| /xsrc/external/mit/MesaLib/dist/src/gallium/auxiliary/postprocess/ |
| filters.h | 45 unsigned int shaders; /* Request how many shaders */ member in struct:pp_filter_t 46 unsigned int verts; /* How many are vertex shaders */ 55 /* name inner shaders verts init run free */
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| pp_private.h | 85 void ***shaders; /* Shaders in TGSI form */ member in struct:pp_queue_t
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/auxiliary/postprocess/ |
| filters.h | 45 unsigned int shaders; /* Request how many shaders */ member in struct:pp_filter_t 46 unsigned int verts; /* How many are vertex shaders */ 55 /* name inner shaders verts init run free */
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| pp_private.h | 83 void ***shaders; /* Shaders in TGSI form */ member in struct:pp_queue_t
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/iris/ |
| iris_binder.c | 140 struct iris_compiled_shader **shaders = ice->shaders.prog; local 152 if (!shaders[stage]) 156 sizes[stage] = align(shaders[stage]->bt.size_bytes, BTP_ALIGNMENT); 203 ice->shaders.prog[MESA_SHADER_COMPUTE];
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/iris/ |
| iris_binder.c | 139 struct iris_compiled_shader **shaders = ice->shaders.prog; local 150 if (!shaders[stage]) 154 (const void *) shaders[stage]->prog_data; 202 ice->shaders.prog[MESA_SHADER_COMPUTE]->prog_data;
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| /xsrc/external/mit/MesaLib/dist/src/gallium/auxiliary/driver_rbug/ |
| rbug_context.h | 79 struct rbug_list shaders; member in struct:rbug_context
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| /xsrc/external/mit/MesaLib/dist/src/gallium/auxiliary/rbug/ |
| rbug_shader.h | 78 rbug_shader_t *shaders; member in struct:rbug_proto_shader_list_reply 117 rbug_shader_t *shaders,
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/freedreno/ir3/ |
| ir3_cache.c | 103 struct ir3_shader *shaders[MESA_SHADER_STAGES] = { local 116 if (shaders[stage]) { 118 ir3_shader_variant(shaders[stage], shader_key, false, debug); 126 struct ir3_compiler *compiler = shaders[MESA_SHADER_VERTEX]->compiler; 134 ir3_shader_variant(shaders[stage], shader_key, false, debug); 149 ir3_shader_variant(shaders[MESA_SHADER_VERTEX], shader_key, true, debug);
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/auxiliary/driver_rbug/ |
| rbug_context.h | 79 struct rbug_list shaders; member in struct:rbug_context
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/auxiliary/rbug/ |
| rbug_shader.h | 78 rbug_shader_t *shaders; member in struct:rbug_proto_shader_list_reply 117 rbug_shader_t *shaders,
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/zink/ |
| zink_program.h | 110 struct zink_shader *shaders[ZINK_SHADER_COUNT]; member in struct:zink_gfx_program
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| zink_draw.cpp | 199 _mesa_hash_table_insert_pre_hashed(ht, hash, prog->shaders, prog); 776 if (ctx->curr_program->shaders[PIPE_SHADER_TESS_CTRL] && ctx->curr_program->shaders[PIPE_SHADER_TESS_CTRL]->is_generated) 1013 const struct zink_shader **shaders = (const struct zink_shader**)key; local 1014 uint32_t base_hash = shaders[PIPE_SHADER_VERTEX]->hash ^ shaders[PIPE_SHADER_FRAGMENT]->hash; 1018 return base_hash ^ shaders[PIPE_SHADER_GEOMETRY]->hash; 1022 return base_hash ^ shaders[PIPE_SHADER_TESS_EVAL]->hash; 1024 return base_hash ^ shaders[PIPE_SHADER_GEOMETRY]->hash ^ shaders[PIPE_SHADER_TESS_EVAL]->hash [all...] |
| zink_program.c | 168 assert(prog->shaders[pstage]); 169 struct zink_shader_module *zm = get_shader_module_for_stage(ctx, screen, prog->shaders[pstage], prog, state); 289 struct zink_shader *shaders[PIPE_SHADER_TYPES]; local 293 shaders[tgsi_processor_to_shader_stage(i)] = stages[i]; 296 nir_shader *producer = shaders[i]->nir; 298 struct zink_shader *consumer = shaders[j]; 328 prog->shaders[i] = stages[i]; 333 prog->shaders[PIPE_SHADER_TESS_EVAL]->generated = 334 prog->shaders[PIPE_SHADER_TESS_CTRL] = 339 assign_io(prog, prog->shaders); [all...] |
| zink_screen.h | 99 struct util_live_shader_cache shaders; member in struct:zink_screen
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/r600/ |
| r600_perfcounter.c | 96 unsigned shaders; member in struct:r600_query_pc 136 if (query->shaders) 137 pc->emit_shaders(ctx, query->shaders); 256 unsigned shaders; local 264 shaders = screen->perfcounters->shader_type_bits[shader_id]; 266 query_shaders = query->shaders & ~R600_PC_SHADERS_WINDOWING; 267 if (query_shaders && query_shaders != shaders) { 272 query->shaders = shaders; 275 if (block->flags & R600_PC_BLOCK_SHADER_WINDOWED && !query->shaders) { [all...] |
| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/radeonsi/ |
| si_perfcounter.c | 55 unsigned shaders; member in struct:si_query_pc 88 static void si_pc_emit_shaders(struct si_context *sctx, unsigned shaders) 94 radeon_emit(shaders & 0x7f); 250 if (query->shaders) 251 si_pc_emit_shaders(sctx, query->shaders); 413 unsigned shaders; local 421 shaders = ac_pc_shader_type_bits[shader_id]; 423 query_shaders = query->shaders & ~AC_PC_SHADERS_WINDOWING; 424 if (query_shaders && query_shaders != shaders) { 429 query->shaders = shaders [all...] |
| /xsrc/external/mit/MesaLib/dist/src/gallium/frontends/xa/ |
| xa_priv.h | 87 struct xa_shaders *shaders; member in struct:xa_context 222 void xa_shaders_destroy(struct xa_shaders *shaders); 224 struct xa_shader xa_shaders_get(struct xa_shaders *shaders,
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| /xsrc/external/mit/MesaLib/dist/src/panfrost/lib/ |
| pan_device.h | 69 } shaders; member in struct:pan_blitter 78 struct hash_table *shaders; member in struct:pan_blend_shaders 108 struct pan_indirect_draw_shader shaders[PAN_INDIRECT_DRAW_NUM_SHADERS]; member in struct:pan_indirect_draw_shaders 110 /* Take the lock when initializing the draw shaders context or when 116 * single BO for all shaders up-front because estimating shader size 122 /* BO containing all renderer states attached to the compute shaders.
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/r600/ |
| r600_perfcounter.c | 96 unsigned shaders; member in struct:r600_query_pc 136 if (query->shaders) 137 pc->emit_shaders(ctx, query->shaders); 256 unsigned shaders; local 264 shaders = screen->perfcounters->shader_type_bits[shader_id]; 266 query_shaders = query->shaders & ~R600_PC_SHADERS_WINDOWING; 267 if (query_shaders && query_shaders != shaders) { 272 query->shaders = shaders; 275 if (block->flags & R600_PC_BLOCK_SHADER_WINDOWED && !query->shaders) { [all...] |
| /xsrc/external/mit/MesaLib.old/dist/src/gallium/state_trackers/xa/ |
| xa_priv.h | 87 struct xa_shaders *shaders; member in struct:xa_context 222 void xa_shaders_destroy(struct xa_shaders *shaders); 224 struct xa_shader xa_shaders_get(struct xa_shaders *shaders,
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| /xsrc/external/mit/mesa-demos/dist/src/demos/ |
| fslight.c | 2 * Test OpenGL 2.0 vertex/fragment shaders. 232 /* attached shaders */ 234 GLuint shaders[20]; local 237 glGetAttachedShaders(program, 20, &count, shaders); 239 printf("Attached: %u\n", shaders[i]); 240 assert(shaders[i] == fragShader || 241 shaders[i] == vertShader);
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/r600/sb/ |
| sb_shader.cpp | 500 s.shaders = 1; 639 ++shaders; 659 if (shaders > 1) 660 sblog << ", shaders:" << shaders; local
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| /xsrc/external/mit/MesaLib/dist/src/microsoft/clc/ |
| compute_test.cpp | 51 { "experimental_shaders", COMPUTE_DEBUG_EXPERIMENTAL_SHADERS, "Enable experimental shaders" }, 727 /* Enabling experimental shaders allows us to run unsigned shader code, 802 std::vector<Shader> shaders; local 819 shaders.push_back(shader); 822 if (shaders.size() == 1 && create_library) 823 return shaders[0]; 825 return link(shaders, create_library);
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| /xsrc/external/mit/MesaLib/dist/src/panfrost/vulkan/ |
| panvk_vX_pipeline.c | 55 struct panvk_shader *shaders[MESA_SHADER_STAGES]; member in struct:panvk_pipeline_builder 95 if (!builder->shaders[i]) 97 panvk_shader_destroy(builder->device, builder->shaders[i], builder->alloc); 119 /* compile shaders in reverse order */ 142 builder->shaders[stage] = shader; 165 const struct panvk_shader *shader = builder->shaders[i]; 199 const struct panvk_shader *shader = builder->shaders[i]; 221 const struct panvk_shader *shader = builder->shaders[i]; 280 const struct panvk_shader *shader = builder->shaders[stage]; 309 const struct panvk_shader *shader = builder->shaders[i] [all...] |