Home | History | Annotate | Line # | Download | only in common
      1 // SPDX-License-Identifier: 0BSD
      2 
      3 ///////////////////////////////////////////////////////////////////////////////
      4 //
      5 /// \file       stream_decoder_mt.c
      6 /// \brief      Multithreaded .xz Stream decoder
      7 //
      8 //  Authors:    Sebastian Andrzej Siewior
      9 //              Lasse Collin
     10 //
     11 ///////////////////////////////////////////////////////////////////////////////
     12 
     13 #include "common.h"
     14 #include "block_decoder.h"
     15 #include "stream_decoder.h"
     16 #include "index.h"
     17 #include "outqueue.h"
     18 
     19 
     20 typedef enum {
     21 	/// Waiting for work.
     22 	/// Main thread may change this to THR_RUN or THR_EXIT.
     23 	THR_IDLE,
     24 
     25 	/// Decoding is in progress.
     26 	/// Main thread may change this to THR_IDLE or THR_EXIT.
     27 	/// The worker thread may change this to THR_IDLE.
     28 	THR_RUN,
     29 
     30 	/// The main thread wants the thread to exit.
     31 	THR_EXIT,
     32 
     33 } worker_state;
     34 
     35 
     36 struct worker_thread {
     37 	/// Worker state is protected with our mutex.
     38 	worker_state state;
     39 
     40 	/// Input buffer that will contain the whole Block except Block Header.
     41 	uint8_t *in;
     42 
     43 	/// Amount of memory allocated for "in"
     44 	size_t in_size;
     45 
     46 	/// Number of bytes written to "in" by the main thread
     47 	size_t in_filled;
     48 
     49 	/// Number of bytes consumed from "in" by the worker thread.
     50 	size_t in_pos;
     51 
     52 	/// Amount of uncompressed data that has been decoded. This local
     53 	/// copy is needed because updating outbuf->pos requires locking
     54 	/// the main mutex (coder->mutex).
     55 	size_t out_pos;
     56 
     57 	/// Pointer to the main structure is needed to (1) lock the main
     58 	/// mutex (coder->mutex) when updating outbuf->pos and (2) when
     59 	/// putting this thread back to the stack of free threads.
     60 	struct lzma_stream_coder *coder;
     61 
     62 	/// The allocator is set by the main thread. Since a copy of the
     63 	/// pointer is kept here, the application must not change the
     64 	/// allocator before calling lzma_end().
     65 	const lzma_allocator *allocator;
     66 
     67 	/// Output queue buffer to which the uncompressed data is written.
     68 	lzma_outbuf *outbuf;
     69 
     70 	/// Amount of compressed data that has already been decompressed.
     71 	/// This is updated from in_pos when our mutex is locked.
     72 	/// This is size_t, not uint64_t, because per-thread progress
     73 	/// is limited to sizes of allocated buffers.
     74 	size_t progress_in;
     75 
     76 	/// Like progress_in but for uncompressed data.
     77 	size_t progress_out;
     78 
     79 	/// Updating outbuf->pos requires locking the main mutex
     80 	/// (coder->mutex). Since the main thread will only read output
     81 	/// from the oldest outbuf in the queue, only the worker thread
     82 	/// that is associated with the oldest outbuf needs to update its
     83 	/// outbuf->pos. This avoids useless mutex contention that would
     84 	/// happen if all worker threads were frequently locking the main
     85 	/// mutex to update their outbuf->pos.
     86 	///
     87 	/// When partial_update_enabled is true, this worker thread will
     88 	/// update outbuf->pos and outbuf->decoder_in_pos after each call
     89 	/// to the Block decoder. This is initially false. Main thread may
     90 	/// set this to true.
     91 	bool partial_update_enabled;
     92 
     93 	/// Once the main thread has set partial_updated_enabled = true,
     94 	/// we will do the first partial update as soon as we can and
     95 	/// set partial_update_started = true. After the first update,
     96 	/// we only update if we have made progress. This avoids useless
     97 	/// locking of thr->coder->mutex.
     98 	bool partial_update_started;
     99 
    100 	/// Block decoder
    101 	lzma_next_coder block_decoder;
    102 
    103 	/// Thread-specific Block options are needed because the Block
    104 	/// decoder modifies the struct given to it at initialization.
    105 	lzma_block block_options;
    106 
    107 	/// Filter chain memory usage
    108 	uint64_t mem_filters;
    109 
    110 	/// Next structure in the stack of free worker threads.
    111 	struct worker_thread *next;
    112 
    113 	mythread_mutex mutex;
    114 	mythread_cond cond;
    115 
    116 	/// The ID of this thread is used to join the thread
    117 	/// when it's not needed anymore.
    118 	mythread thread_id;
    119 };
    120 
    121 
    122 struct lzma_stream_coder {
    123 	enum {
    124 		SEQ_STREAM_HEADER,
    125 		SEQ_BLOCK_HEADER,
    126 		SEQ_BLOCK_INIT,
    127 		SEQ_BLOCK_THR_INIT,
    128 		SEQ_BLOCK_THR_RUN,
    129 		SEQ_BLOCK_DIRECT_INIT,
    130 		SEQ_BLOCK_DIRECT_RUN,
    131 		SEQ_INDEX_WAIT_OUTPUT,
    132 		SEQ_INDEX_DECODE,
    133 		SEQ_STREAM_FOOTER,
    134 		SEQ_STREAM_PADDING,
    135 		SEQ_ERROR,
    136 	} sequence;
    137 
    138 	/// Block decoder
    139 	lzma_next_coder block_decoder;
    140 
    141 	/// Every Block Header will be decoded into this structure.
    142 	/// This is also used to initialize a Block decoder when in
    143 	/// direct mode. In threaded mode, a thread-specific copy will
    144 	/// be made for decoder initialization because the Block decoder
    145 	/// will modify the structure given to it.
    146 	lzma_block block_options;
    147 
    148 	/// Buffer to hold a filter chain for Block Header decoding and
    149 	/// initialization. These are freed after successful Block decoder
    150 	/// initialization or at stream_decoder_mt_end(). The thread-specific
    151 	/// copy of block_options won't hold a pointer to filters[] after
    152 	/// initialization.
    153 	lzma_filter filters[LZMA_FILTERS_MAX + 1];
    154 
    155 	/// Stream Flags from Stream Header
    156 	lzma_stream_flags stream_flags;
    157 
    158 	/// Index is hashed so that it can be compared to the sizes of Blocks
    159 	/// with O(1) memory usage.
    160 	lzma_index_hash *index_hash;
    161 
    162 
    163 	/// Maximum wait time if cannot use all the input and cannot
    164 	/// fill the output buffer. This is in milliseconds.
    165 	uint32_t timeout;
    166 
    167 
    168 	/// Error code from a worker thread.
    169 	///
    170 	/// \note       Use mutex.
    171 	lzma_ret thread_error;
    172 
    173 	/// Error code to return after pending output has been copied out. If
    174 	/// set in read_output_and_wait(), this is a mirror of thread_error.
    175 	/// If set in stream_decode_mt() then it's, for example, error that
    176 	/// occurred when decoding Block Header.
    177 	lzma_ret pending_error;
    178 
    179 	/// Number of threads that will be created at maximum.
    180 	uint32_t threads_max;
    181 
    182 	/// Number of thread structures that have been initialized from
    183 	/// "threads", and thus the number of worker threads actually
    184 	/// created so far.
    185 	uint32_t threads_initialized;
    186 
    187 	/// Array of allocated thread-specific structures. When no threads
    188 	/// are in use (direct mode) this is NULL. In threaded mode this
    189 	/// points to an array of threads_max number of worker_thread structs.
    190 	struct worker_thread *threads;
    191 
    192 	/// Stack of free threads. When a thread finishes, it puts itself
    193 	/// back into this stack. This starts as empty because threads
    194 	/// are created only when actually needed.
    195 	///
    196 	/// \note       Use mutex.
    197 	struct worker_thread *threads_free;
    198 
    199 	/// The most recent worker thread to which the main thread writes
    200 	/// the new input from the application.
    201 	struct worker_thread *thr;
    202 
    203 	/// Output buffer queue for decompressed data from the worker threads
    204 	///
    205 	/// \note       Use mutex with operations that need it.
    206 	lzma_outq outq;
    207 
    208 	mythread_mutex mutex;
    209 	mythread_cond cond;
    210 
    211 
    212 	/// Memory usage that will not be exceeded in multi-threaded mode.
    213 	/// Single-threaded mode can exceed this even by a large amount.
    214 	uint64_t memlimit_threading;
    215 
    216 	/// Memory usage limit that should never be exceeded.
    217 	/// LZMA_MEMLIMIT_ERROR will be returned if decoding isn't possible
    218 	/// even in single-threaded mode without exceeding this limit.
    219 	uint64_t memlimit_stop;
    220 
    221 	/// Amount of memory in use by the direct mode decoder
    222 	/// (coder->block_decoder). In threaded mode this is 0.
    223 	uint64_t mem_direct_mode;
    224 
    225 	/// Amount of memory needed by the running worker threads.
    226 	/// This doesn't include the memory needed by the output buffer.
    227 	///
    228 	/// \note       Use mutex.
    229 	uint64_t mem_in_use;
    230 
    231 	/// Amount of memory used by the idle (cached) threads.
    232 	///
    233 	/// \note       Use mutex.
    234 	uint64_t mem_cached;
    235 
    236 
    237 	/// Amount of memory needed for the filter chain of the next Block.
    238 	uint64_t mem_next_filters;
    239 
    240 	/// Amount of memory needed for the thread-specific input buffer
    241 	/// for the next Block.
    242 	uint64_t mem_next_in;
    243 
    244 	/// Amount of memory actually needed to decode the next Block
    245 	/// in threaded mode. This is
    246 	/// mem_next_filters + mem_next_in + memory needed for lzma_outbuf.
    247 	uint64_t mem_next_block;
    248 
    249 
    250 	/// Amount of compressed data in Stream Header + Blocks that have
    251 	/// already been finished.
    252 	///
    253 	/// \note       Use mutex.
    254 	uint64_t progress_in;
    255 
    256 	/// Amount of uncompressed data in Blocks that have already
    257 	/// been finished.
    258 	///
    259 	/// \note       Use mutex.
    260 	uint64_t progress_out;
    261 
    262 
    263 	/// If true, LZMA_NO_CHECK is returned if the Stream has
    264 	/// no integrity check.
    265 	bool tell_no_check;
    266 
    267 	/// If true, LZMA_UNSUPPORTED_CHECK is returned if the Stream has
    268 	/// an integrity check that isn't supported by this liblzma build.
    269 	bool tell_unsupported_check;
    270 
    271 	/// If true, LZMA_GET_CHECK is returned after decoding Stream Header.
    272 	bool tell_any_check;
    273 
    274 	/// If true, we will tell the Block decoder to skip calculating
    275 	/// and verifying the integrity check.
    276 	bool ignore_check;
    277 
    278 	/// If true, we will decode concatenated Streams that possibly have
    279 	/// Stream Padding between or after them. LZMA_STREAM_END is returned
    280 	/// once the application isn't giving us any new input (LZMA_FINISH),
    281 	/// and we aren't in the middle of a Stream, and possible
    282 	/// Stream Padding is a multiple of four bytes.
    283 	bool concatenated;
    284 
    285 	/// If true, we will return any errors immediately instead of first
    286 	/// producing all output before the location of the error.
    287 	bool fail_fast;
    288 
    289 
    290 	/// When decoding concatenated Streams, this is true as long as we
    291 	/// are decoding the first Stream. This is needed to avoid misleading
    292 	/// LZMA_FORMAT_ERROR in case the later Streams don't have valid magic
    293 	/// bytes.
    294 	bool first_stream;
    295 
    296 	/// This is used to track if the previous call to stream_decode_mt()
    297 	/// had output space (*out_pos < out_size) and managed to fill the
    298 	/// output buffer (*out_pos == out_size). This may be set to true
    299 	/// in read_output_and_wait(). This is read and then reset to false
    300 	/// at the beginning of stream_decode_mt().
    301 	///
    302 	/// This is needed to support applications that call lzma_code() in
    303 	/// such a way that more input is provided only when lzma_code()
    304 	/// didn't fill the output buffer completely. Basically, this makes
    305 	/// it easier to convert such applications from single-threaded
    306 	/// decoder to multi-threaded decoder.
    307 	bool out_was_filled;
    308 
    309 	/// Write position in buffer[] and position in Stream Padding
    310 	size_t pos;
    311 
    312 	/// Buffer to hold Stream Header, Block Header, and Stream Footer.
    313 	/// Block Header has biggest maximum size.
    314 	uint8_t buffer[LZMA_BLOCK_HEADER_SIZE_MAX];
    315 };
    316 
    317 
    318 /// Enables updating of outbuf->pos. This is a callback function that is
    319 /// used with lzma_outq_enable_partial_output().
    320 static void
    321 worker_enable_partial_update(void *thr_ptr)
    322 {
    323 	struct worker_thread *thr = thr_ptr;
    324 
    325 	mythread_sync(thr->mutex) {
    326 		thr->partial_update_enabled = true;
    327 		mythread_cond_signal(&thr->cond);
    328 	}
    329 }
    330 
    331 
    332 static MYTHREAD_RET_TYPE
    333 worker_decoder(void *thr_ptr)
    334 {
    335 	struct worker_thread *thr = thr_ptr;
    336 	size_t in_filled;
    337 	bool partial_update_enabled;
    338 	lzma_ret ret;
    339 
    340 next_loop_lock:
    341 
    342 	mythread_mutex_lock(&thr->mutex);
    343 next_loop_unlocked:
    344 
    345 	if (thr->state == THR_IDLE) {
    346 		mythread_cond_wait(&thr->cond, &thr->mutex);
    347 		goto next_loop_unlocked;
    348 	}
    349 
    350 	if (thr->state == THR_EXIT) {
    351 		mythread_mutex_unlock(&thr->mutex);
    352 
    353 		lzma_free(thr->in, thr->allocator);
    354 		lzma_next_end(&thr->block_decoder, thr->allocator);
    355 
    356 		mythread_mutex_destroy(&thr->mutex);
    357 		mythread_cond_destroy(&thr->cond);
    358 
    359 		return MYTHREAD_RET_VALUE;
    360 	}
    361 
    362 	assert(thr->state == THR_RUN);
    363 
    364 	// Update progress info for get_progress().
    365 	thr->progress_in = thr->in_pos;
    366 	thr->progress_out = thr->out_pos;
    367 
    368 	// If we don't have any new input, wait for a signal from the main
    369 	// thread except if partial output has just been enabled
    370 	// (partial_update_enabled is true but _started is false). In that
    371 	// case we will do one normal run so that the partial output info
    372 	// gets passed to the main thread. The call to block_decoder.code()
    373 	// is useless but harmless as it can occur only once per Block.
    374 	in_filled = thr->in_filled;
    375 	partial_update_enabled = thr->partial_update_enabled;
    376 
    377 	if (in_filled == thr->in_pos && !(partial_update_enabled
    378 			&& !thr->partial_update_started)) {
    379 		mythread_cond_wait(&thr->cond, &thr->mutex);
    380 		goto next_loop_unlocked;
    381 	}
    382 
    383 	mythread_mutex_unlock(&thr->mutex);
    384 
    385 	// Pass the input in small chunks to the Block decoder.
    386 	// This way we react reasonably fast if we are told to stop/exit,
    387 	// and (when partial update is enabled) we tell about our progress
    388 	// to the main thread frequently enough.
    389 	const size_t chunk_size = 16384;
    390 	if ((in_filled - thr->in_pos) > chunk_size)
    391 		in_filled = thr->in_pos + chunk_size;
    392 
    393 	ret = thr->block_decoder.code(
    394 			thr->block_decoder.coder, thr->allocator,
    395 			thr->in, &thr->in_pos, in_filled,
    396 			thr->outbuf->buf, &thr->out_pos,
    397 			thr->outbuf->allocated, LZMA_RUN);
    398 
    399 	if (ret == LZMA_OK) {
    400 		if (partial_update_enabled) {
    401 			// Remember that we have done at least one partial
    402 			// update. After the first update we won't do updates
    403 			// unless we have made progress.
    404 			thr->partial_update_started = true;
    405 
    406 			// The main thread is reading decompressed data
    407 			// from thr->outbuf. Tell the main thread about
    408 			// our progress.
    409 			//
    410 			// NOTE: It's possible that we consumed input without
    411 			// producing any new output so it's possible that only
    412 			// in_pos has changed. If thr->partial_update_started
    413 			// was false, it is possible that neither in_pos nor
    414 			// out_pos has changed.
    415 			mythread_sync(thr->coder->mutex) {
    416 				thr->outbuf->pos = thr->out_pos;
    417 				thr->outbuf->decoder_in_pos = thr->in_pos;
    418 				mythread_cond_signal(&thr->coder->cond);
    419 			}
    420 		}
    421 
    422 		goto next_loop_lock;
    423 	}
    424 
    425 	// Either we finished successfully (LZMA_STREAM_END) or an error
    426 	// occurred.
    427 	//
    428 	// The sizes are in the Block Header and the Block decoder
    429 	// checks that they match, thus we know these:
    430 	assert(ret != LZMA_STREAM_END || thr->in_pos == thr->in_size);
    431 	assert(ret != LZMA_STREAM_END
    432 		|| thr->out_pos == thr->block_options.uncompressed_size);
    433 
    434 	mythread_sync(thr->mutex) {
    435 		// Block decoder ensures this, but do a sanity check anyway
    436 		// because thr->in_filled < thr->in_size means that the main
    437 		// thread is still writing to thr->in.
    438 		if (ret == LZMA_STREAM_END && thr->in_filled != thr->in_size) {
    439 			assert(0);
    440 			ret = LZMA_PROG_ERROR;
    441 		}
    442 
    443 		if (thr->state != THR_EXIT)
    444 			thr->state = THR_IDLE;
    445 	}
    446 
    447 	// Free the input buffer. Don't update in_size as we need
    448 	// it later to update thr->coder->mem_in_use.
    449 	//
    450 	// This step is skipped if an error occurred because the main thread
    451 	// might still be writing to thr->in. The memory will be freed after
    452 	// threads_end() sets thr->state = THR_EXIT.
    453 	if (ret == LZMA_STREAM_END) {
    454 		lzma_free(thr->in, thr->allocator);
    455 		thr->in = NULL;
    456 	}
    457 
    458 	mythread_sync(thr->coder->mutex) {
    459 		// Move our progress info to the main thread.
    460 		thr->coder->progress_in += thr->in_pos;
    461 		thr->coder->progress_out += thr->out_pos;
    462 		thr->progress_in = 0;
    463 		thr->progress_out = 0;
    464 
    465 		// Mark the outbuf as finished.
    466 		thr->outbuf->pos = thr->out_pos;
    467 		thr->outbuf->decoder_in_pos = thr->in_pos;
    468 		thr->outbuf->finished = true;
    469 		thr->outbuf->finish_ret = ret;
    470 		thr->outbuf = NULL;
    471 
    472 		// If an error occurred, tell it to the main thread.
    473 		if (ret != LZMA_STREAM_END
    474 				&& thr->coder->thread_error == LZMA_OK)
    475 			thr->coder->thread_error = ret;
    476 
    477 		// Return the worker thread to the stack of available
    478 		// threads only if no errors occurred.
    479 		if (ret == LZMA_STREAM_END) {
    480 			// Update memory usage counters.
    481 			thr->coder->mem_in_use -= thr->in_size;
    482 			thr->coder->mem_in_use -= thr->mem_filters;
    483 			thr->coder->mem_cached += thr->mem_filters;
    484 
    485 			// Put this thread to the stack of free threads.
    486 			thr->next = thr->coder->threads_free;
    487 			thr->coder->threads_free = thr;
    488 		}
    489 
    490 		mythread_cond_signal(&thr->coder->cond);
    491 	}
    492 
    493 	goto next_loop_lock;
    494 }
    495 
    496 
    497 /// Tells the worker threads to exit and waits for them to terminate.
    498 static void
    499 threads_end(struct lzma_stream_coder *coder, const lzma_allocator *allocator)
    500 {
    501 	for (uint32_t i = 0; i < coder->threads_initialized; ++i) {
    502 		mythread_sync(coder->threads[i].mutex) {
    503 			coder->threads[i].state = THR_EXIT;
    504 			mythread_cond_signal(&coder->threads[i].cond);
    505 		}
    506 	}
    507 
    508 	for (uint32_t i = 0; i < coder->threads_initialized; ++i)
    509 		mythread_join(coder->threads[i].thread_id);
    510 
    511 	lzma_free(coder->threads, allocator);
    512 	coder->threads_initialized = 0;
    513 	coder->threads = NULL;
    514 	coder->threads_free = NULL;
    515 
    516 	// The threads don't update these when they exit. Do it here.
    517 	coder->mem_in_use = 0;
    518 	coder->mem_cached = 0;
    519 
    520 	return;
    521 }
    522 
    523 
    524 /// Tell worker threads to stop without doing any cleaning up.
    525 /// The clean up will be done when threads_exit() is called;
    526 /// it's not possible to reuse the threads after threads_stop().
    527 ///
    528 /// This is called before returning an unrecoverable error code
    529 /// to the application. It would be waste of processor time
    530 /// to keep the threads running in such a situation.
    531 static void
    532 threads_stop(struct lzma_stream_coder *coder)
    533 {
    534 	for (uint32_t i = 0; i < coder->threads_initialized; ++i) {
    535 		// The threads that are in the THR_RUN state will stop
    536 		// when they check the state the next time. There's no
    537 		// need to signal coder->threads[i].cond.
    538 		mythread_sync(coder->threads[i].mutex) {
    539 			coder->threads[i].state = THR_IDLE;
    540 		}
    541 	}
    542 
    543 	return;
    544 }
    545 
    546 
    547 /// Initialize a new worker_thread structure and create a new thread.
    548 static lzma_ret
    549 initialize_new_thread(struct lzma_stream_coder *coder,
    550 		const lzma_allocator *allocator)
    551 {
    552 	// Allocate the coder->threads array if needed. It's done here instead
    553 	// of when initializing the decoder because we don't need this if we
    554 	// use the direct mode (we may even free coder->threads in the middle
    555 	// of the file if we switch from threaded to direct mode).
    556 	if (coder->threads == NULL) {
    557 		coder->threads = lzma_alloc(
    558 			coder->threads_max * sizeof(struct worker_thread),
    559 			allocator);
    560 
    561 		if (coder->threads == NULL)
    562 			return LZMA_MEM_ERROR;
    563 	}
    564 
    565 	// Pick a free structure.
    566 	assert(coder->threads_initialized < coder->threads_max);
    567 	struct worker_thread *thr
    568 			= &coder->threads[coder->threads_initialized];
    569 
    570 	if (mythread_mutex_init(&thr->mutex))
    571 		goto error_mutex;
    572 
    573 	if (mythread_cond_init(&thr->cond))
    574 		goto error_cond;
    575 
    576 	thr->state = THR_IDLE;
    577 	thr->in = NULL;
    578 	thr->in_size = 0;
    579 	thr->allocator = allocator;
    580 	thr->coder = coder;
    581 	thr->outbuf = NULL;
    582 	thr->block_decoder = LZMA_NEXT_CODER_INIT;
    583 	thr->mem_filters = 0;
    584 
    585 	if (mythread_create(&thr->thread_id, worker_decoder, thr))
    586 		goto error_thread;
    587 
    588 	++coder->threads_initialized;
    589 	coder->thr = thr;
    590 
    591 	return LZMA_OK;
    592 
    593 error_thread:
    594 	mythread_cond_destroy(&thr->cond);
    595 
    596 error_cond:
    597 	mythread_mutex_destroy(&thr->mutex);
    598 
    599 error_mutex:
    600 	return LZMA_MEM_ERROR;
    601 }
    602 
    603 
    604 static lzma_ret
    605 get_thread(struct lzma_stream_coder *coder, const lzma_allocator *allocator)
    606 {
    607 	// If there is a free structure on the stack, use it.
    608 	mythread_sync(coder->mutex) {
    609 		if (coder->threads_free != NULL) {
    610 			coder->thr = coder->threads_free;
    611 			coder->threads_free = coder->threads_free->next;
    612 
    613 			// The thread is no longer in the cache so subtract
    614 			// it from the cached memory usage. Don't add it
    615 			// to mem_in_use though; the caller will handle it
    616 			// since it knows how much memory it will actually
    617 			// use (the filter chain might change).
    618 			coder->mem_cached -= coder->thr->mem_filters;
    619 		}
    620 	}
    621 
    622 	if (coder->thr == NULL) {
    623 		assert(coder->threads_initialized < coder->threads_max);
    624 
    625 		// Initialize a new thread.
    626 		return_if_error(initialize_new_thread(coder, allocator));
    627 	}
    628 
    629 	coder->thr->in_filled = 0;
    630 	coder->thr->in_pos = 0;
    631 	coder->thr->out_pos = 0;
    632 
    633 	coder->thr->progress_in = 0;
    634 	coder->thr->progress_out = 0;
    635 
    636 	coder->thr->partial_update_enabled = false;
    637 	coder->thr->partial_update_started = false;
    638 
    639 	return LZMA_OK;
    640 }
    641 
    642 
    643 static lzma_ret
    644 read_output_and_wait(struct lzma_stream_coder *coder,
    645 		const lzma_allocator *allocator,
    646 		uint8_t *restrict out, size_t *restrict out_pos,
    647 		size_t out_size,
    648 		bool *input_is_possible,
    649 		bool waiting_allowed,
    650 		mythread_condtime *wait_abs, bool *has_blocked)
    651 {
    652 	lzma_ret ret = LZMA_OK;
    653 
    654 	mythread_sync(coder->mutex) {
    655 		do {
    656 			// Get as much output from the queue as is possible
    657 			// without blocking.
    658 			const size_t out_start = *out_pos;
    659 			do {
    660 				ret = lzma_outq_read(&coder->outq, allocator,
    661 						out, out_pos, out_size,
    662 						NULL, NULL);
    663 
    664 				// If a Block was finished, tell the worker
    665 				// thread of the next Block (if it is still
    666 				// running) to start telling the main thread
    667 				// when new output is available.
    668 				if (ret == LZMA_STREAM_END)
    669 					lzma_outq_enable_partial_output(
    670 						&coder->outq,
    671 						&worker_enable_partial_update);
    672 
    673 				// Loop until a Block wasn't finished.
    674 				// It's important to loop around even if
    675 				// *out_pos == out_size because there could
    676 				// be an empty Block that will return
    677 				// LZMA_STREAM_END without needing any
    678 				// output space.
    679 			} while (ret == LZMA_STREAM_END);
    680 
    681 			// Check if lzma_outq_read reported an error from
    682 			// the Block decoder.
    683 			if (ret != LZMA_OK)
    684 				break;
    685 
    686 			// If the output buffer is now full but it wasn't full
    687 			// when this function was called, set out_was_filled.
    688 			// This way the next call to stream_decode_mt() knows
    689 			// that some output was produced and no output space
    690 			// remained in the previous call to stream_decode_mt().
    691 			if (*out_pos == out_size && *out_pos != out_start)
    692 				coder->out_was_filled = true;
    693 
    694 			// Check if any thread has indicated an error.
    695 			if (coder->thread_error != LZMA_OK) {
    696 				// If LZMA_FAIL_FAST was used, report errors
    697 				// from worker threads immediately.
    698 				if (coder->fail_fast) {
    699 					ret = coder->thread_error;
    700 					break;
    701 				}
    702 
    703 				// Otherwise set pending_error. The value we
    704 				// set here will not actually get used other
    705 				// than working as a flag that an error has
    706 				// occurred. This is because in SEQ_ERROR
    707 				// all output before the error will be read
    708 				// first by calling this function, and once we
    709 				// reach the location of the (first) error the
    710 				// error code from the above lzma_outq_read()
    711 				// will be returned to the application.
    712 				//
    713 				// Use LZMA_PROG_ERROR since the value should
    714 				// never leak to the application. It's
    715 				// possible that pending_error has already
    716 				// been set but that doesn't matter: if we get
    717 				// here, pending_error only works as a flag.
    718 				coder->pending_error = LZMA_PROG_ERROR;
    719 			}
    720 
    721 			// Check if decoding of the next Block can be started.
    722 			// The memusage of the active threads must be low
    723 			// enough, there must be a free buffer slot in the
    724 			// output queue, and there must be a free thread
    725 			// (that can be either created or an existing one
    726 			// reused).
    727 			//
    728 			// NOTE: This is checked after reading the output
    729 			// above because reading the output can free a slot in
    730 			// the output queue and also reduce active memusage.
    731 			//
    732 			// NOTE: If output queue is empty, then input will
    733 			// always be possible.
    734 			if (input_is_possible != NULL
    735 					&& coder->memlimit_threading
    736 						- coder->mem_in_use
    737 						- coder->outq.mem_in_use
    738 						>= coder->mem_next_block
    739 					&& lzma_outq_has_buf(&coder->outq)
    740 					&& (coder->threads_initialized
    741 							< coder->threads_max
    742 						|| coder->threads_free
    743 							!= NULL)) {
    744 				*input_is_possible = true;
    745 				break;
    746 			}
    747 
    748 			// If the caller doesn't want us to block, return now.
    749 			if (!waiting_allowed)
    750 				break;
    751 
    752 			// This check is needed only when input_is_possible
    753 			// is NULL. We must return if we aren't waiting for
    754 			// input to become possible and there is no more
    755 			// output coming from the queue.
    756 			if (lzma_outq_is_empty(&coder->outq)) {
    757 				assert(input_is_possible == NULL);
    758 				break;
    759 			}
    760 
    761 			// If there is more data available from the queue,
    762 			// our out buffer must be full and we need to return
    763 			// so that the application can provide more output
    764 			// space.
    765 			//
    766 			// NOTE: In general lzma_outq_is_readable() can return
    767 			// true also when there are no more bytes available.
    768 			// This can happen when a Block has finished without
    769 			// providing any new output. We know that this is not
    770 			// the case because in the beginning of this loop we
    771 			// tried to read as much as possible even when we had
    772 			// no output space left and the mutex has been locked
    773 			// all the time (so worker threads cannot have changed
    774 			// anything). Thus there must be actual pending output
    775 			// in the queue.
    776 			if (lzma_outq_is_readable(&coder->outq)) {
    777 				assert(*out_pos == out_size);
    778 				break;
    779 			}
    780 
    781 			// If the application stops providing more input
    782 			// in the middle of a Block, there will eventually
    783 			// be one worker thread left that is stuck waiting for
    784 			// more input (that might never arrive) and a matching
    785 			// outbuf which the worker thread cannot finish due
    786 			// to lack of input. We must detect this situation,
    787 			// otherwise we would end up waiting indefinitely
    788 			// (if no timeout is in use) or keep returning
    789 			// LZMA_TIMED_OUT while making no progress. Thus, the
    790 			// application would never get LZMA_BUF_ERROR from
    791 			// lzma_code() which would tell the application that
    792 			// no more progress is possible. No LZMA_BUF_ERROR
    793 			// means that, for example, truncated .xz files could
    794 			// cause an infinite loop.
    795 			//
    796 			// A worker thread doing partial updates will
    797 			// store not only the output position in outbuf->pos
    798 			// but also the matching input position in
    799 			// outbuf->decoder_in_pos. Here we check if that
    800 			// input position matches the amount of input that
    801 			// the worker thread has been given (in_filled).
    802 			// If so, we must return and not wait as no more
    803 			// output will be coming without first getting more
    804 			// input to the worker thread. If the application
    805 			// keeps calling lzma_code() without providing more
    806 			// input, it will eventually get LZMA_BUF_ERROR.
    807 			//
    808 			// NOTE: We can read partial_update_enabled and
    809 			// in_filled without thr->mutex as only the main thread
    810 			// modifies these variables. decoder_in_pos requires
    811 			// coder->mutex which we are already holding.
    812 			if (coder->thr != NULL &&
    813 					coder->thr->partial_update_enabled) {
    814 				// There is exactly one outbuf in the queue.
    815 				assert(coder->thr->outbuf == coder->outq.head);
    816 				assert(coder->thr->outbuf == coder->outq.tail);
    817 
    818 				if (coder->thr->outbuf->decoder_in_pos
    819 						== coder->thr->in_filled)
    820 					break;
    821 			}
    822 
    823 			// Wait for input or output to become possible.
    824 			if (coder->timeout != 0) {
    825 				// See the comment in stream_encoder_mt.c
    826 				// about why mythread_condtime_set() is used
    827 				// like this.
    828 				//
    829 				// FIXME?
    830 				// In contrast to the encoder, this calls
    831 				// _condtime_set while the mutex is locked.
    832 				if (!*has_blocked) {
    833 					*has_blocked = true;
    834 					mythread_condtime_set(wait_abs,
    835 							&coder->cond,
    836 							coder->timeout);
    837 				}
    838 
    839 				if (mythread_cond_timedwait(&coder->cond,
    840 						&coder->mutex,
    841 						wait_abs) != 0) {
    842 					ret = LZMA_TIMED_OUT;
    843 					break;
    844 				}
    845 			} else {
    846 				mythread_cond_wait(&coder->cond,
    847 						&coder->mutex);
    848 			}
    849 		} while (ret == LZMA_OK);
    850 	}
    851 
    852 	// If we are returning an error, then the application cannot get
    853 	// more output from us and thus keeping the threads running is
    854 	// useless and waste of CPU time.
    855 	if (ret != LZMA_OK && ret != LZMA_TIMED_OUT)
    856 		threads_stop(coder);
    857 
    858 	return ret;
    859 }
    860 
    861 
    862 static lzma_ret
    863 decode_block_header(struct lzma_stream_coder *coder,
    864 		const lzma_allocator *allocator, const uint8_t *restrict in,
    865 		size_t *restrict in_pos, size_t in_size)
    866 {
    867 	if (*in_pos >= in_size)
    868 		return LZMA_OK;
    869 
    870 	if (coder->pos == 0) {
    871 		// Detect if it's Index.
    872 		if (in[*in_pos] == INDEX_INDICATOR)
    873 			return LZMA_INDEX_DETECTED;
    874 
    875 		// Calculate the size of the Block Header. Note that
    876 		// Block Header decoder wants to see this byte too
    877 		// so don't advance *in_pos.
    878 		coder->block_options.header_size
    879 				= lzma_block_header_size_decode(
    880 					in[*in_pos]);
    881 	}
    882 
    883 	// Copy the Block Header to the internal buffer.
    884 	lzma_bufcpy(in, in_pos, in_size, coder->buffer, &coder->pos,
    885 			coder->block_options.header_size);
    886 
    887 	// Return if we didn't get the whole Block Header yet.
    888 	if (coder->pos < coder->block_options.header_size)
    889 		return LZMA_OK;
    890 
    891 	coder->pos = 0;
    892 
    893 	// Version 1 is needed to support the .ignore_check option.
    894 	coder->block_options.version = 1;
    895 
    896 	// Block Header decoder will initialize all members of this array
    897 	// so we don't need to do it here.
    898 	coder->block_options.filters = coder->filters;
    899 
    900 	// Decode the Block Header.
    901 	return_if_error(lzma_block_header_decode(&coder->block_options,
    902 			allocator, coder->buffer));
    903 
    904 	// If LZMA_IGNORE_CHECK was used, this flag needs to be set.
    905 	// It has to be set after lzma_block_header_decode() because
    906 	// it always resets this to false.
    907 	coder->block_options.ignore_check = coder->ignore_check;
    908 
    909 	// coder->block_options is ready now.
    910 	return LZMA_STREAM_END;
    911 }
    912 
    913 
    914 /// Get the size of the Compressed Data + Block Padding + Check.
    915 static size_t
    916 comp_blk_size(const struct lzma_stream_coder *coder)
    917 {
    918 	return vli_ceil4(coder->block_options.compressed_size)
    919 			+ lzma_check_size(coder->stream_flags.check);
    920 }
    921 
    922 
    923 /// Returns true if the size (compressed or uncompressed) is such that
    924 /// threaded decompression cannot be used. Sizes that are too big compared
    925 /// to SIZE_MAX must be rejected to avoid integer overflows and truncations
    926 /// when lzma_vli is assigned to a size_t.
    927 static bool
    928 is_direct_mode_needed(lzma_vli size)
    929 {
    930 	return size == LZMA_VLI_UNKNOWN || size > SIZE_MAX / 3;
    931 }
    932 
    933 
    934 static lzma_ret
    935 stream_decoder_reset(struct lzma_stream_coder *coder,
    936 		const lzma_allocator *allocator)
    937 {
    938 	// Initialize the Index hash used to verify the Index.
    939 	coder->index_hash = lzma_index_hash_init(coder->index_hash, allocator);
    940 	if (coder->index_hash == NULL)
    941 		return LZMA_MEM_ERROR;
    942 
    943 	// Reset the rest of the variables.
    944 	coder->sequence = SEQ_STREAM_HEADER;
    945 	coder->pos = 0;
    946 
    947 	return LZMA_OK;
    948 }
    949 
    950 
    951 static lzma_ret
    952 stream_decode_mt(void *coder_ptr, const lzma_allocator *allocator,
    953 		 const uint8_t *restrict in, size_t *restrict in_pos,
    954 		 size_t in_size,
    955 		 uint8_t *restrict out, size_t *restrict out_pos,
    956 		 size_t out_size, lzma_action action)
    957 {
    958 	struct lzma_stream_coder *coder = coder_ptr;
    959 
    960 	mythread_condtime wait_abs;
    961 	bool has_blocked = false;
    962 
    963 	// Determine if in SEQ_BLOCK_HEADER and SEQ_BLOCK_THR_RUN we should
    964 	// tell read_output_and_wait() to wait until it can fill the output
    965 	// buffer (or a timeout occurs). Two conditions must be met:
    966 	//
    967 	// (1) If the caller provided no new input. The reason for this
    968 	//     can be, for example, the end of the file or that there is
    969 	//     a pause in the input stream and more input is available
    970 	//     a little later. In this situation we should wait for output
    971 	//     because otherwise we would end up in a busy-waiting loop where
    972 	//     we make no progress and the application just calls us again
    973 	//     without providing any new input. This would then result in
    974 	//     LZMA_BUF_ERROR even though more output would be available
    975 	//     once the worker threads decode more data.
    976 	//
    977 	// (2) Even if (1) is true, we will not wait if the previous call to
    978 	//     this function managed to produce some output and the output
    979 	//     buffer became full. This is for compatibility with applications
    980 	//     that call lzma_code() in such a way that new input is provided
    981 	//     only when the output buffer didn't become full. Without this
    982 	//     trick such applications would have bad performance (bad
    983 	//     parallelization due to decoder not getting input fast enough).
    984 	//
    985 	//     NOTE: Such loops might require that timeout is disabled (0)
    986 	//     if they assume that output-not-full implies that all input has
    987 	//     been consumed. If and only if timeout is enabled, we may return
    988 	//     when output isn't full *and* not all input has been consumed.
    989 	//
    990 	// However, if LZMA_FINISH is used, the above is ignored and we always
    991 	// wait (timeout can still cause us to return) because we know that
    992 	// we won't get any more input. This matters if the input file is
    993 	// truncated and we are doing single-shot decoding, that is,
    994 	// timeout = 0 and LZMA_FINISH is used on the first call to
    995 	// lzma_code() and the output buffer is known to be big enough
    996 	// to hold all uncompressed data:
    997 	//
    998 	//   - If LZMA_FINISH wasn't handled specially, we could return
    999 	//     LZMA_OK before providing all output that is possible with the
   1000 	//     truncated input. The rest would be available if lzma_code() was
   1001 	//     called again but then it's not single-shot decoding anymore.
   1002 	//
   1003 	//   - By handling LZMA_FINISH specially here, the first call will
   1004 	//     produce all the output, matching the behavior of the
   1005 	//     single-threaded decoder.
   1006 	//
   1007 	// So it's a very specific corner case but also easy to avoid. Note
   1008 	// that this special handling of LZMA_FINISH has no effect for
   1009 	// single-shot decoding when the input file is valid (not truncated);
   1010 	// premature LZMA_OK wouldn't be possible as long as timeout = 0.
   1011 	const bool waiting_allowed = action == LZMA_FINISH
   1012 			|| (*in_pos == in_size && !coder->out_was_filled);
   1013 	coder->out_was_filled = false;
   1014 
   1015 	while (true)
   1016 	switch (coder->sequence) {
   1017 	case SEQ_STREAM_HEADER: {
   1018 		// Copy the Stream Header to the internal buffer.
   1019 		const size_t in_old = *in_pos;
   1020 		lzma_bufcpy(in, in_pos, in_size, coder->buffer, &coder->pos,
   1021 				LZMA_STREAM_HEADER_SIZE);
   1022 		coder->progress_in += *in_pos - in_old;
   1023 
   1024 		// Return if we didn't get the whole Stream Header yet.
   1025 		if (coder->pos < LZMA_STREAM_HEADER_SIZE)
   1026 			return LZMA_OK;
   1027 
   1028 		coder->pos = 0;
   1029 
   1030 		// Decode the Stream Header.
   1031 		const lzma_ret ret = lzma_stream_header_decode(
   1032 				&coder->stream_flags, coder->buffer);
   1033 		if (ret != LZMA_OK)
   1034 			return ret == LZMA_FORMAT_ERROR && !coder->first_stream
   1035 					? LZMA_DATA_ERROR : ret;
   1036 
   1037 		// If we are decoding concatenated Streams, and the later
   1038 		// Streams have invalid Header Magic Bytes, we give
   1039 		// LZMA_DATA_ERROR instead of LZMA_FORMAT_ERROR.
   1040 		coder->first_stream = false;
   1041 
   1042 		// Copy the type of the Check so that Block Header and Block
   1043 		// decoders see it.
   1044 		coder->block_options.check = coder->stream_flags.check;
   1045 
   1046 		// Even if we return LZMA_*_CHECK below, we want
   1047 		// to continue from Block Header decoding.
   1048 		coder->sequence = SEQ_BLOCK_HEADER;
   1049 
   1050 		// Detect if there's no integrity check or if it is
   1051 		// unsupported if those were requested by the application.
   1052 		if (coder->tell_no_check && coder->stream_flags.check
   1053 				== LZMA_CHECK_NONE)
   1054 			return LZMA_NO_CHECK;
   1055 
   1056 		if (coder->tell_unsupported_check
   1057 				&& !lzma_check_is_supported(
   1058 					coder->stream_flags.check))
   1059 			return LZMA_UNSUPPORTED_CHECK;
   1060 
   1061 		if (coder->tell_any_check)
   1062 			return LZMA_GET_CHECK;
   1063 
   1064 		FALLTHROUGH;
   1065 	}
   1066 
   1067 	case SEQ_BLOCK_HEADER: {
   1068 		const size_t in_old = *in_pos;
   1069 		const lzma_ret ret = decode_block_header(coder, allocator,
   1070 				in, in_pos, in_size);
   1071 		coder->progress_in += *in_pos - in_old;
   1072 
   1073 		if (ret == LZMA_OK) {
   1074 			// We didn't decode the whole Block Header yet.
   1075 			//
   1076 			// Read output from the queue before returning. This
   1077 			// is important because it is possible that the
   1078 			// application doesn't have any new input available
   1079 			// immediately. If we didn't try to copy output from
   1080 			// the output queue here, lzma_code() could end up
   1081 			// returning LZMA_BUF_ERROR even though queued output
   1082 			// is available.
   1083 			//
   1084 			// If the lzma_code() call provided at least one input
   1085 			// byte, only copy as much data from the output queue
   1086 			// as is available immediately. This way the
   1087 			// application will be able to provide more input
   1088 			// without a delay.
   1089 			//
   1090 			// On the other hand, if lzma_code() was called with
   1091 			// an empty input buffer(*), treat it specially: try
   1092 			// to fill the output buffer even if it requires
   1093 			// waiting for the worker threads to provide output
   1094 			// (timeout, if specified, can still cause us to
   1095 			// return).
   1096 			//
   1097 			//   - This way the application will be able to get all
   1098 			//     data that can be decoded from the input provided
   1099 			//     so far.
   1100 			//
   1101 			//   - We avoid both premature LZMA_BUF_ERROR and
   1102 			//     busy-waiting where the application repeatedly
   1103 			//     calls lzma_code() which immediately returns
   1104 			//     LZMA_OK without providing new data.
   1105 			//
   1106 			//   - If the queue becomes empty, we won't wait
   1107 			//     anything and will return LZMA_OK immediately
   1108 			//     (coder->timeout is completely ignored).
   1109 			//
   1110 			// (*) See the comment at the beginning of this
   1111 			//     function how waiting_allowed is determined
   1112 			//     and why there is an exception to the rule
   1113 			//     of "called with an empty input buffer".
   1114 			assert(*in_pos == in_size);
   1115 
   1116 			// If LZMA_FINISH was used we know that we won't get
   1117 			// more input, so the file must be truncated if we
   1118 			// get here. If worker threads don't detect any
   1119 			// errors, eventually there will be no more output
   1120 			// while we keep returning LZMA_OK which gets
   1121 			// converted to LZMA_BUF_ERROR in lzma_code().
   1122 			//
   1123 			// If fail-fast is enabled then we will return
   1124 			// immediately using LZMA_DATA_ERROR instead of
   1125 			// LZMA_OK or LZMA_BUF_ERROR. Rationale for the
   1126 			// error code:
   1127 			//
   1128 			//   - Worker threads may have a large amount of
   1129 			//     not-yet-decoded input data and we don't
   1130 			//     know for sure if all data is valid. Bad
   1131 			//     data there would result in LZMA_DATA_ERROR
   1132 			//     when fail-fast isn't used.
   1133 			//
   1134 			//   - Immediate LZMA_BUF_ERROR would be a bit weird
   1135 			//     considering the older liblzma code. lzma_code()
   1136 			//     even has an assertion to prevent coders from
   1137 			//     returning LZMA_BUF_ERROR directly.
   1138 			//
   1139 			// The downside of this is that with fail-fast apps
   1140 			// cannot always distinguish between corrupt and
   1141 			// truncated files.
   1142 			if (action == LZMA_FINISH && coder->fail_fast) {
   1143 				// We won't produce any more output. Stop
   1144 				// the unfinished worker threads so they
   1145 				// won't waste CPU time.
   1146 				threads_stop(coder);
   1147 				return LZMA_DATA_ERROR;
   1148 			}
   1149 
   1150 			// read_output_and_wait() will call threads_stop()
   1151 			// if needed so with that we can use return_if_error.
   1152 			return_if_error(read_output_and_wait(coder, allocator,
   1153 				out, out_pos, out_size,
   1154 				NULL, waiting_allowed,
   1155 				&wait_abs, &has_blocked));
   1156 
   1157 			if (coder->pending_error != LZMA_OK) {
   1158 				coder->sequence = SEQ_ERROR;
   1159 				break;
   1160 			}
   1161 
   1162 			return LZMA_OK;
   1163 		}
   1164 
   1165 		if (ret == LZMA_INDEX_DETECTED) {
   1166 			coder->sequence = SEQ_INDEX_WAIT_OUTPUT;
   1167 			break;
   1168 		}
   1169 
   1170 		// See if an error occurred.
   1171 		if (ret != LZMA_STREAM_END) {
   1172 			// NOTE: Here and in all other places where
   1173 			// pending_error is set, it may overwrite the value
   1174 			// (LZMA_PROG_ERROR) set by read_output_and_wait().
   1175 			// That function might overwrite value set here too.
   1176 			// These are fine because when read_output_and_wait()
   1177 			// sets pending_error, it actually works as a flag
   1178 			// variable only ("some error has occurred") and the
   1179 			// actual value of pending_error is not used in
   1180 			// SEQ_ERROR. In such cases SEQ_ERROR will eventually
   1181 			// get the correct error code from the return value of
   1182 			// a later read_output_and_wait() call.
   1183 			coder->pending_error = ret;
   1184 			coder->sequence = SEQ_ERROR;
   1185 			break;
   1186 		}
   1187 
   1188 		// Calculate the memory usage of the filters / Block decoder.
   1189 		coder->mem_next_filters = lzma_raw_decoder_memusage(
   1190 				coder->filters);
   1191 
   1192 		if (coder->mem_next_filters == UINT64_MAX) {
   1193 			// One or more unknown Filter IDs.
   1194 			coder->pending_error = LZMA_OPTIONS_ERROR;
   1195 			coder->sequence = SEQ_ERROR;
   1196 			break;
   1197 		}
   1198 
   1199 		coder->sequence = SEQ_BLOCK_INIT;
   1200 		FALLTHROUGH;
   1201 	}
   1202 
   1203 	case SEQ_BLOCK_INIT: {
   1204 		// Check if decoding is possible at all with the current
   1205 		// memlimit_stop which we must never exceed.
   1206 		//
   1207 		// This needs to be the first thing in SEQ_BLOCK_INIT
   1208 		// to make it possible to restart decoding after increasing
   1209 		// memlimit_stop with lzma_memlimit_set().
   1210 		if (coder->mem_next_filters > coder->memlimit_stop) {
   1211 			// Flush pending output before returning
   1212 			// LZMA_MEMLIMIT_ERROR. If the application doesn't
   1213 			// want to increase the limit, at least it will get
   1214 			// all the output possible so far.
   1215 			return_if_error(read_output_and_wait(coder, allocator,
   1216 					out, out_pos, out_size,
   1217 					NULL, true, &wait_abs, &has_blocked));
   1218 
   1219 			if (!lzma_outq_is_empty(&coder->outq))
   1220 				return LZMA_OK;
   1221 
   1222 			return LZMA_MEMLIMIT_ERROR;
   1223 		}
   1224 
   1225 		// Check if the size information is available in Block Header.
   1226 		// If it is, check if the sizes are small enough that we don't
   1227 		// need to worry *too* much about integer overflows later in
   1228 		// the code. If these conditions are not met, we must use the
   1229 		// single-threaded direct mode.
   1230 		if (is_direct_mode_needed(coder->block_options.compressed_size)
   1231 				|| is_direct_mode_needed(
   1232 				coder->block_options.uncompressed_size)) {
   1233 			coder->sequence = SEQ_BLOCK_DIRECT_INIT;
   1234 			break;
   1235 		}
   1236 
   1237 		// Calculate the amount of memory needed for the input and
   1238 		// output buffers in threaded mode.
   1239 		//
   1240 		// These cannot overflow because we already checked that
   1241 		// the sizes are small enough using is_direct_mode_needed().
   1242 		coder->mem_next_in = comp_blk_size(coder);
   1243 		const uint64_t mem_buffers = coder->mem_next_in
   1244 				+ lzma_outq_outbuf_memusage(
   1245 				coder->block_options.uncompressed_size);
   1246 
   1247 		// Add the amount needed by the filters.
   1248 		// Avoid integer overflows.
   1249 		if (UINT64_MAX - mem_buffers < coder->mem_next_filters) {
   1250 			// Use direct mode if the memusage would overflow.
   1251 			// This is a theoretical case that shouldn't happen
   1252 			// in practice unless the input file is weird (broken
   1253 			// or malicious).
   1254 			coder->sequence = SEQ_BLOCK_DIRECT_INIT;
   1255 			break;
   1256 		}
   1257 
   1258 		// Amount of memory needed to decode this Block in
   1259 		// threaded mode:
   1260 		coder->mem_next_block = coder->mem_next_filters + mem_buffers;
   1261 
   1262 		// If this alone would exceed memlimit_threading, then we must
   1263 		// use the single-threaded direct mode.
   1264 		if (coder->mem_next_block > coder->memlimit_threading) {
   1265 			coder->sequence = SEQ_BLOCK_DIRECT_INIT;
   1266 			break;
   1267 		}
   1268 
   1269 		// Use the threaded mode. Free the direct mode decoder in
   1270 		// case it has been initialized.
   1271 		lzma_next_end(&coder->block_decoder, allocator);
   1272 		coder->mem_direct_mode = 0;
   1273 
   1274 		// Since we already know what the sizes are supposed to be,
   1275 		// we can already add them to the Index hash. The Block
   1276 		// decoder will verify the values while decoding.
   1277 		const lzma_ret ret = lzma_index_hash_append(coder->index_hash,
   1278 				lzma_block_unpadded_size(
   1279 					&coder->block_options),
   1280 				coder->block_options.uncompressed_size);
   1281 		if (ret != LZMA_OK) {
   1282 			coder->pending_error = ret;
   1283 			coder->sequence = SEQ_ERROR;
   1284 			break;
   1285 		}
   1286 
   1287 		coder->sequence = SEQ_BLOCK_THR_INIT;
   1288 		FALLTHROUGH;
   1289 	}
   1290 
   1291 	case SEQ_BLOCK_THR_INIT: {
   1292 		// We need to wait for a multiple conditions to become true
   1293 		// until we can initialize the Block decoder and let a worker
   1294 		// thread decode it:
   1295 		//
   1296 		//   - Wait for the memory usage of the active threads to drop
   1297 		//     so that starting the decoding of this Block won't make
   1298 		//     us go over memlimit_threading.
   1299 		//
   1300 		//   - Wait for at least one free output queue slot.
   1301 		//
   1302 		//   - Wait for a free worker thread.
   1303 		//
   1304 		// While we wait, we must copy decompressed data to the out
   1305 		// buffer and catch possible decoder errors.
   1306 		//
   1307 		// read_output_and_wait() does all the above.
   1308 		bool block_can_start = false;
   1309 
   1310 		return_if_error(read_output_and_wait(coder, allocator,
   1311 				out, out_pos, out_size,
   1312 				&block_can_start, true,
   1313 				&wait_abs, &has_blocked));
   1314 
   1315 		if (coder->pending_error != LZMA_OK) {
   1316 			coder->sequence = SEQ_ERROR;
   1317 			break;
   1318 		}
   1319 
   1320 		if (!block_can_start) {
   1321 			// It's not a timeout because return_if_error handles
   1322 			// it already. Output queue cannot be empty either
   1323 			// because in that case block_can_start would have
   1324 			// been true. Thus the output buffer must be full and
   1325 			// the queue isn't empty.
   1326 			assert(*out_pos == out_size);
   1327 			assert(!lzma_outq_is_empty(&coder->outq));
   1328 			return LZMA_OK;
   1329 		}
   1330 
   1331 		// We know that we can start decoding this Block without
   1332 		// exceeding memlimit_threading. However, to stay below
   1333 		// memlimit_threading may require freeing some of the
   1334 		// cached memory.
   1335 		//
   1336 		// Get a local copy of variables that require locking the
   1337 		// mutex. It is fine if the worker threads modify the real
   1338 		// values after we read these as those changes can only be
   1339 		// towards more favorable conditions (less memory in use,
   1340 		// more in cache).
   1341 		//
   1342 		// These are initialized to silence warnings.
   1343 		uint64_t mem_in_use = 0;
   1344 		uint64_t mem_cached = 0;
   1345 		struct worker_thread *thr = NULL;
   1346 
   1347 		mythread_sync(coder->mutex) {
   1348 			mem_in_use = coder->mem_in_use;
   1349 			mem_cached = coder->mem_cached;
   1350 			thr = coder->threads_free;
   1351 		}
   1352 
   1353 		// The maximum amount of memory that can be held by other
   1354 		// threads and cached buffers while allowing us to start
   1355 		// decoding the next Block.
   1356 		const uint64_t mem_max = coder->memlimit_threading
   1357 				- coder->mem_next_block;
   1358 
   1359 		// If the existing allocations are so large that starting
   1360 		// to decode this Block might exceed memlimit_threads,
   1361 		// try to free memory from the output queue cache first.
   1362 		//
   1363 		// NOTE: This math assumes the worst case. It's possible
   1364 		// that the limit wouldn't be exceeded if the existing cached
   1365 		// allocations are reused.
   1366 		if (mem_in_use + mem_cached + coder->outq.mem_allocated
   1367 				> mem_max) {
   1368 			// Clear the outq cache except leave one buffer in
   1369 			// the cache if its size is correct. That way we
   1370 			// don't free and almost immediately reallocate
   1371 			// an identical buffer.
   1372 			lzma_outq_clear_cache2(&coder->outq, allocator,
   1373 				coder->block_options.uncompressed_size);
   1374 		}
   1375 
   1376 		// If there is at least one worker_thread in the cache and
   1377 		// the existing allocations are so large that starting to
   1378 		// decode this Block might exceed memlimit_threads, free
   1379 		// memory by freeing cached Block decoders.
   1380 		//
   1381 		// NOTE: The comparison is different here than above.
   1382 		// Here we don't care about cached buffers in outq anymore
   1383 		// and only look at memory actually in use. This is because
   1384 		// if there is something in outq cache, it's a single buffer
   1385 		// that can be used as is. We ensured this in the above
   1386 		// if-block.
   1387 		uint64_t mem_freed = 0;
   1388 		if (thr != NULL && mem_in_use + mem_cached
   1389 				+ coder->outq.mem_in_use > mem_max) {
   1390 			// Don't free the first Block decoder if its memory
   1391 			// usage isn't greater than what this Block will need.
   1392 			// Typically the same filter chain is used for all
   1393 			// Blocks so this way the allocations can be reused
   1394 			// when get_thread() picks the first worker_thread
   1395 			// from the cache.
   1396 			if (thr->mem_filters <= coder->mem_next_filters)
   1397 				thr = thr->next;
   1398 
   1399 			while (thr != NULL) {
   1400 				lzma_next_end(&thr->block_decoder, allocator);
   1401 				mem_freed += thr->mem_filters;
   1402 				thr->mem_filters = 0;
   1403 				thr = thr->next;
   1404 			}
   1405 		}
   1406 
   1407 		// Update the memory usage counters. Note that coder->mem_*
   1408 		// may have changed since we read them so we must subtract
   1409 		// or add the changes.
   1410 		mythread_sync(coder->mutex) {
   1411 			coder->mem_cached -= mem_freed;
   1412 
   1413 			// Memory needed for the filters and the input buffer.
   1414 			// The output queue takes care of its own counter so
   1415 			// we don't touch it here.
   1416 			//
   1417 			// NOTE: After this, coder->mem_in_use +
   1418 			// coder->mem_cached might count the same thing twice.
   1419 			// If so, this will get corrected in get_thread() when
   1420 			// a worker_thread is picked from coder->free_threads
   1421 			// and its memory usage is subtracted from mem_cached.
   1422 			coder->mem_in_use += coder->mem_next_in
   1423 					+ coder->mem_next_filters;
   1424 		}
   1425 
   1426 		// Allocate memory for the output buffer in the output queue.
   1427 		lzma_ret ret = lzma_outq_prealloc_buf(
   1428 				&coder->outq, allocator,
   1429 				coder->block_options.uncompressed_size);
   1430 		if (ret != LZMA_OK) {
   1431 			threads_stop(coder);
   1432 			return ret;
   1433 		}
   1434 
   1435 		// Set up coder->thr.
   1436 		ret = get_thread(coder, allocator);
   1437 		if (ret != LZMA_OK) {
   1438 			threads_stop(coder);
   1439 			return ret;
   1440 		}
   1441 
   1442 		// The new Block decoder memory usage is already counted in
   1443 		// coder->mem_in_use. Store it in the thread too.
   1444 		coder->thr->mem_filters = coder->mem_next_filters;
   1445 
   1446 		// Initialize the Block decoder.
   1447 		coder->thr->block_options = coder->block_options;
   1448 		ret = lzma_block_decoder_init(
   1449 					&coder->thr->block_decoder, allocator,
   1450 					&coder->thr->block_options);
   1451 
   1452 		// Free the allocated filter options since they are needed
   1453 		// only to initialize the Block decoder.
   1454 		lzma_filters_free(coder->filters, allocator);
   1455 		coder->thr->block_options.filters = NULL;
   1456 
   1457 		// Check if memory usage calculation and Block encoder
   1458 		// initialization succeeded.
   1459 		if (ret != LZMA_OK) {
   1460 			coder->pending_error = ret;
   1461 			coder->sequence = SEQ_ERROR;
   1462 			break;
   1463 		}
   1464 
   1465 		// Allocate the input buffer.
   1466 		coder->thr->in_size = coder->mem_next_in;
   1467 		coder->thr->in = lzma_alloc(coder->thr->in_size, allocator);
   1468 		if (coder->thr->in == NULL) {
   1469 			threads_stop(coder);
   1470 			return LZMA_MEM_ERROR;
   1471 		}
   1472 
   1473 		// Get the preallocated output buffer.
   1474 		coder->thr->outbuf = lzma_outq_get_buf(
   1475 				&coder->outq, coder->thr);
   1476 
   1477 		// Start the decoder.
   1478 		mythread_sync(coder->thr->mutex) {
   1479 			assert(coder->thr->state == THR_IDLE);
   1480 			coder->thr->state = THR_RUN;
   1481 			mythread_cond_signal(&coder->thr->cond);
   1482 		}
   1483 
   1484 		// Enable output from the thread that holds the oldest output
   1485 		// buffer in the output queue (if such a thread exists).
   1486 		mythread_sync(coder->mutex) {
   1487 			lzma_outq_enable_partial_output(&coder->outq,
   1488 					&worker_enable_partial_update);
   1489 		}
   1490 
   1491 		coder->sequence = SEQ_BLOCK_THR_RUN;
   1492 		FALLTHROUGH;
   1493 	}
   1494 
   1495 	case SEQ_BLOCK_THR_RUN: {
   1496 		if (action == LZMA_FINISH && coder->fail_fast) {
   1497 			// We know that we won't get more input and that
   1498 			// the caller wants fail-fast behavior. If we see
   1499 			// that we don't have enough input to finish this
   1500 			// Block, return LZMA_DATA_ERROR immediately.
   1501 			// See SEQ_BLOCK_HEADER for the error code rationale.
   1502 			const size_t in_avail = in_size - *in_pos;
   1503 			const size_t in_needed = coder->thr->in_size
   1504 					- coder->thr->in_filled;
   1505 			if (in_avail < in_needed) {
   1506 				threads_stop(coder);
   1507 				return LZMA_DATA_ERROR;
   1508 			}
   1509 		}
   1510 
   1511 		// Copy input to the worker thread.
   1512 		size_t cur_in_filled = coder->thr->in_filled;
   1513 		lzma_bufcpy(in, in_pos, in_size, coder->thr->in,
   1514 				&cur_in_filled, coder->thr->in_size);
   1515 
   1516 		// Tell the thread how much we copied.
   1517 		mythread_sync(coder->thr->mutex) {
   1518 			coder->thr->in_filled = cur_in_filled;
   1519 
   1520 			// NOTE: Most of the time we are copying input faster
   1521 			// than the thread can decode so most of the time
   1522 			// calling mythread_cond_signal() is useless but
   1523 			// we cannot make it conditional because thr->in_pos
   1524 			// is updated without a mutex. And the overhead should
   1525 			// be very much negligible anyway.
   1526 			mythread_cond_signal(&coder->thr->cond);
   1527 		}
   1528 
   1529 		// Read output from the output queue. Just like in
   1530 		// SEQ_BLOCK_HEADER, we wait to fill the output buffer
   1531 		// only if waiting_allowed was set to true in the beginning
   1532 		// of this function (see the comment there) and there is
   1533 		// no input available. In SEQ_BLOCK_HEADER, there is never
   1534 		// input available when read_output_and_wait() is called,
   1535 		// but here there can be when LZMA_FINISH is used, thus we
   1536 		// need to check if *in_pos == in_size. Otherwise we would
   1537 		// wait here instead of using the available input to start
   1538 		// a new thread.
   1539 		return_if_error(read_output_and_wait(coder, allocator,
   1540 				out, out_pos, out_size,
   1541 				NULL,
   1542 				waiting_allowed && *in_pos == in_size,
   1543 				&wait_abs, &has_blocked));
   1544 
   1545 		if (coder->pending_error != LZMA_OK) {
   1546 			coder->sequence = SEQ_ERROR;
   1547 			break;
   1548 		}
   1549 
   1550 		// Return if the input didn't contain the whole Block.
   1551 		//
   1552 		// NOTE: When we updated coder->thr->in_filled a few lines
   1553 		// above, the worker thread might by now have finished its
   1554 		// work and returned itself back to the stack of free threads.
   1555 		if (coder->thr->in_filled < coder->thr->in_size) {
   1556 			assert(*in_pos == in_size);
   1557 			return LZMA_OK;
   1558 		}
   1559 
   1560 		// The whole Block has been copied to the thread-specific
   1561 		// buffer. Continue from the next Block Header or Index.
   1562 		coder->thr = NULL;
   1563 		coder->sequence = SEQ_BLOCK_HEADER;
   1564 		break;
   1565 	}
   1566 
   1567 	case SEQ_BLOCK_DIRECT_INIT: {
   1568 		// Wait for the threads to finish and that all decoded data
   1569 		// has been copied to the output. That is, wait until the
   1570 		// output queue becomes empty.
   1571 		//
   1572 		// NOTE: No need to check for coder->pending_error as
   1573 		// we aren't consuming any input until the queue is empty
   1574 		// and if there is a pending error, read_output_and_wait()
   1575 		// will eventually return it before the queue is empty.
   1576 		return_if_error(read_output_and_wait(coder, allocator,
   1577 				out, out_pos, out_size,
   1578 				NULL, true, &wait_abs, &has_blocked));
   1579 		if (!lzma_outq_is_empty(&coder->outq))
   1580 			return LZMA_OK;
   1581 
   1582 		// Free the cached output buffers.
   1583 		lzma_outq_clear_cache(&coder->outq, allocator);
   1584 
   1585 		// Get rid of the worker threads, including the coder->threads
   1586 		// array.
   1587 		threads_end(coder, allocator);
   1588 
   1589 		// Initialize the Block decoder.
   1590 		const lzma_ret ret = lzma_block_decoder_init(
   1591 				&coder->block_decoder, allocator,
   1592 				&coder->block_options);
   1593 
   1594 		// Free the allocated filter options since they are needed
   1595 		// only to initialize the Block decoder.
   1596 		lzma_filters_free(coder->filters, allocator);
   1597 		coder->block_options.filters = NULL;
   1598 
   1599 		// Check if Block decoder initialization succeeded.
   1600 		if (ret != LZMA_OK)
   1601 			return ret;
   1602 
   1603 		// Make the memory usage visible to _memconfig().
   1604 		coder->mem_direct_mode = coder->mem_next_filters;
   1605 
   1606 		coder->sequence = SEQ_BLOCK_DIRECT_RUN;
   1607 		FALLTHROUGH;
   1608 	}
   1609 
   1610 	case SEQ_BLOCK_DIRECT_RUN: {
   1611 		const size_t in_old = *in_pos;
   1612 		const size_t out_old = *out_pos;
   1613 		const lzma_ret ret = coder->block_decoder.code(
   1614 				coder->block_decoder.coder, allocator,
   1615 				in, in_pos, in_size, out, out_pos, out_size,
   1616 				action);
   1617 		coder->progress_in += *in_pos - in_old;
   1618 		coder->progress_out += *out_pos - out_old;
   1619 
   1620 		if (ret != LZMA_STREAM_END)
   1621 			return ret;
   1622 
   1623 		// Block decoded successfully. Add the new size pair to
   1624 		// the Index hash.
   1625 		return_if_error(lzma_index_hash_append(coder->index_hash,
   1626 				lzma_block_unpadded_size(
   1627 					&coder->block_options),
   1628 				coder->block_options.uncompressed_size));
   1629 
   1630 		coder->sequence = SEQ_BLOCK_HEADER;
   1631 		break;
   1632 	}
   1633 
   1634 	case SEQ_INDEX_WAIT_OUTPUT:
   1635 		// Flush the output from all worker threads so that we can
   1636 		// decode the Index without thinking about threading.
   1637 		return_if_error(read_output_and_wait(coder, allocator,
   1638 				out, out_pos, out_size,
   1639 				NULL, true, &wait_abs, &has_blocked));
   1640 
   1641 		if (!lzma_outq_is_empty(&coder->outq))
   1642 			return LZMA_OK;
   1643 
   1644 		coder->sequence = SEQ_INDEX_DECODE;
   1645 		FALLTHROUGH;
   1646 
   1647 	case SEQ_INDEX_DECODE: {
   1648 		// If we don't have any input, don't call
   1649 		// lzma_index_hash_decode() since it would return
   1650 		// LZMA_BUF_ERROR, which we must not do here.
   1651 		if (*in_pos >= in_size)
   1652 			return LZMA_OK;
   1653 
   1654 		// Decode the Index and compare it to the hash calculated
   1655 		// from the sizes of the Blocks (if any).
   1656 		const size_t in_old = *in_pos;
   1657 		const lzma_ret ret = lzma_index_hash_decode(coder->index_hash,
   1658 				in, in_pos, in_size);
   1659 		coder->progress_in += *in_pos - in_old;
   1660 		if (ret != LZMA_STREAM_END)
   1661 			return ret;
   1662 
   1663 		coder->sequence = SEQ_STREAM_FOOTER;
   1664 		FALLTHROUGH;
   1665 	}
   1666 
   1667 	case SEQ_STREAM_FOOTER: {
   1668 		// Copy the Stream Footer to the internal buffer.
   1669 		const size_t in_old = *in_pos;
   1670 		lzma_bufcpy(in, in_pos, in_size, coder->buffer, &coder->pos,
   1671 				LZMA_STREAM_HEADER_SIZE);
   1672 		coder->progress_in += *in_pos - in_old;
   1673 
   1674 		// Return if we didn't get the whole Stream Footer yet.
   1675 		if (coder->pos < LZMA_STREAM_HEADER_SIZE)
   1676 			return LZMA_OK;
   1677 
   1678 		coder->pos = 0;
   1679 
   1680 		// Decode the Stream Footer. The decoder gives
   1681 		// LZMA_FORMAT_ERROR if the magic bytes don't match,
   1682 		// so convert that return code to LZMA_DATA_ERROR.
   1683 		lzma_stream_flags footer_flags;
   1684 		const lzma_ret ret = lzma_stream_footer_decode(
   1685 				&footer_flags, coder->buffer);
   1686 		if (ret != LZMA_OK)
   1687 			return ret == LZMA_FORMAT_ERROR
   1688 					? LZMA_DATA_ERROR : ret;
   1689 
   1690 		// Check that Index Size stored in the Stream Footer matches
   1691 		// the real size of the Index field.
   1692 		if (lzma_index_hash_size(coder->index_hash)
   1693 				!= footer_flags.backward_size)
   1694 			return LZMA_DATA_ERROR;
   1695 
   1696 		// Compare that the Stream Flags fields are identical in
   1697 		// both Stream Header and Stream Footer.
   1698 		return_if_error(lzma_stream_flags_compare(
   1699 				&coder->stream_flags, &footer_flags));
   1700 
   1701 		if (!coder->concatenated)
   1702 			return LZMA_STREAM_END;
   1703 
   1704 		coder->sequence = SEQ_STREAM_PADDING;
   1705 		FALLTHROUGH;
   1706 	}
   1707 
   1708 	case SEQ_STREAM_PADDING:
   1709 		assert(coder->concatenated);
   1710 
   1711 		// Skip over possible Stream Padding.
   1712 		while (true) {
   1713 			if (*in_pos >= in_size) {
   1714 				// Unless LZMA_FINISH was used, we cannot
   1715 				// know if there's more input coming later.
   1716 				if (action != LZMA_FINISH)
   1717 					return LZMA_OK;
   1718 
   1719 				// Stream Padding must be a multiple of
   1720 				// four bytes.
   1721 				return coder->pos == 0
   1722 						? LZMA_STREAM_END
   1723 						: LZMA_DATA_ERROR;
   1724 			}
   1725 
   1726 			// If the byte is not zero, it probably indicates
   1727 			// beginning of a new Stream (or the file is corrupt).
   1728 			if (in[*in_pos] != 0x00)
   1729 				break;
   1730 
   1731 			++*in_pos;
   1732 			++coder->progress_in;
   1733 			coder->pos = (coder->pos + 1) & 3;
   1734 		}
   1735 
   1736 		// Stream Padding must be a multiple of four bytes (empty
   1737 		// Stream Padding is OK).
   1738 		if (coder->pos != 0) {
   1739 			++*in_pos;
   1740 			++coder->progress_in;
   1741 			return LZMA_DATA_ERROR;
   1742 		}
   1743 
   1744 		// Prepare to decode the next Stream.
   1745 		return_if_error(stream_decoder_reset(coder, allocator));
   1746 		break;
   1747 
   1748 	case SEQ_ERROR:
   1749 		if (!coder->fail_fast) {
   1750 			// Let the application get all data before the point
   1751 			// where the error was detected. This matches the
   1752 			// behavior of single-threaded use.
   1753 			//
   1754 			// FIXME? Some errors (LZMA_MEM_ERROR) don't get here,
   1755 			// they are returned immediately. Thus in rare cases
   1756 			// the output will be less than in the single-threaded
   1757 			// mode. Maybe this doesn't matter much in practice.
   1758 			return_if_error(read_output_and_wait(coder, allocator,
   1759 					out, out_pos, out_size,
   1760 					NULL, true, &wait_abs, &has_blocked));
   1761 
   1762 			// We get here only if the error happened in the main
   1763 			// thread, for example, unsupported Block Header.
   1764 			if (!lzma_outq_is_empty(&coder->outq))
   1765 				return LZMA_OK;
   1766 		}
   1767 
   1768 		// We only get here if no errors were detected by the worker
   1769 		// threads. Errors from worker threads would have already been
   1770 		// returned by the call to read_output_and_wait() above.
   1771 		return coder->pending_error;
   1772 
   1773 	default:
   1774 		assert(0);
   1775 		return LZMA_PROG_ERROR;
   1776 	}
   1777 
   1778 	// Never reached
   1779 }
   1780 
   1781 
   1782 static void
   1783 stream_decoder_mt_end(void *coder_ptr, const lzma_allocator *allocator)
   1784 {
   1785 	struct lzma_stream_coder *coder = coder_ptr;
   1786 
   1787 	threads_end(coder, allocator);
   1788 	lzma_outq_end(&coder->outq, allocator);
   1789 
   1790 	lzma_next_end(&coder->block_decoder, allocator);
   1791 	lzma_filters_free(coder->filters, allocator);
   1792 	lzma_index_hash_end(coder->index_hash, allocator);
   1793 
   1794 	lzma_free(coder, allocator);
   1795 	return;
   1796 }
   1797 
   1798 
   1799 static lzma_check
   1800 stream_decoder_mt_get_check(const void *coder_ptr)
   1801 {
   1802 	const struct lzma_stream_coder *coder = coder_ptr;
   1803 	return coder->stream_flags.check;
   1804 }
   1805 
   1806 
   1807 static lzma_ret
   1808 stream_decoder_mt_memconfig(void *coder_ptr, uint64_t *memusage,
   1809 		uint64_t *old_memlimit, uint64_t new_memlimit)
   1810 {
   1811 	// NOTE: This function gets/sets memlimit_stop. For now,
   1812 	// memlimit_threading cannot be modified after initialization.
   1813 	//
   1814 	// *memusage will include cached memory too. Excluding cached memory
   1815 	// would be misleading and it wouldn't help the applications to
   1816 	// know how much memory is actually needed to decompress the file
   1817 	// because the higher the number of threads and the memlimits are
   1818 	// the more memory the decoder may use.
   1819 	//
   1820 	// Setting a new limit includes the cached memory too and too low
   1821 	// limits will be rejected. Alternative could be to free the cached
   1822 	// memory immediately if that helps to bring the limit down but
   1823 	// the current way is the simplest. It's unlikely that limit needs
   1824 	// to be lowered in the middle of a file anyway; the typical reason
   1825 	// to want a new limit is to increase after LZMA_MEMLIMIT_ERROR
   1826 	// and even such use isn't common.
   1827 	struct lzma_stream_coder *coder = coder_ptr;
   1828 
   1829 	mythread_sync(coder->mutex) {
   1830 		*memusage = coder->mem_direct_mode
   1831 				+ coder->mem_in_use
   1832 				+ coder->mem_cached
   1833 				+ coder->outq.mem_allocated;
   1834 	}
   1835 
   1836 	// If no filter chains are allocated, *memusage may be zero.
   1837 	// Always return at least LZMA_MEMUSAGE_BASE.
   1838 	if (*memusage < LZMA_MEMUSAGE_BASE)
   1839 		*memusage = LZMA_MEMUSAGE_BASE;
   1840 
   1841 	*old_memlimit = coder->memlimit_stop;
   1842 
   1843 	if (new_memlimit != 0) {
   1844 		if (new_memlimit < *memusage)
   1845 			return LZMA_MEMLIMIT_ERROR;
   1846 
   1847 		coder->memlimit_stop = new_memlimit;
   1848 	}
   1849 
   1850 	return LZMA_OK;
   1851 }
   1852 
   1853 
   1854 static void
   1855 stream_decoder_mt_get_progress(void *coder_ptr,
   1856 		uint64_t *progress_in, uint64_t *progress_out)
   1857 {
   1858 	struct lzma_stream_coder *coder = coder_ptr;
   1859 
   1860 	// Lock coder->mutex to prevent finishing threads from moving their
   1861 	// progress info from the worker_thread structure to lzma_stream_coder.
   1862 	mythread_sync(coder->mutex) {
   1863 		*progress_in = coder->progress_in;
   1864 		*progress_out = coder->progress_out;
   1865 
   1866 		for (size_t i = 0; i < coder->threads_initialized; ++i) {
   1867 			mythread_sync(coder->threads[i].mutex) {
   1868 				*progress_in += coder->threads[i].progress_in;
   1869 				*progress_out += coder->threads[i]
   1870 						.progress_out;
   1871 			}
   1872 		}
   1873 	}
   1874 
   1875 	return;
   1876 }
   1877 
   1878 
   1879 static lzma_ret
   1880 stream_decoder_mt_init(lzma_next_coder *next, const lzma_allocator *allocator,
   1881 		       const lzma_mt *options)
   1882 {
   1883 	struct lzma_stream_coder *coder;
   1884 
   1885 	if (options->threads == 0 || options->threads > LZMA_THREADS_MAX)
   1886 		return LZMA_OPTIONS_ERROR;
   1887 
   1888 	if (options->flags & ~LZMA_SUPPORTED_FLAGS)
   1889 		return LZMA_OPTIONS_ERROR;
   1890 
   1891 	lzma_next_coder_init(&stream_decoder_mt_init, next, allocator);
   1892 
   1893 	coder = next->coder;
   1894 	if (!coder) {
   1895 		coder = lzma_alloc(sizeof(struct lzma_stream_coder), allocator);
   1896 		if (coder == NULL)
   1897 			return LZMA_MEM_ERROR;
   1898 
   1899 		next->coder = coder;
   1900 
   1901 		if (mythread_mutex_init(&coder->mutex)) {
   1902 			lzma_free(coder, allocator);
   1903 			return LZMA_MEM_ERROR;
   1904 		}
   1905 
   1906 		if (mythread_cond_init(&coder->cond)) {
   1907 			mythread_mutex_destroy(&coder->mutex);
   1908 			lzma_free(coder, allocator);
   1909 			return LZMA_MEM_ERROR;
   1910 		}
   1911 
   1912 		next->code = &stream_decode_mt;
   1913 		next->end = &stream_decoder_mt_end;
   1914 		next->get_check = &stream_decoder_mt_get_check;
   1915 		next->memconfig = &stream_decoder_mt_memconfig;
   1916 		next->get_progress = &stream_decoder_mt_get_progress;
   1917 
   1918 		coder->filters[0].id = LZMA_VLI_UNKNOWN;
   1919 		memzero(&coder->outq, sizeof(coder->outq));
   1920 
   1921 		coder->block_decoder = LZMA_NEXT_CODER_INIT;
   1922 		coder->mem_direct_mode = 0;
   1923 
   1924 		coder->index_hash = NULL;
   1925 		coder->threads = NULL;
   1926 		coder->threads_free = NULL;
   1927 		coder->threads_initialized = 0;
   1928 	}
   1929 
   1930 	// Cleanup old filter chain if one remains after unfinished decoding
   1931 	// of a previous Stream.
   1932 	lzma_filters_free(coder->filters, allocator);
   1933 
   1934 	// By allocating threads from scratch we can start memory-usage
   1935 	// accounting from scratch, too. Changes in filter and block sizes may
   1936 	// affect number of threads.
   1937 	//
   1938 	// Reusing threads doesn't seem worth it. Unlike the single-threaded
   1939 	// decoder, with some types of input file combinations reusing
   1940 	// could leave quite a lot of memory allocated but unused (first
   1941 	// file could allocate a lot, the next files could use fewer
   1942 	// threads and some of the allocations from the first file would not
   1943 	// get freed unless memlimit_threading forces us to clear caches).
   1944 	//
   1945 	// NOTE: The direct mode decoder isn't freed here if one exists.
   1946 	// It will be reused or freed as needed in the main loop.
   1947 	threads_end(coder, allocator);
   1948 
   1949 	// All memusage counters start at 0 (including mem_direct_mode).
   1950 	// The little extra that is needed for the structs in this file
   1951 	// get accounted well enough by the filter chain memory usage
   1952 	// which adds LZMA_MEMUSAGE_BASE for each chain. However,
   1953 	// stream_decoder_mt_memconfig() has to handle this specially so that
   1954 	// it will never return less than LZMA_MEMUSAGE_BASE as memory usage.
   1955 	coder->mem_in_use = 0;
   1956 	coder->mem_cached = 0;
   1957 	coder->mem_next_block = 0;
   1958 
   1959 	coder->progress_in = 0;
   1960 	coder->progress_out = 0;
   1961 
   1962 	coder->sequence = SEQ_STREAM_HEADER;
   1963 	coder->thread_error = LZMA_OK;
   1964 	coder->pending_error = LZMA_OK;
   1965 	coder->thr = NULL;
   1966 
   1967 	coder->timeout = options->timeout;
   1968 
   1969 	coder->memlimit_threading = my_max(1, options->memlimit_threading);
   1970 	coder->memlimit_stop = my_max(1, options->memlimit_stop);
   1971 	if (coder->memlimit_threading > coder->memlimit_stop)
   1972 		coder->memlimit_threading = coder->memlimit_stop;
   1973 
   1974 	coder->tell_no_check = (options->flags & LZMA_TELL_NO_CHECK) != 0;
   1975 	coder->tell_unsupported_check
   1976 			= (options->flags & LZMA_TELL_UNSUPPORTED_CHECK) != 0;
   1977 	coder->tell_any_check = (options->flags & LZMA_TELL_ANY_CHECK) != 0;
   1978 	coder->ignore_check = (options->flags & LZMA_IGNORE_CHECK) != 0;
   1979 	coder->concatenated = (options->flags & LZMA_CONCATENATED) != 0;
   1980 	coder->fail_fast = (options->flags & LZMA_FAIL_FAST) != 0;
   1981 
   1982 	coder->first_stream = true;
   1983 	coder->out_was_filled = false;
   1984 	coder->pos = 0;
   1985 
   1986 	coder->threads_max = options->threads;
   1987 
   1988 	return_if_error(lzma_outq_init(&coder->outq, allocator,
   1989 				       coder->threads_max));
   1990 
   1991 	return stream_decoder_reset(coder, allocator);
   1992 }
   1993 
   1994 
   1995 extern LZMA_API(lzma_ret)
   1996 lzma_stream_decoder_mt(lzma_stream *strm, const lzma_mt *options)
   1997 {
   1998 	lzma_next_strm_init(stream_decoder_mt_init, strm, options);
   1999 
   2000 	strm->internal->supported_actions[LZMA_RUN] = true;
   2001 	strm->internal->supported_actions[LZMA_FINISH] = true;
   2002 
   2003 	return LZMA_OK;
   2004 }
   2005