HomeSort by: relevance | last modified time | path
    Searched defs:sprite (Results 1 - 4 of 4) sorted by relevancy

  /src/sys/external/bsd/drm2/dist/drm/i915/gvt/
fb_decoder.h 127 u32 base; /* sprite base in graphics memory */
157 struct intel_vgpu_sprite_plane_format sprite; member in struct:intel_vgpu_pipe_format
  /src/sys/arch/amiga/dev/
grf_cl.c 204 * current sprite info, if you add support for multiple boards
209 /* sprite bitmaps in kernel stack, you'll need to arrayize these too if
640 /* set sprite bitmap pointers */
912 volatile char *sprite = fb + (cl_fbsize - 1024); local in function:cl_setmousepos
932 writeshifted(sprite, rx < 0 ? -rx : 0, ry < 0 ? -ry : 0);
957 volatile char *sprite = fb + (cl_fbsize - 1024); local in function:cl_setspriteinfo
967 /* check for a too large sprite (no clipping!) */
1008 writeshifted(sprite, 0, 0);
1055 /* turn on/off sprite */
  /src/sys/arch/x68k/x68k/
iodevice.h 334 char sprite[0x10000]; /* 0x00eb0000 */ member in struct:IODEVICE
  /src/sys/external/bsd/drm2/dist/drm/i915/display/
intel_display.c 3667 * - KVMR sprite and cursor (don't care)
4047 * of cdclk when the sprite plane is enabled on the
12214 * ILK/SNB DVSACNTR/Sprite Enable
12215 * IVB SPR_CTL/Sprite Enable
12220 * Which means that enabling the sprite can take an extra frame
12223 * sprite gets enabled on the next vblank after the register write.
12224 * Doing otherwise would risk enabling the sprite one frame after
12226 * once the sprite has been enabled.
12232 * frame before enabling sprite scaling, and kept disabled
12233 * until sprite scaling is disabled.
16447 int sprite, ret; local in function:intel_crtc_init
    [all...]

Completed in 21 milliseconds