Home | Sort by: relevance | last modified time | path |
/src/games/hunt/huntd/ | |
expl.c | 164 char save_char = 0; local in function:remove_wall 177 save_char = Maze[r->r_y][r->r_x]; 192 if (save_char == SPACE) |
/src/sys/arch/x68k/dev/ | |
itevar.h | 95 short save_curx, save_cury, save_attribute, save_char; member in struct:ite_softc |