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Searched
defs:shield
(Results
1 - 3
of
3
) sorted by relevancy
/src/games/trek/
shield.c
1
/* $NetBSD:
shield
.c,v 1.13 2009/08/12 08:54:54 dholland Exp $ */
35
static char sccsid[] = "@(#)
shield
.c 8.1 (Berkeley) 5/31/93";
37
__RCSID("$NetBSD:
shield
.c,v 1.13 2009/08/12 08:54:54 dholland Exp $");
46
**
SHIELD
AND CLOAKING DEVICE CONTROL
48
** 'f' is one for auto
shield
up (in case of Condition RED),
49
** zero for
shield
control, and negative one for cloaking
69
shield
(int f)
function in typeref:typename:void
97
ind =
SHIELD
;
trek.h
115
#define
SHIELD
6 /*
shield
control */
220
char shldup; /*
shield
up flag */
223
int
shield
; /* energy in shields */
member in struct:Ship_struct
281
int
shield
; /* energy in shields */
member in struct:Param_struct
495
/*
shield
.c */
496
void
shield
(int);
/src/sys/kern/
subr_interrupt.c
67
int s,
shield
;
local in function:interrupt_shield_xcall
70
shield
= (int)(intptr_t)arg2;
74
if (
shield
== UNSET_NOINTR_SHIELD)
76
else if (
shield
== SET_NOINTR_SHIELD)
85
interrupt_shield(u_int cpu_idx, int
shield
)
97
if (
shield
== UNSET_NOINTR_SHIELD) {
100
} else if (
shield
== SET_NOINTR_SHIELD) {
106
interrupt_shield_xcall(ci, (void *)(intptr_t)
shield
);
110
(void *)(intptr_t)
shield
, ci);
Completed in 13 milliseconds
Indexes created Sun Sep 21 14:09:52 GMT 2025