_instr;
   1784 
   1785 static inline nir_variable *
   1786 nir_intrinsic_get_var(nir_intrinsic_instr *intrin, unsigned i)
   1787 {
   1788    return nir_deref_instr_get_variable(nir_src_as_deref(intrin->src[i]));
   1789 }
   1790 
   1791 typedef enum {
   1792    /* Memory ordering. */
   1793    NIR_MEMORY_ACQUIRE        = 1 << 0,
   1794    NIR_MEMORY_RELEASE        = 1 << 1,
   1795    NIR_MEMORY_ACQ_REL        = NIR_MEMORY_ACQUIRE | NIR_MEMORY_RELEASE,
   1796 
   1797    /* Memory visibility operations. */
   1798    NIR_MEMORY_MAKE_AVAILABLE = 1 << 2,
   1799    NIR_MEMORY_MAKE_VISIBLE   = 1 << 3,
   1800 } nir_memory_semantics;
   1801 
   1802 typedef enum {
   1803    NIR_SCOPE_NONE,
   1804    NIR_SCOPE_INVOCATION,
   1805    NIR_SCOPE_SUBGROUP,
   1806    NIR_SCOPE_SHADER_CALL,
   1807    NIR_SCOPE_WORKGROUP,
   1808    NIR_SCOPE_QUEUE_FAMILY,
   1809    NIR_SCOPE_DEVICE,
   1810 } nir_scope;
   1811 
   1812 /**
   1813  * \name NIR intrinsics semantic flags
   1814  *
   1815  * information about what the compiler can do with the intrinsics.
   1816  *
   1817  * \sa nir_intrinsic_info::flags
   1818  */
   1819 typedef enum {
   1820    /**
   1821     * whether the intrinsic can be safely eliminated if none of its output
   1822     * value is not being used.
   1823     */
   1824    NIR_INTRINSIC_CAN_ELIMINATE = (1 << 0),
   1825 
   1826    /**
   1827     * Whether the intrinsic can be reordered with respect to any other
   1828     * intrinsic, i.e. whether the only reordering dependencies of the
   1829     * intrinsic are due to the register reads/writes.
   1830     */
   1831    NIR_INTRINSIC_CAN_REORDER = (1 << 1),
   1832 } nir_intrinsic_semantic_flag;
   1833 
   1834 /**
   1835  * Maximum valid value for a nir align_mul value (in intrinsics or derefs).
   1836  *
   1837  * Offsets can be signed, so this is the largest power of two in int32_t.
   1838  */
   1839 #define NIR_ALIGN_MUL_MAX 0x40000000
   1840 
   1841 typedef struct nir_io_semantics {
   1842    unsigned location:7; /* gl_vert_attrib, gl_varying_slot, or gl_frag_result */
   1843    unsigned num_slots:6;  /* max 32, may be pessimistic with const indexing */
   1844    unsigned dual_source_blend_index:1;
   1845    unsigned fb_fetch_output:1; /* for GL_KHR_blend_equation_advanced */
   1846    unsigned gs_streams:8; /* xxyyzzww: 2-bit stream index for each component */
   1847    unsigned medium_precision:1; /* GLSL mediump qualifier */
   1848    unsigned per_view:1;
   1849    unsigned high_16bits:1; /* whether accessing low or high half of the slot */
   1850    unsigned _pad:6;
   1851 } nir_io_semantics;
   1852 
   1853 #define NIR_INTRINSIC_MAX_INPUTS 11
   1854 
   1855 typedef struct {
   1856    const char *name;
   1857 
   1858    uint8_t num_srcs; /** < number of register/SSA inputs */
   1859 
   1860    /** number of components of each input register
   1861     *
   1862     * If this value is 0, the number of components is given by the
   1863     * num_components field of nir_intrinsic_instr.  If this value is -1, the
   1864     * intrinsic consumes however many components are provided and it is not
   1865     * validated at all.
   1866     */
   1867    int8_t src_components[NIR_INTRINSIC_MAX_INPUTS];
   1868 
   1869    bool has_dest;
   1870 
   1871    /** number of components of the output register
   1872     *
   1873     * If this value is 0, the number of components is given by the
   1874     * num_components field of nir_intrinsic_instr.
   1875     */
   1876    uint8_t dest_components;
   1877 
   1878    /** bitfield of legal bit sizes */
   1879    uint8_t dest_bit_sizes;
   1880 
   1881    /** source which the destination bit size must match
   1882     *
   1883     * Some intrinsics, such as subgroup intrinsics, are data manipulation
   1884     * intrinsics and they have similar bit-size rules to ALU ops. This enables
   1885     * validation to validate a bit more and enables auto-generated builder code
   1886     * to properly determine destination bit sizes automatically.
   1887     */
   1888    int8_t bit_size_src;
   1889 
   1890    /** the number of constant indices used by the intrinsic */
   1891    uint8_t num_indices;
   1892 
   1893    /** list of indices */
   1894    uint8_t indices[NIR_INTRINSIC_MAX_CONST_INDEX];
   1895 
   1896    /** indicates the usage of intr->const_index[n] */
   1897    uint8_t index_map[NIR_INTRINSIC_NUM_INDEX_FLAGS];
   1898 
   1899    /** semantic flags for calls to this intrinsic */
   1900    nir_intrinsic_semantic_flag flags;
   1901 } nir_intrinsic_info;
   1902 
   1903 extern const nir_intrinsic_info nir_intrinsic_infos[nir_num_intrinsics];
   1904 
   1905 static inline unsigned
   1906 nir_intrinsic_src_components(const nir_intrinsic_instr *intr, unsigned srcn)
   1907 {
   1908    const nir_intrinsic_info *info = &nir_intrinsic_infos[intr->intrinsic];
   1909    assert(srcn < info->num_srcs);
   1910    if (info->src_components[srcn] > 0)
   1911       return info->src_components[srcn];
   1912    else if (info->src_components[srcn] == 0)
   1913       return intr->num_components;
   1914    else
   1915       return nir_src_num_components(intr->src[srcn]);
   1916 }
   1917 
   1918 static inline unsigned
   1919 nir_intrinsic_dest_components(nir_intrinsic_instr *intr)
   1920 {
   1921    const nir_intrinsic_info *info = &nir_intrinsic_infos[intr->intrinsic];
   1922    if (!info->has_dest)
   1923       return 0;
   1924    else if (info->dest_components)
   1925       return info->dest_components;
   1926    else
   1927       return intr->num_components;
   1928 }
   1929 
   1930 /**
   1931  * Helper to copy const_index[] from src to dst, without assuming they
   1932  * match in order.
   1933  */
   1934 static inline void
   1935 nir_intrinsic_copy_const_indices(nir_intrinsic_instr *dst, nir_intrinsic_instr *src)
   1936 {
   1937    if (src->intrinsic == dst->intrinsic) {
   1938       memcpy(dst->const_index, src->const_index, sizeof(dst->const_index));
   1939       return;
   1940    }
   1941 
   1942    const nir_intrinsic_info *src_info = &nir_intrinsic_infos[src->intrinsic];
   1943    const nir_intrinsic_info *dst_info = &nir_intrinsic_infos[dst->intrinsic];
   1944 
   1945    for (unsigned i = 0; i < NIR_INTRINSIC_NUM_INDEX_FLAGS; i++) {
   1946       if (src_info->index_map[i] == 0)
   1947          continue;
   1948 
   1949       /* require that dst instruction also uses the same const_index[]: */
   1950       assert(dst_info->index_map[i] > 0);
   1951 
   1952       dst->const_index[dst_info->index_map[i] - 1] =
   1953             src->const_index[src_info->index_map[i] - 1];
   1954    }
   1955 }
   1956 
   1957 #include "nir_intrinsics_indices.h"
   1958 
   1959 static inline void
   1960 nir_intrinsic_set_align(nir_intrinsic_instr *intrin,
   1961                         unsigned align_mul, unsigned align_offset)
   1962 {
   1963    assert(util_is_power_of_two_nonzero(align_mul));
   1964    assert(align_offset < align_mul);
   1965    nir_intrinsic_set_align_mul(intrin, align_mul);
   1966    nir_intrinsic_set_align_offset(intrin, align_offset);
   1967 }
   1968 
   1969 /** Returns a simple alignment for a load/store intrinsic offset
   1970  *
   1971  * Instead of the full mul+offset alignment scheme provided by the ALIGN_MUL
   1972  * and ALIGN_OFFSET parameters, this helper takes both into account and
   1973  * provides a single simple alignment parameter.  The offset X is guaranteed
   1974  * to satisfy X % align == 0.
   1975  */
   1976 static inline unsigned
   1977 nir_intrinsic_align(const nir_intrinsic_instr *intrin)
   1978 {
   1979    const unsigned align_mul = nir_intrinsic_align_mul(intrin);
   1980    const unsigned align_offset = nir_intrinsic_align_offset(intrin);
   1981    assert(align_offset < align_mul);
   1982    return align_offset ? 1 << (ffs(align_offset) - 1) : align_mul;
   1983 }
   1984 
   1985 static inline bool
   1986 nir_intrinsic_has_align(const nir_intrinsic_instr *intrin)
   1987 {
   1988    return nir_intrinsic_has_align_mul(intrin) &&
   1989           nir_intrinsic_has_align_offset(intrin);
   1990 }
   1991 
   1992 unsigned
   1993 nir_image_intrinsic_coord_components(const nir_intrinsic_instr *instr);
   1994 
   1995 /* Converts a image_deref_* intrinsic into a image_* one */
   1996 void nir_rewrite_image_intrinsic(nir_intrinsic_instr *instr,
   1997                                  nir_ssa_def *handle, bool bindless);
   1998 
   1999 /* Determine if an intrinsic can be arbitrarily reordered and eliminated. */
   2000 static inline bool
   2001 nir_intrinsic_can_reorder(nir_intrinsic_instr *instr)
   2002 {
   2003    if (instr->intrinsic == nir_intrinsic_load_deref) {
   2004       nir_deref_instr *deref = nir_src_as_deref(instr->src[0]);
   2005       return nir_deref_mode_is_in_set(deref, nir_var_read_only_modes) ||
   2006              (nir_intrinsic_access(instr) & ACCESS_CAN_REORDER);
   2007    } else if (instr->intrinsic == nir_intrinsic_load_ssbo ||
   2008               instr->intrinsic == nir_intrinsic_bindless_image_load ||
   2009               instr->intrinsic == nir_intrinsic_image_deref_load ||
   2010               instr->intrinsic == nir_intrinsic_image_load) {
   2011       return nir_intrinsic_access(instr) & ACCESS_CAN_REORDER;
   2012    } else {
   2013       const nir_intrinsic_info *info =
   2014          &nir_intrinsic_infos[instr->intrinsic];
   2015       return (info->flags & NIR_INTRINSIC_CAN_ELIMINATE) &&
   2016              (info->flags & NIR_INTRINSIC_CAN_REORDER);
   2017    }
   2018 }
   2019 
   2020 bool nir_intrinsic_writes_external_memory(const nir_intrinsic_instr *instr);
   2021 
   2022 /** Texture instruction source type */
   2023 typedef enum {
   2024    /** Texture coordinate
   2025     *
   2026     * Must have nir_tex_instr::coord_components components.
   2027     */
   2028    nir_tex_src_coord,
   2029 
   2030    /** Projector
   2031     *
   2032     * The texture coordinate (except for the array component, if any) is
   2033     * divided by this value before LOD computation and sampling.
   2034     *
   2035     * Must be a float scalar.
   2036     */
   2037    nir_tex_src_projector,
   2038 
   2039    /** Shadow comparator
   2040     *
   2041     * For shadow sampling, the fetched texel values are compared against the
   2042     * shadow comparator using the compare op specified by the sampler object
   2043     * and converted to 1.0 if the comparison succeeds and 0.0 if it fails.
   2044     * Interpolation happens after this conversion so the actual result may be
   2045     * anywhere in the range [0.0, 1.0].
   2046     *
   2047     * Only valid if nir_tex_instr::is_shadow and must be a float scalar.
   2048     */
   2049    nir_tex_src_comparator,
   2050 
   2051    /** Coordinate offset
   2052     *
   2053     * An integer value that is added to the texel address before sampling.
   2054     * This is only allowed with operations that take an explicit LOD as it is
   2055     * applied in integer texel space after LOD selection and not normalized
   2056     * coordinate space.
   2057     */
   2058    nir_tex_src_offset,
   2059 
   2060    /** LOD bias
   2061     *
   2062     * This value is added to the computed LOD before mip-mapping.
   2063     */
   2064    nir_tex_src_bias,
   2065 
   2066    /** Explicit LOD */
   2067    nir_tex_src_lod,
   2068 
   2069    /** Min LOD
   2070     *
   2071     * The computed LOD is clamped to be at least as large as min_lod before
   2072     * mip-mapping.
   2073     */
   2074    nir_tex_src_min_lod,
   2075 
   2076    /** MSAA sample index */
   2077    nir_tex_src_ms_index,
   2078 
   2079    /** Intel-specific MSAA compression data */
   2080    nir_tex_src_ms_mcs_intel,
   2081 
   2082    /** Explicit horizontal (X-major) coordinate derivative */
   2083    nir_tex_src_ddx,
   2084 
   2085    /** Explicit vertical (Y-major) coordinate derivative */
   2086    nir_tex_src_ddy,
   2087 
   2088    /** Texture variable dereference */
   2089    nir_tex_src_texture_deref,
   2090 
   2091    /** Sampler variable dereference */
   2092    nir_tex_src_sampler_deref,
   2093 
   2094    /** Texture index offset
   2095     *
   2096     * This is added to nir_tex_instr::texture_index.  Unless
   2097     * nir_tex_instr::texture_non_uniform is set, this is guaranteed to be
   2098     * dynamically uniform.
   2099     */
   2100    nir_tex_src_texture_offset,
   2101 
   2102    /** Dynamically uniform sampler index offset
   2103     *
   2104     * This is added to nir_tex_instr::sampler_index.  Unless
   2105     * nir_tex_instr::sampler_non_uniform is set, this is guaranteed to be
   2106     * dynamically uniform.
   2107     */
   2108    nir_tex_src_sampler_offset,
   2109 
   2110    /** Bindless texture handle
   2111     *
   2112     * This is, unfortunately, a bit overloaded at the moment.  There are
   2113     * generally two types of bindless handles:
   2114     *
   2115     *  1. For GL_ARB_bindless bindless handles. These are part of the
   2116     *     GL/Gallium-level API and are always a 64-bit integer.
   2117     *
   2118     *  2. HW-specific handles.  GL_ARB_bindless handles may be lowered to
   2119     *     these.  Also, these are used by many Vulkan drivers to implement
   2120     *     descriptor sets, especially for UPDATE_AFTER_BIND descriptors.
   2121     *     The details of hardware handles (bit size, format, etc.) is
   2122     *     HW-specific.
   2123     *
   2124     * Because of this overloading and the resulting ambiguity, we currently
   2125     * don't validate anything for these.
   2126     */
   2127    nir_tex_src_texture_handle,
   2128 
   2129    /** Bindless sampler handle
   2130     *
   2131     * See nir_tex_src_texture_handle,
   2132     */
   2133    nir_tex_src_sampler_handle,
   2134 
   2135    /** Plane index for multi-plane YCbCr textures */
   2136    nir_tex_src_plane,
   2137 
   2138    /**
   2139     * Backend-specific vec4 tex src argument.
   2140     *
   2141     * Can be used to have NIR optimization (copy propagation, lower_vec_to_movs)
   2142     * apply to the packing of the tex srcs.  This lowering must only happen
   2143     * after nir_lower_tex().
   2144     *
   2145     * The nir_tex_instr_src_type() of this argument is float, so no lowering
   2146     * will happen if nir_lower_int_to_float is used.
   2147     */
   2148    nir_tex_src_backend1,
   2149 
   2150    /** Second backend-specific vec4 tex src argument, see nir_tex_src_backend1. */
   2151    nir_tex_src_backend2,
   2152 
   2153    nir_num_tex_src_types
   2154 } nir_tex_src_type;
   2155 
   2156 /** A texture instruction source */
   2157 typedef struct {
   2158    /** Base source */
   2159    nir_src src;
   2160 
   2161    /** Type of this source */
   2162    nir_tex_src_type src_type;
   2163 } nir_tex_src;
   2164 
   2165 /** Texture instruction opcode */
   2166 typedef enum {
   2167    nir_texop_tex,                /**< Regular texture look-up */
   2168    nir_texop_txb,                /**< Texture look-up with LOD bias */
   2169    nir_texop_txl,                /**< Texture look-up with explicit LOD */
   2170    nir_texop_txd,                /**< Texture look-up with partial derivatives */
   2171    nir_texop_txf,                /**< Texel fetch with explicit LOD */
   2172    nir_texop_txf_ms,             /**< Multisample texture fetch */
   2173    nir_texop_txf_ms_fb,          /**< Multisample texture fetch from framebuffer */
   2174    nir_texop_txf_ms_mcs_intel,   /**< Multisample compression value fetch */
   2175    nir_texop_txs,                /**< Texture size */
   2176    nir_texop_lod,                /**< Texture lod query */
   2177    nir_texop_tg4,                /**< Texture gather */
   2178    nir_texop_query_levels,       /**< Texture levels query */
   2179    nir_texop_texture_samples,    /**< Texture samples query */
   2180    nir_texop_samples_identical,  /**< Query whether all samples are definitely
   2181                                   * identical.
   2182                                   */
   2183    nir_texop_tex_prefetch,       /**< Regular texture look-up, eligible for pre-dispatch */
   2184    nir_texop_fragment_fetch_amd,      /**< Multisample fragment color texture fetch */
   2185    nir_texop_fragment_mask_fetch_amd, /**< Multisample fragment mask texture fetch */
   2186 } nir_texop;
   2187 
   2188 /** Represents a texture instruction */
   2189 typedef struct {
   2190    /** Base instruction */
   2191    nir_instr instr;
   2192 
   2193    /** Dimensionality of the texture operation
   2194     *
   2195     * This will typically match the dimensionality of the texture deref type
   2196     * if a nir_tex_src_texture_deref is present.  However, it may not if
   2197     * texture lowering has occurred.
   2198     */
   2199    enum glsl_sampler_dim sampler_dim;
   2200 
   2201    /** ALU type of the destination
   2202     *
   2203     * This is the canonical sampled type for this texture operation and may
   2204     * not exactly match the sampled type of the deref type when a
   2205     * nir_tex_src_texture_deref is present.  For OpenCL, the sampled type of
   2206     * the texture deref will be GLSL_TYPE_VOID and this is allowed to be
   2207     * anything.  With SPIR-V, the signedness of integer types is allowed to
   2208     * differ.  For all APIs, the bit size may differ if the driver has done
   2209     * any sort of mediump or similar lowering since texture types always have
   2210     * 32-bit sampled types.
   2211     */
   2212    nir_alu_type dest_type;
   2213 
   2214    /** Texture opcode */
   2215    nir_texop op;
   2216 
   2217    /** Destination */
   2218    nir_dest dest;
   2219 
   2220    /** Array of sources
   2221     *
   2222     * This array has nir_tex_instr::num_srcs elements
   2223     */
   2224    nir_tex_src *src;
   2225 
   2226    /** Number of sources */
   2227    unsigned num_srcs;
   2228 
   2229    /** Number of components in the coordinate, if any */
   2230    unsigned coord_components;
   2231 
   2232    /** True if the texture instruction acts on an array texture */
   2233    bool is_array;
   2234 
   2235    /** True if the texture instruction performs a shadow comparison
   2236     *
   2237     * If this is true, the texture instruction must have a
   2238     * nir_tex_src_comparator.
   2239     */
   2240    bool is_shadow;
   2241 
   2242    /**
   2243     * If is_shadow is true, whether this is the old-style shadow that outputs
   2244     * 4 components or the new-style shadow that outputs 1 component.
   2245     */
   2246    bool is_new_style_shadow;
   2247 
   2248    /**
   2249     * True if this texture instruction should return a sparse residency code.
   2250     * The code is in the last component of the result.
   2251     */
   2252    bool is_sparse;
   2253 
   2254    /** nir_texop_tg4 component selector
   2255     *
   2256     * This determines which RGBA component is gathered.
   2257     */
   2258    unsigned component : 2;
   2259 
   2260    /** Validation needs to know this for gradient component count */
   2261    unsigned array_is_lowered_cube : 1;
   2262 
   2263    /** Gather offsets */
   2264    int8_t tg4_offsets[4][2];
   2265 
   2266    /** True if the texture index or handle is not dynamically uniform */
   2267    bool texture_non_uniform;
   2268 
   2269    /** True if the sampler index or handle is not dynamically uniform */
   2270    bool sampler_non_uniform;
   2271 
   2272    /** The texture index
   2273     *
   2274     * If this texture instruction has a nir_tex_src_texture_offset source,
   2275     * then the texture index is given by texture_index + texture_offset.
   2276     */
   2277    unsigned texture_index;
   2278 
   2279    /** The sampler index
   2280     *
   2281     * The following operations do not require a sampler and, as such, this
   2282     * field should be ignored:
   2283     *    - nir_texop_txf
   2284     *    - nir_texop_txf_ms
   2285     *    - nir_texop_txs
   2286     *    - nir_texop_query_levels
   2287     *    - nir_texop_texture_samples
   2288     *    - nir_texop_samples_identical
   2289     *
   2290     * If this texture instruction has a nir_tex_src_sampler_offset source,
   2291     * then the sampler index is given by sampler_index + sampler_offset.
   2292     */
   2293    unsigned sampler_index;
   2294 } nir_tex_instr;
   2295 
   2296 /**
   2297  * Returns true if the texture operation requires a sampler as a general rule
   2298  *
   2299  * Note that the specific hw/driver backend could require to a sampler
   2300  * object/configuration packet in any case, for some other reason.
   2301  *
   2302  * @see nir_tex_instr::sampler_index.
   2303  */
   2304 static inline bool
   2305 nir_tex_instr_need_sampler(const nir_tex_instr *instr)
   2306 {
   2307    switch (instr->op) {
   2308    case nir_texop_txf:
   2309    case nir_texop_txf_ms:
   2310    case nir_texop_txs:
   2311    case nir_texop_query_levels:
   2312    case nir_texop_texture_samples:
   2313    case nir_texop_samples_identical:
   2314       return false;
   2315    default:
   2316       return true;
   2317    }
   2318 }
   2319 
   2320 /** Returns the number of components returned by this nir_tex_instr
   2321  *
   2322  * Useful for code building texture instructions when you don't want to think
   2323  * about how many components a particular texture op returns.  This does not
   2324  * include the sparse residency code.
   2325  */
   2326 static inline unsigned
   2327 nir_tex_instr_result_size(const nir_tex_instr *instr)
   2328 {
   2329    switch (instr->op) {
   2330    case nir_texop_txs: {
   2331       unsigned ret;
   2332       switch (instr->sampler_dim) {
   2333          case GLSL_SAMPLER_DIM_1D:
   2334          case GLSL_SAMPLER_DIM_BUF:
   2335             ret = 1;
   2336             break;
   2337          case GLSL_SAMPLER_DIM_2D:
   2338          case GLSL_SAMPLER_DIM_CUBE:
   2339          case GLSL_SAMPLER_DIM_MS:
   2340          case GLSL_SAMPLER_DIM_RECT:
   2341          case GLSL_SAMPLER_DIM_EXTERNAL:
   2342          case GLSL_SAMPLER_DIM_SUBPASS:
   2343             ret = 2;
   2344             break;
   2345          case GLSL_SAMPLER_DIM_3D:
   2346             ret = 3;
   2347             break;
   2348          default:
   2349             unreachable("not reached");
   2350       }
   2351       if (instr->is_array)
   2352          ret++;
   2353       return ret;
   2354    }
   2355 
   2356    case nir_texop_lod:
   2357       return 2;
   2358 
   2359    case nir_texop_texture_samples:
   2360    case nir_texop_query_levels:
   2361    case nir_texop_samples_identical:
   2362    case nir_texop_fragment_mask_fetch_amd:
   2363       return 1;
   2364 
   2365    default:
   2366       if (instr->is_shadow && instr->is_new_style_shadow)
   2367          return 1;
   2368 
   2369       return 4;
   2370    }
   2371 }
   2372 
   2373 /**
   2374  * Returns the destination size of this nir_tex_instr including the sparse
   2375  * residency code, if any.
   2376  */
   2377 static inline unsigned
   2378 nir_tex_instr_dest_size(const nir_tex_instr *instr)
   2379 {
   2380    /* One more component is needed for the residency code. */
   2381    return nir_tex_instr_result_size(instr) + instr->is_sparse;
   2382 }
   2383 
   2384 /**
   2385  * Returns true if this texture operation queries something about the texture
   2386  * rather than actually sampling it.
   2387  */
   2388 static inline bool
   2389 nir_tex_instr_is_query(const nir_tex_instr *instr)
   2390 {
   2391    switch (instr->op) {
   2392    case nir_texop_txs:
   2393    case nir_texop_lod:
   2394    case nir_texop_texture_samples:
   2395    case nir_texop_query_levels:
   2396       return true;
   2397    case nir_texop_tex:
   2398    case nir_texop_txb:
   2399    case nir_texop_txl:
   2400    case nir_texop_txd:
   2401    case nir_texop_txf:
   2402    case nir_texop_txf_ms:
   2403    case nir_texop_txf_ms_fb:
   2404    case nir_texop_txf_ms_mcs_intel:
   2405    case nir_texop_tg4:
   2406       return false;
   2407    default:
   2408       unreachable("Invalid texture opcode");
   2409    }
   2410 }
   2411 
   2412 /** Returns true if this texture instruction does implicit derivatives
   2413  *
   2414  * This is important as there are extra control-flow rules around derivatives
   2415  * and texture instructions which perform them implicitly.
   2416  */
   2417 static inline bool
   2418 nir_tex_instr_has_implicit_derivative(const nir_tex_instr *instr)
   2419 {
   2420    switch (instr->op) {
   2421    case nir_texop_tex:
   2422    case nir_texop_txb:
   2423    case nir_texop_lod:
   2424       return true;
   2425    default:
   2426       return false;
   2427    }
   2428 }
   2429 
   2430 /** Returns the ALU type of the given texture instruction source */
   2431 static inline nir_alu_type
   2432 nir_tex_instr_src_type(const nir_tex_instr *instr, unsigned src)
   2433 {
   2434    switch (instr->src[src].src_type) {
   2435    case nir_tex_src_coord:
   2436       switch (instr->op) {
   2437       case nir_texop_txf:
   2438       case nir_texop_txf_ms:
   2439       case nir_texop_txf_ms_fb:
   2440       case nir_texop_txf_ms_mcs_intel:
   2441       case nir_texop_samples_identical:
   2442          return nir_type_int;
   2443 
   2444       default:
   2445          return nir_type_float;
   2446       }
   2447 
   2448    case nir_tex_src_lod:
   2449       switch (instr->op) {
   2450       case nir_texop_txs:
   2451       case nir_texop_txf:
   2452       case nir_texop_txf_ms:
   2453          return nir_type_int;
   2454 
   2455       default:
   2456          return nir_type_float;
   2457       }
   2458 
   2459    case nir_tex_src_projector:
   2460    case nir_tex_src_comparator:
   2461    case nir_tex_src_bias:
   2462    case nir_tex_src_min_lod:
   2463    case nir_tex_src_ddx:
   2464    case nir_tex_src_ddy:
   2465    case nir_tex_src_backend1:
   2466    case nir_tex_src_backend2:
   2467       return nir_type_float;
   2468 
   2469    case nir_tex_src_offset:
   2470    case nir_tex_src_ms_index:
   2471    case nir_tex_src_plane:
   2472       return nir_type_int;
   2473 
   2474    case nir_tex_src_ms_mcs_intel:
   2475    case nir_tex_src_texture_deref:
   2476    case nir_tex_src_sampler_deref:
   2477    case nir_tex_src_texture_offset:
   2478    case nir_tex_src_sampler_offset:
   2479    case nir_tex_src_texture_handle:
   2480    case nir_tex_src_sampler_handle:
   2481       return nir_type_uint;
   2482 
   2483    case nir_num_tex_src_types:
   2484       unreachable("nir_num_tex_src_types is not a valid source type");
   2485    }
   2486 
   2487    unreachable("Invalid texture source type");
   2488 }
   2489 
   2490 /**
   2491  * Returns the number of components required by the given texture instruction
   2492  * source
   2493  */
   2494 static inline unsigned
   2495 nir_tex_instr_src_size(const nir_tex_instr *instr, unsigned src)
   2496 {
   2497    if (instr->src[src].src_type == nir_tex_src_coord)
   2498       return instr->coord_components;
   2499 
   2500    /* The MCS value is expected to be a vec4 returned by a txf_ms_mcs_intel */
   2501    if (instr->src[src].src_type == nir_tex_src_ms_mcs_intel)
   2502       return 4;
   2503 
   2504    if (instr->src[src].src_type == nir_tex_src_ddx ||
   2505        instr->src[src].src_type == nir_tex_src_ddy) {
   2506 
   2507       if (instr->is_array && !instr->array_is_lowered_cube)
   2508          return instr->coord_components - 1;
   2509       else
   2510          return instr->coord_components;
   2511    }
   2512 
   2513    /* Usual APIs don't allow cube + offset, but we allow it, with 2 coords for
   2514     * the offset, since a cube maps to a single face.
   2515     */
   2516    if (instr->src[src].src_type == nir_tex_src_offset) {
   2517       if (instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE)
   2518          return 2;
   2519       else if (instr->is_array)
   2520          return instr->coord_components - 1;
   2521       else
   2522          return instr->coord_components;
   2523    }
   2524 
   2525    if (instr->src[src].src_type == nir_tex_src_backend1 ||
   2526        instr->src[src].src_type == nir_tex_src_backend2)
   2527       return nir_src_num_components(instr->src[src].src);
   2528 
   2529    return 1;
   2530 }
   2531 
   2532 /**
   2533  * Returns the index of the texture instruction source with the given
   2534  * nir_tex_src_type or -1 if no such source exists.
   2535  */
   2536 static inline int
   2537 nir_tex_instr_src_index(const nir_tex_instr *instr, nir_tex_src_type type)
   2538 {
   2539    for (unsigned i = 0; i < instr->num_srcs; i++)
   2540       if (instr->src[i].src_type == type)
   2541          return (int) i;
   2542 
   2543    return -1;
   2544 }
   2545 
   2546 /** Adds a source to a texture instruction */
   2547 void nir_tex_instr_add_src(nir_tex_instr *tex,
   2548                            nir_tex_src_type src_type,
   2549                            nir_src src);
   2550 
   2551 /** Removes a source from a texture instruction */
   2552 void nir_tex_instr_remove_src(nir_tex_instr *tex, unsigned src_idx);
   2553 
   2554 bool nir_tex_instr_has_explicit_tg4_offsets(nir_tex_instr *tex);
   2555 
   2556 typedef struct {
   2557    nir_instr instr;
   2558 
   2559    nir_ssa_def def;
   2560 
   2561    nir_const_value value[];
   2562 } nir_load_const_instr;
   2563 
   2564 typedef enum {
   2565    /** Return from a function
   2566     *
   2567     * This instruction is a classic function return.  It jumps to
   2568     * nir_function_impl::end_block.  No return value is provided in this
   2569     * instruction.  Instead, the function is expected to write any return
   2570     * data to a deref passed in from the caller.
   2571     */
   2572    nir_jump_return,
   2573 
   2574    /** Immediately exit the current shader
   2575     *
   2576     * This instruction is roughly the equivalent of C's "exit()" in that it
   2577     * immediately terminates the current shader invocation.  From a CFG
   2578     * perspective, it looks like a jump to nir_function_impl::end_block but
   2579     * it actually jumps to the end block of the shader entrypoint.  A halt
   2580     * instruction in the shader entrypoint itself is semantically identical
   2581     * to a return.
   2582     *
   2583     * For shaders with built-in I/O, any outputs written prior to a halt
   2584     * instruction remain written and any outputs not written prior to the
   2585     * halt have undefined values.  It does NOT cause an implicit discard of
   2586     * written results.  If one wants discard results in a fragment shader,
   2587     * for instance, a discard or demote intrinsic is required.
   2588     */
   2589    nir_jump_halt,
   2590 
   2591    /** Break out of the inner-most loop
   2592     *
   2593     * This has the same semantics as C's "break" statement.
   2594     */
   2595    nir_jump_break,
   2596 
   2597    /** Jump back to the top of the inner-most loop
   2598     *
   2599     * This has the same semantics as C's "continue" statement assuming that a
   2600     * NIR loop is implemented as "while (1) { body }".
   2601     */
   2602    nir_jump_continue,
   2603 
   2604    /** Jumps for unstructured CFG.
   2605     *
   2606     * As within an unstructured CFG we can't rely on block ordering we need to
   2607     * place explicit jumps at the end of every block.
   2608     */
   2609    nir_jump_goto,
   2610    nir_jump_goto_if,
   2611 } nir_jump_type;
   2612 
   2613 typedef struct {
   2614    nir_instr instr;
   2615    nir_jump_type type;
   2616    nir_src condition;
   2617    struct nir_block *target;
   2618    struct nir_block *else_target;
   2619 } nir_jump_instr;
   2620 
   2621 /* creates a new SSA variable in an undefined state */
   2622 
   2623 typedef struct {
   2624    nir_instr instr;
   2625    nir_ssa_def def;
   2626 } nir_ssa_undef_instr;
   2627 
   2628 typedef struct {
   2629    struct exec_node node;
   2630 
   2631    /* The predecessor block corresponding to this source */
   2632    struct nir_block *pred;
   2633 
   2634    nir_src src;
   2635 } nir_phi_src;
   2636 
   2637 #define nir_foreach_phi_src(phi_src, phi) \
   2638    foreach_list_typed(nir_phi_src, phi_src, node, &(phi)->srcs)
   2639 #define nir_foreach_phi_src_safe(phi_src, phi) \
   2640    foreach_list_typed_safe(nir_phi_src, phi_src, node, &(phi)->srcs)
   2641 
   2642 typedef struct {
   2643    nir_instr instr;
   2644 
   2645    struct exec_list srcs; /** < list of nir_phi_src */
   2646 
   2647    nir_dest dest;
   2648 } nir_phi_instr;
   2649 
   2650 static inline nir_phi_src *
   2651 nir_phi_get_src_from_block(nir_phi_instr *phi, struct nir_block *block)
   2652 {
   2653    nir_foreach_phi_src(src, phi) {
   2654       if (src->pred == block)
   2655          return src;
   2656    }
   2657 
   2658    assert(!"Block is not a predecessor of phi.");
   2659    return NULL;
   2660 }
   2661 
   2662 typedef struct {
   2663    struct exec_node node;
   2664    nir_src src;
   2665    nir_dest dest;
   2666 } nir_parallel_copy_entry;
   2667 
   2668 #define nir_foreach_parallel_copy_entry(entry, pcopy) \
   2669    foreach_list_typed(nir_parallel_copy_entry, entry, node, &(pcopy)->entries)
   2670 
   2671 typedef struct {
   2672    nir_instr instr;
   2673 
   2674    /* A list of nir_parallel_copy_entrys.  The sources of all of the
   2675     * entries are copied to the corresponding destinations "in parallel".
   2676     * In other words, if we have two entries: a -> b and b -> a, the values
   2677     * get swapped.
   2678     */
   2679    struct exec_list entries;
   2680 } nir_parallel_copy_instr;
   2681 
   2682 NIR_DEFINE_CAST(nir_instr_as_alu, nir_instr, nir_alu_instr, instr,
   2683                 type, nir_instr_type_alu)
   2684 NIR_DEFINE_CAST(nir_instr_as_deref, nir_instr, nir_deref_instr, instr,
   2685                 type, nir_instr_type_deref)
   2686 NIR_DEFINE_CAST(nir_instr_as_call, nir_instr, nir_call_instr, instr,
   2687                 type, nir_instr_type_call)
   2688 NIR_DEFINE_CAST(nir_instr_as_jump, nir_instr, nir_jump_instr, instr,
   2689                 type, nir_instr_type_jump)
   2690 NIR_DEFINE_CAST(nir_instr_as_tex, nir_instr, nir_tex_instr, instr,
   2691                 type, nir_instr_type_tex)
   2692 NIR_DEFINE_CAST(nir_instr_as_intrinsic, nir_instr, nir_intrinsic_instr, instr,
   2693                 type, nir_instr_type_intrinsic)
   2694 NIR_DEFINE_CAST(nir_instr_as_load_const, nir_instr, nir_load_const_instr, instr,
   2695                 type, nir_instr_type_load_const)
   2696 NIR_DEFINE_CAST(nir_instr_as_ssa_undef, nir_instr, nir_ssa_undef_instr, instr,
   2697                 type, nir_instr_type_ssa_undef)
   2698 NIR_DEFINE_CAST(nir_instr_as_phi, nir_instr, nir_phi_instr, instr,
   2699                 type, nir_instr_type_phi)
   2700 NIR_DEFINE_CAST(nir_instr_as_parallel_copy, nir_instr,
   2701                 nir_parallel_copy_instr, instr,
   2702                 type, nir_instr_type_parallel_copy)
   2703 
   2704 
   2705 #define NIR_DEFINE_SRC_AS_CONST(type, suffix)               \
   2706 static inline type                                          \
   2707 nir_src_comp_as_##suffix(nir_src src, unsigned comp)        \
   2708 {                                                           \
   2709    assert(nir_src_is_const(src));                           \
   2710    nir_load_const_instr *load =                             \
   2711       nir_instr_as_load_const(src.ssa->parent_instr);       \
   2712    assert(comp < load->def.num_components);                 \
   2713    return nir_const_value_as_##suffix(load->value[comp],    \
   2714                                       load->def.bit_size);  \
   2715 }                                                           \
   2716                                                             \
   2717 static inline type                                          \
   2718 nir_src_as_##suffix(nir_src src)                            \
   2719 {                                                           \
   2720    assert(nir_src_num_components(src) == 1);                \
   2721    return nir_src_comp_as_##suffix(src, 0);                 \
   2722 }
   2723 
   2724 NIR_DEFINE_SRC_AS_CONST(int64_t,    int)
   2725 NIR_DEFINE_SRC_AS_CONST(uint64_t,   uint)
   2726 NIR_DEFINE_SRC_AS_CONST(bool,       bool)
   2727 NIR_DEFINE_SRC_AS_CONST(double,     float)
   2728 
   2729 #undef NIR_DEFINE_SRC_AS_CONST
   2730 
   2731 
   2732 typedef struct {
   2733    nir_ssa_def *def;
   2734    unsigned comp;
   2735 } nir_ssa_scalar;
   2736 
   2737 static inline bool
   2738 nir_ssa_scalar_is_const(nir_ssa_scalar s)
   2739 {
   2740    return s.def->parent_instr->type == nir_instr_type_load_const;
   2741 }
   2742 
   2743 static inline nir_const_value
   2744 nir_ssa_scalar_as_const_value(nir_ssa_scalar s)
   2745 {
   2746    assert(s.comp < s.def->num_components);
   2747    nir_load_const_instr *load = nir_instr_as_load_const(s.def->parent_instr);
   2748    return load->value[s.comp];
   2749 }
   2750 
   2751 #define NIR_DEFINE_SCALAR_AS_CONST(type, suffix)                     \
   2752 static inline type                                                   \
   2753 nir_ssa_scalar_as_##suffix(nir_ssa_scalar s)                         \
   2754 {                                                                    \
   2755    return nir_const_value_as_##suffix(                               \
   2756       nir_ssa_scalar_as_const_value(s), s.def->bit_size);            \
   2757 }
   2758 
   2759 NIR_DEFINE_SCALAR_AS_CONST(int64_t,    int)
   2760 NIR_DEFINE_SCALAR_AS_CONST(uint64_t,   uint)
   2761 NIR_DEFINE_SCALAR_AS_CONST(bool,       bool)
   2762 NIR_DEFINE_SCALAR_AS_CONST(double,     float)
   2763 
   2764 #undef NIR_DEFINE_SCALAR_AS_CONST
   2765 
   2766 static inline bool
   2767 nir_ssa_scalar_is_alu(nir_ssa_scalar s)
   2768 {
   2769    return s.def->parent_instr->type == nir_instr_type_alu;
   2770 }
   2771 
   2772 static inline nir_op
   2773 nir_ssa_scalar_alu_op(nir_ssa_scalar s)
   2774 {
   2775    return nir_instr_as_alu(s.def->parent_instr)->op;
   2776 }
   2777 
   2778 static inline nir_ssa_scalar
   2779 nir_ssa_scalar_chase_alu_src(nir_ssa_scalar s, unsigned alu_src_idx)
   2780 {
   2781    nir_ssa_scalar out = { NULL, 0 };
   2782 
   2783    nir_alu_instr *alu = nir_instr_as_alu(s.def->parent_instr);
   2784    assert(alu_src_idx < nir_op_infos[alu->op].num_inputs);
   2785 
   2786    /* Our component must be written */
   2787    assert(s.comp < s.def->num_components);
   2788    assert(alu->dest.write_mask & (1u << s.comp));
   2789 
   2790    assert(alu->src[alu_src_idx].src.is_ssa);
   2791    out.def = alu->src[alu_src_idx].src.ssa;
   2792 
   2793    if (nir_op_infos[alu->op].input_sizes[alu_src_idx] == 0) {
   2794       /* The ALU src is unsized so the source component follows the
   2795        * destination component.
   2796        */
   2797       out.comp = alu->src[alu_src_idx].swizzle[s.comp];
   2798    } else {
   2799       /* This is a sized source so all source components work together to
   2800        * produce all the destination components.  Since we need to return a
   2801        * scalar, this only works if the source is a scalar.
   2802        */
   2803       assert(nir_op_infos[alu->op].input_sizes[alu_src_idx] == 1);
   2804       out.comp = alu->src[alu_src_idx].swizzle[0];
   2805    }
   2806    assert(out.comp < out.def->num_components);
   2807 
   2808    return out;
   2809 }
   2810 
   2811 nir_ssa_scalar nir_ssa_scalar_chase_movs(nir_ssa_scalar s);
   2812 
   2813 /** Returns a nir_ssa_scalar where we've followed the bit-exact mov/vec use chain to the original definition */
   2814 static inline nir_ssa_scalar
   2815 nir_ssa_scalar_resolved(nir_ssa_def *def, unsigned channel)
   2816 {
   2817    nir_ssa_scalar s = { def, channel };
   2818    return nir_ssa_scalar_chase_movs(s);
   2819 }
   2820 
   2821 
   2822 typedef struct {
   2823    bool success;
   2824 
   2825    nir_variable *var;
   2826    unsigned desc_set;
   2827    unsigned binding;
   2828    unsigned num_indices;
   2829    nir_src indices[4];
   2830    bool read_first_invocation;
   2831 } nir_binding;
   2832 
   2833 nir_binding nir_chase_binding(nir_src rsrc);
   2834 nir_variable *nir_get_binding_variable(struct nir_shader *shader, nir_binding binding);
   2835 
   2836 
   2837 /*
   2838  * Control flow
   2839  *
   2840  * Control flow consists of a tree of control flow nodes, which include
   2841  * if-statements and loops. The leaves of the tree are basic blocks, lists of
   2842  * instructions that always run start-to-finish. Each basic block also keeps
   2843  * track of its successors (blocks which may run immediately after the current
   2844  * block) and predecessors (blocks which could have run immediately before the
   2845  * current block). Each function also has a start block and an end block which
   2846  * all return statements point to (which is always empty). Together, all the
   2847  * blocks with their predecessors and successors make up the control flow
   2848  * graph (CFG) of the function. There are helpers that modify the tree of
   2849  * control flow nodes while modifying the CFG appropriately; these should be
   2850  * used instead of modifying the tree directly.
   2851  */
   2852 
   2853 typedef enum {
   2854    nir_cf_node_block,
   2855    nir_cf_node_if,
   2856    nir_cf_node_loop,
   2857    nir_cf_node_function
   2858 } nir_cf_node_type;
   2859 
   2860 typedef struct nir_cf_node {
   2861    struct exec_node node;
   2862    nir_cf_node_type type;
   2863    struct nir_cf_node *parent;
   2864 } nir_cf_node;
   2865 
   2866 typedef struct nir_block {
   2867    nir_cf_node cf_node;
   2868 
   2869    struct exec_list instr_list; /** < list of nir_instr */
   2870 
   2871    /** generic block index; generated by nir_index_blocks */
   2872    unsigned index;
   2873 
   2874    /*
   2875     * Each block can only have up to 2 successors, so we put them in a simple
   2876     * array - no need for anything more complicated.
   2877     */
   2878    struct nir_block *successors[2];
   2879 
   2880    /* Set of nir_block predecessors in the CFG */
   2881    struct set *predecessors;
   2882 
   2883    /*
   2884     * this node's immediate dominator in the dominance tree - set to NULL for
   2885     * the start block.
   2886     */
   2887    struct nir_block *imm_dom;
   2888 
   2889    /* This node's children in the dominance tree */
   2890    unsigned num_dom_children;
   2891    struct nir_block **dom_children;
   2892 
   2893    /* Set of nir_blocks on the dominance frontier of this block */
   2894    struct set *dom_frontier;
   2895 
   2896    /*
   2897     * These two indices have the property that dom_{pre,post}_index for each
   2898     * child of this block in the dominance tree will always be between
   2899     * dom_pre_index and dom_post_index for this block, which makes testing if
   2900     * a given block is dominated by another block an O(1) operation.
   2901     */
   2902    uint32_t dom_pre_index, dom_post_index;
   2903 
   2904    /**
   2905     * Value just before the first nir_instr->index in the block, but after
   2906     * end_ip that of any predecessor block.
   2907     */
   2908    uint32_t start_ip;
   2909    /**
   2910     * Value just after the last nir_instr->index in the block, but before the
   2911     * start_ip of any successor block.
   2912     */
   2913    uint32_t end_ip;
   2914 
   2915    /* SSA def live in and out for this block; used for liveness analysis.
   2916     * Indexed by ssa_def->index
   2917     */
   2918    BITSET_WORD *live_in;
   2919    BITSET_WORD *live_out;
   2920 } nir_block;
   2921 
   2922 static inline bool
   2923 nir_block_is_reachable(nir_block *b)
   2924 {
   2925    /* See also nir_block_dominates */
   2926    return b->dom_post_index != 0;
   2927 }
   2928 
   2929 static inline nir_instr *
   2930 nir_block_first_instr(nir_block *block)
   2931 {
   2932    struct exec_node *head = exec_list_get_head(&block->instr_list);
   2933    return exec_node_data(nir_instr, head, node);
   2934 }
   2935 
   2936 static inline nir_instr *
   2937 nir_block_last_instr(nir_block *block)
   2938 {
   2939    struct exec_node *tail = exec_list_get_tail(&block->instr_list);
   2940    return exec_node_data(nir_instr, tail, node);
   2941 }
   2942 
   2943 static inline bool
   2944 nir_block_ends_in_jump(nir_block *block)
   2945 {
   2946    return !exec_list_is_empty(&block->instr_list) &&
   2947           nir_block_last_instr(block)->type == nir_instr_type_jump;
   2948 }
   2949 
   2950 static inline bool
   2951 nir_block_ends_in_return_or_halt(nir_block *block)
   2952 {
   2953    if (exec_list_is_empty(&block->instr_list))
   2954       return false;
   2955 
   2956    nir_instr *instr = nir_block_last_instr(block);
   2957    if (instr->type != nir_instr_type_jump)
   2958       return false;
   2959 
   2960    nir_jump_instr *jump_instr = nir_instr_as_jump(instr);
   2961    return jump_instr->type == nir_jump_return ||
   2962           jump_instr->type == nir_jump_halt;
   2963 }
   2964 
   2965 static inline bool
   2966 nir_block_ends_in_break(nir_block *block)
   2967 {
   2968    if (exec_list_is_empty(&block->instr_list))
   2969       return false;
   2970 
   2971    nir_instr *instr = nir_block_last_instr(block);
   2972    return instr->type == nir_instr_type_jump &&
   2973       nir_instr_as_jump(instr)->type == nir_jump_break;
   2974 }
   2975 
   2976 #define nir_foreach_instr(instr, block) \
   2977    foreach_list_typed(nir_instr, instr, node, &(block)->instr_list)
   2978 #define nir_foreach_instr_reverse(instr, block) \
   2979    foreach_list_typed_reverse(nir_instr, instr, node, &(block)->instr_list)
   2980 #define nir_foreach_instr_safe(instr, block) \
   2981    foreach_list_typed_safe(nir_instr, instr, node, &(block)->instr_list)
   2982 #define nir_foreach_instr_reverse_safe(instr, block) \
   2983    foreach_list_typed_reverse_safe(nir_instr, instr, node, &(block)->instr_list)
   2984 
   2985 static inline nir_phi_instr *
   2986 nir_block_last_phi_instr(nir_block *block)
   2987 {
   2988    nir_phi_instr *last_phi = NULL;
   2989    nir_foreach_instr(instr, block) {
   2990       if (instr->type == nir_instr_type_phi)
   2991          last_phi = nir_instr_as_phi(instr);
   2992       else
   2993          return last_phi;
   2994    }
   2995    return last_phi;
   2996 }
   2997 
   2998 typedef enum {
   2999    nir_selection_control_none = 0x0,
   3000    nir_selection_control_flatten = 0x1,
   3001    nir_selection_control_dont_flatten = 0x2,
   3002 } nir_selection_control;
   3003 
   3004 typedef struct nir_if {
   3005    nir_cf_node cf_node;
   3006    nir_src condition;
   3007    nir_selection_control control;
   3008 
   3009    struct exec_list then_list; /** < list of nir_cf_node */
   3010    struct exec_list else_list; /** < list of nir_cf_node */
   3011 } nir_if;
   3012 
   3013 typedef struct {
   3014    nir_if *nif;
   3015 
   3016    /** Instruction that generates nif::condition. */
   3017    nir_instr *conditional_instr;
   3018 
   3019    /** Block within ::nif that has the break instruction. */
   3020    nir_block *break_block;
   3021 
   3022    /** Last block for the then- or else-path that does not contain the break. */
   3023    nir_block *continue_from_block;
   3024 
   3025    /** True when ::break_block is in the else-path of ::nif. */
   3026    bool continue_from_then;
   3027    bool induction_rhs;
   3028 
   3029    /* This is true if the terminators exact trip count is unknown. For
   3030     * example:
   3031     *
   3032     *    for (int i = 0; i < imin(x, 4); i++)
   3033     *       ...
   3034     *
   3035     * Here loop analysis would have set a max_trip_count of 4 however we dont
   3036     * know for sure that this is the exact trip count.
   3037     */
   3038    bool exact_trip_count_unknown;
   3039 
   3040    struct list_head loop_terminator_link;
   3041 } nir_loop_terminator;
   3042 
   3043 typedef struct {
   3044    /* Induction variable. */
   3045    nir_ssa_def *def;
   3046 
   3047    /* Init statement with only uniform. */
   3048    nir_src *init_src;
   3049 
   3050    /* Update statement with only uniform. */
   3051    nir_alu_src *update_src;
   3052 } nir_loop_induction_variable;
   3053 
   3054 typedef struct {
   3055    /* Estimated cost (in number of instructions) of the loop */
   3056    unsigned instr_cost;
   3057 
   3058    /* Guessed trip count based on array indexing */
   3059    unsigned guessed_trip_count;
   3060 
   3061    /* Maximum number of times the loop is run (if known) */
   3062    unsigned max_trip_count;
   3063 
   3064    /* Do we know the exact number of times the loop will be run */
   3065    bool exact_trip_count_known;
   3066 
   3067    /* Unroll the loop regardless of its size */
   3068    bool force_unroll;
   3069 
   3070    /* Does the loop contain complex loop terminators, continues or other
   3071     * complex behaviours? If this is true we can't rely on
   3072     * loop_terminator_list to be complete or accurate.
   3073     */
   3074    bool complex_loop;
   3075 
   3076    nir_loop_terminator *limiting_terminator;
   3077 
   3078    /* A list of loop_terminators terminating this loop. */
   3079    struct list_head loop_terminator_list;
   3080 
   3081    /* array of induction variables for this loop */
   3082    nir_loop_induction_variable *induction_vars;
   3083    unsigned num_induction_vars;
   3084 } nir_loop_info;
   3085 
   3086 typedef enum {
   3087    nir_loop_control_none = 0x0,
   3088    nir_loop_control_unroll = 0x1,
   3089    nir_loop_control_dont_unroll = 0x2,
   3090 } nir_loop_control;
   3091 
   3092 typedef struct {
   3093    nir_cf_node cf_node;
   3094 
   3095    struct exec_list body; /** < list of nir_cf_node */
   3096 
   3097    nir_loop_info *info;
   3098    nir_loop_control control;
   3099    bool partially_unrolled;
   3100    bool divergent;
   3101 } nir_loop;
   3102 
   3103 /**
   3104  * Various bits of metadata that can may be created or required by
   3105  * optimization and analysis passes
   3106  */
   3107 typedef enum {
   3108    nir_metadata_none = 0x0,
   3109 
   3110    /** Indicates that nir_block::index values are valid.
   3111     *
   3112     * The start block has index 0 and they increase through a natural walk of
   3113     * the CFG.  nir_function_impl::num_blocks is the number of blocks and
   3114     * every block index is in the range [0, nir_function_impl::num_blocks].
   3115     *
   3116     * A pass can preserve this metadata type if it doesn't touch the CFG.
   3117     */
   3118    nir_metadata_block_index = 0x1,
   3119 
   3120    /** Indicates that block dominance information is valid
   3121     *
   3122     * This includes:
   3123     *
   3124     *   - nir_block::num_dom_children
   3125     *   - nir_block::dom_children
   3126     *   - nir_block::dom_frontier
   3127     *   - nir_block::dom_pre_index
   3128     *   - nir_block::dom_post_index
   3129     *
   3130     * A pass can preserve this metadata type if it doesn't touch the CFG.
   3131     */
   3132    nir_metadata_dominance = 0x2,
   3133 
   3134    /** Indicates that SSA def data-flow liveness information is valid
   3135     *
   3136     * This includes:
   3137     *
   3138     *   - nir_block::live_in
   3139     *   - nir_block::live_out
   3140     *
   3141     * A pass can preserve this metadata type if it never adds or removes any
   3142     * SSA defs or uses of SSA defs (most passes shouldn't preserve this
   3143     * metadata type).
   3144     */
   3145    nir_metadata_live_ssa_defs = 0x4,
   3146 
   3147    /** A dummy metadata value to track when a pass forgot to call
   3148     * nir_metadata_preserve.
   3149     *
   3150     * A pass should always clear this value even if it doesn't make any
   3151     * progress to indicate that it thought about preserving metadata.
   3152     */
   3153    nir_metadata_not_properly_reset = 0x8,
   3154 
   3155    /** Indicates that loop analysis information is valid.
   3156     *
   3157     * This includes everything pointed to by nir_loop::info.
   3158     *
   3159     * A pass can preserve this metadata type if it is guaranteed to not affect
   3160     * any loop metadata.  However, since loop metadata includes things like
   3161     * loop counts which depend on arithmetic in the loop, this is very hard to
   3162     * determine.  Most passes shouldn't preserve this metadata type.
   3163     */
   3164    nir_metadata_loop_analysis = 0x10,
   3165 
   3166    /** Indicates that nir_instr::index values are valid.
   3167     *
   3168     * The start instruction has index 0 and they increase through a natural
   3169     * walk of instructions in blocks in the CFG.  The indices my have holes
   3170     * after passes such as DCE.
   3171     *
   3172     * A pass can preserve this metadata type if it never adds or moves any
   3173     * instructions (most passes shouldn't preserve this metadata type), but
   3174     * can preserve it if it only removes instructions.
   3175     */
   3176    nir_metadata_instr_index = 0x20,
   3177 
   3178    /** All metadata
   3179     *
   3180     * This includes all nir_metadata flags except not_properly_reset.  Passes
   3181     * which do not change the shader in any way should call
   3182     *
   3183     *    nir_metadata_preserve(impl, nir_metadata_all);
   3184     */
   3185    nir_metadata_all = ~nir_metadata_not_properly_reset,
   3186 } nir_metadata;
   3187 MESA_DEFINE_CPP_ENUM_BITFIELD_OPERATORS(nir_metadata)
   3188 
   3189 typedef struct {
   3190    nir_cf_node cf_node;
   3191 
   3192    /** pointer to the function of which this is an implementation */
   3193    struct nir_function *function;
   3194 
   3195    struct exec_list body; /** < list of nir_cf_node */
   3196 
   3197    nir_block *end_block;
   3198 
   3199    /** list for all local variables in the function */
   3200    struct exec_list locals;
   3201 
   3202    /** list of local registers in the function */
   3203    struct exec_list registers;
   3204 
   3205    /** next available local register index */
   3206    unsigned reg_alloc;
   3207 
   3208    /** next available SSA value index */
   3209    unsigned ssa_alloc;
   3210 
   3211    /* total number of basic blocks, only valid when block_index_dirty = false */
   3212    unsigned num_blocks;
   3213 
   3214    /** True if this nir_function_impl uses structured control-flow
   3215     *
   3216     * Structured nir_function_impls have different validation rules.
   3217     */
   3218    bool structured;
   3219 
   3220    nir_metadata valid_metadata;
   3221 } nir_function_impl;
   3222 
   3223 #define nir_foreach_function_temp_variable(var, impl) \
   3224    foreach_list_typed(nir_variable, var, node, &(impl)->locals)
   3225 
   3226 #define nir_foreach_function_temp_variable_safe(var, impl) \
   3227    foreach_list_typed_safe(nir_variable, var, node, &(impl)->locals)
   3228 
   3229 ATTRIBUTE_RETURNS_NONNULL static inline nir_block *
   3230 nir_start_block(nir_function_impl *impl)
   3231 {
   3232    return (nir_block *) impl->body.head_sentinel.next;
   3233 }
   3234 
   3235 ATTRIBUTE_RETURNS_NONNULL static inline nir_block *
   3236 nir_impl_last_block(nir_function_impl *impl)
   3237 {
   3238    return (nir_block *) impl->body.tail_sentinel.prev;
   3239 }
   3240 
   3241 static inline nir_cf_node *
   3242 nir_cf_node_next(nir_cf_node *node)
   3243 {
   3244    struct exec_node *next = exec_node_get_next(&node->node);
   3245    if (exec_node_is_tail_sentinel(next))
   3246       return NULL;
   3247    else
   3248       return exec_node_data(nir_cf_node, next, node);
   3249 }
   3250 
   3251 static inline nir_cf_node *
   3252 nir_cf_node_prev(nir_cf_node *node)
   3253 {
   3254    struct exec_node *prev = exec_node_get_prev(&node->node);
   3255    if (exec_node_is_head_sentinel(prev))
   3256       return NULL;
   3257    else
   3258       return exec_node_data(nir_cf_node, prev, node);
   3259 }
   3260 
   3261 static inline bool
   3262 nir_cf_node_is_first(const nir_cf_node *node)
   3263 {
   3264    return exec_node_is_head_sentinel(node->node.prev);
   3265 }
   3266 
   3267 static inline bool
   3268 nir_cf_node_is_last(const nir_cf_node *node)
   3269 {
   3270    return exec_node_is_tail_sentinel(node->node.next);
   3271 }
   3272 
   3273 NIR_DEFINE_CAST(nir_cf_node_as_block, nir_cf_node, nir_block, cf_node,
   3274                 type, nir_cf_node_block)
   3275 NIR_DEFINE_CAST(nir_cf_node_as_if, nir_cf_node, nir_if, cf_node,
   3276                 type, nir_cf_node_if)
   3277 NIR_DEFINE_CAST(nir_cf_node_as_loop, nir_cf_node, nir_loop, cf_node,
   3278                 type, nir_cf_node_loop)
   3279 NIR_DEFINE_CAST(nir_cf_node_as_function, nir_cf_node,
   3280                 nir_function_impl, cf_node, type, nir_cf_node_function)
   3281 
   3282 static inline nir_block *
   3283 nir_if_first_then_block(nir_if *if_stmt)
   3284 {
   3285    struct exec_node *head = exec_list_get_head(&if_stmt->then_list);
   3286    return nir_cf_node_as_block(exec_node_data(nir_cf_node, head, node));
   3287 }
   3288 
   3289 static inline nir_block *
   3290 nir_if_last_then_block(nir_if *if_stmt)
   3291 {
   3292    struct exec_node *tail = exec_list_get_tail(&if_stmt->then_list);
   3293    return nir_cf_node_as_block(exec_node_data(nir_cf_node, tail, node));
   3294 }
   3295 
   3296 static inline nir_block *
   3297 nir_if_first_else_block(nir_if *if_stmt)
   3298 {
   3299    struct exec_node *head = exec_list_get_head(&if_stmt->else_list);
   3300    return nir_cf_node_as_block(exec_node_data(nir_cf_node, head, node));
   3301 }
   3302 
   3303 static inline nir_block *
   3304 nir_if_last_else_block(nir_if *if_stmt)
   3305 {
   3306    struct exec_node *tail = exec_list_get_tail(&if_stmt->else_list);
   3307    return nir_cf_node_as_block(exec_node_data(nir_cf_node, tail, node));
   3308 }
   3309 
   3310 static inline nir_block *
   3311 nir_loop_first_block(nir_loop *loop)
   3312 {
   3313    struct exec_node *head = exec_list_get_head(&loop->body);
   3314    return nir_cf_node_as_block(exec_node_data(nir_cf_node, head, node));
   3315 }
   3316 
   3317 static inline nir_block *
   3318 nir_loop_last_block(nir_loop *loop)
   3319 {
   3320    struct exec_node *tail = exec_list_get_tail(&loop->body);
   3321    return nir_cf_node_as_block(exec_node_data(nir_cf_node, tail, node));
   3322 }
   3323 
   3324 /**
   3325  * Return true if this list of cf_nodes contains a single empty block.
   3326  */
   3327 static inline bool
   3328 nir_cf_list_is_empty_block(struct exec_list *cf_list)
   3329 {
   3330    if (exec_list_is_singular(cf_list)) {
   3331       struct exec_node *head = exec_list_get_head(cf_list);
   3332       nir_block *block =
   3333          nir_cf_node_as_block(exec_node_data(nir_cf_node, head, node));
   3334       return exec_list_is_empty(&block->instr_list);
   3335    }
   3336    return false;
   3337 }
   3338 
   3339 typedef struct {
   3340    uint8_t num_components;
   3341    uint8_t bit_size;
   3342 } nir_parameter;
   3343 
   3344 typedef struct nir_printf_info {
   3345    unsigned num_args;
   3346    unsigned *arg_sizes;
   3347    unsigned string_size;
   3348    char *strings;
   3349 } nir_printf_info;
   3350 
   3351 typedef struct nir_function {
   3352    struct exec_node node;
   3353 
   3354    const char *name;
   3355    struct nir_shader *shader;
   3356 
   3357    unsigned num_params;
   3358    nir_parameter *params;
   3359 
   3360    /** The implementation of this function.
   3361     *
   3362     * If the function is only declared and not implemented, this is NULL.
   3363     */
   3364    nir_function_impl *impl;
   3365 
   3366    bool is_entrypoint;
   3367 } nir_function;
   3368 
   3369 typedef enum {
   3370    nir_lower_imul64 = (1 << 0),
   3371    nir_lower_isign64 = (1 << 1),
   3372    /** Lower all int64 modulus and division opcodes */
   3373    nir_lower_divmod64 = (1 << 2),
   3374    /** Lower all 64-bit umul_high and imul_high opcodes */
   3375    nir_lower_imul_high64 = (1 << 3),
   3376    nir_lower_mov64 = (1 << 4),
   3377    nir_lower_icmp64 = (1 << 5),
   3378    nir_lower_iadd64 = (1 << 6),
   3379    nir_lower_iabs64 = (1 << 7),
   3380    nir_lower_ineg64 = (1 << 8),
   3381    nir_lower_logic64 = (1 << 9),
   3382    nir_lower_minmax64 = (1 << 10),
   3383    nir_lower_shift64 = (1 << 11),
   3384    nir_lower_imul_2x32_64 = (1 << 12),
   3385    nir_lower_extract64 = (1 << 13),
   3386    nir_lower_ufind_msb64 = (1 << 14),
   3387    nir_lower_bit_count64 = (1 << 15),
   3388    nir_lower_subgroup_shuffle64 = (1 << 16),
   3389    nir_lower_scan_reduce_bitwise64 = (1 << 17),
   3390    nir_lower_scan_reduce_iadd64 = (1 << 18),
   3391    nir_lower_vote_ieq64 = (1 << 19),
   3392 } nir_lower_int64_options;
   3393 
   3394 typedef enum {
   3395    nir_lower_drcp = (1 << 0),
   3396    nir_lower_dsqrt = (1 << 1),
   3397    nir_lower_drsq = (1 << 2),
   3398    nir_lower_dtrunc = (1 << 3),
   3399    nir_lower_dfloor = (1 << 4),
   3400    nir_lower_dceil = (1 << 5),
   3401    nir_lower_dfract = (1 << 6),
   3402    nir_lower_dround_even = (1 << 7),
   3403    nir_lower_dmod = (1 << 8),
   3404    nir_lower_dsub = (1 << 9),
   3405    nir_lower_ddiv = (1 << 10),
   3406    nir_lower_fp64_full_software = (1 << 11),
   3407 } nir_lower_doubles_options;
   3408 
   3409 typedef enum {
   3410    nir_divergence_single_prim_per_subgroup = (1 << 0),
   3411    nir_divergence_single_patch_per_tcs_subgroup = (1 << 1),
   3412    nir_divergence_single_patch_per_tes_subgroup = (1 << 2),
   3413    nir_divergence_view_index_uniform = (1 << 3),
   3414    nir_divergence_single_frag_shading_rate_per_subgroup = (1 << 4),
   3415    nir_divergence_multiple_workgroup_per_compute_subgroup = (1 << 5),
   3416 } nir_divergence_options;
   3417 
   3418 typedef enum {
   3419    nir_pack_varying_interp_mode_none          = (1 << 0),
   3420    nir_pack_varying_interp_mode_smooth        = (1 << 1),
   3421    nir_pack_varying_interp_mode_flat          = (1 << 2),
   3422    nir_pack_varying_interp_mode_noperspective = (1 << 3),
   3423    nir_pack_varying_interp_loc_sample         = (1 << 16),
   3424    nir_pack_varying_interp_loc_centroid       = (1 << 17),
   3425    nir_pack_varying_interp_loc_center         = (1 << 18),
   3426 } nir_pack_varying_options;
   3427 
   3428 /** An instruction filtering callback
   3429  *
   3430  * Returns true if the instruction should be processed and false otherwise.
   3431  */
   3432 typedef bool (*nir_instr_filter_cb)(const nir_instr *, const void *);
   3433 
   3434 typedef struct nir_shader_compiler_options {
   3435    bool lower_fdiv;
   3436    bool lower_ffma16;
   3437    bool lower_ffma32;
   3438    bool lower_ffma64;
   3439    bool fuse_ffma16;
   3440    bool fuse_ffma32;
   3441    bool fuse_ffma64;
   3442    bool lower_flrp16;
   3443    bool lower_flrp32;
   3444    /** Lowers flrp when it does not support doubles */
   3445    bool lower_flrp64;
   3446    bool lower_fpow;
   3447    bool lower_fsat;
   3448    bool lower_fsqrt;
   3449    bool lower_sincos;
   3450    bool lower_fmod;
   3451    /** Lowers ibitfield_extract/ubitfield_extract to ibfe/ubfe. */
   3452    bool lower_bitfield_extract;
   3453    /** Lowers ibitfield_extract/ubitfield_extract to compares, shifts. */
   3454    bool lower_bitfield_extract_to_shifts;
   3455    /** Lowers bitfield_insert to bfi/bfm */
   3456    bool lower_bitfield_insert;
   3457    /** Lowers bitfield_insert to compares, and shifts. */
   3458    bool lower_bitfield_insert_to_shifts;
   3459    /** Lowers bitfield_insert to bfm/bitfield_select. */
   3460    bool lower_bitfield_insert_to_bitfield_select;
   3461    /** Lowers bitfield_reverse to shifts. */
   3462    bool lower_bitfield_reverse;
   3463    /** Lowers bit_count to shifts. */
   3464    bool lower_bit_count;
   3465    /** Lowers ifind_msb to compare and ufind_msb */
   3466    bool lower_ifind_msb;
   3467    /** Lowers ifind_msb and ufind_msb to reverse variants */
   3468    bool lower_find_msb_to_reverse;
   3469    /** Lowers find_lsb to ufind_msb and logic ops */
   3470    bool lower_find_lsb;
   3471    bool lower_uadd_carry;
   3472    bool lower_usub_borrow;
   3473    /** Lowers imul_high/umul_high to 16-bit multiplies and carry operations. */
   3474    bool lower_mul_high;
   3475    /** lowers fneg to fmul(x, -1.0). Driver must call nir_opt_algebraic_late() */
   3476    bool lower_fneg;
   3477    /** lowers ineg to isub. Driver must call nir_opt_algebraic_late(). */
   3478    bool lower_ineg;
   3479    /** lowers fisnormal to alu ops. */
   3480    bool lower_fisnormal;
   3481 
   3482    /* lower {slt,sge,seq,sne} to {flt,fge,feq,fneu} + b2f: */
   3483    bool lower_scmp;
   3484 
   3485    /* lower b/fall_equalN/b/fany_nequalN (ex:fany_nequal4 to sne+fdot4+fsat) */
   3486    bool lower_vector_cmp;
   3487 
   3488    /** enable rules to avoid bit ops */
   3489    bool lower_bitops;
   3490 
   3491    /** enables rules to lower isign to imin+imax */
   3492    bool lower_isign;
   3493 
   3494    /** enables rules to lower fsign to fsub and flt */
   3495    bool lower_fsign;
   3496 
   3497    /** enables rules to lower iabs to ineg+imax */
   3498    bool lower_iabs;
   3499 
   3500    /** enable rules that avoid generating umax from signed integer ops */
   3501    bool lower_umax;
   3502 
   3503    /** enable rules that avoid generating umin from signed integer ops */
   3504    bool lower_umin;
   3505 
   3506    /* lower fdph to fdot4 */
   3507    bool lower_fdph;
   3508 
   3509    /** lower fdot to fmul and fsum/fadd. */
   3510    bool lower_fdot;
   3511 
   3512    /* Does the native fdot instruction replicate its result for four
   3513     * components?  If so, then opt_algebraic_late will turn all fdotN
   3514     * instructions into fdotN_replicated instructions.
   3515     */
   3516    bool fdot_replicates;
   3517 
   3518    /** lowers ffloor to fsub+ffract: */
   3519    bool lower_ffloor;
   3520 
   3521    /** lowers ffract to fsub+ffloor: */
   3522    bool lower_ffract;
   3523 
   3524    /** lowers fceil to fneg+ffloor+fneg: */
   3525    bool lower_fceil;
   3526 
   3527    bool lower_ftrunc;
   3528 
   3529    bool lower_ldexp;
   3530 
   3531    bool lower_pack_half_2x16;
   3532    bool lower_pack_unorm_2x16;
   3533    bool lower_pack_snorm_2x16;
   3534    bool lower_pack_unorm_4x8;
   3535    bool lower_pack_snorm_4x8;
   3536    bool lower_pack_64_2x32;
   3537    bool lower_pack_64_4x16;
   3538    bool lower_pack_32_2x16;
   3539    bool lower_pack_64_2x32_split;
   3540    bool lower_pack_32_2x16_split;
   3541    bool lower_unpack_half_2x16;
   3542    bool lower_unpack_unorm_2x16;
   3543    bool lower_unpack_snorm_2x16;
   3544    bool lower_unpack_unorm_4x8;
   3545    bool lower_unpack_snorm_4x8;
   3546    bool lower_unpack_64_2x32_split;
   3547    bool lower_unpack_32_2x16_split;
   3548 
   3549    bool lower_pack_split;
   3550 
   3551    bool lower_extract_byte;
   3552    bool lower_extract_word;
   3553    bool lower_insert_byte;
   3554    bool lower_insert_word;
   3555 
   3556    bool lower_all_io_to_temps;
   3557    bool lower_all_io_to_elements;
   3558 
   3559    /* Indicates that the driver only has zero-based vertex id */
   3560    bool vertex_id_zero_based;
   3561 
   3562    /**
   3563     * If enabled, gl_BaseVertex will be lowered as:
   3564     * is_indexed_draw (~0/0) & firstvertex
   3565     */
   3566    bool lower_base_vertex;
   3567 
   3568    /**
   3569     * If enabled, gl_HelperInvocation will be lowered as:
   3570     *
   3571     *   !((1 << sample_id) & sample_mask_in))
   3572     *
   3573     * This depends on some possibly hw implementation details, which may
   3574     * not be true for all hw.  In particular that the FS is only executed
   3575     * for covered samples or for helper invocations.  So, do not blindly
   3576     * enable this option.
   3577     *
   3578     * Note: See also issue #22 in ARB_shader_image_load_store
   3579     */
   3580    bool lower_helper_invocation;
   3581 
   3582    /**
   3583     * Convert gl_SampleMaskIn to gl_HelperInvocation as follows:
   3584     *
   3585     *   gl_SampleMaskIn == 0 ---> gl_HelperInvocation
   3586     *   gl_SampleMaskIn != 0 ---> !gl_HelperInvocation
   3587     */
   3588    bool optimize_sample_mask_in;
   3589 
   3590    bool lower_cs_local_index_from_id;
   3591    bool lower_cs_local_id_from_index;
   3592 
   3593    /* Prevents lowering global_invocation_id to be in terms of workgroup_id */
   3594    bool has_cs_global_id;
   3595 
   3596    bool lower_device_index_to_zero;
   3597 
   3598    /* Set if nir_lower_pntc_ytransform() should invert gl_PointCoord.
   3599     * Either when frame buffer is flipped or GL_POINT_SPRITE_COORD_ORIGIN
   3600     * is GL_LOWER_LEFT.
   3601     */
   3602    bool lower_wpos_pntc;
   3603 
   3604    /**
   3605     * Set if nir_op_[iu]hadd and nir_op_[iu]rhadd instructions should be
   3606     * lowered to simple arithmetic.
   3607     *
   3608     * If this flag is set, the lowering will be applied to all bit-sizes of
   3609     * these instructions.
   3610     *
   3611     * \sa ::lower_hadd64
   3612     */
   3613    bool lower_hadd;
   3614 
   3615    /**
   3616     * Set if only 64-bit nir_op_[iu]hadd and nir_op_[iu]rhadd instructions
   3617     * should be lowered to simple arithmetic.
   3618     *
   3619     * If this flag is set, the lowering will be applied to only 64-bit
   3620     * versions of these instructions.
   3621     *
   3622     * \sa ::lower_hadd
   3623     */
   3624    bool lower_hadd64;
   3625 
   3626    /**
   3627     * Set if nir_op_uadd_sat and nir_op_usub_sat should be lowered to simple
   3628     * arithmetic.
   3629     *
   3630     * If this flag is set, the lowering will be applied to all bit-sizes of
   3631     * these instructions.
   3632     *
   3633     * \sa ::lower_usub_sat64
   3634     */
   3635    bool lower_uadd_sat;
   3636 
   3637    /**
   3638     * Set if only 64-bit nir_op_usub_sat should be lowered to simple
   3639     * arithmetic.
   3640     *
   3641     * \sa ::lower_add_sat
   3642     */
   3643    bool lower_usub_sat64;
   3644 
   3645    /**
   3646     * Set if nir_op_iadd_sat and nir_op_isub_sat should be lowered to simple
   3647     * arithmetic.
   3648     *
   3649     * If this flag is set, the lowering will be applied to all bit-sizes of
   3650     * these instructions.
   3651     */
   3652    bool lower_iadd_sat;
   3653 
   3654    /**
   3655     * Should IO be re-vectorized?  Some scalar ISAs still operate on vec4's
   3656     * for IO purposes and would prefer loads/stores be vectorized.
   3657     */
   3658    bool vectorize_io;
   3659    bool lower_to_scalar;
   3660    nir_instr_filter_cb lower_to_scalar_filter;
   3661 
   3662    /**
   3663     * Whether nir_opt_vectorize should only create 16-bit 2D vectors.
   3664     */
   3665    bool vectorize_vec2_16bit;
   3666 
   3667    /**
   3668     * Should the linker unify inputs_read/outputs_written between adjacent
   3669     * shader stages which are linked into a single program?
   3670     */
   3671    bool unify_interfaces;
   3672 
   3673    /**
   3674     * Should nir_lower_io() create load_interpolated_input intrinsics?
   3675     *
   3676     * If not, it generates regular load_input intrinsics and interpolation
   3677     * information must be inferred from the list of input nir_variables.
   3678     */
   3679    bool use_interpolated_input_intrinsics;
   3680 
   3681 
   3682    /**
   3683     * Whether nir_lower_io() will lower interpolateAt functions to
   3684     * load_interpolated_input intrinsics.
   3685     *
   3686     * Unlike use_interpolated_input_intrinsics this will only lower these
   3687     * functions and leave input load intrinsics untouched.
   3688     */
   3689    bool lower_interpolate_at;
   3690 
   3691    /* Lowers when 32x32->64 bit multiplication is not supported */
   3692    bool lower_mul_2x32_64;
   3693 
   3694    /* Lowers when rotate instruction is not supported */
   3695    bool lower_rotate;
   3696 
   3697    /** Backend supports ternary addition */
   3698    bool has_iadd3;
   3699 
   3700    /**
   3701     * Backend supports imul24, and would like to use it (when possible)
   3702     * for address/offset calculation.  If true, driver should call
   3703     * nir_lower_amul().  (If not set, amul will automatically be lowered
   3704     * to imul.)
   3705     */
   3706    bool has_imul24;
   3707 
   3708    /** Backend supports umul24, if not set  umul24 will automatically be lowered
   3709     * to imul with masked inputs */
   3710    bool has_umul24;
   3711 
   3712    /** Backend supports umad24, if not set  umad24 will automatically be lowered
   3713     * to imul with masked inputs and iadd */
   3714    bool has_umad24;
   3715 
   3716    /* Backend supports fused comapre against zero and csel */
   3717    bool has_fused_comp_and_csel;
   3718 
   3719    /** Backend supports fsub, if not set fsub will automatically be lowered to
   3720     * fadd(x, fneg(y)). If true, driver should call nir_opt_algebraic_late(). */
   3721    bool has_fsub;
   3722 
   3723    /** Backend supports isub, if not set isub will automatically be lowered to
   3724     * iadd(x, ineg(y)). If true, driver should call nir_opt_algebraic_late(). */
   3725    bool has_isub;
   3726 
   3727    /** Backend supports pack_32_4x8 or pack_32_4x8_split. */
   3728    bool has_pack_32_4x8;
   3729 
   3730    /** Backend supports txs, if not nir_lower_tex(..) uses txs-free variants
   3731     * for rect texture lowering. */
   3732    bool has_txs;
   3733 
   3734    /** Backend supports sdot_4x8 and udot_4x8 opcodes. */
   3735    bool has_dot_4x8;
   3736 
   3737    /** Backend supports sudot_4x8 opcodes. */
   3738    bool has_sudot_4x8;
   3739 
   3740    /** Backend supports sdot_2x16 and udot_2x16 opcodes. */
   3741    bool has_dot_2x16;
   3742 
   3743    /* Whether to generate only scoped_barrier intrinsics instead of the set of
   3744     * memory and control barrier intrinsics based on GLSL.
   3745     */
   3746    bool use_scoped_barrier;
   3747 
   3748    /**
   3749     * Is this the Intel vec4 backend?
   3750     *
   3751     * Used to inhibit algebraic optimizations that are known to be harmful on
   3752     * the Intel vec4 backend.  This is generally applicable to any
   3753     * optimization that might cause more immediate values to be used in
   3754     * 3-source (e.g., ffma and flrp) instructions.
   3755     */
   3756    bool intel_vec4;
   3757 
   3758    /**
   3759     * For most Intel GPUs, all ternary operations such as FMA and BFE cannot
   3760     * have immediates, so two to three instructions may eventually be needed.
   3761     */
   3762    bool avoid_ternary_with_two_constants;
   3763 
   3764    /** Whether 8-bit ALU is supported. */
   3765    bool support_8bit_alu;
   3766 
   3767    /** Whether 16-bit ALU is supported. */
   3768    bool support_16bit_alu;
   3769 
   3770    unsigned max_unroll_iterations;
   3771    unsigned max_unroll_iterations_aggressive;
   3772 
   3773    bool lower_uniforms_to_ubo;
   3774 
   3775    /* If the precision is ignored, backends that don't handle
   3776     * different precisions when passing data between stages and use
   3777     * vectorized IO can pack more varyings when linking. */
   3778    bool linker_ignore_precision;
   3779 
   3780    /**
   3781     * Specifies which type of indirectly accessed variables should force
   3782     * loop unrolling.
   3783     */
   3784    nir_variable_mode force_indirect_unrolling;
   3785 
   3786    nir_lower_int64_options lower_int64_options;
   3787    nir_lower_doubles_options lower_doubles_options;
   3788    nir_divergence_options divergence_analysis_options;
   3789 
   3790    /**
   3791     * Support pack varyings with different interpolation location
   3792     * (center, centroid, sample) and mode (flat, noperspective, smooth)
   3793     * into same slot.
   3794     */
   3795    nir_pack_varying_options pack_varying_options;
   3796 } nir_shader_compiler_options;
   3797 
   3798 typedef struct nir_shader {
   3799    /** list of uniforms (nir_variable) */
   3800    struct exec_list variables;
   3801 
   3802    /** Set of driver-specific options for the shader.
   3803     *
   3804     * The memory for the options is expected to be kept in a single static
   3805     * copy by the driver.
   3806     */
   3807    const struct nir_shader_compiler_options *options;
   3808 
   3809    /** Various bits of compile-time information about a given shader */
   3810    struct shader_info info;
   3811 
   3812    struct exec_list functions; /** < list of nir_function */
   3813 
   3814    struct list_head gc_list; /** < list of all nir_instrs allocated on the shader but not yet freed. */
   3815 
   3816    /**
   3817     * The size of the variable space for load_input_*, load_uniform_*, etc.
   3818     * intrinsics.  This is in back-end specific units which is likely one of
   3819     * bytes, dwords, or vec4s depending on context and back-end.
   3820     */
   3821    unsigned num_inputs, num_uniforms, num_outputs;
   3822 
   3823    /** Size in bytes of required scratch space */
   3824    unsigned scratch_size;
   3825 
   3826    /** Constant data associated with this shader.
   3827     *
   3828     * Constant data is loaded through load_constant intrinsics (as compared to
   3829     * the NIR load_const instructions which have the constant value inlined
   3830     * into them).  This is usually generated by nir_opt_large_constants (so
   3831     * shaders don't have to load_const into a temporary array when they want
   3832     * to indirect on a const array).
   3833     */
   3834    void *constant_data;
   3835    /** Size of the constant data associated with the shader, in bytes */
   3836    unsigned constant_data_size;
   3837 
   3838    unsigned printf_info_count;
   3839    nir_printf_info *printf_info;
   3840 } nir_shader;
   3841 
   3842 #define nir_foreach_function(func, shader) \
   3843    foreach_list_typed(nir_function, func, node, &(shader)->functions)
   3844 
   3845 static inline nir_function_impl *
   3846 nir_shader_get_entrypoint(nir_shader *shader)
   3847 {
   3848    nir_function *func = NULL;
   3849 
   3850    nir_foreach_function(function, shader) {
   3851       assert(func == NULL);
   3852       if (function->is_entrypoint) {
   3853          func = function;
   3854 #ifndef NDEBUG
   3855          break;
   3856 #endif
   3857       }
   3858    }
   3859 
   3860    if (!func)
   3861       return NULL;
   3862 
   3863    assert(func->num_params == 0);
   3864    assert(func->impl);
   3865    return func->impl;
   3866 }
   3867 
   3868 typedef struct nir_liveness_bounds {
   3869    uint32_t start;
   3870    uint32_t end;
   3871 } nir_liveness_bounds;
   3872 
   3873 typedef struct nir_instr_liveness {
   3874    /**
   3875     * nir_instr->index for the start and end of a single live interval for SSA
   3876     * defs.  ssa values last used by a nir_if condition will have an interval
   3877     * ending at the first instruction after the last one before the if
   3878     * condition.
   3879     *
   3880     * Indexed by def->index (impl->ssa_alloc elements).
   3881     */
   3882    struct nir_liveness_bounds *defs;
   3883 } nir_instr_liveness;
   3884 
   3885 nir_instr_liveness *
   3886 nir_live_ssa_defs_per_instr(nir_function_impl *impl);
   3887 
   3888 nir_shader *nir_shader_create(void *mem_ctx,
   3889                               gl_shader_stage stage,
   3890                               const nir_shader_compiler_options *options,
   3891                               shader_info *si);
   3892 
   3893 nir_register *nir_local_reg_create(nir_function_impl *impl);
   3894 
   3895 void nir_reg_remove(nir_register *reg);
   3896 
   3897 /** Adds a variable to the appropriate list in nir_shader */
   3898 void nir_shader_add_variable(nir_shader *shader, nir_variable *var);
   3899 
   3900 static inline void
   3901 nir_function_impl_add_variable(nir_function_impl *impl, nir_variable *var)
   3902 {
   3903    assert(var->data.mode == nir_var_function_temp);
   3904    exec_list_push_tail(&impl->locals, &var->node);
   3905 }
   3906 
   3907 /** creates a variable, sets a few defaults, and adds it to the list */
   3908 nir_variable *nir_variable_create(nir_shader *shader,
   3909                                   nir_variable_mode mode,
   3910                                   const struct glsl_type *type,
   3911                                   const char *name);
   3912 /** creates a local variable and adds it to the list */
   3913 nir_variable *nir_local_variable_create(nir_function_impl *impl,
   3914                                         const struct glsl_type *type,
   3915                                         const char *name);
   3916 
   3917 nir_variable *nir_find_variable_with_location(nir_shader *shader,
   3918                                               nir_variable_mode mode,
   3919                                               unsigned location);
   3920 
   3921 nir_variable *nir_find_variable_with_driver_location(nir_shader *shader,
   3922                                                      nir_variable_mode mode,
   3923                                                      unsigned location);
   3924 
   3925 void nir_sort_variables_with_modes(nir_shader *shader,
   3926                                    int (*compar)(const nir_variable *,
   3927                                                  const nir_variable *),
   3928                                    nir_variable_mode modes);
   3929 
   3930 /** creates a function and adds it to the shader's list of functions */
   3931 nir_function *nir_function_create(nir_shader *shader, const char *name);
   3932 
   3933 nir_function_impl *nir_function_impl_create(nir_function *func);
   3934 /** creates a function_impl that isn't tied to any particular function */
   3935 nir_function_impl *nir_function_impl_create_bare(nir_shader *shader);
   3936 
   3937 nir_block *nir_block_create(nir_shader *shader);
   3938 nir_if *nir_if_create(nir_shader *shader);
   3939 nir_loop *nir_loop_create(nir_shader *shader);
   3940 
   3941 nir_function_impl *nir_cf_node_get_function(nir_cf_node *node);
   3942 
   3943 /** requests that the given pieces of metadata be generated */
   3944 void nir_metadata_require(nir_function_impl *impl, nir_metadata required, ...);
   3945 /** dirties all but the preserved metadata */
   3946 void nir_metadata_preserve(nir_function_impl *impl, nir_metadata preserved);
   3947 /** Preserves all metadata for the given shader */
   3948 void nir_shader_preserve_all_metadata(nir_shader *shader);
   3949 
   3950 /** creates an instruction with default swizzle/writemask/etc. with NULL registers */
   3951 nir_alu_instr *nir_alu_instr_create(nir_shader *shader, nir_op op);
   3952 
   3953 nir_deref_instr *nir_deref_instr_create(nir_shader *shader,
   3954                                         nir_deref_type deref_type);
   3955 
   3956 nir_jump_instr *nir_jump_instr_create(nir_shader *shader, nir_jump_type type);
   3957 
   3958 nir_load_const_instr *nir_load_const_instr_create(nir_shader *shader,
   3959                                                   unsigned num_components,
   3960                                                   unsigned bit_size);
   3961 
   3962 nir_intrinsic_instr *nir_intrinsic_instr_create(nir_shader *shader,
   3963                                                 nir_intrinsic_op op);
   3964 
   3965 nir_call_instr *nir_call_instr_create(nir_shader *shader,
   3966                                       nir_function *callee);
   3967 
   3968 /** Creates a NIR texture instruction */
   3969 nir_tex_instr *nir_tex_instr_create(nir_shader *shader, unsigned num_srcs);
   3970 
   3971 nir_phi_instr *nir_phi_instr_create(nir_shader *shader);
   3972 nir_phi_src *nir_phi_instr_add_src(nir_phi_instr *instr, nir_block *pred, nir_src src);
   3973 
   3974 nir_parallel_copy_instr *nir_parallel_copy_instr_create(nir_shader *shader);
   3975 
   3976 nir_ssa_undef_instr *nir_ssa_undef_instr_create(nir_shader *shader,
   3977                                                 unsigned num_components,
   3978                                                 unsigned bit_size);
   3979 
   3980 nir_const_value nir_alu_binop_identity(nir_op binop, unsigned bit_size);
   3981 
   3982 /**
   3983  * NIR Cursors and Instruction Insertion API
   3984  * @{
   3985  *
   3986  * A tiny struct representing a point to insert/extract instructions or
   3987  * control flow nodes.  Helps reduce the combinatorial explosion of possible
   3988  * points to insert/extract.
   3989  *
   3990  * \sa nir_control_flow.h
   3991  */
   3992 typedef enum {
   3993    nir_cursor_before_block,
   3994    nir_cursor_after_block,
   3995    nir_cursor_before_instr,
   3996    nir_cursor_after_instr,
   3997 } nir_cursor_option;
   3998 
   3999 typedef struct {
   4000    nir_cursor_option option;
   4001    union {
   4002       nir_block *block;
   4003       nir_instr *instr;
   4004    };
   4005 } nir_cursor;
   4006 
   4007 static inline nir_block *
   4008 nir_cursor_current_block(nir_cursor cursor)
   4009 {
   4010    if (cursor.option == nir_cursor_before_instr ||
   4011        cursor.option == nir_cursor_after_instr) {
   4012       return cursor.instr->block;
   4013    } else {
   4014       return cursor.block;
   4015    }
   4016 }
   4017 
   4018 bool nir_cursors_equal(nir_cursor a, nir_cursor b);
   4019 
   4020 static inline nir_cursor
   4021 nir_before_block(nir_block *block)
   4022 {
   4023    nir_cursor cursor;
   4024    cursor.option = nir_cursor_before_block;
   4025    cursor.block = block;
   4026    return cursor;
   4027 }
   4028 
   4029 static inline nir_cursor
   4030 nir_after_block(nir_block *block)
   4031 {
   4032    nir_cursor cursor;
   4033    cursor.option = nir_cursor_after_block;
   4034    cursor.block = block;
   4035    return cursor;
   4036 }
   4037 
   4038 static inline nir_cursor
   4039 nir_before_instr(nir_instr *instr)
   4040 {
   4041    nir_cursor cursor;
   4042    cursor.option = nir_cursor_before_instr;
   4043    cursor.instr = instr;
   4044    return cursor;
   4045 }
   4046 
   4047 static inline nir_cursor
   4048 nir_after_instr(nir_instr *instr)
   4049 {
   4050    nir_cursor cursor;
   4051    cursor.option = nir_cursor_after_instr;
   4052    cursor.instr = instr;
   4053    return cursor;
   4054 }
   4055 
   4056 static inline nir_cursor
   4057 nir_before_block_after_phis(nir_block *block)
   4058 {
   4059    nir_phi_instr *last_phi = nir_block_last_phi_instr(block);
   4060    if (last_phi)
   4061       return nir_after_instr(&last_phi->instr);
   4062    else
   4063       return nir_before_block(block);
   4064 }
   4065 
   4066 static inline nir_cursor
   4067 nir_after_block_before_jump(nir_block *block)
   4068 {
   4069    nir_instr *last_instr = nir_block_last_instr(block);
   4070    if (last_instr && last_instr->type == nir_instr_type_jump) {
   4071       return nir_before_instr(last_instr);
   4072    } else {
   4073       return nir_after_block(block);
   4074    }
   4075 }
   4076 
   4077 static inline nir_cursor
   4078 nir_before_src(nir_src *src, bool is_if_condition)
   4079 {
   4080    if (is_if_condition) {
   4081       nir_block *prev_block =
   4082          nir_cf_node_as_block(nir_cf_node_prev(&src->parent_if->cf_node));
   4083       assert(!nir_block_ends_in_jump(prev_block));
   4084       return nir_after_block(prev_block);
   4085    } else if (src->parent_instr->type == nir_instr_type_phi) {
   4086 #ifndef NDEBUG
   4087       nir_phi_instr *cond_phi = nir_instr_as_phi(src->parent_instr);
   4088       bool found = false;
   4089       nir_foreach_phi_src(phi_src, cond_phi) {
   4090          if (phi_src->src.ssa == src->ssa) {
   4091             found = true;
   4092             break;
   4093          }
   4094       }
   4095       assert(found);
   4096 #endif
   4097       /* The LIST_ENTRY macro is a generic container-of macro, it just happens
   4098        * to have a more specific name.
   4099        */
   4100       nir_phi_src *phi_src = LIST_ENTRY(nir_phi_src, src, src);
   4101       return nir_after_block_before_jump(phi_src->pred);
   4102    } else {
   4103       return nir_before_instr(src->parent_instr);
   4104    }
   4105 }
   4106 
   4107 static inline nir_cursor
   4108 nir_before_cf_node(nir_cf_node *node)
   4109 {
   4110    if (node->type == nir_cf_node_block)
   4111       return nir_before_block(nir_cf_node_as_block(node));
   4112 
   4113    return nir_after_block(nir_cf_node_as_block(nir_cf_node_prev(node)));
   4114 }
   4115 
   4116 static inline nir_cursor
   4117 nir_after_cf_node(nir_cf_node *node)
   4118 {
   4119    if (node->type == nir_cf_node_block)
   4120       return nir_after_block(nir_cf_node_as_block(node));
   4121 
   4122    return nir_before_block(nir_cf_node_as_block(nir_cf_node_next(node)));
   4123 }
   4124 
   4125 static inline nir_cursor
   4126 nir_after_phis(nir_block *block)
   4127 {
   4128    nir_foreach_instr(instr, block) {
   4129       if (instr->type != nir_instr_type_phi)
   4130          return nir_before_instr(instr);
   4131    }
   4132    return nir_after_block(block);
   4133 }
   4134 
   4135 static inline nir_cursor
   4136 nir_after_instr_and_phis(nir_instr *instr)
   4137 {
   4138    if (instr->type == nir_instr_type_phi)
   4139       return nir_after_phis(instr->block);
   4140    else
   4141       return nir_after_instr(instr);
   4142 }
   4143 
   4144 static inline nir_cursor
   4145 nir_after_cf_node_and_phis(nir_cf_node *node)
   4146 {
   4147    if (node->type == nir_cf_node_block)
   4148       return nir_after_block(nir_cf_node_as_block(node));
   4149 
   4150    nir_block *block = nir_cf_node_as_block(nir_cf_node_next(node));
   4151 
   4152    return nir_after_phis(block);
   4153 }
   4154 
   4155 static inline nir_cursor
   4156 nir_before_cf_list(struct exec_list *cf_list)
   4157 {
   4158    nir_cf_node *first_node = exec_node_data(nir_cf_node,
   4159                                             exec_list_get_head(cf_list), node);
   4160    return nir_before_cf_node(first_node);
   4161 }
   4162 
   4163 static inline nir_cursor
   4164 nir_after_cf_list(struct exec_list *cf_list)
   4165 {
   4166    nir_cf_node *last_node = exec_node_data(nir_cf_node,
   4167                                            exec_list_get_tail(cf_list), node);
   4168    return nir_after_cf_node(last_node);
   4169 }
   4170 
   4171 /**
   4172  * Insert a NIR instruction at the given cursor.
   4173  *
   4174  * Note: This does not update the cursor.
   4175  */
   4176 void nir_instr_insert(nir_cursor cursor, nir_instr *instr);
   4177 
   4178 bool nir_instr_move(nir_cursor cursor, nir_instr *instr);
   4179 
   4180 static inline void
   4181 nir_instr_insert_before(nir_instr *instr, nir_instr *before)
   4182 {
   4183    nir_instr_insert(nir_before_instr(instr), before);
   4184 }
   4185 
   4186 static inline void
   4187 nir_instr_insert_after(nir_instr *instr, nir_instr *after)
   4188 {
   4189    nir_instr_insert(nir_after_instr(instr), after);
   4190 }
   4191 
   4192 static inline void
   4193 nir_instr_insert_before_block(nir_block *block, nir_instr *before)
   4194 {
   4195    nir_instr_insert(nir_before_block(block), before);
   4196 }
   4197 
   4198 static inline void
   4199 nir_instr_insert_after_block(nir_block *block, nir_instr *after)
   4200 {
   4201    nir_instr_insert(nir_after_block(block), after);
   4202 }
   4203 
   4204 static inline void
   4205 nir_instr_insert_before_cf(nir_cf_node *node, nir_instr *before)
   4206 {
   4207    nir_instr_insert(nir_before_cf_node(node), before);
   4208 }
   4209 
   4210 static inline void
   4211 nir_instr_insert_after_cf(nir_cf_node *node, nir_instr *after)
   4212 {
   4213    nir_instr_insert(nir_after_cf_node(node), after);
   4214 }
   4215 
   4216 static inline void
   4217 nir_instr_insert_before_cf_list(struct exec_list *list, nir_instr *before)
   4218 {
   4219    nir_instr_insert(nir_before_cf_list(list), before);
   4220 }
   4221 
   4222 static inline void
   4223 nir_instr_insert_after_cf_list(struct exec_list *list, nir_instr *after)
   4224 {
   4225    nir_instr_insert(nir_after_cf_list(list), after);
   4226 }
   4227 
   4228 void nir_instr_remove_v(nir_instr *instr);
   4229 void nir_instr_free(nir_instr *instr);
   4230 void nir_instr_free_list(struct exec_list *list);
   4231 
   4232 static inline nir_cursor
   4233 nir_instr_remove(nir_instr *instr)
   4234 {
   4235    nir_cursor cursor;
   4236    nir_instr *prev = nir_instr_prev(instr);
   4237    if (prev) {
   4238       cursor = nir_after_instr(prev);
   4239    } else {
   4240       cursor = nir_before_block(instr->block);
   4241    }
   4242    nir_instr_remove_v(instr);
   4243    return cursor;
   4244 }
   4245 
   4246 nir_cursor nir_instr_free_and_dce(nir_instr *instr);
   4247 
   4248 /** @} */
   4249 
   4250 nir_ssa_def *nir_instr_ssa_def(nir_instr *instr);
   4251 
   4252 typedef bool (*nir_foreach_ssa_def_cb)(nir_ssa_def *def, void *state);
   4253 typedef bool (*nir_foreach_dest_cb)(nir_dest *dest, void *state);
   4254 typedef bool (*nir_foreach_src_cb)(nir_src *src, void *state);
   4255 bool nir_foreach_ssa_def(nir_instr *instr, nir_foreach_ssa_def_cb cb,
   4256                          void *state);
   4257 static inline bool nir_foreach_dest(nir_instr *instr, nir_foreach_dest_cb cb, void *state);
   4258 static inline bool nir_foreach_src(nir_instr *instr, nir_foreach_src_cb cb, void *state);
   4259 bool nir_foreach_phi_src_leaving_block(nir_block *instr,
   4260                                        nir_foreach_src_cb cb,
   4261                                        void *state);
   4262 
   4263 nir_const_value *nir_src_as_const_value(nir_src src);
   4264 
   4265 #define NIR_SRC_AS_(name, c_type, type_enum, cast_macro)                \
   4266 static inline c_type *                                                  \
   4267 nir_src_as_ ## name (nir_src src)                                       \
   4268 {                                                                       \
   4269     return src.is_ssa && src.ssa->parent_instr->type == type_enum       \
   4270            ? cast_macro(src.ssa->parent_instr) : NULL;                  \
   4271 }
   4272 
   4273 NIR_SRC_AS_(alu_instr, nir_alu_instr, nir_instr_type_alu, nir_instr_as_alu)
   4274 NIR_SRC_AS_(intrinsic, nir_intrinsic_instr,
   4275             nir_instr_type_intrinsic, nir_instr_as_intrinsic)
   4276 NIR_SRC_AS_(deref, nir_deref_instr, nir_instr_type_deref, nir_instr_as_deref)
   4277 
   4278 bool nir_src_is_dynamically_uniform(nir_src src);
   4279 bool nir_srcs_equal(nir_src src1, nir_src src2);
   4280 bool nir_instrs_equal(const nir_instr *instr1, const nir_instr *instr2);
   4281 
   4282 static inline void
   4283 nir_instr_rewrite_src_ssa(ASSERTED nir_instr *instr,
   4284                           nir_src *src, nir_ssa_def *new_ssa)
   4285 {
   4286    assert(src->parent_instr == instr);
   4287    assert(src->is_ssa && src->ssa);
   4288    list_del(&src->use_link);
   4289    src->ssa = new_ssa;
   4290    list_addtail(&src->use_link, &new_ssa->uses);
   4291 }
   4292 
   4293 void nir_instr_rewrite_src(nir_instr *instr, nir_src *src, nir_src new_src);
   4294 void nir_instr_move_src(nir_instr *dest_instr, nir_src *dest, nir_src *src);
   4295 
   4296 static inline void
   4297 nir_if_rewrite_condition_ssa(ASSERTED nir_if *if_stmt,
   4298                              nir_src *src, nir_ssa_def *new_ssa)
   4299 {
   4300    assert(src->parent_if == if_stmt);
   4301    assert(src->is_ssa && src->ssa);
   4302    list_del(&src->use_link);
   4303    src->ssa = new_ssa;
   4304    list_addtail(&src->use_link, &new_ssa->if_uses);
   4305 }
   4306 
   4307 void nir_if_rewrite_condition(nir_if *if_stmt, nir_src new_src);
   4308 void nir_instr_rewrite_dest(nir_instr *instr, nir_dest *dest,
   4309                             nir_dest new_dest);
   4310 
   4311 void nir_ssa_dest_init(nir_instr *instr, nir_dest *dest,
   4312                        unsigned num_components, unsigned bit_size,
   4313                        const char *name);
   4314 void nir_ssa_def_init(nir_instr *instr, nir_ssa_def *def,
   4315                       unsigned num_components, unsigned bit_size);
   4316 static inline void
   4317 nir_ssa_dest_init_for_type(nir_instr *instr, nir_dest *dest,
   4318                            const struct glsl_type *type,
   4319                            const char *name)
   4320 {
   4321    assert(glsl_type_is_vector_or_scalar(type));
   4322    nir_ssa_dest_init(instr, dest, glsl_get_components(type),
   4323                      glsl_get_bit_size(type), name);
   4324 }
   4325 void nir_ssa_def_rewrite_uses(nir_ssa_def *def, nir_ssa_def *new_ssa);
   4326 void nir_ssa_def_rewrite_uses_src(nir_ssa_def *def, nir_src new_src);
   4327 void nir_ssa_def_rewrite_uses_after(nir_ssa_def *def, nir_ssa_def *new_ssa,
   4328                                     nir_instr *after_me);
   4329 
   4330 nir_component_mask_t nir_src_components_read(const nir_src *src);
   4331 nir_component_mask_t nir_ssa_def_components_read(const nir_ssa_def *def);
   4332 
   4333 static inline bool
   4334 nir_ssa_def_is_unused(nir_ssa_def *ssa)
   4335 {
   4336    return list_is_empty(&ssa->uses) && list_is_empty(&ssa->if_uses);
   4337 }
   4338 
   4339 
   4340 /** Returns the next block, disregarding structure
   4341  *
   4342  * The ordering is deterministic but has no guarantees beyond that.  In
   4343  * particular, it is not guaranteed to be dominance-preserving.
   4344  */
   4345 nir_block *nir_block_unstructured_next(nir_block *block);
   4346 nir_block *nir_unstructured_start_block(nir_function_impl *impl);
   4347 
   4348 #define nir_foreach_block_unstructured(block, impl) \
   4349    for (nir_block *block = nir_unstructured_start_block(impl); block != NULL; \
   4350         block = nir_block_unstructured_next(block))
   4351 
   4352 #define nir_foreach_block_unstructured_safe(block, impl) \
   4353    for (nir_block *block = nir_unstructured_start_block(impl), \
   4354         *next = nir_block_unstructured_next(block); \
   4355         block != NULL; \
   4356         block = next, next = nir_block_unstructured_next(block))
   4357 
   4358 /*
   4359  * finds the next basic block in source-code order, returns NULL if there is
   4360  * none
   4361  */
   4362 
   4363 nir_block *nir_block_cf_tree_next(nir_block *block);
   4364 
   4365 /* Performs the opposite of nir_block_cf_tree_next() */
   4366 
   4367 nir_block *nir_block_cf_tree_prev(nir_block *block);
   4368 
   4369 /* Gets the first block in a CF node in source-code order */
   4370 
   4371 nir_block *nir_cf_node_cf_tree_first(nir_cf_node *node);
   4372 
   4373 /* Gets the last block in a CF node in source-code order */
   4374 
   4375 nir_block *nir_cf_node_cf_tree_last(nir_cf_node *node);
   4376 
   4377 /* Gets the next block after a CF node in source-code order */
   4378 
   4379 nir_block *nir_cf_node_cf_tree_next(nir_cf_node *node);
   4380 
   4381 /* Macros for loops that visit blocks in source-code order */
   4382 
   4383 #define nir_foreach_block(block, impl) \
   4384    for (nir_block *block = nir_start_block(impl); block != NULL; \
   4385         block = nir_block_cf_tree_next(block))
   4386 
   4387 #define nir_foreach_block_safe(block, impl) \
   4388    for (nir_block *block = nir_start_block(impl), \
   4389         *next = nir_block_cf_tree_next(block); \
   4390         block != NULL; \
   4391         block = next, next = nir_block_cf_tree_next(block))
   4392 
   4393 #define nir_foreach_block_reverse(block, impl) \
   4394    for (nir_block *block = nir_impl_last_block(impl); block != NULL; \
   4395         block = nir_block_cf_tree_prev(block))
   4396 
   4397 #define nir_foreach_block_reverse_safe(block, impl) \
   4398    for (nir_block *block = nir_impl_last_block(impl), \
   4399         *prev = nir_block_cf_tree_prev(block); \
   4400         block != NULL; \
   4401         block = prev, prev = nir_block_cf_tree_prev(block))
   4402 
   4403 #define nir_foreach_block_in_cf_node(block, node) \
   4404    for (nir_block *block = nir_cf_node_cf_tree_first(node); \
   4405         block != nir_cf_node_cf_tree_next(node); \
   4406         block = nir_block_cf_tree_next(block))
   4407 
   4408 /* If the following CF node is an if, this function returns that if.
   4409  * Otherwise, it returns NULL.
   4410  */
   4411 nir_if *nir_block_get_following_if(nir_block *block);
   4412 
   4413 nir_loop *nir_block_get_following_loop(nir_block *block);
   4414 
   4415 nir_block **nir_block_get_predecessors_sorted(const nir_block *block, void *mem_ctx);
   4416 
   4417 void nir_index_local_regs(nir_function_impl *impl);
   4418 void nir_index_ssa_defs(nir_function_impl *impl);
   4419 unsigned nir_index_instrs(nir_function_impl *impl);
   4420 
   4421 void nir_index_blocks(nir_function_impl *impl);
   4422 
   4423 unsigned nir_shader_index_vars(nir_shader *shader, nir_variable_mode modes);
   4424 unsigned nir_function_impl_index_vars(nir_function_impl *impl);
   4425 
   4426 void nir_print_shader(nir_shader *shader, FILE *fp);
   4427 void nir_print_shader_annotated(nir_shader *shader, FILE *fp, struct hash_table *errors);
   4428 void nir_print_instr(const nir_instr *instr, FILE *fp);
   4429 void nir_print_deref(const nir_deref_instr *deref, FILE *fp);
   4430 void nir_log_shader_annotated_tagged(enum mesa_log_level level, const char *tag, nir_shader *shader, struct hash_table *annotations);
   4431 #define nir_log_shadere(s) nir_log_shader_annotated_tagged(MESA_LOG_ERROR, (MESA_LOG_TAG), (s), NULL)
   4432 #define nir_log_shaderw(s) nir_log_shader_annotated_tagged(MESA_LOG_WARN, (MESA_LOG_TAG), (s), NULL)
   4433 #define nir_log_shaderi(s) nir_log_shader_annotated_tagged(MESA_LOG_INFO, (MESA_LOG_TAG), (s), NULL)
   4434 #define nir_log_shader_annotated(s, annotations) nir_log_shader_annotated_tagged(MESA_LOG_ERROR, (MESA_LOG_TAG), (s), annotations)
   4435 
   4436 char *nir_shader_as_str(nir_shader *nir, void *mem_ctx);
   4437 char *nir_shader_as_str_annotated(nir_shader *nir, struct hash_table *annotations, void *mem_ctx);
   4438 
   4439 /** Shallow clone of a single instruction. */
   4440 nir_instr *nir_instr_clone(nir_shader *s, const nir_instr *orig);
   4441 
   4442 /** Shallow clone of a single ALU instruction. */
   4443 nir_alu_instr *nir_alu_instr_clone(nir_shader *s, const nir_alu_instr *orig);
   4444 
   4445 nir_shader *nir_shader_clone(void *mem_ctx, const nir_shader *s);
   4446 nir_function_impl *nir_function_impl_clone(nir_shader *shader,
   4447                                            const nir_function_impl *fi);
   4448 nir_constant *nir_constant_clone(const nir_constant *c, nir_variable *var);
   4449 nir_variable *nir_variable_clone(const nir_variable *c, nir_shader *shader);
   4450 
   4451 void nir_shader_replace(nir_shader *dest, nir_shader *src);
   4452 
   4453 void nir_shader_serialize_deserialize(nir_shader *s);
   4454 
   4455 #ifndef NDEBUG
   4456 void nir_validate_shader(nir_shader *shader, const char *when);
   4457 void nir_validate_ssa_dominance(nir_shader *shader, const char *when);
   4458 void nir_metadata_set_validation_flag(nir_shader *shader);
   4459 void nir_metadata_check_validation_flag(nir_shader *shader);
   4460 
   4461 static inline bool
   4462 should_skip_nir(const char *name)
   4463 {
   4464    static const char *list = NULL;
   4465    if (!list) {
   4466       /* Comma separated list of names to skip. */
   4467       list = getenv("NIR_SKIP");
   4468       if (!list)
   4469          list = "";
   4470    }
   4471 
   4472    if (!list[0])
   4473       return false;
   4474 
   4475    return comma_separated_list_contains(list, name);
   4476 }
   4477 
   4478 static inline bool
   4479 should_clone_nir(void)
   4480 {
   4481    static int should_clone = -1;
   4482    if (should_clone < 0)
   4483       should_clone = env_var_as_boolean("NIR_TEST_CLONE", false);
   4484 
   4485    return should_clone;
   4486 }
   4487 
   4488 static inline bool
   4489 should_serialize_deserialize_nir(void)
   4490 {
   4491    static int test_serialize = -1;
   4492    if (test_serialize < 0)
   4493       test_serialize = env_var_as_boolean("NIR_TEST_SERIALIZE", false);
   4494 
   4495    return test_serialize;
   4496 }
   4497 
   4498 static inline bool
   4499 should_print_nir(nir_shader *shader)
   4500 {
   4501    static int should_print = -1;
   4502    if (should_print < 0)
   4503       should_print = env_var_as_unsigned("NIR_PRINT", 0);
   4504 
   4505    if (should_print == 1)
   4506       return !shader->info.internal;
   4507 
   4508    return should_print;
   4509 }
   4510 #else
   4511 static inline void nir_validate_shader(nir_shader *shader, const char *when) { (void) shader; (void)when; }
   4512 static inline void nir_validate_ssa_dominance(nir_shader *shader, const char *when) { (void) shader; (void)when; }
   4513 static inline void nir_metadata_set_validation_flag(nir_shader *shader) { (void) shader; }
   4514 static inline void nir_metadata_check_validation_flag(nir_shader *shader) { (void) shader; }
   4515 static inline bool should_skip_nir(UNUSED const char *pass_name) { return false; }
   4516 static inline bool should_clone_nir(void) { return false; }
   4517 static inline bool should_serialize_deserialize_nir(void) { return false; }
   4518 static inline bool should_print_nir(nir_shader *shader) { return false; }
   4519 #endif /* NDEBUG */
   4520 
   4521 #define _PASS(pass, nir, do_pass) do {                               \
   4522    if (should_skip_nir(#pass)) {                                     \
   4523       printf("skipping %s\n", #pass);                                \
   4524       break;                                                         \
   4525    }                                                                 \
   4526    do_pass                                                           \
   4527    if (should_clone_nir()) {                                         \
   4528       nir_shader *clone = nir_shader_clone(ralloc_parent(nir), nir); \
   4529       nir_shader_replace(nir, clone);                                \
   4530    }                                                                 \
   4531    if (should_serialize_deserialize_nir()) {                         \
   4532       nir_shader_serialize_deserialize(nir);                         \
   4533    }                                                                 \
   4534 } while (0)
   4535 
   4536 #define NIR_PASS(progress, nir, pass, ...) _PASS(pass, nir,          \
   4537    nir_metadata_set_validation_flag(nir);                            \
   4538    if (should_print_nir(nir))                                           \
   4539       printf("%s\n", #pass);                                         \
   4540    if (pass(nir, ##__VA_ARGS__)) {                                   \
   4541       nir_validate_shader(nir, "after " #pass);                      \
   4542       progress = true;                                               \
   4543       if (should_print_nir(nir))                                        \
   4544          nir_print_shader(nir, stdout);                              \
   4545       nir_metadata_check_validation_flag(nir);                       \
   4546    }                                                                 \
   4547 )
   4548 
   4549 #define NIR_PASS_V(nir, pass, ...) _PASS(pass, nir,                  \
   4550    if (should_print_nir(nir))                                           \
   4551       printf("%s\n", #pass);                                         \
   4552    pass(nir, ##__VA_ARGS__);                                         \
   4553    nir_validate_shader(nir, "after " #pass);                         \
   4554    if (should_print_nir(nir))                                           \
   4555       nir_print_shader(nir, stdout);                                 \
   4556 )
   4557 
   4558 #define NIR_SKIP(name) should_skip_nir(#name)
   4559 
   4560 /** An instruction filtering callback with writemask
   4561  *
   4562  * Returns true if the instruction should be processed with the associated
   4563  * writemask and false otherwise.
   4564  */
   4565 typedef bool (*nir_instr_writemask_filter_cb)(const nir_instr *,
   4566                                               unsigned writemask, const void *);
   4567 
   4568 /** A simple instruction lowering callback
   4569  *
   4570  * Many instruction lowering passes can be written as a simple function which
   4571  * takes an instruction as its input and returns a sequence of instructions
   4572  * that implement the consumed instruction.  This function type represents
   4573  * such a lowering function.  When called, a function with this prototype
   4574  * should either return NULL indicating that no lowering needs to be done or
   4575  * emit a sequence of instructions using the provided builder (whose cursor
   4576  * will already be placed after the instruction to be lowered) and return the
   4577  * resulting nir_ssa_def.
   4578  */
   4579 typedef nir_ssa_def *(*nir_lower_instr_cb)(struct nir_builder *,
   4580                                            nir_instr *, void *);
   4581 
   4582 /**
   4583  * Special return value for nir_lower_instr_cb when some progress occurred
   4584  * (like changing an input to the instr) that didn't result in a replacement
   4585  * SSA def being generated.
   4586  */
   4587 #define NIR_LOWER_INSTR_PROGRESS ((nir_ssa_def *)(uintptr_t)1)
   4588 
   4589 /**
   4590  * Special return value for nir_lower_instr_cb when some progress occurred
   4591  * that should remove the current instruction that doesn't create an output
   4592  * (like a store)
   4593  */
   4594 
   4595 #define NIR_LOWER_INSTR_PROGRESS_REPLACE ((nir_ssa_def *)(uintptr_t)2)
   4596 
   4597 /** Iterate over all the instructions in a nir_function_impl and lower them
   4598  *  using the provided callbacks
   4599  *
   4600  * This function implements the guts of a standard lowering pass for you.  It
   4601  * iterates over all of the instructions in a nir_function_impl and calls the
   4602  * filter callback on each one.  If the filter callback returns true, it then
   4603  * calls the lowering call back on the instruction.  (Splitting it this way
   4604  * allows us to avoid some save/restore work for instructions we know won't be
   4605  * lowered.)  If the instruction is dead after the lowering is complete, it
   4606  * will be removed.  If new instructions are added, the lowering callback will
   4607  * also be called on them in case multiple lowerings are required.
   4608  *
   4609  * If the callback indicates that the original instruction is replaced (either
   4610  * through a new SSA def or NIR_LOWER_INSTR_PROGRESS_REPLACE), then the
   4611  * instruction is removed along with any now-dead SSA defs it used.
   4612  *
   4613  * The metadata for the nir_function_impl will also be updated.  If any blocks
   4614  * are added (they cannot be removed), dominance and block indices will be
   4615  * invalidated.
   4616  */
   4617 bool nir_function_impl_lower_instructions(nir_function_impl *impl,
   4618                                           nir_instr_filter_cb filter,
   4619                                           nir_lower_instr_cb lower,
   4620                                           void *cb_data);
   4621 bool nir_shader_lower_instructions(nir_shader *shader,
   4622                                    nir_instr_filter_cb filter,
   4623                                    nir_lower_instr_cb lower,
   4624                                    void *cb_data);
   4625 
   4626 void nir_calc_dominance_impl(nir_function_impl *impl);
   4627 void nir_calc_dominance(nir_shader *shader);
   4628 
   4629 nir_block *nir_dominance_lca(nir_block *b1, nir_block *b2);
   4630 bool nir_block_dominates(nir_block *parent, nir_block *child);
   4631 bool nir_block_is_unreachable(nir_block *block);
   4632 
   4633 void nir_dump_dom_tree_impl(nir_function_impl *impl, FILE *fp);
   4634 void nir_dump_dom_tree(nir_shader *shader, FILE *fp);
   4635 
   4636 void nir_dump_dom_frontier_impl(nir_function_impl *impl, FILE *fp);
   4637 void nir_dump_dom_frontier(nir_shader *shader, FILE *fp);
   4638 
   4639 void nir_dump_cfg_impl(nir_function_impl *impl, FILE *fp);
   4640 void nir_dump_cfg(nir_shader *shader, FILE *fp);
   4641 
   4642 void nir_gs_count_vertices_and_primitives(const nir_shader *shader,
   4643                                           int *out_vtxcnt,
   4644                                           int *out_prmcnt,
   4645                                           unsigned num_streams);
   4646 
   4647 bool nir_shrink_vec_array_vars(nir_shader *shader, nir_variable_mode modes);
   4648 bool nir_split_array_vars(nir_shader *shader, nir_variable_mode modes);
   4649 bool nir_split_var_copies(nir_shader *shader);
   4650 bool nir_split_per_member_structs(nir_shader *shader);
   4651 bool nir_split_struct_vars(nir_shader *shader, nir_variable_mode modes);
   4652 
   4653 bool nir_lower_returns_impl(nir_function_impl *impl);
   4654 bool nir_lower_returns(nir_shader *shader);
   4655 
   4656 void nir_inline_function_impl(struct nir_builder *b,
   4657                               const nir_function_impl *impl,
   4658                               nir_ssa_def **params,
   4659                               struct hash_table *shader_var_remap);
   4660 bool nir_inline_functions(nir_shader *shader);
   4661 
   4662 void nir_find_inlinable_uniforms(nir_shader *shader);
   4663 void nir_inline_uniforms(nir_shader *shader, unsigned num_uniforms,
   4664                          const uint32_t *uniform_values,
   4665                          const uint16_t *uniform_dw_offsets);
   4666 
   4667 bool nir_propagate_invariant(nir_shader *shader, bool invariant_prim);
   4668 
   4669 void nir_lower_var_copy_instr(nir_intrinsic_instr *copy, nir_shader *shader);
   4670 void nir_lower_deref_copy_instr(struct nir_builder *b,
   4671                                 nir_intrinsic_instr *copy);
   4672 bool nir_lower_var_copies(nir_shader *shader);
   4673 
   4674 bool nir_opt_memcpy(nir_shader *shader);
   4675 bool nir_lower_memcpy(nir_shader *shader);
   4676 
   4677 void nir_fixup_deref_modes(nir_shader *shader);
   4678 
   4679 bool nir_lower_global_vars_to_local(nir_shader *shader);
   4680 
   4681 typedef enum {
   4682    nir_lower_direct_array_deref_of_vec_load     = (1 << 0),
   4683    nir_lower_indirect_array_deref_of_vec_load   = (1 << 1),
   4684    nir_lower_direct_array_deref_of_vec_store    = (1 << 2),
   4685    nir_lower_indirect_array_deref_of_vec_store  = (1 << 3),
   4686 } nir_lower_array_deref_of_vec_options;
   4687 
   4688 bool nir_lower_array_deref_of_vec(nir_shader *shader, nir_variable_mode modes,
   4689                                   nir_lower_array_deref_of_vec_options options);
   4690 
   4691 bool nir_lower_indirect_derefs(nir_shader *shader, nir_variable_mode modes,
   4692                                uint32_t max_lower_array_len);
   4693 
   4694 bool nir_lower_indirect_builtin_uniform_derefs(nir_shader *shader);
   4695 
   4696 bool nir_lower_locals_to_regs(nir_shader *shader);
   4697 
   4698 void nir_lower_io_to_temporaries(nir_shader *shader,
   4699                                  nir_function_impl *entrypoint,
   4700                                  bool outputs, bool inputs);
   4701 
   4702 bool nir_lower_vars_to_scratch(nir_shader *shader,
   4703                                nir_variable_mode modes,
   4704                                int size_threshold,
   4705                                glsl_type_size_align_func size_align);
   4706 
   4707 void nir_lower_clip_halfz(nir_shader *shader);
   4708 
   4709 void nir_shader_gather_info(nir_shader *shader, nir_function_impl *entrypoint);
   4710 
   4711 void nir_gather_ssa_types(nir_function_impl *impl,
   4712                           BITSET_WORD *float_types,
   4713                           BITSET_WORD *int_types);
   4714 
   4715 void nir_assign_var_locations(nir_shader *shader, nir_variable_mode mode,
   4716                               unsigned *size,
   4717                               int (*type_size)(const struct glsl_type *, bool));
   4718 
   4719 /* Some helpers to do very simple linking */
   4720 bool nir_remove_unused_varyings(nir_shader *producer, nir_shader *consumer);
   4721 bool nir_remove_unused_io_vars(nir_shader *shader, nir_variable_mode mode,
   4722                                uint64_t *used_by_other_stage,
   4723                                uint64_t *used_by_other_stage_patches);
   4724 void nir_compact_varyings(nir_shader *producer, nir_shader *consumer,
   4725                           bool default_to_smooth_interp);
   4726 void nir_link_xfb_varyings(nir_shader *producer, nir_shader *consumer);
   4727 bool nir_link_opt_varyings(nir_shader *producer, nir_shader *consumer);
   4728 void nir_link_varying_precision(nir_shader *producer, nir_shader *consumer);
   4729 
   4730 bool nir_lower_amul(nir_shader *shader,
   4731                     int (*type_size)(const struct glsl_type *, bool));
   4732 
   4733 bool nir_lower_ubo_vec4(nir_shader *shader);
   4734 
   4735 void nir_assign_io_var_locations(nir_shader *shader,
   4736                                  nir_variable_mode mode,
   4737                                  unsigned *size,
   4738                                  gl_shader_stage stage);
   4739 
   4740 typedef struct {
   4741    uint8_t num_linked_io_vars;
   4742    uint8_t num_linked_patch_io_vars;
   4743 } nir_linked_io_var_info;
   4744 
   4745 nir_linked_io_var_info
   4746 nir_assign_linked_io_var_locations(nir_shader *producer,
   4747                                    nir_shader *consumer);
   4748 
   4749 typedef enum {
   4750    /* If set, this causes all 64-bit IO operations to be lowered on-the-fly
   4751     * to 32-bit operations.  This is only valid for nir_var_shader_in/out
   4752     * modes.
   4753     */
   4754    nir_lower_io_lower_64bit_to_32 = (1 << 0),
   4755 
   4756    /* If set, this forces all non-flat fragment shader inputs to be
   4757     * interpolated as if with the "sample" qualifier.  This requires
   4758     * nir_shader_compiler_options::use_interpolated_input_intrinsics.
   4759     */
   4760    nir_lower_io_force_sample_interpolation = (1 << 1),
   4761 } nir_lower_io_options;
   4762 bool nir_lower_io(nir_shader *shader,
   4763                   nir_variable_mode modes,
   4764                   int (*type_size)(const struct glsl_type *, bool),
   4765                   nir_lower_io_options);
   4766 
   4767 bool nir_io_add_const_offset_to_base(nir_shader *nir, nir_variable_mode modes);
   4768 
   4769 bool
   4770 nir_lower_vars_to_explicit_types(nir_shader *shader,
   4771                                  nir_variable_mode modes,
   4772                                  glsl_type_size_align_func type_info);
   4773 void
   4774 nir_gather_explicit_io_initializers(nir_shader *shader,
   4775                                     void *dst, size_t dst_size,
   4776                                     nir_variable_mode mode);
   4777 
   4778 bool nir_lower_vec3_to_vec4(nir_shader *shader, nir_variable_mode modes);
   4779 
   4780 typedef enum {
   4781    /**
   4782     * An address format which is a simple 32-bit global GPU address.
   4783     */
   4784    nir_address_format_32bit_global,
   4785 
   4786    /**
   4787     * An address format which is a simple 64-bit global GPU address.
   4788     */
   4789    nir_address_format_64bit_global,
   4790 
   4791    /**
   4792     * An address format which is a 64-bit global base address and a 32-bit
   4793     * offset.
   4794     *
   4795     * The address is comprised as a 32-bit vec4 where .xy are a uint64_t base
   4796     * address stored with the low bits in .x and high bits in .y, .z is
   4797     * undefined, and .w is an offset.  This is intended to match
   4798     * 64bit_bounded_global but without the bounds checking.
   4799     */
   4800    nir_address_format_64bit_global_32bit_offset,
   4801 
   4802    /**
   4803     * An address format which is a bounds-checked 64-bit global GPU address.
   4804     *
   4805     * The address is comprised as a 32-bit vec4 where .xy are a uint64_t base
   4806     * address stored with the low bits in .x and high bits in .y, .z is a
   4807     * size, and .w is an offset.  When the final I/O operation is lowered, .w
   4808     * is checked against .z and the operation is predicated on the result.
   4809     */
   4810    nir_address_format_64bit_bounded_global,
   4811 
   4812    /**
   4813     * An address format which is comprised of a vec2 where the first
   4814     * component is a buffer index and the second is an offset.
   4815     */
   4816    nir_address_format_32bit_index_offset,
   4817 
   4818    /**
   4819     * An address format which is a 64-bit value, where the high 32 bits
   4820     * are a buffer index, and the low 32 bits are an offset.
   4821     */
   4822     nir_address_format_32bit_index_offset_pack64,
   4823 
   4824    /**
   4825     * An address format which is comprised of a vec3 where the first two
   4826     * components specify the buffer and the third is an offset.
   4827     */
   4828    nir_address_format_vec2_index_32bit_offset,
   4829 
   4830    /**
   4831     * An address format which represents generic pointers with a 62-bit
   4832     * pointer and a 2-bit enum in the top two bits.  The top two bits have
   4833     * the following meanings:
   4834     *
   4835     *  - 0x0: Global memory
   4836     *  - 0x1: Shared memory
   4837     *  - 0x2: Scratch memory
   4838     *  - 0x3: Global memory
   4839     *
   4840     * The redundancy between 0x0 and 0x3 is because of Intel sign-extension of
   4841     * addresses.  Valid global memory addresses may naturally have either 0 or
   4842     * ~0 as their high bits.
   4843     *
   4844     * Shared and scratch pointers are represented as 32-bit offsets with the
   4845     * top 32 bits only being used for the enum.  This allows us to avoid
   4846     * 64-bit address calculations in a bunch of cases.
   4847     */
   4848    nir_address_format_62bit_generic,
   4849 
   4850    /**
   4851     * An address format which is a simple 32-bit offset.
   4852     */
   4853    nir_address_format_32bit_offset,
   4854 
   4855    /**
   4856     * An address format which is a simple 32-bit offset cast to 64-bit.
   4857     */
   4858     nir_address_format_32bit_offset_as_64bit,
   4859 
   4860    /**
   4861     * An address format representing a purely logical addressing model.  In
   4862     * this model, all deref chains must be complete from the dereference
   4863     * operation to the variable.  Cast derefs are not allowed.  These
   4864     * addresses will be 32-bit scalars but the format is immaterial because
   4865     * you can always chase the chain.
   4866     */
   4867    nir_address_format_logical,
   4868 } nir_address_format;
   4869 
   4870 static inline unsigned
   4871 nir_address_format_bit_size(nir_address_format addr_format)
   4872 {
   4873    switch (addr_format) {
   4874    case nir_address_format_32bit_global:              return 32;
   4875    case nir_address_format_64bit_global:              return 64;
   4876    case nir_address_format_64bit_global_32bit_offset: return 32;
   4877    case nir_address_format_64bit_bounded_global:      return 32;
   4878    case nir_address_format_32bit_index_offset:        return 32;
   4879    case nir_address_format_32bit_index_offset_pack64: return 64;
   4880    case nir_address_format_vec2_index_32bit_offset:   return 32;
   4881    case nir_address_format_62bit_generic:             return 64;
   4882    case nir_address_format_32bit_offset:              return 32;
   4883    case nir_address_format_32bit_offset_as_64bit:     return 64;
   4884    case nir_address_format_logical:                   return 32;
   4885    }
   4886    unreachable("Invalid address format");
   4887 }
   4888 
   4889 static inline unsigned
   4890 nir_address_format_num_components(nir_address_format addr_format)
   4891 {
   4892    switch (addr_format) {
   4893    case nir_address_format_32bit_global:              return 1;
   4894    case nir_address_format_64bit_global:              return 1;
   4895    case nir_address_format_64bit_global_32bit_offset: return 4;
   4896    case nir_address_format_64bit_bounded_global:      return 4;
   4897    case nir_address_format_32bit_index_offset:        return 2;
   4898    case nir_address_format_32bit_index_offset_pack64: return 1;
   4899    case nir_address_format_vec2_index_32bit_offset:   return 3;
   4900    case nir_address_format_62bit_generic:             return 1;
   4901    case nir_address_format_32bit_offset:              return 1;
   4902    case nir_address_format_32bit_offset_as_64bit:     return 1;
   4903    case nir_address_format_logical:                   return 1;
   4904    }
   4905    unreachable("Invalid address format");
   4906 }
   4907 
   4908 static inline const struct glsl_type *
   4909 nir_address_format_to_glsl_type(nir_address_format addr_format)
   4910 {
   4911    unsigned bit_size = nir_address_format_bit_size(addr_format);
   4912    assert(bit_size == 32 || bit_size == 64);
   4913    return glsl_vector_type(bit_size == 32 ? GLSL_TYPE_UINT : GLSL_TYPE_UINT64,
   4914                            nir_address_format_num_components(addr_format));
   4915 }
   4916 
   4917 const nir_const_value *nir_address_format_null_value(nir_address_format addr_format);
   4918 
   4919 nir_ssa_def *nir_build_addr_ieq(struct nir_builder *b, nir_ssa_def *addr0, nir_ssa_def *addr1,
   4920                                 nir_address_format addr_format);
   4921 
   4922 nir_ssa_def *nir_build_addr_isub(struct nir_builder *b, nir_ssa_def *addr0, nir_ssa_def *addr1,
   4923                                  nir_address_format addr_format);
   4924 
   4925 nir_ssa_def * nir_explicit_io_address_from_deref(struct nir_builder *b,
   4926                                                  nir_deref_instr *deref,
   4927                                                  nir_ssa_def *base_addr,
   4928                                                  nir_address_format addr_format);
   4929 
   4930 bool nir_get_explicit_deref_align(nir_deref_instr *deref,
   4931                                   bool default_to_type_align,
   4932                                   uint32_t *align_mul,
   4933                                   uint32_t *align_offset);
   4934 
   4935 void nir_lower_explicit_io_instr(struct nir_builder *b,
   4936                                  nir_intrinsic_instr *io_instr,
   4937                                  nir_ssa_def *addr,
   4938                                  nir_address_format addr_format);
   4939 
   4940 bool nir_lower_explicit_io(nir_shader *shader,
   4941                            nir_variable_mode modes,
   4942                            nir_address_format);
   4943 
   4944 bool
   4945 nir_lower_shader_calls(nir_shader *shader,
   4946                        nir_address_format address_format,
   4947                        unsigned stack_alignment,
   4948                        nir_shader ***resume_shaders_out,
   4949                        uint32_t *num_resume_shaders_out,
   4950                        void *mem_ctx);
   4951 
   4952 nir_src *nir_get_io_offset_src(nir_intrinsic_instr *instr);
   4953 nir_src *nir_get_io_vertex_index_src(nir_intrinsic_instr *instr);
   4954 nir_src *nir_get_shader_call_payload_src(nir_intrinsic_instr *call);
   4955 
   4956 bool nir_is_arrayed_io(const nir_variable *var, gl_shader_stage stage);
   4957 
   4958 bool nir_lower_regs_to_ssa_impl(nir_function_impl *impl);
   4959 bool nir_lower_regs_to_ssa(nir_shader *shader);
   4960 bool nir_lower_vars_to_ssa(nir_shader *shader);
   4961 
   4962 bool nir_remove_dead_derefs(nir_shader *shader);
   4963 bool nir_remove_dead_derefs_impl(nir_function_impl *impl);
   4964 
   4965 typedef struct nir_remove_dead_variables_options {
   4966    bool (*can_remove_var)(nir_variable *var, void *data);
   4967    void *can_remove_var_data;
   4968 } nir_remove_dead_variables_options;
   4969 
   4970 bool nir_remove_dead_variables(nir_shader *shader, nir_variable_mode modes,
   4971                                const nir_remove_dead_variables_options *options);
   4972 
   4973 bool nir_lower_variable_initializers(nir_shader *shader,
   4974                                      nir_variable_mode modes);
   4975 bool nir_zero_initialize_shared_memory(nir_shader *shader,
   4976                                        const unsigned shared_size,
   4977                                        const unsigned chunk_size);
   4978 
   4979 bool nir_move_vec_src_uses_to_dest(nir_shader *shader);
   4980 bool nir_lower_vec_to_movs(nir_shader *shader, nir_instr_writemask_filter_cb cb,
   4981                            const void *_data);
   4982 void nir_lower_alpha_test(nir_shader *shader, enum compare_func func,
   4983                           bool alpha_to_one,
   4984                           const gl_state_index16 *alpha_ref_state_tokens);
   4985 bool nir_lower_alu(nir_shader *shader);
   4986 
   4987 bool nir_lower_flrp(nir_shader *shader, unsigned lowering_mask,
   4988                     bool always_precise);
   4989 
   4990 bool nir_lower_alu_to_scalar(nir_shader *shader, nir_instr_filter_cb cb, const void *data);
   4991 bool nir_lower_bool_to_bitsize(nir_shader *shader);
   4992 bool nir_lower_bool_to_float(nir_shader *shader);
   4993 bool nir_lower_bool_to_int32(nir_shader *shader);
   4994 bool nir_opt_simplify_convert_alu_types(nir_shader *shader);
   4995 bool nir_lower_convert_alu_types(nir_shader *shader,
   4996                                  bool (*should_lower)(nir_intrinsic_instr *));
   4997 bool nir_lower_constant_convert_alu_types(nir_shader *shader);
   4998 bool nir_lower_alu_conversion_to_intrinsic(nir_shader *shader);
   4999 bool nir_lower_int_to_float(nir_shader *shader);
   5000 bool nir_lower_load_const_to_scalar(nir_shader *shader);
   5001 bool nir_lower_read_invocation_to_scalar(nir_shader *shader);
   5002 bool nir_lower_phis_to_scalar(nir_shader *shader, bool lower_all);
   5003 void nir_lower_io_arrays_to_elements(nir_shader *producer, nir_shader *consumer);
   5004 void nir_lower_io_arrays_to_elements_no_indirects(nir_shader *shader,
   5005                                                   bool outputs_only);
   5006 void nir_lower_io_to_scalar(nir_shader *shader, nir_variable_mode mask);
   5007 bool nir_lower_io_to_scalar_early(nir_shader *shader, nir_variable_mode mask);
   5008 bool nir_lower_io_to_vector(nir_shader *shader, nir_variable_mode mask);
   5009 bool nir_vectorize_tess_levels(nir_shader *shader);
   5010 
   5011 bool nir_lower_fragcolor(nir_shader *shader, unsigned max_cbufs);
   5012 bool nir_lower_fragcoord_wtrans(nir_shader *shader);
   5013 void nir_lower_viewport_transform(nir_shader *shader);
   5014 bool nir_lower_uniforms_to_ubo(nir_shader *shader, bool dword_packed, bool load_vec4);
   5015 
   5016 bool nir_lower_is_helper_invocation(nir_shader *shader);
   5017 
   5018 typedef struct nir_lower_subgroups_options {
   5019    uint8_t subgroup_size;
   5020    uint8_t ballot_bit_size;
   5021    uint8_t ballot_components;
   5022    bool lower_to_scalar:1;
   5023    bool lower_vote_trivial:1;
   5024    bool lower_vote_eq:1;
   5025    bool lower_subgroup_masks:1;
   5026    bool lower_shuffle:1;
   5027    bool lower_shuffle_to_32bit:1;
   5028    bool lower_shuffle_to_swizzle_amd:1;
   5029    bool lower_quad:1;
   5030    bool lower_quad_broadcast_dynamic:1;
   5031    bool lower_quad_broadcast_dynamic_to_const:1;
   5032    bool lower_elect:1;
   5033    bool lower_read_invocation_to_cond:1;
   5034 } nir_lower_subgroups_options;
   5035 
   5036 bool nir_lower_subgroups(nir_shader *shader,
   5037                          const nir_lower_subgroups_options *options);
   5038 
   5039 bool nir_lower_system_values(nir_shader *shader);
   5040 
   5041 typedef struct nir_lower_compute_system_values_options {
   5042    bool has_base_global_invocation_id:1;
   5043    bool has_base_workgroup_id:1;
   5044    bool shuffle_local_ids_for_quad_derivatives:1;
   5045    bool lower_local_invocation_index:1;
   5046 } nir_lower_compute_system_values_options;
   5047 
   5048 bool nir_lower_compute_system_values(nir_shader *shader,
   5049                                      const nir_lower_compute_system_values_options *options);
   5050 
   5051 struct nir_lower_sysvals_to_varyings_options {
   5052    bool frag_coord:1;
   5053    bool front_face:1;
   5054    bool point_coord:1;
   5055 };
   5056 
   5057 bool
   5058 nir_lower_sysvals_to_varyings(nir_shader *shader,
   5059                               const struct nir_lower_sysvals_to_varyings_options *options);
   5060 
   5061 enum PACKED nir_lower_tex_packing {
   5062    /** No packing */
   5063    nir_lower_tex_packing_none = 0,
   5064    /**
   5065     * The sampler returns up to 2 32-bit words of half floats or 16-bit signed
   5066     * or unsigned ints based on the sampler type
   5067     */
   5068    nir_lower_tex_packing_16,
   5069    /** The sampler returns 1 32-bit word of 4x8 unorm */
   5070    nir_lower_tex_packing_8,
   5071 };
   5072 
   5073 typedef struct nir_lower_tex_options {
   5074    /**
   5075     * bitmask of (1 << GLSL_SAMPLER_DIM_x) to control for which
   5076     * sampler types a texture projector is lowered.
   5077     */
   5078    unsigned lower_txp;
   5079 
   5080    /**
   5081     * If true, lower away nir_tex_src_offset for all texelfetch instructions.
   5082     */
   5083    bool lower_txf_offset;
   5084 
   5085    /**
   5086     * If true, lower away nir_tex_src_offset for all rect textures.
   5087     */
   5088    bool lower_rect_offset;
   5089 
   5090    /**
   5091     * If true, lower rect textures to 2D, using txs to fetch the
   5092     * texture dimensions and dividing the texture coords by the
   5093     * texture dims to normalize.
   5094     */
   5095    bool lower_rect;
   5096 
   5097    /**
   5098     * If true, convert yuv to rgb.
   5099     */
   5100    unsigned lower_y_uv_external;
   5101    unsigned lower_y_u_v_external;
   5102    unsigned lower_yx_xuxv_external;
   5103    unsigned lower_xy_uxvx_external;
   5104    unsigned lower_ayuv_external;
   5105    unsigned lower_xyuv_external;
   5106    unsigned lower_yuv_external;
   5107    unsigned lower_yu_yv_external;
   5108    unsigned lower_y41x_external;
   5109    unsigned bt709_external;
   5110    unsigned bt2020_external;
   5111 
   5112    /**
   5113     * To emulate certain texture wrap modes, this can be used
   5114     * to saturate the specified tex coord to [0.0, 1.0].  The
   5115     * bits are according to sampler #, ie. if, for example:
   5116     *
   5117     *   (conf->saturate_s & (1 << n))
   5118     *
   5119     * is true, then the s coord for sampler n is saturated.
   5120     *
   5121     * Note that clamping must happen *after* projector lowering
   5122     * so any projected texture sample instruction with a clamped
   5123     * coordinate gets automatically lowered, regardless of the
   5124     * 'lower_txp' setting.
   5125     */
   5126    unsigned saturate_s;
   5127    unsigned saturate_t;
   5128    unsigned saturate_r;
   5129 
   5130    /* Bitmask of textures that need swizzling.
   5131     *
   5132     * If (swizzle_result & (1 << texture_index)), then the swizzle in
   5133     * swizzles[texture_index] is applied to the result of the texturing
   5134     * operation.
   5135     */
   5136    unsigned swizzle_result;
   5137 
   5138    /* A swizzle for each texture.  Values 0-3 represent x, y, z, or w swizzles
   5139     * while 4 and 5 represent 0 and 1 respectively.
   5140     *
   5141     * Indexed by texture-id.
   5142     */
   5143    uint8_t swizzles[32][4];
   5144 
   5145    /* Can be used to scale sampled values in range required by the
   5146     * format.
   5147     *
   5148     * Indexed by texture-id.
   5149     */
   5150    float scale_factors[32];
   5151 
   5152    /**
   5153     * Bitmap of textures that need srgb to linear conversion.  If
   5154     * (lower_srgb & (1 << texture_index)) then the rgb (xyz) components
   5155     * of the texture are lowered to linear.
   5156     */
   5157    unsigned lower_srgb;
   5158 
   5159    /**
   5160     * If true, lower nir_texop_txd on cube maps with nir_texop_txl.
   5161     */
   5162    bool lower_txd_cube_map;
   5163 
   5164    /**
   5165     * If true, lower nir_texop_txd on 3D surfaces with nir_texop_txl.
   5166     */
   5167    bool lower_txd_3d;
   5168 
   5169    /**
   5170     * If true, lower nir_texop_txd on shadow samplers (except cube maps)
   5171     * with nir_texop_txl. Notice that cube map shadow samplers are lowered
   5172     * with lower_txd_cube_map.
   5173     */
   5174    bool lower_txd_shadow;
   5175 
   5176    /**
   5177     * If true, lower nir_texop_txd on all samplers to a nir_texop_txl.
   5178     * Implies lower_txd_cube_map and lower_txd_shadow.
   5179     */
   5180    bool lower_txd;
   5181 
   5182    /**
   5183     * If true, lower nir_texop_txb that try to use shadow compare and min_lod
   5184     * at the same time to a nir_texop_lod, some math, and nir_texop_tex.
   5185     */
   5186    bool lower_txb_shadow_clamp;
   5187 
   5188    /**
   5189     * If true, lower nir_texop_txd on shadow samplers when it uses min_lod
   5190     * with nir_texop_txl.  This includes cube maps.
   5191     */
   5192    bool lower_txd_shadow_clamp;
   5193 
   5194    /**
   5195     * If true, lower nir_texop_txd on when it uses both offset and min_lod
   5196     * with nir_texop_txl.  This includes cube maps.
   5197     */
   5198    bool lower_txd_offset_clamp;
   5199 
   5200    /**
   5201     * If true, lower nir_texop_txd with min_lod to a nir_texop_txl if the
   5202     * sampler is bindless.
   5203     */
   5204    bool lower_txd_clamp_bindless_sampler;
   5205 
   5206    /**
   5207     * If true, lower nir_texop_txd with min_lod to a nir_texop_txl if the
   5208     * sampler index is not statically determinable to be less than 16.
   5209     */
   5210    bool lower_txd_clamp_if_sampler_index_not_lt_16;
   5211 
   5212    /**
   5213     * If true, lower nir_texop_txs with a non-0-lod into nir_texop_txs with
   5214     * 0-lod followed by a nir_ishr.
   5215     */
   5216    bool lower_txs_lod;
   5217 
   5218    /**
   5219     * If true, lower nir_texop_txs for cube arrays to a nir_texop_txs with a
   5220     * 2D array type followed by a nir_idiv by 6.
   5221     */
   5222    bool lower_txs_cube_array;
   5223 
   5224    /**
   5225     * If true, apply a .bagr swizzle on tg4 results to handle Broadcom's
   5226     * mixed-up tg4 locations.
   5227     */
   5228    bool lower_tg4_broadcom_swizzle;
   5229 
   5230    /**
   5231     * If true, lowers tg4 with 4 constant offsets to 4 tg4 calls
   5232     */
   5233    bool lower_tg4_offsets;
   5234 
   5235    /**
   5236     * Lower txf_ms to fragment_mask_fetch and fragment_fetch and samples_identical to
   5237     * fragment_mask_fetch.
   5238     */
   5239    bool lower_to_fragment_fetch_amd;
   5240 
   5241    /**
   5242     * To lower packed sampler return formats.
   5243     *
   5244     * Indexed by sampler-id.
   5245     */
   5246    enum nir_lower_tex_packing lower_tex_packing[32];
   5247 } nir_lower_tex_options;
   5248 
   5249 /** Lowers complex texture instructions to simpler ones */
   5250 bool nir_lower_tex(nir_shader *shader,
   5251                    const nir_lower_tex_options *options);
   5252 
   5253 typedef struct nir_lower_image_options {
   5254    /**
   5255     * If true, lower cube size operations.
   5256     */
   5257    bool lower_cube_size;
   5258 } nir_lower_image_options;
   5259 
   5260 bool nir_lower_image(nir_shader *nir,
   5261                      const nir_lower_image_options *options);
   5262 
   5263 bool nir_lower_readonly_images_to_tex(nir_shader *shader, bool per_variable);
   5264 
   5265 enum nir_lower_non_uniform_access_type {
   5266    nir_lower_non_uniform_ubo_access     = (1 << 0),
   5267    nir_lower_non_uniform_ssbo_access    = (1 << 1),
   5268    nir_lower_non_uniform_texture_access = (1 << 2),
   5269    nir_lower_non_uniform_image_access   = (1 << 3),
   5270 };
   5271 
   5272 /* Given the nir_src used for the resource, return the channels which might be non-uniform. */
   5273 typedef nir_component_mask_t (*nir_lower_non_uniform_access_callback)(const nir_src *, void *);
   5274 
   5275 typedef struct nir_lower_non_uniform_access_options {
   5276    enum nir_lower_non_uniform_access_type types;
   5277    nir_lower_non_uniform_access_callback callback;
   5278    void *callback_data;
   5279 } nir_lower_non_uniform_access_options;
   5280 
   5281 bool nir_lower_non_uniform_access(nir_shader *shader,
   5282                                   const nir_lower_non_uniform_access_options *options);
   5283 
   5284 typedef struct {
   5285    /* If true, a 32-bit division lowering based on NV50LegalizeSSA::handleDIV()
   5286     * is used. It is the faster of the two but it is not exact in some cases
   5287     * (for example, 1091317713u / 1034u gives 5209173 instead of 1055432).
   5288     *
   5289     * If false, a lowering based on AMDGPUTargetLowering::LowerUDIVREM() and
   5290     * AMDGPUTargetLowering::LowerSDIVREM() is used. It requires more
   5291     * instructions than the nv50 path and many of them are integer
   5292     * multiplications, so it is probably slower. It should always return the
   5293     * correct result, though.
   5294     */
   5295    bool imprecise_32bit_lowering;
   5296 
   5297    /* Whether 16-bit floating point arithmetic should be allowed in 8-bit
   5298     * division lowering
   5299     */
   5300    bool allow_fp16;
   5301 } nir_lower_idiv_options;
   5302 
   5303 bool nir_lower_idiv(nir_shader *shader, const nir_lower_idiv_options *options);
   5304 
   5305 typedef struct nir_input_attachment_options {
   5306    bool use_fragcoord_sysval;
   5307    bool use_layer_id_sysval;
   5308    bool use_view_id_for_layer;
   5309 } nir_input_attachment_options;
   5310 
   5311 bool nir_lower_input_attachments(nir_shader *shader,
   5312                                  const nir_input_attachment_options *options);
   5313 
   5314 bool nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables,
   5315                        bool use_vars,
   5316                        bool use_clipdist_array,
   5317                        const gl_state_index16 clipplane_state_tokens[][STATE_LENGTH]);
   5318 bool nir_lower_clip_gs(nir_shader *shader, unsigned ucp_enables,
   5319                        bool use_clipdist_array,
   5320                        const gl_state_index16 clipplane_state_tokens[][STATE_LENGTH]);
   5321 bool nir_lower_clip_fs(nir_shader *shader, unsigned ucp_enables,
   5322                        bool use_clipdist_array);
   5323 bool nir_lower_clip_cull_distance_arrays(nir_shader *nir);
   5324 bool nir_lower_clip_disable(nir_shader *shader, unsigned clip_plane_enable);
   5325 
   5326 void nir_lower_point_size_mov(nir_shader *shader,
   5327                               const gl_state_index16 *pointsize_state_tokens);
   5328 
   5329 bool nir_lower_frexp(nir_shader *nir);
   5330 
   5331 void nir_lower_two_sided_color(nir_shader *shader, bool face_sysval);
   5332 
   5333 bool nir_lower_clamp_color_outputs(nir_shader *shader);
   5334 
   5335 bool nir_lower_flatshade(nir_shader *shader);
   5336 
   5337 void nir_lower_passthrough_edgeflags(nir_shader *shader);
   5338 bool nir_lower_patch_vertices(nir_shader *nir, unsigned static_count,
   5339                               const gl_state_index16 *uniform_state_tokens);
   5340 
   5341 typedef struct nir_lower_wpos_ytransform_options {
   5342    gl_state_index16 state_tokens[STATE_LENGTH];
   5343    bool fs_coord_origin_upper_left :1;
   5344    bool fs_coord_origin_lower_left :1;
   5345    bool fs_coord_pixel_center_integer :1;
   5346    bool fs_coord_pixel_center_half_integer :1;
   5347 } nir_lower_wpos_ytransform_options;
   5348 
   5349 bool nir_lower_wpos_ytransform(nir_shader *shader,
   5350                                const nir_lower_wpos_ytransform_options *options);
   5351 bool nir_lower_wpos_center(nir_shader *shader, const bool for_sample_shading);
   5352 
   5353 bool nir_lower_pntc_ytransform(nir_shader *shader,
   5354                                const gl_state_index16 clipplane_state_tokens[][STATE_LENGTH]);
   5355 
   5356 bool nir_lower_wrmasks(nir_shader *shader, nir_instr_filter_cb cb, const void *data);
   5357 
   5358 bool nir_lower_fb_read(nir_shader *shader);
   5359 
   5360 typedef struct nir_lower_drawpixels_options {
   5361    gl_state_index16 texcoord_state_tokens[STATE_LENGTH];
   5362    gl_state_index16 scale_state_tokens[STATE_LENGTH];
   5363    gl_state_index16 bias_state_tokens[STATE_LENGTH];
   5364    unsigned drawpix_sampler;
   5365    unsigned pixelmap_sampler;
   5366    bool pixel_maps :1;
   5367    bool scale_and_bias :1;
   5368 } nir_lower_drawpixels_options;
   5369 
   5370 void nir_lower_drawpixels(nir_shader *shader,
   5371                           const nir_lower_drawpixels_options *options);
   5372 
   5373 typedef struct nir_lower_bitmap_options {
   5374    unsigned sampler;
   5375    bool swizzle_xxxx;
   5376 } nir_lower_bitmap_options;
   5377 
   5378 void nir_lower_bitmap(nir_shader *shader, const nir_lower_bitmap_options *options);
   5379 
   5380 bool nir_lower_atomics_to_ssbo(nir_shader *shader);
   5381 
   5382 typedef enum  {
   5383    nir_lower_int_source_mods = 1 << 0,
   5384    nir_lower_float_source_mods = 1 << 1,
   5385    nir_lower_64bit_source_mods = 1 << 2,
   5386    nir_lower_triop_abs = 1 << 3,
   5387    nir_lower_all_source_mods = (1 << 4) - 1
   5388 } nir_lower_to_source_mods_flags;
   5389 
   5390 
   5391 bool nir_lower_to_source_mods(nir_shader *shader, nir_lower_to_source_mods_flags options);
   5392 
   5393 typedef enum {
   5394    nir_lower_gs_intrinsics_per_stream = 1 << 0,
   5395    nir_lower_gs_intrinsics_count_primitives = 1 << 1,
   5396    nir_lower_gs_intrinsics_count_vertices_per_primitive = 1 << 2,
   5397    nir_lower_gs_intrinsics_overwrite_incomplete = 1 << 3,
   5398 } nir_lower_gs_intrinsics_flags;
   5399 
   5400 bool nir_lower_gs_intrinsics(nir_shader *shader, nir_lower_gs_intrinsics_flags options);
   5401 
   5402 typedef unsigned (*nir_lower_bit_size_callback)(const nir_instr *, void *);
   5403 
   5404 bool nir_lower_bit_size(nir_shader *shader,
   5405                         nir_lower_bit_size_callback callback,
   5406                         void *callback_data);
   5407 bool nir_lower_64bit_phis(nir_shader *shader);
   5408 
   5409 nir_lower_int64_options nir_lower_int64_op_to_options_mask(nir_op opcode);
   5410 bool nir_lower_int64(nir_shader *shader);
   5411 
   5412 nir_lower_doubles_options nir_lower_doubles_op_to_options_mask(nir_op opcode);
   5413 bool nir_lower_doubles(nir_shader *shader, const nir_shader *softfp64,
   5414                        nir_lower_doubles_options options);
   5415 bool nir_lower_pack(nir_shader *shader);
   5416 
   5417 bool nir_recompute_io_bases(nir_function_impl *impl, nir_variable_mode modes);
   5418 bool nir_lower_mediump_io(nir_shader *nir, nir_variable_mode modes,
   5419                           uint64_t varying_mask, bool use_16bit_slots);
   5420 bool nir_force_mediump_io(nir_shader *nir, nir_variable_mode modes,
   5421                           nir_alu_type types);
   5422 bool nir_unpack_16bit_varying_slots(nir_shader *nir, nir_variable_mode modes);
   5423 bool nir_fold_16bit_sampler_conversions(nir_shader *nir,
   5424                                         unsigned tex_src_types);
   5425 
   5426 typedef struct {
   5427    bool legalize_type;         /* whether this src should be legalized */
   5428    uint8_t bit_size;           /* bit_size to enforce */
   5429    nir_tex_src_type match_src; /* if bit_size is 0, match bit size of this */
   5430 } nir_tex_src_type_constraint, nir_tex_src_type_constraints[nir_num_tex_src_types];
   5431 
   5432 bool nir_legalize_16bit_sampler_srcs(nir_shader *nir,
   5433                                      nir_tex_src_type_constraints constraints);
   5434 
   5435 bool nir_lower_point_size(nir_shader *shader, float min, float max);
   5436 
   5437 void nir_lower_texcoord_replace(nir_shader *s, unsigned coord_replace,
   5438                                 bool point_coord_is_sysval, bool yinvert);
   5439 
   5440 typedef enum {
   5441    nir_lower_interpolation_at_sample = (1 << 1),
   5442    nir_lower_interpolation_at_offset = (1 << 2),
   5443    nir_lower_interpolation_centroid  = (1 << 3),
   5444    nir_lower_interpolation_pixel     = (1 << 4),
   5445    nir_lower_interpolation_sample    = (1 << 5),
   5446 } nir_lower_interpolation_options;
   5447 
   5448 bool nir_lower_interpolation(nir_shader *shader,
   5449                              nir_lower_interpolation_options options);
   5450 
   5451 bool nir_lower_discard_or_demote(nir_shader *shader,
   5452                                  bool force_correct_quad_ops_after_discard);
   5453 
   5454 bool nir_lower_memory_model(nir_shader *shader);
   5455 
   5456 bool nir_lower_goto_ifs(nir_shader *shader);
   5457 
   5458 bool nir_shader_uses_view_index(nir_shader *shader);
   5459 bool nir_can_lower_multiview(nir_shader *shader);
   5460 bool nir_lower_multiview(nir_shader *shader, uint32_t view_mask);
   5461 
   5462 
   5463 bool nir_lower_fp16_casts(nir_shader *shader);
   5464 bool nir_normalize_cubemap_coords(nir_shader *shader);
   5465 
   5466 bool nir_shader_supports_implicit_lod(nir_shader *shader);
   5467 
   5468 void nir_live_ssa_defs_impl(nir_function_impl *impl);
   5469 
   5470 const BITSET_WORD *nir_get_live_ssa_defs(nir_cursor cursor, void *mem_ctx);
   5471 
   5472 void nir_loop_analyze_impl(nir_function_impl *impl,
   5473                            nir_variable_mode indirect_mask);
   5474 
   5475 bool nir_ssa_defs_interfere(nir_ssa_def *a, nir_ssa_def *b);
   5476 
   5477 bool nir_repair_ssa_impl(nir_function_impl *impl);
   5478 bool nir_repair_ssa(nir_shader *shader);
   5479 
   5480 void nir_convert_loop_to_lcssa(nir_loop *loop);
   5481 bool nir_convert_to_lcssa(nir_shader *shader, bool skip_invariants, bool skip_bool_invariants);
   5482 void nir_divergence_analysis(nir_shader *shader);
   5483 bool nir_update_instr_divergence(nir_shader *shader, nir_instr *instr);
   5484 
   5485 /* If phi_webs_only is true, only convert SSA values involved in phi nodes to
   5486  * registers.  If false, convert all values (even those not involved in a phi
   5487  * node) to registers.
   5488  */
   5489 bool nir_convert_from_ssa(nir_shader *shader, bool phi_webs_only);
   5490 
   5491 bool nir_lower_phis_to_regs_block(nir_block *block);
   5492 bool nir_lower_ssa_defs_to_regs_block(nir_block *block);
   5493 bool nir_rematerialize_derefs_in_use_blocks_impl(nir_function_impl *impl);
   5494 
   5495 bool nir_lower_samplers(nir_shader *shader);
   5496 bool nir_lower_ssbo(nir_shader *shader);
   5497 
   5498 typedef struct nir_lower_printf_options {
   5499    bool treat_doubles_as_floats : 1;
   5500    unsigned max_buffer_size;
   5501 } nir_lower_printf_options;
   5502 
   5503 bool nir_lower_printf(nir_shader *nir, const nir_lower_printf_options *options);
   5504 
   5505 /* This is here for unit tests. */
   5506 bool nir_opt_comparison_pre_impl(nir_function_impl *impl);
   5507 
   5508 bool nir_opt_comparison_pre(nir_shader *shader);
   5509 
   5510 typedef struct nir_opt_access_options {
   5511    bool is_vulkan;
   5512    bool infer_non_readable;
   5513 } nir_opt_access_options;
   5514 
   5515 bool nir_opt_access(nir_shader *shader, const nir_opt_access_options *options);
   5516 bool nir_opt_algebraic(nir_shader *shader);
   5517 bool nir_opt_algebraic_before_ffma(nir_shader *shader);
   5518 bool nir_opt_algebraic_late(nir_shader *shader);
   5519 bool nir_opt_algebraic_distribute_src_mods(nir_shader *shader);
   5520 bool nir_opt_constant_folding(nir_shader *shader);
   5521 
   5522 /* Try to combine a and b into a.  Return true if combination was possible,
   5523  * which will result in b being removed by the pass.  Return false if
   5524  * combination wasn't possible.
   5525  */
   5526 typedef bool (*nir_combine_memory_barrier_cb)(
   5527    nir_intrinsic_instr *a, nir_intrinsic_instr *b, void *data);
   5528 
   5529 bool nir_opt_combine_memory_barriers(nir_shader *shader,
   5530                                      nir_combine_memory_barrier_cb combine_cb,
   5531                                      void *data);
   5532 
   5533 bool nir_opt_combine_stores(nir_shader *shader, nir_variable_mode modes);
   5534 
   5535 bool nir_copy_prop_impl(nir_function_impl *impl);
   5536 bool nir_copy_prop(nir_shader *shader);
   5537 
   5538 bool nir_opt_copy_prop_vars(nir_shader *shader);
   5539 
   5540 bool nir_opt_cse(nir_shader *shader);
   5541 
   5542 bool nir_opt_dce(nir_shader *shader);
   5543 
   5544 bool nir_opt_dead_cf(nir_shader *shader);
   5545 
   5546 bool nir_opt_dead_write_vars(nir_shader *shader);
   5547 
   5548 bool nir_opt_deref_impl(nir_function_impl *impl);
   5549 bool nir_opt_deref(nir_shader *shader);
   5550 
   5551 bool nir_opt_find_array_copies(nir_shader *shader);
   5552 
   5553 bool nir_opt_fragdepth(nir_shader *shader);
   5554 
   5555 bool nir_opt_gcm(nir_shader *shader, bool value_number);
   5556 
   5557 bool nir_opt_idiv_const(nir_shader *shader, unsigned min_bit_size);
   5558 
   5559 bool nir_opt_if(nir_shader *shader, bool aggressive_last_continue);
   5560 
   5561 bool nir_opt_intrinsics(nir_shader *shader);
   5562 
   5563 bool nir_opt_large_constants(nir_shader *shader,
   5564                              glsl_type_size_align_func size_align,
   5565                              unsigned threshold);
   5566 
   5567 bool nir_opt_loop_unroll(nir_shader *shader);
   5568 
   5569 typedef enum {
   5570     nir_move_const_undef = (1 << 0),
   5571     nir_move_load_ubo    = (1 << 1),
   5572     nir_move_load_input  = (1 << 2),
   5573     nir_move_comparisons = (1 << 3),
   5574     nir_move_copies      = (1 << 4),
   5575     nir_move_load_ssbo   = (1 << 5),
   5576 } nir_move_options;
   5577 
   5578 bool nir_can_move_instr(nir_instr *instr, nir_move_options options);
   5579 
   5580 bool nir_opt_sink(nir_shader *shader, nir_move_options options);
   5581 
   5582 bool nir_opt_move(nir_shader *shader, nir_move_options options);
   5583 
   5584 bool nir_opt_offsets(nir_shader *shader);
   5585 
   5586 bool nir_opt_peephole_select(nir_shader *shader, unsigned limit,
   5587                              bool indirect_load_ok, bool expensive_alu_ok);
   5588 
   5589 bool nir_opt_rematerialize_compares(nir_shader *shader);
   5590 
   5591 bool nir_opt_remove_phis(nir_shader *shader);
   5592 bool nir_opt_remove_phis_block(nir_block *block);
   5593 
   5594 bool nir_opt_phi_precision(nir_shader *shader);
   5595 
   5596 bool nir_opt_shrink_vectors(nir_shader *shader, bool shrink_image_store);
   5597 
   5598 bool nir_opt_trivial_continues(nir_shader *shader);
   5599 
   5600 bool nir_opt_undef(nir_shader *shader);
   5601 
   5602 bool nir_lower_undef_to_zero(nir_shader *shader);
   5603 
   5604 bool nir_opt_uniform_atomics(nir_shader *shader);
   5605 
   5606 typedef bool (*nir_opt_vectorize_cb)(const nir_instr *instr, void *data);
   5607 
   5608 bool nir_opt_vectorize(nir_shader *shader, nir_opt_vectorize_cb filter,
   5609                        void *data);
   5610 
   5611 bool nir_opt_conditional_discard(nir_shader *shader);
   5612 bool nir_opt_move_discards_to_top(nir_shader *shader);
   5613 
   5614 typedef bool (*nir_should_vectorize_mem_func)(unsigned align_mul,
   5615                                               unsigned align_offset,
   5616                                               unsigned bit_size,
   5617                                               unsigned num_components,
   5618                                               nir_intrinsic_instr *low, nir_intrinsic_instr *high,
   5619                                               void *data);
   5620 
   5621 typedef struct {
   5622    nir_should_vectorize_mem_func callback;
   5623    nir_variable_mode modes;
   5624    nir_variable_mode robust_modes;
   5625    void *cb_data;
   5626 } nir_load_store_vectorize_options;
   5627 
   5628 bool nir_opt_load_store_vectorize(nir_shader *shader, const nir_load_store_vectorize_options *options);
   5629 
   5630 void nir_sweep(nir_shader *shader);
   5631 
   5632 void nir_remap_dual_slot_attributes(nir_shader *shader,
   5633                                     uint64_t *dual_slot_inputs);
   5634 uint64_t nir_get_single_slot_attribs_mask(uint64_t attribs, uint64_t dual_slot);
   5635 
   5636 nir_intrinsic_op nir_intrinsic_from_system_value(gl_system_value val);
   5637 gl_system_value nir_system_value_from_intrinsic(nir_intrinsic_op intrin);
   5638 
   5639 static inline bool
   5640 nir_variable_is_in_ubo(const nir_variable *var)
   5641 {
   5642    return (var->data.mode == nir_var_mem_ubo &&
   5643            var->interface_type != NULL);
   5644 }
   5645 
   5646 static inline bool
   5647 nir_variable_is_in_ssbo(const nir_variable *var)
   5648 {
   5649    return (var->data.mode == nir_var_mem_ssbo &&
   5650            var->interface_type != NULL);
   5651 }
   5652 
   5653 static inline bool
   5654 nir_variable_is_in_block(const nir_variable *var)
   5655 {
   5656    return nir_variable_is_in_ubo(var) || nir_variable_is_in_ssbo(var);
   5657 }
   5658 
   5659 typedef struct nir_unsigned_upper_bound_config {
   5660    unsigned min_subgroup_size;
   5661    unsigned max_subgroup_size;
   5662    unsigned max_workgroup_invocations;
   5663    unsigned max_workgroup_count[3];
   5664    unsigned max_workgroup_size[3];
   5665 
   5666    uint32_t vertex_attrib_max[32];
   5667 } nir_unsigned_upper_bound_config;
   5668 
   5669 uint32_t
   5670 nir_unsigned_upper_bound(nir_shader *shader, struct hash_table *range_ht,
   5671                          nir_ssa_scalar scalar,
   5672                          const nir_unsigned_upper_bound_config *config);
   5673 
   5674 bool
   5675 nir_addition_might_overflow(nir_shader *shader, struct hash_table *range_ht,
   5676                             nir_ssa_scalar ssa, unsigned const_val,
   5677                             const nir_unsigned_upper_bound_config *config);
   5678 
   5679 #include "nir_inline_helpers.h"
   5680 
   5681 #ifdef __cplusplus
   5682 } /* extern "C" */
   5683 #endif
   5684 
   5685 #endif /* NIR_H */
   5686