| /xsrc/external/mit/glu/dist/src/libutil/ |
| quad.c | 46 GLint normals; member in struct:GLUquadric 63 newstate->normals = GLU_SMOOTH; 99 gluQuadricNormals(GLUquadric *qobj, GLenum normals) 101 switch (normals) { 110 qobj->normals = normals; 187 /* Cache2 is the various normals at the vertices themselves */ 188 /* Cache3 is the various normals for the faces */ 190 if (qobj->normals == GLU_SMOOTH) { 194 if (qobj->normals == GLU_FLAT) [all...] |
| /xsrc/external/mit/mesa-demos/dist/src/objviewer/ |
| glm.h | 23 #define GLM_FLAT (1 << 0) /* render with facet normals */ 24 #define GLM_SMOOTH (1 << 1) /* render with vertex normals */ 80 uint numnormals; /* number of normals in model */ 81 float* normals; /* array of normals */ member in struct:__anon6429 140 * the direction of the normals. 147 /* glmFacetNormals: Generates facet normals for a model (by taking the 156 /* glmVertexNormals: Generates smooth vertex normals for a model. 159 * normals of the triangles each vertex is in. Finally, sets the 221 * GLM_FLAT - write facet normals [all...] |
| glm.c | 484 * statistics of the model (such as #vertices, #normals, etc) 493 uint numnormals; /* number of normals in model */ 607 printf(" Normals: %d\n", numnormals); 638 uint numnormals; /* number of normals in model */ 642 float* normals; /* array of normals */ local 651 normals = model->normals; 677 &normals[3 * numnormals + X], 678 &normals[3 * numnormals + Y], 1064 float* normals; local [all...] |
| /xsrc/external/mit/mesa-demos/dist/src/demos/ |
| engine.c | 421 GLfloat points[36][2], normals[36][2]; local 424 /* compute vertex locations, normals */ 429 normals[i][0] = x; 430 normals[i][1] = y; 463 glNormal3f(normals[j][0], normals[j][1], 0);
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| /xsrc/external/mit/xedit/dist/lisp/ |
| private.h | 134 * '.' normals has a list of normal arguments 141 LispNormalArgs normals; member in struct:_LispArgList
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