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    Searched defs:screen (Results 1 - 25 of 25) sorted by relevancy

  /src/lib/libcurses/
delwin.c 55 SCREEN *screen; local in function:delwin
81 /* Remove ourselves from the list of windows on the screen. */
83 screen = win->screen;
84 for (wl = screen->winlistp; wl; pwl = wl, wl = wl->nextp) {
90 screen->winlistp = wl->nextp;
refresh.c 68 * Make the current screen look like "stdscr" over the area covered by
145 * Does the grunt work for wnoutrefresh to the given screen.
147 * (begy, begx) to (maxy, maxx) at screen position (wbegy, wbegx).
153 SCREEN *screen = win->screen; local in function:_wnoutrefresh
172 if (screen->curwin)
214 && 0 <= newy && newy < screen->__virtscr->maxy)
215 screen->__virtscr->cury = newy;
217 && 0 <= newx && newx < screen->__virtscr->maxx
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curses_private.h 111 #define __ENDLINE 0x00000001 /* End of screen. */
113 #define __FULLWIN 0x00000004 /* Window is a screen. */
134 SCREEN *screen; /* Screen for this window */ member in struct:__window
214 WINDOW *curscr; /* Current screen. */
215 WINDOW *stdscr; /* Standard screen. */
216 WINDOW *__virtscr; /* Virtual screen (for doupdate()). */
219 int COLS; /* Columns on the screen. */
220 int LINES; /* Lines on the screen. *
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  /src/sys/arch/luna68k/stand/boot/
screen.c 1 /* $NetBSD: screen.c,v 1.2 2014/01/11 15:51:02 tsutsui Exp $ */
37 * @(#)screen.c 8.1 (Berkeley) 6/10/93
70 * @(#)screen.c 8.1 (Berkeley) 6/10/93
74 * screen.c -- screen handler
84 screen(int argc, char *argv[]) function in typeref:typename:int
  /src/games/warp/
sm.c 17 char screen[23][90], buf[10]; local in function:main
23 screen[0][x] = ' ';
24 screen[0][79] = '\0';
26 fgets(screen[0],90,stdin);
27 if (isdigit(screen[0][0])) {
28 int numstars = atoi(screen[0]);
32 screen[y][x] = ' ';
33 screen[y][79] = '\0';
40 screen[y][x+x] = '*';
44 printf("%s\n",screen[y])
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  /src/games/atc/
extern.c 71 static C_SCREEN screen; variable in typeref:typename:C_SCREEN
72 C_SCREEN *sp = &screen;
  /src/sys/arch/pmax/pmax/
dec_3100.c 161 int kbd, crt, screen; local in function:dec_3100_cons_init
163 kbd = crt = screen = 0;
164 prom_findcons(&kbd, &crt, &screen);
166 if (screen > 0) {
dec_3max.c 182 int kbd, crt, screen; local in function:dec_3max_cons_init
185 kbd = crt = screen = 0;
186 prom_findcons(&kbd, &crt, &screen);
188 if (screen > 0) {
dec_maxine.c 197 int kbd, crt, screen; local in function:dec_maxine_cons_init
199 kbd = crt = screen = 0;
200 prom_findcons(&kbd, &crt, &screen);
202 if (screen > 0) {
dec_3min.c 210 int kbd, crt, screen; local in function:dec_3min_cons_init
212 kbd = crt = screen = 0;
213 prom_findcons(&kbd, &crt, &screen);
215 if (screen > 0) {
dec_3maxplus.c 211 int kbd, crt, screen; local in function:dec_3maxplus_cons_init
213 kbd = crt = screen = 0;
214 prom_findcons(&kbd, &crt, &screen);
216 if (screen > 0) {
  /src/games/battlestar/
fly.c 60 static void screen(void);
88 screen();
186 screen(void) function in typeref:typename:void
  /src/sys/arch/evbarm/netwalker/
netwalker_lcd.c 161 struct imx51_ipuv3_screen *screen; local in function:lcd_attach
164 error = imx51_ipuv3_new_screen(sc, &screen);
166 draw_test_pattern(sc, screen);
169 sc->active = screen;
170 imx51_ipuv3_start_dma(sc, screen);
  /src/sys/arch/evbarm/g42xxeb/
g42xxeb_lcd.c 228 /* make wsdisplay screen list */
243 struct pxa2x0_lcd_screen *screen; local in function:lcd_attach
246 error = pxa2x0_lcd_new_screen( sc, 16, &screen );
248 sc->active = screen;
249 pxa2x0_lcd_start_dma(sc, screen);
  /src/sys/arch/evbarm/lubbock/
lubbock_lcd.c 205 /* make wsdisplay screen list */
220 struct pxa2x0_lcd_screen *screen; local in function:lcd_attach
223 error = pxa2x0_lcd_new_screen( sc, 8, &screen );
225 sc->active = screen;
226 pxa2x0_lcd_start_dma( sc, screen );
  /src/sys/arch/bebox/stand/boot/
video.c 52 struct screen { struct
66 } screen; variable in typeref:struct:screen
72 struct screen *d = &screen;
85 wrtchar(u_char c, struct screen *d)
104 cursor(struct screen *d, int flag)
126 * or 0 if the current regular color for that screen is to be used.
131 struct screen *d = &screen;
vga.c 57 struct screen { struct
74 } screen; variable in typeref:struct:screen
100 int pos = screen.cp - Crtat;
114 struct screen *d = &screen;
147 * or 0 if the current regular color for that screen is to be used.
152 struct screen *d = &screen;
368 case 'c': /* Clear screen & home */
424 struct screen *d = &screen
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  /src/sys/arch/evbarm/mini2440/
mini2440_lcd.c 103 * Screen geometries.
132 }, lcd_bpp8_40x25 = { /* with big virtual screen */
260 struct s3c24x0_lcd_screen *screen; local in function:lcd_attach
297 screen = s3c24x0_lcd_new_screen(sc, 240, 320, 16);
299 if( screen ){
300 sc->active = screen;
301 s3c24x0_lcd_start_dma(sc, screen);
  /src/sys/arch/evbarm/smdk2xx0/
smdk2410_lcd.c 76 * Screen geometries.
105 }, lcd_bpp8_40x25 = { /* with big virtual screen */
232 struct s3c24x0_lcd_screen *screen; local in function:lcd_attach
260 screen = s3c24x0_lcd_new_screen(sc, 240, 320, 16);
262 if( screen ){
263 sc->active = screen;
264 s3c24x0_lcd_start_dma(sc, screen);
  /src/games/larn/
display.c 239 * subroutine to draw only a section of the screen
240 * only the top section of the screen is updated.
243 /* for limited screen drawing */
250 if (xmin == 0 && xmax == MAXX) { /* clear section of screen as
262 d_ymax = ymax; /* for limited screen drawing */
265 * of screen as needed */
280 subroutine to redraw the whole screen as the player knows it
282 u_char screen[MAXX][MAXY]; /* template for the screen */ variable in typeref:typename:u_char[][]
292 clear(); /* clear the screen */
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  /src/sys/arch/prep/stand/boot/
vga.c 59 struct screen { struct
76 } screen; variable in typeref:struct:screen
102 int pos = screen.cp - Crtat;
116 struct screen *d = &screen;
149 * or 0 if the current regular color for that screen is to be used.
154 struct screen *d = &screen;
370 case 'c': /* Clear screen & home */
426 struct screen *d = &screen
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  /src/usr.bin/mail/
cmd1.c 59 static int screen; variable in typeref:typename:int
62 * Compute screen size.
112 screen = (n - 1)/size;
113 if (screen < 0)
114 screen = 0;
116 if ((mp = get_message(screen * size + 1)) == NULL) {
119 if (screen * size + 1 > msgCount)
142 * Scroll to the next/previous screen
155 s = screen;
164 screen = s
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  /src/sys/arch/arm/s3c2xx0/
s3c24x0_lcd.c 322 aprint_error_dev(sc->dev, "too big screen size\n");
539 * initialize raster operation for this screen.
573 aprint_error("%s: can't allocate a screen with requested size:"
721 struct s3c24x0_lcd_screen *screen = sc->active; /* ??? */ local in function:s3c24x0_lcd_mmap
724 /* printf("s3c24x0_lcd_mmap: screen: %p, offset: %ld\n", screen, (long)offset);*/
726 if (screen == NULL)
729 ret = bus_dmamem_mmap(sc->dma_tag, screen->segs, screen->nsegs,
  /src/tests/usr.bin/xlint/lint1/
init_c99.c 188 struct rectangle screen = { variable in typeref:struct:rectangle
  /src/sys/external/bsd/drm2/dist/drm/vmwgfx/device_include/
svga_reg.h 119 * (Version ID, screen object ID, surface ID...)
622 * for a GMR-to-screen blit. Currently it is defined as an encoding
623 * of the screen's color depth and bits-per-pixel, however, 16 bits
702 * 2D primitives for drawing to Screen Objects, which can occupy a
761 * Allow screen object support, and require backing stores from the
762 * guest for each screen object.
799 * the screen-sum limit applies).
959 * is set to a specific screen ID, cursor position is reinterpreted
960 * as a signed offset relative to that screen's origin.
1174 * Provides dynamic multi-screen rendering, for improved Unity an
1798 SVGAScreenObject screen; \/* Variable-length according to version *\/ member in struct:__anon72833b622008
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