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    Searched defs:see (Results 1 - 2 of 2) sorted by relevancy

  /src/games/hunt/huntd/
draw.c 41 static void see(PLAYER *, int);
150 see(pp, LEFTS);
151 see(pp, ABOVE);
152 see(pp, BELOW);
155 see(pp, RIGHT);
156 see(pp, ABOVE);
157 see(pp, BELOW);
160 see(pp, ABOVE);
161 see(pp, LEFTS);
162 see(pp, RIGHT)
178 see(PLAYER *pp, int face) function in typeref:typename:void
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  /src/sys/dev/sysmon/
sysmon_envsys_events.c 122 sme_event_t *see = NULL, *osee = NULL; local in function:sme_event_register
189 see = osee;
218 if (props && see->see_type == PENVSYS_EVENT_NULL)
219 see->see_type = crittype;
223 if (crittype == PENVSYS_EVENT_NULL && see != NULL) {
228 if (see == NULL) {
232 see = kmem_zalloc(sizeof(*see), KM_SLEEP);
236 see->see_type = crittype;
237 see->see_sme = sme
347 sme_event_t *see; local in function:sme_event_unregister_all
400 sme_event_t *see; local in function:sme_event_unregister
456 sme_event_t *see; local in function:sme_event_unregister_sensor
702 sme_event_t *see; local in function:sme_update_limits
748 sme_event_t *see; local in function:sme_events_check
778 sme_event_t *see = (void *)wk; local in function:sme_events_worker
866 sme_event_t *see; local in function:sysmon_envsys_sensor_event
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