/src/games/hunt/huntd/ |
draw.c | 267 PLAYER *rpp; local in function:check 272 rpp = pp; 273 cgoto(rpp, y, x); 274 if (x == rpp->p_x && y == rpp->p_y) 275 outch(rpp, translate(ch)); 277 outch(rpp, player_sym(rpp, y, x)); 279 outch(rpp, ch); 280 ((char *) rpp->p_maze)[indx] = ch [all...] |
/src/sys/dev/pci/ |
if_rtw_pci.c | 160 const struct rtw_pci_product *rpp; local in function:rtw_pci_lookup 162 for (rpp = rtw_pci_products; rpp->rpp_product_name != NULL; rpp++) { 163 if (PCI_VENDOR(pa->pa_id) == rpp->rpp_vendor && 164 PCI_PRODUCT(pa->pa_id) == rpp->rpp_product) 165 return rpp; 189 const struct rtw_pci_product *rpp; local in function:rtw_pci_attach 197 rpp = rtw_pci_lookup(pa); 198 if (rpp == NULL) [all...] |
/src/bin/sh/ |
parser.c | 344 union node *redir, **rpp; local in function:command 355 rpp = &redir; 359 *rpp = n2 = redirnode; 360 rpp = &n2->nfile.next; 579 n1 = simplecmd(rpp, redir); 588 *rpp = n2 = redirnode; 589 rpp = &n2->nfile.next; 593 *rpp = NULL; 621 simplecmd(union node **rpp, union node *redir) 636 /* rpp to be the address of the local redir variable. * [all...] |