/src/games/hunt/huntd/ |
draw.c | 41 static void see(PLAYER *, int); 150 see(pp, LEFTS); 151 see(pp, ABOVE); 152 see(pp, BELOW); 155 see(pp, RIGHT); 156 see(pp, ABOVE); 157 see(pp, BELOW); 160 see(pp, ABOVE); 161 see(pp, LEFTS); 162 see(pp, RIGHT) 178 see(PLAYER *pp, int face) function in typeref:typename:void [all...] |
/src/sys/dev/sysmon/ |
sysmon_envsys_events.c | 122 sme_event_t *see = NULL, *osee = NULL; local in function:sme_event_register 189 see = osee; 218 if (props && see->see_type == PENVSYS_EVENT_NULL) 219 see->see_type = crittype; 223 if (crittype == PENVSYS_EVENT_NULL && see != NULL) { 228 if (see == NULL) { 232 see = kmem_zalloc(sizeof(*see), KM_SLEEP); 236 see->see_type = crittype; 237 see->see_sme = sme 347 sme_event_t *see; local in function:sme_event_unregister_all 400 sme_event_t *see; local in function:sme_event_unregister 456 sme_event_t *see; local in function:sme_event_unregister_sensor 702 sme_event_t *see; local in function:sme_update_limits 748 sme_event_t *see; local in function:sme_events_check 778 sme_event_t *see = (void *)wk; local in function:sme_events_worker 866 sme_event_t *see; local in function:sysmon_envsys_sensor_event [all...] |