1 /* $NetBSD: trade.c,v 1.16 2012/06/19 05:35:32 dholland Exp $ */ 2 3 /* 4 * Copyright (c) 1980, 1993 5 * The Regents of the University of California. All rights reserved. 6 * 7 * Redistribution and use in source and binary forms, with or without 8 * modification, are permitted provided that the following conditions 9 * are met: 10 * 1. Redistributions of source code must retain the above copyright 11 * notice, this list of conditions and the following disclaimer. 12 * 2. Redistributions in binary form must reproduce the above copyright 13 * notice, this list of conditions and the following disclaimer in the 14 * documentation and/or other materials provided with the distribution. 15 * 3. Neither the name of the University nor the names of its contributors 16 * may be used to endorse or promote products derived from this software 17 * without specific prior written permission. 18 * 19 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND 20 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 21 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 22 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE 23 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 24 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 25 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 26 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 27 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 28 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 29 * SUCH DAMAGE. 30 */ 31 32 #include <sys/cdefs.h> 33 #ifndef lint 34 #if 0 35 static char sccsid[] = "@(#)trade.c 8.1 (Berkeley) 5/31/93"; 36 #else 37 __RCSID("$NetBSD: trade.c,v 1.16 2012/06/19 05:35:32 dholland Exp $"); 38 #endif 39 #endif /* not lint */ 40 41 #include "monop.h" 42 43 struct trd_st { /* how much to give to other player */ 44 int trader; /* trader number */ 45 int cash; /* amount of cash */ 46 int gojf; /* # get-out-of-jail-free cards */ 47 OWN *prop_list; /* property list */ 48 }; 49 50 typedef struct trd_st TRADE; 51 52 static const char *plist[MAX_PRP+2]; 53 54 static int used[MAX_PRP]; 55 56 static TRADE trades[2]; 57 58 static void get_list(int, int ); 59 static int set_list(OWN *); 60 static void summate(void); 61 static void do_trade(void); 62 static void move_em(TRADE *, TRADE *); 63 64 void 65 trade(void) 66 { 67 int tradee, i; 68 69 trading = TRUE; 70 for (i = 0; i < 2; i++) { 71 trades[i].cash = 0; 72 trades[i].gojf = FALSE; 73 trades[i].prop_list = NULL; 74 } 75 over: 76 if (num_play == 1) { 77 printf("There ain't no-one around to trade WITH!!\n"); 78 return; 79 } 80 if (num_play > 2) { 81 tradee = getinp("Which player do you wish to trade with? ", 82 name_list); 83 if (tradee == num_play) 84 return; 85 if (tradee == player) { 86 printf("You can't trade with yourself!\n"); 87 goto over; 88 } 89 } 90 else 91 tradee = 1 - player; 92 get_list(0, player); 93 get_list(1, tradee); 94 if (getyn("Do you wish a summary? ") == 0) 95 summate(); 96 if (getyn("Is the trade ok? ") == 0) 97 do_trade(); 98 } 99 100 /* 101 * This routine gets the list of things to be trader for the 102 * player, and puts in the structure given. 103 */ 104 static void 105 get_list(int struct_no, int play_no) 106 { 107 int sn, pn; 108 PLAY *pp; 109 int numin, propnum, num_prp; 110 OWN *op; 111 TRADE *tp; 112 113 for (numin = 0; numin < MAX_PRP; numin++) 114 used[numin] = FALSE; 115 sn = struct_no, pn = play_no; 116 pp = &play[pn]; 117 tp = &trades[sn]; 118 tp->trader = pn; 119 printf("player %s (%d):\n", pp->name, pn+1); 120 if (pp->own_list) { 121 numin = set_list(pp->own_list); 122 for (num_prp = numin; num_prp; ) { 123 propnum=getinp("Which property do you wish to trade? ", 124 plist); 125 if (propnum == numin) 126 break; 127 else if (used[propnum]) 128 printf("You've already allocated that.\n"); 129 else { 130 num_prp--; 131 used[propnum] = TRUE; 132 for (op = pp->own_list; propnum--; op = op->next) 133 continue; 134 add_list(pn, &(tp->prop_list), sqnum(op->sqr)); 135 } 136 } 137 } 138 if (pp->money > 0) { 139 printf("You have $%d. ", pp->money); 140 tp->cash = get_int("How much are you trading? "); 141 } 142 if (pp->num_gojf > 0) { 143 once_more: 144 printf("You have %d get-out-of-jail-free cards. ",pp->num_gojf); 145 tp->gojf = get_int("How many are you trading? "); 146 if (tp->gojf > pp->num_gojf) { 147 printf("You don't have that many. Try again.\n"); 148 goto once_more; 149 } 150 } 151 } 152 153 /* 154 * This routine sets up the list of tradable property. 155 */ 156 static int 157 set_list(OWN *the_list) 158 { 159 int i; 160 OWN *op; 161 162 i = 0; 163 for (op = the_list; op; op = op->next) 164 if (!used[i]) 165 plist[i++] = op->sqr->name; 166 plist[i++] = "done"; 167 plist[i--] = 0; 168 return i; 169 } 170 171 /* 172 * This routine summates the trade. 173 */ 174 static void 175 summate(void) 176 { 177 bool some; 178 int i; 179 TRADE *tp; 180 OWN *op; 181 182 for (i = 0; i < 2; i++) { 183 tp = &trades[i]; 184 some = FALSE; 185 printf("Player %s (%d) gives:\n", play[tp->trader].name, 186 tp->trader+1); 187 if (tp->cash > 0) 188 printf("\t$%d\n", tp->cash), some++; 189 if (tp->gojf > 0) 190 printf("\t%d get-out-of-jail-free card(s)\n", tp->gojf), 191 some++; 192 if (tp->prop_list) { 193 for (op = tp->prop_list; op; op = op->next) 194 putchar('\t'), printsq(sqnum(op->sqr), TRUE); 195 some++; 196 } 197 if (!some) 198 printf("\t-- Nothing --\n"); 199 } 200 } 201 202 /* 203 * This routine actually executes the trade. 204 */ 205 static void 206 do_trade(void) 207 { 208 move_em(&trades[0], &trades[1]); 209 move_em(&trades[1], &trades[0]); 210 } 211 212 /* 213 * This routine does a switch from one player to another 214 */ 215 static void 216 move_em(TRADE *from, TRADE *to) 217 { 218 PLAY *pl_fr, *pl_to; 219 OWN *op; 220 221 pl_fr = &play[from->trader]; 222 pl_to = &play[to->trader]; 223 224 pl_fr->money -= from->cash; 225 pl_to->money += from->cash; 226 pl_fr->num_gojf -= from->gojf; 227 pl_to->num_gojf += from->gojf; 228 for (op = from->prop_list; op; op = op->next) { 229 add_list(to->trader, &(pl_to->own_list), sqnum(op->sqr)); 230 op->sqr->owner = to->trader; 231 del_list(from->trader, &(pl_fr->own_list), sqnum(op->sqr)); 232 } 233 set_ownlist(to->trader); 234 } 235 236 /* 237 * This routine lets a player resign 238 */ 239 void 240 resign(void) 241 { 242 int i, new_own; 243 OWN *op; 244 SQUARE *sqp; 245 246 if (cur_p->money <= 0) { 247 switch (board[cur_p->loc].type) { 248 case UTIL: 249 case RR: 250 case PRPTY: 251 new_own = board[cur_p->loc].owner; 252 /* If you ran out of money by buying current location */ 253 if (new_own == player) 254 new_own = num_play; 255 break; 256 default: /* Chance, taxes, etc */ 257 new_own = num_play; 258 break; 259 } 260 if (new_own == num_play) 261 printf("You would resign to the bank\n"); 262 else 263 printf("You would resign to %s\n", name_list[new_own]); 264 } 265 else if (num_play == 1) { 266 new_own = num_play; 267 printf("You would resign to the bank\n"); 268 } 269 else { 270 name_list[num_play] = "bank"; 271 do { 272 new_own = getinp("Who do you wish to resign to? ", 273 name_list); 274 if (new_own == player) 275 printf("You can't resign to yourself!!\n"); 276 } while (new_own == player); 277 name_list[num_play] = "done"; 278 } 279 if (getyn("Do you really want to resign? ") != 0) 280 return; 281 if (num_play == 1) { 282 printf("Then NOBODY wins (not even YOU!)\n"); 283 exit(0); 284 } 285 if (new_own < num_play) { /* resign to player */ 286 printf("resigning to player\n"); 287 trades[0].trader = new_own; 288 trades[0].cash = trades[0].gojf = 0; 289 trades[0].prop_list = NULL; 290 trades[1].trader = player; 291 trades[1].cash = cur_p->money > 0 ? cur_p->money : 0; 292 trades[1].gojf = cur_p->num_gojf; 293 trades[1].prop_list = cur_p->own_list; 294 do_trade(); 295 } 296 else { /* resign to bank */ 297 printf("resigning to bank\n"); 298 for (op = cur_p->own_list; op; op = op->next) { 299 sqp = op->sqr; 300 sqp->owner = -1; 301 sqp->desc->morg = FALSE; 302 if (sqp->type == PRPTY) { 303 is_not_monop(sqp->desc->mon_desc); 304 sqp->desc->houses = 0; 305 } 306 } 307 if (cur_p->num_gojf) 308 ret_card(cur_p); 309 } 310 free(play[player].name); 311 for (i = player; i < num_play; i++) { 312 name_list[i] = name_list[i+1]; 313 if (i + 1 < num_play) 314 play[i] = play[i+1]; 315 } 316 name_list[num_play--] = NULL; 317 for (i = 0; i < N_SQRS; i++) 318 if (board[i].owner > player) 319 --board[i].owner; 320 player = player == 0 ? num_play - 1 : player - 1; 321 next_play(); 322 if (num_play < 2) { 323 printf("\nThen %s WINS!!!!!\n", play[0].name); 324 printhold(0); 325 printf("That's a grand worth of $%d.\n", 326 play[0].money+prop_worth(&play[0])); 327 exit(0); 328 } 329 } 330