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    Searched defs:shield (Results 1 - 3 of 3) sorted by relevancy

  /src/games/trek/
shield.c 1 /* $NetBSD: shield.c,v 1.13 2009/08/12 08:54:54 dholland Exp $ */
35 static char sccsid[] = "@(#)shield.c 8.1 (Berkeley) 5/31/93";
37 __RCSID("$NetBSD: shield.c,v 1.13 2009/08/12 08:54:54 dholland Exp $");
46 ** SHIELD AND CLOAKING DEVICE CONTROL
48 ** 'f' is one for auto shield up (in case of Condition RED),
49 ** zero for shield control, and negative one for cloaking
69 shield(int f) function in typeref:typename:void
97 ind = SHIELD;
trek.h 115 #define SHIELD 6 /* shield control */
220 char shldup; /* shield up flag */
223 int shield; /* energy in shields */ member in struct:Ship_struct
281 int shield; /* energy in shields */ member in struct:Param_struct
495 /* shield.c */
496 void shield(int);
  /src/sys/kern/
subr_interrupt.c 67 int s, shield; local in function:interrupt_shield_xcall
70 shield = (int)(intptr_t)arg2;
74 if (shield == UNSET_NOINTR_SHIELD)
76 else if (shield == SET_NOINTR_SHIELD)
85 interrupt_shield(u_int cpu_idx, int shield)
97 if (shield == UNSET_NOINTR_SHIELD) {
100 } else if (shield == SET_NOINTR_SHIELD) {
106 interrupt_shield_xcall(ci, (void *)(intptr_t)shield);
110 (void *)(intptr_t)shield, ci);

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