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      1 /*
      2  * Copyright  2016 Red Hat.
      3  * Copyright  2016 Bas Nieuwenhuizen
      4  *
      5  * based in part on anv driver which is:
      6  * Copyright  2015 Intel Corporation
      7  *
      8  * Permission is hereby granted, free of charge, to any person obtaining a
      9  * copy of this software and associated documentation files (the "Software"),
     10  * to deal in the Software without restriction, including without limitation
     11  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     12  * and/or sell copies of the Software, and to permit persons to whom the
     13  * Software is furnished to do so, subject to the following conditions:
     14  *
     15  * The above copyright notice and this permission notice (including the next
     16  * paragraph) shall be included in all copies or substantial portions of the
     17  * Software.
     18  *
     19  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     20  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     21  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     22  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     23  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     24  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
     25  * IN THE SOFTWARE.
     26  */
     27 
     28 #ifndef RADV_SHADER_H
     29 #define RADV_SHADER_H
     30 
     31 #include "ac_binary.h"
     32 #include "ac_shader_util.h"
     33 
     34 #include "amd_family.h"
     35 #include "radv_constants.h"
     36 
     37 #include "nir/nir.h"
     38 #include "vulkan/util/vk_object.h"
     39 #include "vulkan/util/vk_shader_module.h"
     40 #include "vulkan/vulkan.h"
     41 
     42 #define RADV_VERT_ATTRIB_MAX MAX2(VERT_ATTRIB_MAX, VERT_ATTRIB_GENERIC0 + MAX_VERTEX_ATTRIBS)
     43 
     44 struct radv_physical_device;
     45 struct radv_device;
     46 struct radv_pipeline;
     47 struct radv_pipeline_cache;
     48 struct radv_pipeline_key;
     49 struct radv_vs_input_state;
     50 
     51 enum radv_vs_input_alpha_adjust {
     52    ALPHA_ADJUST_NONE = 0,
     53    ALPHA_ADJUST_SNORM = 1,
     54    ALPHA_ADJUST_SSCALED = 2,
     55    ALPHA_ADJUST_SINT = 3,
     56 };
     57 
     58 struct radv_pipeline_key {
     59    uint32_t has_multiview_view_index : 1;
     60    uint32_t optimisations_disabled : 1;
     61    uint32_t invariant_geom : 1;
     62    uint32_t use_ngg : 1;
     63 
     64    struct {
     65       uint32_t instance_rate_inputs;
     66       uint32_t instance_rate_divisors[MAX_VERTEX_ATTRIBS];
     67       uint8_t vertex_attribute_formats[MAX_VERTEX_ATTRIBS];
     68       uint32_t vertex_attribute_bindings[MAX_VERTEX_ATTRIBS];
     69       uint32_t vertex_attribute_offsets[MAX_VERTEX_ATTRIBS];
     70       uint32_t vertex_attribute_strides[MAX_VERTEX_ATTRIBS];
     71       uint8_t vertex_binding_align[MAX_VBS];
     72       enum radv_vs_input_alpha_adjust vertex_alpha_adjust[MAX_VERTEX_ATTRIBS];
     73       uint32_t vertex_post_shuffle;
     74       uint32_t provoking_vtx_last : 1;
     75       uint32_t dynamic_input_state : 1;
     76       uint8_t topology;
     77    } vs;
     78 
     79    struct {
     80       unsigned tess_input_vertices;
     81    } tcs;
     82 
     83    struct {
     84       uint32_t col_format;
     85       uint32_t is_int8;
     86       uint32_t is_int10;
     87       uint8_t log2_ps_iter_samples;
     88       uint8_t num_samples;
     89 
     90       bool lower_discard_to_demote;
     91       bool enable_mrt_output_nan_fixup;
     92       uint8_t force_vrs;
     93    } ps;
     94 
     95    struct {
     96       /* Non-zero if a required subgroup size is specified via
     97        * VK_EXT_subgroup_size_control.
     98        */
     99       uint8_t compute_subgroup_size;
    100       bool require_full_subgroups;
    101    } cs;
    102 };
    103 
    104 enum radv_compiler_debug_level {
    105    RADV_COMPILER_DEBUG_LEVEL_PERFWARN,
    106    RADV_COMPILER_DEBUG_LEVEL_ERROR,
    107 };
    108 
    109 struct radv_nir_compiler_options {
    110    struct radv_pipeline_layout *layout;
    111    struct radv_pipeline_key key;
    112    bool explicit_scratch_args;
    113    bool robust_buffer_access;
    114    bool adjust_frag_coord_z;
    115    bool dump_shader;
    116    bool dump_preoptir;
    117    bool record_ir;
    118    bool record_stats;
    119    bool check_ir;
    120    bool has_ls_vgpr_init_bug;
    121    bool has_image_load_dcc_bug;
    122    bool enable_mrt_output_nan_fixup;
    123    bool wgp_mode;
    124    bool remap_spi_ps_input;
    125    enum radeon_family family;
    126    enum chip_class chip_class;
    127    const struct radeon_info *info;
    128    uint32_t address32_hi;
    129    uint8_t force_vrs_rates;
    130 
    131    struct {
    132       void (*func)(void *private_data, enum radv_compiler_debug_level level, const char *message);
    133       void *private_data;
    134    } debug;
    135 };
    136 
    137 enum radv_ud_index {
    138    AC_UD_SCRATCH_RING_OFFSETS = 0,
    139    AC_UD_PUSH_CONSTANTS = 1,
    140    AC_UD_INLINE_PUSH_CONSTANTS = 2,
    141    AC_UD_INDIRECT_DESCRIPTOR_SETS = 3,
    142    AC_UD_VIEW_INDEX = 4,
    143    AC_UD_STREAMOUT_BUFFERS = 5,
    144    AC_UD_NGG_GS_STATE = 6,
    145    AC_UD_NGG_CULLING_SETTINGS = 7,
    146    AC_UD_NGG_VIEWPORT = 8,
    147    AC_UD_SHADER_START = 9,
    148    AC_UD_VS_VERTEX_BUFFERS = AC_UD_SHADER_START,
    149    AC_UD_VS_BASE_VERTEX_START_INSTANCE,
    150    AC_UD_VS_PROLOG_INPUTS,
    151    AC_UD_VS_MAX_UD,
    152    AC_UD_PS_MAX_UD,
    153    AC_UD_CS_GRID_SIZE = AC_UD_SHADER_START,
    154    AC_UD_CS_SBT_DESCRIPTORS,
    155    AC_UD_CS_RAY_LAUNCH_SIZE,
    156    AC_UD_CS_MAX_UD,
    157    AC_UD_GS_MAX_UD,
    158    AC_UD_TCS_MAX_UD,
    159    AC_UD_TES_MAX_UD,
    160    AC_UD_MAX_UD = AC_UD_TCS_MAX_UD,
    161 };
    162 
    163 struct radv_stream_output {
    164    uint8_t location;
    165    uint8_t buffer;
    166    uint16_t offset;
    167    uint8_t component_mask;
    168    uint8_t stream;
    169 };
    170 
    171 struct radv_streamout_info {
    172    uint16_t num_outputs;
    173    struct radv_stream_output outputs[MAX_SO_OUTPUTS];
    174    uint16_t strides[MAX_SO_BUFFERS];
    175    uint32_t enabled_stream_buffers_mask;
    176 };
    177 
    178 struct radv_userdata_info {
    179    int8_t sgpr_idx;
    180    uint8_t num_sgprs;
    181 };
    182 
    183 struct radv_userdata_locations {
    184    struct radv_userdata_info descriptor_sets[MAX_SETS];
    185    struct radv_userdata_info shader_data[AC_UD_MAX_UD];
    186    uint32_t descriptor_sets_enabled;
    187 };
    188 
    189 struct radv_vs_output_info {
    190    uint8_t vs_output_param_offset[VARYING_SLOT_MAX];
    191    uint8_t clip_dist_mask;
    192    uint8_t cull_dist_mask;
    193    uint8_t param_exports;
    194    bool writes_pointsize;
    195    bool writes_layer;
    196    bool writes_viewport_index;
    197    bool writes_primitive_shading_rate;
    198    bool export_prim_id;
    199    bool export_clip_dists;
    200    unsigned pos_exports;
    201 };
    202 
    203 struct radv_es_output_info {
    204    uint32_t esgs_itemsize;
    205 };
    206 
    207 struct gfx9_gs_info {
    208    uint32_t vgt_gs_onchip_cntl;
    209    uint32_t vgt_gs_max_prims_per_subgroup;
    210    uint32_t vgt_esgs_ring_itemsize;
    211    uint32_t lds_size;
    212 };
    213 
    214 struct gfx10_ngg_info {
    215    uint16_t ngg_emit_size; /* in dwords */
    216    uint32_t hw_max_esverts;
    217    uint32_t max_gsprims;
    218    uint32_t max_out_verts;
    219    uint32_t prim_amp_factor;
    220    uint32_t vgt_esgs_ring_itemsize;
    221    uint32_t esgs_ring_size;
    222    bool max_vert_out_per_gs_instance;
    223    bool enable_vertex_grouping;
    224 };
    225 
    226 struct radv_shader_info {
    227    bool loads_push_constants;
    228    bool loads_dynamic_offsets;
    229    uint8_t min_push_constant_used;
    230    uint8_t max_push_constant_used;
    231    bool has_only_32bit_push_constants;
    232    bool has_indirect_push_constants;
    233    uint32_t desc_set_used_mask;
    234    bool uses_view_index;
    235    bool uses_invocation_id;
    236    bool uses_prim_id;
    237    uint8_t wave_size;
    238    uint8_t ballot_bit_size;
    239    struct radv_userdata_locations user_sgprs_locs;
    240    unsigned num_user_sgprs;
    241    unsigned num_input_sgprs;
    242    unsigned num_input_vgprs;
    243    bool is_ngg;
    244    bool is_ngg_passthrough;
    245    bool has_ngg_culling;
    246    bool has_ngg_early_prim_export;
    247    uint32_t num_lds_blocks_when_not_culling;
    248    uint32_t num_tess_patches;
    249    unsigned workgroup_size;
    250    struct {
    251       uint8_t input_usage_mask[RADV_VERT_ATTRIB_MAX];
    252       uint8_t output_usage_mask[VARYING_SLOT_VAR31 + 1];
    253       bool needs_draw_id;
    254       bool needs_instance_id;
    255       struct radv_vs_output_info outinfo;
    256       struct radv_es_output_info es_info;
    257       bool as_es;
    258       bool as_ls;
    259       bool tcs_in_out_eq;
    260       uint64_t tcs_temp_only_input_mask;
    261       uint8_t num_linked_outputs;
    262       bool needs_base_instance;
    263       bool use_per_attribute_vb_descs;
    264       uint32_t vb_desc_usage_mask;
    265       bool has_prolog;
    266       bool dynamic_inputs;
    267    } vs;
    268    struct {
    269       uint8_t output_usage_mask[VARYING_SLOT_VAR31 + 1];
    270       uint8_t num_stream_output_components[4];
    271       uint8_t output_streams[VARYING_SLOT_VAR31 + 1];
    272       uint8_t max_stream;
    273       unsigned gsvs_vertex_size;
    274       unsigned max_gsvs_emit_size;
    275       unsigned vertices_in;
    276       unsigned vertices_out;
    277       unsigned output_prim;
    278       unsigned invocations;
    279       unsigned es_type; /* GFX9: VS or TES */
    280       uint8_t num_linked_inputs;
    281    } gs;
    282    struct {
    283       uint8_t output_usage_mask[VARYING_SLOT_VAR31 + 1];
    284       struct radv_vs_output_info outinfo;
    285       struct radv_es_output_info es_info;
    286       bool as_es;
    287       unsigned primitive_mode;
    288       enum gl_tess_spacing spacing;
    289       bool ccw;
    290       bool point_mode;
    291       uint8_t num_linked_inputs;
    292       uint8_t num_linked_patch_inputs;
    293       uint8_t num_linked_outputs;
    294    } tes;
    295    struct {
    296       bool uses_sample_shading;
    297       bool needs_sample_positions;
    298       bool writes_memory;
    299       bool writes_z;
    300       bool writes_stencil;
    301       bool writes_sample_mask;
    302       bool has_pcoord;
    303       bool prim_id_input;
    304       bool layer_input;
    305       bool viewport_index_input;
    306       uint8_t num_input_clips_culls;
    307       uint32_t input_mask;
    308       uint32_t flat_shaded_mask;
    309       uint32_t explicit_shaded_mask;
    310       uint32_t float16_shaded_mask;
    311       uint32_t num_interp;
    312       bool can_discard;
    313       bool early_fragment_test;
    314       bool post_depth_coverage;
    315       bool reads_sample_mask_in;
    316       bool reads_front_face;
    317       bool reads_sample_id;
    318       bool reads_frag_shading_rate;
    319       bool reads_barycentric_model;
    320       bool reads_persp_sample;
    321       bool reads_persp_center;
    322       bool reads_persp_centroid;
    323       bool reads_linear_sample;
    324       bool reads_linear_center;
    325       bool reads_linear_centroid;
    326       uint8_t reads_frag_coord_mask;
    327       uint8_t reads_sample_pos_mask;
    328       uint8_t depth_layout;
    329       bool allow_flat_shading;
    330       unsigned spi_ps_input;
    331    } ps;
    332    struct {
    333       bool uses_grid_size;
    334       bool uses_block_id[3];
    335       bool uses_thread_id[3];
    336       bool uses_local_invocation_idx;
    337       unsigned block_size[3];
    338 
    339       uint8_t subgroup_size;
    340 
    341       bool uses_sbt;
    342       bool uses_ray_launch_size;
    343    } cs;
    344    struct {
    345       uint64_t tes_inputs_read;
    346       uint64_t tes_patch_inputs_read;
    347       unsigned tcs_vertices_out;
    348       uint32_t num_lds_blocks;
    349       uint8_t num_linked_inputs;
    350       uint8_t num_linked_outputs;
    351       uint8_t num_linked_patch_outputs;
    352       bool tes_reads_tess_factors : 1;
    353    } tcs;
    354 
    355    struct radv_streamout_info so;
    356 
    357    struct gfx9_gs_info gs_ring_info;
    358    struct gfx10_ngg_info ngg_info;
    359 };
    360 
    361 struct radv_vs_input_state {
    362    uint32_t attribute_mask;
    363    uint32_t misaligned_mask;
    364    uint32_t possibly_misaligned_mask;
    365 
    366    uint32_t instance_rate_inputs;
    367    uint32_t nontrivial_divisors;
    368    uint32_t post_shuffle;
    369    /* Having two separate fields instead of a single uint64_t makes it easier to remove attributes
    370     * using bitwise arithmetic.
    371     */
    372    uint32_t alpha_adjust_lo;
    373    uint32_t alpha_adjust_hi;
    374 
    375    uint8_t bindings[MAX_VERTEX_ATTRIBS];
    376    uint32_t divisors[MAX_VERTEX_ATTRIBS];
    377    uint32_t offsets[MAX_VERTEX_ATTRIBS];
    378    uint8_t formats[MAX_VERTEX_ATTRIBS];
    379    uint8_t format_align_req_minus_1[MAX_VERTEX_ATTRIBS];
    380    uint8_t format_sizes[MAX_VERTEX_ATTRIBS];
    381 };
    382 
    383 struct radv_vs_prolog_key {
    384    const struct radv_vs_input_state *state;
    385    unsigned num_attributes;
    386    uint32_t misaligned_mask;
    387    bool as_ls;
    388    bool is_ngg;
    389    bool wave32;
    390    gl_shader_stage next_stage;
    391 };
    392 
    393 enum radv_shader_binary_type { RADV_BINARY_TYPE_LEGACY, RADV_BINARY_TYPE_RTLD };
    394 
    395 struct radv_shader_binary {
    396    enum radv_shader_binary_type type;
    397    gl_shader_stage stage;
    398    bool is_gs_copy_shader;
    399 
    400    struct ac_shader_config config;
    401    struct radv_shader_info info;
    402 
    403    /* Self-referential size so we avoid consistency issues. */
    404    uint32_t total_size;
    405 };
    406 
    407 struct radv_shader_binary_legacy {
    408    struct radv_shader_binary base;
    409    unsigned code_size;
    410    unsigned exec_size;
    411    unsigned ir_size;
    412    unsigned disasm_size;
    413    unsigned stats_size;
    414 
    415    /* data has size of stats_size + code_size + ir_size + disasm_size + 2,
    416     * where the +2 is for 0 of the ir strings. */
    417    uint8_t data[0];
    418 };
    419 
    420 struct radv_shader_binary_rtld {
    421    struct radv_shader_binary base;
    422    unsigned elf_size;
    423    unsigned llvm_ir_size;
    424    uint8_t data[0];
    425 };
    426 
    427 struct radv_prolog_binary {
    428    uint8_t num_sgprs;
    429    uint8_t num_vgprs;
    430    uint8_t num_preserved_sgprs;
    431    unsigned code_size;
    432    uint8_t data[0];
    433 };
    434 
    435 struct radv_shader_arena {
    436    struct list_head list;
    437    struct list_head entries;
    438    struct radeon_winsys_bo *bo;
    439    char *ptr;
    440 };
    441 
    442 union radv_shader_arena_block {
    443    struct list_head pool;
    444    struct {
    445       /* List of blocks in the arena, sorted by address. */
    446       struct list_head list;
    447       /* For holes, a list_head for the free-list. For allocations, freelist.prev=NULL and
    448        * freelist.next is a pointer associated with the allocation.
    449        */
    450       struct list_head freelist;
    451       struct radv_shader_arena *arena;
    452       uint32_t offset;
    453       uint32_t size;
    454    };
    455 };
    456 
    457 struct radv_shader_variant {
    458    uint32_t ref_count;
    459 
    460    struct radeon_winsys_bo *bo;
    461    union radv_shader_arena_block *alloc;
    462    struct ac_shader_config config;
    463    uint8_t *code_ptr;
    464    uint32_t code_size;
    465    uint32_t exec_size;
    466    struct radv_shader_info info;
    467 
    468    /*debug only */
    469    char *spirv;
    470    uint32_t spirv_size;
    471    char *nir_string;
    472    char *disasm_string;
    473    char *ir_string;
    474    uint32_t *statistics;
    475 };
    476 
    477 struct radv_shader_prolog {
    478    struct radeon_winsys_bo *bo;
    479    union radv_shader_arena_block *alloc;
    480    uint32_t rsrc1;
    481    uint8_t num_preserved_sgprs;
    482    bool nontrivial_divisors;
    483 };
    484 
    485 void radv_optimize_nir(const struct radv_device *device, struct nir_shader *shader,
    486                        bool optimize_conservatively, bool allow_copies);
    487 void radv_optimize_nir_algebraic(nir_shader *shader, bool opt_offsets);
    488 bool radv_nir_lower_ycbcr_textures(nir_shader *shader, const struct radv_pipeline_layout *layout);
    489 
    490 nir_shader *radv_shader_compile_to_nir(struct radv_device *device, struct vk_shader_module *module,
    491                                        const char *entrypoint_name, gl_shader_stage stage,
    492                                        const VkSpecializationInfo *spec_info,
    493                                        const struct radv_pipeline_layout *layout,
    494                                        const struct radv_pipeline_key *key);
    495 
    496 void radv_init_shader_arenas(struct radv_device *device);
    497 void radv_destroy_shader_arenas(struct radv_device *device);
    498 
    499 VkResult radv_create_shaders(struct radv_pipeline *pipeline,
    500                              struct radv_pipeline_layout *pipeline_layout,
    501                              struct radv_device *device, struct radv_pipeline_cache *cache,
    502                              const struct radv_pipeline_key *key,
    503                              const VkPipelineShaderStageCreateInfo **pStages,
    504                              const VkPipelineCreateFlags flags, const uint8_t *custom_hash,
    505                              VkPipelineCreationFeedbackEXT *pipeline_feedback,
    506                              VkPipelineCreationFeedbackEXT **stage_feedbacks);
    507 
    508 struct radv_shader_variant *radv_shader_variant_create(struct radv_device *device,
    509                                                        const struct radv_shader_binary *binary,
    510                                                        bool keep_shader_info, bool from_cache);
    511 struct radv_shader_variant *radv_shader_variant_compile(
    512    struct radv_device *device, struct vk_shader_module *module, struct nir_shader *const *shaders,
    513    int shader_count, struct radv_pipeline_layout *layout, const struct radv_pipeline_key *key,
    514    struct radv_shader_info *info, bool keep_shader_info, bool keep_statistic_info,
    515    struct radv_shader_binary **binary_out);
    516 
    517 struct radv_shader_variant *
    518 radv_create_gs_copy_shader(struct radv_device *device, struct nir_shader *nir,
    519                            struct radv_shader_info *info, struct radv_shader_binary **binary_out,
    520                            bool multiview, bool keep_shader_info, bool keep_statistic_info,
    521                            bool disable_optimizations);
    522 
    523 struct radv_shader_variant *radv_create_trap_handler_shader(struct radv_device *device);
    524 
    525 struct radv_shader_prolog *radv_create_vs_prolog(struct radv_device *device,
    526                                                  const struct radv_vs_prolog_key *key);
    527 
    528 void radv_shader_variant_destroy(struct radv_device *device, struct radv_shader_variant *variant);
    529 
    530 void radv_prolog_destroy(struct radv_device *device, struct radv_shader_prolog *prolog);
    531 
    532 uint64_t radv_shader_variant_get_va(const struct radv_shader_variant *variant);
    533 struct radv_shader_variant *radv_find_shader_variant(struct radv_device *device, uint64_t pc);
    534 
    535 unsigned radv_get_max_waves(const struct radv_device *device, struct radv_shader_variant *variant,
    536                             gl_shader_stage stage);
    537 
    538 const char *radv_get_shader_name(struct radv_shader_info *info, gl_shader_stage stage);
    539 
    540 unsigned radv_compute_spi_ps_input(const struct radv_device *device,
    541                                    const struct radv_shader_info *info);
    542 
    543 bool radv_can_dump_shader(struct radv_device *device, struct vk_shader_module *module,
    544                           bool meta_shader);
    545 
    546 bool radv_can_dump_shader_stats(struct radv_device *device, struct vk_shader_module *module);
    547 
    548 VkResult radv_dump_shader_stats(struct radv_device *device, struct radv_pipeline *pipeline,
    549                                 gl_shader_stage stage, FILE *output);
    550 
    551 static inline unsigned
    552 calculate_tess_lds_size(enum chip_class chip_class, unsigned tcs_num_input_vertices,
    553                         unsigned tcs_num_output_vertices, unsigned tcs_num_inputs,
    554                         unsigned tcs_num_patches, unsigned tcs_num_outputs,
    555                         unsigned tcs_num_patch_outputs)
    556 {
    557    unsigned input_vertex_size = tcs_num_inputs * 16;
    558    unsigned output_vertex_size = tcs_num_outputs * 16;
    559 
    560    unsigned input_patch_size = tcs_num_input_vertices * input_vertex_size;
    561 
    562    unsigned pervertex_output_patch_size = tcs_num_output_vertices * output_vertex_size;
    563    unsigned output_patch_size = pervertex_output_patch_size + tcs_num_patch_outputs * 16;
    564 
    565    unsigned output_patch0_offset = input_patch_size * tcs_num_patches;
    566 
    567    unsigned lds_size = output_patch0_offset + output_patch_size * tcs_num_patches;
    568 
    569    if (chip_class >= GFX7) {
    570       assert(lds_size <= 65536);
    571       lds_size = align(lds_size, 512) / 512;
    572    } else {
    573       assert(lds_size <= 32768);
    574       lds_size = align(lds_size, 256) / 256;
    575    }
    576 
    577    return lds_size;
    578 }
    579 
    580 static inline unsigned
    581 get_tcs_num_patches(unsigned tcs_num_input_vertices, unsigned tcs_num_output_vertices,
    582                     unsigned tcs_num_inputs, unsigned tcs_num_outputs,
    583                     unsigned tcs_num_patch_outputs, unsigned tess_offchip_block_dw_size,
    584                     enum chip_class chip_class, enum radeon_family family)
    585 {
    586    uint32_t input_vertex_size = tcs_num_inputs * 16;
    587    uint32_t input_patch_size = tcs_num_input_vertices * input_vertex_size;
    588    uint32_t output_vertex_size = tcs_num_outputs * 16;
    589    uint32_t pervertex_output_patch_size = tcs_num_output_vertices * output_vertex_size;
    590    uint32_t output_patch_size = pervertex_output_patch_size + tcs_num_patch_outputs * 16;
    591 
    592    /* Ensure that we only need one wave per SIMD so we don't need to check
    593     * resource usage. Also ensures that the number of tcs in and out
    594     * vertices per threadgroup are at most 256.
    595     */
    596    unsigned num_patches = 64 / MAX2(tcs_num_input_vertices, tcs_num_output_vertices) * 4;
    597    /* Make sure that the data fits in LDS. This assumes the shaders only
    598     * use LDS for the inputs and outputs.
    599     */
    600    unsigned hardware_lds_size = 32768;
    601 
    602    /* Looks like STONEY hangs if we use more than 32 KiB LDS in a single
    603     * threadgroup, even though there is more than 32 KiB LDS.
    604     *
    605     * Test: dEQP-VK.tessellation.shader_input_output.barrier
    606     */
    607    if (chip_class >= GFX7 && family != CHIP_STONEY)
    608       hardware_lds_size = 65536;
    609 
    610    if (input_patch_size + output_patch_size)
    611       num_patches = MIN2(num_patches, hardware_lds_size / (input_patch_size + output_patch_size));
    612    /* Make sure the output data fits in the offchip buffer */
    613    if (output_patch_size)
    614       num_patches = MIN2(num_patches, (tess_offchip_block_dw_size * 4) / output_patch_size);
    615    /* Not necessary for correctness, but improves performance. The
    616     * specific value is taken from the proprietary driver.
    617     */
    618    num_patches = MIN2(num_patches, 40);
    619 
    620    /* GFX6 bug workaround - limit LS-HS threadgroups to only one wave. */
    621    if (chip_class == GFX6) {
    622       unsigned one_wave = 64 / MAX2(tcs_num_input_vertices, tcs_num_output_vertices);
    623       num_patches = MIN2(num_patches, one_wave);
    624    }
    625    return num_patches;
    626 }
    627 
    628 void radv_lower_io(struct radv_device *device, nir_shader *nir);
    629 
    630 bool radv_lower_io_to_mem(struct radv_device *device, struct nir_shader *nir,
    631                           const struct radv_shader_info *info, const struct radv_pipeline_key *pl_key);
    632 
    633 void radv_lower_ngg(struct radv_device *device, struct nir_shader *nir,
    634                     const struct radv_shader_info *info,
    635                     const struct radv_pipeline_key *pl_key);
    636 
    637 bool radv_consider_culling(struct radv_device *device, struct nir_shader *nir,
    638                            uint64_t ps_inputs_read, unsigned num_vertices_per_primitive,
    639                            const struct radv_shader_info *info);
    640 
    641 void radv_get_nir_options(struct radv_physical_device *device);
    642 
    643 #endif
    644