Searched defs:pos_in (Results 1 - 6 of 6) sorted by relevance
| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/vc4/ |
| H A D | vc4_blit.c | 205 nir_variable *pos_in = nir_variable_create(b.shader, nir_var_shader_in, local in function:vc4_get_yuv_vs 258 nir_variable *pos_in = nir_variable_create(b.shader, nir_var_shader_in, local in function:vc4_get_yuv_fs
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/vc4/ |
| H A D | vc4_blit.c | 206 nir_variable *pos_in = nir_variable_create(b.shader, nir_var_shader_in, local in function:vc4_get_yuv_vs 258 nir_variable *pos_in = nir_variable_create(b.shader, nir_var_shader_in, local in function:vc4_get_yuv_fs
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| /xsrc/external/mit/MesaLib.old/dist/src/amd/vulkan/ |
| H A D | radv_meta_resolve_fs.c | 81 nir_ssa_def *pos_in = nir_load_var(&b, fs_pos_in); local in function:build_resolve_fragment_shader
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| /xsrc/external/mit/MesaLib/dist/src/amd/vulkan/ |
| H A D | radv_meta_resolve_fs.c | 65 nir_ssa_def *pos_in = nir_channels(&b, nir_load_frag_coord(&b), 0x3); local in function:build_resolve_fragment_shader 343 nir_ssa_def *pos_in = nir_channels(&b, nir_load_frag_coord(&b), 0x3); local in function:build_depth_stencil_resolve_fragment_shader
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/d3d12/ |
| H A D | d3d12_blit.cpp | 625 nir_variable *pos_in = nir_variable_create(b.shader, nir_var_shader_in, local in function:get_stencil_resolve_vs 670 nir_variable *pos_in = nir_variable_create(b.shader, nir_var_shader_in, local in function:get_stencil_resolve_fs
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/v3d/ |
| H A D | v3d_blit.c | 588 nir_variable *pos_in = nir_variable_create(b.shader, local in function:v3d_get_sand8_vs 648 nir_variable *pos_in = local in function:v3d_get_sand8_fs
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