pl_7.c | 52 #include "player.h" 93 int player; variable in typeref:typename:int 94 struct ship *ms; /* memorial structure, &cc->ship[player] */ 912 mvselprintw(which + 3, 4, which, player, 60, 924 move(player + 3, 63); 953 player = sp - SHIP(0); 978 up(&player, NULL); 982 down(&player, NULL, cc->vessels, 991 if (player < 0) 995 fp = SHIP(player)->file [all...] |